- - The containers in the "Move to" controller context sub-menu are disabled if the container can't hold the item to be moved.
- - Addressed issues of lost / strange sounds during busy periods - such as during rain etc.
- - Tweaked puddle footstep loudness (it was too loud still)
- - Removed seagull sounds from towns
- - Fixed applying mildew cure to plants being broken.
- - Fixed the player phasing through obstacles after climbing over a tall fence.
- - Fixed Lua error SMetalDrumGlobalObject:update() when it rains.
- - Fixed shoving zombies from behind sometimes causing the zombie to move toward the player.
- - Fixed hitting a zombie that is getting up from lying face down flipping the zombie onto its back.
- - Fixed killing a zombie that is getting up from lying face down creating a corpse on its back.
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