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- All maps
- - Added a depossess state to all of the bosses if the player (or both if co-op) dies, especially when P&T screen is active
- - Added two secret features
- - Reduced Death Wish music volume
- Mafia Boss EX
- -- Reduced the time between sandbags
- - Mafia Ball no longer slows down after doing 5 or more rolls
- - Added a vertical hitbox whenever Mafia Boss buttslams
- - Adjusted camera a bit
- - Some arena clippings
- - Added a boop sound upon hitting Mafia boss on Mafia Ball
- - Fixed an issue where co-op player can roam around freely when called during boss fight
- - Added a new camera feature specifically for Co-op, talk to the Mafia on your right at the start for details
- - Added a bit more HP on phases 1 and 3 in Pre-Metro Seal the Deal Contract
- - The overall length is still shorter
- Killing Two Birds EX
- -- The Directors now use more sawblades and stage lights
- -- Removed a small delay between attacks
- -- Reduced Disco Ball height on phase 2
- - Touching the disco balls and the polaroid disco balls as they fall now hurt you
- - Adjusted stage light hitbox
- - Added a small vertical hitbox to bounce and dive attacks, similar to Mafia Boss
- - Clipping and arena tweaks
- - Added more boss voice lines
- - Reduced shake intensity on Disco balls and stage lights on phase 4
- - Directors now whistle when calling down stage lights on phase 4
- - Shortened the sleep time for the Knife Approach attack
- - Fixed an issue where attacking the directors too early on certain attacks will cause them to glitch out
- - Fixed an issue where the final knife collide with either of the directors
- - Added a teleport trigger below the arena in case if the directors sink below the floor
- - Polaroid directors now show up during a myurder darkness attack
- - Adjustments to the car attack
- - Directors will now say "Start your engines" before the cars honk and drop down
- - Hat Kid no longer gets pushed to the center
- - Collision tweaks
- - Added more HP on phases 1, 2, and 3 in Pre-Metro Seal the Deal Contract
- - The overall length is still shorter
- Mustache Girl EX
- -- Increased HP by 1 on one of the phases
- - Increased laser charge time from 0.9 to 1.0 in the final phase to give the player more time to jump after home attacking
- - Fixed an issue where Mustache Girl appears through brewing hat projectile impact before phase 1
- - Mustache Girl no longer gets stuck undergound after popping up when out of player's sight with the underground attack
- - Hourglass projectile models are now positioned correctly. Visual fix.
- - Added flame walls and adjusted Mustache Girl's boundary limits on phase 1
- - Increased Mustache Girl's cutter attack speed for the change above
- - Added teleport triggers inside the walls (excluding flame walls) to bring Mustache Girl back to the arena when she goes out of bounds
- - Reduced Mustache Girl's phase 2 boundary limits from 1000 to 900, preventing a small chance of her going out of bounds, especially in Mafia Ball Phase
- - Falling Time Piece model and crosshair no longer cover the player in the final phase
- - Fixed the timer not appearing when restarting to phase 2 checkpoint
- - Fixed an issue where the Mafia Ball doesn't hit Mustache Girl properly when kicked way too early
- - Fixed Mustache Girl's rotation issue when the final phase starts
- - Fixed animation issues for Snatcher and Goat during Phase 3
- - Brought Snatcher and the Goat a bit closer to the arena, giving the player an easier time to get the bomb whenever it drops next to them
- - Time Piece crosshair and model no longer cover the player in the final phase
- - Shortened the time between collecting the cluster Time Piece and zooming out due to music cutting off
- - Added 1 more HP on all phases in Pre-Metro Seal the Deal Contract
- - The overall length is still shorter
- Ultra Snatcher
- -- Hourglasses and Stagelights drop more frequently
- -- Snatcher can now spawn shockwaves during his whack-a-mole attack
- -- Energy Pillars now emit ground sparks
- -- Added more potions on potion cluster attack at phase 1
- - Shockwaves last a little longer
- - Adjusted the way how Snatcher place his lasers on the minion cluster attack
- - Removed a small delay before throwing a potion
- - Potion collision adjustments
- - Fixed an issue where Snatcher doesn't appear when you pause during the minion derp attack
- - Shortened the time between collecting the cluster Time Piece and zooming out due to music cutting off
- - Added a little someone
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