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- Open Runes/Eggs
- Non-loop:
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("OpenRune", "FireRune")
- --If you want a rune that isn't the best then change FireRune to one of these things: Basic, OrcRune, WaterRune
- Loop:
- _G.InfOpen = false
- game:GetService"RunService".RenderStepped:Connect(function()
- if _G.InfOpen == true then
- --Change the second one with these ones -> "Basic", "OrcRune", "WaterRune", "FireRune"
- game:GetService("ReplicatedStorage").NetworkEvents.RemoteFunction:InvokeServer("OpenRune", "FireRune")
- end
- end)
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