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Log.txt

Dec 27th, 2014
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  1. ---------------------------------------
  2. SPG2 - Debug File
  3. Version:v 1.2001.0
  4. Time:27.12.2014. 21:57
  5. ---------------------------------------
  6. Windows: Windows 7
  7. ---------------------------------------
  8. Hardware:
  9. Memory:
  10. TotalPhys:8078
  11. AvailPhys:4657
  12. AvailVirt:3941
  13. AvailPage:22089
  14. System:
  15. NumberOfProcessors:4
  16. Processor:<Intel>
  17. ProcessorType:14857
  18. ProcessorLevel:6
  19. ---------------------------------------
  20. Mod not active
  21. DesktopResolution: 1680 x 1050
  22. Adapter: <AMD Radeon HD 6800 Series> (1011)
  23. CreateWindow: 1680 x 1050
  24. PreLoadGame Base
  25. PreLoadGame CreateSpaceShipListBase
  26. PreLoadGame TextTables - DeinitTextTables
  27. PreLoadGame TextTables
  28. InitTextTables start
  29. descriptions TextTables ok
  30. dialogs TextTables ok
  31. logs TextTables ok
  32. misc TextTables ok
  33. InitTextTables
  34. InitTextTables2
  35. InitLootDropList
  36. STEAM_ENG
  37. Steam initialized sucessfully!
  38. Local game path: D:\Steam\steamapps\common\Starpoint Gemini 2\Mods\
  39. Files on cloud 0 | Cloud space taken/available: (63505 / 999936495)
  40. Init PhysX!!!
  41. Init PhysX End!!!
  42. InGameDebug! InitDevice Start!
  43. CreateDeviceAndSwapChain: 1680 x 1050
  44. Resolution:1024x768 N:60 D:1 S:0 1 F:28
  45. Resolution:1024x768 N:70 D:1 S:0 1 F:28
  46. Resolution:1024x768 N:75 D:1 S:0 1 F:28
  47. Resolution:1152x864 N:60 D:1 S:0 1 F:28
  48. Resolution:1152x864 N:60 D:1 S:1 1 F:28
  49. Resolution:1152x864 N:75 D:1 S:0 1 F:28
  50. Resolution:1280x720 N:60 D:1 S:0 1 F:28
  51. Resolution:1280x720 N:60 D:1 S:1 1 F:28
  52. Resolution:1280x720 N:60000 D:1001 S:0 1 F:28
  53. Resolution:1280x768 N:60 D:1 S:0 1 F:28
  54. Resolution:1280x768 N:60 D:1 S:1 1 F:28
  55. Resolution:1280x800 N:60 D:1 S:0 1 F:28
  56. Resolution:1280x800 N:60 D:1 S:1 1 F:28
  57. Resolution:1280x960 N:60 D:1 S:0 1 F:28
  58. Resolution:1280x1024 N:60 D:1 S:0 1 F:28
  59. Resolution:1280x1024 N:75 D:1 S:0 1 F:28
  60. Resolution:1360x768 N:60 D:1 S:0 1 F:28
  61. Resolution:1360x768 N:60 D:1 S:1 1 F:28
  62. Resolution:1360x1024 N:60 D:1 S:0 1 F:28
  63. Resolution:1360x1024 N:60 D:1 S:1 1 F:28
  64. Resolution:1366x768 N:60 D:1 S:0 1 F:28
  65. Resolution:1366x768 N:60 D:1 S:1 1 F:28
  66. Resolution:1400x1050 N:60 D:1 S:0 1 F:28
  67. Resolution:1400x1050 N:60 D:1 S:1 1 F:28
  68. Resolution:1440x900 N:60 D:1 S:0 1 F:28
  69. Resolution:1600x900 N:60 D:1 S:0 1 F:28
  70. Resolution:1600x900 N:60 D:1 S:1 1 F:28
  71. Resolution:1600x1200 N:60 D:1 S:0 1 F:28
  72. Resolution:1680x1050 N:60 D:1 S:0 1 F:28
  73. Refresh Numerator: 60 Denominator: 1
  74. Graphics:
  75. VideoCardDescription:<AMD Radeon HD 6800 Series>
  76. VideoCardMemory: 1011 MB
  77. DedicatedSystemMemory: 0 MB
  78. SharedSystemMemory: 3084 MB
  79. DirectXVersion: DX11.0
  80. MultisampleQualityLevels: 1 : 0
  81. DXDevice Phase 1
  82. DXDevice Phase 2
  83. DXDevice Phase 3 <0>
  84. DXDevice Phase 4
  85. DXDevice Phase 5 <0>
  86. DXDevice Phase 6
  87. DXDevice Phase 7 <0>
  88. DXDevice OK!
  89. WindowResolution: 1680 x 1050
  90. RenderTargetResolution: 1800 x 1125
  91. vsync: YES
  92. FullScreenAtStart: YES
  93. ---------------------------------------
  94. InGameDebug! CreateDirectX Start!
  95. InGameDebug! CreateDirectX Marker1!
  96. InGameDebug! CreateDirectX Marker2!
  97. InGameDebug! CreateDirectX Marker3!
  98. InGameDebug! CreateDirectX End!
  99. Shadows:
  100. ShadowsOn: NO
  101. CascadeLevels: 0
  102. ShadowMapSize: 128
  103. ---------------------------------------
  104. Multisampling:
  105. MultisamplingCount: 1
  106. MultisamplingQuality: 0
  107. ---------------------------------------
  108. Additional:
  109. TextureQuality: 2
  110. EnviromentQuality: 2
  111. LightGlowQuality: 3
  112. ---------------------------------------
  113. InGameDebug! InitDevice Marker1!
  114. CreateSoundUnit
  115. InGameDebug! InitDevice Marker2!
  116. No Joystick
  117. InGameDebug! InitDevice Marker31!
  118. InGameDebug! InitDevice Marker31-2!
  119. InGameDebug! InitDevice Marker31-3!
  120. InGameDebug! InitDevice Marker31-3-1!
  121. InGameDebug! DrawPreLoadScreen-1!
  122. InGameDebug! DrawPreLoadScreen-2!
  123. InGameDebug! DrawPreLoadScreen-3!
  124. InGameDebug! DrawPreLoadScreen-4!
  125. g_pSwapChain->Present ok!
  126. InGameDebug! InitDevice Marker31-4!
  127. InGameDebug! InitDevice Marker31-5!
  128. InGameDebug! InitDevice Marker32!
  129. InGameDebug! InitDevice Marker33!
  130. InGameDebug! InitDevice Marker34!
  131. InGameDebug! InitDevice Marker35!
  132. InGameDebug! InitDevice Marker36!
  133. InGameDebug! InitDevice Marker37!
  134. InGameDebug! InitDevice Marker38!
  135. InGameDebug! InitDevice Marker39!
  136. InGameDebug! InitDevice Marker4!
  137. InGameDebug! InitDevice Marker4-1!
  138. InGameDebug! InitDevice Marker41!
  139. InGameDebug! InitDevice Marker42!
  140. InitProjectileEntityList: 59
  141. InGameDebug! InitDevice Marker43!
  142. InGameDebug! InitDevice Marker44!
  143. InGameDebug! InitDevice Marker45!
  144. InGameDebug! InitDevice Marker46!
  145. InGameDebug! InitDevice Marker47!
  146. InGameDebug! InitDevice Marker48!
  147. InGameDebug! InitDevice Marker49!
  148. InGameDebug! InitDevice Marker5!
  149. InGameDebug! InitDevice Marker5-0!
  150. InGameDebug! InitDevice Marker5-1!
  151. InGameDebug! InitDevice Marker5-2!
  152. InGameDebug! InitDevice Marker5-2-0!
  153. InGameDebug! InitDevice Marker5-2-1!
  154. InGameDebug! InitDevice Marker5-2-2!
  155. InGameDebug! InitDevice Marker5-2-3!
  156. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Overlay.pan>
  157. LoadPanel! Load Panel:<Spg2\Panels\PLANET_Main.pan>
  158. LoadPanel! Load Panel:<Spg2\Panels\HUD_CursorDeadzone.pan>
  159. LoadPanel! Load Panel:<Spg2\Panels\HUD_ObjectMarker.pan>
  160. LoadPanel! Load Panel:<Spg2\Panels\HUD_QuestMarker.pan>
  161. LoadPanel! Load Panel:<Spg2\Panels\HUD_QuickScan.pan>
  162. LoadPanel! Load Panel:<Spg2\Panels\HUD_MissionMarkerDetail.pan>
  163. LoadPanel! Load Panel:<Spg2\Panels\HUD_TargetLock.pan>
  164. LoadPanel! Load Panel:<Spg2\Panels\HUD_Radar.pan>
  165. LoadPanel! Load Panel:<Spg2\Panels\HUD_SkillSlots.pan>
  166. LoadPanel! Load Panel:<Spg2\Panels\HUD_ItemSlots.pan>
  167. LoadPanel! Load Panel:<Spg2\Panels\HUD_Dialog.pan>
  168. LoadPanel! Load Panel:<Spg2\Panels\HUD_Shematics.pan>
  169. LoadPanel! Load Panel:<Spg2\Panels\HUD_Boarding.pan>
  170. LoadPanel! Load Panel:<Spg2\Panels\HUD_Fighters.pan>
  171. LoadPanel! Load Panel:<Spg2\Panels\HUD_Hint.pan>
  172. LoadPanel! Load Panel:<Spg2\Panels\HUD_ContextMenu.pan>
  173. LoadPanel! Load Panel:<Spg2\Panels\HUD_Timer.pan>
  174. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Wornings.pan>
  175. LoadPanel! Load Panel:<Spg2\Panels\MAIN_CaptainInfo.pan>
  176. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Log.pan>
  177. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Fleet.pan>
  178. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Skills.pan>
  179. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Starchart.pan>
  180. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Planet_Dialog.pan>
  181. LoadPanel! Load Panel:<Spg2\Panels\MAIN_CampaignChoice.pan>
  182. LoadPanel! Load Panel:<Spg2\Panels\MAIN_BestBuySell.pan>
  183. LoadPanel! Load Panel:<Spg2\Panels\STATION_Shipyard.pan>
  184. LoadPanel! Load Panel:<Spg2\Panels\STATION_Drydock.pan>
  185. LoadPanel! Load Panel:<Spg2\Panels\STATION_Trader.pan>
  186. LoadPanel! Load Panel:<Spg2\Panels\STATION_Hiring.pan>
  187. LoadPanel! Load Panel:<Spg2\Panels\STATION_Licenses.pan>
  188. LoadPanel! Load Panel:<Spg2\Panels\STATION_Respec.pan>
  189. LoadPanel! Load Panel:<Spg2\Panels\STATION_Garage.pan>
  190. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Overlay.pan>
  191. LoadPanel! Load Panel:<Spg2\Panels\STATION_NewsBillboard.pan>
  192. LoadPanel! Load Panel:<Spg2\Panels\STATION_BuyInterface.pan>
  193. LoadPanel! Load Panel:<Spg2\Panels\STATION_SellInterface.pan>
  194. LoadPanel! Load Panel:<Spg2\Panels\STATION_StationInterface.pan>
  195. LoadPanel! Load Panel:<Spg2\Panels\HUD_MainConsole.pan>
  196. LoadPanel! Load Panel:<Spg2\Panels\STATION_News.pan>
  197. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_TGate.pan>
  198. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_Navigation.pan>
  199. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_MainMission.pan>
  200. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_SideMission.pan>
  201. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_RandomMission.pan>
  202. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_Context.pan>
  203. LoadPanel! Load Panel:<Spg2\Panels\MENU_MainMenu.pan>
  204. LoadPanel! Load Panel:<Spg2\Panels\MENU_NewGame.pan>
  205. LoadPanel! Load Panel:<Spg2\Panels\MENU_GameDifficulty.pan>
  206. LoadPanel! Load Panel:<Spg2\Panels\MENU_ChooseGameControl.pan>
  207. LoadPanel! Load Panel:<Spg2\Panels\MENU_LoadGame.pan>
  208. LoadPanel! Load Panel:<Spg2\Panels\MENU_Options.pan>
  209. LoadPanel! Load Panel:<Spg2\Panels\MENU_DLC.pan>
  210. LoadPanel! Load Panel:<Spg2\Panels\MENU_LoadMod.pan>
  211. LoadPanel! Load Panel:<Spg2\Panels\MENU_Credits.pan>
  212. LoadPanel! Load Panel:<Spg2\Panels\MENU_Save.pan>
  213. LoadPanel! Load Panel:<Spg2\Panels\MENU_Class.pan>
  214. LoadPanel! Load Panel:<Spg2\Panels\MENU_Portrait.pan>
  215. LoadPanel! Load Panel:<Spg2\Panels\MENU_StartingShip.pan>
  216. LoadPanel! Load Panel:<Spg2\Panels\MENU_GameOver.pan>
  217. LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmSaveNew.pan>
  218. LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmSaveOld.pan>
  219. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Tutorial.pan>
  220. LoadPanel! Load Panel:<Spg2\Panels\MAIN_TutorialList.pan>
  221. LoadPanel! Load Panel:<Spg2\Panels\Console.pan>
  222. LoadPanel! Load Panel:<WhaleData\Panels\ColorPick.pan>
  223. LoadPanel! Load Panel:<WhaleData\Panels\ParamSlider.pan>
  224. LoadPanel! Load Panel:<Spg2\Panels\INTRO_Panel.pan>
  225. LoadPanel! Load Panel:<Spg2\Panels\MISC_Loading.pan>
  226. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Story.pan>
  227. LoadPanel! Load Panel:<Spg2\Panels\MENU_Wornings.pan>
  228. LoadPanel! Load Panel:<Spg2\Panels\MENU_PlayerOpinionOnExit.pan>
  229. LoadPanel! Load Panel:<Spg2\Panels\MENU_DeleteSavedGame.pan>
  230. LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmRestart.pan>
  231. LoadPanel! Load Panel:<Spg2\Panels\MENU_Keyboard.pan>
  232. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_JettisonCargo.pan>
  233. LoadPanel! Load Panel:<Spg2\Panels\STATION_SalvagedShip.pan>
  234. LoadPanel! Load Panel:<Spg2\Panels\STATION_TransferCommand.pan>
  235. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Info.pan>
  236. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Loot.pan>
  237. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_CollectableLoot.pan>
  238. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Contraband.pan>
  239. LoadPanel! Load Panel:<Spg2\Panels\MISC_Wornings.pan>
  240. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_QuestWarning.pan>
  241. LoadPanel! Load Panel:<Spg2\Panels\MISC_Hint.pan>
  242. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_BountyBoard.pan>
  243. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Title.pan>
  244. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_TacticalOverlay.pan>
  245. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_ShipName.pan>
  246. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_TV.pan>
  247. InGameDebug! InitAllPanels Marker1!
  248. InGameDebug! InitAllPanels Marker2!
  249. InGameDebug! InitAllPanels Marker3!
  250. InGameDebug! InitAllPanels Marker4!
  251. InitMAINStarchartPanel
  252. InGameDebug! InitAllPanels Marker5!
  253. InGameDebug! InitDevice Marker6!
  254. InGameDebug! InitDevice Marker7!
  255. InGameDebug! InitDevice Marker8!
  256. InGameDebug! InitDevice Marker8-1!
  257. PlayIntro! Movie <0>
  258. InGameDebug! InitDevice Marker21!
  259. InGameDebug! InitDevice Marker22!
  260. SetMusicVolume 0.56
  261. Sound 0.56
  262. ShowMENUMainMenuPanel
  263. PlayMenuSong: -1 -1
  264. IMainGameLoop 0
  265. IMainGameLoop 1
  266. IMainGameLoop 2
  267. IMainGameLoop 3
  268. IMainGameLoop 4
  269. User stats received.
  270. Sent request for subscribed mods!
  271. IMainGameLoop 5
  272. IMainGameLoop 6
  273. IMainGameLoop 7
  274. IMainGameLoop 8
  275. IMainGameLoop 9
  276. IMainGameLoop 10
  277. IMainGameLoop 11
  278. IMainGameLoop 12
  279. IMainGameLoop 14
  280. IMainGameLoop 15
  281. Player subscribed mods>>>
  282. (TMR: 0 number of cached files: 0)
  283. Player subscribed mods<<<
  284. ShowMENUNewGamePanel>>>
  285. ShowMENUNewGamePanel<<<
  286. UpdateMENUClassPanel NEXT
  287. NEW:<Spg2\NewGame\NewGame2.sgs>
  288. IMainGameLoop EGPS_LOADNEWGAMEFIRSTTIME
  289. PreLoadGame Base
  290. PreLoadGame CreateSpaceShipListBase
  291. PreLoadGame TextTables - DeinitTextTables
  292. PreLoadGame TextTables
  293. InitTextTables start
  294. descriptions TextTables ok
  295. dialogs TextTables ok
  296. logs TextTables ok
  297. misc TextTables ok
  298. InitTextTables
  299. InitTextTables2
  300. InitLootDropList
  301. STEAM_ENG
  302. InGameDebug! InitDevice Marker5-3!
  303. InGameDebug! InitDevice Marker5-3-1!
  304. InGameDebug! InitDevice Marker5-4!
  305. ActivateEquipmentScript 0 2 <Spg2\SpecialEffect\RepairBots\activation.sal>
  306. ActivateEquipmentScript 1 5 <Spg2\SpecialEffect\ShieldBooster\activation.sal>
  307. ActivateEquipmentScript 2 8 <Spg2\SpecialEffect\SpeedBooster\activation.sal>
  308. ActivateEquipmentScript 3 18 <Spg2\SpecialEffect\ScavengerBots\activation.sal>
  309. Player <Adrian_Faulkner> Skill:1 Credits:15000 Reputation:150 Exp:0 Level:1
  310. InGameDebug! InitDevice Marker5-4-1!
  311. InGameDebug! InitDevice Marker5-5!
  312. CreateRiftwayTunnel finished! Riftway == riftway0
  313. CreateRiftwayTunnel finished! Riftway == riftway1
  314. CreateRiftwayTunnel finished! Riftway == riftway2
  315. CreateRiftwayTunnel finished! Riftway == riftway3
  316. CreateRiftwayTunnel finished! Riftway == riftway4
  317. CreateRiftwayTunnel finished! Riftway == riftway5
  318. CreateRiftwayTunnel finished! Riftway == riftway6
  319. CreateRiftwayTunnel finished! Riftway == riftway7
  320. CreateRiftwayTunnel finished! Riftway == riftway8
  321. CreateRiftwayTunnel finished! Riftway == riftway9
  322. CreateRiftwayTunnel finished! Riftway == riftway10
  323. CreateRiftwayTunnel finished! Riftway == riftway11
  324. CreateRiftwayTunnel finished! Riftway == riftway12
  325. CreateRiftwayTunnel finished! Riftway == riftway13
  326. CreateRiftwayTunnel finished! Riftway == riftway14
  327. CreateRiftwayTunnel finished! Riftway == riftway15
  328. CreateRiftwayTunnel finished! Riftway == riftway16
  329. CreateRiftwayTunnel finished! Riftway == riftway17
  330. CreateRiftwayTunnel finished! Riftway == riftway18
  331. CreateRiftwayTunnel finished! Riftway == riftway19
  332. CreateRiftwayTunnel finished! Riftway == riftway20
  333. CreateRiftwayTunnel finished! Riftway == riftway21
  334. InGameDebug! InitDevice Marker5-6-1!
  335. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_164.ics>
  336. AddNewAmbientFromFile 0 <Spg2\Ambients\Sky3.amb>
  337. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_163.ics>
  338. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_165.ics>
  339. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_144.ics>
  340. LoadJunkyard() time: 0.009000
  341. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_184.ics>
  342. LoadJunkyard() time: 0.015000
  343. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_183.ics>
  344. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_185.ics>
  345. AddSectorElementToWorld: 144
  346. AddSectorElementToWorld: 163
  347. AddSectorElementToWorld: 164
  348. AddSectorElementToWorld: 165
  349. AddSectorElementToWorld: 183
  350. AddSectorElementToWorld: 184
  351. AddSectorElementToWorld: 185
  352. ********
  353. OnEnterNewRegion Region:25 <Degran_Prefecture> Erth: 0
  354. InGameDebug! InitDevice Marker5-6-2!
  355. InGameDebug! InitDevice Marker6!
  356. InGameDebug! InitDevice Marker9!
  357. InGameDebug! InitDevice Marker10!
  358. InGameDebug! InitDevice Marker11!
  359. AsteroidLoad<crescentAST> L: 27049.54, LD: 27200.00
  360. AsteroidActiveNoB:0
  361. AsteroidLoad<hornstAST> L: 22635.93, LD: 27200.00
  362. AsteroidActiveNoB:0
  363. AsteroidLoad<daedalusAST> L: 23728.15, LD: 27200.00
  364. AsteroidActiveNoB:0
  365. AsteroidLoad<divideAST> L: 6041.76, LD: 27200.00
  366. AsteroidActiveNoB:0
  367. AsteroidLoad<krishnaAST> L: 19875.93, LD: 27200.00
  368. AsteroidActiveNoB:0
  369.  
  370. ................................................................
  371. EnterNewSector Sector:164 Earth:0
  372. Worning! SectorEnterScript - RunScriptSystem <164>
  373. CargoLooters_script!
  374. CargoLooters.sal
  375. SetAmmbient in Sector (sector) 164
  376. SetAmmbient>>>>> 0 <Spg2\Ambients\Sky3.amb> Tr:0, TrInPr:0, AMAB:-1 -1
  377. SetAmmbient<<<<<<<
  378. Player <Adrian_Faulkner> Exp:50, Cr:15000, Lev:1
  379. InGameDebug! InitDevice Marker12!
  380. InitAdditionalMAINStarchartPanel
  381. AppMemory:0
  382. SetMusicVolume 0.56
  383. Sound 0.56
  384. Update:PlayThemeSong() 230
  385. PlayThemeSong PlayMusic: 230 231
  386. NormalizeVector changed: -20000.00, 0.00, -50000.00 (7113.00, 9047.00) (27113.00, 59047.00)
  387. MQ1_acquire_chk_TRUE
  388. Started_M01
  389. GetCameraParam:0
  390. ShowCUSTOMTitlePanel
  391. AsteroidLoad<antiguaAST> L: 25432.22, LD: 27200.00
  392. AsteroidActiveNoB:0
  393. AsteroidUnload<daedalusAST> L: 30419.62, LD: 28900.00
  394. ReleaseAsteroidFieldAssemblyMemory>>>>>: 0 MB
  395. ReleaseAsteroidFieldAssemblyMemory<<<<<: 0 MB
  396. AsteroidActiveNoA:0
  397. EnterNebula: <divideNEB>
  398. FactionId: -1, ProfId: 2, EventId: 15, AIRoutine: 1, AIChunk.ElementNum: 1
  399. ShowCUSTOMTitleTextTitle: 8.50
  400. ShowCUSTOMTitleTextTitle: 5.50
  401. AsteroidUnload<antiguaAST> L: 34750.54, LD: 28900.00
  402. ReleaseAsteroidFieldAssemblyMemory>>>>>: 0 MB
  403. ReleaseAsteroidFieldAssemblyMemory<<<<<: 0 MB
  404. AsteroidActiveNoA:0
  405. AsteroidLoad<daedalusAST> L: 23703.88, LD: 27200.00
  406. AsteroidActiveNoB:0
  407. SetAmmbient>>>>> 0 <Spg2\Ambients\Sky3.amb> Tr:0, TrInPr:0, AMAB:0 -1
  408. SetAmmbient<<<<<<<
  409. ExitNebula
  410. START_EndCSa.sal
  411. START_EndDia01.sal
  412. HideCUSTOMTitlePanel
  413. LogPlace:1 1
  414. AddCaptainLog:1 AddObjective:2 (Q:2) <Travel to planet Trinity>
  415. AddObjective - objective No:1
  416. ShowTutorialPanel: 8 0 1
  417. >>>>>>>>lastObjective == NULL
  418. ShowTutorialPanel: 0 0 1
  419. ShowTutorialPanel: 0 0 1
  420. ShowTutorialPanel: 0 0 1
  421. ShowTutorialPanel: 0 0 1
  422. ShowTutorialPanel: 0 0 1
  423. ShowTutorialPanel: 0 0 1
  424. ShowTutorialPanel: 0 0 1
  425. ShowTutorialPanel: 0 0 1
  426. ShowTutorialPanel: 0 0 1
  427. ShowTutorialPanel: 0 0 1
  428. ShowTutorialPanel: 0 0 1
  429. ShowTutorialPanel: 0 0 1
  430. ShowTutorialPanel: 0 0 1
  431. Not Add Pirates Encounter L1 chosenEncounter
  432. Add AditionalSectorShip Military UpdateWorld: no:0 max:4
  433. AddShipInSectorPartial: 4
  434. AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_0) (n: Reelfoot) Ch:1 (sort:0) PlayerDist:2427.20
  435. AddSectorAditionalMilitaryShip duration: 0.00752831
  436. Add AditionalSectorShip Military UpdateWorld: no:0 max:4
  437. AddShipInSectorPartial: 4
  438. AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_1) (n: Enceladus) Ch:1 (sort:0) PlayerDist:2154.40
  439. AddSectorAditionalMilitaryShip duration: 0.00698771
  440. Add AditionalSectorShip Trader UpdateWorld: no:0 max:7
  441. AddShipInSectorPartial: 5
  442. AddShip Encounter Trader <Shanghai: 31> (fac: 7) (k: Enc_Ship_IG_164_2) (n: Einherjar) (sort:0) PlayerDist:2342.00
  443. AddSectorAditionalTraderShip duration: 0.00686182
  444. Add AditionalSectorShip Security A: no:0 max:2
  445. AddShipInSectorPartial: 3
  446. AddShip Encounter Security <Shanghai: 31> (fac: 7) (k: Enc_Ship_IG_164_3) (n: Prodigious) PlayerDist:2487.60
  447. AddSectorAditionalSecurityShip duration: 0.00695579
  448. Add AditionalSectorShip Military UpdateWorld: no:0 max:4
  449. AddShipInSectorPartial: 4
  450. AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_4) (n: Moor) Ch:1 (sort:0) PlayerDist:2380.00
  451. AddSectorAditionalMilitaryShip duration: 0.00660523
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