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- Scriptname SRM_GodBless_Nocturnal extends ObjectReference
- {Lets you join the Relegion of Nocturnal!}
- Message Property SRM_NocturnalJoinMessage Auto
- Message Property SRM_NocturnalJoinedMessage Auto
- Weapon Property HuntingBow Auto
- Spell Property doomThiefAbility Auto
- Book Property SRM_NocturnalGuide Auto
- Message Property SRM_RaceMenu Auto
- Message Property SRM_RaceMenuContinue Auto
- Static Property MarkarthWarrensLocationCenterMarkerRef Auto
- Function OnActivate(ObjectReference akActionRef)
- Menu()
- EndFunction
- Function Menu(int iButton=0)
- iButton=SRM_NocturnalJoinMessage.Show()
- If iButton==0
- Joined()
- ElseIf iButton==1
- EndIf
- EndFunction
- Function Joined()
- SRM_NocturnalJoinedMessage.Show()
- Game.AdvanceSkill("Stealth", 100.0)
- Game.GetPlayer().AddItem(HuntingBow, 1, true)
- debug.notification("Obtained 1 Hunting Bow")
- Game.GetPlayer().AddSpell(doomThiefAbility, true)
- Game.GetPlayer().AddItem(SRM_NocturnalGuide, 1, true)
- debug.notification("Obtained 1 Nocturnal Guide")
- Teleport()
- EndFunction
- Function Teleport()
- ; debug.CenterOnCell("MarkarthWarrens")
- Game.GetPlayer().MoveTo(MarkarthWarrensLocationCenterMarkerRef)
- EndFunction
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