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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>c9b3de7bc94c380c5a0b7de8</sessionid><type>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2017-11-15 13:13:23</createtime><buildsignature>Local.Unknown.Unknown.1.36.102.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_service.py:238</categoryid><desyncid>c9b3de7bc94c380c5a0b7de8</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StatisticSetMinOp: commodity_Culling_Ghost minimum> for loot <class 'sims4.tuning.instances.loot_SendToNetherworld_StoredSim'> (ValueError: list.remove(x): x not in list) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\events\core.py", line 219, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 434, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 83, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 372, in apply_to_resolver File ".\WickedWhims 3.2.4.120.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.120.2\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 112, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 370, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 138, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 478, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 351, in set_min File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 62, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 317, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1555, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 271, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 629, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 156, in _on_culling_ghost_commodity_min File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 171, in _on_culling_ghost File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 564, in request_lod File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 941, in on_lod_update File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 462, in _remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 632, in _remove_buffs File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 377, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1020, in on_remove File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 94, in on_remove File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 105, in remove_modifier File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 108, in remove_create_relationship_listener File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 238, in remove_create_relationship_listener ValueError: list.remove(x): x not in list </desyncdata></report>
- <report><version>2</version><sessionid>c9b3de7bc94c380c5a0b7de8</sessionid><type>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2017-11-15 13:13:23</createtime><buildsignature>Local.Unknown.Unknown.1.36.102.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_service.py:238</categoryid><desyncid>c9b3de7bc94c380c5a0b7de8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (ValueError: list.remove(x): x not in list) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 140, in on_loot File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 83, in apply_operations File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 373, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 370, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 138, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 478, in _apply File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 351, in set_min File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 62, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 317, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1555, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 271, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 268, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 629, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 156, in _on_culling_ghost_commodity_min File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 171, in _on_culling_ghost File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 564, in request_lod File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 941, in on_lod_update File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 462, in _remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 632, in _remove_buffs File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 377, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1020, in on_remove File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 94, in on_remove File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 105, in remove_modifier File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 108, in remove_create_relationship_listener File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 238, in remove_create_relationship_listener ValueError: list.remove(x): x not in list </desyncdata></report>
- <report><version>2</version><sessionid>c9b3de7bc94c380c5a0b7de8</sessionid><type>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2017-11-15 13:17:49</createtime><buildsignature>Local.Unknown.Unknown.1.36.102.1020-1.200.000.311.Release</buildsignature><categoryid>relationship_service.py:238</categoryid><desyncid>c9b3de7bc94c380c5a0b7de8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (ValueError: list.remove(x): x not in list) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 176, in on_culling_ghost_retry File "T:\InGame\Gameplay\Scripts\Server\sims\culling\culling_service.py", line 171, in _on_culling_ghost File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 564, in request_lod File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 941, in on_lod_update File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 123, in remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 70, in remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 462, in _remove_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 632, in _remove_buffs File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 377, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1020, in on_remove File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\game_effect_modifiers.py", line 94, in on_remove File "T:\InGame\Gameplay\Scripts\Server\game_effect_modifier\relationship_track_decay_locker.py", line 105, in remove_modifier File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_tracker.py", line 108, in remove_create_relationship_listener File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 238, in remove_create_relationship_listener ValueError: list.remove(x): x not in list </desyncdata></report>
- <report><version>2</version><sessionid>c9b3de7bc94c380c5a0b7de8</sessionid><type>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2017-11-15 13:39:33</createtime><buildsignature>Local.Unknown.Unknown.1.36.102.1020-1.200.000.311.Release</buildsignature><categoryid>asm.py:985</categoryid><desyncid>c9b3de7bc94c380c5a0b7de8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Massage_Table_StoneMassage (HANDLE :: 99282)>: Attempt to traverse between two states (Start -> Stone_Rub2) where no valid path exists! Actors {'toolMassageStone': (<weakref at 0x47A81F30; to 'PropObject' at 0x64CCDAD0>, None, None), 'toolMassageStone3': (<weakref at 0x09BA6B10; to 'PropObject' at 0x5F63F050>, None, None), 'toolMassageStone2': (<weakref at 0x09BA64B0; to 'PropObject' at 0x6300A710>, None, None), 'toolMassageStone1': (<weakref at 0x09BA6780; to 'PropObject' at 0x55E31B70>, None, None), 'y': (<weakref at 0x46E812A0; to 'object_sim' at 0x52D7A670>, None, <AnimationParticipant.TARGET = 103>), 'x': (<weakref at 0x46DFF090; to 'object_sim' at 0x6303F830>, None, <AnimationParticipant.ACTOR = 101>), 'toolMassageStone4': (<weakref at 0x47A817B0; to 'PropObject' at 0x09A435D0>, None, None)}) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 734, in do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 985, in request RuntimeError: ASM :: Massage_Table_StoneMassage (HANDLE :: 99282)>: Attempt to traverse between two states (Start -> Stone_Rub2) where no valid path exists! Actors {'toolMassageStone': (<weakref at 0x47A81F30; to 'PropObject' at 0x64CCDAD0>, None, None), 'toolMassageStone3': (<weakref at 0x09BA6B10; to 'PropObject' at 0x5F63F050>, None, None), 'toolMassageStone2': (<weakref at 0x09BA64B0; to 'PropObject' at 0x6300A710>, None, None), 'toolMassageStone1': (<weakref at 0x09BA6780; to 'PropObject' at 0x55E31B70>, None, None), 'y': (<weakref at 0x46E812A0; to 'object_sim' at 0x52D7A670>, None, <AnimationParticipant.TARGET = 103>), 'x': (<weakref at 0x46DFF090; to 'object_sim' at 0x6303F830>, None, <AnimationParticipant.ACTOR = 101>), 'toolMassageStone4': (<weakref at 0x47A817B0; to 'PropObject' at 0x09A435D0>, None, None)} </desyncdata></report>
- </root>
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