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- ; ================================================================
- ; NAME: C&C Yuri's Revenge E-Sports Balance
- ; VERSION: v1.78b
- ; UPDATED: 09/02/2021
- ; AUTHOR: Martin (RaVaGe)
- ; PASTEBIN:
- ;================================================================
- [General]
- ; Reduced Boomer Submarine missile damage from 200 to 100.
- ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
- CMislDamage=100 ;200
- CMislEliteDamage=125 ;250
- ; Reduced force shield duration from 9 seconds to 6 seconds.
- ForceShieldDuration=330 ;500
- ; Increased the cost of repairing from 15% to 25% of full cost to incentivise harassment tactics.
- RepairPercent=25% ;15%
- ; Adjusted Boomer Submarine missile splash damage to not affect structures.
- [CMISLWH]
- CellSpread=1.1 ;1.5
- Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
- ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
- ;=== ALLIED =======================================================
- ; Reduced the cost of the Allied power plant from 800 to 600.
- [GAPOWR]
- Cost=600 ;800
- Soylent=300 ;400
- ; Reduced Harrier Jet cost from 1200 to 1000.
- [ORCA]
- Cost=1000 ;1200
- ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
- [HarrierJetProjectile]
- Arm=35 ;45 ;55 ;10 ;200 ;2
- Shadow=no
- Proximity=no
- Ranged=yes
- AA=no
- AG=yes
- Image=DRAGON
- ROT=100
- SubjectToCliffs=no
- SubjectToElevation=no
- SubjectToWalls=no
- [Maverick]
- Projectile=HarrierJetProjectile
- [MaverickE]
- Projectile=HarrierJetProjectile
- ; Black Eagle missiles can no longer be dodged.
- [BlackEagleJetProjectile]
- Arm=200 ;2
- Shadow=no
- Proximity=no
- Ranged=yes
- AA=no
- AG=yes
- Image=DRAGON
- ROT=100
- SubjectToCliffs=no
- SubjectToElevation=no
- SubjectToWalls=no
- [Maverick2]
- Projectile=BlackEagleJetProjectile
- [Maverick2E]
- Projectile=BlackEagleJetProjectile
- ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
- [GGIMissileProjectile]
- Arm=200 ;2
- Shadow=no
- Proximity=no
- Ranged=yes
- AA=yes
- AG=yes
- Image=DRAGON
- ROT=60
- SubjectToCliffs=no
- SubjectToElevation=no
- SubjectToWalls=no
- [MissileLauncher]
- Projectile=GGIMissileProjectile
- [MissileLauncherE]
- Projectile=GGIMissileProjectile
- [CRMissileLauncher]
- Projectile=GGIMissileProjectile
- ; Reduced GGI IFV damage from 30 to 25.
- [CRMissileLauncher]
- Damage=25; 30
- ; Reduced deployed GI damage from 25 to 20.
- [Para]
- Damage=20 ;25
- ; Reduced Seal health from 125 to 100.
- [GHOST]
- Strength=100
- ; Increased Seal's firing delay from 10 to 35.
- [MP5]
- Damage=125
- ROF=35 ;10
- Range=6
- Burst=1
- ; Increased Elite Seal's firing delay from 10 to 30.
- [MP5E]
- Damage=125
- ROF=30 ;10
- Range=6
- Burst=1
- ; Increased Chrono Commando's firing delay from 10 to 35.
- [ChronoMP5]
- ROF=35 ;10
- ; Increased Elite Chrono Commando's firing delay from 10 to 35.
- [ChronoMP5E]
- ROF=30 ;10
- ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
- [CRMP5]
- ROF=30
- ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
- [TANY]
- IFVMode=12
- ; Increased Tanya IFV weapon damage from 125 to 200.
- [CRPistols]
- Damage=200 ;125
- ROF=10
- Range=7
- Projectile=InvisibleLow
- Speed=100
- Warhead=HollowPoint3
- Report=SealAttack
- AssaultAnim=UCBLOOD
- ; Increased IFV build time by 20%.
- ; Reduced IFV sell price by 50%.
- ; Added a clone of the original Tanya IFV anti infantry weapon to maintin the original rate of fire as Tanya IFV should be better than Seal IFV.
- ; BUGFIX restored the original sniper IFV weapon.
- [FV]
- Soylent=300 ;600
- BuildTimeMultiplier=1.2 ;not set
- Weapon6=CRAWPE
- EliteWeapon6=CRAWPE
- Weapon13=CRPistols
- EliteWeapon13=CRPistols
- CowTurretIndex=1
- CowTurretWeapon=12
- ; Seal, Tanya and Chrono Commando IFV now prioritize infantry targets over vehicles and structures.
- [HollowPoint3]
- Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
- ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
- ; Sniper IFV will now be able to 1 shot Terror Drones and Chaos Drones.
- ; BUGIFX created a copy of CRAWP as it caused an internal error when the GB Sniper entered the IFV.
- [CRAWPE]
- Damage=250;
- ROF=100
- Range=14
- Projectile=InvisibleLow
- Speed=100
- Report=SniperAttack
- Warhead=HollowPoint3
- RevealOnFire=no
- ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
- [HoverMissileE]
- Burst=2 ;4
- ; Reduced health of all Engineers from 75 to 50.
- [ENGINEER]
- Strength=50 ;75
- ; Reduced health of the Allied Attack dog from 100 to 45.
- ; All dogs can now be mind controlled.
- [ADOG]
- Strength=45 ;100
- ImmuneToPsionics=no ;yes
- ; Health bugfix for Allied Attack dog health when playing as Yuri.
- ; All dogs can now be mind controlled.
- [YADOG]
- Strength=45 ;100
- ImmuneToPsionics=no ;yes
- ; Increased Chrono Legionnaire weapon range from 5 to 7.
- ; Increased Chrono Legionnaire weapon's erase delay slightly.
- [NeutronRifle]
- Damage=5 ;8
- Range=7 ;5
- ; Increased Chrono Legionnaire weapon range from 5 to 7.
- [NeutronRifleE]
- Range=7 ;5
- ; Increased Chrono Legionnaire IFV weapon range from 5 to 7.
- ; Increased Chrono Legionnaire IFV weapon's erase delay slightly.
- ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
- [CRNeutronRifle]
- Damage=5 ;10
- ROF=200 ;120
- Range=10 ;6
- ; Gap Generator no longer extends the base' build radius.
- [GAGAP]
- BaseNormal=no ;yes
- ; Reduced Mirage Tank damage vs Harvesters (Medium Armor) by 10%.
- [MirageWH]
- Verses=100%,100%,80%,100%,90%,100%,30%,20%,20%,100%,0%
- ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
- ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
- ; Increased health of the Allied Tank Destroyer from 400 to 500.
- [TNKD]
- Speed=6 ;5
- Strength=500 ;400
- ; Increased attack range of the Allied Tank Destroyer from 5 to 5.75.
- [SABOT]
- Range=5.75 ;5
- ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
- ; Increased Tank Destroyer damage vs infantry light armor by 13%.
- ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
- ; Increased Tank Destroyer damage vs infantry heavy armor by 7%.
- ; Increased Tank Destroyer damage vs vehicle medium armor by 34%. ;(60%, v1.57)
- ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 33%. ;(26%, v1.57)
- ; Increased Tank Destroyer damage vs structure light armor by 36%.
- ; Increased Tank Destroyer damage vs structure medium armor by 25%.
- ; Increased Tank Destroyer damage vs structure heavy armor by 25%.
- [UltraAP]
- Verses=15%,15%,9%,100%,74%,66%,38%,27%,27%,100%,0%
- ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
- ; Reduced the health of the Grand Cannon to be the same as a Prism Tower.
- [GTGCAN]
- Strength=600 ;900
- ; Reduced Grand Cannon range from 15 to 12.
- ; Increased minimum firing range restriction from 3 to 4.
- [GrandCannonWeapon]
- Range=12 ;15
- MinimumRange=4 ;3
- ;=== SOVIET =======================================================
- ; Reduced Flak Cannon damage from 40 to 35.
- [FlakWeapon]
- Damage=35 ;40
- ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
- [CombatDamage]
- IronCurtainDuration=495 ;750
- ; Increased the cost of the Terror Drone from 500 to 600.
- [DRON]
- Cost=600 ;500
- Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
- ; REMOVED v1.13b ; Increased the cost of the Flak Track from 500 to 700.
- ;[HTK]
- ;Cost=600 ;700 ;500
- ;Soylent=300 ;350 ;500
- ; Apcalypse tank is now able to shoot while moving.
- ; Increased Apocalypse tank's movement speed from 4 to 5.
- [APOC]
- OpportunityFire=yes ;no
- Speed=5 ;4
- ; Reduced Elite Apocalypse Tank's shot count from 4 to 2.
- ; Increased Elite Apocalypse Tank's shot damage from 100 to 125.
- ; Resulting in a weapon damage change of 400 to 250.
- [120mmxE]
- Damage=125 ;100
- Burst=2 ;4
- ; Reduced health of all Engineers from 75 to 50.
- [SENGINEER]
- Strength=50 ;75
- ; Reduced health of the Soviet Attack dog from 100 to 45.
- ; All dogs can now be mind controlled.
- [DOG]
- Strength=45 ;100
- ImmuneToPsionics=no ;yes
- ; Bugfix for Soviet Attack dog health when playing as Yuri.
- ; All dogs can now be mind controlled.
- [YDOG]
- Strength=45 ;100
- ImmuneToPsionics=no ;yes
- ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
- [FlakGuyGun]
- Range=6 ;5
- ; Increased Tesla Trooper's weapon range from 3 to 5.
- [ElectricBolt]
- Range=5 ;3
- [ElectricBoltE]
- ROF=60 ;40
- ; Increased Tesla Trooper's tesla coil charging range from 1.83 to 2.
- [AssaultBolt]
- Range=2 ;1.83
- ; Crazy Ivan can now gain promotion levels with kills.
- [IVAN]
- Trainable=yes ;no
- ; Increased Crazy Ivan Bomb damage vs medium vehicle armor by 50%.
- ; Increased Crazy Ivan Bomb damage vs concrete structure armor by 30%.
- [IvanWH]
- Verses=100%,100%,100%,100%,150%,100%,100%,250%,50%,100%,0%
- ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
- ; Kirov Airship can now drop bombs automatically at targets below it while moving.
- [ZEP]
- CanPassiveAquire=yes ;no
- ; Increased Cuban Terrorist health from 75 to 125.
- ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
- [TERROR]
- Strength=125 ;75
- CanPassiveAquire=yes ;no
- DefaultToGuardArea=yes ;not set
- ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
- ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
- ; Increased Terrorist's explosion damage vs heavy vehicle armor by 20%.
- [TerrorBombWH]
- Verses=150%,100%,100%,130%,100%,70%,100%,150%,30%,100%,0%
- ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
- ; Increased charged Tesla Coil's range from 8 to 10.
- ; Charged Tesla Coil now deals splash damage to two additional targets.
- [OPCoilBolt]
- Range=10 ;8
- Projectile=Electricbounce ;InvisibleHigh
- ; Tesla Tank is now able to shoot while moving.
- [TTNK]
- OpportunityFire=yes ;no
- ; Increased Tesla Tank's firing range from 4 to 7.
- ; Tesla Tank's weapon now deals splash damage to two other targets.
- ; Reduced Tesla Tank weapon damage from 135 to 50.
- ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
- [TankBolt]
- Damage=50 ;135
- Range=7 ;8 ;4
- ROF=90 ;75
- Projectile=Electricbounce ;InvisibleHigh
- ; Increased Elite Tesla Tank's firing range from 6 to 8.
- ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
- ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
- [TankBoltE]
- Damage=70 ;150
- Range=7 ;6
- ROF=90 ;60
- ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
- ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
- [Electric]
- Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
- ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
- ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
- ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
- ; Decreased Demolition Truck damge vs light structure armor by 50%.
- ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
- [DemobombWH]
- Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
- ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
- ; Increased the radiation released by the Demolition Truck from 100 to 500.
- [Demobomb]
- RadLevel=500 ;100
- ; Reduced radiation damage to all infantry and light vehicles.
- [RadSite]
- Verses=22%,22%,20%,20%,10%,10%,0%,0%,0%,0%,0%
- ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
- ;=== YURI ========================================================
- ; Increased Initiate damge to light infantry by 25%.
- [SAFlame]
- Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
- ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
- ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
- [UCPsychicJab]
- Damage=30
- ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
- [UCElitePsychicJab]
- Damage=40
- ; Reduced health of all Engineers from 75 to 50.
- [YENGINEER]
- Strength=50 ;75
- ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
- [BRUTE]
- ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
- Cost=400 ;500
- Soylent=100 ;250
- ; Reduced Virus' firing delay from every 100 frames to 150 frames.
- [Virusgun]
- ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
- ROF=150 ;100
- ; Yuri Prime can now be attacked by dogs.
- ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
- [YURIPR]
- Unnatural=no ;yes
- Size=3 ;not set
- ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
- [AAGattling]
- Damage=16 ;25
- [AAGattling2]
- Damage=20 ;30
- [AAGattling3]
- Damage=30 ;40
- ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
- [AAGattCann]
- Damage=16 ;30
- [AAGattCann2]
- Damage=20 ;30
- [AAGattCann3]
- Damage=30
- ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
- [CombatDamage]
- FallingDamageMultiplier=0.2 ;1.0
- ; Increased Mastermind's overload damage for level 1 overload from 50 to 70.
- OverloadDamage=0,70,100,500 ;0,50,100,500
- ; Mastermind no longer self heals.
- [MIND]
- SelfHealing=no
- ; Increased Chaos Drone's movement speed by 2.
- ; Reduced Chaos Drone's Berserk effect duration on infantry by 80%.
- ; Reduced Chaos Drone's Berserk effect duration on vehicles by 30%.
- ; The Chaos Drone now has the same armor type as the Terror Drone, giving it similar vulnerabilities.
- [CAOS]
- Cost=1000 ;800 ;Reverted to default after testing v1.10b
- Speed=10 ;8
- Armor=special_1 ;light
- [PsychGasCreate]
- Verses=20%,20%,20%,20%,20%,20%,0%,0%,0%,0%,0%
- ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
- ; Increased Magnetron's firing delay from every 20 frames to 40 frames.
- ; Magnetron can no longer pick up units from on top of cliffs.
- ; Magnetron can no longer attack structures that are on top of cliffs.
- ; Increased Magnetron's damage vs structures from 80 to 100;
- [MagneticBeam]
- ROF=40 ;20
- Projectile=InvisibleMedium ;InvisibleHigh
- [MagneticBeamE]
- ROF=40 ;20
- Projectile=InvisibleMedium ;InvisibleHigh
- [MagneShake]
- Damage=100 ;80
- Projectile=InvisibleMedium ;InvisibleHigh
- ; Reduced Boomer Submarine price from $2000 to $1750.
- [BSUB]
- Cost=1750 ;2000
- Soylent=875 ;2000
- ; Reduced Tank Bunker health from 1000 to 600.
- [NATBNK]
- Strength=600
- ; Psychic Tower no longer extends the base' build radius.
- [YAPSYT]
- BaseNormal=no ;yes
- ; Reduced Bio-Reactor power upgrade output from 100 to 50.
- [YAPOWR]
- ExtraPower=50 ;100
- ; Increased Grinder cost from 600 to 1000.
- [YAGRND]
- Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
- ;Grinding values of vehicles reduced by 50%.
- [CMIN] ;Allied Vehicles
- Soylent=700 ;1400
- [MTNK]
- Soylent=350 ;700
- ; Increased IFV build time by 20%.
- [MGTK]
- Soylent=500 ;1000
- [SREF]
- Soylent=600 ;1200
- [BFRT]
- Soylent=1000 ;2000
- [AMCV]
- Soylent=1500 ;3000
- [LCRF]
- Soylent=450 ;900
- [TNKD]
- Soylent=450 ;900
- [HARV] ;Soviet Vehicles
- Soylent=700 ;1400
- [HTNK]
- Soylent=450 ;900
- [V3]
- Soylent=400 ;800
- [APOC]
- Soylent=875 ;1750
- [SMCV]
- Soylent=1500 ;3000
- [SAPC]
- Soylent=450 ;900
- [TTNK]
- Soylent=600 ;1200
- [DTRUCK]
- Soylent=750 ;1500
- [SMIN] ;Yuri Vehicles
- Soylent=750 ;1500
- [LTNK]
- Soylent=350 ;700
- [YTNK]
- Soylent=300 ;600
- [TELE]
- Soylent=500 ;1000
- [MIND]
- Soylent=875 ;1750
- [CAOS]
- Soylent=400 ;800
- [PCV]
- Soylent=1500 ;3000
- [YHVR]
- Soylent=450 ;900
- ;===============================================================
- ;====================== END OF MODIFICATIONS ======================
- ;===============================================================
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