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- Mono path[0] = 'C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
- Vendor:
- VRAM: 2988 MB
- Driver: 27.21.14.5751
- Begin MonoManager ReloadAssembly
- - Completed reload, in 5.802 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.310500 ms
- 2022-02-05T00:37:32 0.350 INF [Platform] Init
- 2022-02-05T00:37:33 0.558 INF [Platform] Using native platform: Steam
- 2022-02-05T00:37:33 0.562 INF [Platform] Using cross platform: EOS
- 2022-02-05T00:37:33 0.562 INF [Platform] Using server platform: Steam
- 2022-02-05T00:37:33 0.563 INF [Platform] Initializing Steam
- 2022-02-05T00:37:33 0.567 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2022-02-05T00:37:34 1.379 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2022-02-05T00:37:36 3.433 INF [Steamworks.NET] SteamAPI_Init() ok
- 2022-02-05T00:37:36 3.447 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2022-02-05T00:37:36 3.447 INF [Platform] Initializing EOS
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- 2022-02-05T00:37:37 4.102 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
- 2022-02-05T00:37:37 4.136 EXC EOSSDK-Win64-Shipping
- at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
- at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <e16397dece5746fdb3d3c7aef009c08f>:0
- at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <c86f272aec0d4f97b156393ba4e8f703>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Platform.EOS.Api:CreatePlatformInterface(EosCreds, Boolean)
- Platform.EOS.Api:InitClientApis()
- Platform.EOS.Api:Init(IPlatform)
- Platform.AbsPlatform:Init()
- Platform.PlatformManager:Init()
- SplashScreenScript:Awake()
- 2022-02-05T00:37:37 4.136 INF [EOS] Initialize: NotFound
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
- Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
- 2022-02-05T00:37:37 4.157 ERR Error while initializing platform code, shutting down.
- 2022-02-05T00:37:37 4.157 EXC EOSSDK-Win64-Shipping
- at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel)
- at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <e16397dece5746fdb3d3c7aef009c08f>:0
- at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008a] in <c86f272aec0d4f97b156393ba4e8f703>:0
- at Platform.EOS.Api.InitClientApis () [0x0000a] in <c86f272aec0d4f97b156393ba4e8f703>:0
- at Platform.EOS.Api.Init (Platform.IPlatform _owner) [0x00007] in <c86f272aec0d4f97b156393ba4e8f703>:0
- at Platform.AbsPlatform.Init () [0x00045] in <c86f272aec0d4f97b156393ba4e8f703>:0
- at Platform.PlatformManager.Init () [0x000c7] in <c86f272aec0d4f97b156393ba4e8f703>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- Platform.PlatformManager:Init()
- SplashScreenScript:Awake()
- 2022-02-05T00:37:37 4.424 INF Localization language: english
- 2022-02-05T00:37:37 4.452 INF Texture quality is set to 1
- 2022-02-05T00:37:37 4.453 INF Precaching...
- 2022-02-05T00:37:37 4.454 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2022-02-05T00:37:37 4.656 INF [EAC] Not loading, not started from launcher
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3674 -> priority: 1
- Thread -> id: 1a98 -> priority: 1
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