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Doomfullord

Macros 2

Mar 25th, 2020
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  1. [h: roll = 1d20]
  2. [h: Y = 0]
  3. [h: X = Rolltype]
  4. [h: B = Bonus]
  5. [h,if(X < 1): A = "Error")]
  6.  
  7. [h,if(X >= 1 && X <2): A = "Fort Save: ")]
  8. [h,if(X >= 1 && X <2): Y = roll+6+B]
  9.  
  10. [h,if(X >= 2 && X <3): A = "Reflex Save: ")]
  11. [h,if(X >= 2 && X <3): Y = roll+7+B]
  12.  
  13. [h,if(X >= 3 && X <4): A = "Will Save:")]
  14. [h,if(X >= 3 && X <4): Y = roll+5+B]
  15.  
  16.  
  17. [r: (A)] <br>
  18. Roll: [r:(roll)] <br>
  19. Accuracy: [r:(Y)] <br>
  20.  
  21.  
  22. ____________________SKILLS__________________________________________________________________________________
  23.  
  24.  
  25. [h: roll = 1d20]
  26. [h: Damage = ""]
  27. [h: Y = 0]
  28. [h: X = Rolltype]
  29. [h: B = Bonus]
  30. [h,if(X < 1): A = "Error")]
  31.  
  32. [h,if(X >= 1 && X <2): A = "Black Blade Attack:")]
  33. [h,if(X >= 1 && X <2): Damage = 1d8+6]
  34. [h,if(X >= 1 && X <2): Y = (roll+11+B)]
  35.  
  36. [h,if(X >= 2 && X <3): A = "Sabre:")]
  37. [h,if(X >= 2 && X <3): Damage = 1d6]
  38. [h,if(X >= 2 && X <3): Y = (roll+9+B)]
  39.  
  40. [h,if(X >= 3 && X <4): A = "Charnel Touch:")]
  41. [h,if(X >= 3 && X <4): Damage = 1d8+3]
  42. [h,if(X >= 3 && X <4): Y = (roll+10+B)]
  43.  
  44. [h,if(X >= 4 && X <5): A = "Touch Attack:")]
  45. [h,if(X >= 4 && X <5): Y = roll+10+B]
  46.  
  47. [r: (A)] <br>
  48. Roll: [r:(roll)] <br>
  49. Accuracy: [r:(Y)] <br>
  50. Damage: [r:(Damage)]
  51.  
  52.  
  53. ____________________SKILLS__________________________________________________________________________________
  54.  
  55.  
  56. [h: roll = 1d20]
  57. [h: Y = 0]
  58. [h: X = Rolltype]
  59. [h: B = Bonus]
  60. [h,if(X < 1): A = "Error")]
  61.  
  62. [h,if(X >= 1 && X <2): A = "Skill: ")]
  63. [h,if(X >= 1 && X <2): Y = roll+11+B]
  64.  
  65. [h,if(X >= 2 && X <3): A = "Skill: ")]
  66. [h,if(X >= 2 && X <3): Y = roll+10+B]
  67.  
  68. [h,if(X >= 3 && X <4): A = "Skill:")]
  69. [h,if(X >= 3 && X <4): Y = roll+11+B]
  70.  
  71. [h,if(X >= 4 && X <5): A = "Skill:")]
  72. [h,if(X >= 4 && X <5): Y = roll+10+B]
  73.  
  74. [h,if(X >= 5 && X <6): A = "Skill: Nobility")]
  75. [h,if(X >= 5 && X <6): Y = roll+11+B]
  76.  
  77. [h,if(X >= 6 && X <7): A = "Skill: Necromancy")]
  78. [h,if(X >= 6 && X <7): Y = roll+10+B]
  79.  
  80. [r: (A)] <br>
  81. Roll: [r:(roll)] <br>
  82. Accuracy: [r:(Y)] <br>
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