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- Rise to Ruins InDev 32 Unstable 2
- Attempting to initialize Steamworks
- Fetching local language files.
- Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\defaultEnglish
- Attempting to load: C:\Program Files (x86)\Steam\steamapps\common\Rise to Ruins\localization\french
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- Thread Pool Size: 4
- Operating System: Windows 8.1
- GPU Drivers: igdumdim64
- GPU Driver Version: 10.18.10.3308
- Maximum JVM Memory: 1796MB
- Tue Jan 22 19:00:18 CET 2019 INFO:Slick Build #237
- Initializing Display Mode: Windowed
- Tue Jan 22 19:00:18 CET 2019 INFO:LWJGL Version: 2.9.3
- Tue Jan 22 19:00:18 CET 2019 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz
- Tue Jan 22 19:00:18 CET 2019 INFO:TargetDisplayMode: 1266 x 568 x 0 @0Hz
- Tue Jan 22 19:00:18 CET 2019 INFO:Starting display 1266x568
- Tue Jan 22 19:00:18 CET 2019 INFO:Use Java PNG Loader = true
- Tue Jan 22 19:00:18 CET 2019 INFO:Controllers not available
- Resetting MAIN_MENU
- Corrupt or empty map folder found: maps/UserMaps/xd/
- Loading Game
- Police d'�criture Module: 4243
- Sauvegarde Module: 0
- Temps Module: 1
- Tue Jan 22 19:00:24 CET 2019 INFO:Initialising sounds..
- Tue Jan 22 19:00:25 CET 2019 INFO:- Sound works
- Tue Jan 22 19:00:25 CET 2019 INFO:- 64 OpenAL source available
- Tue Jan 22 19:00:25 CET 2019 INFO:- Sounds source generated
- Son Module: 254
- Loaded Tileset: GRASS_GREEN (2415000) Time: 14
- Loaded Tileset: ROCK_GRAY (220000) Time: 188
- Loaded Tileset: TREES_GREEN (25000) Time: 119
- Loaded Tileset: GRASS_GREEN_ACCENT (2415500) Time: 10
- Loaded Tileset: GRAVEL_GRAY (2630000) Time: 13
- Loaded Tileset: WATER (3610000) Time: 125
- Loaded Tileset: TREES_GREEN_ACCENT (26000) Time: 72
- Loaded Tileset: ROCK_GRAY_ACCENT (220500) Time: 87
- Loaded Tileset: WATER_ACCENT (3610500) Time: 198
- Loaded Tileset: GRAVEL_GRAY_ACCENT (2630500) Time: 10
- Loaded Tileset: DIRT_BROWN (2010000) Time: 10
- Loaded Tileset: SAND_TAN (3020000) Time: 10
- Loaded Tileset: SAND_TAN_ACCENT (3020500) Time: 11
- Loaded Tileset: DIRT_BROWN_ACCENT (2010500) Time: 10
- Loaded Tileset: FLOWERS_BLUE (2215000) Time: 32
- Loaded Tileset: ANCIENT_CULLIS_GATE (200400000) Time: 53
- Loaded Tileset: POTATOES (810000) Time: 58
- Loaded Tileset: CRYSTAL_BLUE (620000) Time: 118
- Loaded Tileset: FLOWERS_BLUE_ACCENT (2215500) Time: 60
- Loaded Tileset: ELEMENTAL_BOLT_TOWER (204805500) Time: 69
- Loaded Tileset: SAND_BLACK (3010000) Time: 10
- Loaded Tileset: CACTUS_GREEN (1210000) Time: 76
- Loaded Tileset: SAND_BLACK_ACCENT (3010500) Time: 17
- Loaded Tileset: ANCIENT_RADIANCE_POOL (200600000) Time: 56
- Loaded Tileset: CARROTS (1410000) Time: 45
- Loaded Tileset: FLOWERS_PURPLE (2220000) Time: 15
- Loaded Tileset: TREES_DARK_GREEN_DEAD (20500) Time: 43
- Loaded Tileset: CRYSTAL_RED (610000) Time: 61
- Loaded Tileset: BOW_TOWER (202205500) Time: 57
- Loaded Tileset: LOG_PATH_DEBRIS (4010500) Time: 15
- Loaded Tileset: BARRACKS (201805500) Time: 270
- Loaded Tileset: TURNIPS (1010000) Time: 63
- Loaded Tileset: FARM (205005500) Time: 380
- Loaded Tileset: LOG_PATH (4011000) Time: 13
- Loaded Tileset: FLOWERS_RED (2225000) Time: 15
- Loaded Tileset: HOUSING (206205500) Time: 178
- Loaded Tileset: RAIN_CATCHER (213005500) Time: 82
- Loaded Tileset: TREES_DARK_GREEN (20000) Time: 47
- Loaded Tileset: TREES_DARK_GREEN_ACCENT (21000) Time: 37
- Loaded Tileset: DOGGO_HOUSE (204205500) Time: 22
- Loaded Tileset: STONE_GOLEM_COMBOBULATOR (214005500) Time: 73
- Loaded Tileset: BANISH_TOWER (201605500) Time: 134
- Carte Module: 4042
- Route Module: 1
- Mini-carte Module: 78
- Ressource Module: 113
- Transition Module: 0
- Ombre Module: 2312
- �clairage Module: 178
- Projectile Module: 0
- Missile Module: 18
- Particule Module: 76
- Collision Module: 84
- Profondeur Module: 76
- Atout Module: 14
- Dieu Module: 0
- But Module: 0
- 0 version object save failed to load.
- Objet Module: 424
- Arri�re-plan Module: 8
- Cr�ature Module: 1896
- Travail de cr�ature Module: 0
- Essence Module: 0
- Temps Module: 1
- Corruption Module: 9
- Profil Module: 0
- Map FBO: 1572
- Ressource Module Sync: 1
- Missile Module Sync: 30
- Objet Module Sync: 14
- Cr�ature Module Sync: 52
- Essence Module Sync: 0
- Corrupt or empty map folder found: maps/UserMaps/xd/
- TOTAL TIME: 18652
- SPECTER NONE AI AI_WANDER STEP 1 time to execute was high: 52
- Tue Jan 22 19:00:59 CET 2019 INFO:Starting display 1366x715
- Resetting MAIN_MENU
- Loading Game
- Loading worldMap
- Corrupt or empty map folder found: maps/UserMaps/xd/
- Police d'�criture Module: 0
- Sauvegarde Module: 90
- Temps Module: 0
- Son Module: 47
- Creating new provisioner stock.
- Ressource Module: 51
- Transition Module: 0
- Projectile Module: 0
- Particule Module: 2319
- Coffre Module: 34
- Atout Module: 7
- Dieu Module: 0
- But Module: 38
- Arri�re-plan Module: 0
- Cr�ature Module: 27
- Influence Module: 29
- Aide Module: 16
- Corruption Module: 4
- Migration Module: 1
- Ressource Module Sync: 1
- Cr�ature Module Sync: 0
- Influence Module Sync: 0
- TOTAL TIME: 7170
- Tue Jan 22 19:01:33 CET 2019 ERROR:null
- java.lang.NullPointerException
- at rtr.states.WorldMapState.controlsMousePressedWorldMap(WorldMapState.java:1164)
- at rtr.states.WorldMapState.controlsMouse(WorldMapState.java:274)
- at rtr.states.StateBase.update(StateBase.java:474)
- at rtr.states.WorldMapState.update(WorldMapState.java:120)
- at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
- at rtr.system.Game.launchGame(Game.java:134)
- at rtr.system.Launcher.main(Launcher.java:52)
- Tue Jan 22 19:01:33 CET 2019 ERROR:Game.update() failure - check the game code.
- org.newdawn.slick.SlickException: Game.update() failure - check the game code.
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:481)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:391)
- at rtr.system.Game.launchGame(Game.java:134)
- at rtr.system.Launcher.main(Launcher.java:52)
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