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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  8. Vendor:
  9. VRAM: 2988 MB
  10. Driver: 26.21.14.4097
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.172 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.202700 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/26/2020 1:03:20 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 268c -> priority: 1
  32. Thread -> id: 4be4 -> priority: 1
  33. Thread -> id: 4ad8 -> priority: 1
  34. Thread -> id: 2c80 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
  41. Total: 308.465600 ms (FindLiveObjects: 8.290300 ms CreateObjectMapping: 14.366100 ms MarkObjects: 285.419300 ms DeleteObjects: 0.389700 ms)
  42.  
  43. Tamer ID: 5026
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  48.  
  49. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193506.
  50. Total: 672.398300 ms (FindLiveObjects: 10.429800 ms CreateObjectMapping: 14.126300 ms MarkObjects: 646.866200 ms DeleteObjects: 0.975600 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199344.
  55. Total: 399.729800 ms (FindLiveObjects: 11.676300 ms CreateObjectMapping: 19.017700 ms MarkObjects: 368.188100 ms DeleteObjects: 0.847200 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  58.  
  59. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206509.
  60. Total: 313.110400 ms (FindLiveObjects: 9.768000 ms CreateObjectMapping: 15.935200 ms MarkObjects: 286.860400 ms DeleteObjects: 0.546500 ms)
  61.  
  62. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211104.
  65. Total: 333.131600 ms (FindLiveObjects: 9.085800 ms CreateObjectMapping: 14.122300 ms MarkObjects: 309.072800 ms DeleteObjects: 0.850300 ms)
  66.  
  67. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211199.
  70. Total: 321.611800 ms (FindLiveObjects: 9.513000 ms CreateObjectMapping: 13.986200 ms MarkObjects: 297.882500 ms DeleteObjects: 0.229300 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 218974.
  75. Total: 354.370400 ms (FindLiveObjects: 9.779900 ms CreateObjectMapping: 18.944100 ms MarkObjects: 324.626900 ms DeleteObjects: 1.018800 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  78.  
  79. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224465.
  80. Total: 331.162600 ms (FindLiveObjects: 9.945000 ms CreateObjectMapping: 18.710200 ms MarkObjects: 302.261900 ms DeleteObjects: 0.245000 ms)
  81.  
  82. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 229880.
  85. Total: 334.972300 ms (FindLiveObjects: 10.649100 ms CreateObjectMapping: 18.273500 ms MarkObjects: 305.513600 ms DeleteObjects: 0.535600 ms)
  86.  
  87. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238873.
  90. Total: 326.870300 ms (FindLiveObjects: 11.040400 ms CreateObjectMapping: 18.976600 ms MarkObjects: 296.605100 ms DeleteObjects: 0.247800 ms)
  91.  
  92. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238873.
  95. Total: 336.644600 ms (FindLiveObjects: 10.192200 ms CreateObjectMapping: 18.530300 ms MarkObjects: 307.701700 ms DeleteObjects: 0.219800 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238873.
  100. Total: 329.276700 ms (FindLiveObjects: 11.478900 ms CreateObjectMapping: 18.911100 ms MarkObjects: 298.637200 ms DeleteObjects: 0.249000 ms)
  101.  
  102. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238901.
  105. Total: 328.948500 ms (FindLiveObjects: 10.907000 ms CreateObjectMapping: 18.689400 ms MarkObjects: 299.124600 ms DeleteObjects: 0.227200 ms)
  106.  
  107. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240363.
  110. Total: 340.151000 ms (FindLiveObjects: 15.435000 ms CreateObjectMapping: 20.042600 ms MarkObjects: 304.411500 ms DeleteObjects: 0.261600 ms)
  111.  
  112. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  113.  
  114. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240389.
  115. Total: 363.080900 ms (FindLiveObjects: 13.013300 ms CreateObjectMapping: 19.447700 ms MarkObjects: 330.374700 ms DeleteObjects: 0.244800 ms)
  116.  
  117. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  118.  
  119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240389.
  120. Total: 359.084200 ms (FindLiveObjects: 11.583400 ms CreateObjectMapping: 19.659700 ms MarkObjects: 327.621800 ms DeleteObjects: 0.218900 ms)
  121.  
  122. Close Time: 1/26/2020 1:04:49 PM
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  125.  
  126. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  127. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  128. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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