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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.  
  87.     local h,t
  88.     --Give the server mouse data every second frame, but only if the values changed
  89.     --If player is not moving their mouse, client won't fire events
  90.     local HB = game:GetService("RunService").Heartbeat
  91.     while true do
  92.         if h~=Mouse.Hit or t~=Mouse.Target then
  93.             h,t=Mouse.Hit,Mouse.Target
  94.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  95.         end
  96.         --Wait 2 frames
  97.         for i=1,2 do
  98.             HB:Wait()
  99.         end
  100.     end]==],script)
  101.  
  102.     ----Sandboxed game object that allows the usage of client-side methods and services
  103.     --Real game object
  104.     local RealGame = game
  105.  
  106.     --Metatable for fake service
  107.     local FakeService_Metatable = {
  108.         __index = function(self,k)
  109.             local s = rawget(self,"_RealService")
  110.             if s then
  111.                 return typeof(s[k])=="function"
  112.                 and function(_,...)return s[k](s,...)end or s[k]
  113.             end
  114.         end,
  115.         __newindex = function(self,k,v)
  116.             local s = rawget(self,"_RealService")
  117.             if s then s[k]=v end
  118.         end
  119.     }
  120.     local function FakeService(t,RealService)
  121.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122.         return setmetatable(t,FakeService_Metatable)
  123.     end
  124.  
  125.     --Fake game object
  126.     local FakeGame = {
  127.         GetService = function(self,s)
  128.             return rawget(self,s) or RealGame:GetService(s)
  129.         end,
  130.         Players = FakeService({
  131.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132.         },"Players"),
  133.         UserInputService = FakeService(UIS,"UserInputService"),
  134.         ContextActionService = FakeService(CAS,"ContextActionService"),
  135.         RunService = FakeService({
  136.             _btrs = {},
  137.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138.             BindToRenderStep = function(self,name,_,fun)
  139.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  140.             end,
  141.             UnbindFromRenderStep = function(self,name)
  142.                 self._btrs[name]:Disconnect()
  143.             end,
  144.         },"RunService")
  145.     }
  146.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147.     FakeGame.service = FakeGame.GetService
  148.     FakeService(FakeGame,game)
  149.     --Changing owner to fake player object to support owner:GetMouse()
  150.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. -- [ Fixed by all_suck
  153.  
  154. player = game:GetService("Players").LocalPlayer
  155.  
  156. char = player.Character
  157.  
  158. mouse = player:GetMouse()
  159.  
  160. local makeorb = false
  161.  
  162. idleq = false
  163.  
  164. local skl = false
  165.  
  166. local healingmode = false
  167.  
  168. parts = {}
  169.  
  170. poses = {}
  171.  
  172. sizes = {}
  173.  
  174. local obj3, TARG10, TARG11, STARG, lastdg, dg, dgm
  175.  
  176. team = Instance.new("StringValue", char)
  177.  
  178. team.Name = "Team"
  179.  
  180. team.Value = player.Name
  181.  
  182. local lastdf, df, dfm
  183.  
  184. local basicunlocked = false
  185.  
  186. mc = Instance.new("NumberValue", char)
  187.  
  188. mc.Name = "CloanTime"
  189.  
  190. mc.Value = 0
  191.  
  192. ht = Instance.new("NumberValue", char)
  193.  
  194. ht.Name = "HealingTime"
  195.  
  196. ht.Value = 6
  197.  
  198. stun = Instance.new("BoolValue", char)
  199.  
  200. stun.Name = "Stunned"
  201.  
  202. stun.Value = false
  203.  
  204. atk = Instance.new("NumberValue", char)
  205.  
  206. atk.Name = "Attack"
  207.  
  208. atk.Value = 1
  209.  
  210. def = Instance.new("NumberValue", char)
  211.  
  212. def.Name = "Defense"
  213.  
  214. def.Value = 1.1
  215.  
  216. spd = Instance.new("NumberValue", char)
  217.  
  218. spd.Name = "Speed"
  219.  
  220. spd.Value = 1
  221.  
  222. deft = Instance.new("NumberValue", char)
  223.  
  224. deft.Name = "DefenseTime"
  225.  
  226. deft.Value = 0
  227.  
  228. atkt = Instance.new("NumberValue", char)
  229.  
  230. atkt.Name = "AttackTime"
  231.  
  232. atkt.Value = 0
  233.  
  234. spdt = Instance.new("NumberValue", char)
  235.  
  236. spdt.Name = "SpeedTime"
  237.  
  238. spdt.Value = 0
  239.  
  240. posd = Instance.new("BoolValue", char)
  241.  
  242. posd.Name = "Posioned"
  243.  
  244. posd.Value = false
  245.  
  246. pt = Instance.new("NumberValue", char)
  247.  
  248. pt.Name = "PoisonTime"
  249.  
  250. pt.Value = 0
  251.  
  252. bl = Instance.new("BoolValue", char)
  253.  
  254. bl.Name = "Blocking"
  255.  
  256. bl.Value = false
  257.  
  258. bll = Instance.new("BoolValue", char)
  259.  
  260. bll.Name = "BlockingLabel"
  261.  
  262. bll.Value = false
  263.  
  264. blt = Instance.new("NumberValue", char)
  265.  
  266. blt.Name = "BlockingLeft"
  267.  
  268. blt.Value = 50
  269.  
  270. pb = Instance.new("BoolValue", char)
  271.  
  272. pb.Name = "PauseBlock"
  273.  
  274. pb.Value = false
  275.  
  276. blm = 100
  277.  
  278. gd = Instance.new("BoolValue", char)
  279.  
  280. gd.Name = "Ground"
  281.  
  282. local TARG7, obj, TARG8, obj2
  283.  
  284. for i, v in pairs(char:GetChildren()) do
  285.  
  286.   if v.ClassName == "Weld" then
  287.  
  288.     v:destroy()
  289.  
  290.   end
  291.  
  292.   if v.ClassName == "Model" then
  293.  
  294.     v:Destroy()
  295.  
  296.   end
  297.  
  298. end
  299.  
  300. for i, v in pairs(player.PlayerGui:GetChildren()) do
  301.  
  302.   if v.Name == "UI" then
  303.  
  304.     v:Destroy()
  305.  
  306.   end
  307.  
  308. end
  309.  
  310. for i, v in pairs(char.Head:GetChildren()) do
  311.  
  312.   if v.ClassName == "Sound" then
  313.  
  314.     v:Destroy()
  315.  
  316.   end
  317.  
  318. end
  319.  
  320. if script:FindFirstChild("forCustomRun") ~= nil then
  321.  
  322.   local sc = script.forCustomRun.Value
  323.  
  324.   assert(loadstring(sc))()
  325.  
  326.   return
  327.  
  328. elseif script:FindFirstChild("forCustomRunL") ~= nil then
  329.  
  330.   local locsc = workspace:FindFirstChild("_localrun")
  331.  
  332.   local sc = script.forCustomRunL
  333.  
  334.   if locsc ~= nil then
  335.  
  336.     local loc = locsc:clone()
  337.  
  338.     loc.scrun.Value = sc.Value
  339.  
  340.     loc.Name = script.Name
  341.  
  342.     for i, v in pairs(script:GetChildren()) do
  343.  
  344.       v:clone().Parent = loc
  345.  
  346.     end
  347.  
  348.     loc.Parent = script.Parent
  349.  
  350.     script:remove()
  351.  
  352.     return
  353.  
  354.   else
  355.  
  356.     assert(loadstring(sc.Value))()
  357.  
  358.     return
  359.  
  360.   end
  361.  
  362. end
  363.  
  364. local m = Instance.new("Model")
  365.  
  366. m.Name = "Cortex"
  367.  
  368. p1 = Instance.new("Part", m)
  369.  
  370. p1.BrickColor = BrickColor.new("Bright orange")
  371.  
  372. p1.Name = "P1"
  373.  
  374. p1.CFrame = CFrame.new(74.4850006, 0.896979809, -80.3010025, 0.0250819121, -0.998309731, 0.0522681326, -0.86434716, -0.0479167439, -0.500589728, 0.502244949, -0.032613717, -0.864100158)
  375.  
  376. p1.CanCollide = false
  377.  
  378. p1.FormFactor = Enum.FormFactor.Custom
  379.  
  380. p1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  381.  
  382. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  383.  
  384. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  385.  
  386. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  387.  
  388. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  389.  
  390. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  391.  
  392. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  393.  
  394. b1 = Instance.new("BlockMesh", p1)
  395.  
  396. b1.Name = "Mesh"
  397.  
  398. b1.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  399.  
  400. p2 = Instance.new("Part", m)
  401.  
  402. p2.BrickColor = BrickColor.new("Br. yellowish orange")
  403.  
  404. p2.Name = "P2"
  405.  
  406. p2.CFrame = CFrame.new(74.4646378, 1.25767887, -80.2053528, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  407.  
  408. p2.CanCollide = false
  409.  
  410. p2.FormFactor = Enum.FormFactor.Custom
  411.  
  412. p2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  413.  
  414. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  415.  
  416. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  417.  
  418. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  419.  
  420. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  421.  
  422. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  423.  
  424. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  425.  
  426. b2 = Instance.new("BlockMesh", p2)
  427.  
  428. b2.Name = "Mesh"
  429.  
  430. b2.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  431.  
  432. p3 = Instance.new("Part", m)
  433.  
  434. p3.BrickColor = BrickColor.new("Bright orange")
  435.  
  436. p3.Name = "P3"
  437.  
  438. p3.CFrame = CFrame.new(74.4763031, 1.09725058, -80.3280258, 0.0546606034, -0.998306096, 0.0195044391, -0.965169787, -0.0478129238, 0.257183164, -0.255825788, -0.0328745358, -0.966154933)
  439.  
  440. p3.CanCollide = false
  441.  
  442. p3.FormFactor = Enum.FormFactor.Custom
  443.  
  444. p3.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  445.  
  446. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  447.  
  448. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  449.  
  450. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  451.  
  452. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  453.  
  454. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  455.  
  456. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  457.  
  458. b3 = Instance.new("BlockMesh", p3)
  459.  
  460. b3.Name = "Mesh"
  461.  
  462. b3.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  463.  
  464. p4 = Instance.new("Part", m)
  465.  
  466. p4.BrickColor = BrickColor.new("Br. yellowish orange")
  467.  
  468. p4.Name = "P4"
  469.  
  470. p4.CFrame = CFrame.new(74.4558029, 1.21352983, -79.8729706, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  471.  
  472. p4.CanCollide = false
  473.  
  474. p4.FormFactor = Enum.FormFactor.Custom
  475.  
  476. p4.Size = Vector3.new(0.200000003, 0.240367845, 0.721103489)
  477.  
  478. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  479.  
  480. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  481.  
  482. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  483.  
  484. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  485.  
  486. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  487.  
  488. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  489.  
  490. b4 = Instance.new("BlockMesh", p4)
  491.  
  492. b4.Name = "Mesh"
  493.  
  494. b4.Scale = Vector3.new(0.80122602, 1, 1)
  495.  
  496. p5 = Instance.new("Part", m)
  497.  
  498. p5.BrickColor = BrickColor.new("Br. yellowish orange")
  499.  
  500. p5.Name = "P5"
  501.  
  502. p5.CFrame = CFrame.new(74.4283676, 1.6955595, -79.7407761, -0.998334646, 0.024735868, -0.0519541278, -0.0474555828, -0.864426851, 0.500495851, -0.0325219966, 0.502124786, 0.864173353)
  503.  
  504. p5.CanCollide = false
  505.  
  506. p5.FormFactor = Enum.FormFactor.Custom
  507.  
  508. p5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  509.  
  510. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  511.  
  512. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  513.  
  514. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  515.  
  516. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  517.  
  518. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  519.  
  520. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  521.  
  522. b5 = Instance.new("BlockMesh", p5)
  523.  
  524. b5.Name = "Mesh"
  525.  
  526. b5.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  527.  
  528. p6 = Instance.new("Part", m)
  529.  
  530. p6.BrickColor = BrickColor.new("Br. yellowish orange")
  531.  
  532. p6.Name = "P6"
  533.  
  534. p6.CFrame = CFrame.new(74.4612656, 1.28415167, -80.1418076, 0.0443101786, -0.998302639, -0.0375729874, -0.260042369, -0.0478305817, 0.964402497, -0.964573622, -0.0329539329, -0.26171425)
  535.  
  536. p6.CanCollide = false
  537.  
  538. p6.FormFactor = Enum.FormFactor.Custom
  539.  
  540. p6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  541.  
  542. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  543.  
  544. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  545.  
  546. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  547.  
  548. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  549.  
  550. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  551.  
  552. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  553.  
  554. b6 = Instance.new("BlockMesh", p6)
  555.  
  556. b6.Name = "Mesh"
  557.  
  558. b6.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  559.  
  560. p7 = Instance.new("Part", m)
  561.  
  562. p7.BrickColor = BrickColor.new("Br. yellowish orange")
  563.  
  564. p7.Name = "P7"
  565.  
  566. p7.CFrame = CFrame.new(74.5116653, 1.13120699, -81.4558029, -0.047846213, -0.998299301, -0.0330535844, 0.998841882, -0.0479081944, 0.00134743063, -0.00291989627, -0.0329424888, 0.999444366)
  567.  
  568. p7.CanCollide = false
  569.  
  570. p7.FormFactor = Enum.FormFactor.Custom
  571.  
  572. p7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  573.  
  574. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  575.  
  576. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  577.  
  578. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  579.  
  580. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  581.  
  582. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  583.  
  584. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  585.  
  586. b7 = Instance.new("BlockMesh", p7)
  587.  
  588. b7.Name = "Mesh"
  589.  
  590. b7.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  591.  
  592. p8 = Instance.new("Part", m)
  593.  
  594. p8.BrickColor = BrickColor.new("Br. yellowish orange")
  595.  
  596. p8.Name = "P8"
  597.  
  598. p8.CFrame = CFrame.new(74.5073547, 1.37105012, -81.6752472, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  599.  
  600. p8.CanCollide = false
  601.  
  602. p8.FormFactor = Enum.FormFactor.Custom
  603.  
  604. p8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  605.  
  606. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  607.  
  608. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  609.  
  610. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  611.  
  612. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  613.  
  614. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  615.  
  616. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  617.  
  618. b8 = Instance.new("BlockMesh", p8)
  619.  
  620. b8.Name = "Mesh"
  621.  
  622. b8.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  623.  
  624. p9 = Instance.new("Part", m)
  625.  
  626. p9.BrickColor = BrickColor.new("Br. yellowish orange")
  627.  
  628. p9.Name = "P9"
  629.  
  630. p9.CFrame = CFrame.new(74.293251, 1.23596191, -74.9483643, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  631.  
  632. p9.CanCollide = false
  633.  
  634. p9.FormFactor = Enum.FormFactor.Custom
  635.  
  636. p9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  637.  
  638. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  639.  
  640. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  641.  
  642. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  643.  
  644. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  645.  
  646. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  647.  
  648. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  649.  
  650. b9 = Instance.new("BlockMesh", p9)
  651.  
  652. b9.Name = "Mesh"
  653.  
  654. b9.Scale = Vector3.new(0.40061301, 0.640980899, 0.40061301)
  655.  
  656. p10 = Instance.new("Part", m)
  657.  
  658. p10.BrickColor = BrickColor.new("Bright orange")
  659.  
  660. p10.Name = "P10"
  661.  
  662. p10.CFrame = CFrame.new(74.2423935, 1.30802619, -74.7262878, 0.0546606034, -0.998306096, 0.0195044391, -0.965169787, -0.0478129238, 0.257183164, -0.255825788, -0.0328745358, -0.966154933)
  663.  
  664. p10.CanCollide = false
  665.  
  666. p10.FormFactor = Enum.FormFactor.Custom
  667.  
  668. p10.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  669.  
  670. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  671.  
  672. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  673.  
  674. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  675.  
  676. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  677.  
  678. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  679.  
  680. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  681.  
  682. b10 = Instance.new("SpecialMesh", p10)
  683.  
  684. b10.MeshType = Enum.MeshType.Wedge
  685.  
  686. b10.Name = "Mesh"
  687.  
  688. b10.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  689.  
  690. p11 = Instance.new("Part", m)
  691.  
  692. p11.BrickColor = BrickColor.new("Reddish brown")
  693.  
  694. p11.Name = "Handle"
  695.  
  696. p11.CFrame = CFrame.new(74.4855194, 1.25221145, -80.8340607, 0.998325169, -0.0328403264, 0.0474501625, 0.0475116409, 0.0013576051, -0.998860717, 0.0327301435, 0.999451339, 0.00290685217)
  697.  
  698. p11.FormFactor = Enum.FormFactor.Custom
  699.  
  700. p11.Size = Vector3.new(0.240367815, 1.76269746, 0.240367845)
  701.  
  702. p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  703.  
  704. p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  705.  
  706. p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  707.  
  708. p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  709.  
  710. p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  711.  
  712. p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  713.  
  714. b11 = Instance.new("CylinderMesh", p11)
  715.  
  716. b11.Name = "Mesh"
  717.  
  718. p12 = Instance.new("Part", m)
  719.  
  720. p12.BrickColor = BrickColor.new("Br. yellowish orange")
  721.  
  722. p12.Name = "P12"
  723.  
  724. p12.CFrame = CFrame.new(74.3949356, 1.1679045, -77.9511261, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  725.  
  726. p12.CanCollide = false
  727.  
  728. p12.FormFactor = Enum.FormFactor.Custom
  729.  
  730. p12.Size = Vector3.new(3.68563962, 0.200000003, 0.200000003)
  731.  
  732. p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  733.  
  734. p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  735.  
  736. p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  737.  
  738. p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  739.  
  740. p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  741.  
  742. p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  743.  
  744. b12 = Instance.new("BlockMesh", p12)
  745.  
  746. b12.Name = "Mesh"
  747.  
  748. b12.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  749.  
  750. p13 = Instance.new("Part", m)
  751.  
  752. p13.BrickColor = BrickColor.new("Br. yellowish orange")
  753.  
  754. p13.Name = "P66"
  755.  
  756. p13.CFrame = CFrame.new(74.3665009, 1.35283399, -77.3510208, 0.0331627727, -0.998302579, -0.0477015376, -0.00155824423, -0.0477707386, 0.998848021, -0.999440372, -0.0330418944, -0.00313103199)
  757.  
  758. p13.CanCollide = false
  759.  
  760. p13.FormFactor = Enum.FormFactor.Custom
  761.  
  762. p13.Size = Vector3.new(5.04772425, 0.200000003, 0.240367845)
  763.  
  764. p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  765.  
  766. p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  767.  
  768. p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  769.  
  770. p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  771.  
  772. p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  773.  
  774. p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  775.  
  776. b13 = Instance.new("BlockMesh", p13)
  777.  
  778. b13.Name = "Mesh"
  779.  
  780. b13.Scale = Vector3.new(1, 0.640980899, 1)
  781.  
  782. p14 = Instance.new("Part", m)
  783.  
  784. p14.BrickColor = BrickColor.new("Bright orange")
  785.  
  786. p14.Name = "P14"
  787.  
  788. p14.CFrame = CFrame.new(74.3404083, 1.09644794, -74.9578629, -0.0408099443, 0.998314857, -0.0410502069, 0.17482619, 0.04757661, 0.983440042, 0.98374635, 0.032949131, -0.176466092)
  789.  
  790. p14.CanCollide = false
  791.  
  792. p14.FormFactor = Enum.FormFactor.Custom
  793.  
  794. p14.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  795.  
  796. p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  797.  
  798. p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  799.  
  800. p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  801.  
  802. p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  803.  
  804. p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  805.  
  806. p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  807.  
  808. b14 = Instance.new("SpecialMesh", p14)
  809.  
  810. b14.MeshType = Enum.MeshType.Wedge
  811.  
  812. b14.Name = "Mesh"
  813.  
  814. b14.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  815.  
  816. p15 = Instance.new("Part", m)
  817.  
  818. p15.BrickColor = BrickColor.new("Br. yellowish orange")
  819.  
  820. p15.Name = "P15"
  821.  
  822. p15.CFrame = CFrame.new(74.518837, 1.13096368, -81.6745529, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  823.  
  824. p15.CanCollide = false
  825.  
  826. p15.FormFactor = Enum.FormFactor.Custom
  827.  
  828. p15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  829.  
  830. p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  831.  
  832. p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  833.  
  834. p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  835.  
  836. p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  837.  
  838. p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  839.  
  840. p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  841.  
  842. b15 = Instance.new("BlockMesh", p15)
  843.  
  844. b15.Name = "Mesh"
  845.  
  846. b15.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  847.  
  848. p16 = Instance.new("Part", m)
  849.  
  850. p16.BrickColor = BrickColor.new("Bright orange")
  851.  
  852. p16.Name = "P16"
  853.  
  854. p16.CFrame = CFrame.new(74.3224258, 1.31191719, -74.7236786, -0.0547425598, 0.998297811, 0.019693315, 0.965134799, 0.0478394888, 0.257309258, 0.25593999, 0.0330841243, -0.966117382)
  855.  
  856. p16.CanCollide = false
  857.  
  858. p16.FormFactor = Enum.FormFactor.Custom
  859.  
  860. p16.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  861.  
  862. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  863.  
  864. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  865.  
  866. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  867.  
  868. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  869.  
  870. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  871.  
  872. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  873.  
  874. b16 = Instance.new("SpecialMesh", p16)
  875.  
  876. b16.MeshType = Enum.MeshType.Wedge
  877.  
  878. b16.Name = "Mesh"
  879.  
  880. b16.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  881.  
  882. p17 = Instance.new("Part", m)
  883.  
  884. p17.BrickColor = BrickColor.new("Br. yellowish orange")
  885.  
  886. p17.Name = "P17"
  887.  
  888. p17.CFrame = CFrame.new(74.4683762, 1.21568036, -80.259903, 0.0571767092, -0.998301923, -0.0103862695, -0.707385659, -0.0478431173, 0.705194473, -0.704506218, -0.0329656862, -0.708920002)
  889.  
  890. p17.CanCollide = false
  891.  
  892. p17.FormFactor = Enum.FormFactor.Custom
  893.  
  894. p17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  895.  
  896. p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  897.  
  898. p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  899.  
  900. p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  901.  
  902. p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  903.  
  904. p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  905.  
  906. p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  907.  
  908. b17 = Instance.new("BlockMesh", p17)
  909.  
  910. b17.Name = "Mesh"
  911.  
  912. b17.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  913.  
  914. p18 = Instance.new("Part", m)
  915.  
  916. p18.BrickColor = BrickColor.new("Br. yellowish orange")
  917.  
  918. p18.Transparency = 1
  919.  
  920. p18.Name = "P65"
  921.  
  922. p18.CFrame = CFrame.new(74.4222488, 1.69581449, -79.5537949, -0.99832958, 0.0574649423, -0.0043799039, -0.0476420708, -0.865793467, -0.498110175, -0.0324076116, -0.497081518, 0.867088437)
  923.  
  924. p18.CanCollide = false
  925.  
  926. p18.FormFactor = Enum.FormFactor.Custom
  927.  
  928. p18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  929.  
  930. p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  931.  
  932. p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  933.  
  934. p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  935.  
  936. p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  937.  
  938. p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  939.  
  940. p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  941.  
  942. b18 = Instance.new("BlockMesh", p18)
  943.  
  944. b18.Name = "Mesh"
  945.  
  946. b18.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  947.  
  948. p19 = Instance.new("Part", m)
  949.  
  950. p19.BrickColor = BrickColor.new("Bright orange")
  951.  
  952. p19.Name = "P19"
  953.  
  954. p19.CFrame = CFrame.new(74.3157806, 1.43817937, -74.7073364, -0.047846213, 0.998305321, 0.0328707919, 0.998841882, 0.0479079448, -0.00135614304, -0.00291983667, 0.0327594876, -0.999450326)
  955.  
  956. p19.CanCollide = false
  957.  
  958. p19.FormFactor = Enum.FormFactor.Custom
  959.  
  960. p19.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  961.  
  962. p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  963.  
  964. p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  965.  
  966. p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  967.  
  968. p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  969.  
  970. p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  971.  
  972. p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  973.  
  974. b19 = Instance.new("SpecialMesh", p19)
  975.  
  976. b19.MeshType = Enum.MeshType.Wedge
  977.  
  978. b19.Name = "Mesh"
  979.  
  980. b19.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  981.  
  982. p20 = Instance.new("Part", m)
  983.  
  984. p20.BrickColor = BrickColor.new("Bright orange")
  985.  
  986. p20.Name = "P20"
  987.  
  988. p20.CFrame = CFrame.new(74.482811, 0.960588753, -80.327652, 0.0376285762, -0.99831003, 0.0440947786, -0.964450777, -0.0478217751, -0.259864569, 0.261527956, -0.0327405669, -0.964631498)
  989.  
  990. p20.CanCollide = false
  991.  
  992. p20.FormFactor = Enum.FormFactor.Custom
  993.  
  994. p20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  995.  
  996. p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  997.  
  998. p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  999.  
  1000. p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1001.  
  1002. p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1003.  
  1004. p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1005.  
  1006. p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1007.  
  1008. b20 = Instance.new("BlockMesh", p20)
  1009.  
  1010. b20.Name = "Mesh"
  1011.  
  1012. b20.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1013.  
  1014. p21 = Instance.new("Part", m)
  1015.  
  1016. p21.BrickColor = BrickColor.new("Bright orange")
  1017.  
  1018. p21.Name = "P64"
  1019.  
  1020. p21.CFrame = CFrame.new(74.4723816, 1.16090846, -80.3017731, 0.0579402298, -0.998300374, 0.00467805378, -0.865818024, -0.0479083695, 0.498040795, -0.496982932, -0.0328980386, -0.867126048)
  1021.  
  1022. p21.CanCollide = false
  1023.  
  1024. p21.FormFactor = Enum.FormFactor.Custom
  1025.  
  1026. p21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1027.  
  1028. p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1029.  
  1030. p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1031.  
  1032. p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1033.  
  1034. p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1035.  
  1036. p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1037.  
  1038. p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1039.  
  1040. b21 = Instance.new("BlockMesh", p21)
  1041.  
  1042. b21.Name = "Mesh"
  1043.  
  1044. b21.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1045.  
  1046. p22 = Instance.new("Part", m)
  1047.  
  1048. p22.BrickColor = BrickColor.new("Br. yellowish orange")
  1049.  
  1050. p22.Name = "P63"
  1051.  
  1052. p22.CFrame = CFrame.new(74.3594208, 1.47329617, -77.3113251, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1053.  
  1054. p22.CanCollide = false
  1055.  
  1056. p22.FormFactor = Enum.FormFactor.Custom
  1057.  
  1058. p22.Size = Vector3.new(4.9676013, 0.200000003, 0.200000003)
  1059.  
  1060. p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1061.  
  1062. p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1063.  
  1064. p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1065.  
  1066. p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1067.  
  1068. p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1069.  
  1070. p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1071.  
  1072. b22 = Instance.new("BlockMesh", p22)
  1073.  
  1074. b22.Name = "Mesh"
  1075.  
  1076. b22.Scale = Vector3.new(1, 0.801226139, 0.40061301)
  1077.  
  1078. p23 = Instance.new("Part", m)
  1079.  
  1080. p23.BrickColor = BrickColor.new("Bright orange")
  1081.  
  1082. p23.Name = "P23"
  1083.  
  1084. p23.CFrame = CFrame.new(74.2357559, 1.43437028, -74.7099991, 0.0477872491, -0.998318255, 0.0325632654, -0.998844862, -0.0478465483, -0.00130974781, 0.00285680452, -0.0324547142, -0.999460518)
  1085.  
  1086. p23.CanCollide = false
  1087.  
  1088. p23.FormFactor = Enum.FormFactor.Custom
  1089.  
  1090. p23.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1091.  
  1092. p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1093.  
  1094. p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1095.  
  1096. p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1097.  
  1098. p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1099.  
  1100. p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1101.  
  1102. p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1103.  
  1104. b23 = Instance.new("SpecialMesh", p23)
  1105.  
  1106. b23.MeshType = Enum.MeshType.Wedge
  1107.  
  1108. b23.Name = "Mesh"
  1109.  
  1110. b23.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1111.  
  1112. p24 = Instance.new("Part", m)
  1113.  
  1114. p24.BrickColor = BrickColor.new("Br. yellowish orange")
  1115.  
  1116. p24.Name = "P24"
  1117.  
  1118. p24.CFrame = CFrame.new(74.4876328, 0.80141902, -80.2416992, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  1119.  
  1120. p24.CanCollide = false
  1121.  
  1122. p24.FormFactor = Enum.FormFactor.Custom
  1123.  
  1124. p24.Size = Vector3.new(0.240367815, 0.240367845, 0.200000003)
  1125.  
  1126. p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1127.  
  1128. p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1129.  
  1130. p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1131.  
  1132. p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1133.  
  1134. p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1135.  
  1136. p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1137.  
  1138. b24 = Instance.new("BlockMesh", p24)
  1139.  
  1140. b24.Name = "Mesh"
  1141.  
  1142. b24.Scale = Vector3.new(1, 1, 0.801226139)
  1143.  
  1144. p25 = Instance.new("Part", m)
  1145.  
  1146. p25.BrickColor = BrickColor.new("Bright orange")
  1147.  
  1148. p25.Name = "P25"
  1149.  
  1150. p25.CFrame = CFrame.new(74.2489777, 1.20300317, -74.7749939, 0.0581113175, -0.998301685, -3.60328704E-4, -0.819068611, -0.0478758439, 0.571678638, -0.570737362, -0.0329175182, -0.820462048)
  1151.  
  1152. p25.CanCollide = false
  1153.  
  1154. p25.FormFactor = Enum.FormFactor.Custom
  1155.  
  1156. p25.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1157.  
  1158. p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1159.  
  1160. p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1161.  
  1162. p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1163.  
  1164. p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1165.  
  1166. p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1167.  
  1168. p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1169.  
  1170. b25 = Instance.new("SpecialMesh", p25)
  1171.  
  1172. b25.MeshType = Enum.MeshType.Wedge
  1173.  
  1174. b25.Name = "Mesh"
  1175.  
  1176. b25.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1177.  
  1178. p26 = Instance.new("Part", m)
  1179.  
  1180. p26.BrickColor = BrickColor.new("Br. yellowish orange")
  1181.  
  1182. p26.Name = "RAY"
  1183.  
  1184. p26.CFrame = CFrame.new(74.3758087, 1.20065057, -77.3905945, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1185.  
  1186. p26.CanCollide = false
  1187.  
  1188. p26.FormFactor = Enum.FormFactor.Custom
  1189.  
  1190. p26.Size = Vector3.new(4.80735636, 0.200000003, 0.200000003)
  1191.  
  1192. p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1193.  
  1194. p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1195.  
  1196. p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1197.  
  1198. p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1199.  
  1200. p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1201.  
  1202. p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1203.  
  1204. b26 = Instance.new("BlockMesh", p26)
  1205.  
  1206. b26.Name = "Mesh"
  1207.  
  1208. b26.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  1209.  
  1210. p27 = Instance.new("Part", m)
  1211.  
  1212. p27.BrickColor = BrickColor.new("Br. yellowish orange")
  1213.  
  1214. p27.Name = "P27"
  1215.  
  1216. p27.CFrame = CFrame.new(74.4763412, 0.896838307, -80.0377121, 0.0473471135, -0.998302162, -0.0336809494, -0.343099177, -0.047912471, 0.93806684, -0.938099384, -0.0328505039, -0.344780028)
  1217.  
  1218. p27.CanCollide = false
  1219.  
  1220. p27.FormFactor = Enum.FormFactor.Custom
  1221.  
  1222. p27.Size = Vector3.new(0.240367815, 0.240367845, 0.200000003)
  1223.  
  1224. p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1225.  
  1226. p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1227.  
  1228. p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1229.  
  1230. p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1231.  
  1232. p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1233.  
  1234. p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1235.  
  1236. b27 = Instance.new("BlockMesh", p27)
  1237.  
  1238. b27.Name = "Mesh"
  1239.  
  1240. b27.Scale = Vector3.new(1, 1, 0.801226139)
  1241.  
  1242. p28 = Instance.new("Part", m)
  1243.  
  1244. p28.BrickColor = BrickColor.new("Br. yellowish orange")
  1245.  
  1246. p28.Name = "P28"
  1247.  
  1248. p28.CFrame = CFrame.new(74.4585876, 1.29327106, -80.0734253, 0.0331607275, -0.998304665, -0.0476598851, -0.00151514332, -0.0477276258, 0.998850226, -0.99944061, -0.0330420434, -0.00308647985)
  1249.  
  1250. p28.CanCollide = false
  1251.  
  1252. p28.FormFactor = Enum.FormFactor.Custom
  1253.  
  1254. p28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1255.  
  1256. p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1257.  
  1258. p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1259.  
  1260. p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1261.  
  1262. p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1263.  
  1264. p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1265.  
  1266. p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1267.  
  1268. b28 = Instance.new("BlockMesh", p28)
  1269.  
  1270. b28.Name = "Mesh"
  1271.  
  1272. b28.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1273.  
  1274. p29 = Instance.new("Part", m)
  1275.  
  1276. p29.BrickColor = BrickColor.new("Bright orange")
  1277.  
  1278. p29.Name = "P29"
  1279.  
  1280. p29.CFrame = CFrame.new(74.454628, 1.22144091, -79.8730316, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1281.  
  1282. p29.CanCollide = false
  1283.  
  1284. p29.FormFactor = Enum.FormFactor.Custom
  1285.  
  1286. p29.Size = Vector3.new(0.200000003, 0.32049045, 0.640980899)
  1287.  
  1288. p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1289.  
  1290. p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1291.  
  1292. p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1293.  
  1294. p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1295.  
  1296. p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1297.  
  1298. p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1299.  
  1300. b29 = Instance.new("BlockMesh", p29)
  1301.  
  1302. b29.Name = "Mesh"
  1303.  
  1304. b29.Scale = Vector3.new(0.40061301, 1, 1)
  1305.  
  1306. p30 = Instance.new("Part", m)
  1307.  
  1308. p30.BrickColor = BrickColor.new("Br. yellowish orange")
  1309.  
  1310. p30.Name = "P30"
  1311.  
  1312. p30.CFrame = CFrame.new(74.4193573, 1.1349299, -78.6716156, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1313.  
  1314. p30.CanCollide = false
  1315.  
  1316. p30.FormFactor = Enum.FormFactor.Custom
  1317.  
  1318. p30.Size = Vector3.new(2.243433, 0.200000003, 0.200000003)
  1319.  
  1320. p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1321.  
  1322. p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1323.  
  1324. p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1325.  
  1326. p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1327.  
  1328. p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1329.  
  1330. p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1331.  
  1332. b30 = Instance.new("BlockMesh", p30)
  1333.  
  1334. b30.Name = "Mesh"
  1335.  
  1336. b30.Scale = Vector3.new(1, 0.640980899, 0.40061301)
  1337.  
  1338. p31 = Instance.new("Part", m)
  1339.  
  1340. p31.BrickColor = BrickColor.new("Bright orange")
  1341.  
  1342. p31.Name = "P31"
  1343.  
  1344. p31.CFrame = CFrame.new(74.3461914, 1.07678747, -75.106041, -0.0371449776, 0.998314679, -0.0443998799, 0.0883789733, 0.0475296788, 0.994943321, 0.995386481, 0.0330247842, -0.0899875611)
  1345.  
  1346. p31.CanCollide = false
  1347.  
  1348. p31.FormFactor = Enum.FormFactor.Custom
  1349.  
  1350. p31.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1351.  
  1352. p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1353.  
  1354. p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1355.  
  1356. p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1357.  
  1358. p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1359.  
  1360. p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1361.  
  1362. p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1363.  
  1364. b31 = Instance.new("SpecialMesh", p31)
  1365.  
  1366. b31.MeshType = Enum.MeshType.Wedge
  1367.  
  1368. b31.Name = "Mesh"
  1369.  
  1370. b31.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1371.  
  1372. p32 = Instance.new("Part", m)
  1373.  
  1374. p32.BrickColor = BrickColor.new("Br. yellowish orange")
  1375.  
  1376. p32.Name = "P32"
  1377.  
  1378. p32.CFrame = CFrame.new(74.5144348, 1.25105679, -81.7149429, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1379.  
  1380. p32.CanCollide = false
  1381.  
  1382. p32.FormFactor = Enum.FormFactor.Custom
  1383.  
  1384. p32.Size = Vector3.new(0.200000003, 0.32049045, 0.32049045)
  1385.  
  1386. p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1387.  
  1388. p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1389.  
  1390. p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1391.  
  1392. p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1393.  
  1394. p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1395.  
  1396. p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1397.  
  1398. b32 = Instance.new("BlockMesh", p32)
  1399.  
  1400. b32.Name = "Mesh"
  1401.  
  1402. b32.Scale = Vector3.new(0.80122602, 1, 1)
  1403.  
  1404. p33 = Instance.new("Part", m)
  1405.  
  1406. p33.BrickColor = BrickColor.new("Br. yellowish orange")
  1407.  
  1408. p33.Name = "P33"
  1409.  
  1410. p33.CFrame = CFrame.new(74.4974442, 1.4659605, -81.511467, 0.00499837659, -0.998306513, -0.0578139275, 0.49804318, -0.047639817, 0.86583221, -0.867123663, -0.0331132412, 0.496973723)
  1411.  
  1412. p33.CanCollide = false
  1413.  
  1414. p33.FormFactor = Enum.FormFactor.Custom
  1415.  
  1416. p33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1417.  
  1418. p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1419.  
  1420. p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1421.  
  1422. p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1423.  
  1424. p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1425.  
  1426. p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1427.  
  1428. p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1429.  
  1430. b33 = Instance.new("BlockMesh", p33)
  1431.  
  1432. b33.Name = "Mesh"
  1433.  
  1434. b33.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1435.  
  1436. p34 = Instance.new("Part", m)
  1437.  
  1438. p34.BrickColor = BrickColor.new("Bright orange")
  1439.  
  1440. p34.Name = "P34"
  1441.  
  1442. p34.CFrame = CFrame.new(74.3349228, 1.13621974, -74.8491211, -0.0524816141, 0.998312116, -0.0245321598, 0.500629246, 0.047549706, 0.864344478, 0.864064336, 0.0330723301, -0.502276599)
  1443.  
  1444. p34.CanCollide = false
  1445.  
  1446. p34.FormFactor = Enum.FormFactor.Custom
  1447.  
  1448. p34.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1449.  
  1450. p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1451.  
  1452. p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1453.  
  1454. p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1455.  
  1456. p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1457.  
  1458. p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1459.  
  1460. p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1461.  
  1462. b34 = Instance.new("SpecialMesh", p34)
  1463.  
  1464. b34.MeshType = Enum.MeshType.Wedge
  1465.  
  1466. b34.Name = "Mesh"
  1467.  
  1468. b34.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1469.  
  1470. p35 = Instance.new("Part", m)
  1471.  
  1472. p35.BrickColor = BrickColor.new("Br. yellowish orange")
  1473.  
  1474. p35.Name = "P35"
  1475.  
  1476. p35.CFrame = CFrame.new(74.5204849, 1.02183568, -81.5648575, -0.0327107832, -0.998305142, 0.0479601398, 0.00157983182, -0.0480287634, -0.998835742, 0.999455273, -0.0325885825, 0.00313943322)
  1477.  
  1478. p35.CanCollide = false
  1479.  
  1480. p35.FormFactor = Enum.FormFactor.Custom
  1481.  
  1482. p35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1483.  
  1484. p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1485.  
  1486. p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1487.  
  1488. p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1489.  
  1490. p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1491.  
  1492. p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1493.  
  1494. p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1495.  
  1496. b35 = Instance.new("BlockMesh", p35)
  1497.  
  1498. b35.Name = "Mesh"
  1499.  
  1500. b35.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1501.  
  1502. p36 = Instance.new("Part", m)
  1503.  
  1504. p36.BrickColor = BrickColor.new("Br. yellowish orange")
  1505.  
  1506. p36.Name = "P36"
  1507.  
  1508. p36.CFrame = CFrame.new(74.4320755, 1.65369916, -79.7905045, -0.9983325, 0.00546072423, -0.0573197752, -0.0474776067, -0.641084969, 0.765988171, -0.0325556472, 0.767433643, 0.640287757)
  1509.  
  1510. p36.CanCollide = false
  1511.  
  1512. p36.FormFactor = Enum.FormFactor.Custom
  1513.  
  1514. p36.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1515.  
  1516. p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1517.  
  1518. p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1519.  
  1520. p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1521.  
  1522. p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1523.  
  1524. p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1525.  
  1526. p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1527.  
  1528. b36 = Instance.new("BlockMesh", p36)
  1529.  
  1530. b36.Name = "Mesh"
  1531.  
  1532. b36.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1533.  
  1534. p37 = Instance.new("Part", m)
  1535.  
  1536. p37.BrickColor = BrickColor.new("Bright orange")
  1537.  
  1538. p37.Name = "P37"
  1539.  
  1540. p37.CFrame = CFrame.new(74.3484573, 1.02189076, -77.54216, 0.0339996666, -0.998298109, -0.0472013615, -0.0190592688, -0.0478590988, 0.998663247, -0.999231935, -0.0330462493, -0.0206454061)
  1541.  
  1542. p37.CanCollide = false
  1543.  
  1544. p37.FormFactor = Enum.FormFactor.Custom
  1545.  
  1546. p37.Size = Vector3.new(4.72723389, 0.200000003, 0.240367845)
  1547.  
  1548. p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1549.  
  1550. p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1551.  
  1552. p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1553.  
  1554. p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1555.  
  1556. p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1557.  
  1558. p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1559.  
  1560. b37 = Instance.new("SpecialMesh", p37)
  1561.  
  1562. b37.MeshType = Enum.MeshType.Wedge
  1563.  
  1564. b37.Name = "Mesh"
  1565.  
  1566. b37.Scale = Vector3.new(1, 0.40061307, 1)
  1567.  
  1568. p38 = Instance.new("Part", m)
  1569.  
  1570. p38.BrickColor = BrickColor.new("Bright orange")
  1571.  
  1572. p38.Name = "P38"
  1573.  
  1574. p38.CFrame = CFrame.new(74.5166855, 1.25886393, -81.7949753, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  1575.  
  1576. p38.CanCollide = false
  1577.  
  1578. p38.FormFactor = Enum.FormFactor.Custom
  1579.  
  1580. p38.Size = Vector3.new(0.200000003, 0.240367845, 0.240367845)
  1581.  
  1582. p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1583.  
  1584. p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1585.  
  1586. p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1587.  
  1588. p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1589.  
  1590. p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1591.  
  1592. p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1593.  
  1594. b38 = Instance.new("BlockMesh", p38)
  1595.  
  1596. b38.Name = "Mesh"
  1597.  
  1598. b38.Scale = Vector3.new(0.80122602, 1, 1)
  1599.  
  1600. p39 = Instance.new("Part", m)
  1601.  
  1602. p39.BrickColor = BrickColor.new("Bright orange")
  1603.  
  1604. p39.Name = "P39"
  1605.  
  1606. p39.CFrame = CFrame.new(74.4284592, 1.02568734, -77.5395355, -0.0339458846, 0.998315811, -0.0468670502, 0.0188027117, 0.0475150794, 0.998684525, 0.99923861, 0.0330116563, -0.0203753691)
  1607.  
  1608. p39.CanCollide = false
  1609.  
  1610. p39.FormFactor = Enum.FormFactor.Custom
  1611.  
  1612. p39.Size = Vector3.new(4.72723389, 0.200000003, 0.240367845)
  1613.  
  1614. p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1615.  
  1616. p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1617.  
  1618. p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1619.  
  1620. p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1621.  
  1622. p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1623.  
  1624. p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1625.  
  1626. b39 = Instance.new("SpecialMesh", p39)
  1627.  
  1628. b39.MeshType = Enum.MeshType.Wedge
  1629.  
  1630. b39.Name = "Mesh"
  1631.  
  1632. b39.Scale = Vector3.new(1, 0.40061307, 1)
  1633.  
  1634. p40 = Instance.new("Part", m)
  1635.  
  1636. p40.BrickColor = BrickColor.new("Bright orange")
  1637.  
  1638. p40.Name = "P40"
  1639.  
  1640. p40.CFrame = CFrame.new(74.2661438, 1.07290602, -75.1086884, 0.0371716507, -0.998303354, -0.0446883366, -0.0885947496, -0.0478268377, 0.994915545, -0.995369256, -0.0330207422, -0.0902140513)
  1641.  
  1642. p40.CanCollide = false
  1643.  
  1644. p40.FormFactor = Enum.FormFactor.Custom
  1645.  
  1646. p40.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1647.  
  1648. p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1649.  
  1650. p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1651.  
  1652. p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1653.  
  1654. p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1655.  
  1656. p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1657.  
  1658. p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1659.  
  1660. b40 = Instance.new("SpecialMesh", p40)
  1661.  
  1662. b40.MeshType = Enum.MeshType.Wedge
  1663.  
  1664. b40.Name = "Mesh"
  1665.  
  1666. b40.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1667.  
  1668. p41 = Instance.new("Part", m)
  1669.  
  1670. p41.BrickColor = BrickColor.new("Br. yellowish orange")
  1671.  
  1672. p41.Name = "P41"
  1673.  
  1674. p41.CFrame = CFrame.new(74.5011063, 1.4657886, -81.6207886, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  1675.  
  1676. p41.CanCollide = false
  1677.  
  1678. p41.FormFactor = Enum.FormFactor.Custom
  1679.  
  1680. p41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1681.  
  1682. p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1683.  
  1684. p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1685.  
  1686. p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1687.  
  1688. p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1689.  
  1690. p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1691.  
  1692. p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1693.  
  1694. b41 = Instance.new("BlockMesh", p41)
  1695.  
  1696. b41.Name = "Mesh"
  1697.  
  1698. b41.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1699.  
  1700. p42 = Instance.new("Part", m)
  1701.  
  1702. p42.BrickColor = BrickColor.new("Br. yellowish orange")
  1703.  
  1704. p42.Name = "P42"
  1705.  
  1706. p42.CFrame = CFrame.new(74.4392319, 1.53358483, -79.8338776, -0.998325825, -0.0326749459, -0.0475505628, -0.0476029031, 0.00109051703, 0.998856723, -0.032577388, 0.999457061, -0.00263533345)
  1707.  
  1708. p42.CanCollide = false
  1709.  
  1710. p42.FormFactor = Enum.FormFactor.Custom
  1711.  
  1712. p42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1713.  
  1714. p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1715.  
  1716. p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1717.  
  1718. p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1719.  
  1720. p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1721.  
  1722. p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1723.  
  1724. p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1725.  
  1726. b42 = Instance.new("BlockMesh", p42)
  1727.  
  1728. b42.Name = "Mesh"
  1729.  
  1730. b42.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1731.  
  1732. p43 = Instance.new("Part", m)
  1733.  
  1734. p43.BrickColor = BrickColor.new("Bright orange")
  1735.  
  1736. p43.Name = "P43"
  1737.  
  1738. p43.CFrame = CFrame.new(74.3290787, 1.20679891, -74.7723618, -0.0581035241, 0.998302221, -1.31290406E-4, 0.8189587, 0.0477318875, 0.571848154, 0.57089591, 0.0331105255, -0.820344031)
  1739.  
  1740. p43.CanCollide = false
  1741.  
  1742. p43.FormFactor = Enum.FormFactor.Custom
  1743.  
  1744. p43.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1745.  
  1746. p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1747.  
  1748. p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1749.  
  1750. p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1751.  
  1752. p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1753.  
  1754. p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1755.  
  1756. p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1757.  
  1758. b43 = Instance.new("SpecialMesh", p43)
  1759.  
  1760. b43.MeshType = Enum.MeshType.Wedge
  1761.  
  1762. b43.Name = "Mesh"
  1763.  
  1764. b43.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1765.  
  1766. p44 = Instance.new("Part", m)
  1767.  
  1768. p44.BrickColor = BrickColor.new("Bright orange")
  1769.  
  1770. p44.Name = "P44"
  1771.  
  1772. p44.CFrame = CFrame.new(74.254837, 1.13231885, -74.8517838, 0.0524596013, -0.998304963, -0.0248665046, -0.500721753, -0.0478316285, 0.864275277, -0.864011943, -0.0328799896, -0.502379239)
  1773.  
  1774. p44.CanCollide = false
  1775.  
  1776. p44.FormFactor = Enum.FormFactor.Custom
  1777.  
  1778. p44.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  1779.  
  1780. p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1781.  
  1782. p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1783.  
  1784. p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1785.  
  1786. p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1787.  
  1788. p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1789.  
  1790. p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1791.  
  1792. b44 = Instance.new("SpecialMesh", p44)
  1793.  
  1794. b44.MeshType = Enum.MeshType.Wedge
  1795.  
  1796. b44.Name = "Mesh"
  1797.  
  1798. b44.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  1799.  
  1800. p45 = Instance.new("Part", m)
  1801.  
  1802. p45.BrickColor = BrickColor.new("Br. yellowish orange")
  1803.  
  1804. p45.Name = "P45"
  1805.  
  1806. p45.CFrame = CFrame.new(74.5147476, 1.07657385, -81.4702911, -0.0574037507, -0.998330653, -0.00488479249, 0.865681469, -0.0473294891, -0.498334706, 0.497283787, -0.0328266025, 0.86695683)
  1807.  
  1808. p45.CanCollide = false
  1809.  
  1810. p45.FormFactor = Enum.FormFactor.Custom
  1811.  
  1812. p45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1813.  
  1814. p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1815.  
  1816. p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1817.  
  1818. p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1819.  
  1820. p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1821.  
  1822. p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1823.  
  1824. p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1825.  
  1826. b45 = Instance.new("BlockMesh", p45)
  1827.  
  1828. b45.Name = "Mesh"
  1829.  
  1830. b45.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1831.  
  1832. p46 = Instance.new("Part", m)
  1833.  
  1834. p46.BrickColor = BrickColor.new("Br. yellowish orange")
  1835.  
  1836. p46.Name = "P46"
  1837.  
  1838. p46.CFrame = CFrame.new(74.521553, 1.03643513, -81.6195755, -0.00440586172, -0.998309135, 0.0578165613, -0.498106778, -0.0479342304, -0.8657794, 0.867090285, -0.0326049812, -0.497065514)
  1839.  
  1840. p46.CanCollide = false
  1841.  
  1842. p46.FormFactor = Enum.FormFactor.Custom
  1843.  
  1844. p46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1845.  
  1846. p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1847.  
  1848. p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1849.  
  1850. p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1851.  
  1852. p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1853.  
  1854. p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1855.  
  1856. p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1857.  
  1858. b46 = Instance.new("BlockMesh", p46)
  1859.  
  1860. b46.Name = "Mesh"
  1861.  
  1862. b46.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1863.  
  1864. p47 = Instance.new("Part", m)
  1865.  
  1866. p47.BrickColor = BrickColor.new("Br. yellowish orange")
  1867.  
  1868. p47.Name = "P47"
  1869.  
  1870. p47.CFrame = CFrame.new(74.4980774, 1.42602015, -81.4712448, -0.0245325584, -0.998317242, -0.0523835458, 0.864265561, -0.0475060567, 0.500769675, -0.502412498, -0.0329797827, 0.863988936)
  1871.  
  1872. p47.CanCollide = false
  1873.  
  1874. p47.FormFactor = Enum.FormFactor.Custom
  1875.  
  1876. p47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1877.  
  1878. p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1879.  
  1880. p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1881.  
  1882. p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1883.  
  1884. p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1885.  
  1886. p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1887.  
  1888. p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1889.  
  1890. b47 = Instance.new("BlockMesh", p47)
  1891.  
  1892. b47.Name = "Mesh"
  1893.  
  1894. b47.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1895.  
  1896. p48 = Instance.new("Part", m)
  1897.  
  1898. p48.BrickColor = BrickColor.new("Br. yellowish orange")
  1899.  
  1900. p48.Transparency = 1
  1901.  
  1902. p48.Name = "P48"
  1903.  
  1904. p48.CFrame = CFrame.new(74.4862061, 0.842368245, -80.2588806, 0.0106396191, -0.998316407, 0.0568720587, -0.705345929, -0.0477984995, -0.707237244, 0.70876503, -0.0325813927, -0.704679608)
  1905.  
  1906. p48.CanCollide = false
  1907.  
  1908. p48.FormFactor = Enum.FormFactor.Custom
  1909.  
  1910. p48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1911.  
  1912. p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1913.  
  1914. p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1915.  
  1916. p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1917.  
  1918. p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1919.  
  1920. p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1921.  
  1922. p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1923.  
  1924. b48 = Instance.new("BlockMesh", p48)
  1925.  
  1926. b48.Name = "Mesh"
  1927.  
  1928. b48.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1929.  
  1930. p49 = Instance.new("Part", m)
  1931.  
  1932. p49.BrickColor = BrickColor.new("Br. yellowish orange")
  1933.  
  1934. p49.Name = "P49"
  1935.  
  1936. p49.CFrame = CFrame.new(74.518013, 1.03648925, -81.5102005, -0.0520766452, -0.998332024, 0.0245817993, 0.500477791, -0.0473831333, -0.864441395, 0.864176571, -0.0327062085, 0.502107501)
  1937.  
  1938. p49.CanCollide = false
  1939.  
  1940. p49.FormFactor = Enum.FormFactor.Custom
  1941.  
  1942. p49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1943.  
  1944. p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1945.  
  1946. p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1947.  
  1948. p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1949.  
  1950. p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1951.  
  1952. p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1953.  
  1954. p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1955.  
  1956. b49 = Instance.new("BlockMesh", p49)
  1957.  
  1958. b49.Name = "Mesh"
  1959.  
  1960. b49.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  1961.  
  1962. p50 = Instance.new("Part", m)
  1963.  
  1964. p50.BrickColor = BrickColor.new("Br. yellowish orange")
  1965.  
  1966. p50.Name = "P50"
  1967.  
  1968. p50.CFrame = CFrame.new(74.4254074, 1.71774864, -79.6798553, -0.998332798, 0.0410985909, -0.0403206572, -0.0475317053, -0.983475089, 0.174640924, -0.0324685164, 0.17625919, 0.983799458)
  1969.  
  1970. p50.CanCollide = false
  1971.  
  1972. p50.FormFactor = Enum.FormFactor.Custom
  1973.  
  1974. p50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1975.  
  1976. p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1977.  
  1978. p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1979.  
  1980. p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1981.  
  1982. p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1983.  
  1984. p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1985.  
  1986. p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1987.  
  1988. b50 = Instance.new("BlockMesh", p50)
  1989.  
  1990. b50.Name = "Mesh"
  1991.  
  1992. b50.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  1993.  
  1994. p51 = Instance.new("Part", m)
  1995.  
  1996. p51.BrickColor = BrickColor.new("Br. yellowish orange")
  1997.  
  1998. p51.Name = "P51"
  1999.  
  2000. p51.CFrame = CFrame.new(74.435791, 1.59756637, -79.8227997, -0.998324037, -0.0144562852, -0.0558864549, -0.0476279929, -0.340493679, 0.93903023, -0.032595519, 0.940123737, 0.339245856)
  2001.  
  2002. p51.CanCollide = false
  2003.  
  2004. p51.FormFactor = Enum.FormFactor.Custom
  2005.  
  2006. p51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2007.  
  2008. p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2009.  
  2010. p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2011.  
  2012. p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2013.  
  2014. p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2015.  
  2016. p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2017.  
  2018. p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2019.  
  2020. b51 = Instance.new("BlockMesh", p51)
  2021.  
  2022. b51.Name = "Mesh"
  2023.  
  2024. b51.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  2025.  
  2026. p52 = Instance.new("Part", m)
  2027.  
  2028. p52.BrickColor = BrickColor.new("Bright orange")
  2029.  
  2030. p52.Name = "P52"
  2031.  
  2032. p52.CFrame = CFrame.new(74.4798431, 1.02888262, -80.3367844, 0.0477833003, -0.998318195, 0.0325690359, -0.998844683, -0.0478465706, -0.00143165409, 0.0029787838, -0.0324546471, -0.999460161)
  2033.  
  2034. p52.CanCollide = false
  2035.  
  2036. p52.FormFactor = Enum.FormFactor.Custom
  2037.  
  2038. p52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2039.  
  2040. p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2041.  
  2042. p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2043.  
  2044. p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2045.  
  2046. p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2047.  
  2048. p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2049.  
  2050. p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2051.  
  2052. b52 = Instance.new("BlockMesh", p52)
  2053.  
  2054. b52.Name = "Mesh"
  2055.  
  2056. b52.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  2057.  
  2058. p53 = Instance.new("Part", m)
  2059.  
  2060. p53.BrickColor = BrickColor.new("Bright orange")
  2061.  
  2062. p53.Name = "P53"
  2063.  
  2064. p53.CFrame = CFrame.new(74.2603378, 1.0926019, -74.9605255, 0.0409791954, -0.998298466, -0.041280102, -0.174987525, -0.0478384197, 0.983398616, -0.983710587, -0.0330670364, -0.176643103)
  2065.  
  2066. p53.CanCollide = false
  2067.  
  2068. p53.FormFactor = Enum.FormFactor.Custom
  2069.  
  2070. p53.Size = Vector3.new(0.200000003, 0.200000003, 0.240367845)
  2071.  
  2072. p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2073.  
  2074. p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2075.  
  2076. p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2077.  
  2078. p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2079.  
  2080. p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2081.  
  2082. p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2083.  
  2084. b53 = Instance.new("SpecialMesh", p53)
  2085.  
  2086. b53.MeshType = Enum.MeshType.Wedge
  2087.  
  2088. b53.Name = "Mesh"
  2089.  
  2090. b53.Scale = Vector3.new(0.80122602, 0.40061307, 1)
  2091.  
  2092. p54 = Instance.new("Part", m)
  2093.  
  2094. p54.BrickColor = BrickColor.new("Br. yellowish orange")
  2095.  
  2096. p54.Name = "P54"
  2097.  
  2098. p54.CFrame = CFrame.new(74.4578781, 1.25330591, -79.9932709, 0.0331607275, -0.998304665, -0.0476598851, -0.00151514332, -0.0477276258, 0.998850226, -0.99944061, -0.0330420434, -0.00308647985)
  2099.  
  2100. p54.CanCollide = false
  2101.  
  2102. p54.FormFactor = Enum.FormFactor.Custom
  2103.  
  2104. p54.Size = Vector3.new(0.200000003, 0.240367845, 0.32049045)
  2105.  
  2106. p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2107.  
  2108. p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2109.  
  2110. p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2111.  
  2112. p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2113.  
  2114. p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2115.  
  2116. p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2117.  
  2118. b54 = Instance.new("BlockMesh", p54)
  2119.  
  2120. b54.Name = "Mesh"
  2121.  
  2122. b54.Scale = Vector3.new(0.40061301, 1, 1)
  2123.  
  2124. p55 = Instance.new("Part", m)
  2125.  
  2126. p55.BrickColor = BrickColor.new("Br. yellowish orange")
  2127.  
  2128. p55.Name = "P55"
  2129.  
  2130. p55.CFrame = CFrame.new(74.5032578, 1.31667686, -81.4709473, -0.0574037507, -0.998330653, -0.00488479249, 0.865681469, -0.0473294891, -0.498334706, 0.497283787, -0.0328266025, 0.86695683)
  2131.  
  2132. p55.CanCollide = false
  2133.  
  2134. p55.FormFactor = Enum.FormFactor.Custom
  2135.  
  2136. p55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2137.  
  2138. p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2139.  
  2140. p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2141.  
  2142. p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2143.  
  2144. p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2145.  
  2146. p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2147.  
  2148. p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2149.  
  2150. b55 = Instance.new("BlockMesh", p55)
  2151.  
  2152. b55.Name = "Mesh"
  2153.  
  2154. b55.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2155.  
  2156. p56 = Instance.new("Part", m)
  2157.  
  2158. p56.BrickColor = BrickColor.new("Br. yellowish orange")
  2159.  
  2160. p56.Name = "P56"
  2161.  
  2162. p56.CFrame = CFrame.new(74.5002518, 1.37134469, -81.4565201, -0.047846213, -0.998299301, -0.0330535844, 0.998841882, -0.0479081944, 0.00134743063, -0.00291989627, -0.0329424888, 0.999444366)
  2163.  
  2164. p56.CanCollide = false
  2165.  
  2166. p56.FormFactor = Enum.FormFactor.Custom
  2167.  
  2168. p56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2169.  
  2170. p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2171.  
  2172. p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2173.  
  2174. p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2175.  
  2176. p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2177.  
  2178. p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2179.  
  2180. p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2181.  
  2182. b56 = Instance.new("BlockMesh", p56)
  2183.  
  2184. b56.Name = "Mesh"
  2185.  
  2186. b56.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2187.  
  2188. p57 = Instance.new("Part", m)
  2189.  
  2190. p57.BrickColor = BrickColor.new("Br. yellowish orange")
  2191.  
  2192. p57.Name = "P57"
  2193.  
  2194. p57.CFrame = CFrame.new(74.5094986, 1.18583572, -81.4706192, -0.0245325584, -0.998317242, -0.0523835458, 0.864265561, -0.0475060567, 0.500769675, -0.502412498, -0.0329797827, 0.863988936)
  2195.  
  2196. p57.CanCollide = false
  2197.  
  2198. p57.FormFactor = Enum.FormFactor.Custom
  2199.  
  2200. p57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2201.  
  2202. p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2203.  
  2204. p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2205.  
  2206. p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2207.  
  2208. p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2209.  
  2210. p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2211.  
  2212. p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2213.  
  2214. b57 = Instance.new("BlockMesh", p57)
  2215.  
  2216. b57.Name = "Mesh"
  2217.  
  2218. b57.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2219.  
  2220. p58 = Instance.new("Part", m)
  2221.  
  2222. p58.BrickColor = BrickColor.new("Br. yellowish orange")
  2223.  
  2224. p58.Name = "P58"
  2225.  
  2226. p58.CFrame = CFrame.new(74.5042648, 1.42576611, -81.6607285, 0.0579402298, -0.998300374, 0.00467805378, -0.865818024, -0.0479083695, 0.498040795, -0.496982932, -0.0328980386, -0.867126048)
  2227.  
  2228. p58.CanCollide = false
  2229.  
  2230. p58.FormFactor = Enum.FormFactor.Custom
  2231.  
  2232. p58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2233.  
  2234. p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2235.  
  2236. p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2237.  
  2238. p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2239.  
  2240. p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2241.  
  2242. p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2243.  
  2244. p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2245.  
  2246. b58 = Instance.new("BlockMesh", p58)
  2247.  
  2248. b58.Name = "Mesh"
  2249.  
  2250. b58.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2251.  
  2252. p59 = Instance.new("Part", m)
  2253.  
  2254. p59.BrickColor = BrickColor.new("Bright orange")
  2255.  
  2256. p59.Name = "P59"
  2257.  
  2258. p59.CFrame = CFrame.new(74.4232178, 1.71791637, -79.6149521, -0.998327017, 0.0524968728, -0.0238843542, -0.0476160161, -0.983933747, -0.172014907, -0.0325225107, -0.170600072, 0.984794736)
  2259.  
  2260. p59.CanCollide = false
  2261.  
  2262. p59.FormFactor = Enum.FormFactor.Custom
  2263.  
  2264. p59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2265.  
  2266. p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2267.  
  2268. p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2269.  
  2270. p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2271.  
  2272. p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2273.  
  2274. p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2275.  
  2276. p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2277.  
  2278. b59 = Instance.new("BlockMesh", p59)
  2279.  
  2280. b59.Name = "Mesh"
  2281.  
  2282. b59.Scale = Vector3.new(0.40061301, 0.40061307, 0.40061301)
  2283.  
  2284. p60 = Instance.new("Part", m)
  2285.  
  2286. p60.BrickColor = BrickColor.new("Br. yellowish orange")
  2287.  
  2288. p60.Name = "P60"
  2289.  
  2290. p60.CFrame = CFrame.new(74.4985809, 1.48057747, -81.5661469, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  2291.  
  2292. p60.CanCollide = false
  2293.  
  2294. p60.FormFactor = Enum.FormFactor.Custom
  2295.  
  2296. p60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2297.  
  2298. p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2299.  
  2300. p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2301.  
  2302. p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2303.  
  2304. p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2305.  
  2306. p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2307.  
  2308. p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2309.  
  2310. b60 = Instance.new("BlockMesh", p60)
  2311.  
  2312. b60.Name = "Mesh"
  2313.  
  2314. b60.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2315.  
  2316. p61 = Instance.new("Part", m)
  2317.  
  2318. p61.BrickColor = BrickColor.new("Br. yellowish orange")
  2319.  
  2320. p61.Name = "P61"
  2321.  
  2322. p61.CFrame = CFrame.new(74.5210037, 1.07631004, -81.6597672, 0.0250819121, -0.998309731, 0.0522681326, -0.86434716, -0.0479167439, -0.500589728, 0.502244949, -0.032613717, -0.864100158)
  2323.  
  2324. p61.CanCollide = false
  2325.  
  2326. p61.FormFactor = Enum.FormFactor.Custom
  2327.  
  2328. p61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2329.  
  2330. p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2331.  
  2332. p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2333.  
  2334. p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2335.  
  2336. p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2337.  
  2338. p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2339.  
  2340. p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2341.  
  2342. b61 = Instance.new("BlockMesh", p61)
  2343.  
  2344. b61.Name = "Mesh"
  2345.  
  2346. b61.Scale = Vector3.new(0.40061301, 0.801226139, 0.40061301)
  2347.  
  2348. p62 = Instance.new("Part", m)
  2349.  
  2350. p62.BrickColor = BrickColor.new("Br. yellowish orange")
  2351.  
  2352. p62.Name = "P62"
  2353.  
  2354. p62.CFrame = CFrame.new(74.4692383, 0.933352768, -79.8722534, 0.0331627764, -0.998302519, -0.0477015413, -0.00155824434, -0.0477707312, 0.99884814, -0.999440432, -0.0330418944, -0.00313103222)
  2355.  
  2356. p62.CanCollide = false
  2357.  
  2358. p62.FormFactor = Enum.FormFactor.Custom
  2359.  
  2360. p62.Size = Vector3.new(0.200000003, 0.240367845, 0.200000003)
  2361.  
  2362. p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2363.  
  2364. p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2365.  
  2366. p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2367.  
  2368. p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2369.  
  2370. p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2371.  
  2372. p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2373.  
  2374. b62 = Instance.new("BlockMesh", p62)
  2375.  
  2376. b62.Name = "Mesh"
  2377.  
  2378. b62.Scale = Vector3.new(0.80122602, 1, 0.801226139)
  2379.  
  2380. w1 = Instance.new("Weld", p11)
  2381.  
  2382. w1.Name = "P1"
  2383.  
  2384. w1.Part0 = p11
  2385.  
  2386. w1.C0 = CFrame.new(5.34057617E-5, 0.532310486, 0.35636282, 4.09020868E-4, -1, 1.02993094E-4, 0.499988496, 1.15310409E-4, -0.866032124, 0.866032004, 4.05720522E-4, 0.499988526)
  2387.  
  2388. w1.Part1 = p1
  2389.  
  2390. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2391.  
  2392. w2 = Instance.new("Weld", p11)
  2393.  
  2394. w2.Name = "P2"
  2395.  
  2396. w2.Part0 = p11
  2397.  
  2398. w2.C0 = CFrame.new(0, 0.629066467, -0.00461864471, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2399.  
  2400. w2.Part1 = p2
  2401.  
  2402. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2403.  
  2404. w3 = Instance.new("Weld", p11)
  2405.  
  2406. w3.Name = "P3"
  2407.  
  2408. w3.Part0 = p11
  2409.  
  2410. w3.C0 = CFrame.new(0, 0.505859375, 0.155825138, 3.28774011E-4, -1, 6.23916349E-5, -0.25878635, -1.45348458E-4, -0.965934634, 0.965934575, 3.01428081E-4, -0.25878638)
  2411.  
  2412. w3.Part1 = p3
  2413.  
  2414. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2415.  
  2416. w4 = Instance.new("Weld", p11)
  2417.  
  2418. w4.Name = "P4"
  2419.  
  2420. w4.Part0 = p11
  2421.  
  2422. w4.C0 = CFrame.new(-3.81469727E-5, 0.961502075, 0.0400307178, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2423.  
  2424. w4.Part1 = p4
  2425.  
  2426. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2427.  
  2428. w5 = Instance.new("Weld", p11)
  2429.  
  2430. w5.Name = "P5"
  2431.  
  2432. w5.Part0 = p11
  2433.  
  2434. w5.C0 = CFrame.new(-1.98364258E-4, 1.0951767, -0.442374706, -1, 5.58271495E-5, 2.08427198E-4, 2.08424593E-4, 0.499879658, 0.866094828, -5.58369138E-5, 0.866094887, -0.499879628)
  2435.  
  2436. w5.Part1 = p5
  2437.  
  2438. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2439.  
  2440. w6 = Instance.new("Weld", p11)
  2441.  
  2442. w6.Name = "P6"
  2443.  
  2444. w6.Part0 = p11
  2445.  
  2446. w6.C0 = CFrame.new(-3.05175781E-5, 0.692726135, -0.0310366154, 2.99799605E-4, -1, -2.49866163E-4, -0.965866387, -2.24840973E-4, -0.259040594, 0.259040475, 3.18997598E-4, -0.965866446)
  2447.  
  2448. w6.Part1 = p6
  2449.  
  2450. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2451.  
  2452. w7 = Instance.new("Weld", p11)
  2453.  
  2454. w7.Name = "P7"
  2455.  
  2456. w7.Part0 = p11
  2457.  
  2458. w7.C0 = CFrame.new(0, -0.622436523, 0.120296478, -3.96716408E-4, -1, -2.13616528E-4, -5.96028258E-8, -2.13616528E-4, 1, -1, 3.96716408E-4, 2.51449421E-8)
  2459.  
  2460. w7.Part1 = p7
  2461.  
  2462. w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2463.  
  2464. w8 = Instance.new("Weld", p11)
  2465.  
  2466. w8.Name = "P8"
  2467.  
  2468. w8.Part0 = p11
  2469.  
  2470. w8.C0 = CFrame.new(-9.15527344E-5, -0.841293335, -0.120121956, 3.35703604E-4, -0.99999994, -2.74647959E-4, 6.09774143E-5, 2.74668448E-4, -1, 1, 3.3568684E-4, 6.10696079E-5)
  2471.  
  2472. w8.Part1 = p8
  2473.  
  2474. w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2475.  
  2476. w9 = Instance.new("Weld", p11)
  2477.  
  2478. w9.Name = "P9"
  2479.  
  2480. w9.Part0 = p11
  2481.  
  2482. w9.C0 = CFrame.new(-3.05175781E-5, 5.88885498, 0.0242705345, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2483.  
  2484. w9.Part1 = p9
  2485.  
  2486. w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2487.  
  2488. w10 = Instance.new("Weld", p11)
  2489.  
  2490. w10.Name = "P10"
  2491.  
  2492. w10.Part0 = p11
  2493.  
  2494. w10.C0 = CFrame.new(-0.0401077271, 6.11257935, -0.0494781733, 3.28774011E-4, -1, 6.23916349E-5, -0.25878635, -1.45348458E-4, -0.965934634, 0.965934575, 3.01428081E-4, -0.25878638)
  2495.  
  2496. w10.Part1 = p10
  2497.  
  2498. w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2499.  
  2500. w11 = Instance.new("Weld", p11)
  2501.  
  2502. w11.Name = "P12"
  2503.  
  2504. w11.Part0 = p11
  2505.  
  2506. w11.C0 = CFrame.new(-5.34057617E-5, 2.88426208, 0.0883207321, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2507.  
  2508. w11.Part1 = p12
  2509.  
  2510. w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2511.  
  2512. w12 = Instance.new("Weld", p11)
  2513.  
  2514. w12.Name = "P66"
  2515.  
  2516. w12.Part0 = p11
  2517.  
  2518. w12.C0 = CFrame.new(-7.62939453E-6, 3.48522949, -0.0960006714, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2519.  
  2520. w12.Part1 = p13
  2521.  
  2522. w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2523.  
  2524. w13 = Instance.new("Weld", p11)
  2525.  
  2526. w13.Name = "P14"
  2527.  
  2528. w13.Part0 = p11
  2529.  
  2530. w13.C0 = CFrame.new(0.0401077271, 5.87762451, 0.165837526, -2.27210985E-4, 1, -2.56693547E-5, 0.984799027, 2.19298425E-4, -0.173697904, -0.173697904, -6.47452107E-5, -0.984799027)
  2531.  
  2532. w13.Part1 = p14
  2533.  
  2534. w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2535.  
  2536. w14 = Instance.new("Weld", p11)
  2537.  
  2538. w14.Name = "P15"
  2539.  
  2540. w14.Part0 = p11
  2541.  
  2542. w14.C0 = CFrame.new(-1.52587891E-5, -0.841300964, 0.12024188, 3.35703604E-4, -0.99999994, -2.74647959E-4, 6.09774143E-5, 2.74668448E-4, -1, 1, 3.3568684E-4, 6.10696079E-5)
  2543.  
  2544. w14.Part1 = p15
  2545.  
  2546. w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2547.  
  2548. w15 = Instance.new("Weld", p11)
  2549.  
  2550. w15.Name = "P16"
  2551.  
  2552. w15.Part0 = p11
  2553.  
  2554. w15.C0 = CFrame.new(0.0400619507, 6.11257172, -0.0495603085, -4.08517197E-4, 0.999999881, 2.58168846E-4, 0.258903146, 3.55132564E-4, -0.965903223, -0.965903163, -3.27747373E-4, -0.258903265)
  2555.  
  2556. w15.Part1 = p16
  2557.  
  2558. w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2559.  
  2560. w16 = Instance.new("Weld", p11)
  2561.  
  2562. w16.Name = "P17"
  2563.  
  2564. w16.Part0 = p11
  2565.  
  2566. w16.C0 = CFrame.new(-5.34057617E-5, 0.574363708, 0.037350893, 4.01318073E-4, -1.00000024, -6.7204237E-5, -0.706963122, -2.3663044E-4, -0.707250774, 0.707250714, 3.31521034E-4, -0.706963301)
  2567.  
  2568. w16.Part1 = p17
  2569.  
  2570. w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2571.  
  2572. w17 = Instance.new("Weld", p11)
  2573.  
  2574. w17.Name = "P65"
  2575.  
  2576. w17.Part0 = p11
  2577.  
  2578. w17.C0 = CFrame.new(-1.6784668E-4, 1.28225708, -0.442374229, -1, -4.76508685E-5, 3.44658969E-4, 3.22328269E-4, -0.49987185, 0.866099298, 1.31014953E-4, 0.866099358, 0.49987185)
  2579.  
  2580. w17.Part1 = p18
  2581.  
  2582. w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2583.  
  2584. w18 = Instance.new("Weld", p11)
  2585.  
  2586. w18.Name = "P19"
  2587.  
  2588. w18.Part0 = p11
  2589.  
  2590. w18.C0 = CFrame.new(0.0399627686, 6.12928772, -0.175948501, -3.96716408E-4, 1, 3.05166359E-5, 0, 3.05166468E-5, -1, -1, -3.96716408E-4, -1.2101367E-8)
  2591.  
  2592. w18.Part1 = p19
  2593.  
  2594. w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2595.  
  2596. w19 = Instance.new("Weld", p11)
  2597.  
  2598. w19.Name = "P20"
  2599.  
  2600. w19.Part0 = p11
  2601.  
  2602. w19.C0 = CFrame.new(1.52587891E-5, 0.505836487, 0.292643547, 2.96961196E-4, -0.99999994, 9.13158656E-5, 0.258852482, -1.13343931E-5, -0.965916872, 0.965916812, 3.10477131E-4, 0.258852482)
  2603.  
  2604. w19.Part1 = p20
  2605.  
  2606. w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2607.  
  2608. w20 = Instance.new("Weld", p11)
  2609.  
  2610. w20.Name = "P64"
  2611.  
  2612. w20.Part0 = p11
  2613.  
  2614. w20.C0 = CFrame.new(-3.05175781E-5, 0.532310486, 0.0921292305, 4.28915024E-4, -0.999999583, -5.15282154E-5, -0.49978894, -1.69157982E-4, -0.866146803, 0.866146684, 3.96966934E-4, -0.499788523)
  2615.  
  2616. w20.Part1 = p21
  2617.  
  2618. w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2619.  
  2620. w21 = Instance.new("Weld", p11)
  2621.  
  2622. w21.Name = "P63"
  2623.  
  2624. w21.Part0 = p11
  2625.  
  2626. w21.C0 = CFrame.new(-5.34057617E-5, 3.52529907, -0.216547966, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2627.  
  2628. w21.Part1 = p22
  2629.  
  2630. w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2631.  
  2632. w22 = Instance.new("Weld", p11)
  2633.  
  2634. w22.Name = "P23"
  2635.  
  2636. w22.Part0 = p11
  2637.  
  2638. w22.C0 = CFrame.new(-0.0401992798, 6.12924957, -0.175948143, 3.35643999E-4, -1, -2.74625578E-4, -6.10668212E-5, 2.74605118E-4, -1, 1, 3.35660763E-4, -6.09746457E-5)
  2639.  
  2640. w22.Part1 = p23
  2641.  
  2642. w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2643.  
  2644. w23 = Instance.new("Weld", p11)
  2645.  
  2646. w23.Name = "P24"
  2647.  
  2648. w23.Part0 = p11
  2649.  
  2650. w23.C0 = CFrame.new(8.39233398E-5, 0.591369629, 0.452114344, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2651.  
  2652. w23.Part1 = p24
  2653.  
  2654. w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2655.  
  2656. w24 = Instance.new("Weld", p11)
  2657.  
  2658. w24.Name = "P25"
  2659.  
  2660. w24.Part0 = p11
  2661.  
  2662. w24.C0 = CFrame.new(-0.0401153564, 6.06354523, 0.0555975437, 4.06615087E-4, -1, -5.44825052E-5, -0.573446751, -1.88537713E-4, -0.819242835, 0.819242775, 3.64359352E-4, -0.573446751)
  2663.  
  2664. w24.Part1 = p25
  2665.  
  2666. w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2667.  
  2668. w25 = Instance.new("Weld", p11)
  2669.  
  2670. w25.Name = "RAY"
  2671.  
  2672. w25.Part0 = p11
  2673.  
  2674. w25.C0 = CFrame.new(7.55310059E-4, 3.44516754, 0.0563380718, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2675.  
  2676. w25.Part1 = p26
  2677.  
  2678. w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2679.  
  2680. w26 = Instance.new("Weld", p11)
  2681.  
  2682. w26.Name = "P27"
  2683.  
  2684. w26.Part0 = p11
  2685.  
  2686. w26.C0 = CFrame.new(2.28881836E-5, 0.79574585, 0.356861115, 2.51524471E-4, -1, -3.3528902E-4, -0.939617932, -1.21592449E-4, -0.342225492, 0.342225403, 4.01121652E-4, -0.939617872)
  2687.  
  2688. w26.Part1 = p27
  2689.  
  2690. w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2691.  
  2692. w27 = Instance.new("Weld", p11)
  2693.  
  2694. w27.Name = "P28"
  2695.  
  2696. w27.Part0 = p11
  2697.  
  2698. w27.C0 = CFrame.new(-3.05175781E-5, 0.761169434, -0.0400733948, 3.12735385E-4, -1, -2.15752894E-4, -1, -3.12698132E-4, -1.7266089E-4, 1.72593413E-4, 2.15806882E-4, -1)
  2699.  
  2700. w27.Part1 = p28
  2701.  
  2702. w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2703.  
  2704. w28 = Instance.new("Weld", p11)
  2705.  
  2706. w28.Name = "P29"
  2707.  
  2708. w28.Part0 = p11
  2709.  
  2710. w28.C0 = CFrame.new(-8.39233398E-4, 0.961494446, 0.0320725441, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2711.  
  2712. w28.Part1 = p29
  2713.  
  2714. w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2715.  
  2716. w29 = Instance.new("Weld", p11)
  2717.  
  2718. w29.Name = "P30"
  2719.  
  2720. w29.Part0 = p11
  2721.  
  2722. w29.C0 = CFrame.new(-8.31604004E-4, 2.16330719, 0.120316029, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2723.  
  2724. w29.Part1 = p30
  2725.  
  2726. w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2727.  
  2728. w30 = Instance.new("Weld", p11)
  2729.  
  2730. w30.Name = "P31"
  2731.  
  2732. w30.Part0 = p11
  2733.  
  2734. w30.C0 = CFrame.new(0.0401000977, 5.72930908, 0.18531847, -2.95270613E-4, 1, 8.10020629E-6, 0.996196032, 2.94853264E-4, -0.0871398449, -0.0871398374, -1.76604408E-5, -0.996196151)
  2735.  
  2736. w30.Part1 = p31
  2737.  
  2738. w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2739.  
  2740. w31 = Instance.new("Weld", p11)
  2741.  
  2742. w31.Name = "P32"
  2743.  
  2744. w31.Part0 = p11
  2745.  
  2746. w31.C0 = CFrame.new(-3.05175781E-5, -0.881362915, -4.33921814E-5, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2747.  
  2748. w31.Part1 = p32
  2749.  
  2750. w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2751.  
  2752. w32 = Instance.new("Weld", p11)
  2753.  
  2754. w32.Name = "P33"
  2755.  
  2756. w32.Part0 = p11
  2757.  
  2758. w32.C0 = CFrame.new(-1.14440918E-4, -0.677146912, -0.214918613, 2.68456817E-4, -1, -3.02448607E-4, -0.86615485, -3.83681647E-4, 0.499775618, -0.499775708, 1.27799169E-4, -0.866154909)
  2759.  
  2760. w32.Part1 = p33
  2761.  
  2762. w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2763.  
  2764. w33 = Instance.new("Weld", p11)
  2765.  
  2766. w33.Name = "P34"
  2767.  
  2768. w33.Part0 = p11
  2769.  
  2770. w33.C0 = CFrame.new(0.0400848389, 5.98654175, 0.126167297, -3.15413316E-4, 1, 1.38656687E-4, 0.866003335, 3.42482643E-4, -0.500038147, -0.500038207, -3.7641541E-5, -0.866003394)
  2771.  
  2772. w33.Part1 = p34
  2773.  
  2774. w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2775.  
  2776. w34 = Instance.new("Weld", p11)
  2777.  
  2778. w34.Name = "P35"
  2779.  
  2780. w34.Part0 = p11
  2781.  
  2782. w34.C0 = CFrame.new(3.05175781E-5, -0.731864929, 0.229645252, 1.40018819E-4, -0.99999994, 5.17935201E-4, 1, 1.40130593E-4, 2.1574751E-4, -2.15820037E-4, 5.17904991E-4, 0.99999994)
  2783.  
  2784. w34.Part1 = p35
  2785.  
  2786. w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2787.  
  2788. w35 = Instance.new("Weld", p11)
  2789.  
  2790. w35.Name = "P36"
  2791.  
  2792. w35.Part0 = p11
  2793.  
  2794. w35.C0 = CFrame.new(-1.14440918E-4, 1.04529572, -0.400530338, -1, 1.12058558E-4, 1.3821898E-4, 1.74690591E-4, 0.765981495, 0.642862558, -3.38349309E-5, 0.642862618, -0.765981495)
  2795.  
  2796. w35.Part1 = p36
  2797.  
  2798. w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2799.  
  2800. w36 = Instance.new("Weld", p11)
  2801.  
  2802. w36.Name = "P37"
  2803.  
  2804. w36.Part0 = p11
  2805.  
  2806. w36.C0 = CFrame.new(-0.0400085449, 3.29434204, 0.233157873, 3.23406741E-4, -0.999999881, -3.4174521E-4, -0.999842703, -3.17294121E-4, -0.0177375581, 0.0177374501, 3.47427878E-4, -0.999842644)
  2807.  
  2808. w36.Part1 = p37
  2809.  
  2810. w36.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2811.  
  2812. w37 = Instance.new("Weld", p11)
  2813.  
  2814. w37.Name = "P38"
  2815.  
  2816. w37.Part0 = p11
  2817.  
  2818. w37.C0 = CFrame.new(-3.05175781E-5, -0.961418152, -0.00796818733, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  2819.  
  2820. w37.Part1 = p38
  2821.  
  2822. w37.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2823.  
  2824. w38 = Instance.new("Weld", p11)
  2825.  
  2826. w38.Name = "P39"
  2827.  
  2828. w38.Part0 = p11
  2829.  
  2830. w38.C0 = CFrame.new(0.0401306152, 3.29434204, 0.23316884, -2.81685148E-4, 1, 1.86586863E-6, 0.999847233, 2.81674729E-4, -0.0174786132, -0.0174786113, -3.05788194E-6, -0.999847293)
  2831.  
  2832. w38.Part1 = p39
  2833.  
  2834. w38.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2835.  
  2836. w39 = Instance.new("Weld", p11)
  2837.  
  2838. w39.Name = "P40"
  2839.  
  2840. w39.Part0 = p11
  2841.  
  2842. w39.C0 = CFrame.new(-0.0400848389, 5.72928619, 0.185390234, 3.12209129E-4, -1.00000274, -2.88609415E-4, -0.996179938, -2.91585922E-4, -0.087356776, 0.0873566866, 3.15029174E-4, -0.996182799)
  2843.  
  2844. w39.Part1 = p40
  2845.  
  2846. w39.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2847.  
  2848. w40 = Instance.new("Weld", p11)
  2849.  
  2850. w40.Name = "P41"
  2851.  
  2852. w40.Part0 = p11
  2853.  
  2854. w40.C0 = CFrame.new(-4.57763672E-5, -0.786529541, -0.214891911, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2855.  
  2856. w40.Part1 = p41
  2857.  
  2858. w40.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2859.  
  2860. w41 = Instance.new("Weld", p11)
  2861.  
  2862. w41.Name = "P42"
  2863.  
  2864. w41.Part0 = p11
  2865.  
  2866. w41.C0 = CFrame.new(-9.15527344E-5, 1.00154877, -0.280337453, -1, 1.52600463E-4, -9.15317796E-5, 1.52575318E-4, 0.99999994, 2.74665188E-4, 9.15736891E-5, 2.74651218E-4, -1)
  2867.  
  2868. w41.Part1 = p42
  2869.  
  2870. w41.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2871.  
  2872. w42 = Instance.new("Weld", p11)
  2873.  
  2874. w42.Name = "P43"
  2875.  
  2876. w42.Part0 = p11
  2877.  
  2878. w42.C0 = CFrame.new(0.0401153564, 6.06355286, 0.0556137562, -3.98867851E-4, 1, 1.86098972E-4, 0.573604763, 3.8123221E-4, -0.819132149, -0.819132149, -2.19978247E-4, -0.573604882)
  2879.  
  2880. w42.Part1 = p43
  2881.  
  2882. w42.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2883.  
  2884. w43 = Instance.new("Weld", p11)
  2885.  
  2886. w43.Name = "P44"
  2887.  
  2888. w43.Part0 = p11
  2889.  
  2890. w43.C0 = CFrame.new(-0.0401382446, 5.98651123, 0.126256704, 2.90755852E-4, -0.99999994, -2.01782546E-4, -0.865950406, -1.50862688E-4, -0.500129819, 0.500129759, 3.20149353E-4, -0.865950406)
  2891.  
  2892. w43.Part1 = p44
  2893.  
  2894. w43.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2895.  
  2896. w44 = Instance.new("Weld", p11)
  2897.  
  2898. w44.Name = "P45"
  2899.  
  2900. w44.Part0 = p11
  2901.  
  2902. w44.C0 = CFrame.new(0, -0.637084961, 0.174972057, 1.10034518E-4, -1, -1.74376502E-4, 0.500071824, -9.598209E-5, 0.865984023, -0.865983903, -1.8248889E-4, 0.500071824)
  2903.  
  2904. w44.Part1 = p45
  2905.  
  2906. w44.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2907.  
  2908. w45 = Instance.new("Weld", p11)
  2909.  
  2910. w45.Name = "P46"
  2911.  
  2912. w45.Part0 = p11
  2913.  
  2914. w45.C0 = CFrame.new(0, -0.786567688, 0.214953423, 3.18960956E-4, -1, 3.04582762E-4, 0.86610198, 1.24001788E-4, -0.499867409, 0.49986726, 4.23237914E-4, 0.86610198)
  2915.  
  2916. w45.Part1 = p46
  2917.  
  2918. w45.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2919.  
  2920. w46 = Instance.new("Weld", p11)
  2921.  
  2922. w46.Name = "P47"
  2923.  
  2924. w46.Part0 = p11
  2925.  
  2926. w46.C0 = CFrame.new(-6.10351563E-5, -0.637023926, -0.174875617, 1.30058354E-4, -1, -2.13304491E-4, -0.500174046, -2.4975749E-4, 0.865924954, -0.865924954, -5.93141567E-6, -0.500174046)
  2927.  
  2928. w46.Part1 = p47
  2929.  
  2930. w46.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2931.  
  2932. w47 = Instance.new("Weld", p11)
  2933.  
  2934. w47.Name = "P48"
  2935.  
  2936. w47.Part0 = p11
  2937.  
  2938. w47.C0 = CFrame.new(3.81469727E-5, 0.574295044, 0.411092997, 3.07865994E-4, -1, 9.85547595E-5, 0.707087398, 1.47997533E-4, -0.7071262, 0.707126141, 2.87386938E-4, 0.707087457)
  2939.  
  2940. w47.Part1 = p48
  2941.  
  2942. w47.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2943.  
  2944. w48 = Instance.new("Weld", p11)
  2945.  
  2946. w48.Name = "P49"
  2947.  
  2948. w48.Part0 = p11
  2949.  
  2950. w48.C0 = CFrame.new(5.34057617E-5, -0.677139282, 0.215050459, 8.53582751E-5, -1, -9.9242221E-5, 0.86610198, 2.43210234E-5, 0.499867409, -0.49986738, -1.28621687E-4, 0.86610204)
  2951.  
  2952. w48.Part1 = p49
  2953.  
  2954. w48.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2955.  
  2956. w49 = Instance.new("Weld", p11)
  2957.  
  2958. w49.Name = "P50"
  2959.  
  2960. w49.Part0 = p11
  2961.  
  2962. w49.C0 = CFrame.new(-9.91821289E-5, 1.15619659, -0.464501381, -1, 6.55345139E-5, 2.54195882E-4, 2.61710753E-4, 0.173489466, 0.984835744, 2.04404205E-5, 0.984835744, -0.173489481)
  2963.  
  2964. w49.Part1 = p50
  2965.  
  2966. w49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2967.  
  2968. w50 = Instance.new("Weld", p11)
  2969.  
  2970. w50.Name = "P51"
  2971.  
  2972. w50.Part0 = p11
  2973.  
  2974. w50.C0 = CFrame.new(-1.29699707E-4, 1.01282501, -0.344378352, -1, 1.66169106E-4, -6.36503828E-5, 1.34359943E-4, 0.939639211, 0.34216705, 1.16665979E-4, 0.34216705, -0.939639211)
  2975.  
  2976. w50.Part1 = p51
  2977.  
  2978. w50.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2979.  
  2980. w51 = Instance.new("Weld", p11)
  2981.  
  2982. w51.Name = "P52"
  2983.  
  2984. w51.Part0 = p11
  2985.  
  2986. w51.C0 = CFrame.new(0, 0.496894836, 0.2242589, 3.35703604E-4, -0.99999994, -2.74647959E-4, 6.09774143E-5, 2.74668448E-4, -1, 1, 3.3568684E-4, 6.10696079E-5)
  2987.  
  2988. w51.Part1 = p52
  2989.  
  2990. w51.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2991.  
  2992. w52 = Instance.new("Weld", p11)
  2993.  
  2994. w52.Name = "P53"
  2995.  
  2996. w52.Part0 = p11
  2997.  
  2998. w52.C0 = CFrame.new(-0.0401000977, 5.87759399, 0.165872812, 3.89685971E-4, -0.999999881, -2.62950693E-4, -0.984769046, -3.38032172E-4, -0.173867315, 0.173867196, 3.26699344E-4, -0.984769106)
  2999.  
  3000. w52.Part1 = p53
  3001.  
  3002. w52.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3003.  
  3004. w53 = Instance.new("Weld", p11)
  3005.  
  3006. w53.Name = "P54"
  3007.  
  3008. w53.Part0 = p11
  3009.  
  3010. w53.C0 = CFrame.new(-1.52587891E-5, 0.841255188, 4.69684601E-5, 3.12735385E-4, -1, -2.15752894E-4, -1, -3.12698132E-4, -1.7266089E-4, 1.72593413E-4, 2.15806882E-4, -1)
  3011.  
  3012. w53.Part1 = p54
  3013.  
  3014. w53.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3015.  
  3016. w54 = Instance.new("Weld", p11)
  3017.  
  3018. w54.Name = "P55"
  3019.  
  3020. w54.Part0 = p11
  3021.  
  3022. w54.C0 = CFrame.new(-7.62939453E-5, -0.637046814, -0.0654084682, 1.10034518E-4, -1, -1.74376502E-4, 0.500071824, -9.598209E-5, 0.865984023, -0.865983903, -1.8248889E-4, 0.500071824)
  3023.  
  3024. w54.Part1 = p55
  3025.  
  3026. w54.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3027.  
  3028. w55 = Instance.new("Weld", p11)
  3029.  
  3030. w55.Name = "P56"
  3031.  
  3032. w55.Part0 = p11
  3033.  
  3034. w55.C0 = CFrame.new(-7.62939453E-6, -0.622451782, -0.120115519, -3.96716408E-4, -1, -2.13616528E-4, -5.96028258E-8, -2.13616528E-4, 1, -1, 3.96716408E-4, 2.51449421E-8)
  3035.  
  3036. w55.Part1 = p56
  3037.  
  3038. w55.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3039.  
  3040. w56 = Instance.new("Weld", p11)
  3041.  
  3042. w56.Name = "P57"
  3043.  
  3044. w56.Part0 = p11
  3045.  
  3046. w56.C0 = CFrame.new(-5.34057617E-5, -0.63710022, 0.0655829906, 1.30058354E-4, -1, -2.13304491E-4, -0.500174046, -2.4975749E-4, 0.865924954, -0.865924954, -5.93141567E-6, -0.500174046)
  3047.  
  3048. w56.Part1 = p57
  3049.  
  3050. w56.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3051.  
  3052. w57 = Instance.new("Weld", p11)
  3053.  
  3054. w57.Name = "P58"
  3055.  
  3056. w57.Part0 = p11
  3057.  
  3058. w57.C0 = CFrame.new(-9.91821289E-5, -0.82660675, -0.174880862, 4.28915024E-4, -0.999999583, -5.15282154E-5, -0.49978894, -1.69157982E-4, -0.866146803, 0.866146684, 3.96966934E-4, -0.499788523)
  3059.  
  3060. w57.Part1 = p58
  3061.  
  3062. w57.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3063.  
  3064. w58 = Instance.new("Weld", p11)
  3065.  
  3066. w58.Name = "P59"
  3067.  
  3068. w58.Part0 = p11
  3069.  
  3070. w58.C0 = CFrame.new(-1.52587891E-4, 1.22113037, -0.464583635, -1, 6.71830494E-5, 2.22479764E-4, 2.07442936E-4, -0.173560232, 0.984823287, 1.04777064E-4, 0.984823287, 0.173560217)
  3071.  
  3072. w58.Part1 = p59
  3073.  
  3074. w58.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3075.  
  3076. w59 = Instance.new("Weld", p11)
  3077.  
  3078. w59.Name = "P60"
  3079.  
  3080. w59.Part0 = p11
  3081.  
  3082. w59.C0 = CFrame.new(-7.62939453E-5, -0.731819153, -0.229624748, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  3083.  
  3084. w59.Part1 = p60
  3085.  
  3086. w59.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3087.  
  3088. w60 = Instance.new("Weld", p11)
  3089.  
  3090. w60.Name = "P61"
  3091.  
  3092. w60.Part0 = p11
  3093.  
  3094. w60.C0 = CFrame.new(3.05175781E-5, -0.826667786, 0.174979925, 4.09020868E-4, -1, 1.02993094E-4, 0.499988496, 1.15310409E-4, -0.866032124, 0.866032004, 4.05720522E-4, 0.499988526)
  3095.  
  3096. w60.Part1 = p61
  3097.  
  3098. w60.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3099.  
  3100. w61 = Instance.new("Weld", p11)
  3101.  
  3102. w61.Name = "P62"
  3103.  
  3104. w61.Part0 = p11
  3105.  
  3106. w61.C0 = CFrame.new(8.39233398E-5, 0.961402893, 0.320533037, 3.12735385E-4, -0.999999881, -2.58901709E-4, -1, -3.12679476E-4, -2.15824606E-4, 2.15743639E-4, 2.58969172E-4, -1)
  3107.  
  3108. w61.Part1 = p62
  3109.  
  3110. w61.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3111.  
  3112. m.Parent = char
  3113.  
  3114. m:MakeJoints()
  3115.  
  3116. local tr = char:WaitForChild("Torso")
  3117.  
  3118. local lr = char:WaitForChild("Left Arm")
  3119.  
  3120. local ra = char:WaitForChild("Right Arm")
  3121.  
  3122. local s1 = Instance.new("Sound", char.Head)
  3123.  
  3124. s1.Volume = 1
  3125.  
  3126. s1.SoundId = "rbxassetid://419372077"
  3127.  
  3128. s1.Pitch = 1
  3129.  
  3130. local s2 = Instance.new("Sound", char.Head)
  3131.  
  3132. s2.Volume = 1
  3133.  
  3134. s2.SoundId = "rbxassetid://419378177"
  3135.  
  3136. local s3 = Instance.new("Sound", char.Head)
  3137.  
  3138. s3.Volume = 1
  3139.  
  3140. s3.SoundId = "rbxassetid://419378177"
  3141.  
  3142. local s4 = Instance.new("Sound", char.Head)
  3143.  
  3144. s4.Volume = 1
  3145.  
  3146. s4.SoundId = "rbxassetid://320557518"
  3147.  
  3148. local s5 = Instance.new("Sound", char.Head)
  3149.  
  3150. s5.Volume = 1
  3151.  
  3152. s5.SoundId = "rbxassetid://320557537"
  3153.  
  3154. local s6 = Instance.new("Sound", char.Head)
  3155.  
  3156. s6.Volume = 1
  3157.  
  3158. s6.SoundId = "rbxassetid://433087655"
  3159.  
  3160. local s7 = Instance.new("Sound", char.Head)
  3161.  
  3162. s7.Volume = 1
  3163.  
  3164. s7.SoundId = "rbxassetid://338586299"
  3165.  
  3166. local s8 = Instance.new("Sound", char.Head)
  3167.  
  3168. s8.Volume = 1
  3169.  
  3170. s8.SoundId = "rbxassetid://338586318"
  3171.  
  3172. local s9 = Instance.new("Sound", char.Head)
  3173.  
  3174. s9.Volume = 1
  3175.  
  3176. s9.SoundId = "rbxassetid://338586331"
  3177.  
  3178. local w3 = Instance.new("Weld", char)
  3179.  
  3180. run = game:GetService("RunService")
  3181.  
  3182. w3.Part0 = lr
  3183.  
  3184. w3.Part1 = tr
  3185.  
  3186. w3.C0 = CFrame.new(1.5, 0, 0)
  3187.  
  3188. local w4 = Instance.new("Weld", char)
  3189.  
  3190. w4.Part0 = ra
  3191.  
  3192. w4.Part1 = tr
  3193.  
  3194. w4.C0 = CFrame.new(-1.5, 0, 0)
  3195.  
  3196. local nc = Instance.new("Weld", char)
  3197.  
  3198. nc.Part0 = char.Torso
  3199.  
  3200. nc.Part1 = char.Head
  3201.  
  3202. nc.C0 = CFrame.new(0, 1.5, 0)
  3203.  
  3204. local ll = Instance.new("Weld", char)
  3205.  
  3206. ll.Part0 = char.Torso
  3207.  
  3208. ll.Part1 = char["Left Leg"]
  3209.  
  3210. ll.C0 = CFrame.new(-0.5, -2, 0)
  3211.  
  3212. local rl = Instance.new("Weld", char)
  3213.  
  3214. rl.Part0 = char.Torso
  3215.  
  3216. rl.Part1 = char["Right Leg"]
  3217.  
  3218. rl.C0 = CFrame.new(0.5, -2, 0)
  3219.  
  3220. local ts = Instance.new("Weld", char)
  3221.  
  3222. ts.Part0 = char.HumanoidRootPart
  3223.  
  3224. ts.Part1 = char.Torso
  3225.  
  3226. ts.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3227.  
  3228. SWELD = Instance.new("Weld", char)
  3229.  
  3230. SWELD.Part0 = char["Right Arm"]
  3231.  
  3232. SWELD.Part1 = p11
  3233.  
  3234. function turnonwelds()
  3235.  
  3236.   w3.Part1 = tr
  3237.  
  3238.   w4.Part1 = tr
  3239.  
  3240.   nc.Part1 = char.Head
  3241.  
  3242.   ll.Part1 = char["Left Leg"]
  3243.  
  3244.   rl.Part1 = char["Right Leg"]
  3245.  
  3246. end
  3247.  
  3248. function turnoffwelds()
  3249.  
  3250.   w3.Part1 = nil
  3251.  
  3252.   w4.Part1 = nil
  3253.  
  3254.   nc.Part1 = nil
  3255.  
  3256.   ll.Part1 = nil
  3257.  
  3258.   rl.Part1 = nil
  3259.  
  3260. end
  3261.  
  3262. turnoffwelds()
  3263.  
  3264. local walk = {
  3265.  
  3266.   ll.C0 * CFrame.new(0.4, 0, 0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(-50)),
  3267.  
  3268.   rl.C0 * CFrame.new(-0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(50)),
  3269.  
  3270.   ll.C0 * CFrame.new(-0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(50)),
  3271.  
  3272.   rl.C0 * CFrame.new(0.4, 0, -0.4) * CFrame.Angles(math.rad(0), math.rad(150), math.rad(-50)),
  3273.  
  3274.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), 0),
  3275.  
  3276.   nc.C0 * CFrame.Angles(math.rad(0), math.rad(70), 0),
  3277.  
  3278.   w4.C0 * CFrame.new(0.2, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(-30)),
  3279.  
  3280.   w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(50), math.rad(0))
  3281.  
  3282. }
  3283.  
  3284. local equip = {
  3285.  
  3286.   nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3287.  
  3288.   w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90)),
  3289.  
  3290.   w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90))
  3291.  
  3292. }
  3293.  
  3294. local idle = {
  3295.  
  3296.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0),
  3297.  
  3298.   nc.C0 * CFrame.Angles(0, math.rad(90), 0),
  3299.  
  3300.   ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3301.  
  3302.   rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3303.  
  3304.   w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(40), math.rad(0)),
  3305.  
  3306.   w4.C0 * CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(-40), math.rad(0))
  3307.  
  3308. }
  3309.  
  3310. local PA1 = {
  3311.  
  3312.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(430), math.rad(0)),
  3313.  
  3314.   ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3315.  
  3316.   rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3317.  
  3318.   nc.C0 * CFrame.Angles(math.rad(-5), math.rad(-40), 0),
  3319.  
  3320.   w3.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-120), math.rad(40), math.rad(20)),
  3321.  
  3322.   w4.C0 * CFrame.new(1, 1, 0.6) * CFrame.Angles(math.rad(-90), math.rad(-30), math.rad(20))
  3323.  
  3324. }
  3325.  
  3326. local PA21 = {
  3327.  
  3328.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3329.  
  3330.   ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)),
  3331.  
  3332.   rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)),
  3333.  
  3334.   nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5), math.rad(0), 0),
  3335.  
  3336.   w3.C0 * CFrame.new(-0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(40), math.rad(0)),
  3337.  
  3338.   w4.C0 * CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(-40), math.rad(0))
  3339.  
  3340. }
  3341.  
  3342. local PA2 = {
  3343.  
  3344.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3345.  
  3346.   ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3347.  
  3348.   rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3349.  
  3350.   nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0),
  3351.  
  3352.   w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-150), math.rad(-40), math.rad(-10)),
  3353.  
  3354.   w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-150), math.rad(40), math.rad(10))
  3355.  
  3356. }
  3357.  
  3358. local SK2 = {
  3359.  
  3360.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0),
  3361.  
  3362.   ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)),
  3363.  
  3364.   rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)),
  3365.  
  3366.   nc.C0 * CFrame.Angles(math.rad(0), math.rad(-90), 0),
  3367.  
  3368.   w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)),
  3369.  
  3370.   w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40))
  3371.  
  3372. }
  3373.  
  3374. local SK3 = {
  3375.  
  3376.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-40), 0),
  3377.  
  3378.   ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3379.  
  3380.   rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3381.  
  3382.   nc.C0 * CFrame.Angles(math.rad(10), math.rad(40), 0),
  3383.  
  3384.   w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)),
  3385.  
  3386.   w3.C0 * CFrame.new(-0.3, 1.7, 0) * CFrame.Angles(math.rad(-110), math.rad(-20), math.rad(0))
  3387.  
  3388. }
  3389.  
  3390. local SK4 = {
  3391.  
  3392.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3393.  
  3394.   ll.C0 * CFrame.new(-0.1, 0, -0.2) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-5)),
  3395.  
  3396.   rl.C0 * CFrame.new(0.1, 0, -0.2) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)),
  3397.  
  3398.   nc.C0 * CFrame.Angles(math.rad(10), math.rad(0), 0),
  3399.  
  3400.   w4.C0 * CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(-100), math.rad(0), math.rad(0)),
  3401.  
  3402.   w3.C0 * CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(-100), math.rad(0), math.rad(0))
  3403.  
  3404. }
  3405.  
  3406. local med = {
  3407.  
  3408.   ts.C0 * CFrame.new(0, -1.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0),
  3409.  
  3410.   ll.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(90)),
  3411.  
  3412.   rl.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-90)),
  3413.  
  3414.   nc.C0 * CFrame.Angles(math.rad(-20), math.rad(0), 0),
  3415.  
  3416.   w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90)),
  3417.  
  3418.   w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90))
  3419.  
  3420. }
  3421.  
  3422. local PA3 = {
  3423.  
  3424.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(-40), 0),
  3425.  
  3426.   nc.C0 * CFrame.Angles(math.rad(-20), math.rad(40), 0),
  3427.  
  3428.   w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(10), math.rad(10), math.rad(-90)),
  3429.  
  3430.   w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(30), math.rad(40), math.rad(70)),
  3431.  
  3432.   ll.C0 * CFrame.new(-1, 1, -0.7) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-40)),
  3433.  
  3434.   rl.C0 * CFrame.new(0.5, 0.5, 0.5) * CFrame.Angles(math.rad(-20), math.rad(-40), math.rad(40))
  3435.  
  3436. }
  3437.  
  3438. local heal = {
  3439.  
  3440.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0),
  3441.  
  3442.   nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3443.  
  3444.   w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)),
  3445.  
  3446.   w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),
  3447.  
  3448.   ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3449.  
  3450.   rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5))
  3451.  
  3452. }
  3453.  
  3454. local PA4 = {
  3455.  
  3456.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(60), math.rad(-60), 0),
  3457.  
  3458.   nc.C0 * CFrame.Angles(math.rad(-25), math.rad(50), 0),
  3459.  
  3460.   w4.C0 * CFrame.new(0.4, 1, 0.7) * CFrame.Angles(math.rad(50), 0, math.rad(-70)),
  3461.  
  3462.   w3.C0 * CFrame.new(-1.2, -0.2, 1) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(-50)),
  3463.  
  3464.   ll.C0 * CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-30)),
  3465.  
  3466.   rl.C0 * CFrame.new(1, 0.5, 0.5) * CFrame.Angles(0, math.rad(-20), math.rad(40))
  3467.  
  3468. }
  3469.  
  3470. local jump = {
  3471.  
  3472.   nc.C0 * CFrame.Angles(math.rad(20), 0, 0),
  3473.  
  3474.   w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30)),
  3475.  
  3476.   w3.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(30)),
  3477.  
  3478.   ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3479.  
  3480.   rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20))
  3481.  
  3482. }
  3483.  
  3484. local stunned = {
  3485.  
  3486.   nc.C0 * CFrame.Angles(0, math.rad(90), 0),
  3487.  
  3488.   w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(-50)),
  3489.  
  3490.   w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(50)),
  3491.  
  3492.   ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3493.  
  3494.   rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20)),
  3495.  
  3496.   ts.C0 * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3497.  
  3498. }
  3499.  
  3500. local PA1C = {
  3501.  
  3502.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(-30)),
  3503.  
  3504.   ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(-10)),
  3505.  
  3506.   rl.C0 * CFrame.new(0, -0.05, -0.5) * CFrame.Angles(math.rad(20), math.rad(-30), math.rad(10)),
  3507.  
  3508.   nc.C0 * CFrame.Angles(math.rad(-7), math.rad(-20), 0),
  3509.  
  3510.   w3.C0 * CFrame.new(0, 0.5, -0.2) * CFrame.Angles(math.rad(-100), math.rad(40), math.rad(30)),
  3511.  
  3512.   w4.C0 * CFrame.new(0, 0.6, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-20))
  3513.  
  3514. }
  3515.  
  3516. local Stomp = {
  3517.  
  3518.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3519.  
  3520.   nc.C0 * CFrame.Angles(math.rad(-13), math.rad(-20), 0),
  3521.  
  3522.   ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)),
  3523.  
  3524.   rl.C0 * CFrame.new(0, 0.6, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)),
  3525.  
  3526.   w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(30)),
  3527.  
  3528.   w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-30))
  3529.  
  3530. }
  3531.  
  3532. local Stomp2 = {
  3533.  
  3534.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3535.  
  3536.   nc.C0 * CFrame.Angles(math.rad(-25), math.rad(-20), 0),
  3537.  
  3538.   ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)),
  3539.  
  3540.   rl.C0 * CFrame.new(0, 0, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)),
  3541.  
  3542.   w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(35)),
  3543.  
  3544.   w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-35))
  3545.  
  3546. }
  3547.  
  3548. local dropkick = {
  3549.  
  3550.   ts.C0 * CFrame.new(0, 0.8, 0) * CFrame.Angles(math.rad(90), math.rad(45), 0),
  3551.  
  3552.   nc.C0 * CFrame.new(0, 0, -0.2) * CFrame.Angles(math.rad(-30), math.rad(-20), 0),
  3553.  
  3554.   ll.C0 * CFrame.new(-0.2, 0, -0.3) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),
  3555.  
  3556.   rl.C0 * CFrame.new(-0.05, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)),
  3557.  
  3558.   w3.C0 * CFrame.new(-2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(170)),
  3559.  
  3560.   w4.C0 * CFrame.new(2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-160))
  3561.  
  3562. }
  3563.  
  3564. local block = {
  3565.  
  3566.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3567.  
  3568.   nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-9), math.rad(0), 0),
  3569.  
  3570.   ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3571.  
  3572.   rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3573.  
  3574.   w3.C0 * CFrame.new(-0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0)),
  3575.  
  3576.   w4.C0 * CFrame.new(0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0))
  3577.  
  3578. }
  3579.  
  3580. local sjump = {
  3581.  
  3582.   ts.C0 * CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0),
  3583.  
  3584.   nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15), math.rad(0), 0),
  3585.  
  3586.   ll.C0 * CFrame.new(0, 0.4, 0.8) * CFrame.Angles(math.rad(-70), 0, 0),
  3587.  
  3588.   rl.C0 * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(math.rad(-10), 0, 0),
  3589.  
  3590.   w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)),
  3591.  
  3592.   w4.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0))
  3593.  
  3594. }
  3595.  
  3596. local UpSideDownPunch = {
  3597.  
  3598.   ts.C0 * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(180), 0, 0),
  3599.  
  3600.   nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3601.  
  3602.   ll.C0 * CFrame.new(-0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3603.  
  3604.   rl.C0 * CFrame.new(0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(20)),
  3605.  
  3606.   w3.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)),
  3607.  
  3608.   w4.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0))
  3609.  
  3610. }
  3611.  
  3612. local BackBreaker = {
  3613.  
  3614.   ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(15), 0),
  3615.  
  3616.   nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0),
  3617.  
  3618.   w4.C0 * CFrame.new(0, 0.1, 0.3) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)),
  3619.  
  3620.   w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(0)),
  3621.  
  3622.   ll.C0 * CFrame.new(-0.3, 0, 0.3) * CFrame.Angles(math.rad(-20), math.rad(30), math.rad(-10)),
  3623.  
  3624.   rl.C0 * CFrame.new(-0.2, 1, -0.5) * CFrame.Angles(math.rad(-40), 0, math.rad(0))
  3625.  
  3626. }
  3627.  
  3628. local FrontFlipKick1 = {
  3629.  
  3630.   ts.C0 * CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-8), math.rad(0), 0),
  3631.  
  3632.   nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0),
  3633.  
  3634.   w4.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)),
  3635.  
  3636.   w3.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)),
  3637.  
  3638.   ll.C0 * CFrame.new(0, 1, 1) * CFrame.Angles(math.rad(-110), 0, math.rad(0)),
  3639.  
  3640.   rl.C0 * CFrame.new(0, 1, -1) * CFrame.Angles(math.rad(110), 0, math.rad(0))
  3641.  
  3642. }
  3643.  
  3644. f = Instance.new("ScreenGui", player.PlayerGui)
  3645.  
  3646. f.Name = "UI"
  3647.  
  3648. f1 = Instance.new("Frame", f)
  3649.  
  3650. f1.BorderSizePixel = 0
  3651.  
  3652. f1.BackgroundColor3 = Color3.new(0, 0, 0)
  3653.  
  3654. f1.Size = UDim2.new(0.3, 0, 0.05, 0)
  3655.  
  3656. f1.Position = UDim2.new(0.2, 0, 0.84, 0)
  3657.  
  3658. f1.ClipsDescendants = true
  3659.  
  3660. f1f = Instance.new("Frame", f1)
  3661.  
  3662. f1f.BorderSizePixel = 0
  3663.  
  3664. f1f.BackgroundColor3 = Color3.new(255, 255, 255)
  3665.  
  3666. f1f.Size = UDim2.new(1, 0, 1, 0)
  3667.  
  3668. f1l = Instance.new("TextLabel", f1)
  3669.  
  3670. f1l.TextScaled = true
  3671.  
  3672. f1l.TextStrokeTransparency = 0
  3673.  
  3674. f1l.BackgroundTransparency = 1
  3675.  
  3676. f1l.TextColor3 = Color3.new(255, 255, 255)
  3677.  
  3678. f1l.BorderSizePixel = 0
  3679.  
  3680. f1l.Size = UDim2.new(1, 0, 1, 0)
  3681.  
  3682. f1l.Text = "[Z] Heal"
  3683.  
  3684. f2 = Instance.new("Frame", f)
  3685.  
  3686. f2.BorderSizePixel = 0
  3687.  
  3688. f2.BackgroundColor3 = Color3.new(0, 0, 0)
  3689.  
  3690. f2.Size = UDim2.new(0.3, 0, 0.05, 0)
  3691.  
  3692. f2.Position = UDim2.new(0.52, 0, 0.84, 0)
  3693.  
  3694. f2.ClipsDescendants = true
  3695.  
  3696. f2f = Instance.new("Frame", f2)
  3697.  
  3698. f2f.BorderSizePixel = 0
  3699.  
  3700. f2f.BackgroundColor3 = Color3.new(255, 255, 255)
  3701.  
  3702. f2f.Size = UDim2.new(1, 0, 1, 0)
  3703.  
  3704. f2l = Instance.new("TextLabel", f2)
  3705.  
  3706. f2l.TextScaled = true
  3707.  
  3708. f2l.TextStrokeTransparency = 0
  3709.  
  3710. f2l.BackgroundTransparency = 1
  3711.  
  3712. f2l.TextColor3 = Color3.new(255, 255, 255)
  3713.  
  3714. f2l.BorderSizePixel = 0
  3715.  
  3716. f2l.Size = UDim2.new(1, 0, 1, 0)
  3717.  
  3718. f2l.Text = "[X] Cleanse"
  3719.  
  3720. f3 = Instance.new("Frame", f)
  3721.  
  3722. f3.BorderSizePixel = 0
  3723.  
  3724. f3.BackgroundColor3 = Color3.new(0, 0, 0)
  3725.  
  3726. f3.Size = UDim2.new(0.3, 0, 0.05, 0)
  3727.  
  3728. f3.Position = UDim2.new(0.2, 0, 0.9, 0)
  3729.  
  3730. f3.ClipsDescendants = true
  3731.  
  3732. f3f = Instance.new("Frame", f3)
  3733.  
  3734. f3f.BorderSizePixel = 0
  3735.  
  3736. f3f.BackgroundColor3 = Color3.new(255, 255, 255)
  3737.  
  3738. f3f.Size = UDim2.new(1, 0, 1, 0)
  3739.  
  3740. f3l = Instance.new("TextLabel", f3)
  3741.  
  3742. f3l.TextScaled = true
  3743.  
  3744. f3l.TextStrokeTransparency = 0
  3745.  
  3746. f3l.BackgroundTransparency = 1
  3747.  
  3748. f3l.TextColor3 = Color3.new(255, 255, 255)
  3749.  
  3750. f3l.BorderSizePixel = 0
  3751.  
  3752. f3l.Size = UDim2.new(1, 0, 1, 0)
  3753.  
  3754. f3l.Text = "[C] Purify"
  3755.  
  3756. f4 = Instance.new("Frame", f)
  3757.  
  3758. f4.BorderSizePixel = 0
  3759.  
  3760. f4.BackgroundColor3 = Color3.new(0, 0, 0)
  3761.  
  3762. f4.Size = UDim2.new(0.3, 0, 0.05, 0)
  3763.  
  3764. f4.Position = UDim2.new(0.52, 0, 0.9, 0)
  3765.  
  3766. f4.ClipsDescendants = true
  3767.  
  3768. f4f = Instance.new("Frame", f4)
  3769.  
  3770. f4f.BorderSizePixel = 0
  3771.  
  3772. f4f.BackgroundColor3 = Color3.new(255, 255, 255)
  3773.  
  3774. f4f.Size = UDim2.new(1, 0, 1, 0)
  3775.  
  3776. f4l = Instance.new("TextLabel", f4)
  3777.  
  3778. f4l.TextScaled = true
  3779.  
  3780. f4l.TextStrokeTransparency = 0
  3781.  
  3782. f4l.BackgroundTransparency = 1
  3783.  
  3784. f4l.TextColor3 = Color3.new(255, 255, 255)
  3785.  
  3786. f4l.BorderSizePixel = 0
  3787.  
  3788. f4l.Size = UDim2.new(1, 0, 1, 0)
  3789.  
  3790. f4l.Text = "[V] Banish "
  3791.  
  3792. f5 = Instance.new("Frame", f)
  3793.  
  3794. f5.BorderSizePixel = 0
  3795.  
  3796. f5.BackgroundColor3 = Color3.new(255, 255, 255)
  3797.  
  3798. f5.Size = UDim2.new(0.3, 0, 0.03, 0)
  3799.  
  3800. f5.Position = UDim2.new(0.52, 0, 0.8, 0)
  3801.  
  3802. f5f = Instance.new("Frame", f5)
  3803.  
  3804. f5f.BorderSizePixel = 0
  3805.  
  3806. f5f.BackgroundColor3 = Color3.new(0, 255, 0)
  3807.  
  3808. f5f.Size = UDim2.new(1, 0, 1, 0)
  3809.  
  3810. f5l = Instance.new("TextLabel", f5)
  3811.  
  3812. f5l.TextScaled = true
  3813.  
  3814. f5l.TextStrokeTransparency = 0
  3815.  
  3816. f5l.BackgroundTransparency = 1
  3817.  
  3818. f5l.TextColor3 = Color3.new(255, 255, 255)
  3819.  
  3820. f5l.BorderSizePixel = 0
  3821.  
  3822. f5l.Size = UDim2.new(1, 0, 1, 0)
  3823.  
  3824. f5l.Text = "Health"
  3825.  
  3826. f6 = Instance.new("Frame", f)
  3827.  
  3828. f6.BorderSizePixel = 0
  3829.  
  3830. f6.BackgroundColor3 = Color3.new(255, 255, 255)
  3831.  
  3832. f6.Size = UDim2.new(0.3, 0, 0.03, 0)
  3833.  
  3834. f6.Position = UDim2.new(0.2, 0, 0.8, 0)
  3835.  
  3836. f6f = Instance.new("Frame", f6)
  3837.  
  3838. f6f.BorderSizePixel = 0
  3839.  
  3840. f6f.BackgroundColor3 = BrickColor.new("Forest green").Color
  3841.  
  3842. f6f.Size = UDim2.new(1, 0, 1, 0)
  3843.  
  3844. f6l = Instance.new("TextLabel", f6)
  3845.  
  3846. f6l.TextScaled = true
  3847.  
  3848. f6l.TextStrokeTransparency = 0
  3849.  
  3850. f6l.BackgroundTransparency = 1
  3851.  
  3852. f6l.TextColor3 = Color3.new(255, 255, 255)
  3853.  
  3854. f6l.BorderSizePixel = 0
  3855.  
  3856. f6l.Size = UDim2.new(1, 0, 1, 0)
  3857.  
  3858. f6l.Text = "Mana"
  3859.  
  3860. fa = Instance.new("TextLabel", f)
  3861.  
  3862. fa.TextScaled = true
  3863.  
  3864. fa.TextStrokeTransparency = 0
  3865.  
  3866. fa.BackgroundTransparency = 0.5
  3867.  
  3868. fa.BackgroundColor3 = Color3.new(0, 0, 0)
  3869.  
  3870. fa.TextColor3 = Color3.new(255, 0, 0)
  3871.  
  3872. fa.BorderSizePixel = 0
  3873.  
  3874. fa.Size = UDim2.new(0.2, 0, 0.05, 0)
  3875.  
  3876. fa.Position = UDim2.new(0.2, 0, 0.74, 0)
  3877.  
  3878. fa.Text = "Attack : 1"
  3879.  
  3880. fa2 = Instance.new("TextLabel", f)
  3881.  
  3882. fa2.TextScaled = true
  3883.  
  3884. fa2.TextStrokeTransparency = 0
  3885.  
  3886. fa2.BackgroundTransparency = 0.5
  3887.  
  3888. fa2.BackgroundColor3 = Color3.new(0, 0, 0)
  3889.  
  3890. fa2.TextColor3 = Color3.new(0, 255, 0)
  3891.  
  3892. fa2.BorderSizePixel = 0
  3893.  
  3894. fa2.Size = UDim2.new(0.2, 0, 0.05, 0)
  3895.  
  3896. fa2.Position = UDim2.new(0.41, 0, 0.74, 0)
  3897.  
  3898. fa2.Text = "Speed : 1"
  3899.  
  3900. fa3 = Instance.new("TextLabel", f)
  3901.  
  3902. fa3.TextScaled = true
  3903.  
  3904. fa3.TextStrokeTransparency = 0
  3905.  
  3906. fa3.BackgroundTransparency = 0.5
  3907.  
  3908. fa3.BackgroundColor3 = Color3.new(0, 0, 0)
  3909.  
  3910. fa3.TextColor3 = Color3.new(0, 0, 255)
  3911.  
  3912. fa3.BorderSizePixel = 0
  3913.  
  3914. fa3.Size = UDim2.new(0.2, 0, 0.05, 0)
  3915.  
  3916. fa3.Position = UDim2.new(0.62, 0, 0.74, 0)
  3917.  
  3918. fa3.Text = "Defense : 1"
  3919.  
  3920. S1 = true
  3921.  
  3922. S1T = 0
  3923.  
  3924. S1TF = 7
  3925.  
  3926. S2 = true
  3927.  
  3928. S2T = 0
  3929.  
  3930. S2TF = 15
  3931.  
  3932. S3 = true
  3933.  
  3934. S3T = 0
  3935.  
  3936. S3TF = 12
  3937.  
  3938. S4 = true
  3939.  
  3940. S4T = 0
  3941.  
  3942. S4TF = 30
  3943.  
  3944. energy = 0
  3945.  
  3946. local Close1 = CFrame.new(1.5, 0, 0)
  3947.  
  3948. local Close2 = CFrame.new(-1.5, 0, 0)
  3949.  
  3950. local Speed = 0.3
  3951.  
  3952. local Open4 = w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30))
  3953.  
  3954. local h1 = nc.C0 * CFrame.Angles(math.rad(20), math.rad(-30), 0)
  3955.  
  3956. local h2 = CFrame.new(0, 1.5, 0)
  3957.  
  3958. local h3 = nc.C0 * CFrame.Angles(math.rad(-20), math.rad(30), 0)
  3959.  
  3960. local opend = false
  3961.  
  3962. local current = true
  3963.  
  3964. local function DGU(p, txt)
  3965.  
  3966.   s2:Play()
  3967.  
  3968.   local par = Instance.new("Part", game.Workspace)
  3969.  
  3970.   par.Transparency = 1
  3971.  
  3972.   par.Anchored = true
  3973.  
  3974.   par.CFrame = p.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3975.  
  3976.   par.CanCollide = false
  3977.  
  3978.   game.Debris:AddItem(par, 10)
  3979.  
  3980.   local f = Instance.new("BillboardGui", par)
  3981.  
  3982.   f.Size = UDim2.new(1.2, 0, 1.2, 0)
  3983.  
  3984.   f.AlwaysOnTop = true
  3985.  
  3986.   f.StudsOffset = Vector3.new(0, 2, 0)
  3987.  
  3988.   local fr = Instance.new("Frame", f)
  3989.  
  3990.   fr.BackgroundTransparency = 1
  3991.  
  3992.   fr.Size = UDim2.new(1, 0, 1, 0)
  3993.  
  3994.   fr.ClipsDescendants = true
  3995.  
  3996.   local fe = Instance.new("TextLabel", fr)
  3997.  
  3998.   fe.Size = UDim2.new(1, 0, 1, 0)
  3999.  
  4000.   fe.BackgroundTransparency = 1
  4001.  
  4002.   fe.Font = "SourceSans"
  4003.  
  4004.   if tonumber(txt) > 20 then
  4005.  
  4006.     fe.TextColor3 = BrickColor.new("Really red").Color
  4007.  
  4008.     fe.FontSize = "Size96"
  4009.  
  4010.     fe.Font = "SourceSansBold"
  4011.  
  4012.   elseif tonumber(txt) > 11 and tonumber(txt) < 21 then
  4013.  
  4014.     fe.TextColor3 = BrickColor.new("Bright yellow").Color
  4015.  
  4016.     fe.FontSize = "Size24"
  4017.  
  4018.   else
  4019.  
  4020.     fe.TextColor3 = Color3.new(255, 255, 255)
  4021.  
  4022.     fe.FontSize = "Size18"
  4023.  
  4024.   end
  4025.  
  4026.   fe.TextStrokeTransparency = 0
  4027.  
  4028.   fe.Text = txt
  4029.  
  4030.   fe.TextScaled = true
  4031.  
  4032.   fe.Position = UDim2.new(0, 0, 1, 0)
  4033.  
  4034.   fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.6)
  4035.  
  4036.   wait(2)
  4037.  
  4038.   fe:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Linear", 0.4)
  4039.  
  4040.   for i = 0, 10 do
  4041.  
  4042.     wait()
  4043.  
  4044.     fe.TextTransparency = fe.TextTransparency + 0.1
  4045.  
  4046.     fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  4047.  
  4048.   end
  4049.  
  4050. end
  4051.  
  4052. local HL = function(p, txt)
  4053.  
  4054.   local par = Instance.new("Part", game.Workspace)
  4055.  
  4056.   par.Transparency = 1
  4057.  
  4058.   par.Anchored = true
  4059.  
  4060.   par.CFrame = p.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  4061.  
  4062.   par.CanCollide = false
  4063.  
  4064.   game.Debris:AddItem(par, 10)
  4065.  
  4066.   local f = Instance.new("BillboardGui", par)
  4067.  
  4068.   f.Size = UDim2.new(1.2, 0, 1.2, 0)
  4069.  
  4070.   f.AlwaysOnTop = true
  4071.  
  4072.   f.StudsOffset = Vector3.new(0, 2, 0)
  4073.  
  4074.   local fr = Instance.new("Frame", f)
  4075.  
  4076.   fr.BackgroundTransparency = 1
  4077.  
  4078.   fr.Size = UDim2.new(1, 0, 1, 0)
  4079.  
  4080.   fr.ClipsDescendants = true
  4081.  
  4082.   local fe = Instance.new("TextLabel", fr)
  4083.  
  4084.   fe.Size = UDim2.new(1, 0, 1, 0)
  4085.  
  4086.   fe.BackgroundTransparency = 1
  4087.  
  4088.   fe.TextColor3 = BrickColor.new("Lime green").Color
  4089.  
  4090.   fe.TextStrokeTransparency = 0
  4091.  
  4092.   fe.Text = txt
  4093.  
  4094.   fe.TextScaled = true
  4095.  
  4096.   fe.Font = "SourceSansBold"
  4097.  
  4098.   fe.Position = UDim2.new(0, 0, 1, 0)
  4099.  
  4100.   fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  4101.  
  4102.   wait(2)
  4103.  
  4104.   fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  4105.  
  4106.   for i = 0, 10 do
  4107.  
  4108.     wait()
  4109.  
  4110.     fe.TextTransparency = fe.TextTransparency + 0.1
  4111.  
  4112.     fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  4113.  
  4114.   end
  4115.  
  4116. end
  4117.  
  4118. function makeui(color, txt)
  4119.  
  4120.   local par = Instance.new("Part", game.Workspace)
  4121.  
  4122.   par.Transparency = 1
  4123.  
  4124.   par.Anchored = true
  4125.  
  4126.   par.CFrame = char.Head.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  4127.  
  4128.   par.CanCollide = false
  4129.  
  4130.   game.Debris:AddItem(par, 10)
  4131.  
  4132.   local f = Instance.new("BillboardGui", par)
  4133.  
  4134.   f.Size = UDim2.new(1.2, 0, 1.2, 0)
  4135.  
  4136.   f.AlwaysOnTop = true
  4137.  
  4138.   f.StudsOffset = Vector3.new(0, 4, 0)
  4139.  
  4140.   local fr = Instance.new("Frame", f)
  4141.  
  4142.   fr.BackgroundTransparency = 1
  4143.  
  4144.   fr.Size = UDim2.new(2, 0, 2, 0)
  4145.  
  4146.   fr.ClipsDescendants = true
  4147.  
  4148.   local fe = Instance.new("TextLabel", fr)
  4149.  
  4150.   fe.Size = UDim2.new(1, 0, 1, 0)
  4151.  
  4152.   fe.BackgroundTransparency = 1
  4153.  
  4154.   fe.TextColor3 = Color3.new(255, 255, 255)
  4155.  
  4156.   fe.TextStrokeTransparency = 0
  4157.  
  4158.   fe.Text = txt
  4159.  
  4160.   fe.TextScaled = true
  4161.  
  4162.   fe.Font = "SourceSansBold"
  4163.  
  4164.   game.Debris:AddItem(f, 4)
  4165.  
  4166.   fe.Position = UDim2.new(0, 0, 1, 0)
  4167.  
  4168.   fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  4169.  
  4170.   wait(2)
  4171.  
  4172.   fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  4173.  
  4174.   for i = 0, 10 do
  4175.  
  4176.     wait()
  4177.  
  4178.     fe.TextTransparency = fe.TextTransparency + 0.1
  4179.  
  4180.     fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  4181.  
  4182.   end
  4183.  
  4184. end
  4185.  
  4186. local TARG1, TARG2, TARG3, TARG4, TARG5, TARG6
  4187.  
  4188. local IdleAndWalk = false
  4189.  
  4190. turnonwelds()
  4191.  
  4192. opend = true
  4193.  
  4194. local wpb = true
  4195.  
  4196. local num = 1
  4197.  
  4198. mouse.Button1Down:connect(function()
  4199.  
  4200.   if current == true and idleq == false and opend == true and wpb == true and stun.Value == false and bl.Value == false and healingmode == false then
  4201.  
  4202.     do
  4203.  
  4204.       local fs
  4205.  
  4206.       if num == 1 then
  4207.  
  4208.         wpb = false
  4209.  
  4210.         current = false
  4211.  
  4212.         fr = true
  4213.  
  4214.         p26.Touched:connect(function(hit)
  4215.  
  4216.           if not fr then
  4217.  
  4218.             return
  4219.  
  4220.           end
  4221.  
  4222.           if hit.Parent:FindFirstChild("Defense") then
  4223.  
  4224.             fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4225.  
  4226.           else
  4227.  
  4228.             fs = math.floor(math.random(4, 8) * atk.Value)
  4229.  
  4230.           end
  4231.  
  4232.           if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4233.  
  4234.             fr = false
  4235.  
  4236.             if hit.Parent:FindFirstChild("Blocking") then
  4237.  
  4238.               if hit.Parent:FindFirstChild("Blocking").Value == true then
  4239.  
  4240.                 hit.Parent.PauseBlock.Value = true
  4241.  
  4242.                 wait()
  4243.  
  4244.                 wait()
  4245.  
  4246.                 hit.Parent.BlockingLeft.Value = 5
  4247.  
  4248.                 wait()
  4249.  
  4250.                 wait()
  4251.  
  4252.                 hit.Parent.PauseBlock.Value = false
  4253.  
  4254.                 if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4255.  
  4256.                   hit.Parent.BlockingLabel.Value = true
  4257.  
  4258.                 end
  4259.  
  4260.                 if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4261.  
  4262.                   stun.Value = true
  4263.  
  4264.                 end
  4265.  
  4266.               elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4267.  
  4268.                 hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4269.  
  4270.                 DGU(hit, fs)
  4271.  
  4272.                 fr = false
  4273.  
  4274.               end
  4275.  
  4276.             else--if hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4277.  
  4278.               hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4279.  
  4280.               DGU(hit, fs)
  4281.  
  4282.               fr = false
  4283.  
  4284.             end
  4285.  
  4286.           end
  4287.  
  4288.         end)
  4289.  
  4290.         s4:Play()
  4291.  
  4292.         local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-100))
  4293.  
  4294.         wait(0.1)
  4295.  
  4296.         TARG1 = PA1[5]
  4297.  
  4298.         TARG2 = PA1[6]
  4299.  
  4300.         TARG3 = PA1[4]
  4301.  
  4302.         TARG4 = PA1[3]
  4303.  
  4304.         TARG5 = PA1[2]
  4305.  
  4306.         TARG6 = PA1[1]
  4307.  
  4308.         STARG = tar
  4309.  
  4310.         wait(0.1)
  4311.  
  4312.         TARG1 = PA1[5]
  4313.  
  4314.         TARG2 = PA1[6]
  4315.  
  4316.         TARG3 = PA1[4]
  4317.  
  4318.         TARG4 = PA1[3]
  4319.  
  4320.         TARG5 = PA1[2]
  4321.  
  4322.         TARG6 = PA1[1]
  4323.  
  4324.         STARG = tar
  4325.  
  4326.         wait(0.1)
  4327.  
  4328.         TARG1 = PA1[5]
  4329.  
  4330.         TARG2 = PA1[6]
  4331.  
  4332.         TARG3 = PA1[4]
  4333.  
  4334.         TARG4 = PA1[3]
  4335.  
  4336.         TARG5 = PA1[2]
  4337.  
  4338.         TARG6 = PA1[1]
  4339.  
  4340.         STARG = tar
  4341.  
  4342.         wait(0.1)
  4343.  
  4344.         TARG1 = PA1[5]
  4345.  
  4346.         TARG2 = PA1[6]
  4347.  
  4348.         TARG3 = PA1[4]
  4349.  
  4350.         TARG4 = PA1[3]
  4351.  
  4352.         TARG5 = PA1[2]
  4353.  
  4354.         TARG6 = PA1[1]
  4355.  
  4356.         STARG = tar
  4357.  
  4358.         wait(0.2)
  4359.  
  4360.         current = true
  4361.  
  4362.         fr = false
  4363.  
  4364.         wait(0.1)
  4365.  
  4366.         wpb = true
  4367.  
  4368.         num = num + 1
  4369.  
  4370.         return
  4371.  
  4372.       end
  4373.  
  4374.       if num == 2 then
  4375.  
  4376.         wpb = false
  4377.  
  4378.         current = false
  4379.  
  4380.         fr = true
  4381.  
  4382.         p26.Touched:connect(function(hit)
  4383.  
  4384.           if not fr then
  4385.  
  4386.             return
  4387.  
  4388.           end
  4389.  
  4390.           if hit.Parent:FindFirstChild("Defense") then
  4391.  
  4392.             fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4393.  
  4394.           else
  4395.  
  4396.             fs = math.floor(math.random(4, 8) * atk.Value)
  4397.  
  4398.           end
  4399.  
  4400.           if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4401.  
  4402.             fr = false
  4403.  
  4404.             if hit.Parent:FindFirstChild("Blocking") then
  4405.  
  4406.               if hit.Parent:FindFirstChild("Blocking").Value == true then
  4407.  
  4408.                 hit.Parent.PauseBlock.Value = true
  4409.  
  4410.                 wait()
  4411.  
  4412.                 hit.Parent.BlockingLeft.Value = 5
  4413.  
  4414.                 wait()
  4415.  
  4416.                 hit.Parent.PauseBlock.Value = true
  4417.  
  4418.                 if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4419.  
  4420.                   hit.Parent.BlockingLabel.Value = true
  4421.  
  4422.                 end
  4423.  
  4424.                 if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4425.  
  4426.                   stun.Value = true
  4427.  
  4428.                 end
  4429.  
  4430.               elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4431.  
  4432.                 hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4433.  
  4434.                 DGU(hit, fs)
  4435.  
  4436.                 fr = false
  4437.  
  4438.               end
  4439.  
  4440.             else--if hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4441.  
  4442.               hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4443.  
  4444.               DGU(hit, fs)
  4445.  
  4446.               fr = false
  4447.  
  4448.             end
  4449.  
  4450.           end
  4451.  
  4452.         end)
  4453.  
  4454.         s5:Play()
  4455.  
  4456.         wait(0.1)
  4457.  
  4458.         local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  4459.  
  4460.         local tar2 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  4461.  
  4462.         TARG1 = PA2[6]
  4463.  
  4464.         TARG2 = PA2[5]
  4465.  
  4466.         TARG3 = PA2[4]
  4467.  
  4468.         TARG4 = PA2[3]
  4469.  
  4470.         TARG5 = PA2[2]
  4471.  
  4472.         TARG6 = PA2[1]
  4473.  
  4474.         STARG = tar
  4475.  
  4476.         wait(0.02)
  4477.  
  4478.         TARG1 = PA2[6]
  4479.  
  4480.         TARG2 = PA2[5]
  4481.  
  4482.         TARG3 = PA2[4]
  4483.  
  4484.         TARG4 = PA2[3]
  4485.  
  4486.         TARG5 = PA2[2]
  4487.  
  4488.         TARG6 = PA2[1]
  4489.  
  4490.         STARG = tar
  4491.  
  4492.         wait(0.02)
  4493.  
  4494.         TARG1 = PA2[6]
  4495.  
  4496.         TARG2 = PA2[5]
  4497.  
  4498.         TARG3 = PA2[4]
  4499.  
  4500.         TARG4 = PA2[3]
  4501.  
  4502.         TARG5 = PA2[2]
  4503.  
  4504.         TARG6 = PA2[1]
  4505.  
  4506.         wait(0.02)
  4507.  
  4508.         STARG = tar
  4509.  
  4510.         TARG1 = PA2[6]
  4511.  
  4512.         TARG2 = PA2[5]
  4513.  
  4514.         TARG3 = PA2[4]
  4515.  
  4516.         TARG4 = PA2[3]
  4517.  
  4518.         TARG5 = PA2[2]
  4519.  
  4520.         TARG6 = PA2[1]
  4521.  
  4522.         STARG = tar
  4523.  
  4524.         wait(0.02)
  4525.  
  4526.         TARG1 = PA21[6]
  4527.  
  4528.         TARG2 = PA21[5]
  4529.  
  4530.         TARG3 = PA21[4]
  4531.  
  4532.         TARG4 = PA21[3]
  4533.  
  4534.         TARG5 = PA21[2]
  4535.  
  4536.         TARG6 = PA21[1]
  4537.  
  4538.         STARG = tar2
  4539.  
  4540.         wait(0.02)
  4541.  
  4542.         TARG1 = PA21[6]
  4543.  
  4544.         TARG2 = PA21[5]
  4545.  
  4546.         TARG3 = PA21[4]
  4547.  
  4548.         TARG4 = PA21[3]
  4549.  
  4550.         TARG5 = PA21[2]
  4551.  
  4552.         TARG6 = PA21[1]
  4553.  
  4554.         STARG = tar2
  4555.  
  4556.         wait(0.02)
  4557.  
  4558.         TARG1 = PA21[6]
  4559.  
  4560.         TARG2 = PA21[5]
  4561.  
  4562.         TARG3 = PA21[4]
  4563.  
  4564.         TARG4 = PA21[3]
  4565.  
  4566.         TARG5 = PA21[2]
  4567.  
  4568.         TARG6 = PA21[1]
  4569.  
  4570.         STARG = tar2
  4571.  
  4572.         wait(0.02)
  4573.  
  4574.         TARG1 = PA21[6]
  4575.  
  4576.         TARG2 = PA21[5]
  4577.  
  4578.         TARG3 = PA21[4]
  4579.  
  4580.         TARG4 = PA21[3]
  4581.  
  4582.         TARG5 = PA21[2]
  4583.  
  4584.         TARG6 = PA21[1]
  4585.  
  4586.         STARG = tar2
  4587.  
  4588.         wait(0.2)
  4589.  
  4590.         current = true
  4591.  
  4592.         fr = false
  4593.  
  4594.         wait(0.1)
  4595.  
  4596.         wpb = true
  4597.  
  4598.         num = num + 1
  4599.  
  4600.         return
  4601.  
  4602.       end
  4603.  
  4604.       if num == 3 then
  4605.  
  4606.         wpb = false
  4607.  
  4608.         current = false
  4609.  
  4610.         fr = true
  4611.  
  4612.         char["Left Leg"].Touched:connect(function(hit)
  4613.  
  4614.           if not fr then
  4615.  
  4616.             return
  4617.  
  4618.           end
  4619.  
  4620.           if hit.Parent:FindFirstChild("Defense") then
  4621.  
  4622.             fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4623.  
  4624.           else
  4625.  
  4626.             fs = math.floor(math.random(4, 8) * atk.Value)
  4627.  
  4628.           end
  4629.  
  4630.           if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4631.  
  4632.             fr = false
  4633.  
  4634.             if hit.Parent:FindFirstChild("Blocking") then
  4635.  
  4636.               if hit.Parent:FindFirstChild("Blocking").Value == true then
  4637.  
  4638.                 hit.Parent.PauseBlock.Value = true
  4639.  
  4640.                 wait()
  4641.  
  4642.                 hit.Parent.BlockingLeft.Value = 5
  4643.  
  4644.                 wait()
  4645.  
  4646.                 hit.Parent.PauseBlock.Value = true
  4647.  
  4648.                 if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4649.  
  4650.                   hit.Parent.BlockingLabel.Value = true
  4651.  
  4652.                 end
  4653.  
  4654.                 if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4655.  
  4656.                   stun.Value = true
  4657.  
  4658.                 end
  4659.  
  4660.               elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4661.  
  4662.                 hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4663.  
  4664.                 DGU(hit, fs)
  4665.  
  4666.                 fr = false
  4667.  
  4668.               end
  4669.  
  4670.             else--if hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4671.  
  4672.               hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4673.  
  4674.               DGU(hit, fs)
  4675.  
  4676.               fr = false
  4677.  
  4678.             end
  4679.  
  4680.           end
  4681.  
  4682.         end)
  4683.  
  4684.         s1.Pitch = 0.8
  4685.  
  4686.         s1:Play()
  4687.  
  4688.         wait(0.1)
  4689.  
  4690.         TARG1 = PA3[4]
  4691.  
  4692.         TARG2 = PA3[3]
  4693.  
  4694.         TARG3 = PA3[2]
  4695.  
  4696.         TARG4 = PA3[6]
  4697.  
  4698.         TARG5 = PA3[5]
  4699.  
  4700.         TARG6 = PA3[1]
  4701.  
  4702.         wait(0.1)
  4703.  
  4704.         TARG1 = PA3[4]
  4705.  
  4706.         TARG2 = PA3[3]
  4707.  
  4708.         TARG3 = PA3[2]
  4709.  
  4710.         TARG4 = PA3[6]
  4711.  
  4712.         TARG5 = PA3[5]
  4713.  
  4714.         TARG6 = PA3[1]
  4715.  
  4716.         wait(0.1)
  4717.  
  4718.         TARG1 = PA3[4]
  4719.  
  4720.         TARG2 = PA3[3]
  4721.  
  4722.         TARG3 = PA3[2]
  4723.  
  4724.         TARG4 = PA3[6]
  4725.  
  4726.         TARG5 = PA3[5]
  4727.  
  4728.         TARG6 = PA3[1]
  4729.  
  4730.         wait(0.1)
  4731.  
  4732.         TARG1 = PA3[4]
  4733.  
  4734.         TARG2 = PA3[3]
  4735.  
  4736.         TARG3 = PA3[2]
  4737.  
  4738.         TARG4 = PA3[6]
  4739.  
  4740.         TARG5 = PA3[5]
  4741.  
  4742.         TARG6 = PA3[1]
  4743.  
  4744.         wait(0.2)
  4745.  
  4746.         current = true
  4747.  
  4748.         fr = false
  4749.  
  4750.         wait(0.1)
  4751.  
  4752.         wpb = true
  4753.  
  4754.         num = 1
  4755.  
  4756.         return
  4757.  
  4758.       end
  4759.  
  4760.     end
  4761.  
  4762.   end
  4763.  
  4764. end)
  4765.  
  4766. local rtb = true
  4767.  
  4768. local orb
  4769.  
  4770. function healplrs()
  4771.  
  4772.   local plrs = {}
  4773.  
  4774.   local healpoints = math.floor(math.random(3, 5))
  4775.  
  4776.   local num = 0
  4777.  
  4778.   local getsnearme = function(studs)
  4779.  
  4780.     local list = game.Workspace:GetChildren()
  4781.  
  4782.     local targs = {}
  4783.  
  4784.     for i = 1, #list do
  4785.  
  4786.       local target = list[i]
  4787.  
  4788.       if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - char.Torso.Position).magnitude then
  4789.  
  4790.         table.insert(targs, target)
  4791.  
  4792.       end
  4793.  
  4794.     end
  4795.  
  4796.     return targs
  4797.  
  4798.   end
  4799.  
  4800.   makeorb = true
  4801.  
  4802.   dgm = healpoints
  4803.  
  4804.   dg = nil
  4805.  
  4806.   wait(0.1)
  4807.  
  4808.   local hum = char:FindFirstChild("Humanoid")
  4809.  
  4810.   hum.Health = hum.Health + healpoints
  4811.  
  4812.   def.Value = def.Value + 0.03
  4813.  
  4814.   dgm = healpoints
  4815.  
  4816.   dg = char.Head
  4817.  
  4818.   wait()
  4819.  
  4820.   local f = getsnearme(30)
  4821.  
  4822.   if f ~= nil then
  4823.  
  4824.     for i, v in pairs(f) do
  4825.  
  4826.       if v:FindFirstChild("Attack") then
  4827.  
  4828.         wait(0.1)
  4829.  
  4830.         if v:FindFirstChild("Team").Value == team.Value then
  4831.  
  4832.           local hum = v:FindFirstChild("Humanoid")
  4833.  
  4834.           hum.Health = hum.Health + healpoints
  4835.  
  4836.           v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.03
  4837.  
  4838.           dgm = healpoints
  4839.  
  4840.           dg = v.Head
  4841.  
  4842.         end
  4843.  
  4844.       else
  4845.  
  4846.         wait(0.1)
  4847.  
  4848.         if v:FindFirstChild("Team").Value == team.Value then
  4849.  
  4850.           local hum = v:FindFirstChild("Humanoid")
  4851.  
  4852.           hum.Health = hum.Health + healpoints
  4853.  
  4854.           dgm = healpoints
  4855.  
  4856.           dg = v.Head
  4857.  
  4858.         end
  4859.  
  4860.       end
  4861.  
  4862.     end
  4863.  
  4864.   end
  4865.  
  4866. end
  4867.  
  4868. game:GetService("RunService").RenderStepped:connect(function()
  4869.  
  4870.   if healingmode == true and ht.Value > 0.9 then
  4871.  
  4872.     local FPSBOOST = 100 --player.FB.Value
  4873.  
  4874.     local ndbst = tonumber(FPSBOOST) * -0.05
  4875.  
  4876.     ht.Value = ht.Value - 0.02
  4877.  
  4878.   end
  4879.  
  4880.   if ht.Value < 1.1 and healingmode == true then
  4881.  
  4882.     ht.Value = 5
  4883.  
  4884.     healplrs()
  4885.  
  4886.   end
  4887.  
  4888. end)
  4889.  
  4890. function eskl()
  4891.  
  4892.   if rtb == true and stun.Value == false then
  4893.  
  4894.     if healingmode == false then
  4895.  
  4896.       skl = true
  4897.  
  4898.       healingmode = true
  4899.  
  4900.       char.Humanoid.WalkSpeed = 0
  4901.  
  4902.       wait(0.05)
  4903.  
  4904.       SWELD.Part0 = char.Torso
  4905.  
  4906.       local cf = CFrame.new(0, 0, -3) * CFrame.Angles(math.rad(180), 0, 0)
  4907.  
  4908.       TARG1 = med[6]
  4909.  
  4910.       TARG2 = med[5]
  4911.  
  4912.       TARG3 = med[4]
  4913.  
  4914.       TARG4 = med[3]
  4915.  
  4916.       TARG5 = med[2]
  4917.  
  4918.       TARG6 = med[1]
  4919.  
  4920.       STARG = cf
  4921.  
  4922.       wait(0.05)
  4923.  
  4924.       TARG1 = med[6]
  4925.  
  4926.       TARG2 = med[5]
  4927.  
  4928.       TARG3 = med[4]
  4929.  
  4930.       TARG4 = med[3]
  4931.  
  4932.       TARG5 = med[2]
  4933.  
  4934.       TARG6 = med[1]
  4935.  
  4936.       STARG = cf
  4937.  
  4938.       wait(0.05)
  4939.  
  4940.       TARG1 = med[6]
  4941.  
  4942.       TARG2 = med[5]
  4943.  
  4944.       TARG3 = med[4]
  4945.  
  4946.       TARG4 = med[3]
  4947.  
  4948.       TARG5 = med[2]
  4949.  
  4950.       TARG6 = med[1]
  4951.  
  4952.       STARG = cf
  4953.  
  4954.       wait(0.05)
  4955.  
  4956.       TARG1 = med[6]
  4957.  
  4958.       TARG2 = med[5]
  4959.  
  4960.       TARG3 = med[4]
  4961.  
  4962.       TARG4 = med[3]
  4963.  
  4964.       TARG5 = med[2]
  4965.  
  4966.       TARG6 = med[1]
  4967.  
  4968.       STARG = cf
  4969.  
  4970.       local r = Instance.new("Part", game.Workspace)
  4971.  
  4972.       r.Transparency = 1
  4973.  
  4974.       r.CanCollide = false
  4975.  
  4976.       r.Name = "Circle"
  4977.  
  4978.       r.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0)
  4979.  
  4980.       r.Size = Vector3.new(50, 1, 50)
  4981.  
  4982.       r.Anchored = true
  4983.  
  4984.       local c = Instance.new("Decal", r)
  4985.  
  4986.       c.Face = "Top"
  4987.  
  4988.       c.Texture = "http://www.roblox.com/asset/?id=332014171"
  4989.  
  4990.       orb = r
  4991.  
  4992.       wait()
  4993.  
  4994.       r.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0)
  4995.  
  4996.       return
  4997.  
  4998.     else
  4999.  
  5000.       SWELD.Part0 = char["Right Arm"]
  5001.  
  5002.       healingmode = false
  5003.  
  5004.       skl = false
  5005.  
  5006.       if orb ~= nil then
  5007.  
  5008.         orb:Destroy()
  5009.  
  5010.       end
  5011.  
  5012.       return
  5013.  
  5014.     end
  5015.  
  5016.   end
  5017.  
  5018. end
  5019.  
  5020. game:GetService("RunService").RenderStepped:connect(function()
  5021.  
  5022.   if healingmode == false and orb ~= nil then
  5023.  
  5024.     orb:Destroy()
  5025.  
  5026.     if char:FindFirstChild("Circle") then
  5027.  
  5028.       char:FindFirstChild("Circle"):Destroy()
  5029.  
  5030.     end
  5031.  
  5032.   end
  5033.  
  5034. end)
  5035.  
  5036. local pos = 0
  5037.  
  5038. game:GetService("RunService").RenderStepped:connect(function()
  5039.  
  5040.   if healingmode == true and orb ~= nil then
  5041.  
  5042.     orb.CFrame = char.Torso.CFrame * CFrame.new(0, -1.7, 0) * CFrame.fromEulerAnglesXYZ(0, pos, 0)
  5043.  
  5044.     pos = pos + 0.05
  5045.  
  5046.     local cf = CFrame.new(0, 0, -3) * CFrame.Angles(math.rad(180), 0, 0)
  5047.  
  5048.     TARG1 = med[6]
  5049.  
  5050.     TARG2 = med[5]
  5051.  
  5052.     TARG3 = med[4]
  5053.  
  5054.     TARG4 = med[3]
  5055.  
  5056.     TARG5 = med[2]
  5057.  
  5058.     TARG6 = med[1]
  5059.  
  5060.     STARG = cf
  5061.  
  5062.   end
  5063.  
  5064.   if healingmode == true and stun.Value == true then
  5065.  
  5066.     orb:Destroy()
  5067.  
  5068.     if char:FindFirstChild("Circle") then
  5069.  
  5070.       char:FindFirstChild("Circle"):Destroy()
  5071.  
  5072.     end
  5073.  
  5074.     healingmode = false
  5075.  
  5076.     skl = false
  5077.  
  5078.     SWELD.Part0 = char["Right Arm"]
  5079.  
  5080.   end
  5081.  
  5082. end)
  5083.  
  5084. local pr, sz, ps
  5085.  
  5086. local act = false
  5087.  
  5088. game:GetService("RunService").RenderStepped:connect(function()
  5089.  
  5090.   if makeorb == true then
  5091.  
  5092.     makeorb = false
  5093.  
  5094.     local l = Instance.new("Part", game.Workspace)
  5095.  
  5096.     l.BrickColor = BrickColor.new("Forest green")
  5097.  
  5098.     l.Size = Vector3.new(1, 1, 1)
  5099.  
  5100.     l.Shape = "Ball"
  5101.  
  5102.     l.TopSurface = "Smooth"
  5103.  
  5104.     l.BottomSurface = "Smooth"
  5105.  
  5106.     l.Material = "Neon"
  5107.  
  5108.     l.CanCollide = false
  5109.  
  5110.     l.Anchored = true
  5111.  
  5112.     l.Transparency = 0
  5113.  
  5114.     l.CFrame = char.Torso.CFrame
  5115.  
  5116.     game.Debris:AddItem(l, 2)
  5117.  
  5118.     sz = Vector3.new(120, 120, 120)
  5119.  
  5120.     ps = char.Torso.CFrame
  5121.  
  5122.     pr = l
  5123.  
  5124.     for i = 0, 20 do
  5125.  
  5126.       wait()
  5127.  
  5128.       l.Transparency = l.Transparency + 0.05
  5129.  
  5130.     end
  5131.  
  5132.   end
  5133.  
  5134. end)
  5135.  
  5136. game:GetService("RunService").RenderStepped:connect(function()
  5137.  
  5138.   if pr ~= nil and pr.Size ~= Vector3.new(40, 40, 40) then
  5139.  
  5140.     pr.Size = pr.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  5141.  
  5142.     pr.CFrame = char.Torso.CFrame
  5143.  
  5144.   end
  5145.  
  5146. end)
  5147.  
  5148. game:GetService("RunService").RenderStepped:connect(function()
  5149.  
  5150.   if dg ~= lastdg then
  5151.  
  5152.     lastdg = dg
  5153.  
  5154.     if dg ~= nil then
  5155.  
  5156.       HL(dg, dgm)
  5157.  
  5158.     end
  5159.  
  5160.   end
  5161.  
  5162. end)
  5163.  
  5164. game:GetService("RunService").RenderStepped:connect(function()
  5165.  
  5166.   if df ~= lastdf then
  5167.  
  5168.     lastdf = df
  5169.  
  5170.     if df ~= nil then
  5171.  
  5172.       DGU(df, dfm)
  5173.  
  5174.     end
  5175.  
  5176.   end
  5177.  
  5178. end)
  5179.  
  5180. function zskl()
  5181.  
  5182.   if current == true and opend == true and stun.Value == false and energy > 19 and S1 == true and healingmode == false then
  5183.  
  5184.     energy = energy - 20
  5185.  
  5186.     S1T = 0
  5187.  
  5188.     current = false
  5189.  
  5190.     wait()
  5191.  
  5192.     SWELD.Part0 = char.Torso
  5193.  
  5194.     local cf = CFrame.new(0, 0, -2) * CFrame.Angles(math.rad(180), 0, 0)
  5195.  
  5196.     SWELD.Part0 = char.Torso
  5197.  
  5198.     makeorb = true
  5199.  
  5200.     TARG1 = heal[4]
  5201.  
  5202.     TARG2 = heal[3]
  5203.  
  5204.     TARG3 = heal[2]
  5205.  
  5206.     TARG4 = heal[6]
  5207.  
  5208.     TARG5 = heal[5]
  5209.  
  5210.     TARG6 = heal[1]
  5211.  
  5212.     STARG = cf
  5213.  
  5214.     wait(0.05)
  5215.  
  5216.     TARG1 = heal[4]
  5217.  
  5218.     TARG2 = heal[3]
  5219.  
  5220.     TARG3 = heal[2]
  5221.  
  5222.     TARG4 = heal[6]
  5223.  
  5224.     TARG5 = heal[5]
  5225.  
  5226.     TARG6 = heal[1]
  5227.  
  5228.     STARG = cf
  5229.  
  5230.     wait(0.05)
  5231.  
  5232.     TARG1 = heal[4]
  5233.  
  5234.     TARG2 = heal[3]
  5235.  
  5236.     TARG3 = heal[2]
  5237.  
  5238.     TARG4 = heal[6]
  5239.  
  5240.     TARG5 = heal[5]
  5241.  
  5242.     TARG6 = heal[1]
  5243.  
  5244.     STARG = cf
  5245.  
  5246.     wait(0.05)
  5247.  
  5248.     TARG1 = heal[4]
  5249.  
  5250.     TARG2 = heal[3]
  5251.  
  5252.     TARG3 = heal[2]
  5253.  
  5254.     TARG4 = heal[6]
  5255.  
  5256.     TARG5 = heal[5]
  5257.  
  5258.     TARG6 = heal[1]
  5259.  
  5260.     STARG = cf
  5261.  
  5262.     local plrs = {}
  5263.  
  5264.     local healpoints = math.floor(math.random(10, 14))
  5265.  
  5266.     local num = 0
  5267.  
  5268.     local getsnearme = function(studs)
  5269.  
  5270.       local list = game.Workspace:GetChildren()
  5271.  
  5272.       local targs = {}
  5273.  
  5274.       for i = 1, #list do
  5275.  
  5276.         local target = list[i]
  5277.  
  5278.         if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - char.Torso.Position).magnitude then
  5279.  
  5280.           table.insert(targs, target)
  5281.  
  5282.         end
  5283.  
  5284.       end
  5285.  
  5286.       return targs
  5287.  
  5288.     end
  5289.  
  5290.     local f = getsnearme(30)
  5291.  
  5292.     dgm = healpoints
  5293.  
  5294.     dg = nil
  5295.  
  5296.     wait(0.1)
  5297.  
  5298.     local hum = char:FindFirstChild("Humanoid")
  5299.  
  5300.     hum.Health = hum.Health + healpoints
  5301.  
  5302.     def.Value = def.Value + 0.05
  5303.  
  5304.     dgm = healpoints
  5305.  
  5306.     dg = char.Head
  5307.  
  5308.     wait()
  5309.  
  5310.     for i, v in pairs(f) do
  5311.  
  5312.       if v:FindFirstChild("Defense") then
  5313.  
  5314.         dgm = 5
  5315.  
  5316.         dg = nil
  5317.  
  5318.         wait(0.1)
  5319.  
  5320.         if v:FindFirstChild("Team").Value == team.Value then
  5321.  
  5322.           local hum = v:FindFirstChild("Humanoid")
  5323.  
  5324.           hum.Health = hum.Health + healpoints
  5325.  
  5326.           v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.05
  5327.  
  5328.           dgm = healpoints
  5329.  
  5330.           dg = v.Head
  5331.  
  5332.         end
  5333.  
  5334.       else
  5335.  
  5336.         dgm = 5
  5337.  
  5338.         dg = nil
  5339.  
  5340.         wait(0.1)
  5341.  
  5342.         if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value == team.Value then
  5343.  
  5344.           local hum = v:FindFirstChild("Humanoid")
  5345.  
  5346.           hum.Health = hum.Health + healpoints
  5347.  
  5348.           dgm = healpoints
  5349.  
  5350.           dg = v.Head
  5351.  
  5352.         end
  5353.  
  5354.       end
  5355.  
  5356.     end
  5357.  
  5358.     wait(0.5)
  5359.  
  5360.     SWELD.Part0 = char["Right Arm"]
  5361.  
  5362.     current = true
  5363.  
  5364.   end
  5365.  
  5366. end
  5367.  
  5368. local r2d = false
  5369.  
  5370. local rb
  5371.  
  5372. local r = false
  5373.  
  5374. function xskl()
  5375.  
  5376.   if r2d == true then
  5377.  
  5378.     rb = char.B1.CFrame
  5379.  
  5380.     r = true
  5381.  
  5382.     char:FindFirstChild("B1"):Destroy()
  5383.  
  5384.     char:FindFirstChild("B2"):Destroy()
  5385.  
  5386.     f2l.Text = "[X] Cleanse"
  5387.  
  5388.     r2d = false
  5389.  
  5390.   end
  5391.  
  5392.   if current == true and opend == true and stun.Value == false and energy > 24 and S2 == true and healingmode == false and r2d == false then
  5393.  
  5394.     energy = energy - 25
  5395.  
  5396.     S2T = 0
  5397.  
  5398.     current = false
  5399.  
  5400.     TARG1 = SK2[6]
  5401.  
  5402.     TARG2 = SK2[5]
  5403.  
  5404.     TARG3 = SK2[4]
  5405.  
  5406.     TARG4 = SK2[3]
  5407.  
  5408.     TARG5 = SK2[2]
  5409.  
  5410.     TARG6 = SK2[1]
  5411.  
  5412.     local cf = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(-90), 0)
  5413.  
  5414.     STARG = cf
  5415.  
  5416.     wait(0.05)
  5417.  
  5418.     TARG1 = SK2[6]
  5419.  
  5420.     TARG2 = SK2[5]
  5421.  
  5422.     TARG3 = SK2[4]
  5423.  
  5424.     TARG4 = SK2[3]
  5425.  
  5426.     TARG5 = SK2[2]
  5427.  
  5428.     TARG6 = SK2[1]
  5429.  
  5430.     STARG = cf
  5431.  
  5432.     wait(0.05)
  5433.  
  5434.     TARG1 = SK2[6]
  5435.  
  5436.     TARG2 = SK2[5]
  5437.  
  5438.     TARG3 = SK2[4]
  5439.  
  5440.     TARG4 = SK2[3]
  5441.  
  5442.     TARG5 = SK2[2]
  5443.  
  5444.     TARG6 = SK2[1]
  5445.  
  5446.     STARG = cf
  5447.  
  5448.     wait(0.05)
  5449.  
  5450.     TARG1 = SK2[6]
  5451.  
  5452.     TARG2 = SK2[5]
  5453.  
  5454.     TARG3 = SK2[4]
  5455.  
  5456.     TARG4 = SK2[3]
  5457.  
  5458.     TARG5 = SK2[2]
  5459.  
  5460.     TARG6 = SK2[1]
  5461.  
  5462.     STARG = cf
  5463.  
  5464.     local d1 = Instance.new("Part", char)
  5465.  
  5466.     d1.BrickColor = BrickColor.new("Lime green")
  5467.  
  5468.     d1.Shape = "Ball"
  5469.  
  5470.     d1.Size = Vector3.new(5.95, 5.95, 5.95)
  5471.  
  5472.     d1.CanCollide = false
  5473.  
  5474.     d1.Transparency = 0.6
  5475.  
  5476.     d1.Position = p18.CFrame.p + Vector3.new(0, 0, 0)
  5477.  
  5478.     d1.TopSurface = "Smooth"
  5479.  
  5480.     d1.BottomSurface = "Smooth"
  5481.  
  5482.     d1.Material = "Neon"
  5483.  
  5484.     d1.Name = "B1"
  5485.  
  5486.     local v = Instance.new("BodyVelocity", d1)
  5487.  
  5488.     v.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5489.  
  5490.     v.velocity = char.HumanoidRootPart.CFrame.lookVector * 80
  5491.  
  5492.     local d2 = Instance.new("Part", char)
  5493.  
  5494.     d2.BrickColor = BrickColor.new("Lime green")
  5495.  
  5496.     d2.Shape = "Ball"
  5497.  
  5498.     d2.Size = Vector3.new(8.12, 8.12, 8.12)
  5499.  
  5500.     d2.CanCollide = false
  5501.  
  5502.     d2.Position = d1.CFrame.p
  5503.  
  5504.     d2.TopSurface = "Smooth"
  5505.  
  5506.     d2.BottomSurface = "Smooth"
  5507.  
  5508.     d2.Material = "Neon"
  5509.  
  5510.     d2.Name = "B2"
  5511.  
  5512.     d2.Transparency = 0.8
  5513.  
  5514.     game.Debris:AddItem(d1, 5)
  5515.  
  5516.     game.Debris:AddItem(d2, 5)
  5517.  
  5518.     local w = Instance.new("Weld", d1)
  5519.  
  5520.     w.Part0 = d1
  5521.  
  5522.     w.Part1 = d2
  5523.  
  5524.     r2d = true
  5525.  
  5526.     f2l.Text = "[X] Detonate"
  5527.  
  5528.     wait()
  5529.  
  5530.     d1.CFrame = p18.CFrame
  5531.  
  5532.     wait(0.5)
  5533.  
  5534.     current = true
  5535.  
  5536.     wait(4.4)
  5537.  
  5538.     r2d = false
  5539.  
  5540.     f2l.Text = "[X] Cleanse"
  5541.  
  5542.   end
  5543.  
  5544. end
  5545.  
  5546. function ma()
  5547.  
  5548.   local f = Instance.new("Part", game.Workspace)
  5549.  
  5550.   game.Debris:AddItem(f, 1.1)
  5551.  
  5552.   f.TopSurface = "Smooth"
  5553.  
  5554.   f.BottomSurface = "Smooth"
  5555.  
  5556.   f.BrickColor = BrickColor.new("Lime green")
  5557.  
  5558.   f.Size = Vector3.new(2, 2.4, 2)
  5559.  
  5560.   f.CanCollide = false
  5561.  
  5562.   f.Anchored = true
  5563.  
  5564.   local fm = Instance.new("SpecialMesh", f)
  5565.  
  5566.   fm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  5567.  
  5568.   fm.Scale = Vector3.new(6, 1, 6)
  5569.  
  5570.   f.CFrame = CFrame.new(char.B1.CFrame.X, char.B1.CFrame.Y + -3, char.B1.CFrame.Z)
  5571.  
  5572.   for i = 0, 10 do
  5573.  
  5574.     wait()
  5575.  
  5576.     f.Transparency = f.Transparency + 0.1
  5577.  
  5578.     fm.Scale = fm.Scale:Lerp(Vector3.new(10, 1, 10), 0.2)
  5579.  
  5580.   end
  5581.  
  5582. end
  5583.  
  5584. game:GetService("RunService").RenderStepped:connect(function()
  5585.  
  5586.   if r2d == true and mc.Value > 0.9 then
  5587.  
  5588.     mc.Value = mc.Value - 0.15
  5589.  
  5590.   end
  5591.  
  5592.   if mc.Value < 1.1 and r2d == true then
  5593.  
  5594.     mc.Value = 2
  5595.  
  5596.     ma()
  5597.  
  5598.   end
  5599.  
  5600. end)
  5601.  
  5602. game:GetService("RunService").RenderStepped:connect(function()
  5603.  
  5604.   if r == true then
  5605.  
  5606.     r = false
  5607.  
  5608.     do
  5609.  
  5610.       local l = Instance.new("Part", game.Workspace)
  5611.  
  5612.       l.BrickColor = BrickColor.new("Forest green")
  5613.  
  5614.       l.Size = Vector3.new(1, 1, 1)
  5615.  
  5616.       l.Shape = "Ball"
  5617.  
  5618.       l.TopSurface = "Smooth"
  5619.  
  5620.       l.BottomSurface = "Smooth"
  5621.  
  5622.       l.Material = "Neon"
  5623.  
  5624.       l.CanCollide = false
  5625.  
  5626.       l.Anchored = true
  5627.  
  5628.       l.Transparency = 0
  5629.  
  5630.       l.CFrame = rb
  5631.  
  5632.       local dmg = true
  5633.  
  5634.       local function getsnearme(studs)
  5635.  
  5636.         local list = game.Workspace:GetChildren()
  5637.  
  5638.         local targs = {}
  5639.  
  5640.         for i = 1, #list do
  5641.  
  5642.           local target = list[i]
  5643.  
  5644.           if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - l.Position).magnitude and target ~= nil then
  5645.  
  5646.             table.insert(targs, target)
  5647.  
  5648.           end
  5649.  
  5650.         end
  5651.  
  5652.         return targs
  5653.  
  5654.       end
  5655.  
  5656.       local f = getsnearme(20)
  5657.  
  5658.       for i, v in pairs(f) do
  5659.  
  5660.         wait(0.1)
  5661.  
  5662.         if v:FindFirstChild("Attack") then
  5663.  
  5664.           if v:FindFirstChild("Blocking").Value == true then
  5665.  
  5666.             v.BlockingLabel.Value = true
  5667.  
  5668.           else
  5669.  
  5670.             if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  5671.  
  5672.               v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  5673.  
  5674.               v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  5675.  
  5676.             end
  5677.  
  5678.             local dtd = math.floor(math.random(12, 14) * atk.Value / v:FindFirstChild("Defense").Value)
  5679.  
  5680.             if v:FindFirstChild("Team").Value ~= team.Value then
  5681.  
  5682.               v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5683.  
  5684.             end
  5685.  
  5686.             dfm = 5
  5687.  
  5688.             df = nil
  5689.  
  5690.             wait()
  5691.  
  5692.             if v:FindFirstChild("Team").Value ~= team.Value then
  5693.  
  5694.               dfm = dtd
  5695.  
  5696.               df = v:FindFirstChild("Head")
  5697.  
  5698.             end
  5699.  
  5700.           end
  5701.  
  5702.         else
  5703.  
  5704.           local dtd = math.floor(math.random(12, 14) * atk.Value)
  5705.  
  5706.           if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  5707.  
  5708.             v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5709.  
  5710.           end
  5711.  
  5712.           dfm = 5
  5713.  
  5714.           df = nil
  5715.  
  5716.           wait()
  5717.  
  5718.           if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  5719.  
  5720.             dfm = dtd
  5721.  
  5722.             df = v:FindFirstChild("Head")
  5723.  
  5724.           end
  5725.  
  5726.         end
  5727.  
  5728.       end
  5729.  
  5730.       game.Debris:AddItem(l, 2)
  5731.  
  5732.       sz = Vector3.new(120, 120, 120)
  5733.  
  5734.       pl = l
  5735.  
  5736.       for i = 0, 20 do
  5737.  
  5738.         wait()
  5739.  
  5740.         l.Transparency = l.Transparency + 0.05
  5741.  
  5742.       end
  5743.  
  5744.     end
  5745.  
  5746.   end
  5747.  
  5748. end)
  5749.  
  5750. game:GetService("RunService").RenderStepped:connect(function()
  5751.  
  5752.   if pl ~= nil and pl.Size ~= Vector3.new(40, 40, 40) then
  5753.  
  5754.     pl.Size = pl.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  5755.  
  5756.     pl.CFrame = rb
  5757.  
  5758.   end
  5759.  
  5760. end)
  5761.  
  5762. function makepart(transparency, collide, color, size, cf, material, shape, debris, anchored)
  5763.  
  5764.   local p = Instance.new("Part", game.Workspace)
  5765.  
  5766.   if transparency ~= nil then
  5767.  
  5768.     p.Transparency = transparency
  5769.  
  5770.   end
  5771.  
  5772.   p.Anchored = true
  5773.  
  5774.   if collide ~= nil then
  5775.  
  5776.     p.CanCollide = collide
  5777.  
  5778.     if color ~= nil then
  5779.  
  5780.       p.BrickColor = BrickColor.new(color)
  5781.  
  5782.     end
  5783.  
  5784.     if size ~= nil then
  5785.  
  5786.       p.Size = size
  5787.  
  5788.     end
  5789.  
  5790.     if cf ~= nil then
  5791.  
  5792.       p.CFrame = cf
  5793.  
  5794.     end
  5795.  
  5796.     if material ~= nil then
  5797.  
  5798.       p.Material = material
  5799.  
  5800.     end
  5801.  
  5802.     if shape ~= nil then
  5803.  
  5804.       p.Shape = shape
  5805.  
  5806.     end
  5807.  
  5808.     if debris ~= nil then
  5809.  
  5810.       game.Debris:AddItem(p, debris)
  5811.  
  5812.     end
  5813.  
  5814.     p.TopSurface = "SmoothNoOutlines"
  5815.  
  5816.     p.BottomSurface = "SmoothNoOutlines"
  5817.  
  5818.     p.LeftSurface = "SmoothNoOutlines"
  5819.  
  5820.     p.RightSurface = "SmoothNoOutlines"
  5821.  
  5822.     p.FrontSurface = "SmoothNoOutlines"
  5823.  
  5824.     p.BackSurface = "SmoothNoOutlines"
  5825.  
  5826.     return p
  5827.  
  5828.   end
  5829.  
  5830. end
  5831.  
  5832. function meshsomething(part, meshid, textureid, scale, mt)
  5833.  
  5834.   local msh
  5835.  
  5836.   if mt ~= nil then
  5837.  
  5838.     msh = Instance.new(mt, part)
  5839.  
  5840.   else
  5841.  
  5842.     msh = Instance.new("SpecialMesh", part)
  5843.  
  5844.   end
  5845.  
  5846.   if meshid ~= nil then
  5847.  
  5848.     msh.MeshId = meshid
  5849.  
  5850.   end
  5851.  
  5852.   if textureid ~= nil then
  5853.  
  5854.     msh.TextureId = textureid
  5855.  
  5856.   end
  5857.  
  5858.   if scale ~= nil then
  5859.  
  5860.     msh.Scale = scale
  5861.  
  5862.   end
  5863.  
  5864.   return msh
  5865.  
  5866. end
  5867.  
  5868. local spk, spkcf, spkm
  5869.  
  5870. local cf = Instance.new("CFrameValue", char)
  5871.  
  5872. game:GetService("RunService").RenderStepped:connect(function()
  5873.  
  5874.   if spk ~= nil and spkcf ~= nil and spkm ~= nil then
  5875.  
  5876.     spk.Size = spk.Size:lerp(Vector3.new(8.02, 15, 9.39), 0.05)
  5877.  
  5878.     spk.CFrame = cf
  5879.  
  5880.     spkm.Scale = spkm.Scale:lerp(Vector3.new(10, 10, 10), 0.05)
  5881.  
  5882.   end
  5883.  
  5884. end)
  5885.  
  5886. function cskl()
  5887.  
  5888.   if current == true and opend == true and stun.Value == false and energy > 34 and S3 == true and healingmode == false then
  5889.  
  5890.     energy = energy - 26
  5891.  
  5892.     S3T = 0
  5893.  
  5894.     do
  5895.  
  5896.       local dmg = true
  5897.  
  5898.       current = false
  5899.  
  5900.       skl = true
  5901.  
  5902.       char.Humanoid.WalkSpeed = 0
  5903.  
  5904.       TARG1 = SK3[6]
  5905.  
  5906.       TARG2 = SK3[5]
  5907.  
  5908.       TARG3 = SK3[4]
  5909.  
  5910.       TARG4 = SK3[3]
  5911.  
  5912.       TARG5 = SK3[2]
  5913.  
  5914.       TARG6 = SK3[1]
  5915.  
  5916.       wait(0.05)
  5917.  
  5918.       TARG1 = SK3[6]
  5919.  
  5920.       TARG2 = SK3[5]
  5921.  
  5922.       TARG3 = SK3[4]
  5923.  
  5924.       TARG4 = SK3[3]
  5925.  
  5926.       TARG5 = SK3[2]
  5927.  
  5928.       TARG6 = SK3[1]
  5929.  
  5930.       wait(0.05)
  5931.  
  5932.       TARG1 = SK3[6]
  5933.  
  5934.       TARG2 = SK3[5]
  5935.  
  5936.       TARG3 = SK3[4]
  5937.  
  5938.       TARG4 = SK3[3]
  5939.  
  5940.       TARG5 = SK3[2]
  5941.  
  5942.       TARG6 = SK3[1]
  5943.  
  5944.       wait(0.05)
  5945.  
  5946.       TARG1 = SK3[6]
  5947.  
  5948.       TARG2 = SK3[5]
  5949.  
  5950.       TARG3 = SK3[4]
  5951.  
  5952.       TARG4 = SK3[3]
  5953.  
  5954.       TARG5 = SK3[2]
  5955.  
  5956.       TARG6 = SK3[1]
  5957.  
  5958.       wait(0.05)
  5959.  
  5960.       local p1 = makepart(0, false, "Lime green", Vector3.new(2, 2.4, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.7, -8), "Plastic", nil, 4, true)
  5961.  
  5962.       local m1 = meshsomething(p1, "http://www.roblox.com/asset/?id=20329976", nil, Vector3.new(8, 1, 8))
  5963.  
  5964.       local p2 = makepart(0, false, "Lime green", Vector3.new(10.81, 1.2, 10.4), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5), "Neon", nil, 4, true)
  5965.  
  5966.       local m2 = meshsomething(p2, nil, nil, Vector3.new(1, 1, 1), "CylinderMesh")
  5967.  
  5968.       local p3 = makepart(0, false, "Lime green", Vector3.new(8.02, 0.2, 9.39), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5), "Neon", nil, 4, true)
  5969.  
  5970.       local m3 = meshsomething(p3, "http://www.roblox.com/asset/?id=1323306", nil, Vector3.new(10, 0, 10))
  5971.  
  5972.       spkm = m3
  5973.  
  5974.       spkcf = p3.CFrame
  5975.  
  5976.       spk = p3
  5977.  
  5978.       cf = char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -7.5)
  5979.  
  5980.       local function getsnearme(studs)
  5981.  
  5982.         local list = game.Workspace:GetChildren()
  5983.  
  5984.         local targs = {}
  5985.  
  5986.         for i = 1, #list do
  5987.  
  5988.           local target = list[i]
  5989.  
  5990.           if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - p1.Position).magnitude and target ~= nil then
  5991.  
  5992.             table.insert(targs, target)
  5993.  
  5994.           end
  5995.  
  5996.         end
  5997.  
  5998.         return targs
  5999.  
  6000.       end
  6001.  
  6002.       local f = getsnearme(7)
  6003.  
  6004.       for i, v in pairs(f) do
  6005.  
  6006.         wait(0.1)
  6007.  
  6008.         if v:FindFirstChild("Attack") then
  6009.  
  6010.           if v:FindFirstChild("Blocking").Value == true then
  6011.  
  6012.             v.BlockingLabel.Value = true
  6013.  
  6014.           else
  6015.  
  6016.             if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  6017.  
  6018.               v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  6019.  
  6020.               v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.2
  6021.  
  6022.             end
  6023.  
  6024.             local dtd = math.floor(math.random(15, 19) * atk.Value / v:FindFirstChild("Defense").Value)
  6025.  
  6026.             if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  6027.  
  6028.               v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  6029.  
  6030.             end
  6031.  
  6032.             dfm = 5
  6033.  
  6034.             df = nil
  6035.  
  6036.             wait()
  6037.  
  6038.             if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  6039.  
  6040.               dfm = dtd
  6041.  
  6042.               df = v:FindFirstChild("Head")
  6043.  
  6044.             end
  6045.  
  6046.           end
  6047.  
  6048.         else
  6049.  
  6050.           local dtd = math.floor(math.random(15, 17) * atk.Value)
  6051.  
  6052.           if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  6053.  
  6054.             v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  6055.  
  6056.           end
  6057.  
  6058.           dfm = 5
  6059.  
  6060.           df = nil
  6061.  
  6062.           wait()
  6063.  
  6064.           if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  6065.  
  6066.             dfm = dtd
  6067.  
  6068.             df = v:FindFirstChild("Head")
  6069.  
  6070.           end
  6071.  
  6072.         end
  6073.  
  6074.       end
  6075.  
  6076.       wait(0.2)
  6077.  
  6078.       current = true
  6079.  
  6080.       skl = false
  6081.  
  6082.       for i = 0, 20 do
  6083.  
  6084.         wait()
  6085.  
  6086.         p1.Transparency = p1.Transparency + 0.05
  6087.  
  6088.         p2.Transparency = p2.Transparency + 0.05
  6089.  
  6090.       end
  6091.  
  6092.       wait(0.1)
  6093.  
  6094.       for i = 0, 10 do
  6095.  
  6096.         wait()
  6097.  
  6098.         p3.Transparency = p3.Transparency + 0.1
  6099.  
  6100.       end
  6101.  
  6102.       wait(0.5)
  6103.  
  6104.       dmg = false
  6105.  
  6106.     end
  6107.  
  6108.   end
  6109.  
  6110. end
  6111.  
  6112. local ttl, cfr, ttl2, cfr2
  6113.  
  6114. game:GetService("RunService").RenderStepped:connect(function()
  6115.  
  6116.   if ttl ~= nil then
  6117.  
  6118.     ttl.CFrame = ttl.CFrame:lerp(cfr, 0.2)
  6119.  
  6120.   end
  6121.  
  6122. end)
  6123.  
  6124. game:GetService("RunService").RenderStepped:connect(function()
  6125.  
  6126.   if ttl2 ~= nil then
  6127.  
  6128.     ttl2.CFrame = ttl2.CFrame:lerp(cfr2, 0.005)
  6129.  
  6130.   end
  6131.  
  6132. end)
  6133.  
  6134. function vskl()
  6135.  
  6136.   if current == true and opend == true and stun.Value == false and energy > 49 and S4 == true and healingmode == false then
  6137.  
  6138.     current = false
  6139.  
  6140.     skl = true
  6141.  
  6142.     wait(0.05)
  6143.  
  6144.     do
  6145.  
  6146.       local dmg
  6147.  
  6148.       S4T = 0
  6149.  
  6150.       energy = energy - 59
  6151.  
  6152.       wait()
  6153.  
  6154.       char.Humanoid.WalkSpeed = 0
  6155.  
  6156.       TARG1 = SK4[6]
  6157.  
  6158.       TARG2 = SK4[5]
  6159.  
  6160.       TARG3 = SK4[4]
  6161.  
  6162.       TARG4 = SK4[3]
  6163.  
  6164.       TARG5 = SK4[2]
  6165.  
  6166.       TARG6 = SK4[1]
  6167.  
  6168.       wait(0.05)
  6169.  
  6170.       TARG1 = SK4[6]
  6171.  
  6172.       TARG2 = SK4[5]
  6173.  
  6174.       TARG3 = SK4[4]
  6175.  
  6176.       TARG4 = SK4[3]
  6177.  
  6178.       TARG5 = SK4[2]
  6179.  
  6180.       TARG6 = SK4[1]
  6181.  
  6182.       wait(0.05)
  6183.  
  6184.       TARG1 = SK4[6]
  6185.  
  6186.       TARG2 = SK4[5]
  6187.  
  6188.       TARG3 = SK4[4]
  6189.  
  6190.       TARG4 = SK4[3]
  6191.  
  6192.       TARG5 = SK4[2]
  6193.  
  6194.       TARG6 = SK4[1]
  6195.  
  6196.       wait(0.05)
  6197.  
  6198.       TARG1 = SK4[6]
  6199.  
  6200.       TARG2 = SK4[5]
  6201.  
  6202.       TARG3 = SK4[4]
  6203.  
  6204.       TARG4 = SK4[3]
  6205.  
  6206.       TARG5 = SK4[2]
  6207.  
  6208.       TARG6 = SK4[1]
  6209.  
  6210.       local p2 = makepart(0, false, "Lime green", Vector3.new(16.48, 0.2, 2.85), char.HumanoidRootPart.CFrame * CFrame.new(0, -3, -3), "Neon", nil, 4, true)
  6211.  
  6212.       local p3 = makepart(0, false, "Lime green", Vector3.new(2, 2.4, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, 0, -3), "Neon", nil, 4, true)
  6213.  
  6214.       local m3 = meshsomething(p3, "http://www.roblox.com/asset/?id=20329976", nil, Vector3.new(10, 10, 2))
  6215.  
  6216.       dmg = true
  6217.  
  6218.       local p1 = makepart(0, false, "Lime green", Vector3.new(15.68, 11.17, 2), char.HumanoidRootPart.CFrame * CFrame.new(0, -15, -3), "Neon", nil, 3, false)
  6219.  
  6220.       ttl = p1
  6221.  
  6222.       cfr = p1.CFrame * CFrame.new(0, 18.5, 0)
  6223.  
  6224.       p1.Parent = game.Workspace
  6225.  
  6226.       p1.Transparency = 0.5
  6227.  
  6228.       dmg = true
  6229.  
  6230.       p1.Touched:connect(function(hit)
  6231.  
  6232.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name and dmg == true then
  6233.  
  6234.           if hit.Parent:FindFirstChild("Attack") then
  6235.  
  6236.             if hit.Parent:FindFirstChild("Blocking").Value == true then
  6237.  
  6238.               if v:FindFirstChild("Team") and hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  6239.  
  6240.                 hit.Parent.BlockingLabel.Value = true
  6241.  
  6242.               end
  6243.  
  6244.             elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6245.  
  6246.               hit.Parent.Stunned.Value = true
  6247.  
  6248.               local dtd = math.floor(math.random(15, 24) * atk.Value * hit.Parent.Defense.Value)
  6249.  
  6250.               hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6251.  
  6252.               p1:Destroy()
  6253.  
  6254.               DGU(hit.Parent.Head, dtd)
  6255.  
  6256.             end
  6257.  
  6258.           else--if hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6259.  
  6260.             local dtd = math.floor(math.random(15, 24) * atk.Value)
  6261.  
  6262.             hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6263.  
  6264.             p1:Destroy()
  6265.  
  6266.             DGU(hit.Parent.Head, dtd)
  6267.  
  6268.           end
  6269.  
  6270.         end
  6271.  
  6272.       end)
  6273.  
  6274.       wait(0.4)
  6275.  
  6276.       current = true
  6277.  
  6278.       skl = false
  6279.  
  6280.       ttl = nil
  6281.  
  6282.       ttl2 = p1
  6283.  
  6284.       cfr2 = p1.CFrame * CFrame.new(0, 0, -400)
  6285.  
  6286.       dmg = true
  6287.  
  6288.       wait(0.1)
  6289.  
  6290.       dmg = true
  6291.  
  6292.       p1.Touched:connect(function(hit)
  6293.  
  6294.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name and dmg == true then
  6295.  
  6296.           if hit.Parent:FindFirstChild("Attack") then
  6297.  
  6298.             if hit.Parent:FindFirstChild("Blocking").Value == true then
  6299.  
  6300.               if v:FindFirstChild("Team") and hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  6301.  
  6302.                 hit.Parent.BlockingLabel.Value = true
  6303.  
  6304.               end
  6305.  
  6306.             elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6307.  
  6308.               hit.Parent.Stunned.Value = true
  6309.  
  6310.               local dtd = math.floor(math.random(15, 24) * atk.Value / hit.Parent.Defense.Value)
  6311.  
  6312.               hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6313.  
  6314.               p1:Destroy()
  6315.  
  6316.               DGU(hit.Parent.Head, dtd)
  6317.  
  6318.             end
  6319.  
  6320.           else--if hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  6321.  
  6322.             local dtd = math.floor(math.random(15, 24) * atk.Value)
  6323.  
  6324.             hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - dtd
  6325.  
  6326.             p1:Destroy()
  6327.  
  6328.             DGU(hit.Parent.Head, dtd)
  6329.  
  6330.           end
  6331.  
  6332.         end
  6333.  
  6334.       end)
  6335.  
  6336.       for i = 0, 20 do
  6337.  
  6338.         wait()
  6339.  
  6340.         p2.Transparency = p2.Transparency + 0.05
  6341.  
  6342.         p3.Transparency = p3.Transparency + 0.05
  6343.  
  6344.       end
  6345.  
  6346.     end
  6347.  
  6348.   end
  6349.  
  6350. end
  6351.  
  6352. game:GetService("RunService").RenderStepped:connect(function() --game.Lighting.ChatRdy.Changed:connect(function()
  6353.  
  6354.   --if game.Lighting.ChatRdy.Value == true then
  6355.  
  6356.     if energy < 100 then
  6357.  
  6358.       energy = energy + 5
  6359.  
  6360.     end
  6361.  
  6362.     if S1T < 14 then
  6363.  
  6364.       S1T = S1T + 3
  6365.  
  6366.       S1 = false
  6367.  
  6368.     end
  6369.  
  6370.     if 14 > S2T then
  6371.  
  6372.       S2T = S2T + 2.01
  6373.  
  6374.       S2 = false
  6375.  
  6376.     end
  6377.  
  6378.     if 14 > S3T then
  6379.  
  6380.       S3T = S3T + 1.5
  6381.  
  6382.       S3 = false
  6383.  
  6384.     end
  6385.  
  6386.     if S4T < 29 then
  6387.  
  6388.       S4T = S4T + 1
  6389.  
  6390.     end
  6391.  
  6392.   --end
  6393.  
  6394. end)
  6395.  
  6396. local UserInputService = game:GetService("UserInputService")
  6397.  
  6398. UserInputService.InputBegan:connect(function(i, g)
  6399.  
  6400.   if i.UserInputType == Enum.UserInputType.Gamepad1 then
  6401.  
  6402.     local keyPressed = i.KeyCode
  6403.  
  6404.     if keyPressed == Enum.KeyCode.DPadLeft then
  6405.  
  6406.       zskl()
  6407.  
  6408.     elseif keyPressed == Enum.KeyCode.DPadUp then
  6409.  
  6410.       xskl()
  6411.  
  6412.     elseif keyPressed == Enum.KeyCode.DPadRight then
  6413.  
  6414.       cskl()
  6415.  
  6416.     elseif keyPressed == Enum.KeyCode.DPadDown then
  6417.  
  6418.       vskl()
  6419.  
  6420.     elseif keyPressed == Enum.KeyCode.ButtonL1 then
  6421.  
  6422.       eskl()
  6423.  
  6424.     end
  6425.  
  6426.   end
  6427.  
  6428.   if i.UserInputType == Enum.UserInputType.Keyboard then
  6429.  
  6430.     local keyPressed = i.KeyCode
  6431.  
  6432.     if keyPressed == Enum.KeyCode.Z then
  6433.  
  6434.       zskl()
  6435.  
  6436.     elseif keyPressed == Enum.KeyCode.X then
  6437.  
  6438.       xskl()
  6439.  
  6440.     elseif keyPressed == Enum.KeyCode.C then
  6441.  
  6442.       cskl()
  6443.  
  6444.     elseif keyPressed == Enum.KeyCode.V then
  6445.  
  6446.       vskl()
  6447.  
  6448.     elseif keyPressed == Enum.KeyCode.E then
  6449.  
  6450.       eskl()
  6451.  
  6452.     end
  6453.  
  6454.   end
  6455.  
  6456. end)
  6457.  
  6458. local Speed = 0.2
  6459.  
  6460. local lspeed = 0.08
  6461.  
  6462. game:GetService("RunService").RenderStepped:connect(function()
  6463.  
  6464.   if Vector3.new(char.Torso.Velocity.X, 0, char.Torso.Velocity.Z).magnitude > 2 then
  6465.  
  6466.     IdleAndWalk = true
  6467.  
  6468.   else
  6469.  
  6470.     IdleAndWalk = false
  6471.  
  6472.   end
  6473.  
  6474.   if TARG4 ~= nil then
  6475.  
  6476.     rl.C0 = rl.C0:lerp(TARG4, lspeed)
  6477.  
  6478.   end
  6479.  
  6480.   if TARG5 ~= nil then
  6481.  
  6482.     ll.C0 = ll.C0:lerp(TARG5, lspeed)
  6483.  
  6484.   end
  6485.  
  6486.   if TARG3 ~= nil then
  6487.  
  6488.     nc.C0 = nc.C0:lerp(TARG3, lspeed)
  6489.  
  6490.   end
  6491.  
  6492.   if TARG1 ~= nil then
  6493.  
  6494.     w3.C0 = w3.C0:lerp(TARG1, Speed)
  6495.  
  6496.   end
  6497.  
  6498.   if TARG2 ~= nil then
  6499.  
  6500.     w4.C0 = w4.C0:lerp(TARG2, Speed)
  6501.  
  6502.   end
  6503.  
  6504.   if TARG6 ~= nil then
  6505.  
  6506.     ts.C0 = ts.C0:lerp(TARG6, Speed)
  6507.  
  6508.   end
  6509.  
  6510.   if STARG ~= nil then
  6511.  
  6512.     SWELD.C0 = SWELD.C0:lerp(STARG, Speed)
  6513.  
  6514.   end
  6515.  
  6516.   if TARG7 ~= nil and obj ~= nil then
  6517.  
  6518.     obj.Scale = obj.Scale:lerp(TARG7, 0.05)
  6519.  
  6520.   end
  6521.  
  6522.   if TARG8 ~= nil and obj2 ~= nil then
  6523.  
  6524.     obj2.Size = obj2.Size:lerp(TARG8, 0.4)
  6525.  
  6526.     obj2.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0)
  6527.  
  6528.   end
  6529.  
  6530.   if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then
  6531.  
  6532.     obj3.Size = obj3.Size:lerp(TARG10, 0.05)
  6533.  
  6534.     obj3.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0) * TARG11
  6535.  
  6536.   end
  6537.  
  6538.   if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then
  6539.  
  6540.     obj2.Transparency = obj2.Transparency + 0.05
  6541.  
  6542.     obj3.Transparency = obj3.Transparency + 0.05
  6543.  
  6544.     wait(0.1)
  6545.  
  6546.   end
  6547.  
  6548.   if char.Humanoid.Jump == true then
  6549.  
  6550.     gd.Value = true
  6551.  
  6552.   else
  6553.  
  6554.     gd.Value = false
  6555.  
  6556.   end
  6557.  
  6558.   if not (energy < 100) or current == true then
  6559.  
  6560.   end
  6561.  
  6562.   for i = 1, #parts do
  6563.  
  6564.     local Part = parts[i]
  6565.  
  6566.     Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7), 0.05)
  6567.  
  6568.     for x = 1, #poses do
  6569.  
  6570.       Part.CFrame = poses[i]
  6571.  
  6572.     end
  6573.  
  6574.   end
  6575.  
  6576.   if blt.Value < 99 and bl.Value == false and stun.Value == false then
  6577.  
  6578.     blt.Value = blt.Value + 0.03
  6579.  
  6580.   end
  6581.  
  6582.   if bl.Value == true and blt.Value < 5 then
  6583.  
  6584.     bl.Value = false
  6585.  
  6586.     current = true
  6587.  
  6588.     skl = false
  6589.  
  6590.   end
  6591.  
  6592.   if posd.Value == true and 0 < pt.Value then
  6593.  
  6594.     pt.Value = pt.Value - 0.02
  6595.  
  6596.     char.Humanoid.Health = char.Humanoid.Health - 0.11
  6597.  
  6598.   end
  6599.  
  6600.   if 1 > pt.Value then
  6601.  
  6602.     posd.Value = false
  6603.  
  6604.   end
  6605.  
  6606.   if bl.Value == true then
  6607.  
  6608.     blt.Value = blt.Value - 0.5
  6609.  
  6610.   end
  6611.  
  6612.   if 0 < atkt.Value then
  6613.  
  6614.     atkt.Value = atkt.Value - 0.02
  6615.  
  6616.   else
  6617.  
  6618.     atk.Value = 1
  6619.  
  6620.   end
  6621.  
  6622.   if 0 < deft.Value then
  6623.  
  6624.     deft.Value = deft.Value - 0.02
  6625.  
  6626.   else
  6627.  
  6628.     def.Value = 1.1
  6629.  
  6630.   end
  6631.  
  6632.   if 0 < spdt.Value then
  6633.  
  6634.     spdt.Value = spdt.Value - 0.02
  6635.  
  6636.   else
  6637.  
  6638.     wait()
  6639.  
  6640.     if 1 > spdt.Value then
  6641.  
  6642.       spd.Value = 1
  6643.  
  6644.     end
  6645.  
  6646.   end
  6647.  
  6648.   local DV2 = S1T / S1TF
  6649.  
  6650.   local initX6 = f1.Size.X.Scale
  6651.  
  6652.   f1f:TweenSize(UDim2.new(initX6 * DV2 * 1.665, 0, 1, 0), "In", "Linear", 1)
  6653.  
  6654.   if S1T < 14 then
  6655.  
  6656.     S1 = false
  6657.  
  6658.   else
  6659.  
  6660.     S1 = true
  6661.  
  6662.   end
  6663.  
  6664.   if S1T == 14 then
  6665.  
  6666.     S1 = true
  6667.  
  6668.   end
  6669.  
  6670.   local DV2 = S2T / S2TF
  6671.  
  6672.   local initX6 = f2.Size.X.Scale
  6673.  
  6674.   f2f:TweenSize(UDim2.new(initX6 * DV2 * 3.566, 0, 1, 0), "In", "Linear", 1)
  6675.  
  6676.   if 14 > S2T then
  6677.  
  6678.     S2 = false
  6679.  
  6680.   else
  6681.  
  6682.     S2 = true
  6683.  
  6684.   end
  6685.  
  6686.   if S2T == 15 then
  6687.  
  6688.     S2 = true
  6689.  
  6690.   end
  6691.  
  6692.   local DV2 = S3T / S3TF
  6693.  
  6694.   local initX6 = f3.Size.X.Scale
  6695.  
  6696.   f3f:TweenSize(UDim2.new(initX6 * DV2 * 2.855, 0, 1, 0), "In", "Linear", 1)
  6697.  
  6698.   if 14 > S3T then
  6699.  
  6700.     S3 = false
  6701.  
  6702.   else
  6703.  
  6704.     S3 = true
  6705.  
  6706.   end
  6707.  
  6708.   if S3T == 15 then
  6709.  
  6710.     S3 = true
  6711.  
  6712.   end
  6713.  
  6714.   local DV2 = S4T / S4TF
  6715.  
  6716.   local initX6 = f4.Size.X.Scale
  6717.  
  6718.   f4f:TweenSize(UDim2.new(initX6 * DV2 * 3.45, 0, 1, 0), "In", "Linear", 1)
  6719.  
  6720.   if S4T < 29 then
  6721.  
  6722.     S4 = false
  6723.  
  6724.   else
  6725.  
  6726.     S4 = true
  6727.  
  6728.   end
  6729.  
  6730.   if S4T == 30 then
  6731.  
  6732.     S4 = true
  6733.  
  6734.   end
  6735.  
  6736. end)
  6737.  
  6738. satk = atk.Value
  6739.  
  6740. sdef = def.Value
  6741.  
  6742. sspd = spd.Value
  6743.  
  6744. atk.Changed:connect(function()
  6745.  
  6746.   if satk > atk.Value then
  6747.  
  6748.     atkt.Value = atkt.Value + 4
  6749.  
  6750.     makeui(Color3.new(255, 0, 0), "-Damage")
  6751.  
  6752.     satk = atk.Value
  6753.  
  6754.   else
  6755.  
  6756.     atkt.Value = atkt.Value + 4
  6757.  
  6758.     makeui(Color3.new(255, 0, 0), "+Damage")
  6759.  
  6760.     satk = atk.Value
  6761.  
  6762.   end
  6763.  
  6764. end)
  6765.  
  6766. posd.Changed:connect(function()
  6767.  
  6768.   if posd.Value == false then
  6769.  
  6770.     makeui(Color3.new(255, 0, 0), "-Poison")
  6771.  
  6772.   else
  6773.  
  6774.     makeui(Color3.new(255, 0, 0), "+Poison")
  6775.  
  6776.   end
  6777.  
  6778. end)
  6779.  
  6780. def.Changed:connect(function()
  6781.  
  6782.   if sdef > def.Value then
  6783.  
  6784.     deft.Value = deft.Value + 4
  6785.  
  6786.     makeui(Color3.new(0, 0, 255), "-Defense")
  6787.  
  6788.     sdef = def.Value
  6789.  
  6790.   else
  6791.  
  6792.     deft.Value = deft.Value + 4
  6793.  
  6794.     makeui(Color3.new(0, 0, 255), "+Defense")
  6795.  
  6796.     sdef = def.Value
  6797.  
  6798.   end
  6799.  
  6800. end)
  6801.  
  6802. spd.Changed:connect(function()
  6803.  
  6804.   if sspd > spd.Value then
  6805.  
  6806.     spdt.Value = spdt.Value + 4
  6807.  
  6808.     makeui(Color3.new(0, 255, 0), "-Speed")
  6809.  
  6810.     sspd = spd.Value
  6811.  
  6812.   else
  6813.  
  6814.     spdt.Value = spdt.Value + 4
  6815.  
  6816.     makeui(Color3.new(0, 255, 0), "+Speed")
  6817.  
  6818.     sspd = spd.Value
  6819.  
  6820.   end
  6821.  
  6822. end)
  6823.  
  6824. bll.Changed:connect(function()
  6825.  
  6826.   if bll.Value == true then
  6827.  
  6828.     local c = Instance.new("Part", game.Workspace)
  6829.  
  6830.     c.Anchored = true
  6831.  
  6832.     c.CanCollide = false
  6833.  
  6834.     c.BrickColor = BrickColor.new("Medium stone grey")
  6835.  
  6836.     c.Shape = "Ball"
  6837.  
  6838.     c.Size = Vector3.new(1, 1, 1)
  6839.  
  6840.     c.CFrame = char.Torso.CFrame
  6841.  
  6842.     c.TopSurface = "Smooth"
  6843.  
  6844.     c.BottomSurface = "Smooth"
  6845.  
  6846.     c.Transparency = 0.1
  6847.  
  6848.     local v = Instance.new("Part", game.Workspace)
  6849.  
  6850.     v.Anchored = true
  6851.  
  6852.     v.CanCollide = false
  6853.  
  6854.     v.BrickColor = BrickColor.new("Medium stone grey")
  6855.  
  6856.     v.Size = Vector3.new(1, 1, 1)
  6857.  
  6858.     v.CFrame = char.Torso.CFrame
  6859.  
  6860.     v.TopSurface = "Smooth"
  6861.  
  6862.     v.BottomSurface = "Smooth"
  6863.  
  6864.     v.Transparency = 0.1
  6865.  
  6866.     obj2 = c
  6867.  
  6868.     TARG8 = Vector3.new(30, 30, 30)
  6869.  
  6870.     obj3 = v
  6871.  
  6872.     TARG10 = Vector3.new(15, 21, 15)
  6873.  
  6874.     TARG11 = CFrame.new(0, 0, 0)
  6875.  
  6876.     makeui(BrickColor.new("Bright bluish green").Color, "Blocked!")
  6877.  
  6878.     bll.Value = false
  6879.  
  6880.   end
  6881.  
  6882. end)
  6883.  
  6884. stun.Changed:connect(function()
  6885.  
  6886.   if stun.Value == true then
  6887.  
  6888.     makeui(Color3.new(255, 255, 0), "+Stunned")
  6889.  
  6890.     wait(1)
  6891.  
  6892.     if opend == true then
  6893.  
  6894.       stun.Value = false
  6895.  
  6896.     end
  6897.  
  6898.   end
  6899.  
  6900.   if stun.Value == false then
  6901.  
  6902.     makeui(Color3.new(255, 255, 0), "-Stunned")
  6903.  
  6904.   end
  6905.  
  6906. end)
  6907.  
  6908. while wait() do
  6909.  
  6910.   wait()
  6911.  
  6912.   local iced = 0
  6913.  
  6914.   for i, v in pairs(char.Torso:GetChildren()) do
  6915.  
  6916.     if v.ClassName == "Part" then
  6917.  
  6918.       iced = iced + 1
  6919.  
  6920.     end
  6921.  
  6922.   end
  6923.  
  6924.   if iced > 4 then
  6925.  
  6926.     iced = 4
  6927.  
  6928.   end
  6929.  
  6930.   local iscp = iced * 0.1
  6931.  
  6932.   local spdt = spd.Value - iscp
  6933.  
  6934.   fa.Text = "Attack : " .. tostring(atk.Value * 100) .. "%"
  6935.  
  6936.   fa2.Text = "Speed : " .. tostring(spdt * 100) .. "%"
  6937.  
  6938.   fa3.Text = "Defense : " .. tostring(def.Value * 100) .. "%"
  6939.  
  6940.   local initX5 = f5.Size.X.Scale
  6941.  
  6942.   local maxhp = char.Humanoid.MaxHealth
  6943.  
  6944.   local hp = char.Humanoid.Health
  6945.  
  6946.   local Pie = hp / maxhp
  6947.  
  6948.   f5f:TweenSize(UDim2.new(initX5 * Pie * 3.33, 0, 1, 0), "In", "Linear", 1)
  6949.  
  6950.   local DV1 = energy / 100
  6951.  
  6952.   local initX6 = f6.Size.X.Scale
  6953.  
  6954.   f6f:TweenSize(UDim2.new(initX6 * DV1 * 3.33, 0, 1, 0), "In", "Linear", 1)
  6955.  
  6956.   if opend == true and current == true and idleq == false then
  6957.  
  6958.     if stun.Value == true then
  6959.  
  6960.       TARG1 = stunned[3]
  6961.  
  6962.       TARG2 = stunned[2]
  6963.  
  6964.       TARG3 = stunned[1]
  6965.  
  6966.       TARG4 = stunned[5]
  6967.  
  6968.       TARG5 = stunned[4]
  6969.  
  6970.       TARG6 = stunned[6]
  6971.  
  6972.       char.Humanoid.WalkSpeed = 0
  6973.  
  6974.     end
  6975.  
  6976.     if stun.Value == true then
  6977.  
  6978.       char.Humanoid.JumpPower = 0
  6979.  
  6980.     else
  6981.  
  6982.       char.Humanoid.JumpPower = 50
  6983.  
  6984.     end
  6985.  
  6986.     if stun.Value == false and skl == false then
  6987.  
  6988.       local iced = 0
  6989.  
  6990.       for i, v in pairs(char.Torso:GetChildren()) do
  6991.  
  6992.         if v.ClassName == "Part" then
  6993.  
  6994.           iced = iced + 1
  6995.  
  6996.         end
  6997.  
  6998.       end
  6999.  
  7000.       if iced > 4 then
  7001.  
  7002.         iced = 4
  7003.  
  7004.       end
  7005.  
  7006.       local iscp = iced * 0.1
  7007.  
  7008.       local fspeed = spd.Value - iscp
  7009.  
  7010.       char.Humanoid.WalkSpeed = 16 * fspeed
  7011.  
  7012.     end
  7013.  
  7014.     if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false and healingmode == false then
  7015.  
  7016.       TARG1 = jump[3]
  7017.  
  7018.       TARG2 = jump[2]
  7019.  
  7020.       TARG3 = jump[1]
  7021.  
  7022.       TARG4 = jump[5]
  7023.  
  7024.       TARG5 = jump[4]
  7025.  
  7026.       TARG6 = CFrame.new(0, 0, 0)
  7027.  
  7028.     end
  7029.  
  7030.     local lilwl = ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  7031.  
  7032.     local lirwl = rl.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  7033.  
  7034.     local lilwr = ll.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  7035.  
  7036.     local lirwr = rl.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  7037.  
  7038.     if bl.Value == false then
  7039.  
  7040.       if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and healingmode == false then
  7041.  
  7042.         TARG1 = walk[8]
  7043.  
  7044.         TARG2 = walk[7]
  7045.  
  7046.         TARG3 = walk[6]
  7047.  
  7048.         TARG4 = walk[4]
  7049.  
  7050.         TARG5 = walk[3]
  7051.  
  7052.         TARG6 = walk[5]
  7053.  
  7054.         STARG = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  7055.  
  7056.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7057.  
  7058.           wait(0.05)
  7059.  
  7060.         end
  7061.  
  7062.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7063.  
  7064.           wait(0.05)
  7065.  
  7066.         end
  7067.  
  7068.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7069.  
  7070.           wait(0.05)
  7071.  
  7072.         end
  7073.  
  7074.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7075.  
  7076.           wait(0.05)
  7077.  
  7078.         end
  7079.  
  7080.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7081.  
  7082.           TARG1 = walk[8]
  7083.  
  7084.           TARG2 = walk[7]
  7085.  
  7086.           TARG3 = walk[6]
  7087.  
  7088.           TARG4 = walk[2]
  7089.  
  7090.           TARG5 = walk[1]
  7091.  
  7092.           TARG6 = walk[5]
  7093.  
  7094.         end
  7095.  
  7096.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7097.  
  7098.           wait(0.05)
  7099.  
  7100.         end
  7101.  
  7102.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7103.  
  7104.           wait(0.05)
  7105.  
  7106.         end
  7107.  
  7108.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7109.  
  7110.           wait(0.05)
  7111.  
  7112.         end
  7113.  
  7114.         if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7115.  
  7116.           wait(0.05)
  7117.  
  7118.         end
  7119.  
  7120.       elseif IdleAndWalk == false and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7121.  
  7122.         TARG1 = idle[5] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  7123.  
  7124.         TARG2 = idle[6] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  7125.  
  7126.         TARG3 = idle[2] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  7127.  
  7128.         TARG4 = idle[4] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  7129.  
  7130.         TARG5 = idle[3] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  7131.  
  7132.         TARG6 = idle[1]
  7133.  
  7134.         STARG = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-50))
  7135.  
  7136.       end
  7137.  
  7138.     end
  7139.  
  7140.   end
  7141.  
  7142. end
RAW Paste Data
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