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  1. ; version=3
  2. ; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
  3. ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
  4. [path]
  5. read-data=__PATH__executable__/../../data
  6. write-data=__PATH__executable__/../..
  7.  
  8. [general]
  9. locale=
  10.  
  11. [other]
  12. ; Options: true, false
  13. ; verbose-logging=false
  14.  
  15. ; Options: true, false
  16. ; log-saving-statistics=false
  17.  
  18. ; autosave-interval=5
  19.  
  20. ; autosave-slots=3
  21.  
  22. ; minimum-latency-in-multiplayer=0
  23.  
  24. ; port=34197
  25.  
  26. ; max-map-preview-chunk-side=64
  27.  
  28. ; proxy=
  29.  
  30. ; proxy-username=
  31.  
  32. ; proxy-password=
  33.  
  34. ; Options: true, false
  35. ; check-updates=true
  36.  
  37. ; Options: true, false
  38. ; enable-experimental-updates=false
  39.  
  40. ; Options: true, false
  41. ; enable-new-mods=true
  42.  
  43. ; Options: true, false
  44. ; use-mod-settings-per-save=true
  45.  
  46. ; Options: true, false
  47. ; disable-minimal-mode=false
  48.  
  49. ; Options: true, false
  50. ; enable-razer-chroma-support=true
  51.  
  52. ; Options: true, false
  53. ; enable-crash-log-uploading=true
  54.  
  55. ; Options: true, false
  56. ; enable-heap-validation=true
  57.  
  58. ; Options: true, false
  59. ; non-blocking-saving=false
  60.  
  61. ; Options: fast, maximum
  62. ; multiplayer-compression-level=fast
  63.  
  64. ; Options: none, fast, maximum
  65. ; autosave-compression-level=fast
  66.  
  67.  
  68. [sound]
  69. ; master-volume=0.600000
  70.  
  71. ; music-volume=0.400000
  72.  
  73. ; game-effects-volume=0.700000
  74.  
  75. ; gui-effects-volume=0.700000
  76.  
  77. ; walking-sound-volume=0.300000
  78.  
  79. ; environment-sounds-volume=0.450000
  80.  
  81. ; alerts-volume=0.550000
  82.  
  83. ; audible-distance=40.000000
  84.  
  85. ; environment-audible-distance=15.000000
  86.  
  87. ; maximum-environment-sounds=15
  88.  
  89. ; active-gui-volume-modifier=1.300000
  90.  
  91. ; active-gui-environment-volume-modifier=0.600000
  92.  
  93. ; ambient-music-pause-mean-seconds=45.000000
  94.  
  95. ; ambient-music-pause-variance-seconds=30.000000
  96.  
  97. ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
  98. ; ambient-music-mode=interleave-main-tracks-with-interludes
  99.  
  100.  
  101. [map-view]
  102. ; Options: true, false
  103. ; show-logistic-network=false
  104.  
  105. ; Options: true, false
  106. ; show-electric-network=false
  107.  
  108. ; Options: true, false
  109. ; show-turret-range=false
  110.  
  111. ; Options: true, false
  112. ; show-pollution=true
  113.  
  114. ; Options: true, false
  115. ; show-train-station-names=true
  116.  
  117. ; Options: true, false
  118. ; show-player-names=true
  119.  
  120. ; Options: true, false
  121. ; show-networkless-logistic-members=false
  122.  
  123. ; Options: true, false
  124. ; show-non-standard-map-info=false
  125.  
  126.  
  127. [debug]
  128. ; force=enemy
  129.  
  130. ; Options: always, basic, detailed, full, never
  131. ; show-fps=basic
  132.  
  133. ; Options: always, basic, detailed, full, never
  134. ; show-detailed-info=basic
  135.  
  136. ; Options: always, basic, detailed, full, never
  137. ; show-tile-properties-in-detailed-info=basic
  138.  
  139. ; Options: always, basic, detailed, full, never
  140. ; show-time-usage=basic
  141.  
  142. ; Options: always, basic, detailed, full, never
  143. ; show-sprite-counts=detailed
  144.  
  145. ; Options: always, basic, detailed, full, never
  146. ; show-multiplayer-waiting-icon=basic
  147.  
  148. ; Options: always, basic, detailed, full, never
  149. ; show-multiplayer-statistics=basic
  150.  
  151. ; Options: always, basic, detailed, full, never
  152. ; show-multiplayer-selection-rectangles=detailed
  153.  
  154. ; Options: always, basic, detailed, full, never
  155. ; show-tile-grid=full
  156.  
  157. ; Options: always, basic, detailed, full, never
  158. ; show-collision-rectangles=detailed
  159.  
  160. ; Options: always, basic, detailed, full, never
  161. ; show-selection-rectangles=detailed
  162.  
  163. ; Options: always, basic, detailed, full, never
  164. ; show-paths=full
  165.  
  166. ; Options: always, basic, detailed, full, never
  167. ; show-path-requests=full
  168.  
  169. ; Options: always, basic, detailed, full, never
  170. ; show-next-waypoint-bb=full
  171.  
  172. ; Options: always, basic, detailed, full, never
  173. ; show-target=full
  174.  
  175. ; Options: always, basic, detailed, full, never
  176. ; show-unit-group-info=full
  177.  
  178. ; Options: always, basic, detailed, full, never
  179. ; show-unit-behavior-info=full
  180.  
  181. ; Options: always, basic, detailed, full, never
  182. ; show-last-path-detail=full
  183.  
  184. ; Options: always, basic, detailed, full, never
  185. ; show-path-cache=full
  186.  
  187. ; Options: always, basic, detailed, full, never
  188. ; show-path-cache-paths=full
  189.  
  190. ; Options: always, basic, detailed, full, never
  191. ; show-rail-paths=full
  192.  
  193. ; Options: always, basic, detailed, full, never
  194. ; show-rolling-stock-count=full
  195.  
  196. ; Options: always, basic, detailed, full, never
  197. ; show-rail-connections=detailed
  198.  
  199. ; Options: always, basic, detailed, full, never
  200. ; show-rail-joints=detailed
  201.  
  202. ; Options: always, basic, detailed, full, never
  203. ; show-rail-signal-states=full
  204.  
  205. ; Options: always, basic, detailed, full, never
  206. ; show-train-stop-point=detailed
  207.  
  208. ; Options: always, basic, detailed, full, never
  209. ; show-train-braking-distance=full
  210.  
  211. ; Options: always, basic, detailed, full, never
  212. ; show-train-signals=full
  213.  
  214. ; Options: always, basic, detailed, full, never
  215. ; show-network-connected-entities=detailed
  216.  
  217. ; Options: always, basic, detailed, full, never
  218. ; show-circuit-network-numbers=detailed
  219.  
  220. ; Options: always, basic, detailed, full, never
  221. ; show-energy-sources-networks=detailed
  222.  
  223. ; Options: always, basic, detailed, full, never
  224. ; show-active-state=detailed
  225.  
  226. ; Options: always, basic, detailed, full, never
  227. ; show-wakeup-lists=detailed
  228.  
  229. ; Options: always, basic, detailed, full, never
  230. ; show-transport-lines=detailed
  231.  
  232. ; Options: always, basic, detailed, full, never
  233. ; show-transport-line-gaps=detailed
  234.  
  235. ; Options: always, basic, detailed, full, never
  236. ; show-pollution-values=full
  237.  
  238. ; Options: always, basic, detailed, full, never
  239. ; show-active-entities-on-chunk-counts=full
  240.  
  241. ; Options: always, basic, detailed, full, never
  242. ; show-active-chunks=full
  243.  
  244. ; Options: always, basic, detailed, full, never
  245. ; show-polluted-chunks=full
  246.  
  247. ; Options: always, basic, detailed, full, never
  248. ; show-enemy-expansion-candidate-chunks=full
  249.  
  250. ; Options: always, basic, detailed, full, never
  251. ; show-enemy-expansion-candidate-chunk-values=full
  252.  
  253. ; Options: always, basic, detailed, full, never
  254. ; show-bad-attack-chunks=full
  255.  
  256. ; Options: always, basic, detailed, full, never
  257. ; show-tile-variations=full
  258.  
  259. ; Options: always, basic, detailed, full, never
  260. ; show-raw-tile-transitions=never
  261.  
  262. ; Options: always, basic, detailed, full, never
  263. ; show-tile-correction-previews=never
  264.  
  265. ; Options: always, basic, detailed, full, never
  266. ; show-fluid-box-fluid-info=detailed
  267.  
  268. ; Options: always, basic, detailed, full, never
  269. ; show-environment-sound-info=detailed
  270.  
  271. ; Options: always, basic, detailed, full, never
  272. ; show-logistic-robot-targets=full
  273.  
  274. ; Options: always, basic, detailed, full, never
  275. ; show-player-robots=never
  276.  
  277. ; Options: always, basic, detailed, full, never
  278. ; show-fire-info=full
  279.  
  280. ; Options: always, basic, detailed, full, never
  281. ; show-sticker-info=full
  282.  
  283. ; Options: always, basic, detailed, full, never
  284. ; show-map-generator-info=full
  285.  
  286. ; Options: always, basic, detailed, full, never
  287. ; show-decorative-names=full
  288.  
  289. ; Options: always, basic, detailed, full, never
  290. ; allow-increased-zoom=full
  291.  
  292.  
  293. [multiplayer-lobby]
  294. name= "Astolfo Land"
  295.  
  296. ; description=
  297.  
  298. ; Options: true, false
  299. visibility-public=false
  300.  
  301. ; Options: true, false
  302. ; visibility-lan=true
  303.  
  304. ; max-players=0
  305.  
  306. ; Options: true, false
  307. ; ignore-player-limit-when-returning=false
  308.  
  309. ; max-upload-in-kilobytes-per-second=0
  310.  
  311. password= derek
  312.  
  313. ; tag-list=
  314.  
  315. ; afk-auto-kick=0
  316.  
  317. ; Options: true, false, admins-only
  318. ; allowed-commands=admins-only
  319.  
  320. ; Options: true, false
  321. ; only-admins-can-pause=true
  322.  
  323. ; Options: true, false
  324. ; autosave-only-on-server=true
  325.  
  326. ; Options: true, false
  327. ; non-blocking-saving=true
  328.  
  329. ; Options: true, false
  330. ; verify-user-identity=true
  331.  
  332.  
  333. [interface]
  334. ; Options: true, false
  335. ; system-ui-scale=true
  336.  
  337. ; custom-ui-scale=1.000000
  338.  
  339. ; tooltip-delay=0.040000
  340.  
  341. ; tooltip-offset=20
  342.  
  343. ; output-console-delay=1200
  344.  
  345. ; train-stop-label-angle=0.085526
  346.  
  347. ; Options: true, false
  348. ; force-default-logistic-filter-count-to-one=false
  349.  
  350. ; Options: true, false
  351. ; autosort-inventory=true
  352.  
  353. ; Options: true, false
  354. ; research-finished-stops-game=false
  355.  
  356. ; Options: true, false
  357. ; use-item-groups=true
  358.  
  359. ; Options: true, false
  360. ; use-item-subgroups=true
  361.  
  362. ; Options: true, false
  363. ; use-version-filter-in-browse-games-gui=true
  364.  
  365. ; Options: true, false
  366. ; play-sound-for-chat-messages=true
  367.  
  368. ; Options: true, false
  369. ; fuzzy-search-enabled=false
  370.  
  371. ; Options: true, false
  372. ; show-minimap=true
  373.  
  374. ; Options: true, false
  375. ; show-tips-and-tricks=true
  376.  
  377. ; Options: true, false
  378. ; show-tutorial-notifications=true
  379.  
  380. ; Options: true, false
  381. ; show-turret-radius-when-blueprinting=false
  382.  
  383. ; Options: true, false
  384. ; show-item-labels-in-cursor=true
  385.  
  386. ; Options: true, false
  387. ; show-mod-owners-in-tooltips=true
  388.  
  389. ; Options: true, false
  390. ; show-rail-block-visualization=true
  391.  
  392. ; Options: true, false
  393. ; show-missing-logistic-network-icon=true
  394.  
  395. ; Options: true, false
  396. ; show-grid-when-paused=true
  397.  
  398. ; Options: true, false
  399. ; show-inserter-arrows-when-selected=true
  400.  
  401. ; Options: true, false
  402. ; show-inserter-arrows-when-detailed-info-is-on=false
  403.  
  404. ; Options: true, false
  405. ; show-pump-arrows-when-detailed-info-is-on=true
  406.  
  407. ; Options: true, false
  408. ; show-mining-drill-arrows-when-detailed-info-is-on=true
  409.  
  410. ; Options: true, false
  411. ; show-combinator-settings-when-detailed-info-is-on=false
  412.  
  413. ; debug-font-size=18
  414.  
  415.  
  416. [graphics]
  417. ; lights-render-quality=0.250000
  418.  
  419. ; multisampling-level=0
  420.  
  421. ; preferred-screen-index=255
  422.  
  423. ; screenshots-queue-size=10
  424.  
  425. ; screenshots-threads-count=1
  426.  
  427. ; cache-sprite-atlas-count=1
  428.  
  429. ; max-texture-size=0
  430.  
  431. ; max-secondary-texture-size=0
  432.  
  433. ; max-threads=8
  434.  
  435. ; Options: high, normal, low, very-low
  436. ; graphics-quality=normal
  437.  
  438. ; Options: true, false
  439. ; full-screen=true
  440.  
  441. ; Options: true, false
  442. ; show-smoke=true
  443.  
  444. ; Options: true, false
  445. ; show-clouds=true
  446.  
  447. ; Options: true, false
  448. ; show-decoratives=true
  449.  
  450. ; Options: true, false
  451. ; show-item-shadows=true
  452.  
  453. ; Options: true, false
  454. ; show-inserter-shadows=true
  455.  
  456. ; Options: true, false
  457. ; force-opengl=false
  458.  
  459. ; Options: true, false
  460. ; cache-sprite-atlas=false
  461.  
  462. ; Options: true, false
  463. ; texture-streaming=false
  464.  
  465. ; Options: true, false
  466. ; thread-sprite-loading=true
  467.  
  468. ; Options: true, false
  469. ; v-sync=true
  470.  
  471. ; Options: true, false
  472. ; tree-sprite-mipmaps=true
  473.  
  474. ; Options: true, false
  475. ; trilinear-filtering=true
  476.  
  477. ; Options: true, false
  478. ; shader-enabled=true
  479.  
  480. ; Options: true, false
  481. ; atlas-specialization=true
  482.  
  483. ; Options: true, false
  484. ; separate-lower-object-atlas=false
  485.  
  486. ; Options: true, false
  487. ; atlas-packing-optimization=true
  488.  
  489. ; Options: true, false
  490. ; low-quality-sprite-rotation=false
  491.  
  492. ; Options: true, false
  493. ; skip-vram-detection=false
  494.  
  495. ; Alpha masks are loaded as single channel textures. This may cause problems on some configurations.
  496. ;
  497. ; Options: true, false
  498. ; single-channel-textures=true
  499.  
  500. ; Options: true, false
  501. ; halting-rending-when-minimized=true
  502.  
  503. ; Options: true, false
  504. ; runtime-sprite-reload=false
  505.  
  506. ; Options: all, high, medium, low
  507. ; video-memory-usage=high
  508.  
  509. ; Options: false, true, auto
  510. ; texture-compression=false
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