Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 5.5.4p3 (245d8623a674)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Driver: 23.21.13.9125
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\ES2.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\ES2.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\MoodkieSecurity.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DemiLib.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DemiLib.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween43.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween43.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween46.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween46.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween50.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTween50.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTweenPro.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\DOTweenPro.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- - Completed reload, in 0.038 seconds
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.262495 ms
- Non platform assembly: data-171E9FA8 (this message is harmless)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Odd Realm/OddRealm_Data/Mono/data-171E9FA8.dll
- Non platform assembly: data-171F6008 (this message is harmless)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Odd Realm/OddRealm_Data/Mono/data-171F6008.dll
- Non platform assembly: data-05E71020 (this message is harmless)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Odd Realm/OddRealm_Data/Mono/data-05E71020.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_4.dll.
- Platform assembly: D:\SteamLibrary\steamapps\common\Odd Realm\OddRealm_Data\Managed\System.Xml.dll (this message is harmless)
- Master.Awake1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Master.Awake2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Master.Awake3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- <color=#215747ff>Booting game.</color>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Master.Boot1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 5360 -> priority: 1
- Thread -> id: 4e78 -> priority: 1
- PerformanceManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GlobalArtSettings loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- EventManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WindowManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TutorialManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.SaveFilePlayerSettings()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveLoadManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- InputReceiverManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- TimeManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AudioManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DebugManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameModeManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Master.Boot2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Master.Boot3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Master.Boot5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.SaveFilePlayerSettings()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode6
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode7
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode8
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode9
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode10
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode11
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode12
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FrontEndMode13
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PathfindingManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SeasonManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SelectionManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ConstructionManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ScenarioManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LightingManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FXManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OverworldManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RoomManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NotificationManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- QuestManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SearchManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WeatherManager loaded.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Total game load-> ms:7653
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- No tutorial hook found with the id:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'particles') is missing!
- (Filename: Line: 1755)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1755)
- The referenced script on this Behaviour (Game Object 'particles') is missing!
- (Filename: Line: 1755)
- The referenced script on this Behaviour (Game Object 'particles') is missing!
- (Filename: Line: 1755)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Stale path calculated!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1755)
- The referenced script on this Behaviour (Game Object 'particles') is missing!
- (Filename: Line: 1755)
- The referenced script on this Behaviour (Game Object 'particles') is missing!
- (Filename: Line: 1755)
- SaveFilePlayerSettings.Save1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveFilePlayerSettings.Save4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at TutorialPopup.AGJCAJCNCOB (Boolean MEFDJHJKGLK) [0x00000] in <filename unknown>:0
- at TutorialPopup.CHCHBOJHFPN () [0x00000] in <filename unknown>:0
- at TinyBeast.Core.UI.Window+NDDCPOFAIGM.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement