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- 19.04.2019 09:14:24: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "t 3; "; _a = _a + " _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10"
- 19.04.2019 09:14:24: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #4 " myFunc5 = {[] spawn { while {true} do { player setUnitRecoilCoefficient 0; sleep 1; }; }; }; allahteam11 = _Displ"
- 19.04.2019 09:14:24: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #29 " allahteam8 buttonSetAction "call myFunc3"; myFunc3 = {onEachFrame { { if ((alive _x) && (player distance _x > 0.3)"
- 19.04.2019 09:14:27: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "t 3; "; _a = _a + " _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10"
- 19.04.2019 09:14:27: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #4 " myFunc5 = {[] spawn { while {true} do { player setUnitRecoilCoefficient 0; sleep 1; }; }; }; allahteam11 = _Displ"
- 19.04.2019 09:14:27: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #29 " allahteam8 buttonSetAction "call myFunc3"; myFunc3 = {onEachFrame { { if ((alive _x) && (player distance _x > 0.3)"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "t 3; "; _a = _a + " _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #4 " myFunc5 = {[] spawn { while {true} do { player setUnitRecoilCoefficient 0; sleep 1; }; }; }; allahteam11 = _Displ"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #29 " allahteam8 buttonSetAction "call myFunc3"; myFunc3 = {onEachFrame { { if ((alive _x) && (player distance _x > 0.3)"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 " _object = _x select 3; _pos = (_object modelToWorld ((_object selectionPosition "feet") vectorAdd [0,0,0.10])"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 " _object = _x select 3; _pos = (_object modelToWorld ((_object selectionPosition "feet") vectorAdd [0,0,0.10])"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "Multiplayer) then {allPlayers} else {allUnits}); _1 = _x modelToWorld [-0.33,0,1]; _2 = _x modelToWorld [0.44,0,1]; _3 = _x m"
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorTarget modelToWorld [-0.33,0,1]; _2 = CursorTarget modelToWorld [0.44,0,1]; "
- 19.04.2019 09:14:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorObject modelToWorld [-0.33,0,1]; _2 = CursorObject modelToWorld [0.44,0,1]; "
- 19.04.2019 09:14:55: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 " _object = _x select 3; _pos = (_object modelToWorld ((_object selectionPosition "feet") vectorAdd [0,0,0.10])"
- 19.04.2019 09:14:55: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "Multiplayer) then {allPlayers} else {allUnits}); _1 = _x modelToWorld [-0.33,0,1]; _2 = _x modelToWorld [0.44,0,1]; _3 = _x m"
- 19.04.2019 09:14:55: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorTarget modelToWorld [-0.33,0,1]; _2 = CursorTarget modelToWorld [0.44,0,1]; "
- 19.04.2019 09:14:55: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorObject modelToWorld [-0.33,0,1]; _2 = CursorObject modelToWorld [0.44,0,1]; "
- 19.04.2019 09:14:56: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "t 3; "; _a = _a + " _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10"
- 19.04.2019 09:14:56: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #4 " myFunc5 = {[] spawn { while {true} do { player setUnitRecoilCoefficient 0; sleep 1; }; }; }; allahteam11 = _Displ"
- 19.04.2019 09:14:56: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #29 " allahteam8 buttonSetAction "call myFunc3"; myFunc3 = {onEachFrame { { if ((alive _x) && (player distance _x > 0.3)"
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 " _object = _x select 3; _pos = (_object modelToWorld ((_object selectionPosition "feet") vectorAdd [0,0,0.10])"
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "Multiplayer) then {allPlayers} else {allUnits}); _1 = _x modelToWorld [-0.33,0,1]; _2 = _x modelToWorld [0.44,0,1]; _3 = _x m"
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorTarget modelToWorld [-0.33,0,1]; _2 = CursorTarget modelToWorld [0.44,0,1]; "
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorObject modelToWorld [-0.33,0,1]; _2 = CursorObject modelToWorld [0.44,0,1]; "
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "t 3; "; _a = _a + " _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10"
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #4 " myFunc5 = {[] spawn { while {true} do { player setUnitRecoilCoefficient 0; sleep 1; }; }; }; allahteam11 = _Displ"
- 19.04.2019 09:15:31: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #29 " allahteam8 buttonSetAction "call myFunc3"; myFunc3 = {onEachFrame { { if ((alive _x) && (player distance _x > 0.3)"
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 " _object = _x select 3; _pos = (_object modelToWorld ((_object selectionPosition "feet") vectorAdd [0,0,0.10])"
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "Multiplayer) then {allPlayers} else {allUnits}); _1 = _x modelToWorld [-0.33,0,1]; _2 = _x modelToWorld [0.44,0,1]; _3 = _x m"
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorTarget modelToWorld [-0.33,0,1]; _2 = CursorTarget modelToWorld [0.44,0,1]; "
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "r) then {allPlayers} else {allUnits}); _1 = CursorObject modelToWorld [-0.33,0,1]; _2 = CursorObject modelToWorld [0.44,0,1]; "
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #2 "t 3; "; _a = _a + " _pos = (_object modelToWorld ((_object selectionPosition ""feet"") vectorAdd [0,0,0.10"
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #4 " myFunc5 = {[] spawn { while {true} do { player setUnitRecoilCoefficient 0; sleep 1; }; }; }; allahteam11 = _Displ"
- 19.04.2019 09:15:48: Salty (90.241.163.232:2304) 8ab952402daf237996b6d4f160022542 - #29 " allahteam8 buttonSetAction "call myFunc3"; myFunc3 = {onEachFrame { { if ((alive _x) && (player distance _x > 0.3)"
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