Meidorpg

Shepards Vampires 17

Oct 27th, 2009
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  1. [21:42] <[GM]Mary> Loading state...
  2. [21:45] <[Pyg]Judith> Load Save State 5
  3. [21:46] * Arani climbs back up the way she came, fixing some webbing that got messed up prior to the group's arrival.
  4. [21:47] <[GM]Mary> Free to progress, you continue through the system of caverns, following the sounds of rushing water. A pale blue light emanates from beyond, its source drawing closer as you make your way through the narrow passages.
  5. [21:49] <[Pyg]Judith> "Uh...What's that?"
  6. [21:49] <Phrine> "...oh?"
  7. [21:49] * Phrine states into the light.
  8. [21:49] <Phrine> "I see a...I see a light. Yeah. Right over there~..."
  9. [21:52] <[Pyg]Judith> "Careful, Phrine, it might blind you...Wait, can we go blind?"
  10. [21:52] <[Pyg]Judith> "I forget if that gets repaired through regeneration."
  11. [21:52] <[GM]Mary> Leticia: Listening closely, you hear sounds of movement, indicating someone's presence in the room ahead.
  12. [21:53] <[huh]Leticia> There's someone ahead.
  13. [21:53] <Phrine> "Maybe Sheppy could...eh?"
  14. [21:53] * [huh]Leticia uses a hushed whisper, careful not to echo down the corridor
  15. [21:54] * Phrine looks into the light again. Someone up ahead? Making the light, maybe probably...?
  16. [21:55] <Phrine> "...is that a good thing?"
  17. [21:55] <[huh]Leticia> Judith, Phrine, carefully.
  18. [21:56] * Phrine whispers back.
  19. [21:56] <[huh]Leticia> It means to keep your guard up.
  20. [21:57] * Phrine is pretty sure her gun keeps her guarded, so she keeps her gun up instead.
  21. [22:00] <Phrine> "...mhm, ready. Sorta-kinda."
  22. [22:03] * [huh]Leticia approaches the entrance cautiously.
  23. [22:03] <[Pyg]Judith> "See anything?"
  24. [22:03] * [Pyg]Judith whispers, hoping Leticia heard her.
  25. [22:05] * [huh]Leticia peers into the room.
  26. [22:06] <[GM]Mary> You enter another chamber, smaller than the last, but much more free of silk trappings. In fact, the room seems to have been "colonized"; there's crates, barrels, boxes, and ropes strewn out all over. Atop one of these wooden crates is the source of light: a little blue candle, made to burn blue with some sort of incentive fuse. The sound of water is closest here.
  27. [22:06] <[GM]Mary> A hooded figure is rustling about the contents of a trunk, his back shown to you.
  28. [22:07] * Phrine rationalizes... (Hood = Mysterious!)
  29. [22:07] * HoodedFigure must have some acute perception as he(it?) glances back at you as you look into the room. He just nods and goes back to what he was doing.
  30. [22:08] * Phrine quickly hides behind a large pile of crates.
  31. [22:09] * [Pyg]Judith almost calls out to Phrine to get her to come back but notices her taking cover behind some crates. She remains in the passage, worried that she'll make movements that will alert the hooded person.
  32. [22:10] * HoodedFigure shuts the trunk, turns around and leans over a wooden table. His entire body is obscured by a great cloak and his face is wrapped in dark bandages, but his eyes emit a piercing orange glow.
  33. [22:10] <HoodedFigure> What're you strangers doin' hidin' behind me stocks and barrels?
  34. [22:11] <Phrine> "Shh...I'm hiding behind you stocks and barrels!"
  35. [22:11] * Phrine is a sneaking genius!
  36. [22:14] * [Pyg]Judith tenses up, getting ready to pounce on that stranger should he try to harm Phrine.
  37. [22:15] <HoodedFigure> This here be a business, not a play pin. If you ain't on no business, then get out.
  38. [22:15] * Phrine peeks out from behind the pile to get a better look. That man has creepy eyes!
  39. [22:16] <Phrine> "All work and no play makes Hilda a dull girl, Strangerman."
  40. [22:19] <HoodedFigure> Are you's those vampires that's been the talk of the town lately?
  41. [22:20] * Phrine gasps.
  42. [22:20] <Phrine> "Wait...you mean there's MORE vampires?!"
  43. [22:21] * [huh]Leticia wonders if it's really a good idea to let Phrine do the talking here.
  44. [22:21] <HoodedFigure> Hmmm... Jude, Letty, and Phrine, might that be?
  45. [22:22] * Phrine ducks back behind the boxes. Maybe that'll protect her from the MORE vampires that must obviously exist now!
  46. [22:22] * [Pyg]Judith tenses even more. How does that man know?!
  47. [22:22] <Phrine> "Oh...wait..."
  48. [22:22] * Phrine stands back up. Well, that was silly.
  49. [22:22] * [huh]Leticia prepares to cut the man's throat at the slightest provocation.
  50. [22:23] <Phrine> "Yeah, no, I'm wrong. Probably. You're right. Probably."
  51. [22:24] * HoodedFigure can tell a lot just by the way this one talks, and the way the others do not.
  52. [22:25] <HoodedFigure> Is that so. Well, I'm an equal-opportunity retailer, vampire or otherwise. Can I interest you in a little trade?
  53. [22:25] * [huh]Leticia decides that such a decision is best not left to Phrine.
  54. [22:25] <[huh]Leticia> Of what sort?
  55. [22:25] * Phrine shuffles a little closer.
  56. [22:26] <Phrine> "Well...what're ya' sellin'?~"
  57. [22:26] * [huh]Leticia steps into the light.
  58. [22:27] <HoodedFigure> So she speaks. Which one might you be? Bah, it doesn't matter. Buy, sell, gamble, for anything you can think of - weapons, clothes, armor, artifacts, in-form-at-ion~...
  59. [22:28] * Merchant throws a plain cloth over the table, snaps his fingers, and then throws it aside dramatically, revealing a plethora of weapons and fancy looking nick-nacks.
  60. [22:28] <Merchant> Eh-ehehehehe... Have a look around, if'n you will.
  61. [22:30] * Phrine peers over the wares. How pretty. She takes out her revolver and compares it to the other weapons for sale.
  62. [22:31] <[huh]Leticia> Do you deal in simple money, or... other commodities?
  63. [22:31] * [Pyg]Judith had stepped out of her hidey hole and joined up with the rest of the group.
  64. [22:32] <Merchant> Anything you can think of, love. You got somethin' you want to sell or trade, I'll take it into consideration.
  65. [22:32] * Phrine scratches her chin.
  66. [22:32] * Merchant hands Phrine a list.
  67. [22:33] <Phrine> "Oh? Paperlist, good idea."
  68. [22:33] * Phrine shows the others the list.
  69. [22:33] <Merchant> Here ya go, sweetcheeks, it's my catalogue. Makes browsing a tidbit easier, eh?
  70. [22:34] * Phrine rubs her cheek, then licks her finger. Her cheeks aren't THAT sweet...
  71. [22:35] <Merchant> If yer need any in-from-ate-ion about my wares, feel free to pop a question.
  72. [22:36] * Phrine sits down on a barrel and reads over the list, motioning her companions to join her.
  73. [22:36] <Phrine> "Some-a this looks pretty important, girls."
  74. [22:38] <Merchant> Oh, and uh, just a word of advice. If'n you're goin' into the castle, which I know ya are, you might want this here whistle to call up the boatman to skirt y'all inside it, all quiet like. There's a moat right out here, y'see? And I don't think any of you vampire-types are too keen on swimmin'. Heh, if'n you were, you ought not anyway.
  75. [22:40] <[Pyg]Judith> And we're to trust this boatman, no question?
  76. [22:42] <Merchant> Feh, what can you do? You need the old fellow, don't you? Else you wanner go on back around and take your chances with the big girl...
  77. [22:44] * Merchant pulls out a very plain looking flute from his drawer. It's covered in dust...
  78. [22:44] <Merchant> I'll let it go for... oh, say, six Gold?
  79. [22:49] * Phrine looks at the guns on the table, then the one she herself has.
  80. [22:49] * [huh]Leticia looks at Judith.
  81. [22:49] <Phrine> "...Mine's bigger..."
  82. [22:49] <[huh]Leticia> Split the cost?
  83. [22:50] * [Pyg]Judith nods.
  84. [22:51] <[huh]Leticia> We'll take it.
  85. [22:53] * Merchant hands Phrine the 'flute' and takes his cash.
  86. [22:53] <Merchant> Good deal, then.
  87. [22:54] * [huh]Leticia puts down her two gold bits.
  88. [22:55] * Phrine rummages around in her backpackcase for another pair of gold coins. She totally forgot they were in there! How convenient!
  89. [22:55] * [Pyg]Judith fishes a pouch on her waist for her share of the payment, putting it down on the table.
  90. [22:57] * Phrine peruses over the table of wears. Sure is an awful lot of stuff here...
  91. [22:58] <Merchant> Anything else?
  92. [22:59] * [huh]Leticia picks up the ring.
  93. [22:59] <[huh]Leticia> What's this?
  94. [22:59] * Phrine looks as some of the nice outfits on the table, then down at her ratty clothes, with have ever been little better than tan undergarments.
  95. [23:00] <Merchant> Ah, a keen eye, on this one. It makes you so powerful that it renders your enemy's defense to nothing - at the cost of your own, that is.
  96. [23:01] <[huh]Leticia> A magic ring... or so you say.
  97. [23:02] <Merchant> With great power comes a great price. And this one's is twelve Gold. What say you?
  98. [23:03] * Phrine really wants some new clothes. Something a bit more...decent. And colorful, that too.
  99. [23:08] * Phrine weighs her options. A maid uniform? Well that's just silly, who ever heard of maids fighting? Some...China-girl dress? Whatever it is, you wouldn't be able to move around in it!
  100. [23:09] * Phrine ...that bloody cape looks pretty cool and intimidating, but...well, that't not really new clothes. Armor...? Flying might be a problem, then...
  101. [23:10] * Phrine simply casts a confused look at the armor-plated bikini and frilly-frilly gothic dress.
  102. [23:11] <[huh]Leticia> Twelve... even for something such as this... can you go lower?
  103. [23:13] <Merchant> Hmm... I'll drop it to eight, but you gotta buy something else or trade something with it. It's a pretty powerful ring, not really somethin' I'm too quick to part with, y'see?
  104. [23:18] <Merchant> I'll help your pretty out while you're thinkin' it over.
  105. [23:18] * Merchant steps over to Phrine.
  106. [23:18] <[huh]Leticia> Alright.
  107. [23:19] <Merchant> Lookin' for somethin', love?
  108. [23:19] * Phrine rubs her hands, a little embarrassed actually.
  109. [23:20] <Phrine> "Well, I'm...this is so stupid, we're supposed to be all serious and stuff, but...I'd really like some new clothes."
  110. [23:20] * Phrine motions to her raggedy rags.
  111. [23:20] <Phrine> "I've never really liked these much, I suppose..."
  112. [23:21] <Merchant> Hurgh-hah. Want to go to the prom in style, eh? I think there's somethin' I can do about that...
  113. [23:21] <Phrine> "I couldn't find anything I liked yet, though. No offense, Strangerman!"
  114. [23:22] <Phrine> "...Do ya' have something with more...color, I guess?"
  115. [23:22] * Merchant None taken, love. No profit in it, there isn't. Just what are you lookin' for, anyway?
  116. [23:24] * Phrine tries to picture just what kind of nice thing she'd like to wear...
  117. [23:26] <Phrine> "Maybe...red, a nice red-red. And blue, but not quite like a blue-blue, you know?"
  118. [23:27] <Phrine> "Something...simple. Easy to move in, and it won't get stuck in nothin'...oh, and cute, too. That way I can trick people, hehe..."
  119. [23:29] <Merchant> Hrrmmm....
  120. [23:30] <Merchant> Step on over here.
  121. [23:31] <Phrine> "...ooo?"
  122. [23:31] * Phrine gets her hopes up. Does he really have something?!
  123. [23:32] * Merchant pulls out some tape and measures Phrine up quite quickly.
  124. [23:34] <Merchant> I see. I think I can work wit' that...
  125. [23:34] * [Pyg]Judith twitches. You touch Phrine the wrong way and you're a dead man!
  126. [23:38] * Merchant throws open a great steel wardrobe(really, it's like HEAT-defeating armor or something) and throws out a few things at random onto the table. A body suit with a bat print on it, a slim, red corset with feathers sticking out, and two long purple elbow gloves with a similar style.
  127. [23:39] <Merchant> Just so you know, custom-mades cost extra.
  128. [23:40] * Merchant lays a knife, some thread, and measuring tape on the table.
  129. [23:40] <Merchant> Now, what can we do with this?
  130. [23:40] * Phrine stares at the components. This...this is perfect! It's just like she imagined!
  131. [23:41] <Phrine> "...I, I'll...I don't care about the, the money..."
  132. [23:41] <Merchant> Is that so...
  133. [23:41] <Phrine> "Well, I mean, I DO, but...not, really...what else would you use money for...?"
  134. [23:42] <Phrine> "...You buy things you want~"
  135. [23:42] * Phrine smiles. And does she ever want some new clothes.
  136. [23:42] <Merchant> A wise one indeed, you are. What's the good of havin' all that change if it doesn't make you happy?
  137. [23:44] <Merchant> You wantin' this to be a little cute, right? Here, put these on. We'll make a model o' you on the spot.
  138. [23:45] * Merchant dances the blade across his fingers.
  139. [23:45] <[huh]Leticia> How much for this crest?
  140. [23:45] * [huh]Leticia asks offhandedly?
  141. [23:45] * Merchant doesn't even turn, but still replies:
  142. [23:48] <Merchant> That there is the symbol of ancient oriental martial artists. I got it in a gamble back a few years ago, Shanghai I think it was - They say that if you wear it into battle, you can take extra pain for a burst of strength. Another tic-for-tac deal, ain't it? I'll let ya keep it for eight Gold.
  143. [23:48] * Phrine eyes the blade a little oddly, but you probably need knives to make nice clothes! She puts on the garments slowly, being very careful with them. She hasn't bought them yet, after all.
  144. [23:48] <[Pyg]Judith> "You really think you'll need something like that, Letty?"
  145. [23:49] <[huh]Leticia> The best defense lies in a strong offense, after all.
  146. [23:50] <Merchant> Remember, you's goin' up against vampires. Pretty strong ones too, to me reckoning. What's a handful of gold going to do you any good when you're dead?
  147. [23:54] * Merchant speaks to Phrine.
  148. [23:54] <Merchant> Don't worry, lovely. I won't mar yer pretty pale skins no more than I would me self. Got a strict code against hurtin' the customers, see?
  149. [23:56] <[huh]Leticia> Would you part with this and the ring for 14 gold?
  150. [23:57] <Merchant> Fot-teen? This isn't a yard sale, miss. Seventeen for the two, and I will go no lower.
  151. [23:58] * Phrine looks herself over. See definitely likes what she sees, though she can't quite see it all from here. And it's still kinda loose.
  152. [23:59] <[huh]Leticia> ...You said you'd sell the ring for eight, and the seal is eight. Isn't that sixteen?
  153. [00:01] <Merchant> Indeed, but you bidded for fourteen. That's a bit of a stretch, don't you think? As such, I raise my price. You can take it or leave it, sweetheart.
  154. [00:02] <Phrine> "It's a little loose, Strangerman. You can fix that, can't you?"
  155. [00:02] * Merchant speaks to two at once with relative ease.
  156. [00:03] <Merchant> Certainly.
  157. [00:07] * Merchant Takes Phrine behind a shower curtain and pulls it out, obscuring them.
  158. [00:08] * Merchant pokes his head out and says,
  159. [00:08] <Merchant> Sorry. Policy to protect the privacy of the customer.
  160. [00:08] * Merchant goes back to work.
  161. [00:09] <Merchant> Now, let's see here, you say you want it to be cute, eh? Well, we'll just make you cute as a button, that we will...
  162. [00:10] * Merchant cuts away parts of the clothes expertly, touching Phrine's skin just enough to feel the cold of the blade, but never piercing the skin.
  163. [00:11] <[huh]Leticia> Sure, I'll take it.
  164. [00:12] * Merchant hollers back,
  165. [00:12] <Merchant> Seventeen gold! Drop it in the urn beside ye, one coin at a time, and take yer purchase.
  166. [00:14] * Phrine shivers at the touch of steel. Nothing funny now, Strangerman. She's paying good money for this!
  167. [00:15] <Merchant> Ain't got much to show up here, do ya? That's okay, biggest ain't always the best, and your size suits you rather charmingly. Let's make a diamond-like right here, not just for show but the wind'll feel great on yer chest, really cool your body, it will.
  168. [00:16] <Merchant> Let's see... Collarbones are a lot more attractive than the ladies think, I believe it'll do you good if we just get rid of this part...
  169. [00:22] <Merchant> We'll cut the fingers out of these gloves, too. Make it like one of those... oh, you know, what hip kids are wearin' these days...
  170. [00:23] <Merchant> Suck it in, suck it in real tight now... Yah, there we go. Pull up these here feathers and...
  171. [00:24] * Merchant throws the curtain aside, showing her to the others.
  172. [00:24] <Merchant> How's she look?
  173. [00:27] * Phrine twirls around and shows herself off.
  174. [00:28] * [huh]Leticia mentally questions the morality of such a young girl in this kind of clothing, but says nothing aloud.
  175. [00:31] <[Pyg]Judith> "Ooh! You look lovely, Phrine!"
  176. [00:32] <Merchant> You bet your knickers you do. And even if ya don't, you'll have to take our word for it anyway. Can't see no reflections, right? Eheh, fancy being a model that never seen herself before.
  177. [00:33] * Phrine was about to ask for a mirror, but Strangerman's comment reminded her that...oh yeah, vampires...
  178. [00:33] <Merchant> Anyway Suze, the costs of material and custom surcharge adds up to fifteen Gold. I'll throw in a pair o' sunglasses, just 'cause I like you so much.
  179. [00:34] * [Pyg]Judith suddenly remembers what they were at the castle for.
  180. [00:34] * Phrine blushes from Judith's comment nonetheless. Even without a mirror, she gets a good look at herself. It's...it's...
  181. [00:35] <[Pyg]Judith> "Letty, we have an important task at hand, yes?"
  182. [00:36] * Phrine runs up and flat-out hugs the merchant, even giving him a little peck on the cheek.
  183. [00:36] <Phrine> "It's....it's perfect. It's beautiful! Thank you thank you!"
  184. [00:36] * Merchant doesn't move, and doesn't have a cheek that you can tell. He's as cold as a corpse.
  185. [00:37] <Merchant> Calm down, calm down, sweetheart. This is a family business, now.
  186. [00:37] <[huh]Leticia> We do, Judith.
  187. [00:40] * Phrine is more than a little weirded out by the lifeless feel of the man, but she's too overjoyed with her new raiment to care. She quickly snaps open her backpackcase and counts out fifteen coins, plunking them cheerfully into the urn.
  188. [00:40] <Merchant> Eheheh... thank you.
  189. [00:41] * [huh]Leticia tosses her seventeen in there with Phrine's.
  190. [00:42] <Merchant> Funny you should mention that, girlie. I happen to have drawn out the entire castle me self. Might help in getting around it, wouldn't it?
  191. [00:43] * Merchant shows a rolled-up map.
  192. [00:44] <Merchant> Another thing. I'm pretty keen on the residents of this place, and me ears catch a few things... If you're so willin' to part with your golds, maybe I'll tell you something interesting.
  193. [00:45] * [Pyg]Judith considers this option. This is probably one of the more beneficial offers from this shady merchant.
  194. [00:48] * Phrine picks up the pair of "sun" glasses on the table. They sure don't look like sunglasses...
  195. [00:48] * Phrine puts them on. Darkvision goggles? It doesn't change much in her opinion.
  196. [00:54] * Phrine eyes a box of silver bullets for a while, but...she doesn't trust them.
  197. [00:54] <Merchant> So? How 'bout it? I'll let you have it for five Gold. A steal, don't you think?
  198. [00:56] * Phrine joins the important conversation, her business concluded for the moment.
  199. [00:58] <Phrine> "So...what'd I miss?"
  200. [00:59] <Merchant> Nothin' much, sweetheart. Your mates aren't much of the conversationative type, I reckon.
  201. [01:00] * Phrine shrugs.
  202. [01:00] <Phrine> "We're on a secret mission, or something. I don't take it seriously, so they take it seriously for me."
  203. [01:01] <Merchant> Psh. Some secret. Well, if no one's gonna buy it, I might as well throw it away. Memorized the thing, y'see?
  204. [01:01] <[huh]Leticia> I, personally, believe that a strong will and a strong body can carry me through anything that might be waiting. Judith may think otherwise, though.
  205. [01:04] <Merchant> If that was true, you wouldn't need any of those tinkeries, now, would you? And you would have never came here in the first place either, isn't that right?
  206. [01:06] <[Pyg]Judith> "How much for the information, then?"
  207. [01:06] <Merchant> Depends on how much you spend.
  208. [01:09] <[Pyg]Judith> "Then how much are you willing to impart with 6 gold pieces?"
  209. [01:10] <Merchant> Six? Not much. You're better off just goin' with a map, if that's the case. I'll tell you of one or two people. You'll lay down the chips before I speak another word, however.
  210. [01:12] * [Pyg]Judith glances over at Leticia, as if asking for help about this. She's not used to this kind of mysterious merchant.
  211. [01:13] <[huh]Leticia> Do you think it's worth it? I'll be willing to match any amount you put up.
  212. [01:14] <[huh]Leticia> How much will twelve pieces get us?
  213. [01:15] <Merchant> Twelve... I might just tell you somethin' interesting. Along with those other blokes I mentioned before.
  214. [01:20] <[GM]Mary> Charleston waits patiently, knitting a little silk scarf.
  215. [01:20] <Merchant> Well? What do you say?
  216. [01:22] <[huh]Leticia> I'll put in six, then.
  217. [01:22] <[huh]Leticia> How much Judith will pay on top of that is up to her.
  218. [01:24] <[huh]Leticia> Or Phrine, if she so desires.
  219. [01:24] * Merchant taps the table with a bony finger, nodding for Letty to lay her money down. It really is a 'bony' finger, as no skin or flesh comes attached.
  220. [01:24] <Phrine> "I guess...mmm..."
  221. [01:25] * [huh]Leticia puts down 6 more pieces from her shrinking coinpurse.
  222. [01:26] <Merchant> No one else?
  223. [01:27] * [Pyg]Judith puts down 8 coins.
  224. [01:27] <Phrine> "Mom, you sure we don't need the map?"
  225. [01:28] <Phrine> "I mean, it'd be nice to know what's where...I get lost a lot..."
  226. [01:29] <[huh]Leticia> Hm...
  227. [01:29] <[huh]Leticia> How much for the map?
  228. [01:29] <Merchant> Fourteen, eh? Your final bid, I reckon?
  229. [01:29] <Merchant> Just five gold, miss.
  230. [01:30] <[Pyg]Judith> "Yes, it would, Phrine."
  231. [01:31] <Phrine> "But...then again...this castle, it's...mmnn..."
  232. [01:31] <Phrine> "...I still got lost in it, even then..."
  233. [01:32] <[Pyg]Judith> "Well, we haven't explored much of it yet, have we?"
  234. [01:33] <Phrine> "Well, it's just that...I saw it, in, in a dream I had. This castle."
  235. [01:33] * [huh]Leticia puts down five more coins.
  236. [01:33] * Phrine looks down.
  237. [01:34] <[huh]Leticia> And the map, then.
  238. [01:34] <Merchant> Swell deal, strangers.
  239. [01:34] * Phrine whispers into Jude's ear.
  240. [01:34] * Merchant collects his cash, and hands the map to Judith.
  241. [01:34] <Phrine> "...and, this castle looked just like our old castle. Just like it."
  242. [01:34] <Merchant> [er, Letty]
  243. [01:35] <Merchant> It's not drawn to scale, but it should get you around.
  244. [01:36] <Merchant> Anyway, for your information...
  245. [01:36] <[Pyg]Judith> "Many details can change in a dream, Phrine."
  246. [01:36] * Phrine nods, but it's kind of a halfways side-to-side nod too.
  247. [01:37] * Phrine thinks... (Not in these dreams they don't...)
  248. [01:37] * [huh]Leticia unrolls the map.
  249. [01:37] <[huh]Leticia> And we are currently...
  250. [01:37] <Merchant> Which one of you's Phrine? P - H - R - I - N - E? Somethin' like that?
  251. [01:38] * Phrine raises her hand.
  252. [01:38] * [huh]Leticia tries to figure the map.
  253. [01:38] <Merchant> There's a woman in there waitin' for you. She knows you, or somethin'.
  254. [01:39] * [Pyg]Judith 's eyebrows knit slightly at this. Someone who knows Phrine?
  255. [01:40] * Phrine scratches her chin. Really?
  256. [01:40] * [huh]Leticia turns the map to the Merchant.
  257. [01:40] <Merchant> Yeah, yeah. Like you's kin.
  258. [01:40] <[huh]Leticia> Uh... where are we now?
  259. [01:40] <Phrine> "...that doesn't seem to make much sense, though...who'd I know...?"
  260. [01:41] <Phrine> "...I came from an orphanage...pretty sure Mom never turned anyone else..."
  261. [01:41] <Merchant> What's this look like to you, sweetie? It certainly ain't no Guest House. We're in a cave.
  262. [01:42] <Merchant> She was real crazy about it, y'know? The whole thing didn't make no sense to me neither, but I never really caught myself up in those affairs.
  263. [01:43] * Phrine is just drawing a blank right now. If it's important, she'd remember, right? Unless she forgot...
  264. [01:46] <Phrine> "I'll...try to remember that. Thanks Mr. Strangerman."
  265. [01:46] <Merchant> One other thing. She's a scientist or something of the like, so mayhaps she's held up in that Laboratory there. Then, you can ask her y'self.
  266. [01:50] <Merchant> Here's the other bit. A couple of vampire hunters walked right through the gates. A 'lil girl with a pistol, and some tall dude carryin' all things of the vampire killing sort. You better watch out for him.
  267. [01:51] * [huh]Leticia lets out a low hiss.
  268. [01:51] * [Pyg]Judith 's memory is stirred. That description seems familiar.
  269. [01:51] * Phrine can't recall people like that right now.
  270. [01:54] <Merchant> Let me think...
  271. [01:55] <Merchant> Right. If you wanna see the master, you'll have to get a key, first. I mean, they're not shaped like normal keys, see, they're like... nick-nacks and stuff. An eye, and... urr...
  272. [01:58] <Merchant> Oh, one final thing. There's somethin' reeeeaaaaal interestin' for you two in the main hall. You can count on that.
  273. [01:59] * Merchant makes eye contact with Judith and Leticia especially.
  274. [02:01] <[Pyg]Judith> "Is that so."
  275. [02:01] <Merchant> That's all. If you ain't got no more business, then you's best be on your way.
  276. [02:01] <[huh]Leticia> I can hardly wait to see it.
  277. [02:02] <[Pyg]Judith> "Okay, good evening to you then, sir merchant."
  278. [02:03] <Merchant> Come back an-y-time...
  279. [02:03] * [Pyg]Judith glances at the girls indicating that they ought to get going.
  280. [02:03] * Phrine waves goodbye, then follows Judith to their next...wherever it is they're going.
  281. [02:04] * [huh]Leticia keeps in stride with Judith.
  282. [02:04] <[GM]Mary> Charleston snaps awake, and finally starts leading.
  283. [02:04] <[huh]Leticia> Next is... the moat. I guess we see if the flute really will work.
  284. [02:14] <[GM]Mary> Saving state... |12:08 CAVERN 11.1%|
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