Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Salaadin's Energy Ball SAI
- SET @ENTRY := 20769;
- SET @SPELL_PURPLE_BANISH := 32566;
- SET @SPELL_SALAADIN_TESLA := 35515;
- UPDATE `creature` SET `MovementType`=0 WHERE `id`=@ENTRY;
- UPDATE `creature_template` SET `AIName`='SmartAI',`MovementType`=0,`modelid1`=14501 WHERE `entry`=@ENTRY; -- Stop moving around, we are invisible - and for some reason it sometimes had a very small model making the spell barely visible
- DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY;
- DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY;
- INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
- (@ENTRY,0,0,0,1,0,100,0,0,0,0,0,11,@SPELL_PURPLE_BANISH,0,0,0,0,0,1,0,0,0,0,0,0,0,"Salaadin's Energy Ball - Out Of Combat - Cast Purple Banish State"),
- (@ENTRY,0,1,0,1,0,100,0,100,100,0,0,11,@SPELL_SALAADIN_TESLA,2,0,0,0,0,19,20454,0,0,0,0,0,0,"Salaadin's Energy Ball - Out Of Combat - Cast Salaadin's Tesla");
Add Comment
Please, Sign In to add comment