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- class CGameRules
- {
- public:
- bool IsValveDS() { return true; }
- };
- CGameRules* pGameRules;
- class CEvent
- {
- std::string strName;
- public:
- std::string GetName() { return strName; }
- };
- CEvent* pEvent;
- bool bAutoCrash = true;
- if ((pGameRules->IsValveDS() && bAutoCrash && strcmp(pEvent->GetName().c_str(), "cs_win_panel_match") == 0))
- {
- //removed for antipaste
- }
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