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RuineKiller

Infinite Open Runes / Eggs for Monster Sim

Jan 7th, 2020
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  1. Open Runes/Eggs
  2. Non-loop:
  3. game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("OpenRune", "FireRune")
  4. --If you want a rune that isn't the best then change FireRune to one of these things: Basic, OrcRune, WaterRune
  5.  
  6. Loop:
  7. _G.InfOpen = false
  8. game:GetService"RunService".RenderStepped:Connect(function()
  9. if _G.InfOpen == true then
  10. --Change the second one with these ones -> "Basic", "OrcRune", "WaterRune", "FireRune"
  11. game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("OpenRune", "FireRune")
  12. end
  13. end)
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