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Mopop99

3.2.0 Data Update

Feb 6th, 2019
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  1. MID_H_DRAGON_FLOWER: Number of times Dragonflowers were\nused to increase stats.
  2. MDAID_花の髪飾り: Flower Band
  3. MDAID_H_花の髪飾り: The vibrant red color makes this\nhair ornament stand out.
  4. MDAID_花のカチューシャ: Floral Headband
  5. MDAID_H_花のカチューシャ: A headband decorated with pink\nblooms.
  6. MID_MISSION_S201902DAISEIATU01_TITLE: Grand Conquests
  7. MID_MISSION_S201902DAISEIATU01_A1: GC: Earn Score
  8. MID_MISSION_H_S201902DAISEIATU01_A1: Earn points in Grand Conquests.
  9. MID_MISSION_S201902DAISEIATU01_A2: GC: Earn Score
  10. MID_MISSION_H_S201902DAISEIATU01_A2: Earn points in Grand Conquests.
  11. MID_MISSION_S201902DAISEIATU01_A3: GC: Earn Score
  12. MID_MISSION_H_S201902DAISEIATU01_A3: Earn points in Grand Conquests.
  13. MID_MISSION_S201902DAISEIATU01_A4: Tower: 2nd Stratum
  14. MID_MISSION_H_S201902DAISEIATU01_A4: Clear the second stratum of the Training Tower.
  15. MID_MISSION_S201902DAISEIATU01_A5: Tower: 8th Stratum
  16. MID_MISSION_H_S201902DAISEIATU01_A5: Clear the eighth stratum of the Training Tower.
  17. MID_MISSION_S201902DAISEIATU01_A6: Win Arena Duels
  18. MID_MISSION_H_S201902DAISEIATU01_A6: Win Arena Duels on any difficulty.
  19. MID_MISSION_S201902HERO02_TITLE: Grand Hero Battles
  20. MID_MISSION_S201902HERO02_A1: Defeat Jamke
  21. MID_MISSION_H_S201902HERO02_A1: Clear the Grand Hero Battle against Jamke:\nPrince of Verdane with Fjorm: Princess of\nIce on your team.
  22. MID_MISSION_S201902HERO02_A2: Defeat Jamke
  23. MID_MISSION_H_S201902HERO02_A2: Clear the Grand Hero Battle against Jamke:\nPrince of Verdane on Lunatic or higher difficulty\nwith Jamke: Prince of Verdane on your team.
  24. MID_MISSION_S201902HERO02_A3: Defeat Jamke
  25. MID_MISSION_H_S201902HERO02_A3: Defeat Jamke: Prince of Verdane at level 40\nor higher with Fjorm: Princess of Ice.
  26. MID_MISSION_S201902HERO02_A4: Defeat Jamke
  27. MID_MISSION_H_S201902HERO02_A4: Defeat Jamke: Prince of Verdane at level 40\nor higher with Jamke: Prince of Verdane.
  28. MID_MISSION_S201902HERO02_A5: Defeat Jamke
  29. MID_MISSION_H_S201902HERO02_A5: Clear the Grand Hero Battle against Jamke:\nPrince of Verdane on Lunatic or higher difficulty\nusing only armored allies.
  30. MID_MISSION_S201902SENKA01_DAILY_TITLE: Tempest Trials
  31. MID_MISSION_S201902SENKA01_DAILY_A1: Clear Trial
  32. MID_MISSION_H_S201902SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
  33. MID_MISSION_S201902SENKA01_DAILY_A2: Clear Trial
  34. MID_MISSION_H_S201902SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
  35. MID_MISSION_S201902SENKA01_DAILY_A3: Clear Trial
  36. MID_MISSION_H_S201902SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
  37. MID_MISSION_S201902SENKA01_DAILY_A4: Clear Trial
  38. MID_MISSION_H_S201902SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
  39. MID_MISSION_S201902SENKA02_DAILY_TITLE: Tempest Trials
  40. MID_MISSION_S201902SENKA02_DAILY_A1: Clear Trial
  41. MID_MISSION_H_S201902SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
  42. MID_MISSION_S201902SENKA02_DAILY_A2: Clear Trial
  43. MID_MISSION_H_S201902SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
  44. MID_MISSION_S201902SENKA02_DAILY_A3: Clear Trial
  45. MID_MISSION_H_S201902SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
  46. MID_MISSION_S201902SENKA02_DAILY_A4: Clear Trial
  47. MID_MISSION_H_S201902SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
  48. MID_MISSION_S201902STORY01_TITLE: Greil's Devoted
  49. MID_MISSION_S201902STORY01_A1: Clear P31-1 on Lunatic
  50. MID_MISSION_H_S201902STORY01_A1: Clear Paralogue 31: Part 1 on Lunatic difficulty\nwith an axe ally on your team. All four allies\nmust survive.
  51. MID_MISSION_S201902STORY01_A2: Clear P31-2 on Lunatic
  52. MID_MISSION_H_S201902STORY01_A2: Clear Paralogue 31: Part 2 on Lunatic difficulty\nwith a sword ally on your team. All four allies\nmust survive.
  53. MID_MISSION_S201902STORY01_A3: Clear P31-3 on Lunatic
  54. MID_MISSION_H_S201902STORY01_A3: Clear Paralogue 31: Part 3 on Lunatic difficulty\nwith a lance ally on your team. All four allies\nmust survive.
  55. MID_MISSION_S201902TAPBTL01_D01_TITLE: Tap Battle - Daily
  56. MID_MISSION_S201902TAPBTL01_D01_A1: Defeat Arvis
  57. MID_MISSION_H_S201902TAPBTL01_D01_A1: Defeat the boss Arvis on Floors 16-20 on\nNormal difficulty in Tap Battle.
  58. MID_MISSION_S201902TAPBTL01_D01_A2: Clear Floors 21-25
  59. MID_MISSION_H_S201902TAPBTL01_D01_A2: Clear floors 21-25 in Tap Battle.
  60. MID_MISSION_S201902TAPBTL01_D01_A3: Clear Stage
  61. MID_MISSION_H_S201902TAPBTL01_D01_A3: Clear a stage in Tap Battle.
  62. MID_MISSION_S201902TAPBTL01_D02_TITLE: Tap Battle - Daily
  63. MID_MISSION_S201902TAPBTL01_D02_A1: Defeat Roy
  64. MID_MISSION_H_S201902TAPBTL01_D02_A1: Defeat the boss Roy on Floors 36-40 on\nNormal difficulty in Tap Battle.
  65. MID_MISSION_S201902TAPBTL01_D02_A2: Clear Floors 41-45
  66. MID_MISSION_H_S201902TAPBTL01_D02_A2: Clear floors 41-45 in Tap Battle.
  67. MID_MISSION_S201902TAPBTL01_D02_A3: Clear Stage
  68. MID_MISSION_H_S201902TAPBTL01_D02_A3: Clear a stage in Tap Battle.
  69. MID_MISSION_S201902TAPBTL01_D03_TITLE: Tap Battle - Daily
  70. MID_MISSION_S201902TAPBTL01_D03_A1: Defeat Arvis
  71. MID_MISSION_H_S201902TAPBTL01_D03_A1: Defeat the boss Arvis on Floors 16-20 on\nHard difficulty in Tap Battle.
  72. MID_MISSION_S201902TAPBTL01_D03_A2: Clear Floors 61-65
  73. MID_MISSION_H_S201902TAPBTL01_D03_A2: Clear floors 61-65 in Tap Battle.
  74. MID_MISSION_S201902TAPBTL01_D03_A3: Clear Stage
  75. MID_MISSION_H_S201902TAPBTL01_D03_A3: Clear a stage in Tap Battle.
  76. MID_MISSION_S201902TAPBTL01_D04_TITLE: Tap Battle - Daily
  77. MID_MISSION_S201902TAPBTL01_D04_A1: Defeat Roy
  78. MID_MISSION_H_S201902TAPBTL01_D04_A1: Defeat the boss Roy on Floors 36-40 on\nHard difficulty in Tap Battle.
  79. MID_MISSION_S201902TAPBTL01_D04_A2: Clear Floors 81-85
  80. MID_MISSION_H_S201902TAPBTL01_D04_A2: Clear floors 81-85 in Tap Battle.
  81. MID_MISSION_S201902TAPBTL01_D04_A3: Clear Stage
  82. MID_MISSION_H_S201902TAPBTL01_D04_A3: Clear a stage in Tap Battle.
  83. MID_MISSION_S201902TAPBTL02_TITLE: Tap Battle
  84. MID_MISSION_S201902TAPBTL02_A1: Clear Floors 16-20
  85. MID_MISSION_H_S201902TAPBTL02_A1: Clear floors 16-20 in Tap Battle.
  86. MID_MISSION_S201902TAPBTL02_A2: Clear Floors 56-60
  87. MID_MISSION_H_S201902TAPBTL02_A2: Clear floors 56-60 in Tap Battle.
  88. MID_MISSION_S201902TAPBTL02_A3: Clear Floors 76-80
  89. MID_MISSION_H_S201902TAPBTL02_A3: Clear floors 76-80 in Tap Battle.
  90. MID_MISSION_S201902TAPBTL02_A4: Clear Extra Stage 2
  91. MID_MISSION_H_S201902TAPBTL02_A4: Clear Extra Stage 2 in Tap Battle. (Extra Stage\n2 is playable after Extra Stage 1 unlocks.)
  92. MPID_愛の祭アイク: Ike
  93. MPID_愛の祭セネリオ: Soren
  94. MPID_愛の祭ミスト: Mist
  95. MPID_愛の祭ティアマト: Titania
  96. MPID_愛の祭グレイル: Greil
  97. MPID_HONOR_愛の祭アイク: Stalwart Heart
  98. MPID_HONOR_愛の祭セネリオ: Addled Strategist
  99. MPID_HONOR_愛の祭ミスト: Purest Spirit
  100. MPID_HONOR_愛の祭ティアマト: Warm Knight
  101. MPID_HONOR_愛の祭グレイル: Heroic Exemplar
  102. MPID_H_愛の祭アイク: The leader of the Greil Mercenaries. A stoic and\nbrave warrior who treats his friends like family.\nAppears in Fire Emblem: Path of Radiance.
  103. MPID_H_愛の祭セネリオ: Strategist of the Greil Mercenaries. Always\nconsiders the best tactics—even at the Day of\nDevotion festival. Appears in Fire Emblem: Path\nof Radiance.
  104. MPID_H_愛の祭ミスト: Ike's sister and a great help to the Greil\nMercenaries. Looks forward to shopping at\nthe Day of Devotion festival. Appears in Fire\nEmblem: Path of Radiance.
  105. MPID_H_愛の祭ティアマト: Talented second-in-command of the Greil\nMercenaries. Her heart stirs at the reunion of\nIke and Greil. Appears in Fire Emblem: Path\nof Radiance.
  106. MPID_H_愛の祭グレイル: The first leader of the Greil Mercenaries. Father\nof Ike and Mist. Will meet his family again at\nthe Day of Devotion festival. Appears in Fire\nEmblem: Path of Radiance.
  107. MPID_VOICE_愛の祭アイク: Greg Chun
  108. MPID_VOICE_愛の祭セネリオ: Kyle McCarley
  109. MPID_VOICE_愛の祭ミスト: Sarah Williams
  110. MPID_VOICE_愛の祭ティアマト: Misty Lee
  111. MPID_VOICE_愛の祭グレイル: Frank Todaro
  112. MPID_ILLUST_愛の祭アイク: Kita Senri (北千里)
  113. MPID_ILLUST_愛の祭セネリオ: Miyajima Haru (ミヤジマハル)
  114. MPID_ILLUST_愛の祭ミスト: Miwabe Sakura (みわべさくら)
  115. MPID_ILLUST_愛の祭ティアマト: Wada Sachiko (ワダサチコ)
  116. MPID_ILLUST_愛の祭グレイル: Daisuke Izuka
  117. MSID_真銀の聖剣: Silverbrand
  118. MSID_ヒナタの猛刀: Hinata's Katana
  119. MSID_オボロの漆薙刀: Oboro's Spear
  120. MSID_グラドの戦斧: Grado Poleax
  121. MSID_サーリャの禁呪: Tharja's Hex
  122. MSID_アイリスの書: Iris's Tome
  123. MSID_ゼロの虐弓: Niles's Bow
  124. MSID_第19迷宮の覇者1: Squad Ace S 1
  125. MSID_第19迷宮の覇者2: Squad Ace S 2
  126. MSID_第19迷宮の覇者3: Squad Ace S 3
  127. MSID_祝祭の剣: Heart's Blade
  128. MSID_祝祭の剣+: Heart's Blade+
  129. MSID_祝祭の斧: Faithful Axe
  130. MSID_祝祭の斧+: Faithful Axe+
  131. MSID_花輪: Loyal Wreath
  132. MSID_花輪+: Loyal Wreath+
  133. MSID_青の花かご: Blárblooms
  134. MSID_青の花かご+: Blárblooms+
  135. MSID_緑の花かご: Gronnblooms
  136. MSID_緑の花かご+: Gronnblooms+
  137. MSID_守備魔防の応援+: Rally Def/Res+
  138. MSID_獅子奮迅4: Fury 4
  139. MSID_魔防の共謀1: Res Feint 1
  140. MSID_魔防の共謀2: Res Feint 2
  141. MSID_魔防の共謀3: Res Feint 3
  142. MSID_魔防の開放1: Res Opening 1
  143. MSID_魔防の開放2: Res Opening 2
  144. MSID_魔防の開放3: Res Opening 3
  145. MSID_H_真銀の聖剣: If unit has weapon-triangle advantage, boosts Atk\nby 20%. If unit has weapon-triangle disadvantage,\nreduces Atk by 20%.
  146. MSID_H_ヒナタの猛刀: If foe initiates combat, grants Atk/Def+4\nduring combat.
  147. MSID_H_オボロの漆薙刀: Effective against armored foes.
  148. MSID_H_グラドの戦斧: Accelerates Special trigger (cooldown count-1).
  149. MSID_H_サーリャの禁呪: Adds total bonuses on unit to damage dealt.
  150. MSID_H_アイリスの書: Adds total bonuses on unit to damage dealt.
  151. MSID_H_ゼロの虐弓: Accelerates Special trigger (cooldown count-1).\nEffective against flying foes. If foe's Def ≥ foe's\nRes+5, deals +7 damage.
  152. MSID_H_戦闘強化R被強化: If a bonus granted by a skill like Rally or Hone\nand/or extra movement granted by a skill like\nArmor March or Armored Boots is active,\ngrants Spd/Def+5 during combat.
  153. MSID_H_赤の呪いR4: Inflicts Atk/Spd-4 on foes within 2 spaces\nduring combat.
  154. MSID_H_第19迷宮の覇者1: Grants Spd+1.
  155. MSID_H_第19迷宮の覇者2: Grants Spd+2.
  156. MSID_H_第19迷宮の覇者3: Grants Spd+3.
  157. MSID_H_祝祭の剣: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  158. MSID_H_祝祭の剣+: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  159. MSID_H_祝祭の斧: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  160. MSID_H_祝祭の斧+: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  161. MSID_H_花輪: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  162. MSID_H_花輪+: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  163. MSID_H_青の花かご: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  164. MSID_H_青の花かご+: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  165. MSID_H_緑の花かご: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  166. MSID_H_緑の花かご+: If unit is adjacent to an ally, grants\nAtk/Spd/Def/Res+3 during combat.
  167. MSID_H_守備魔防の応援+: Grants Def/Res+6 to target ally for 1 turn.
  168. MSID_H_獅子奮迅4: Grants Atk/Spd/Def/Res+4. After combat, deals 8\ndamage to unit.
  169. MSID_H_魔防の共謀1: If a Rally Assist skill is used by unit or targets\nunit, inflicts Res-3 on foes in cardinal directions\nof unit through their next actions.
  170. MSID_H_魔防の共謀2: If a Rally Assist skill is used by unit or targets\nunit, inflicts Res-5 on foes in cardinal directions\nof unit through their next actions.
  171. MSID_H_魔防の共謀3: If a Rally Assist skill is used by unit or targets\nunit, inflicts Res-7 on foes in cardinal directions\nof unit through their next actions.
  172. MSID_H_魔防の開放1: At start of turn, grants Res+2 to ally with the\nhighest Res for 1 turn. (Excludes unit.)
  173. MSID_H_魔防の開放2: At start of turn, grants Res+4 to ally with the\nhighest Res for 1 turn. (Excludes unit.)
  174. MSID_H_魔防の開放3: At start of turn, grants Res+6 to ally with the\nhighest Res for 1 turn. (Excludes unit.)
  175. MSID_H_デュランダル改: If unit initiates combat, grants Atk+6 during\ncombat.
  176. MID_CHAPTER_TITLE_CX030: Paralogue 31
  177. MID_CHAPTER_CX030: Greil's Devoted
  178. MID_STAGE_TITLE_X0301: Paralogue 31-1
  179. MID_STAGE_TITLE_X0302: Paralogue 31-2
  180. MID_STAGE_TITLE_X0303: Paralogue 31-3
  181. MID_STAGE_X0301: A Deputy's Devotion
  182. MID_STAGE_X0302: A Strategist's Devotion
  183. MID_STAGE_X0303: A Leader's Devotion
  184. MID_STAGE_HONOR_V0287: Daily
  185. MID_STAGE_V0287: Part 7
  186. MID_STAGE_HONOR_V0288: Daily
  187. MID_STAGE_V0288: Part 8
  188. MID_STAGE_HONOR_V0289: Daily
  189. MID_STAGE_V0289: Part 9
  190. MID_STAGE_HONOR_V0290: Daily
  191. MID_STAGE_V0290: Part 10
  192. MID_STAGE_HONOR_V0291: Daily
  193. MID_STAGE_V0291: Part 11
  194. MID_STAGE_HONOR_T0049: Bound Hero Battle
  195. MID_STAGE_T0049: C & V
  196. MID_STAGE_TITLE_SB_0019: 19th Assault
  197. MID_STAGE_TITLE_BG_WATER_0017: Water 7
  198. MID_STAGE_TITLE_BG_WIND_0017: Wind 7
  199. MID_STAGE_TITLE_PC024: Grandmaster 24
  200. MID_STAGE_PC024: Armored Alliance
  201. MID_TAP_BATTLE_DATA_TITLE_0013: Carrying the Flame
  202. MID_MUSIC_NAME_BGM_MAP_FE04_07: Chapter 5\nDoorway to Destiny
  203. MID_MUSIC_NAME_BGM_MAP_FE06_02: Winning Road - Roy's Hope
  204. MID_MUSIC_NAME_BGM_MAP_FE09_01: The First Fight
  205. MID_MUSIC_NAME_BGM_MENU_TITLE: Fire Emblem\nMain Theme\n(Heroes Ver.)
  206. MID_MUSIC_AUTHORITY_FE: Fire Emblem
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