Advertisement
JRKPastesBins

Untitled

Sep 26th, 2017
122
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 54.96 KB | None | 0 0
  1. ---
  2. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local parts = larm, rarm, lleg, rleg, hed, torso
  13. local ASD = BrickColor.new("Cocoa")
  14. local hum = char.Humanoid
  15. local cam = game.Workspace.CurrentCamera
  16. local root = char.HumanoidRootPart
  17. local DD = false
  18. local FA = false
  19. local deb = false
  20. local shot = 0
  21. local l = game:GetService("Lighting")
  22. local rs = game:GetService("RunService").RenderStepped
  23. local stanceToggle = "Normal"
  24. math.randomseed(os.time())
  25. hum.WalkSpeed = 7
  26. char.Health:Destroy()
  27. hum.MaxHealth = 5000000
  28. wait(0.1)
  29. hum.Health = 5000000
  30. z = Instance.new("Sound", char.Torso)
  31. z.SoundId = "rbxassetid://854228700"
  32. z.Looped = true
  33. z.Pitch = 1
  34. z.Volume = 10
  35. ----------------------------------------------------
  36. local SM = Instance.new("Smoke",torso)
  37. SM.Size = 15
  38. local S = Instance.new("Part",char)
  39. S.Size = Vector3.new(5,5,5)
  40. S.Material = "Neon"
  41. S.BrickColor = BrickColor.new("Deep orange")
  42. S.Transparency = 0
  43. S.Anchored = true
  44. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  45. local Ring = Instance.new("Part",S)
  46. Ring.Size = Vector3.new(15,15,15)
  47. Ring.BrickColor = BrickColor.new("Deep orange")
  48. Ring.Anchored = true
  49. Ring.CanCollide = false
  50. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  51. local Ring2 = Instance.new("SpecialMesh",Ring)
  52. Ring2.MeshId = "rbxassetid://3270017"
  53. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  54. local S2 = Instance.new("SpecialMesh",S)
  55. S2.MeshType = "Sphere"
  56. S2.Scale = Vector3.new(1,1,1)
  57. v = Instance.new("Sound")
  58. v.SoundId = "rbxassetid://821439273"
  59. v.Parent = char.Torso
  60. v.Looped = false
  61. v.Pitch = 1
  62. v.Volume = math.huge
  63. wait(.01)
  64. v:Play()
  65. local partasdeff = Instance.new("ParticleEmitter",S)
  66. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
  67. partasdeff.LightEmission = .1
  68. partasdeff.Size = NumberSequence.new(0.2)
  69. partasdeff.Texture = "rbxassetid://300899454"
  70. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  71. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  72. partasdeff.Transparency = bbb
  73. partasdeff.Size = aaa
  74. partasdeff.ZOffset = .9
  75. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  76. partasdeff.LockedToPart = false
  77. partasdeff.EmissionDirection = "Top"
  78. partasdeff.Lifetime = NumberRange.new(1, 2)
  79. partasdeff.Rate = 1000
  80. partasdeff.Rotation = NumberRange.new(-100, 100)
  81. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  82. partasdeff.Speed = NumberRange.new(10)
  83. partasdeff.VelocitySpread = 300
  84. partasdeff.Enabled = true
  85. for i = 1,100 do
  86. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  87. Ring.Transparency = Ring.Transparency + 0.01
  88. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  89. S.Transparency = S.Transparency + 0.01
  90. game:GetService("RunService").RenderStepped:wait()
  91. end
  92. S:remove()
  93. wait(1)
  94. SM:remove()
  95. hed.face:remove()
  96. char.Shirt:remove()
  97. char.Pants:remove()
  98. v = Instance.new("Sound")
  99. v.SoundId = "rbxassetid://168586586"
  100. v.Parent = torso
  101. v.Looped = false
  102. v.Pitch = 0.8
  103. v.Volume = math.huge
  104. wait(.01)
  105. v:Play()
  106. z:Play()
  107. ----------------------------------------------------
  108. local Glowz = Instance.new("Smoke",torso, rarm, larm, rleg, lleg)
  109. Glowz.Size = 30
  110. ----------------------------------------------------
  111. local fire1 = Instance.new("ParticleEmitter",torso,larm,rarm,hed,lleg,rleg)
  112. fire1.Texture = "rbxassetid://160041569"
  113. fire1.Rotation = NumberRange.new(4, 9)
  114. fire1.RotSpeed = NumberRange.new(5, 9)
  115. fire1.Speed = NumberRange.new(5, 7)
  116. fire1.Lifetime = NumberRange.new(0.25, .28)
  117. fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  118. fire1.Rate = 5,10
  119. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  120. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  121. fire1.LightEmission = 1
  122. fire1.Size = NumberSequence.new(0,9)
  123. fire1.LightInfluence = 0
  124. fire1.SpreadAngle = Vector2.new(5, 5)
  125.  
  126. fire1.Enabled = true
  127.  
  128. local fire2 = Instance.new("ParticleEmitter",larm,rarm,hed,lleg,rleg)
  129. fire2.Texture = "rbxassetid://160041569"
  130. fire2.Rotation = NumberRange.new(4, 9)
  131. fire2.RotSpeed = NumberRange.new(5, 9)
  132. fire2.Speed = NumberRange.new(5, 7)
  133. fire2.Lifetime = NumberRange.new(0.25, .28)
  134. fire2.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  135. fire2.Rate = 5,10
  136. fire2.Acceleration = Vector3.new( 8, 6, 6 )
  137. fire2.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  138. fire2.LightEmission = 1
  139. fire2.Size = NumberSequence.new(0,9)
  140. fire2.LightInfluence = 0
  141. fire2.SpreadAngle = Vector2.new(5, 5)
  142.  
  143. fire2.Enabled = true
  144.  
  145. local fire3 = Instance.new("ParticleEmitter",rarm,hed,lleg,rleg)
  146. fire3.Texture = "rbxassetid://160041569"
  147. fire3.Rotation = NumberRange.new(4, 9)
  148. fire3.RotSpeed = NumberRange.new(5, 9)
  149. fire3.Speed = NumberRange.new(5, 7)
  150. fire3.Lifetime = NumberRange.new(0.25, .28)
  151. fire3.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  152. fire3.Rate = 5,10
  153. fire3.Acceleration = Vector3.new( 8, 6, 6 )
  154. fire3.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  155. fire3.LightEmission = 1
  156. fire3.Size = NumberSequence.new(0,9)
  157. fire3.LightInfluence = 0
  158. fire3.SpreadAngle = Vector2.new(5, 5)
  159.  
  160. fire3.Enabled = true
  161.  
  162. local fire4 = Instance.new("ParticleEmitter",hed,lleg,rleg)
  163. fire4.Texture = "rbxassetid://160041569"
  164. fire4.Rotation = NumberRange.new(4, 9)
  165. fire4.RotSpeed = NumberRange.new(5, 9)
  166. fire4.Speed = NumberRange.new(5, 7)
  167. fire4.Lifetime = NumberRange.new(0.25, .28)
  168. fire4.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  169. fire4.Rate = 5,10
  170. fire4.Acceleration = Vector3.new( 8, 6, 6 )
  171. fire4.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  172. fire4.LightEmission = 1
  173. fire4.Size = NumberSequence.new(0,9)
  174. fire4.LightInfluence = 0
  175. fire4.SpreadAngle = Vector2.new(5, 5)
  176.  
  177. fire4.Enabled = true
  178.  
  179. local fire5 = Instance.new("ParticleEmitter",lleg,rleg)
  180. fire5.Texture = "rbxassetid://160041569"
  181. fire5.Rotation = NumberRange.new(4, 9)
  182. fire5.RotSpeed = NumberRange.new(5, 9)
  183. fire5.Speed = NumberRange.new(5, 7)
  184. fire5.Lifetime = NumberRange.new(0.25, .28)
  185. fire5.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  186. fire5.Rate = 5,10
  187. fire5.Acceleration = Vector3.new( 8, 6, 6 )
  188. fire5.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  189. fire5.LightEmission = 1
  190. fire5.Size = NumberSequence.new(0,9)
  191. fire5.LightInfluence = 0
  192. fire5.SpreadAngle = Vector2.new(5, 5)
  193.  
  194. fire5.Enabled = true
  195.  
  196. local fire6 = Instance.new("ParticleEmitter",rleg)
  197. fire6.Texture = "rbxassetid://160041569"
  198. fire6.Rotation = NumberRange.new(4, 9)
  199. fire6.RotSpeed = NumberRange.new(5, 9)
  200. fire6.Speed = NumberRange.new(5, 7)
  201. fire6.Lifetime = NumberRange.new(0.25, .28)
  202. fire6.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color)
  203. fire6.Rate = 5,10
  204. fire6.Acceleration = Vector3.new( 8, 6, 6 )
  205. fire6.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  206. fire6.LightEmission = 1
  207. fire6.Size = NumberSequence.new(0,9)
  208. fire6.LightInfluence = 0
  209. fire6.SpreadAngle = Vector2.new(5, 5)
  210.  
  211. fire6.Enabled = true
  212.  
  213. local fx1 = Instance.new("ParticleEmitter",torso,larm,rarm,hed,lleg,rleg)
  214. fx1.Texture = "rbxassetid://528256032"
  215. fx1.Rotation = NumberRange.new(4, 9)
  216. fx1.RotSpeed = NumberRange.new(5, 9)
  217. fx1.Speed = NumberRange.new(5, 7)
  218. fx1.Lifetime = NumberRange.new(0.50, .55)
  219. fx1.Color = ColorSequence.new(BrickColor.new'Mid gray'.Color)
  220. fx1.Rate = 200,300
  221. fx1.Acceleration = Vector3.new( 8, 6, 6 )
  222. fx1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  223. fx1.LightEmission = 1
  224. fx1.Size = NumberSequence.new(2)
  225. fx1.LightInfluence = 0
  226. fx1.SpreadAngle = Vector2.new(30, 30)
  227.  
  228. fx1.Enabled = true
  229.  
  230. local fx2 = Instance.new("ParticleEmitter",larm,rarm,hed,lleg,rleg)
  231. fx2.Texture = "rbxassetid://528256032"
  232. fx2.Rotation = NumberRange.new(4, 9)
  233. fx2.RotSpeed = NumberRange.new(5, 9)
  234. fx2.Speed = NumberRange.new(5, 7)
  235. fx2.Lifetime = NumberRange.new(0.50, .55)
  236. fx2.Color = ColorSequence.new(BrickColor.new'Mid gray'.Color)
  237. fx2.Rate = 200,300
  238. fx2.Acceleration = Vector3.new( 8, 6, 6 )
  239. fx2.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  240. fx2.LightEmission = 1
  241. fx2.Size = NumberSequence.new(2)
  242. fx2.LightInfluence = 0
  243. fx2.SpreadAngle = Vector2.new(30, 30)
  244.  
  245. fx2.Enabled = true
  246.  
  247. local fx3 = Instance.new("ParticleEmitter",rarm,hed,lleg,rleg)
  248. fx3.Texture = "rbxassetid://528256032"
  249. fx3.Rotation = NumberRange.new(4, 9)
  250. fx3.RotSpeed = NumberRange.new(5, 9)
  251. fx3.Speed = NumberRange.new(5, 7)
  252. fx3.Lifetime = NumberRange.new(0.50, .55)
  253. fx3.Color = ColorSequence.new(BrickColor.new'Mid gray'.Color)
  254. fx3.Rate = 200,300
  255. fx3.Acceleration = Vector3.new( 8, 6, 6 )
  256. fx3.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  257. fx3.LightEmission = 1
  258. fx3.Size = NumberSequence.new(2)
  259. fx3.LightInfluence = 0
  260. fx3.SpreadAngle = Vector2.new(30, 30)
  261.  
  262. fx3.Enabled = true
  263.  
  264. local fx4 = Instance.new("ParticleEmitter",hed,lleg,rleg)
  265. fx4.Texture = "rbxassetid://528256032"
  266. fx4.Rotation = NumberRange.new(4, 9)
  267. fx4.RotSpeed = NumberRange.new(5, 9)
  268. fx4.Speed = NumberRange.new(5, 7)
  269. fx4.Lifetime = NumberRange.new(0.50, .55)
  270. fx4.Color = ColorSequence.new(BrickColor.new'Mid gray'.Color)
  271. fx4.Rate = 200,300
  272. fx4.Acceleration = Vector3.new( 8, 6, 6 )
  273. fx4.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  274. fx4.LightEmission = 1
  275. fx4.Size = NumberSequence.new(2)
  276. fx4.LightInfluence = 0
  277. fx4.SpreadAngle = Vector2.new(30, 30)
  278.  
  279. fx4.Enabled = true
  280.  
  281. local fx5 = Instance.new("ParticleEmitter",lleg,rleg)
  282. fx5.Texture = "rbxassetid://528256032"
  283. fx5.Rotation = NumberRange.new(4, 9)
  284. fx5.RotSpeed = NumberRange.new(5, 9)
  285. fx5.Speed = NumberRange.new(5, 7)
  286. fx5.Lifetime = NumberRange.new(0.50, .55)
  287. fx5.Color = ColorSequence.new(BrickColor.new'Mid gray'.Color)
  288. fx5.Rate = 200,300
  289. fx5.Acceleration = Vector3.new( 8, 6, 6 )
  290. fx5.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  291. fx5.LightEmission = 1
  292. fx5.Size = NumberSequence.new(2)
  293. fx5.LightInfluence = 0
  294. fx5.SpreadAngle = Vector2.new(30, 30)
  295.  
  296. fx5.Enabled = true
  297.  
  298. local fx6 = Instance.new("ParticleEmitter",rleg)
  299. fx6.Texture = "rbxassetid://528256033"
  300. fx6.Rotation = NumberRange.new(4, 9)
  301. fx6.RotSpeed = NumberRange.new(5, 9)
  302. fx6.Speed = NumberRange.new(5, 7)
  303. fx6.Lifetime = NumberRange.new(0.50, .55)
  304. fx6.Color = ColorSequence.new(BrickColor.new'Mid gray'.Color)
  305. fx6.Rate = 200,300
  306. fx6.Acceleration = Vector3.new( 8, 6, 6 )
  307. fx6.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  308. fx6.LightEmission = 1
  309. fx6.Size = NumberSequence.new(2)
  310. fx6.LightInfluence = 0
  311. fx6.SpreadAngle = Vector2.new(30, 30)
  312.  
  313. fx6.Enabled = true
  314. ----------------------------------------------------
  315. Debounces = {
  316. on = false;
  317. ks = false;
  318. CanAttack = true;
  319. CanJoke = true;
  320. NoIdl = false;
  321. Slashing = false;
  322. Slashed = false;
  323. Grabbing = false;
  324. Grabbed = false;
  325. }
  326. local Touche = {char.Name, }
  327. ----------------------------------------------------
  328. function lerp(a, b, t) -- Linear interpolation
  329. return a + (b - a)*t
  330. end
  331.  
  332. function slerp(a, b, t) --Spherical interpolation
  333. dot = a:Dot(b)
  334. if dot > 0.99999 or dot < -0.99999 then
  335. return t <= 0.5 and a or b
  336. else
  337. r = math.acos(dot)
  338. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  339. end
  340. end
  341.  
  342. function matrixInterpolate(a, b, t)
  343. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  344. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  345. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  346. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  347. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  348. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  349. local t = v1:Dot(v2)
  350. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  351. return CFrame.new()
  352. end
  353. return CFrame.new(
  354. v0.x, v0.y, v0.z,
  355. v1.x, v1.y, v1.z,
  356. v2.x, v2.y, v2.z,
  357. v3.x, v3.y, v3.z)
  358. end
  359. ----------------------------------------------------
  360. function genWeld(a,b)
  361. local w = Instance.new("Weld",a)
  362. w.Part0 = a
  363. w.Part1 = b
  364. return w
  365. end
  366. function weld(a, b)
  367. local weld = Instance.new("Weld")
  368. weld.Name = "W"
  369. weld.Part0 = a
  370. weld.Part1 = b
  371. weld.C0 = a.CFrame:inverse() * b.CFrame
  372. weld.Parent = a
  373. return weld;
  374. end
  375. ----------------------------------------------------
  376. function Lerp(c1,c2,al)
  377. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  378. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  379. for i,v in pairs(com1) do
  380. com1[i] = v+(com2[i]-v)*al
  381. end
  382. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  383. end
  384. ----------------------------------------------------
  385. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  386. local wld = Instance.new("Weld", wp1)
  387. wld.Part0 = wp0
  388. wld.Part1 = wp1
  389. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  390. end
  391. ----------------------------------------------------
  392. for i,v in pairs(char:children()) do
  393. if v:IsA("Hat") then
  394. v:Destroy()
  395. end
  396. end
  397. for i,v in pairs(hed:children()) do
  398. if v:IsA("Sound") then
  399. v:Destroy()
  400. end
  401. end
  402. ----------------------------------------------------
  403. function HasntTouched(plrname)
  404. local ret = true
  405. for _, v in pairs(Touche) do
  406. if v == plrname then
  407. ret = false
  408. end
  409. end
  410. return ret
  411. end
  412. ----------------------------------------------------
  413. larm.Size = larm.Size * 5
  414. rarm.Size = rarm.Size * 5
  415. lleg.Size = lleg.Size * 5
  416. rleg.Size = rleg.Size * 5
  417. torso.Size = torso.Size * 5
  418. hed.Size = hed.Size * 5
  419. root.Size = root.Size * 5
  420. ----------------------------------------------------
  421. newWeld(torso, larm, -1.5, 0.5, 0)
  422. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  423. newWeld(torso, rarm, 1.5, 0.5, 0)
  424. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  425. newWeld(torso, hed, 0, 1.5, 0)
  426. newWeld(torso, lleg, -0.5, -1, 0)
  427. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  428. newWeld(torso, rleg, 0.5, -1, 0)
  429. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  430. newWeld(root, torso, 0, -1, 0)
  431. torso.Weld.C1 = CFrame.new(0, -1, 0)
  432. ----------------------------------------------------
  433. local Part = Instance.new("Part",hed)
  434. Part.BrickColor = BrickColor.new("Really black")
  435. Part.Size = Vector3.new(1,1,1)
  436. Part.CanCollide = false
  437. Part.Material = "Neon"
  438. local M = Instance.new("SpecialMesh",Part)
  439. M.MeshId = "rbxassetid://62246019"
  440. M.Scale = Vector3.new(5,5,5)
  441. local Part2 = Instance.new("Weld",Part)
  442. Part2.Part0 = hed
  443. Part2.Part1 = Part
  444. Part2.C0 = CFrame.new(-0.2,1.5,0.8)
  445. ----------------------------------------------------
  446. -----Armored titan parts nibs
  447. local Arm = Instance.new("Part",char)
  448. Arm.Size = Vector3.new(1,1,1)
  449. Arm.BrickColor = BrickColor.new("Dark red")
  450. Arm.TopSurface = 0
  451. Arm.BottomSurface = 0
  452. Arm.CanCollide = false
  453. local Arm2 = Instance.new("SpecialMesh",Arm)
  454. Arm2.MeshType = "Brick"
  455. Arm2.Scale = Vector3.new(5,8.5,0.3)
  456. local Arm3 = Instance.new("Weld",Arm)
  457. Arm3.Part0 = rarm
  458. Arm3.Part1 = Arm
  459. Arm3.C0 = CFrame.new(0,0,2.5)
  460. local ArmR = Instance.new("Part",char)
  461. ArmR.Size = Vector3.new(1,1,1)
  462. ArmR.BrickColor = BrickColor.new("Dark red")
  463. ArmR.TopSurface = 0
  464. ArmR.BottomSurface = 0
  465. ArmR.CanCollide = false
  466. local Arm2R = Instance.new("SpecialMesh",ArmR)
  467. Arm2R.MeshType = "Brick"
  468. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  469. local Arm3R = Instance.new("Weld",ArmR)
  470. Arm3R.Part0 = rarm
  471. Arm3R.Part1 = ArmR
  472. Arm3R.C0 = CFrame.new(0,0,-2.5)
  473. local ArmRS = Instance.new("Part",char)
  474. ArmRS.Size = Vector3.new(1,1,1)
  475. ArmRS.BrickColor = BrickColor.new("Dark red")
  476. ArmRS.TopSurface = 0
  477. ArmRS.BottomSurface = 0
  478. ArmRS.CanCollide = false
  479. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  480. Arm2RS.MeshType = "Brick"
  481. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  482. local Arm3RS = Instance.new("Weld",ArmRS)
  483. Arm3RS.Part0 = rarm
  484. Arm3RS.Part1 = ArmRS
  485. Arm3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  486. local TopRS = Instance.new("Part",char)
  487. TopRS.Size = Vector3.new(1,1,1)
  488. TopRS.BrickColor = BrickColor.new("Dark red")
  489. TopRS.TopSurface = 0
  490. TopRS.BottomSurface = 0
  491. TopRS.CanCollide = false
  492. local Top2RS = Instance.new("SpecialMesh",TopRS)
  493. Top2RS.MeshType = "Brick"
  494. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  495. local Top3RS = Instance.new("Weld",TopRS)
  496. Top3RS.Part0 = rarm
  497. Top3RS.Part1 = TopRS
  498. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  499. local BotRS = Instance.new("Part",char)
  500. BotRS.Size = Vector3.new(1,1,1)
  501. BotRS.BrickColor = BrickColor.new("Dark red")
  502. BotRS.BottomSurface = 0
  503. BotRS.TopSurface = 0
  504. BotRS.CanCollide = false
  505. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  506. Bot2RS.MeshType = "Brick"
  507. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  508. local Bot3RS = Instance.new("Weld",BotRS)
  509. Bot3RS.Part0 = rarm
  510. Bot3RS.Part1 = BotRS
  511. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  512. ----------------------------------------------------
  513.  
  514. local Arm = Instance.new("Part",char)
  515. Arm.Size = Vector3.new(1,1,1)
  516. Arm.BrickColor = BrickColor.new("Dark red")
  517. Arm.TopSurface = 0
  518. Arm.BottomSurface = 0
  519. Arm.CanCollide = false
  520. local Arm2 = Instance.new("SpecialMesh",Arm)
  521. Arm2.MeshType = "Brick"
  522. Arm2.Scale = Vector3.new(5,8.5,0.3)
  523. local Arm3 = Instance.new("Weld",Arm)
  524. Arm3.Part0 = larm
  525. Arm3.Part1 = Arm
  526. Arm3.C0 = CFrame.new(0,0,2.5)
  527. local ArmR = Instance.new("Part",char)
  528. ArmR.Size = Vector3.new(1,1,1)
  529. ArmR.BrickColor = BrickColor.new("Dark red")
  530. ArmR.TopSurface = 0
  531. ArmR.BottomSurface = 0
  532. ArmR.CanCollide = false
  533. local Arm2R = Instance.new("SpecialMesh",ArmR)
  534. Arm2R.MeshType = "Brick"
  535. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  536. local Arm3R = Instance.new("Weld",ArmR)
  537. Arm3R.Part0 = larm
  538. Arm3R.Part1 = ArmR
  539. Arm3R.C0 = CFrame.new(0,0,-2.5)
  540. local ArmRS = Instance.new("Part",char)
  541. ArmRS.Size = Vector3.new(1,1,1)
  542. ArmRS.BrickColor = BrickColor.new("Dark red")
  543. ArmRS.TopSurface = 0
  544. ArmRS.BottomSurface = 0
  545. ArmRS.CanCollide = false
  546. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  547. Arm2RS.MeshType = "Brick"
  548. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  549. local Arm3RS = Instance.new("Weld",ArmRS)
  550. Arm3RS.Part0 = larm
  551. Arm3RS.Part1 = ArmRS
  552. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  553. local TopRS = Instance.new("Part",char)
  554. TopRS.Size = Vector3.new(1,1,1)
  555. TopRS.BrickColor = BrickColor.new("Dark red")
  556. TopRS.TopSurface = 0
  557. TopRS.BottomSurface = 0
  558. TopRS.CanCollide = false
  559. local Top2RS = Instance.new("SpecialMesh",TopRS)
  560. Top2RS.MeshType = "Brick"
  561. Top2RS.Scale = Vector3.new(4.7,0.3,4.7)
  562. local Top3RS = Instance.new("Weld",TopRS)
  563. Top3RS.Part0 = larm
  564. Top3RS.Part1 = TopRS
  565. Top3RS.C0 = CFrame.new(0,5,0)*CFrame.Angles(0,0,0)
  566. local BotRS = Instance.new("Part",char)
  567. BotRS.Size = Vector3.new(1,1,1)
  568. BotRS.BrickColor = BrickColor.new("Dark red")
  569. BotRS.BottomSurface = 0
  570. BotRS.TopSurface = 0
  571. BotRS.CanCollide = false
  572. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  573. Bot2RS.MeshType = "Brick"
  574. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  575. local Bot3RS = Instance.new("Weld",BotRS)
  576. Bot3RS.Part0 = larm
  577. Bot3RS.Part1 = BotRS
  578. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  579. ----------------------------------------------------
  580. local Long = Instance.new("Part",char)
  581. Long.Size = Vector3.new(1,1,1)
  582. Long.CanCollide = false
  583. Long.BrickColor = BrickColor.new("Dark red")
  584. Long.TopSurface = 0
  585. Long.BottomSurface = 0
  586. local Long2 = Instance.new("SpecialMesh",Long)
  587. Long2.MeshType = "Brick"
  588. Long2.Scale = Vector3.new(9.5,0.3,4.5)
  589. local Long3 = Instance.new("Weld",Long)
  590. Long3.Part0 = torso
  591. Long3.Part1 = Long
  592. Long3.C0 = CFrame.new(0,4.95,0)
  593. ----------------------------------------------------
  594. local Back = Instance.new("Part",char)
  595. Back.Size = Vector3.new(1,1,1)
  596. Back.CanCollide = false
  597. Back.BrickColor = BrickColor.new("Dark red")
  598. Back.TopSurface = 0
  599. Back.BottomSurface = 0
  600. local Back2 = Instance.new("SpecialMesh",Back)
  601. Back2.MeshType = "Brick"
  602. Back2.Scale = Vector3.new(9.5,9.3,0.3)
  603. local Back3 = Instance.new("Weld",Back)
  604. Back3.Part0 = torso
  605. Back3.Part1 = Back
  606. Back3.C0 = CFrame.new(0,0,2.5)
  607. ----------------------------------------------------
  608. local Leg = Instance.new("Part",char)
  609. Leg.Size = Vector3.new(1,1,1)
  610. Leg.BrickColor = BrickColor.new("Dark red")
  611. Leg.TopSurface = 0
  612. Leg.BottomSurface = 0
  613. Leg.CanCollide = false
  614. local Leg2 = Instance.new("SpecialMesh",Leg)
  615. Leg2.MeshType = "Brick"
  616. Leg2.Scale = Vector3.new(5,8.5,0.3)
  617. local Leg3 = Instance.new("Weld",Leg)
  618. Leg3.Part0 = rleg
  619. Leg3.Part1 = Leg
  620. Leg3.C0 = CFrame.new(0,0,2.5)
  621. local LegR = Instance.new("Part",char)
  622. LegR.Size = Vector3.new(1,1,1)
  623. LegR.BrickColor = BrickColor.new("Dark red")
  624. LegR.TopSurface = 0
  625. LegR.BottomSurface = 0
  626. LegR.CanCollide = false
  627. local Leg2R = Instance.new("SpecialMesh",LegR)
  628. Leg2R.MeshType = "Brick"
  629. Leg2R.Scale = Vector3.new(5,8.5,0.3)
  630. local Leg3R = Instance.new("Weld",LegR)
  631. Leg3R.Part0 = rleg
  632. Leg3R.Part1 = LegR
  633. Leg3R.C0 = CFrame.new(0,0,-2.5)
  634. local LegRS = Instance.new("Part",char)
  635. LegRS.Size = Vector3.new(1,1,1)
  636. LegRS.BrickColor = BrickColor.new("Dark red")
  637. LegRS.TopSurface = 0
  638. LegRS.BottomSurface = 0
  639. LegRS.CanCollide = false
  640. local Leg2RS = Instance.new("SpecialMesh",LegRS)
  641. Leg2RS.MeshType = "Brick"
  642. Leg2RS.Scale = Vector3.new(0.3,8.5,4.5)
  643. local Leg3RS = Instance.new("Weld",LegRS)
  644. Leg3RS.Part0 = rleg
  645. Leg3RS.Part1 = LegRS
  646. Leg3RS.C0 = CFrame.new(2.5,0,0)*CFrame.Angles(0,0,0)
  647. local TopRS = Instance.new("Part",char)
  648. TopRS.Size = Vector3.new(1,1,1)
  649. TopRS.BrickColor = BrickColor.new("Dark red")
  650. TopRS.TopSurface = 0
  651. TopRS.BottomSurface = 0
  652. TopRS.CanCollide = false
  653. local BotRS = Instance.new("Part",char)
  654. BotRS.Size = Vector3.new(1,1,1)
  655. BotRS.BrickColor = BrickColor.new("Dark red")
  656. BotRS.BottomSurface = 0
  657. BotRS.TopSurface = 0
  658. BotRS.CanCollide = false
  659. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  660. Bot2RS.MeshType = "Brick"
  661. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  662. local Bot3RS = Instance.new("Weld",BotRS)
  663. Bot3RS.Part0 = rleg
  664. Bot3RS.Part1 = BotRS
  665. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  666. -----------------------------------------------------------
  667. local Arm = Instance.new("Part",char)
  668. Arm.Size = Vector3.new(1,1,1)
  669. Arm.BrickColor = BrickColor.new("Dark red")
  670. Arm.TopSurface = 0
  671. Arm.BottomSurface = 0
  672. Arm.CanCollide = false
  673. local Arm2 = Instance.new("SpecialMesh",Arm)
  674. Arm2.MeshType = "Brick"
  675. Arm2.Scale = Vector3.new(5,8.5,0.3)
  676. local Arm3 = Instance.new("Weld",Arm)
  677. Arm3.Part0 = lleg
  678. Arm3.Part1 = Arm
  679. Arm3.C0 = CFrame.new(0,0,2.5)
  680. local ArmR = Instance.new("Part",char)
  681. ArmR.Size = Vector3.new(1,1,1)
  682. ArmR.BrickColor = BrickColor.new("Dark red")
  683. ArmR.TopSurface = 0
  684. ArmR.BottomSurface = 0
  685. ArmR.CanCollide = false
  686. local Arm2R = Instance.new("SpecialMesh",ArmR)
  687. Arm2R.MeshType = "Brick"
  688. Arm2R.Scale = Vector3.new(5,8.5,0.3)
  689. local Arm3R = Instance.new("Weld",ArmR)
  690. Arm3R.Part0 = lleg
  691. Arm3R.Part1 = ArmR
  692. Arm3R.C0 = CFrame.new(0,0,-2.5)
  693. local ArmRS = Instance.new("Part",char)
  694. ArmRS.Size = Vector3.new(1,1,1)
  695. ArmRS.BrickColor = BrickColor.new("Dark red")
  696. ArmRS.TopSurface = 0
  697. ArmRS.BottomSurface = 0
  698. ArmRS.CanCollide = false
  699. local Arm2RS = Instance.new("SpecialMesh",ArmRS)
  700. Arm2RS.MeshType = "Brick"
  701. Arm2RS.Scale = Vector3.new(0.3,8.5,4.5)
  702. local Arm3RS = Instance.new("Weld",ArmRS)
  703. Arm3RS.Part0 = lleg
  704. Arm3RS.Part1 = ArmRS
  705. Arm3RS.C0 = CFrame.new(-2.5,0,0)*CFrame.Angles(0,0,0)
  706. local BotRS = Instance.new("Part",char)
  707. BotRS.Size = Vector3.new(1,1,1)
  708. BotRS.BrickColor = BrickColor.new("Dark red")
  709. BotRS.BottomSurface = 0
  710. BotRS.TopSurface = 0
  711. BotRS.CanCollide = false
  712. local Bot2RS = Instance.new("SpecialMesh",BotRS)
  713. Bot2RS.MeshType = "Brick"
  714. Bot2RS.Scale = Vector3.new(4.7,0.3,4.7)
  715. local Bot3RS = Instance.new("Weld",BotRS)
  716. Bot3RS.Part0 = lleg
  717. Bot3RS.Part1 = BotRS
  718. Bot3RS.C0 = CFrame.new(0,-5,0)*CFrame.Angles(0,0,0)
  719. ----------------------------------------------------
  720. local Pec = Instance.new("Part",char)
  721. Pec.Size = Vector3.new(1,1,1)
  722. Pec.BrickColor = BrickColor.new("Dark red")
  723. Pec.CanCollide = false
  724. Pec.TopSurface = 0
  725. Pec.BottomSurface = 0
  726. local Pec2 = Instance.new("SpecialMesh",Pec)
  727. Pec2.MeshType = "Brick"
  728. Pec2.Scale = Vector3.new(5,3,0.3)
  729. local Pec3 = Instance.new("Weld",Pec)
  730. Pec3.Part0 = torso
  731. Pec3.Part1 = Pec
  732. Pec3.C0 = CFrame.new(2,2.8,-2.8)*CFrame.Angles(0,0,0.1)
  733. local PecA = Instance.new("Part",char)
  734. PecA.Size = Vector3.new(1,1,1)
  735. PecA.BrickColor = BrickColor.new("Dark red")
  736. PecA.CanCollide = false
  737. PecA.TopSurface = 0
  738. PecA.BottomSurface = 0
  739. local Pec2A = Instance.new("SpecialMesh",PecA)
  740. Pec2A.MeshType = "Brick"
  741. Pec2A.Scale = Vector3.new(5,3,0.3)
  742. local Pec3A = Instance.new("Weld",PecA)
  743. Pec3A.Part0 = torso
  744. Pec3A.Part1 = PecA
  745. Pec3A.C0 = CFrame.new(-2,2.8,-2.8)*CFrame.Angles(0,0,-0.1)
  746. ---------------------------------------------------
  747. local Abs = Instance.new("Part",char)
  748. Abs.Size = Vector3.new(1,1,1)
  749. Abs.BrickColor = BrickColor.new("Dark red")
  750. Abs.CanCollide = false
  751. Abs.TopSurface = 0
  752. Abs.BottomSurface = 0
  753. local Abs2 = Instance.new("SpecialMesh",Abs)
  754. Abs2.MeshType = "Brick"
  755. Abs2.Scale = Vector3.new(2,2,0.3)
  756. local Abs3 = Instance.new("Weld",Abs)
  757. Abs3.Part0 = torso
  758. Abs3.Part1 = Abs
  759. Abs3.C0 = CFrame.new(1.4,0,-2.8)*CFrame.Angles(0,0,0.1)
  760. local Abs = Instance.new("Part",char)
  761. Abs.Size = Vector3.new(1,1,1)
  762. Abs.BrickColor = BrickColor.new("Dark red")
  763. Abs.CanCollide = false
  764. Abs.TopSurface = 0
  765. Abs.BottomSurface = 0
  766. local Abs2 = Instance.new("SpecialMesh",Abs)
  767. Abs2.MeshType = "Brick"
  768. Abs2.Scale = Vector3.new(2,2,0.3)
  769. local Abs3 = Instance.new("Weld",Abs)
  770. Abs3.Part0 = torso
  771. Abs3.Part1 = Abs
  772. Abs3.C0 = CFrame.new(-1.4,0,-2.8)*CFrame.Angles(0,0,-0.1)
  773.  
  774. local Abs = Instance.new("Part",char)
  775. Abs.Size = Vector3.new(1,1,1)
  776. Abs.BrickColor = BrickColor.new("Dark red")
  777. Abs.CanCollide = false
  778. Abs.TopSurface = 0
  779. Abs.BottomSurface = 0
  780. local Abs2 = Instance.new("SpecialMesh",Abs)
  781. Abs2.MeshType = "Brick"
  782. Abs2.Scale = Vector3.new(2,2,0.3)
  783. local Abs3 = Instance.new("Weld",Abs)
  784. Abs3.Part0 = torso
  785. Abs3.Part1 = Abs
  786. Abs3.C0 = CFrame.new(1.4,-2.1,-2.8)*CFrame.Angles(0,0,0.1)
  787. local Abs = Instance.new("Part",char)
  788. Abs.Size = Vector3.new(1,1,1)
  789. Abs.BrickColor = BrickColor.new("Dark red")
  790. Abs.CanCollide = false
  791. Abs.TopSurface = 0
  792. Abs.BottomSurface = 0
  793. local Abs2 = Instance.new("SpecialMesh",Abs)
  794. Abs2.MeshType = "Brick"
  795. Abs2.Scale = Vector3.new(2,2,0.3)
  796. local Abs3 = Instance.new("Weld",Abs)
  797. Abs3.Part0 = torso
  798. Abs3.Part1 = Abs
  799. Abs3.C0 = CFrame.new(-1.4,-2.1,-2.8)*CFrame.Angles(0,0,-0.1)
  800.  
  801. local Abs = Instance.new("Part",char)
  802. Abs.Size = Vector3.new(1,1,1)
  803. Abs.BrickColor = BrickColor.new("Dark red")
  804. Abs.CanCollide = false
  805. Abs.TopSurface = 0
  806. Abs.BottomSurface = 0
  807. local Abs2 = Instance.new("SpecialMesh",Abs)
  808. Abs2.MeshType = "Brick"
  809. Abs2.Scale = Vector3.new(2,2,0.3)
  810. local Abs3 = Instance.new("Weld",Abs)
  811. Abs3.Part0 = torso
  812. Abs3.Part1 = Abs
  813. Abs3.C0 = CFrame.new(1.4,-4.1,-2.8)*CFrame.Angles(0,0,0.1)
  814. local Abs = Instance.new("Part",char)
  815. Abs.Size = Vector3.new(1,1,1)
  816. Abs.BrickColor = BrickColor.new("Dark red")
  817. Abs.CanCollide = false
  818. Abs.TopSurface = 0
  819. Abs.BottomSurface = 0
  820. local Abs2 = Instance.new("SpecialMesh",Abs)
  821. Abs2.MeshType = "Brick"
  822. Abs2.Scale = Vector3.new(2,2,0.3)
  823. local Abs3 = Instance.new("Weld",Abs)
  824. Abs3.Part0 = torso
  825. Abs3.Part1 = Abs
  826. Abs3.C0 = CFrame.new(-1.4,-4.1,-2.8)*CFrame.Angles(0,0,-0.1)
  827. -----------------------------------------------------
  828. local Head = Instance.new("Part",char)
  829. Head.Size = Vector3.new(1,1,1)
  830. Head.BrickColor = BrickColor.new("Cocoa")
  831. Head.CanCollide = false
  832. Head.TopSurface = 0
  833. Head.BottomSurface = 0
  834. local Head2 = Instance.new("SpecialMesh",Head)
  835. Head2.MeshType = "Head"
  836. Head2.Scale = Vector3.new(11.5,6.5,6.5)
  837. local Head3 = Instance.new("Weld",Head)
  838. Head3.Part0 = hed
  839. Head3.Part1 = Head
  840. Head3.C0 = CFrame.new(0,0,0)
  841. -----------------------------------------------------
  842. local Eye2 = Instance.new("Part",char)
  843. Eye2.Size = Vector3.new(1,1,1)
  844. Eye2.BrickColor = BrickColor.new("Really red")
  845. Eye2.CanCollide = false
  846. Eye2.TopSurface = 0
  847. Eye2.Material = "Neon"
  848. Eye2.BottomSurface = 0
  849. local Eye22 = Instance.new("SpecialMesh",Eye2)
  850. Eye22.MeshType = "Sphere"
  851. Eye22.Scale = Vector3.new(1.2,0.6,0.1)
  852. local Eye32 = Instance.new("Weld",Eye2)
  853. Eye32.Part0 = hed
  854. Eye32.Part1 = Eye2
  855. Eye32.C0 = CFrame.new(1.3,0.5,-3)*CFrame.Angles(0,0,0.3)
  856. local Eye = Instance.new("Part",char)
  857. Eye.Size = Vector3.new(1,1,1)
  858. Eye.BrickColor = BrickColor.new("Really red")
  859. Eye.CanCollide = false
  860. Eye.TopSurface = 0
  861. Eye.Material = "Neon"
  862. Eye.BottomSurface = 0
  863. local Eye212 = Instance.new("SpecialMesh",Eye)
  864. Eye212.MeshType = "Sphere"
  865. Eye212.Scale = Vector3.new(1.2,0.6,0.1)
  866. local Eye3 = Instance.new("Weld",Eye)
  867. Eye3.Part0 = hed
  868. Eye3.Part1 = Eye
  869. Eye3.C0 = CFrame.new(-1.3,0.5,-3)*CFrame.Angles(0,0,-0.3)
  870.  
  871. -----------------------------------------------------
  872.  
  873. function weld5(part0, part1, c0, c1)
  874. weeld=Instance.new("Weld", part0)
  875. weeld.Part0=part0
  876. weeld.Part1=part1
  877. weeld.C0=c0
  878. weeld.C1=c1
  879. return weeld
  880. end
  881. ----------------------------------------------------
  882. function newRay(start,face,range,wat)
  883. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  884. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  885. return rey,hit,pos
  886. end
  887. ----------------------------------------------------
  888. mod5 = Instance.new("Model",char)
  889.  
  890. function FindNearestTorso(Position,Distance,SinglePlayer)
  891. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  892. local List = {}
  893. for i,v in pairs(workspace:GetChildren())do
  894. if v:IsA("Model")then
  895. if v:findFirstChild("Torso")then
  896. if v ~= char then
  897. if(v.Torso.Position -Position).magnitude <= Distance then
  898. table.insert(List,v)
  899. end
  900. end
  901. end
  902. end
  903. end
  904. return List
  905. end
  906.  
  907. function Landing()
  908. part=Instance.new('Part',mod5)
  909. part.Anchored=true
  910. part.CanCollide=false
  911. part.FormFactor='Custom'
  912. part.Size=Vector3.new(.2,.2,.2)
  913. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  914. part.Transparency=.7
  915. part.BrickColor=BrickColor.new('Really black')
  916. mesh=Instance.new('SpecialMesh',part)
  917. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  918. mesh.Scale=Vector3.new(10,5,10)
  919.  
  920. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  921. if v:FindFirstChild('Humanoid') then
  922. v.Humanoid:TakeDamage(math.random(20,30))
  923. v.Humanoid.PlatformStand = true
  924. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  925. end
  926. end
  927.  
  928. coroutine.resume(coroutine.create(function()
  929. for i=0,3.8,0.05 do
  930. wait()
  931. part.CFrame=part.CFrame
  932. part.Transparency=i
  933. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  934. end
  935. part.Parent = nil
  936. end))
  937. end
  938. ----------------------------------------------------
  939. mod4 = Instance.new("Model",char)
  940.  
  941. ptez = {0.7, 0.8, 0.9, 1}
  942.  
  943. function FindNearestTorso(Position,Distance,SinglePlayer)
  944. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  945. local List = {}
  946. for i,v in pairs(workspace:GetChildren())do
  947. if v:IsA("Model")then
  948. if v:findFirstChild("Torso")then
  949. if v ~= char then
  950. if(v.Torso.Position -Position).magnitude <= Distance then
  951. table.insert(List,v)
  952. end
  953. end
  954. end
  955. end
  956. end
  957. return List
  958. end
  959.  
  960. ----------------------------------------------------
  961.  
  962. local acos = math.acos
  963. local sqrt = math.sqrt
  964. local Vec3 = Vector3.new
  965. local fromAxisAngle = CFrame.fromAxisAngle
  966.  
  967. local function toAxisAngle(CFr)
  968. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  969. local Angle = math.acos((R00+R11+R22-1)/2)
  970. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  971. A = A == 0 and 0.00001 or A
  972. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  973. B = B == 0 and 0.00001 or B
  974. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  975. C = C == 0 and 0.00001 or C
  976. local x = (R21-R12)/sqrt(A)
  977. local y = (R02-R20)/sqrt(B)
  978. local z = (R10-R01)/sqrt(C)
  979. return Vec3(x,y,z),Angle
  980. end
  981.  
  982. function ApplyTrig(Num,Func)
  983. local Min,Max = Func(0),Func(1)
  984. local i = Func(Num)
  985. return (i-Min)/(Max-Min)
  986. --[[if Func == "sin" then
  987. return (math.sin((1-Num)*math.pi)+1)/2
  988. elseif Func == "cos" then
  989. return (math.cos((1-Num)*math.pi)+1)/2
  990. end]]
  991. end
  992.  
  993. function LerpCFrame(CFrame1,CFrame2,Num)
  994. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  995. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  996. end
  997. mouse.KeyDown:connect(function(key)
  998. if key == "b" then
  999. if Debounces.CanAttack == true then
  1000. Debounces.CanAttack = false
  1001. Debounces.on = true
  1002. Debounces.NoIdl = true
  1003. for i = 1,20 do
  1004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(9,4,1) * CFrame.Angles(0.3,-0.5,1.55),.3)
  1005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-9,4,1) * CFrame.Angles(0.3,0.5,-1.55),.3)
  1006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0.4,0,0),.3)
  1007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.3,0,0),.3)
  1008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,1) *CFrame.Angles(-0.3,0,-0.1),.3)
  1009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,1) * CFrame.Angles(-0.3,0,0.1),.3)
  1010. if Debounces.on == false then break end
  1011. wait()
  1012. end
  1013. v = Instance.new("Sound")
  1014. v.SoundId = "rbxassetid://785301837"
  1015. v.Parent = torso
  1016. v.Looped = false
  1017. v.Pitch = 0.8
  1018. v.Volume = math.huge
  1019. wait(.01)
  1020. v:Play()
  1021. coroutine.resume(coroutine.create(function()
  1022. for i = 1,80 do
  1023. local H = Instance.new("Part",torso)
  1024. H.Size = Vector3.new(1,1,1)
  1025. H.BrickColor = BrickColor.new("White")
  1026. H.CanCollide = false
  1027. H.Anchored = true
  1028. H.CFrame = torso.CFrame*CFrame.new(0,-13,0)*CFrame.Angles(1.3,0,0)
  1029. local H2 = Instance.new("SpecialMesh",H)
  1030. H2.MeshId = "rbxassetid://3270017"
  1031. coroutine.resume(coroutine.create(function()
  1032. for i = 1,200 do
  1033. H2.Scale = H2.Scale + Vector3.new(5,5,5)
  1034. H.Transparency = H.Transparency + 0.05
  1035. wait(0.05)
  1036. end
  1037. H:remove()
  1038. end))
  1039. wait(0.005)
  1040. end
  1041. if Debounces.CanAttack == false then
  1042. Debounces.CanAttack = true
  1043. Debounces.on = false
  1044. Debounces.NoIdl = false
  1045. end
  1046. end))
  1047. end
  1048. end
  1049. end)
  1050. mouse.KeyDown:connect(function(key)
  1051. if key == "z" then
  1052. if Debounces.CanAttack == true then
  1053. Debounces.CanAttack = false
  1054. Debounces.on = true
  1055. Debounces.NoIdl = true
  1056. for i = 1,20 do
  1057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  1058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,-3) * CFrame.Angles(1.55,0,0),.3)
  1059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -6, 0) * CFrame.Angles(-1.5,0,0),.3)
  1061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -7.6,-2) *CFrame.Angles(1.55,0,0),.3)
  1062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,-2) * CFrame.Angles(1.55,0,0),.3)
  1063. if Debounces.on == false then break end
  1064. wait()
  1065. end
  1066. local Rock = Instance.new("Part",char)
  1067. Rock.Size = Vector3.new(1,1,1)
  1068. local Rock22 = Instance.new("SpecialMesh",Rock)
  1069. Rock22.MeshId = "rbxassetid://433651599"
  1070. Rock22.Scale = Vector3.new(0.5,0.5,0.5)
  1071. local Rock2 = Instance.new("Weld",Rock)
  1072. Rock2.Part0 = hed
  1073. Rock2.Part1 = Rock
  1074. Rock2.C0 = CFrame.new(0,40,0)*CFrame.Angles(0,-1.55,0)
  1075. local PPA = Instance.new("Part",Rock)
  1076. PPA.Size = Vector3.new(30,30,30)
  1077. PPA.CanCollide = false
  1078. local PPA2 = Instance.new("Weld",PPA)
  1079. PPA2.Part0 = Rock
  1080. PPA2.Part1 = PPA
  1081. PPA2.C0 = CFrame.new(0,0,0)
  1082. PPA.Touched:connect(function(hit)
  1083. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1084. if not FA then FA = true
  1085. hit.Parent.Humanoid.PlatformStand = true
  1086. hit.Parent.Humanoid:TakeDamage(30)
  1087. local Fly = Instance.new("BodyVelocity",hit.Parent.Torso)
  1088. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1089. Fly.velocity = mouse.hit.lookVector*560
  1090. wait(0.1)
  1091. Fly:remove()
  1092. wait(3)
  1093. FA = false
  1094. end
  1095. end
  1096. end)
  1097. wait(0.5)
  1098. for i = 1,20 do
  1099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  1100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,5.5,0) * CFrame.Angles(3.1,0,0),.3)
  1101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0,0,0),.3)
  1103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  1104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,0) * CFrame.Angles(0,0,0),.3)
  1105. if Debounces.on == false then break end
  1106. wait()
  1107. end
  1108. Rock2:remove()
  1109. local Fly = Instance.new("BodyVelocity",Rock)
  1110. Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1111. Fly.velocity = mouse.hit.lookVector*200
  1112. for i = 1,20 do
  1113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  1114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1.5,-1) * CFrame.Angles(1.55,0,0),.3)
  1115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.3,0,0),.3)
  1116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.3,0,0),.3)
  1117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8,0) *CFrame.Angles(0,0,0),.3)
  1118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8,-2) * CFrame.Angles(0.5,0,0),.3)
  1119. if Debounces.on == false then break end
  1120. wait()
  1121. end
  1122. if Debounces.CanAttack == false then
  1123. Debounces.CanAttack = true
  1124. Debounces.on = false
  1125. Debounces.NoIdl = false
  1126. end
  1127. wait(2)
  1128. Fly:remove()
  1129. local SFXZ = Instance.new("Sound",Rock)
  1130. SFXZ.SoundId = "rbxassetid://134854740"
  1131. SFXZ.Volume = math.huge
  1132. SFXZ.Pitch = 1
  1133. SFXZ.Looped = false
  1134. wait(0.01)
  1135. SFXZ:Play()
  1136. wait(3)
  1137. Rock:remove()
  1138. end
  1139. end
  1140. end)
  1141. mouse.KeyDown:connect(function(key)
  1142. if key == "e" then
  1143. if Debounces.CanAttack == true then
  1144. Debounces.CanAttack = false
  1145. Debounces.on = true
  1146. Debounces.NoIdl = true
  1147. for i = 1,20 do
  1148. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  1149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1152. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1153. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1154. if Debounces.on == false then break end
  1155. wait()
  1156. end
  1157. local HitBox = Instance.new("Part",char)
  1158. HitBox.Size = Vector3.new(5,5,5)
  1159. HitBox.CanCollide = false
  1160. HitBox.Transparency = math.huge
  1161. local HitBox2 = Instance.new("Weld",HitBox)
  1162. HitBox2.Part0 = rarm
  1163. HitBox2.Part1 = HitBox
  1164. HitBox2.C0 = CFrame.new(0,-4.5,0)
  1165. HitBox.Touched:connect(function(hit)
  1166. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1167. if not DD then DD = true
  1168. HitBox:remove()
  1169. hit.Parent.Humanoid.PlatformStand = true
  1170. local We = Instance.new("Weld",hit.Parent.Torso)
  1171. We.Part0 = rarm
  1172. We.Part1 = hit.Parent.Torso
  1173. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  1174. wait(1)
  1175. for i = 1,20 do
  1176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  1177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  1178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  1179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1182. if Debounces.on == false then break end
  1183. wait()
  1184. end
  1185. hit.Parent.Humanoid:TakeDamage(20)
  1186. for i = 1,20 do
  1187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  1188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  1189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  1190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1193. if Debounces.on == false then break end
  1194. wait()
  1195. end
  1196. for i = 1,20 do
  1197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  1198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  1199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  1200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  1201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  1202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  1203. if Debounces.on == false then break end
  1204. wait()
  1205. end
  1206. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1207. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  1208. partasdeff.LightEmission = .1
  1209. partasdeff.Size = NumberSequence.new(0.2)
  1210. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  1211. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1212. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1213. partasdeff.Transparency = bbb
  1214. partasdeff.Size = aaa
  1215. partasdeff.ZOffset = .9
  1216. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1217. partasdeff.LockedToPart = false
  1218. partasdeff.EmissionDirection = "Top"
  1219. partasdeff.Lifetime = NumberRange.new(1, 2)
  1220. partasdeff.Rate = 1000
  1221. partasdeff.Rotation = NumberRange.new(-100, 100)
  1222. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1223. partasdeff.Speed = NumberRange.new(10)
  1224. partasdeff.VelocitySpread = 300
  1225. partasdeff.Enabled = true
  1226. wait(1.5)
  1227. hit.Parent:BreakJoints()
  1228. We:remove()
  1229. partasdeff.Enabled = false
  1230. if Debounces.CanAttack == false then
  1231. Debounces.CanAttack = true
  1232. Debounces.on = false
  1233. Debounces.NoIdl = false
  1234. end
  1235. wait(3)
  1236. DD = false
  1237. end
  1238. end
  1239. end)
  1240. wait(5)
  1241. if Debounces.CanAttack == false then
  1242. Debounces.CanAttack = true
  1243. Debounces.on = false
  1244. Debounces.NoIdl = false
  1245. end
  1246. end
  1247. end
  1248. end)
  1249. mouse.KeyDown:connect(function(key)
  1250. if key == "r" then
  1251. if Debounces.CanAttack == true then
  1252. Debounces.CanAttack = false
  1253. Debounces.on = true
  1254. Debounces.NoIdl = true
  1255. for i = 1,20 do
  1256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  1260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  1261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  1262. if Debounces.on == false then break end
  1263. wait()
  1264. end
  1265. local HitBox = Instance.new("Part",char)
  1266. HitBox.Size = Vector3.new(5,5,5)
  1267. HitBox.CanCollide = false
  1268. HitBox.Transparency = math.huge
  1269. local HitBox2 = Instance.new("Weld",HitBox)
  1270. HitBox2.Part0 = rleg
  1271. HitBox2.Part1 = HitBox
  1272. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1273. local SFXZ = Instance.new("Sound",torso)
  1274. SFXZ.SoundId = "rbxassetid://134012322"
  1275. SFXZ.Volume = math.huge
  1276. SFXZ.Pitch = 0.5
  1277. SFXZ.Looped = false
  1278. wait(0.01)
  1279. SFXZ:Play()
  1280. HitBox.Touched:connect(function(hit)
  1281. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1282. local SFXZ = Instance.new("Sound",torso)
  1283. SFXZ.SoundId = "rbxassetid://220025719"
  1284. SFXZ.Volume = 1
  1285. SFXZ.Pitch = 0.5
  1286. SFXZ.Looped = false
  1287. SFXZ:Play()
  1288. HitBox:remove()
  1289. hit.Parent.Humanoid:TakeDamage(44)
  1290. hit.Parent.Humanoid.PlatformStand = true
  1291. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1292. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1293. Fl.velocity = rleg.CFrame.lookVector*350
  1294. wait(0.1)
  1295. Fl:remove()
  1296. end
  1297. end)
  1298. for i = 1,20 do
  1299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  1300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  1301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  1302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  1303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  1304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  1305. if Debounces.on == false then break end
  1306. wait()
  1307. end
  1308. if Debounces.CanAttack == false then
  1309. Debounces.CanAttack = true
  1310. Debounces.on = false
  1311. Debounces.NoIdl = false
  1312. HitBox:remove()
  1313. end
  1314. end
  1315. end
  1316. end)
  1317. ----------------------------------------------------
  1318. mouse.KeyDown:connect(function(key)
  1319. if string.byte(key) == 48 then
  1320. char.Humanoid.WalkSpeed = 90
  1321. end
  1322. end)
  1323. mouse.KeyUp:connect(function(key)
  1324. if string.byte(key) == 48 then
  1325. char.Humanoid.WalkSpeed = 10
  1326. end
  1327. end)
  1328. ----------------------------------------------------
  1329. local animpose = "Idle"
  1330. local lastanimpose = "Idle"
  1331. local sine = 0
  1332. local change = 1
  1333. local val = 0
  1334. local ffing = false
  1335. ----------------------------------------------------
  1336. local x = Instance.new("Sound", char.Torso)
  1337. x.SoundId = "http://www.roblox.com/asset/?id=198360408"
  1338. x.Looped = true
  1339. x.Volume = math.huge
  1340. x.Pitch = 1
  1341. local footsteps = false
  1342. -------------------------------
  1343. game:GetService("RunService").RenderStepped:connect(function()
  1344. rarm.BrickColor = ASD
  1345. larm.BrickColor = ASD
  1346. rleg.BrickColor = ASD
  1347. lleg.BrickColor = ASD
  1348. hed.BrickColor = ASD
  1349. torso.BrickColor = ASD
  1350. --[[if char.Humanoid.Jump == true then
  1351. jump = true
  1352. else
  1353. jump = false
  1354. end]]
  1355. char.Humanoid.FreeFalling:connect(function(f)
  1356. if f then
  1357. ffing = true
  1358. else
  1359. ffing = false
  1360. end
  1361. end)
  1362. sine = sine + change
  1363. if jumpn == true then
  1364. animpose = "Jumping"
  1365. elseif ffing == true then
  1366. animpose = "Freefalling"
  1367. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1368. animpose = "Idle"
  1369. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1370. animpose = "Walking"
  1371. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1372. animpose = "Running"
  1373. end
  1374. if animpose ~= lastanimpose then
  1375. sine = 0
  1376. if Debounces.NoIdl == false then
  1377. if animpose == "Idle" then
  1378. for i = 1, 2 do
  1379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  1380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  1382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  1383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1385. end
  1386. elseif animpose == "Walking" then
  1387. for i = 1, 2 do
  1388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  1389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  1390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  1391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  1392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  1394. end
  1395. elseif animpose == "Running" then
  1396. for i = 1, 2 do
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  1398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  1399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  1402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  1403. end
  1404. wait()
  1405. end
  1406. else
  1407. end
  1408. end
  1409. lastanimpose = animpose
  1410. if Debounces.NoIdl == false then
  1411. if animpose == "Idle" then
  1412. if stanceToggle == "Normal" then
  1413. change = 0.5
  1414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,0.3),.2)
  1415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.new(0,0-.3*math.sin(tick()*1),0)*CFrame.Angles(0,0,0)*CFrame.Angles(0,0,-0.3),.2)
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(0-.1*math.sin(tick()*1),0,0)*CFrame.Angles(-0.3,0,0), 0.2)
  1417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0), 0.2)
  1418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  1419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  1420. elseif stanceToggle == "Sitting" then
  1421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  1422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  1423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  1424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  1425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  1426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  1427. end
  1428. elseif animpose == "Walking" then
  1429. if stanceToggle == "Normal" then
  1430. change = 1
  1431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,0.8,0)*CFrame.Angles(0-.2*math.sin(tick()*2.5),0,0.2),.3)
  1432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,0.8,0)*CFrame.Angles(0+.2*math.sin(tick()*2.5),0,-0.2),.3)
  1433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  1434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-1.8,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  1435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  1436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  1437. end
  1438. elseif animpose == "Running" then
  1439. change = 1
  1440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.7,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  1441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.7,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  1442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  1443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  1444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.80*math.cos(sine/6)/2.4, -.15 + math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + -math.sin(sine/6)/1.7, 0, 0), .4)
  1445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.80*math.cos(sine/6)/2.4, -.15 + -math.sin(sine/6)/1.5) * CFrame.Angles(math.rad(-10) + math.sin(sine/6)/1.7, 0, 0), .4)
  1446. end
  1447. end
  1448. if animpose == "Walking" then
  1449. if footsteps == false then
  1450. x:Play()
  1451. footsteps = true
  1452. end
  1453. x.Pitch = 1.1
  1454. elseif animpose == "Idle" then
  1455. x:Stop()
  1456. footsteps = false
  1457. elseif animpose == "Running" then
  1458. x.Pitch = 1.2
  1459. if footsteps == false then
  1460. x:Play()
  1461. footsteps = true
  1462. end
  1463. end
  1464. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement