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- Ref tracked behaviors:
- BitStream Counts:
- 28 - 34
- 3 - 7466
- 4 - 7466
- 5 - 7466
- 12 - 428
- 0 - 2105
- 2 - 5257
- 97 - 441
- 27 - 2461
- 98 - 352
- 93 - 9
- 94 - 17
- Generic Pools:
- AIActionNavigateToMoving : 10
- AIActionAttackGround : 10
- AIActionMoveGround : 100
- PlayerActivityCell : 2000
- ItemDisplayDataManager+DisplayDataBakeJob : 100
- ItemDisplayDataManager+BakeBuffer : 200
- BakeJobKey : 220
- PooledIntList : 2000
- CellSpawnRecordEntry : 16000
- CellSpawnRecord : 16000
- LoadBalancerItem : 20480
- ItemGeneratorConfigurationBlockSpawnSource : 5120
- NetworkViewData : 10240
- NetworkPlayerData : 40
- NetworkGroupData : 2560
- PlayerSession : 40
- ItemObject : 20480
- ItemComponentCustomColors : 2560
- System.Collections.Generic.List`1[ItemComponentBase] : 5120
- ItemComponentDurabilityStorage : 2560
- ItemGenerationHistory : 5120
- System.Collections.Generic.HashSet`1[System.Int32] : 40
- ItemComponentTransition : 1280
- ItemComponentAmmoStorage : 1280
- ItemComponentMaskStorage : 80
- BufferedRPCConfig : 20480
- GearSession : 640
- System.Collections.Generic.HashSet`1[IItemUpdateSubscriber] : 320
- SessionItemSerializationData : 5120
- ItemSerializationQueue : 160
- EquipSession : 40
- AIActionDealWithThreats : 640
- AIActionRestGround : 640
- AIActionGoHome : 640
- EntityEffectFluidAddValue : 80
- BakeJob : 40
- EventHitboxHint : 40
- System.Collections.Generic.List`1[UnityEngine.Vector3] : 40
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