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a guest Apr 18th, 2019 74 Never
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  1. bool CInstanceBase::CanViewTargetHP(CInstanceBase& rkInstVictim)
  2. {
  3.     if (rkInstVictim.IsStone())
  4.         return true;
  5.     if (rkInstVictim.IsWoodenDoor())
  6.         return true;
  7.     if (rkInstVictim.IsEnemy())
  8.         return true;
  9. #ifdef ENABLE_VIEW_TARGET_PLAYER_HP
  10.     if (rkInstVictim.IsPC())
  11.         return true;
  12. #endif
  13.     r
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