Teratorn

Pre-Metro Death Wish Boss Changes

May 9th, 2020
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  1. All maps
  2. - Added a depossess state to all of the bosses if the player (or both if co-op) dies, especially when P&T screen is active
  3. - Added two secret features
  4. - Reduced Death Wish music volume
  5.  
  6. Mafia Boss EX
  7. -- Reduced the time between sandbags
  8. - Mafia Ball no longer slows down after doing 5 or more rolls
  9. - Added a vertical hitbox whenever Mafia Boss buttslams
  10. - Adjusted camera a bit
  11. - Some arena clippings
  12. - Added a boop sound upon hitting Mafia boss on Mafia Ball
  13. - Fixed an issue where co-op player can roam around freely when called during boss fight
  14. - Added a new camera feature specifically for Co-op, talk to the Mafia on your right at the start for details
  15. - Added a bit more HP on phases 1 and 3 in Pre-Metro Seal the Deal Contract
  16. - The overall length is still shorter
  17.  
  18. Killing Two Birds EX
  19. -- The Directors now use more sawblades and stage lights
  20. -- Removed a small delay between attacks
  21. -- Reduced Disco Ball height on phase 2
  22. - Touching the disco balls and the polaroid disco balls as they fall now hurt you
  23. - Adjusted stage light hitbox
  24. - Added a small vertical hitbox to bounce and dive attacks, similar to Mafia Boss
  25. - Clipping and arena tweaks
  26. - Added more boss voice lines
  27. - Reduced shake intensity on Disco balls and stage lights on phase 4
  28. - Directors now whistle when calling down stage lights on phase 4
  29. - Shortened the sleep time for the Knife Approach attack
  30. - Fixed an issue where attacking the directors too early on certain attacks will cause them to glitch out
  31. - Fixed an issue where the final knife collide with either of the directors
  32. - Added a teleport trigger below the arena in case if the directors sink below the floor
  33. - Polaroid directors now show up during a myurder darkness attack
  34. - Adjustments to the car attack
  35. - Directors will now say "Start your engines" before the cars honk and drop down
  36. - Hat Kid no longer gets pushed to the center
  37. - Collision tweaks
  38. - Added more HP on phases 1, 2, and 3 in Pre-Metro Seal the Deal Contract
  39. - The overall length is still shorter
  40.  
  41. Mustache Girl EX
  42. -- Increased HP by 1 on one of the phases
  43. - Increased laser charge time from 0.9 to 1.0 in the final phase to give the player more time to jump after home attacking
  44. - Fixed an issue where Mustache Girl appears through brewing hat projectile impact before phase 1
  45. - Mustache Girl no longer gets stuck undergound after popping up when out of player's sight with the underground attack
  46. - Hourglass projectile models are now positioned correctly. Visual fix.
  47. - Added flame walls and adjusted Mustache Girl's boundary limits on phase 1
  48. - Increased Mustache Girl's cutter attack speed for the change above
  49. - Added teleport triggers inside the walls (excluding flame walls) to bring Mustache Girl back to the arena when she goes out of bounds
  50. - Reduced Mustache Girl's phase 2 boundary limits from 1000 to 900, preventing a small chance of her going out of bounds, especially in Mafia Ball Phase
  51. - Falling Time Piece model and crosshair no longer cover the player in the final phase
  52. - Fixed the timer not appearing when restarting to phase 2 checkpoint
  53. - Fixed an issue where the Mafia Ball doesn't hit Mustache Girl properly when kicked way too early
  54. - Fixed Mustache Girl's rotation issue when the final phase starts
  55. - Fixed animation issues for Snatcher and Goat during Phase 3
  56. - Brought Snatcher and the Goat a bit closer to the arena, giving the player an easier time to get the bomb whenever it drops next to them
  57. - Time Piece crosshair and model no longer cover the player in the final phase
  58. - Shortened the time between collecting the cluster Time Piece and zooming out due to music cutting off
  59. - Added 1 more HP on all phases in Pre-Metro Seal the Deal Contract
  60. - The overall length is still shorter
  61.  
  62. Ultra Snatcher
  63. -- Hourglasses and Stagelights drop more frequently
  64. -- Snatcher can now spawn shockwaves during his whack-a-mole attack
  65. -- Energy Pillars now emit ground sparks
  66. -- Added more potions on potion cluster attack at phase 1
  67. - Shockwaves last a little longer
  68. - Adjusted the way how Snatcher place his lasers on the minion cluster attack
  69. - Removed a small delay before throwing a potion
  70. - Potion collision adjustments
  71. - Fixed an issue where Snatcher doesn't appear when you pause during the minion derp attack
  72. - Shortened the time between collecting the cluster Time Piece and zooming out due to music cutting off
  73. - Added a little someone
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