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- <!DOCTYPE profile>
- <profile>
- <data name="CommandPrefix">0x0</data>
- <data name="UseObjectsQueue">True</data>
- <data name="ShowCorpseNames">False</data>
- <data name="ShowCreatureNames">False</data>
- <data name="OpenCorpses">True</data>
- <data name="OpenCorpsesRange">0x2</data>
- <data name="ShowMobileHits">True</data>
- <data name="PositionInTitle">True</data>
- <data name="ForceResolution">False</data>
- <data name="GameWindowWidth">0x320</data>
- <data name="GameWindowHeight">0x258</data>
- <data name="FilterLight">False</data>
- <data name="FilterMusic">False</data>
- <data name="FilterBardsMusic">False</data>
- <data name="FilterSound">False</data>
- <data name="FilterWeather">False</data>
- <data name="FilterSeason">False</data>
- <data name="FixedSeason">0x0</data>
- <data name="FilterDeath">True</data>
- <data name="FilterRepeatedMessages">False</data>
- <data name="FilterOthersSpeechColor">False</data>
- <data name="FilterSnoopingMessages">False</data>
- <data name="FilterTradeWindow">False</data>
- <data name="FilterRewardGump">False</data>
- <data name="HandsBeforePotions">False</data>
- <data name="HandsBeforeCasting">False</data>
- <data name="SmartTarget">0x0</data>
- <data name="SmartTargetRange">False</data>
- <data name="SmartTargetRangeValue">0xc</data>
- <data name="HighlightCurrentTarget">False</data>
- <data name="BlockInvalidHeal">False</data>
- <data name="ActionDelay">0x258</data>
- <data name="UseObjectsLimit">0x5</data>
- <data name="TargetShare">0x0</data>
- <data name="MountSerial">0x2c12f</data>
- <data name="BladeSerial">0xffffffff</data>
- <data name="BoneCutter">False</data>
- <data name="AutoMount">False</data>
- <data name="AutoBandage">False</data>
- <data name="AutoBandageTarget">0x0</data>
- <data name="AutoBandageScale">False</data>
- <data name="AutoBandageCount">False</data>
- <data name="AutoBandageStart">False</data>
- <data name="AutoBandageStartValue">0x5f</data>
- <data name="AutoBandageDelay">0x9c4</data>
- <data name="AutoBandageFormula">False</data>
- <data name="AutoBandageHidden">False</data>
- <data name="OpenDoors">True</data>
- <data name="UseDoors">False</data>
- <data name="SpellsColor">False</data>
- <data name="SpellsMode">0x2</data>
- <data name="SpellsTargetShare">0x0</data>
- <data name="OpenDoorsMode">0x0</data>
- <data name="OpenCorpsesMode">0x3</data>
- <data name="ShowMobileFlags">False</data>
- <data name="StateHighlightMode">0x1</data>
- <data name="StaticFields">False</data>
- <data name="CountStealthSteps">False</data>
- <data name="FriendsListOnly">True</data>
- <data name="FriendsParty">False</data>
- <data name="MoveConflictingItems">True</data>
- <data name="CustomCaption">True</data>
- <data name="CustomCaptionMode">0x1</data>
- <data name="CustomCaptionText">UO - $name $statusbar - $hits/$mana/$stam $maxfollowers</data>
- <data name="WarnCounters">True</data>
- <data name="WarnCountersValue">0x5</data>
- <data name="HighlightReagents">True</data>
- <data name="DisplayCountersName">True</data>
- <data name="CaptionUseNotoHue">True</data>
- <data name="CaptionUseNotoHue">True</data>
- <data name="DisplayCountersImage">True</data>
- <data name="FilterKarmaMessages">False</data>
- <data name="FilterFameMessages">False</data>
- <data name="PreventDismount">False</data>
- <data name="PreventAttackFriends">True</data>
- <data name="AutoSearchContainers">False</data>
- <data name="AutoAcceptParty">True</data>
- <data name="StaticFieldsMode">0x0</data>
- <friends>
- <friend name="Belle">0xe8cfe</friend>
- <friend name="Solo">0x7bf90</friend>
- <friend name="Ackley">0x159535</friend>
- <friend name="Babilonia">0x6f44a</friend>
- <friend name="catfish">0xf35e4</friend>
- <friend name="Bola">0x1374bf</friend>
- <friend name="kuye">0x7b9ae</friend>
- <friend name="Fallen">0x274c8</friend>
- <friend name="TNT">0xbf7b9</friend>
- <friend name="kuye">0xa2777</friend>
- <friend name="kuye">0x1253e6</friend>
- <friend name="kuye">0x6595a</friend>
- <friend name="Marshal">0x405a3</friend>
- <friend name="Mustapha Ibrahim">0x151041</friend>
- <friend name="SyPhiLiS">0xac1cf</friend>
- <friend name="Cinderella">0x2b9ea</friend>
- <friend name="Xeqtr">0x8911b</friend>
- <friend name="ByeBye Insurance">0x14c457</friend>
- <friend name="Anthony File">0xad741</friend>
- <friend name="Vile">0x1aff7</friend>
- <friend name="EL CHAPO">0x10add</friend>
- <friend name="DukeLoveCokks">0xcd0a1</friend>
- <friend name="CRYISFREE">0x7b247</friend>
- <friend name="Priest">0x16c9df</friend>
- <friend name="BEDTIME">0x9c36</friend>
- <friend name="M'">0x10601e</friend>
- <friend name="to die for">0x89aa9</friend>
- <friend name="Cheap Kills">0x3f1d3</friend>
- <friend name="Olivia Voldaren">0xfd3ff</friend>
- <friend name="Kuye">0x957a1</friend>
- <friend name="kakaroto">0xceebb</friend>
- <friend name="Pronk'">0x3f5b5</friend>
- <friend name="Jesse Pinkman">0xc56c</friend>
- <friend name="Hullu Akka">0x6480d</friend>
- <friend name="Southern Rage">0xdb6c5</friend>
- <friend name="a shadow wisp">0xbdf7f</friend>
- <friend name="Dynamo">0x15b04b</friend>
- <friend name="Dom Perignon">0x18b3b</friend>
- <friend name="Hel">0x25265</friend>
- <friend name="kuye">0x470f3</friend>
- <friend name="ankh">0x2ea14</friend>
- <friend name="Toothless">0xcc552</friend>
- <friend name="ChadToBad">0x43893</friend>
- <friend name="Brzytwa">0xe0223</friend>
- <friend name="Pine'Apple">0x104d68</friend>
- <friend name="Mr PoTaTo Head">0x1beaeb</friend>
- <friend name="jim the dragon">0x13a34f</friend>
- <friend name="Dakota">0x8f02e</friend>
- <friend name="kuye">0xeb9ae</friend>
- <friend name="Floki">0x18f11</friend>
- <friend name="serpent">0x4af37</friend>
- <friend name="Skinny Love">0x3c154</friend>
- <friend name="EndtheFed">0x2c12f</friend>
- <friend name="Chadtalon">0x19c5</friend>
- <friend name="Hunter X">0x2051f</friend>
- <friend name="A NEWB">0xe1d65</friend>
- <friend name="slim jim">0x2ff16</friend>
- <friend name="Shorty">0xb5642</friend>
- <friend name="Spwn X">0xce202</friend>
- <friend name="Solo">0xbbc1b</friend>
- <friend name="Hitman">0x17b9b</friend>
- <friend name="Annihilator">0xcc74</friend>
- <friend name="Kid Ink">0x26d0b</friend>
- <friend name="Free Vet Resser">0x582fa</friend>
- <friend name="Lonewolf">0x120653</friend>
- <friend name="Xhpinity">0x8156</friend>
- <friend name="Noob">0x98fec</friend>
- <friend name="kuye">0x106d8e</friend>
- <friend name="soy tranza">0xd73d6</friend>
- <friend name="kuye">0x31b92</friend>
- <friend name="Someguy">0x10f2f2</friend>
- <friend name="Navilah">0x11813b</friend>
- <friend name="Dizzy Devil">0xbe90c</friend>
- <friend name="USeLESS">0x3d055</friend>
- <friend name="HellzaZerg">0x9a02</friend>
- <friend name="You">0xf3bb5</friend>
- <friend name="kuye">0x9e8bb</friend>
- <friend name="kuye">0xcde65</friend>
- <friend name="Whiskey">0x1a09a</friend>
- <friend name="Meg White">0x53058</friend>
- <friend name="Father Vinyard">0x1559a7</friend>
- <friend name="KyPHuKoBa">0xfc32</friend>
- <friend name="I Farm Trammies">0x8ba9e</friend>
- <friend name="Shenanigans">0x92daa</friend>
- <friend name="Chuckles">0x98cd7</friend>
- <friend name="KvG Vendor Mall">0xdfcc8</friend>
- <friend name="Blind Willie">0x11060b</friend>
- <friend name="a unicorn">0x3cc36</friend>
- <friend name="Dutch rudder">0x534b6</friend>
- <friend name="Molly">0xf88b9</friend>
- <friend name="Skyla Leigh">0x63455</friend>
- </friends>
- <counters/>
- <vendors>
- <buystate enabled="False" list=""/>
- <sellstate enabled="False" list=""/>
- </vendors>
- <autosearchexemptions/>
- <objects>
- <obj name="buddy">0x3fd85</obj>
- <obj name="dutch rudder">0x534b6</obj>
- <obj name="found">0x421d1226</obj>
- <obj name="pouchok">0x42be46ec</obj>
- <obj name="restock">0x421d1226</obj>
- </objects>
- <hotkeys>
- <hotkey action="macro.play" key="0x301" pass="False" param="Attack Closest"/>
- <hotkey action="macro.play" key="0xa44" pass="False" param="ma fireball spam"/>
- <hotkey action="macro.play" key="0x27" pass="False" param="tele E"/>
- <hotkey action="macro.play" key="0x26" pass="False" param="Tele N"/>
- <hotkey action="macro.play" key="0x28" pass="False" param="Tele S"/>
- <hotkey action="macro.play" key="0x25" pass="False" param="Tele W"/>
- <hotkey action="macro.play" key="0x38" pass="False" param="Disoel Summons"/>
- <hotkey action="macro.play" key="0xa51" pass="False" param="Invis"/>
- <hotkey action="macro.play" key="0x101" pass="False" param="target nf red"/>
- <hotkey action="macro.play" key="0x20" pass="False" param="training"/>
- <hotkey action="macro.play" key="0xa45" pass="False" param="XHEAL"/>
- <hotkey action="macro.play" key="0x431" pass="False" param="All Guard"/>
- <hotkey action="macro.play" key="0x432" pass="False" param="All Kill"/>
- <hotkey action="macro.play" key="0x433" pass="False" param="All Follow Me"/>
- <hotkey action="macro.play" key="0x434" pass="False" param="All Stay"/>
- <hotkey action="macro.play" key="0x7b" pass="False" param="GetBod"/>
- <hotkey action="macro.play" key="0x51" pass="False" param="para field"/>
- <hotkey action="macro.play" key="0x420" pass="False" param="trap pouches"/>
- <hotkey action="macro.play" key="0x35" pass="False" param="Gift of Life"/>
- <hotkey action="macro.play" key="0x36" pass="False" param="Attunement Renewal"/>
- <hotkey action="macro.play" key="0x37" pass="False" param="protection"/>
- <hotkey action="macro.play" key="0x501" pass="False" param="Target RedGray"/>
- <hotkey action="macro.play" key="0x102" pass="False" param="Target Blue"/>
- <hotkey action="macro.play" key="0x34" pass="False" param="wildfire"/>
- <hotkey action="macro.play" key="0x5a" pass="False" param="Refresh"/>
- <hotkey action="macro.play" key="0x58" pass="False" param="Cure Pot Apple"/>
- <hotkey action="macro.play" key="0x57" pass="False" param="Resurrect"/>
- <hotkey action="macro.play" key="0x453" pass="False" param="Grab Body"/>
- <hotkey action="macro.play" key="0x43" pass="False" param="Heal Pot"/>
- <hotkey action="macro.play" key="0x844" pass="False" param="fireball loop"/>
- <hotkey action="macro.play" key="0x254" pass="False" param="Bola"/>
- <hotkey action="macro.play" key="0x851" pass="False" param="Clumsy"/>
- <hotkey action="macro.play" key="0x252" pass="False" param="Mindblast"/>
- <hotkey action="macro.play" key="0x835" pass="False" param="bless self"/>
- <hotkey action="macro.play" key="0xa57" pass="True" param="miniheal pots"/>
- <hotkey action="macro.play" key="0x845" pass="False" param="curse"/>
- <hotkey action="macro.play" key="0x841" pass="False" param="Lightning"/>
- <hotkey action="macro.play" key="0x853" pass="False" param="wall of stone"/>
- <hotkey action="macro.play" key="0x846" pass="False" param="EBolt"/>
- <hotkey action="macro.play" key="0x6bf" pass="False" param="Restock Pots"/>
- <hotkey action="macro.play" key="0xc45" pass="False" param="heal pet"/>
- <hotkey action="macro.play" key="0xb01" pass="False" param="target mb"/>
- <hotkey action="macro.play" key="0x834" pass="False" param="Meteror Swarm"/>
- <hotkey action="macro.play" key="0x831" pass="False" param="Explosion"/>
- <hotkey action="macro.play" key="0x832" pass="False" param="Flamstrike"/>
- <hotkey action="macro.play" key="0x235" pass="False" param="gift pet"/>
- <hotkey action="macro.play" key="0x833" pass="False" param="poison"/>
- <hotkey action="macros.stop" key="0xc20" pass="False"/>
- <hotkey action="spells.miniheal.self" key="0x857" pass="False"/>
- <hotkey action="spells.magery.invisibility" key="0x651" pass="False"/>
- <hotkey action="spells.necromancy.wither" key="0x858" pass="False"/>
- <hotkey action="spells.necromancy.painspike" key="0x8c0" pass="False"/>
- <hotkey action="spells.spellweaving.thunderstorm" key="0x85a" pass="False"/>
- <hotkey action="spells.bigheal.self" key="0x645" pass="False"/>
- <hotkey action="spells.magery.archcure" key="0x852" pass="False"/>
- <hotkey action="hotkeys" key="0xdd" pass="False"/>
- <hotkey action="spells.necromancy.evilomen" key="0x843" pass="False"/>
- <hotkey action="spells.necromancy.corpseskin" key="0x856" pass="False"/>
- <hotkey action="targeting.friends.add" key="0xbb" pass="False"/>
- <hotkey action="targeting.target.last" key="0x901" pass="False"/>
- <hotkey action="targeting.friends.remove" key="0xbd" pass="False"/>
- <hotkey action="agents.togglescavenger" key="0x39" pass="False"/>
- <hotkey action="actions.togglemounted" key="0x30" pass="False"/>
- <hotkey action="spells.miniheal.friend" key="0xa52" pass="False"/>
- <hotkey action="main.snapshot" key="0x84d" pass="False"/>
- <hotkey action="targeting.set.last" key="0x8" pass="False"/>
- <hotkey action="targeting.set.enemy" key="0xc0" pass="False"/>
- <hotkey action="combat.bandage.self" key="0x55" pass="False"/>
- </hotkeys>
- <macros>
- <macro interrupt="True" loop="True" name="Hide">useskill 'hiding';if hidden 'self';stop;endif;</macro>
- <macro interrupt="True" loop="False" name="Attack Closest">// Sets the closest target as your enemy, best used in large field fights rather than cycling through targets;getenemy 'murderer' 'humanoid' 'gray' 'Innocent' 'transformation' 'closest';if friend 'found' or infriendlist 'found';continue;endif;</macro>
- <macro interrupt="True" loop="False" name="Chug Pots">if not timerexists 'Heal Potion';createtimer 'Heal Potion';endif;if not timerexists 'Enchanted Apple';createtimer 'Enchanted Apple';endif;if stam < 10;// Refresh potion;usetype! 0xf0b;endif;if poisoned 'self';// Cure potion;usetype! 0xf07;endif;if not yellowhits 'self';if diffhits >= 30 and timer 'Heal Potion' >= 10250;// Heal potion;if usetype! 0xf0c;settimer 'Heal Potion' 0;endif;endif;// Enchanted apple;elseif timer 'Enchanted Apple' >= 30250 and usetype! 0x2fd8;settimer 'Enchanted Apple' 0;endif;</macro>
- <macro interrupt="True" loop="True" name="Turn in place">walk north;pause 250;walk east;pause 250;walk southeast;pause 250;walk south;pause 250;walk southwest;pause 250;walk west;pause 250;</macro>
- <macro interrupt="True" loop="False" name="Tele Behind Target">if @inrange 'last' 11;cast 'teleport';waitfortarget 3000;targettilerelative 'lasttarget' -1;endif;setability 'secondary' 'on';attack 'lasttarget';</macro>
- <macro interrupt="True" loop="False" name="IDOC Finder">if @findtype 0xbd2 'any' 'ground';clickobject 'found';waitforjournal 'danger' 1000 'system';if @injournal 'danger' 'system';guildmsg 'Found a house in danger of collapsing';snapshot;pause 500;clearjournal;// Ignore this sign so it does not repeat until next login;ignoreobject 'found';endif;endif;</macro>
- <macro interrupt="False" loop="False" name="ma fireball spam">if @inrange 'enemy' 10;// Dump existing harmful target on enemy;if targetexists 'harmful';target! 'enemy';// Harm if enemy is standing next to you;elseif @inrange 'enemy' 1;cast 'Harm' 'enemy';else;// Handle sequence, using alias trick;if not @findalias 'Sequencing';cast 'Magic Arrow' 'last';@setalias 'Sequencing' 'self';else;cast 'Fireball' 'last';@unsetalias 'Sequencing';endif;// Wait until cast is finished;while waitingfortarget 'harmful';endwhile;endif;endif;</macro>
- <macro interrupt="True" loop="False" name="Tele Ahead">cast "Teleport";pause 500;targettilerelative 'self' 10;</macro>
- <macro interrupt="True" loop="False" name="tele E">autotargettileoffset 10 0 0;cast 'teleport';</macro>
- <macro interrupt="True" loop="False" name="Tele N">autotargettileoffset 0 -10 0;cast 'teleport';</macro>
- <macro interrupt="True" loop="False" name="Tele S">autotargettileoffset 0 10 0;cast 'teleport';</macro>
- <macro interrupt="True" loop="False" name="Tele W">autotargettileoffset -10 0 0;cast 'teleport';</macro>
- <macro interrupt="True" loop="True" name="Wall Me">autotargettile 'current';cast 'wall of stone';pause 900;autotargettileoffset 1 0 0;cast 'wall of stone';pause 900;autotargettileoffset -1 0 0;cast 'wall of stone';</macro>
- <macro interrupt="True" loop="False" name="Wall Poop">autotargettilerelative 'self' -1;cast 'wall of stone';</macro>
- <macro interrupt="True" loop="False" name="Enter Moongate">if @findtype 0xf6c 'any' 'ground' 1 2;sysmsg 'Moongate found, lets go!' 80;useobject! 'found';if @inregion 'guards';waitforgump 3716879466 2000;replygump 3716879466 1;endif;else;sysmsg 'Moongate not found, come closer.' 24;endif;</macro>
- <macro interrupt="True" loop="False" name="Disoel Summons">if @findtype 0xdda 0x0 ground 1 8;autotargetobject 'found';cast 'dispel field';endif;if @findtype 0xa4 0x0 Ground any 10 or @findtype 0x190 0x1 ground any 10;autotargetobject! 'found';endif;if @findtype 0xa4 0x0 Ground any 10 or @findtype 0x190 0x1 ground any 10;target! 'found';endif;if @findtype 0x3956 0x0 ground 1 8;cast 'dispel field';elseif @findtype 0x82 0x0 ground 1 8;cast 'dispel field';else;cast 'dispel';</macro>
- <macro interrupt="True" loop="False" name="Emergency Recall">if not listexists 'home';createlist 'home';pushlist 'home' 0x42515316 //serial for runebook for char 1;pushlist 'home' 0x40d2afda //serial for runebook for char 2;pushlist 'home' 0x4048603a //serial for etc;endif;while @findtype 0x22c5 'any' 'backpack';ignoreobject 'found';for 0 to 'home';if @Serial 'found' == serial 'home[]';cast "Recall";waitfortarget 2000;target! 'found';break;endif;endfor;endwhile;clearignorelist;</macro>
- <macro interrupt="True" loop="False" name="scav">useobject 0x44cc0c23;</macro>
- <macro interrupt="True" loop="False" name="Invis">autotargetself;cast 'invisibility';</macro>
- <macro interrupt="True" loop="False" name="target nf red">// Sets specific MURDERER as enemy, difficult to use quickly in large numbers because it cycles randomly;getenemy 'murderer' 'random' 'humanoid' 'transformation';if friend 'found' or infriendlist 'found';continue;endif;</macro>
- <macro interrupt="False" loop="True" name="training">if not @findobject 'Restock';promptalias 'Restock';endif;if not timerexists 'heal';createtimer 'heal';endif;if counttype 0xe21 0 'backpack' < 50;movetype 0xe21 'Restock' 'backpack' 0 0 0 0 50;pause 800;endif;if counttype 0xf86 0 'backpack' < 50;movetype 0xf86 'Restock' 'backpack' 0 0 0 0 50;pause 800;endif;if counttype 0xf88 0 'backpack' < 50;movetype 0xf88 'Restock' 'backpack' 0 0 0 0 50;pause 800;endif;if counttype 0xf7a 0 'backpack' < 50;movetype 0xf7a 'Restock' 'backpack' 0 0 0 0 50;pause 800;endif;if counttype 0xf8d 0 'backpack' < 50;movetype 0xf8d 'Restock' 'backpack' 0 0 0 0 50;pause 800;endif;if counttype 0xf7b 0 'backpack' < 50;movetype 0xf7b 'Restock' 'backpack' 0 0 0 0 50;pause 800;endif;if skill 'Magery' < 62;@cleartargetqueue;cast 'mana drain';waitfortarget 2500;target! 'self';pause 1000;elseif skill 'Magery' < 80;@cleartargetqueue;cast 'invisibility';waitfortarget 2500;target! 'self';pause 1000;elseif skill 'Magery' < 100 or skill 'resisting spells' < 100;@cleartargetqueue;cast 'Mana Vampire';waitfortarget 3500;target! 'self';pause 1000;else;stop;endif;if timer 'heal' > 10000;@cleartargetqueue;usetype 0xe21;waitfortarget 1000;target! 'enemy';settimer 'heal' 0;endif;if mana < 20;pause 1000;useskill 'meditation';pause 4000;endif;</macro>
- <macro interrupt="False" loop="False" name="XHEAL">//set to do not auto interrupt;if not listexists 'BodyTypes';createlist 'BodyTypes';//human;pushlist 'BodyTypes' 0x190;pushlist 'BodyTypes' 0x191;//wraith;pushlist 'BodyTypes' 0x2ec;pushlist 'BodyTypes' 0x2eb;//elf;pushlist 'BodyTypes' 0x25d;pushlist 'BodyTypes' 0x25e;//lich;pushlist 'BodyTypes' 0x2ed;//vamp;pushlist 'BodyTypes' 0x2e9;pushlist 'BodyTypes' 0x2e8;endif;if not listexists 'ghosts';createlist 'ghosts';pushlist 'ghosts' 0x192;pushlist 'ghosts' 0x193;pushlist 'ghosts' 0x260;pushlist 'ghosts' 0x25f;endif;//res dead friends if res precast;clearignorelist;if targetexists 'beneficial';for 0 to 'ghosts';while @findtype ghosts[] 'any' ground 1 1;if @infriendlist 'found';target! 'found';endif;ignoreobject 'found';endwhile;endfor;endif;//paralyzed friends;clearignorelist;ignoreobject 'self';for 0 to 'BodyTypes';while @findtype BodyTypes[] 'any' ground 0 10;if @infriendlist 'found' and paralyzed 'found';cast 'clumsy' 'found';endif;ignoreobject 'found';endwhile;endfor;//find lowest hp friend;clearignorelist;ignoreobject 'self';@setalias 'buddy' 'self';for 0 to 'BodyTypes';while @findtype BodyTypes[] 'any' ground 0 10;if not @findalias 'buddy' and @infriendlist 'found';if murderer 'found' and @inregion 'guards' 'found' 10;headmsg 'Murderer in guards!' 33 'found';elseif criminal 'found' and @inregion 'guards' 'found' 10;headmsg 'Criminal in guards!' 1000 'found';else;@setalias 'buddy' 'found';endif;endif;if @infriendlist 'found' and hits 'found' < hits 'buddy';if not yellowhits 'found';if murderer 'found' and @inregion 'guards' 'found' 10;headmsg 'Murderer in guards!' 33 'found';elseif criminal 'found' and @inregion 'guards' 'found' 10;headmsg 'Criminal in guards!' 1000 'found';else;@setalias 'buddy' 'found';endif;else;headmsg 'Mortaled!' 54 'found';endif;endif;ignoreobject 'found';endwhile;endfor;if targetexists 'server' or targetexists 'beneficial';target! 'buddy';endif;if poisoned 'buddy' and @inrange 'buddy' 10;cast 'cure' 'buddy';elseif hits 'buddy' < 95 and @inrange 'buddy' 10;cast 'heal' 'buddy';endif;</macro>
- <macro interrupt="True" loop="False" name="All Guard">togglemounted;msg 'All Guard Me' 400;</macro>
- <macro interrupt="True" loop="False" name="All Kill">dress 'Taming Brace';while dressing;endwhile;msg 'All Kill' 500;pause 1000;dress 'LRC Brace';while dressing;endwhile;</macro>
- <macro interrupt="True" loop="False" name="All Follow Me">msg 'All Follow Me' 600;</macro>
- <macro interrupt="True" loop="False" name="SWeave Training">if skill 'spellweaving' < 10;autotargetground 2;cast 'natures fury';if mana < 25;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' < 24;cast "Thunderstorm";pause 1000;if mana < 35;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' < 52;cast 'reaper form';pause 2000;if mana < 35;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' <= 66;cast 'essence of wind';pause 4000;if mana < 41;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' <= 80;cast 'wildfire';target 'self';pause 2000;if mana < 51;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' > 80;useobject 'self';cast 'word of death';pause 5000;target 'self';pause 2000;cast 'greater heal';pause 1000;autotargetself;pause 2000;if mana < 51;pause 1000;useskill 'meditation';pause 10000;endif;endif;</macro>
- <macro interrupt="True" loop="False" name="All Stay">dress 'Taming Brace';while dressing;endwhile;msg 'All Stay' 800;dress 'LRC Brace';while dressing;endwhile;</macro>
- <macro interrupt="True" loop="True" name="Taming">useskill 'Animal Taming';waitfortarget 15000;targettype! 0x84;pause 1000;</macro>
- <macro interrupt="True" loop="False" name="GetBod">waitforcontext 'self' 1 15000;waitforcontext 0x4104b 1 15000;waitforgump 0x9bade6ea 3000;replygump 0x9bade6ea 1;pause 1500;waitforcontext 0x4102e 1 15000;waitforgump 0x9bade6ea 3000;replygump 0x9bade6ea 1;pause 1500;while @findtype 0x2259 'any' 'backpack';waitforproperties 'found' 2000;if @property 'BS' 'found';//msg a;setalias 'BS' 'found';ignoreobject 'found';else;setalias 'Tailor' 'found';ignoreobject 'found';endif;endwhile;while @findtype 0x2258 1102 'backpack';@moveitem 'found' 'BS';endwhile;while @findtype 0x2258 1155 'backpack';@moveitem 'found' 'Tailor';endwhile;if not hidden 'self';useskill 'hiding';endif;pause 1500;clearignorelist;logoutbutton;</macro>
- <macro interrupt="True" loop="False" name="AUTOVET">for 30;if not findalias 'pet';promptalias 'pet';endif;if not yellowhits 'pet';bandage 'pet';pause 3000;elseif yellowhits 'pet';cast 'remove curse';pause 5000;@Target! 'pet';endif;if hits < 70;cast 'close wounds';pause 2000;@Target 'self';endif;endfor;</macro>
- <macro interrupt="True" loop="False" name="Prompt Pet">promptalias 'pet';playmacro 'AUTOVET';</macro>
- <macro interrupt="True" loop="False" name="para field">cast 'paralyze field';</macro>
- <macro interrupt="False" loop="False" name="trap pouches">if findtype 0xe79 'any' 'backpack' 1 1;if findalias 'PouchOk';useobject! 'found';unsetalias 'PouchOk';else;@settimer 'timeout' 0;cast 'Magic Trap';while not @targetexists 'server';if timer 'timeout' >= 1500 or @injournal 'concentration' 'system';break;endif;endwhile;@clearjournal;if targetexists 'server';target! 'found';setalias 'PouchOk' 'found';endif;endif;endif;</macro>
- <macro interrupt="True" loop="False" name="Gift of Life">cast 'gift of life' 'self';</macro>
- <macro interrupt="True" loop="False" name="Attunement Renewal">cast 'attunement';pause 500;cast 'gift of renewal''self';</macro>
- <macro interrupt="True" loop="False" name="protection">cast 'protection';</macro>
- <macro interrupt="True" loop="False" name="Target RedGray">// Sets specific CRIMINAL or GRAY as enemy, also cycles randomly;getenemy 'enemy' 'random' 'criminal' 'gray' 'humanoid' 'transformation';if friend 'found' or infriendlist 'found';continue;endif;</macro>
- <macro interrupt="True" loop="False" name="Target Blue">// Sets specific BLUE as enemy, also cycles randomly;getenemy 'Innocent' 'Humanoid' 'transformation' 'random';if friend 'found' or infriendlist 'found';continue;endif;</macro>
- <macro interrupt="True" loop="False" name="wildfire">cast 'wildfire';</macro>
- <macro interrupt="True" loop="False" name="Refresh">clearhands 'left';pause 500;usetype 0xf0b;pause 500;dress 'Suit';</macro>
- <macro interrupt="True" loop="False" name="Cure Pot Apple">clearhands 'left';pause 500;if buffexists 'essence of wind';usetype! 0x2fd8;endif;if poisoned 'self';// Cure potion;usetype! 0xf07;endif;if yellowhits 'self';usetype! 0x2fd8;endif;if hits <= 95;usetype! 0xf0c;endif;pause 500;dress 'Suit';</macro>
- <macro interrupt="True" loop="False" name="Resurrect">cast 'resurrection';</macro>
- <macro interrupt="False" loop="False" name="Grab Body">replygump 2957810225 1;usetype! '0x2006' '34014' 'ground' '2';replygump 2957810225 1;usetype '0x2006' '0x4001' 'ground' '2';if poisoned 'self';// Cure potion;usetype! 0xf07;else;if hits <= 70 and timer 'Heal Potion' >= 10250;//if diffhits >= 20 and timer 'Heal Potion' >= 10250;// Heal potion;usetype! 0xf0c;settimer 'Heal Potion' 0;else;usetype! '0xf0b';endif;endif;pause 500;useobject 0xdf14e;dress 'Suit';</macro>
- <macro interrupt="True" loop="False" name="Heal Pot">clearhands 'left';pause 500;usetype! 0xf0c;pause 500;dress 'Suit';</macro>
- <macro interrupt="False" loop="False" name="fireball loop">cast 'fireball''last';</macro>
- <macro interrupt="True" loop="False" name="Bola">if mounted;useobject! 'self';while mounted;pause 600;endif;//use bola;usetype 0x26ac;while waitingfortarget;endwhile;pause 300;target! 'enemy';</macro>
- <macro interrupt="False" loop="False" name="Clumsy">cast 'clumsy' 'enemy';</macro>
- <macro interrupt="False" loop="False" name="Mindblast">cast 'mind blast''enemy';</macro>
- <macro interrupt="False" loop="False" name="bless self">cast 'bless''self';</macro>
- <macro interrupt="False" loop="False" name="miniheal pots">//You will check do not interrupt and pass to uo;if buffexists 'essence of wind';@usetype! 0x2fd8;endif;if poisoned 'self';// Cure potion;@usetype! 0xf07;endif;if yellowhits 'self';@usetype! 0x2fd8;endif;if not yellowhits 'self';if @findtype 0xf07 'any' 'backpack' >= 1;cast 'heal' 'self';endif;if not @findtype 0xf07 'any' 'backpack';miniheal 'self';endif;if not timerexists 'Heal Potion';createtimer 'Heal Potion';endif;if stam < 10;// Refresh potion;@usetype! 0xf0b;endif;if poisoned 'self';// Cure potion;@usetype! 0xf07;endif;if hits <= 70 and timer 'Heal Potion' >= 10250;//if diffhits >= 20 and timer 'Heal Potion' >= 10250;// Heal potion;@usetype! 0xf0c;settimer 'Heal Potion' 0;endif;</macro>
- <macro interrupt="False" loop="False" name="curse">cast 'curse''enemy';</macro>
- <macro interrupt="False" loop="False" name="Lightning">cast 'lightning''enemy';</macro>
- <macro interrupt="False" loop="False" name="wall of stone">cast 'wall of stone';</macro>
- <macro interrupt="False" loop="False" name="EBolt">cast 'energy bolt''enemy';shownames 'mobiles';</macro>
- <macro interrupt="True" loop="True" name="Invis Dutch Rudder">setalias 'dutch rudder' 0x534b6;if not hidden 0x534b6;cast 'invisibility''self';pause 120000;cast 'invisibility' 'dutch rudder';pause 2000;endif;</macro>
- <macro interrupt="True" loop="False" name="Restock Pots">useobject '0x40b8d8f6';organizer 'Pots';while organizing;endwhile;</macro>
- <macro interrupt="True" loop="False" name="heal pet">miniheal 'last';</macro>
- <macro interrupt="True" loop="False" name="target mb">@removelist 'MB';if not targetexists 'harmful';endif;sysmsg 'MB Attack Initiated' 34;@unsetalias 'MBFOUND';if not listexists 'MB';createlist 'MB';pushlist 'MB' 0x130ab;pushlist 'MB' 0x16440f;pushlist 'MB' 0x1510d8;endif;while not @findalias 'MBFOUND';for 0 to 'MB';if @inrange MB[] 10 and @hits MB[] > 0;setalias 'MBfound' 'self';target! MB[];sysmsg 'MB Attacked!';endif;endfor;endwhile;</macro>
- <macro interrupt="True" loop="False" name="shownames"></macro>
- <macro interrupt="True" loop="False" name="Meteror Swarm">cast 'meteor swarm';shownames 'mobiles';</macro>
- <macro interrupt="True" loop="False" name="Explosion">cast 'explosion';shownames 'mobiles';</macro>
- <macro interrupt="True" loop="False" name="Flamstrike">cast 'flame strike';shownames 'mobiles';</macro>
- <macro interrupt="True" loop="False" name="gift pet">cast 'gift of life';pause 3000;togglemounted;pause 500;@target! 0xdf14e;pause 500;useobject 0xdf14e;</macro>
- <macro interrupt="True" loop="False" name="poison">cast 'poison' enemy;</macro>
- </macros>
- <autoloot>
- <enabled>True</enabled>
- <container>0x4099e31e</container>
- <guards>False</guards>
- </autoloot>
- <scavenger enabled="True">
- <scavenge enabled="True" color="0x0" graphic="0xeed"/>
- </scavenger>
- <spellgrid>
- <grid enabled="False" locked="False" x="50" y="50" name="Magery/UOF"/>
- <grid enabled="False" locked="True" x="532" y="510" name="Necroweavermage"/>
- <grid enabled="False" locked="True" x="50" y="50" name="bushwarrior"/>
- <grid enabled="False" locked="True" x="573" y="642" name="create food"/>
- </spellgrid>
- <organizer>
- <group target="0x404b99b7" stack="True" source="0x421d1226" complete="True" loop="False" name="Pots">
- <item amount="0x5" graphic="0x2fd8"/>
- <item amount="0x14" graphic="0xf0b"/>
- <item amount="0x14" graphic="0xf0c"/>
- <item amount="0x14" graphic="0xf07"/>
- <item amount="0x1" graphic="0xe79"/>
- </group>
- <group target="0x404b99b7" stack="True" source="0x421d1226" complete="True" loop="False" name="Regs">
- <item amount="0x3c" graphic="0xe21"/>
- <item amount="0x46" graphic="0xf8c"/>
- <item amount="0x46" graphic="0xf8d"/>
- <item amount="0x46" graphic="0xf84"/>
- <item amount="0x46" graphic="0xf88"/>
- <item amount="0x46" graphic="0xf7a"/>
- <item amount="0x46" graphic="0xf85"/>
- <item amount="0x46" graphic="0xf86"/>
- <item amount="0x46" graphic="0xf7b"/>
- </group>
- </organizer>
- <dresslist container="0x0" name="Suit">
- <item layer="8">0x41a41087</item>
- <item layer="14">0x411783cb</item>
- <item layer="6">0x411db397</item>
- <item layer="19">0x40c26c1d</item>
- <item layer="7">0x41ca4153</item>
- <item layer="10">0x4168ba5a</item>
- <item layer="4">0x43502e89</item>
- <item layer="2">0x424e49e9</item>
- <item layer="1">0x40b686b7</item>
- <item layer="9">0x4046334f</item>
- <item layer="13">0x4079ec58</item>
- <item layer="20">0x42d00f3d</item>
- </dresslist>
- <dresslist container="0x0" name="LRC Brace">
- <item layer="14">0x40039ab3</item>
- </dresslist>
- <dresslist container="0x0" name="Taming Brace">
- <item layer="14">0x42a6a81b</item>
- </dresslist>
- </profile>
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