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DieFeM

Test all events

Sep 28th, 2019
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  1. Event OnQuestInit()
  2. RegisterForAnimationEvent(Game.GetPlayer(), "moveStart")
  3. RegisterForAnimationEvent(Game.GetPlayer(), "moveStop")
  4. RegisterForAnimationEvent(Game.GetPlayer(), "TwistRight")
  5. RegisterForAnimationEvent(Game.GetPlayer(), "TwistLeft")
  6. RegisterForAnimationEvent(Game.GetPlayer(), "sprintStart")
  7. RegisterForAnimationEvent(Game.GetPlayer(), "sprintStop")
  8. RegisterForAnimationEvent(Game.GetPlayer(), "fireSingle")
  9. RegisterForAnimationEvent(Game.GetPlayer(), "00NextClip")
  10. RegisterForAnimationEvent(Game.GetPlayer(), "weaponFire")
  11. RegisterForAnimationEvent(Game.GetPlayer(), "fireSubsequentOK")
  12. RegisterForAnimationEvent(Game.GetPlayer(), "countDownTick")
  13. RegisterForAnimationEvent(Game.GetPlayer(), "attackStart")
  14. RegisterForAnimationEvent(Game.GetPlayer(), "attackStart_Attack1")
  15. RegisterForAnimationEvent(Game.GetPlayer(), "attackStop")
  16. RegisterForAnimationEvent(Game.GetPlayer(), "attackRelease")
  17. RegisterForAnimationEvent(Game.GetPlayer(), "fireSubsequentFail")
  18. RegisterForAnimationEvent(Game.GetPlayer(), "RifleRunLeft")
  19. RegisterForAnimationEvent(Game.GetPlayer(), "RifleRunRight")
  20. RegisterForAnimationEvent(Game.GetPlayer(), "RifleRunForward")
  21. RegisterForAnimationEvent(Game.GetPlayer(), "RifleStartSighted")
  22. RegisterForAnimationEvent(Game.GetPlayer(), "sneakStart")
  23. RegisterForAnimationEvent(Game.GetPlayer(), "sneakStop")
  24. RegisterForAnimationEvent(Game.GetPlayer(), "CyclicFreeze")
  25. RegisterForAnimationEvent(Game.GetPlayer(), "CyclicCrossBlend")
  26. RegisterForAnimationEvent(Game.GetPlayer(), "weapEquip")
  27. RegisterForAnimationEvent(Game.GetPlayer(), "weaponSheathe")
  28. RegisterForAnimationEvent(Game.GetPlayer(), "weapUnequip")
  29. RegisterForAnimationEvent(Game.GetPlayer(), "unEquip")
  30. RegisterForAnimationEvent(Game.GetPlayer(), "weaponDraw")
  31. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartMelee")
  32. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartAuto")
  33. RegisterForAnimationEvent(Game.GetPlayer(), "rifleSightedStart")
  34. RegisterForAnimationEvent(Game.GetPlayer(), "rifleSightedEnd")
  35. RegisterForAnimationEvent(Game.GetPlayer(), "reloadStart")
  36. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartDual")
  37. RegisterForAnimationEvent(Game.GetPlayer(), "dualAttackRelease")
  38. RegisterForAnimationEvent(Game.GetPlayer(), "initiateStart")
  39. RegisterForAnimationEvent(Game.GetPlayer(), "initiateEnd")
  40. RegisterForAnimationEvent(Game.GetPlayer(), "grenadeThrowStart")
  41. RegisterForAnimationEvent(Game.GetPlayer(), "jumpStart")
  42. RegisterForAnimationEvent(Game.GetPlayer(), "jumpFall")
  43. RegisterForAnimationEvent(Game.GetPlayer(), "jumpLandSoft")
  44. RegisterForAnimationEvent(Game.GetPlayer(), "jumpLand")
  45. RegisterForAnimationEvent(Game.GetPlayer(), "jumpEnd")
  46. RegisterForAnimationEvent(Game.GetPlayer(), "initiateStartCombo")
  47. RegisterForAnimationEvent(Game.GetPlayer(), "StartAnimatedCameraDelta")
  48. RegisterForAnimationEvent(Game.GetPlayer(), "EndAnimatedCamera")
  49. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartRight")
  50. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartLeft")
  51. RegisterForAnimationEvent(Game.GetPlayer(), "staggerStop")
  52. RegisterForAnimationEvent(Game.GetPlayer(), "RagdollAndGetUp")
  53. RegisterForAnimationEvent(Game.GetPlayer(), "staggerStart")
  54. RegisterForAnimationEvent(Game.GetPlayer(), "HeadTrackingOn")
  55. RegisterForAnimationEvent(Game.GetPlayer(), "HeadTrackingOff")
  56. RegisterForAnimationEvent(Game.GetPlayer(), "idleReturnToDefault")
  57. RegisterForAnimationEvent(Game.GetPlayer(), "SwimStop")
  58. RegisterForAnimationEvent(Game.GetPlayer(), "JumpStandingEnd")
  59. RegisterForAnimationEvent(Game.GetPlayer(), "JumpFastEnd")
  60. RegisterForAnimationEvent(Game.GetPlayer(), "JumpSoftEnd")
  61. RegisterForAnimationEvent(Game.GetPlayer(), "RESET_GRAPH")
  62. RegisterForAnimationEvent(Game.GetPlayer(), "MTState")
  63. RegisterForAnimationEvent(Game.GetPlayer(), "AttackStopInstant")
  64. RegisterForAnimationEvent(Game.GetPlayer(), "00NextClipRight")
  65. RegisterForAnimationEvent(Game.GetPlayer(), "00NextClipLeft")
  66. RegisterForAnimationEvent(Game.GetPlayer(), "InitiateStartLeft")
  67. RegisterForAnimationEvent(Game.GetPlayer(), "InitiateStartRight")
  68. RegisterForAnimationEvent(Game.GetPlayer(), "AttackStartRight")
  69. RegisterForAnimationEvent(Game.GetPlayer(), "weaponSwing")
  70. RegisterForAnimationEvent(Game.GetPlayer(), "HitFrame")
  71. RegisterForAnimationEvent(Game.GetPlayer(), "preHitFrame")
  72. RegisterForAnimationEvent(Game.GetPlayer(), "disableCharacterPitch")
  73. RegisterForAnimationEvent(Game.GetPlayer(), "SwimStart")
  74. RegisterForAnimationEvent(Game.GetPlayer(), "JumpDirectionalStart")
  75. RegisterForAnimationEvent(Game.GetPlayer(), "JumpStandingStart")
  76. RegisterForAnimationEvent(Game.GetPlayer(), "JumpFallDirectional")
  77. RegisterForAnimationEvent(Game.GetPlayer(), "JumpLandDirectional")
  78. RegisterForAnimationEvent(Game.GetPlayer(), "JumpUp")
  79. RegisterForAnimationEvent(Game.GetPlayer(), "JumpDown")
  80. RegisterForAnimationEvent(Game.GetPlayer(), "BeginCastVoice")
  81. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimation")
  82. RegisterForAnimationEvent(Game.GetPlayer(), "Ragdoll")
  83. RegisterForAnimationEvent(Game.GetPlayer(), "AddRagdollToWorld")
  84. RegisterForAnimationEvent(Game.GetPlayer(), "RagdollInstant")
  85. RegisterForAnimationEvent(Game.GetPlayer(), "GetUpStart")
  86. RegisterForAnimationEvent(Game.GetPlayer(), "GetUpBegin")
  87. RegisterForAnimationEvent(Game.GetPlayer(), "AddCharacterControllerToWorld")
  88. RegisterForAnimationEvent(Game.GetPlayer(), "Reanimated")
  89. RegisterForAnimationEvent(Game.GetPlayer(), "RemoveCharacterControllerFromWorld")
  90. RegisterForAnimationEvent(Game.GetPlayer(), "reloadComplete")
  91. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartLeftRunning")
  92. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartRightRunning")
  93. RegisterForAnimationEvent(Game.GetPlayer(), "RelaxedStateStart")
  94. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartAutoOver")
  95. RegisterForAnimationEvent(Game.GetPlayer(), "rifleSightedStartOver")
  96. RegisterForAnimationEvent(Game.GetPlayer(), "enterCover")
  97. RegisterForAnimationEvent(Game.GetPlayer(), "exitCover")
  98. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverLeft")
  99. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverRight")
  100. RegisterForAnimationEvent(Game.GetPlayer(), "testStart")
  101. RegisterForAnimationEvent(Game.GetPlayer(), "testEnd")
  102. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartBackward")
  103. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartForward")
  104. RegisterForAnimationEvent(Game.GetPlayer(), "BugStart")
  105. RegisterForAnimationEvent(Game.GetPlayer(), "sightedNormal")
  106. RegisterForAnimationEvent(Game.GetPlayer(), "sightedMirroredClip")
  107. RegisterForAnimationEvent(Game.GetPlayer(), "sightedMirroredMod")
  108. RegisterForAnimationEvent(Game.GetPlayer(), "sightedTwoMods")
  109. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverStanding")
  110. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverStandingLeft")
  111. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverStandingRight")
  112. RegisterForAnimationEvent(Game.GetPlayer(), "Event116")
  113. RegisterForAnimationEvent(Game.GetPlayer(), "Event120")
  114. RegisterForAnimationEvent(Game.GetPlayer(), "stumbleStop")
  115. RegisterForAnimationEvent(Game.GetPlayer(), "hitReactionStart")
  116. RegisterForAnimationEvent(Game.GetPlayer(), "stumbleStart")
  117. RegisterForAnimationEvent(Game.GetPlayer(), "hitReactionStop")
  118. RegisterForAnimationEvent(Game.GetPlayer(), "PostureForward")
  119. RegisterForAnimationEvent(Game.GetPlayer(), "PostureRight")
  120. RegisterForAnimationEvent(Game.GetPlayer(), "PostureBackward")
  121. RegisterForAnimationEvent(Game.GetPlayer(), "PostureLeft")
  122. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverRightRunning")
  123. RegisterForAnimationEvent(Game.GetPlayer(), "wallOffsetStart")
  124. RegisterForAnimationEvent(Game.GetPlayer(), "wallOffsetEnd")
  125. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverRightRunningAR")
  126. RegisterForAnimationEvent(Game.GetPlayer(), "raiderHandIKTest")
  127. RegisterForAnimationEvent(Game.GetPlayer(), "DeathPoseStart")
  128. RegisterForAnimationEvent(Game.GetPlayer(), "FlailDeathAnim")
  129. RegisterForAnimationEvent(Game.GetPlayer(), "StumbleBackwardDeath")
  130. RegisterForAnimationEvent(Game.GetPlayer(), "ShotgunChestAnim")
  131. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverSprint")
  132. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverRightCutCycle")
  133. RegisterForAnimationEvent(Game.GetPlayer(), "raiderHandIKTestMirrored")
  134. RegisterForAnimationEvent(Game.GetPlayer(), "PathTweenerEnd")
  135. RegisterForAnimationEvent(Game.GetPlayer(), "moveForwardRight")
  136. RegisterForAnimationEvent(Game.GetPlayer(), "moveForwardLeft")
  137. RegisterForAnimationEvent(Game.GetPlayer(), "moveBackwardLeft")
  138. RegisterForAnimationEvent(Game.GetPlayer(), "moveBackwardRight")
  139. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverLeftCutCycle")
  140. RegisterForAnimationEvent(Game.GetPlayer(), "reloadStateEnter")
  141. RegisterForAnimationEvent(Game.GetPlayer(), "reloadStateExit")
  142. RegisterForAnimationEvent(Game.GetPlayer(), "readyStateEnter")
  143. RegisterForAnimationEvent(Game.GetPlayer(), "gunDownStateEnter")
  144. RegisterForAnimationEvent(Game.GetPlayer(), "gunDownStateExit")
  145. RegisterForAnimationEvent(Game.GetPlayer(), "readyStateExit")
  146. RegisterForAnimationEvent(Game.GetPlayer(), "attackStateEnter")
  147. RegisterForAnimationEvent(Game.GetPlayer(), "attackStateExit")
  148. RegisterForAnimationEvent(Game.GetPlayer(), "sightedStateEnter")
  149. RegisterForAnimationEvent(Game.GetPlayer(), "sightedStateExit")
  150. RegisterForAnimationEvent(Game.GetPlayer(), "g_archetypeBaseStateStart")
  151. RegisterForAnimationEvent(Game.GetPlayer(), "2_KillMoveStart")
  152. RegisterForAnimationEvent(Game.GetPlayer(), "2_KillMoveEnd")
  153. RegisterForAnimationEvent(Game.GetPlayer(), "2_KillActor")
  154. RegisterForAnimationEvent(Game.GetPlayer(), "KillMoveDeathclawRaiderPickUpSlam")
  155. RegisterForAnimationEvent(Game.GetPlayer(), "KillMoveStart")
  156. RegisterForAnimationEvent(Game.GetPlayer(), "KillMoveEnd")
  157. RegisterForAnimationEvent(Game.GetPlayer(), "KillActor")
  158. RegisterForAnimationEvent(Game.GetPlayer(), "2_pairedStop")
  159. RegisterForAnimationEvent(Game.GetPlayer(), "pairedStop")
  160. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatBiteHumanStanding")
  161. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatBiteHumanMoving")
  162. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartFromExit")
  163. RegisterForAnimationEvent(Game.GetPlayer(), "standStartFromExit")
  164. RegisterForAnimationEvent(Game.GetPlayer(), "testDrink")
  165. RegisterForAnimationEvent(Game.GetPlayer(), "KillMoveDeathclawRaiderStabRip")
  166. RegisterForAnimationEvent(Game.GetPlayer(), "KillMoveDeathclawRaiderStabThrow")
  167. RegisterForAnimationEvent(Game.GetPlayer(), "2_weapForceEquip")
  168. RegisterForAnimationEvent(Game.GetPlayer(), "weapForceEquip")
  169. RegisterForAnimationEvent(Game.GetPlayer(), "g_drinkStart")
  170. RegisterForAnimationEvent(Game.GetPlayer(), "ReturnToDefault")
  171. RegisterForAnimationEvent(Game.GetPlayer(), "drinkEnd")
  172. RegisterForAnimationEvent(Game.GetPlayer(), "winStart")
  173. RegisterForAnimationEvent(Game.GetPlayer(), "winEnd")
  174. RegisterForAnimationEvent(Game.GetPlayer(), "_next")
  175. RegisterForAnimationEvent(Game.GetPlayer(), "LoopingActivate")
  176. RegisterForAnimationEvent(Game.GetPlayer(), "SoundPlay")
  177. RegisterForAnimationEvent(Game.GetPlayer(), "SoundStop")
  178. RegisterForAnimationEvent(Game.GetPlayer(), "ReevaluateGraphState")
  179. RegisterForAnimationEvent(Game.GetPlayer(), "CameraShake")
  180. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMacheteVictim01")
  181. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMacheteAttacker01")
  182. RegisterForAnimationEvent(Game.GetPlayer(), "pa_BloodbugHumanSyphon3rdtP_HumanLead")
  183. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimHitLocation")
  184. RegisterForAnimationEvent(Game.GetPlayer(), "pa_RadscorpionStrike3rdP_Human")
  185. RegisterForAnimationEvent(Game.GetPlayer(), "pa_RadstagHumanGore3rdP")
  186. RegisterForAnimationEvent(Game.GetPlayer(), "sightedState")
  187. RegisterForAnimationEvent(Game.GetPlayer(), "reloadState")
  188. RegisterForAnimationEvent(Game.GetPlayer(), "attackState")
  189. RegisterForAnimationEvent(Game.GetPlayer(), "relaxedState")
  190. RegisterForAnimationEvent(Game.GetPlayer(), "readyState")
  191. RegisterForAnimationEvent(Game.GetPlayer(), "gunDownState")
  192. RegisterForAnimationEvent(Game.GetPlayer(), "sneakState")
  193. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatKillHumanStanding")
  194. RegisterForAnimationEvent(Game.GetPlayer(), "DynamicRefPose")
  195. RegisterForAnimationEvent(Game.GetPlayer(), "DefaultRefPose")
  196. RegisterForAnimationEvent(Game.GetPlayer(), "CoughingStart")
  197. RegisterForAnimationEvent(Game.GetPlayer(), "CoughingEnd")
  198. RegisterForAnimationEvent(Game.GetPlayer(), "FaceEmotion")
  199. RegisterForAnimationEvent(Game.GetPlayer(), "PairedNPCBodySlam_Lead")
  200. RegisterForAnimationEvent(Game.GetPlayer(), "PairedNPCBodySlam_Victim")
  201. RegisterForAnimationEvent(Game.GetPlayer(), "testCam")
  202. RegisterForAnimationEvent(Game.GetPlayer(), "PairedFEVHoundHumanAttack3rdP")
  203. RegisterForAnimationEvent(Game.GetPlayer(), "g_MotorcycleWeaponStart")
  204. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_Activation")
  205. RegisterForAnimationEvent(Game.GetPlayer(), "AnimObjUnequip")
  206. RegisterForAnimationEvent(Game.GetPlayer(), "CameraOverrideStop")
  207. RegisterForAnimationEvent(Game.GetPlayer(), "CameraOverrideStart")
  208. RegisterForAnimationEvent(Game.GetPlayer(), "FurnitureOn")
  209. RegisterForAnimationEvent(Game.GetPlayer(), "FurnitureOff")
  210. RegisterForAnimationEvent(Game.GetPlayer(), "PairedFEVHoundHumanKill3rdP")
  211. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimMelee")
  212. RegisterForAnimationEvent(Game.GetPlayer(), "UncullWeapons")
  213. RegisterForAnimationEvent(Game.GetPlayer(), "CullWeapons")
  214. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_ActivationCullWeapons")
  215. RegisterForAnimationEvent(Game.GetPlayer(), "PairedAttackDialogueHandler")
  216. RegisterForAnimationEvent(Game.GetPlayer(), "KillMoveFeralGhoulBiteNPC")
  217. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMove2hmHumanAttacker01")
  218. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMove2hmHumanVictim01")
  219. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMove1hmHumanAttacker01")
  220. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMove1hmHumanVictim01")
  221. RegisterForAnimationEvent(Game.GetPlayer(), "pa_MirelurkKill3rdP_Human")
  222. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMoveGoodNeighborAttacker01")
  223. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMoveGoodNeighborVictim01")
  224. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedYaoGuaiKillHumanStanding")
  225. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMove1hmShortHumanAttacker01")
  226. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMove1hmShortHumanVictim01")
  227. RegisterForAnimationEvent(Game.GetPlayer(), "g_archetypeBaseStateStartInstant")
  228. RegisterForAnimationEvent(Game.GetPlayer(), "PairedDogmeatHumanInspectObject")
  229. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatHumanGreetHand")
  230. RegisterForAnimationEvent(Game.GetPlayer(), "PairedDogmeatHumanGreetPetKneel")
  231. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatHumanGreetPet")
  232. RegisterForAnimationEvent(Game.GetPlayer(), "combatStateStart")
  233. RegisterForAnimationEvent(Game.GetPlayer(), "combatStateStop")
  234. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimSynth")
  235. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimMovingForward")
  236. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimShotgunChest")
  237. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimFallBackward")
  238. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKentHeadButtsShinjin")
  239. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKentHeadButtsShinjinVictim")
  240. RegisterForAnimationEvent(Game.GetPlayer(), "PairedKillMoveShinjinShootsKentLead")
  241. RegisterForAnimationEvent(Game.GetPlayer(), "PairedKillMoveShinjinShootsKentVictim")
  242. RegisterForAnimationEvent(Game.GetPlayer(), "SnapToLookAtTarget")
  243. RegisterForAnimationEvent(Game.GetPlayer(), "CarPush")
  244. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedCowTipping")
  245. RegisterForAnimationEvent(Game.GetPlayer(), "SynthShutDown")
  246. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedPowerArmorForwardPowerPunch_Victim")
  247. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedPowerArmor1HM_Victim")
  248. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimCryopodSpouse")
  249. RegisterForAnimationEvent(Game.GetPlayer(), "EarlyExit")
  250. RegisterForAnimationEvent(Game.GetPlayer(), "SyncDeferDeath")
  251. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDeathclawRaiderGrabHeadThrow")
  252. RegisterForAnimationEvent(Game.GetPlayer(), "PairedBrahminHumanPet")
  253. RegisterForAnimationEvent(Game.GetPlayer(), "RadscorpionStrike3rdP_HumanLead")
  254. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedUpperCutCounterPunch")
  255. RegisterForAnimationEvent(Game.GetPlayer(), "PairedUpperCutCounterPunch")
  256. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedPushFromFront")
  257. RegisterForAnimationEvent(Game.GetPlayer(), "PairedPushFromFront")
  258. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedGrabPunchSwingThrow")
  259. RegisterForAnimationEvent(Game.GetPlayer(), "PairedGrabPunchSwingThrow")
  260. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDuckHookCounter")
  261. RegisterForAnimationEvent(Game.GetPlayer(), "PairedDuckHookCounter")
  262. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedBlockPunchCounter")
  263. RegisterForAnimationEvent(Game.GetPlayer(), "PairedBlockPunchCounter")
  264. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedFrontBodySlam")
  265. RegisterForAnimationEvent(Game.GetPlayer(), "PairedFrontBodySlam")
  266. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedFrontPushKick")
  267. RegisterForAnimationEvent(Game.GetPlayer(), "PairedFrontPushKick")
  268. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedLegPullTakeDown")
  269. RegisterForAnimationEvent(Game.GetPlayer(), "PairedLegPullTakeDown")
  270. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatBiteHumanLeg")
  271. RegisterForAnimationEvent(Game.GetPlayer(), "DeathAnimMinigun")
  272. RegisterForAnimationEvent(Game.GetPlayer(), "PairEnd")
  273. RegisterForAnimationEvent(Game.GetPlayer(), "hitFlinchStart")
  274. RegisterForAnimationEvent(Game.GetPlayer(), "hitFlinchStop")
  275. RegisterForAnimationEvent(Game.GetPlayer(), "FootRight")
  276. RegisterForAnimationEvent(Game.GetPlayer(), "FootLeft")
  277. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedTrailerDogmeatPlayerCloseUp")
  278. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedTrailerDogmeatGreetPlayer")
  279. RegisterForAnimationEvent(Game.GetPlayer(), "StartAnimatedCamera")
  280. RegisterForAnimationEvent(Game.GetPlayer(), "EnterFullyRagdoll")
  281. RegisterForAnimationEvent(Game.GetPlayer(), "DisableInjuredWrappingBehavior")
  282. RegisterForAnimationEvent(Game.GetPlayer(), "EnableInjuredWrappingBehavior")
  283. RegisterForAnimationEvent(Game.GetPlayer(), "TurnLeft180")
  284. RegisterForAnimationEvent(Game.GetPlayer(), "SyncLeft")
  285. RegisterForAnimationEvent(Game.GetPlayer(), "SyncRight")
  286. RegisterForAnimationEvent(Game.GetPlayer(), "_BeginIW")
  287. RegisterForAnimationEvent(Game.GetPlayer(), "_EndIW")
  288. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_Talk")
  289. RegisterForAnimationEvent(Game.GetPlayer(), "idleStop")
  290. RegisterForAnimationEvent(Game.GetPlayer(), "MTDynamicPathingIdle")
  291. RegisterForAnimationEvent(Game.GetPlayer(), "g_fromAnimationDriven")
  292. RegisterForAnimationEvent(Game.GetPlayer(), "PickNewIdle")
  293. RegisterForAnimationEvent(Game.GetPlayer(), "jumpStartFromRun")
  294. RegisterForAnimationEvent(Game.GetPlayer(), "jumpImpactLand")
  295. RegisterForAnimationEvent(Game.GetPlayer(), "jumpLandToRun")
  296. RegisterForAnimationEvent(Game.GetPlayer(), "jumpEndToRun")
  297. RegisterForAnimationEvent(Game.GetPlayer(), "staggerExit")
  298. RegisterForAnimationEvent(Game.GetPlayer(), "jumpRunningFall")
  299. RegisterForAnimationEvent(Game.GetPlayer(), "jumpImpactLandToRun")
  300. RegisterForAnimationEvent(Game.GetPlayer(), "jumpLandToWalk")
  301. RegisterForAnimationEvent(Game.GetPlayer(), "jumpWalkFall")
  302. RegisterForAnimationEvent(Game.GetPlayer(), "jumpStartFromWalk")
  303. RegisterForAnimationEvent(Game.GetPlayer(), "MoveStopFromRun")
  304. RegisterForAnimationEvent(Game.GetPlayer(), "MoveStopFromWalk")
  305. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerBackLarge")
  306. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerBackMedium")
  307. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerBackSmall")
  308. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerForwardMedium")
  309. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerForwardSmall")
  310. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_DoNotInterrupt")
  311. RegisterForAnimationEvent(Game.GetPlayer(), "sneakStateEnter")
  312. RegisterForAnimationEvent(Game.GetPlayer(), "sneakStateExit")
  313. RegisterForAnimationEvent(Game.GetPlayer(), "MoveStopFromJog")
  314. RegisterForAnimationEvent(Game.GetPlayer(), "TurnStop")
  315. RegisterForAnimationEvent(Game.GetPlayer(), "TurnLeft")
  316. RegisterForAnimationEvent(Game.GetPlayer(), "TurnRight")
  317. RegisterForAnimationEvent(Game.GetPlayer(), "Jog")
  318. RegisterForAnimationEvent(Game.GetPlayer(), "Run")
  319. RegisterForAnimationEvent(Game.GetPlayer(), "Walk")
  320. RegisterForAnimationEvent(Game.GetPlayer(), "PathTweenerStart")
  321. RegisterForAnimationEvent(Game.GetPlayer(), "transMoveStart")
  322. RegisterForAnimationEvent(Game.GetPlayer(), "transMoveStop")
  323. RegisterForAnimationEvent(Game.GetPlayer(), "_ForSelfTransition")
  324. RegisterForAnimationEvent(Game.GetPlayer(), "ImpactLand")
  325. RegisterForAnimationEvent(Game.GetPlayer(), "TurnOnPathingInterruptible")
  326. RegisterForAnimationEvent(Game.GetPlayer(), "FootSprintLeft")
  327. RegisterForAnimationEvent(Game.GetPlayer(), "FootSprintRight")
  328. RegisterForAnimationEvent(Game.GetPlayer(), "CameraHitStart")
  329. RegisterForAnimationEvent(Game.GetPlayer(), "DisableBumper")
  330. RegisterForAnimationEvent(Game.GetPlayer(), "AllowRotation")
  331. RegisterForAnimationEvent(Game.GetPlayer(), "CameraMoveStartSlave")
  332. RegisterForAnimationEvent(Game.GetPlayer(), "CameraMoveStopSlave")
  333. RegisterForAnimationEvent(Game.GetPlayer(), "drinkStart")
  334. RegisterForAnimationEvent(Game.GetPlayer(), "g_drinkFountainStart")
  335. RegisterForAnimationEvent(Game.GetPlayer(), "MTDynamicPathingIdleForceAnimDriven")
  336. RegisterForAnimationEvent(Game.GetPlayer(), "CameraSneakStart")
  337. RegisterForAnimationEvent(Game.GetPlayer(), "CameraSneakStop")
  338. RegisterForAnimationEvent(Game.GetPlayer(), "EquipHelmet")
  339. RegisterForAnimationEvent(Game.GetPlayer(), "UseStimpak")
  340. RegisterForAnimationEvent(Game.GetPlayer(), "throwStartSlave")
  341. RegisterForAnimationEvent(Game.GetPlayer(), "throwEnd")
  342. RegisterForAnimationEvent(Game.GetPlayer(), "throwEndSlave")
  343. RegisterForAnimationEvent(Game.GetPlayer(), "attackState2")
  344. RegisterForAnimationEvent(Game.GetPlayer(), "weaponDetach")
  345. RegisterForAnimationEvent(Game.GetPlayer(), "mineThrowStart")
  346. RegisterForAnimationEvent(Game.GetPlayer(), "walkStart")
  347. RegisterForAnimationEvent(Game.GetPlayer(), "runStart")
  348. RegisterForAnimationEvent(Game.GetPlayer(), "mineThrowStartSlave")
  349. RegisterForAnimationEvent(Game.GetPlayer(), "mineThrowEndSlave")
  350. RegisterForAnimationEvent(Game.GetPlayer(), "weaponAttach")
  351. RegisterForAnimationEvent(Game.GetPlayer(), "CharFXBurstA")
  352. RegisterForAnimationEvent(Game.GetPlayer(), "TeleportLandingStart")
  353. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartAnimated")
  354. RegisterForAnimationEvent(Game.GetPlayer(), "AnimObjLoad")
  355. RegisterForAnimationEvent(Game.GetPlayer(), "AnimObjDraw")
  356. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_ActivationLoop")
  357. RegisterForAnimationEvent(Game.GetPlayer(), "PAMoveStart")
  358. RegisterForAnimationEvent(Game.GetPlayer(), "PAMoveStop")
  359. RegisterForAnimationEvent(Game.GetPlayer(), "PATurnStop")
  360. RegisterForAnimationEvent(Game.GetPlayer(), "PATurn")
  361. RegisterForAnimationEvent(Game.GetPlayer(), "PASprintStart")
  362. RegisterForAnimationEvent(Game.GetPlayer(), "PASprintStop")
  363. RegisterForAnimationEvent(Game.GetPlayer(), "CameraSprintStop")
  364. RegisterForAnimationEvent(Game.GetPlayer(), "CameraSprintStart")
  365. RegisterForAnimationEvent(Game.GetPlayer(), "CameraHitStop")
  366. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_ActivationAllowMovement")
  367. RegisterForAnimationEvent(Game.GetPlayer(), "_test")
  368. RegisterForAnimationEvent(Game.GetPlayer(), "thrustStartEnd")
  369. RegisterForAnimationEvent(Game.GetPlayer(), "startUpwardDrift")
  370. RegisterForAnimationEvent(Game.GetPlayer(), "jetpackStart")
  371. RegisterForAnimationEvent(Game.GetPlayer(), "FootUp")
  372. RegisterForAnimationEvent(Game.GetPlayer(), "sprintStartPainTrain")
  373. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart")
  374. RegisterForAnimationEvent(Game.GetPlayer(), "idleEatStart")
  375. RegisterForAnimationEvent(Game.GetPlayer(), "idleStopEating")
  376. RegisterForAnimationEvent(Game.GetPlayer(), "FurnitureDoneEating")
  377. RegisterForAnimationEvent(Game.GetPlayer(), "idleTalkAndUseItem")
  378. RegisterForAnimationEvent(Game.GetPlayer(), "FurnitureTalkingToEatIdles")
  379. RegisterForAnimationEvent(Game.GetPlayer(), "FurnitureNextClip")
  380. RegisterForAnimationEvent(Game.GetPlayer(), "EssentialDownStart")
  381. RegisterForAnimationEvent(Game.GetPlayer(), "IdleFaceGenCam")
  382. RegisterForAnimationEvent(Game.GetPlayer(), "idleFaceGenStop")
  383. RegisterForAnimationEvent(Game.GetPlayer(), "UseStealthBoy")
  384. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerRightMedium")
  385. RegisterForAnimationEvent(Game.GetPlayer(), "MT_staggerLeftMedium")
  386. RegisterForAnimationEvent(Game.GetPlayer(), "MTDynamicPathingNonSyncedIdle")
  387. RegisterForAnimationEvent(Game.GetPlayer(), "startAllowRotation")
  388. RegisterForAnimationEvent(Game.GetPlayer(), "PerkCannibalFeed")
  389. RegisterForAnimationEvent(Game.GetPlayer(), "EnableHeadTracking")
  390. RegisterForAnimationEvent(Game.GetPlayer(), "SandManKill")
  391. RegisterForAnimationEvent(Game.GetPlayer(), "PerkSandmanKill")
  392. RegisterForAnimationEvent(Game.GetPlayer(), "EssentialDownExit")
  393. RegisterForAnimationEvent(Game.GetPlayer(), "g_EssentialDownInstant_MT")
  394. RegisterForAnimationEvent(Game.GetPlayer(), "swimDrinkStart")
  395. RegisterForAnimationEvent(Game.GetPlayer(), "FootIKDisable")
  396. RegisterForAnimationEvent(Game.GetPlayer(), "FootIKEnable")
  397. RegisterForAnimationEvent(Game.GetPlayer(), "moveStopSlave")
  398. RegisterForAnimationEvent(Game.GetPlayer(), "moveStartSlave")
  399. RegisterForAnimationEvent(Game.GetPlayer(), "hitLegsCritical")
  400. RegisterForAnimationEvent(Game.GetPlayer(), "hitLegsCriticalEnd")
  401. RegisterForAnimationEvent(Game.GetPlayer(), "cowerStart")
  402. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_ActivationNoTransition")
  403. RegisterForAnimationEvent(Game.GetPlayer(), "PickUp")
  404. RegisterForAnimationEvent(Game.GetPlayer(), "cowerSinglePlay")
  405. RegisterForAnimationEvent(Game.GetPlayer(), "PowerArmorHardLanding")
  406. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart_MT")
  407. RegisterForAnimationEvent(Game.GetPlayer(), "g_EssentialDown_MT")
  408. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart_MT_PA")
  409. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart_PA")
  410. RegisterForAnimationEvent(Game.GetPlayer(), "g_archetypeChange")
  411. RegisterForAnimationEvent(Game.GetPlayer(), "archetypeChangeEnd")
  412. RegisterForAnimationEvent(Game.GetPlayer(), "LegsHeal")
  413. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStartInstant")
  414. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart_MT_Instant")
  415. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart_PA_Instant")
  416. RegisterForAnimationEvent(Game.GetPlayer(), "g_SwimStart_MT_PA_Instant")
  417. RegisterForAnimationEvent(Game.GetPlayer(), "PerformActivation")
  418. RegisterForAnimationEvent(Game.GetPlayer(), "BoundHandsFadeOut")
  419. RegisterForAnimationEvent(Game.GetPlayer(), "weaponAssemblyPartial")
  420. RegisterForAnimationEvent(Game.GetPlayer(), "weaponAssemblyFull")
  421. RegisterForAnimationEvent(Game.GetPlayer(), "LeftHandIKDeactivate")
  422. RegisterForAnimationEvent(Game.GetPlayer(), "LeftHandIKActivate")
  423. RegisterForAnimationEvent(Game.GetPlayer(), "_EventForSelfTransition")
  424. RegisterForAnimationEvent(Game.GetPlayer(), "to_PoseA")
  425. RegisterForAnimationEvent(Game.GetPlayer(), "ExitDynamicTalk")
  426. RegisterForAnimationEvent(Game.GetPlayer(), "to_PoseB")
  427. RegisterForAnimationEvent(Game.GetPlayer(), "to_PoseE")
  428. RegisterForAnimationEvent(Game.GetPlayer(), "StartVoice")
  429. RegisterForAnimationEvent(Game.GetPlayer(), "PCapEnter")
  430. RegisterForAnimationEvent(Game.GetPlayer(), "PCapExit")
  431. RegisterForAnimationEvent(Game.GetPlayer(), "BasePoseEnter")
  432. RegisterForAnimationEvent(Game.GetPlayer(), "Idle")
  433. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartLeft")
  434. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackStart")
  435. RegisterForAnimationEvent(Game.GetPlayer(), "attackWinStart")
  436. RegisterForAnimationEvent(Game.GetPlayer(), "attackWinEnd")
  437. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackStartPower")
  438. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackPowerStart")
  439. RegisterForAnimationEvent(Game.GetPlayer(), "UncullBone")
  440. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackBackStart")
  441. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackLeftStart")
  442. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackRightStart")
  443. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackForwardStart")
  444. RegisterForAnimationEvent(Game.GetPlayer(), "weaponIdle")
  445. RegisterForAnimationEvent(Game.GetPlayer(), "blockStart")
  446. RegisterForAnimationEvent(Game.GetPlayer(), "blockStop")
  447. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBackLarge")
  448. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBackMedium")
  449. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBackSmall")
  450. RegisterForAnimationEvent(Game.GetPlayer(), "staggerForwardLarge")
  451. RegisterForAnimationEvent(Game.GetPlayer(), "staggerForwardSmall")
  452. RegisterForAnimationEvent(Game.GetPlayer(), "jumpMovingFall")
  453. RegisterForAnimationEvent(Game.GetPlayer(), "Equip_to_Idle")
  454. RegisterForAnimationEvent(Game.GetPlayer(), "moveForward")
  455. RegisterForAnimationEvent(Game.GetPlayer(), "moveBackward")
  456. RegisterForAnimationEvent(Game.GetPlayer(), "Recoil01")
  457. RegisterForAnimationEvent(Game.GetPlayer(), "recoilStop")
  458. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackSprintStart")
  459. RegisterForAnimationEvent(Game.GetPlayer(), "g_weapForceEquipInstant")
  460. RegisterForAnimationEvent(Game.GetPlayer(), "BeginWeaponDraw")
  461. RegisterForAnimationEvent(Game.GetPlayer(), "SneakWalkState_to_SneakRunState")
  462. RegisterForAnimationEvent(Game.GetPlayer(), "SneakRunState_to_SneakWalkState")
  463. RegisterForAnimationEvent(Game.GetPlayer(), "sneakWalktoRun")
  464. RegisterForAnimationEvent(Game.GetPlayer(), "sneakRuntoWalk")
  465. RegisterForAnimationEvent(Game.GetPlayer(), "Trans_to_SneakIdle")
  466. RegisterForAnimationEvent(Game.GetPlayer(), "Trans_to_Idle")
  467. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackPowerForwardShortStart")
  468. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackBashStart")
  469. RegisterForAnimationEvent(Game.GetPlayer(), "StartMotionDriven")
  470. RegisterForAnimationEvent(Game.GetPlayer(), "startAnimationDriven")
  471. RegisterForAnimationEvent(Game.GetPlayer(), "attackBlendOut")
  472. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackPowerBackStart")
  473. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackPowerLeftStart")
  474. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackPowerRightStart")
  475. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackPowerForwardStart")
  476. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackStartStagger")
  477. RegisterForAnimationEvent(Game.GetPlayer(), "blockWinStart")
  478. RegisterForAnimationEvent(Game.GetPlayer(), "blockWinEnd")
  479. RegisterForAnimationEvent(Game.GetPlayer(), "weapSneakEquip")
  480. RegisterForAnimationEvent(Game.GetPlayer(), "recoilExit")
  481. RegisterForAnimationEvent(Game.GetPlayer(), "EnableBumper")
  482. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeLeft")
  483. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeRight")
  484. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeBack")
  485. RegisterForAnimationEvent(Game.GetPlayer(), "blockEnd")
  486. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackBehindStart")
  487. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_combatidle")
  488. RegisterForAnimationEvent(Game.GetPlayer(), "blockStartSneak")
  489. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackSneakStart")
  490. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackPowerSneakStart")
  491. RegisterForAnimationEvent(Game.GetPlayer(), "sneakUnequip")
  492. RegisterForAnimationEvent(Game.GetPlayer(), "killMoveStartStomp")
  493. RegisterForAnimationEvent(Game.GetPlayer(), "PAjumpStart")
  494. RegisterForAnimationEvent(Game.GetPlayer(), "PAjumpFall")
  495. RegisterForAnimationEvent(Game.GetPlayer(), "PAjumpEnd")
  496. RegisterForAnimationEvent(Game.GetPlayer(), "g_jumpStartFromSprint")
  497. RegisterForAnimationEvent(Game.GetPlayer(), "meleeattackParalyzingStart")
  498. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackRipperStart")
  499. RegisterForAnimationEvent(Game.GetPlayer(), "BladeDown")
  500. RegisterForAnimationEvent(Game.GetPlayer(), "exhale")
  501. RegisterForAnimationEvent(Game.GetPlayer(), "Extend")
  502. RegisterForAnimationEvent(Game.GetPlayer(), "Retract")
  503. RegisterForAnimationEvent(Game.GetPlayer(), "WPNUnarmedDrawPowerArmor")
  504. RegisterForAnimationEvent(Game.GetPlayer(), "WPNUnarmedSheathePowerArmor")
  505. RegisterForAnimationEvent(Game.GetPlayer(), "walkRunBlendStart")
  506. RegisterForAnimationEvent(Game.GetPlayer(), "AttackResetInstant")
  507. RegisterForAnimationEvent(Game.GetPlayer(), "DynamicPathingIdle")
  508. RegisterForAnimationEvent(Game.GetPlayer(), "CameraRelaxedStart")
  509. RegisterForAnimationEvent(Game.GetPlayer(), "CameraReadyStart")
  510. RegisterForAnimationEvent(Game.GetPlayer(), "g_archetypeRelaxedStateStart")
  511. RegisterForAnimationEvent(Game.GetPlayer(), "archetypeRelaxedStateStop")
  512. RegisterForAnimationEvent(Game.GetPlayer(), "ReadyStateStart")
  513. RegisterForAnimationEvent(Game.GetPlayer(), "PickUpHigh")
  514. RegisterForAnimationEvent(Game.GetPlayer(), "PickUpDone")
  515. RegisterForAnimationEvent(Game.GetPlayer(), "PickUpLow")
  516. RegisterForAnimationEvent(Game.GetPlayer(), "MeleeBaseState to BerserkEnter.hkt")
  517. RegisterForAnimationEvent(Game.GetPlayer(), "BerserkEnter")
  518. RegisterForAnimationEvent(Game.GetPlayer(), "BerserkEnterFinish")
  519. RegisterForAnimationEvent(Game.GetPlayer(), "BeginMeleeAttack")
  520. RegisterForAnimationEvent(Game.GetPlayer(), "EndMeleeAttack")
  521. RegisterForAnimationEvent(Game.GetPlayer(), "sprintToSneak")
  522. RegisterForAnimationEvent(Game.GetPlayer(), "ExitOnMoveStart")
  523. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSlashKneeAndNeck")
  524. RegisterForAnimationEvent(Game.GetPlayer(), "PairedKill1HMSlashKneeAndNeck")
  525. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillTacklePunchToDeath")
  526. RegisterForAnimationEvent(Game.GetPlayer(), "PairedKillTacklePunchToDeath")
  527. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMBashKneeAndHead")
  528. RegisterForAnimationEvent(Game.GetPlayer(), "PairedKill2HMBashKneeAndHead")
  529. RegisterForAnimationEvent(Game.GetPlayer(), "_tick")
  530. RegisterForAnimationEvent(Game.GetPlayer(), "IdleFlavor")
  531. RegisterForAnimationEvent(Game.GetPlayer(), "attackBlendOut2hm")
  532. RegisterForAnimationEvent(Game.GetPlayer(), "attackBlendOut1hmShort")
  533. RegisterForAnimationEvent(Game.GetPlayer(), "g_EssentialDownInstant_Weapon")
  534. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutWalk")
  535. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInWalk")
  536. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutWalkRun")
  537. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInWalkRun")
  538. RegisterForAnimationEvent(Game.GetPlayer(), "runForwardStart")
  539. RegisterForAnimationEvent(Game.GetPlayer(), "runbackstart")
  540. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutRun")
  541. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInRun")
  542. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutRunBack")
  543. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInRunBack")
  544. RegisterForAnimationEvent(Game.GetPlayer(), "hitLegsCriticalStop")
  545. RegisterForAnimationEvent(Game.GetPlayer(), "g_archetypeRelaxedStateStartInstant")
  546. RegisterForAnimationEvent(Game.GetPlayer(), "SneakBlockLayerFadeOut")
  547. RegisterForAnimationEvent(Game.GetPlayer(), "unEquipRelaxed")
  548. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackRipperSneakStart")
  549. RegisterForAnimationEvent(Game.GetPlayer(), "0_frameTransition")
  550. RegisterForAnimationEvent(Game.GetPlayer(), "instantTransition")
  551. RegisterForAnimationEvent(Game.GetPlayer(), "sneakWalkStart")
  552. RegisterForAnimationEvent(Game.GetPlayer(), "sneakRunStart")
  553. RegisterForAnimationEvent(Game.GetPlayer(), "SnapToDirectAtTarget")
  554. RegisterForAnimationEvent(Game.GetPlayer(), "RelaxedStateEnter")
  555. RegisterForAnimationEvent(Game.GetPlayer(), "RelaxedStateExit")
  556. RegisterForAnimationEvent(Game.GetPlayer(), "SprintStateEnter")
  557. RegisterForAnimationEvent(Game.GetPlayer(), "SprintStateExit")
  558. RegisterForAnimationEvent(Game.GetPlayer(), "sneakVault64")
  559. RegisterForAnimationEvent(Game.GetPlayer(), "reloadEnd")
  560. RegisterForAnimationEvent(Game.GetPlayer(), "disableCollision")
  561. RegisterForAnimationEvent(Game.GetPlayer(), "enableCollision")
  562. RegisterForAnimationEvent(Game.GetPlayer(), "EnableAttackReady")
  563. RegisterForAnimationEvent(Game.GetPlayer(), "forward")
  564. RegisterForAnimationEvent(Game.GetPlayer(), "forwardRight")
  565. RegisterForAnimationEvent(Game.GetPlayer(), "right")
  566. RegisterForAnimationEvent(Game.GetPlayer(), "rightBackward")
  567. RegisterForAnimationEvent(Game.GetPlayer(), "backward")
  568. RegisterForAnimationEvent(Game.GetPlayer(), "backwardLeft")
  569. RegisterForAnimationEvent(Game.GetPlayer(), "leftBackward")
  570. RegisterForAnimationEvent(Game.GetPlayer(), "left")
  571. RegisterForAnimationEvent(Game.GetPlayer(), "forwardLeft")
  572. RegisterForAnimationEvent(Game.GetPlayer(), "exitDynamicAnimation")
  573. RegisterForAnimationEvent(Game.GetPlayer(), "AllowEquip")
  574. RegisterForAnimationEvent(Game.GetPlayer(), "dlg_talk")
  575. RegisterForAnimationEvent(Game.GetPlayer(), "dlg_positive")
  576. RegisterForAnimationEvent(Game.GetPlayer(), "dlg_question")
  577. RegisterForAnimationEvent(Game.GetPlayer(), "dlg_listen")
  578. RegisterForAnimationEvent(Game.GetPlayer(), "dlg_negative")
  579. RegisterForAnimationEvent(Game.GetPlayer(), "reloadStartSlave")
  580. RegisterForAnimationEvent(Game.GetPlayer(), "reloadEndSlave")
  581. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartOver")
  582. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleForward")
  583. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleBackward")
  584. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartSlave")
  585. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartAutoSlave")
  586. RegisterForAnimationEvent(Game.GetPlayer(), "attackReleaseSlave")
  587. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleEnd")
  588. RegisterForAnimationEvent(Game.GetPlayer(), "panicStart")
  589. RegisterForAnimationEvent(Game.GetPlayer(), "cowerStop")
  590. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackGun")
  591. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackPowerGun")
  592. RegisterForAnimationEvent(Game.GetPlayer(), "IdleLookAround")
  593. RegisterForAnimationEvent(Game.GetPlayer(), "PoseA_to_PoseB")
  594. RegisterForAnimationEvent(Game.GetPlayer(), "PoseB_to_PoseA")
  595. RegisterForAnimationEvent(Game.GetPlayer(), "weaponDynamicIdle")
  596. RegisterForAnimationEvent(Game.GetPlayer(), "attackEnd")
  597. RegisterForAnimationEvent(Game.GetPlayer(), "attackEndSlave")
  598. RegisterForAnimationEvent(Game.GetPlayer(), "rightTransitionAnimation")
  599. RegisterForAnimationEvent(Game.GetPlayer(), "leftTransitionAnimation")
  600. RegisterForAnimationEvent(Game.GetPlayer(), "exitTest")
  601. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverPartial")
  602. RegisterForAnimationEvent(Game.GetPlayer(), "WeaponRagdoll")
  603. RegisterForAnimationEvent(Game.GetPlayer(), "coverVault")
  604. RegisterForAnimationEvent(Game.GetPlayer(), "chargeRelease")
  605. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartAutoCharge")
  606. RegisterForAnimationEvent(Game.GetPlayer(), "attackReleaseCharge")
  607. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartChargeSlave")
  608. RegisterForAnimationEvent(Game.GetPlayer(), "attackReleaseChargeSlave")
  609. RegisterForAnimationEvent(Game.GetPlayer(), "triggerStart")
  610. RegisterForAnimationEvent(Game.GetPlayer(), "triggerEnd")
  611. RegisterForAnimationEvent(Game.GetPlayer(), "CullBone")
  612. RegisterForAnimationEvent(Game.GetPlayer(), "iModOff")
  613. RegisterForAnimationEvent(Game.GetPlayer(), "iModStop")
  614. RegisterForAnimationEvent(Game.GetPlayer(), "iModOn")
  615. RegisterForAnimationEvent(Game.GetPlayer(), "idlechairsitting")
  616. RegisterForAnimationEvent(Game.GetPlayer(), "CullFurnitureBone")
  617. RegisterForAnimationEvent(Game.GetPlayer(), "ExitToStand")
  618. RegisterForAnimationEvent(Game.GetPlayer(), "idleChairGetUp")
  619. RegisterForAnimationEvent(Game.GetPlayer(), "enableCharacterPitch")
  620. RegisterForAnimationEvent(Game.GetPlayer(), "animatedCameraDelta")
  621. RegisterForAnimationEvent(Game.GetPlayer(), "animatedCameraEnd")
  622. RegisterForAnimationEvent(Game.GetPlayer(), "initiateEndCharge")
  623. RegisterForAnimationEvent(Game.GetPlayer(), "boltChargeStart")
  624. RegisterForAnimationEvent(Game.GetPlayer(), "boltChargeStartSlave")
  625. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_IdleWithinWeapon")
  626. RegisterForAnimationEvent(Game.GetPlayer(), "initiateStartCharge")
  627. RegisterForAnimationEvent(Game.GetPlayer(), "reloadStartSlaveLoop")
  628. RegisterForAnimationEvent(Game.GetPlayer(), "DeactivateRelaxedStateStart_EDM")
  629. RegisterForAnimationEvent(Game.GetPlayer(), "DeactivateReadyStateStart_EDM")
  630. RegisterForAnimationEvent(Game.GetPlayer(), "vatsSpinningState")
  631. RegisterForAnimationEvent(Game.GetPlayer(), "vatsChargeUpSlave")
  632. RegisterForAnimationEvent(Game.GetPlayer(), "vatsSpinningStartSlave")
  633. RegisterForAnimationEvent(Game.GetPlayer(), "vatsChargeUp")
  634. RegisterForAnimationEvent(Game.GetPlayer(), "vatsSpinningStart")
  635. RegisterForAnimationEvent(Game.GetPlayer(), "recoil")
  636. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartFiringFromCharge")
  637. RegisterForAnimationEvent(Game.GetPlayer(), "vatsForceDefault")
  638. RegisterForAnimationEvent(Game.GetPlayer(), "grenadeThrowStartOver")
  639. RegisterForAnimationEvent(Game.GetPlayer(), "JumpFullBody")
  640. RegisterForAnimationEvent(Game.GetPlayer(), "JumpPartialBody")
  641. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartChargingHold")
  642. RegisterForAnimationEvent(Game.GetPlayer(), "attackStartChargingHoldSlave")
  643. RegisterForAnimationEvent(Game.GetPlayer(), "slaveEnd")
  644. RegisterForAnimationEvent(Game.GetPlayer(), "attackReleaseChargingHold")
  645. RegisterForAnimationEvent(Game.GetPlayer(), "WPNStumbleBackwardDeath")
  646. RegisterForAnimationEvent(Game.GetPlayer(), "WPNDeathAnimHitLocation")
  647. RegisterForAnimationEvent(Game.GetPlayer(), "WPNDeathAnimMelee")
  648. RegisterForAnimationEvent(Game.GetPlayer(), "WPNShotgunChestAnim")
  649. RegisterForAnimationEvent(Game.GetPlayer(), "staggerForwardMedium")
  650. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutWalkSneak")
  651. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInWalkSneak")
  652. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutRunSneak")
  653. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInRunSneak")
  654. RegisterForAnimationEvent(Game.GetPlayer(), "StaggerExitAnimationDriven")
  655. RegisterForAnimationEvent(Game.GetPlayer(), "coverReloadAssembly")
  656. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleForwardLeft")
  657. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleForwardRight")
  658. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleLeft")
  659. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleRight")
  660. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleBackwardLeft")
  661. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleBackwardRight")
  662. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleBackward_Alt1")
  663. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleForward_Alt1")
  664. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleForwardRight_Alt1")
  665. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleRight_Alt1")
  666. RegisterForAnimationEvent(Game.GetPlayer(), "to BerserkEnter.hkt")
  667. RegisterForAnimationEvent(Game.GetPlayer(), "BerserkEnter.hkt to WeaponRoot")
  668. RegisterForAnimationEvent(Game.GetPlayer(), "shuffleBlendOut")
  669. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeEnd")
  670. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeLeft_Alt1")
  671. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeAvoidLeft")
  672. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeAvoidRight")
  673. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeAvoidLeft_Alt1")
  674. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeAvoidRight_Alt1")
  675. RegisterForAnimationEvent(Game.GetPlayer(), "ClearDirectAtPose")
  676. RegisterForAnimationEvent(Game.GetPlayer(), "WeaponDynamicPathingIdle")
  677. RegisterForAnimationEvent(Game.GetPlayer(), "WeaponDynamicPathingIdleForceAnimDriven")
  678. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionInWalkCover")
  679. RegisterForAnimationEvent(Game.GetPlayer(), "CBTTransitionOutWalkCover")
  680. RegisterForAnimationEvent(Game.GetPlayer(), "dodgeCover")
  681. RegisterForAnimationEvent(Game.GetPlayer(), "WeaponDynamicPathingIdleLowerBody")
  682. RegisterForAnimationEvent(Game.GetPlayer(), "jumpStartFullbody")
  683. RegisterForAnimationEvent(Game.GetPlayer(), "jumpFallFullbody")
  684. RegisterForAnimationEvent(Game.GetPlayer(), "PairedState to WeaponRoot")
  685. RegisterForAnimationEvent(Game.GetPlayer(), "jumpStateExit")
  686. RegisterForAnimationEvent(Game.GetPlayer(), "jumpStateEnter")
  687. RegisterForAnimationEvent(Game.GetPlayer(), "JumpLayerOff")
  688. RegisterForAnimationEvent(Game.GetPlayer(), "JumpLayerOn")
  689. RegisterForAnimationEvent(Game.GetPlayer(), "AlertStateStart")
  690. RegisterForAnimationEvent(Game.GetPlayer(), "alertState")
  691. RegisterForAnimationEvent(Game.GetPlayer(), "DeactivateAlertStateStart_EDM")
  692. RegisterForAnimationEvent(Game.GetPlayer(), "CaptureDirectAtPose_ReadyState")
  693. RegisterForAnimationEvent(Game.GetPlayer(), "CaptureDirectAtPose_SneakState")
  694. RegisterForAnimationEvent(Game.GetPlayer(), "OverrideLowerBodyFadeIn")
  695. RegisterForAnimationEvent(Game.GetPlayer(), "OverrideLowerBodyFadeOut")
  696. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackGunSynth")
  697. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverSneak")
  698. RegisterForAnimationEvent(Game.GetPlayer(), "enterCoverEnd")
  699. RegisterForAnimationEvent(Game.GetPlayer(), "rifleSightedStartOverLow")
  700. RegisterForAnimationEvent(Game.GetPlayer(), "grenadeThrowStartOverLow")
  701. RegisterForAnimationEvent(Game.GetPlayer(), "InjuredDownReloadStart")
  702. RegisterForAnimationEvent(Game.GetPlayer(), "animationDrivenEnd")
  703. RegisterForAnimationEvent(Game.GetPlayer(), "vaultEnd")
  704. RegisterForAnimationEvent(Game.GetPlayer(), "EjectShellCasing")
  705. RegisterForAnimationEvent(Game.GetPlayer(), "hitReactionLegsCriticalStop")
  706. RegisterForAnimationEvent(Game.GetPlayer(), "JumpLayerUpperBodyOn")
  707. RegisterForAnimationEvent(Game.GetPlayer(), "JumpLayerUpperBodyOff")
  708. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackShredder")
  709. RegisterForAnimationEvent(Game.GetPlayer(), "EnableLeftHandIK")
  710. RegisterForAnimationEvent(Game.GetPlayer(), "weaponFireEffect")
  711. RegisterForAnimationEvent(Game.GetPlayer(), "Debug_DynClip")
  712. RegisterForAnimationEvent(Game.GetPlayer(), "Debug_DynClipMirrored")
  713. RegisterForAnimationEvent(Game.GetPlayer(), "_On")
  714. RegisterForAnimationEvent(Game.GetPlayer(), "_Off")
  715. RegisterForAnimationEvent(Game.GetPlayer(), "WPNAssemblyLeft")
  716. RegisterForAnimationEvent(Game.GetPlayer(), "meleeAttackBayonet")
  717. RegisterForAnimationEvent(Game.GetPlayer(), "InjuredDownBoltChargeStart")
  718. RegisterForAnimationEvent(Game.GetPlayer(), "stopFloating")
  719. RegisterForAnimationEvent(Game.GetPlayer(), "startFloating")
  720. RegisterForAnimationEvent(Game.GetPlayer(), "TurnLeftSlow")
  721. RegisterForAnimationEvent(Game.GetPlayer(), "TurnLeftFast")
  722. RegisterForAnimationEvent(Game.GetPlayer(), "TurnRightSlow")
  723. RegisterForAnimationEvent(Game.GetPlayer(), "TurnRightFast")
  724. RegisterForAnimationEvent(Game.GetPlayer(), "reset")
  725. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartFromStand")
  726. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartLeftFromWalk")
  727. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartRearFromWalk")
  728. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartRightFromWalk")
  729. RegisterForAnimationEvent(Game.GetPlayer(), "sitStop")
  730. RegisterForAnimationEvent(Game.GetPlayer(), "standStart")
  731. RegisterForAnimationEvent(Game.GetPlayer(), "walkStartRear")
  732. RegisterForAnimationEvent(Game.GetPlayer(), "walkStartLeft")
  733. RegisterForAnimationEvent(Game.GetPlayer(), "walkStartRight")
  734. RegisterForAnimationEvent(Game.GetPlayer(), "SyncCycleEnd")
  735. RegisterForAnimationEvent(Game.GetPlayer(), "g_IdleSitInstant")
  736. RegisterForAnimationEvent(Game.GetPlayer(), "syncIdleStart")
  737. RegisterForAnimationEvent(Game.GetPlayer(), "syncIdleStop")
  738. RegisterForAnimationEvent(Game.GetPlayer(), "g_IdleSitting")
  739. RegisterForAnimationEvent(Game.GetPlayer(), "startSyncIdle00")
  740. RegisterForAnimationEvent(Game.GetPlayer(), "startSyncIdle01")
  741. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartFrontFromWalk")
  742. RegisterForAnimationEvent(Game.GetPlayer(), "walkStartForward")
  743. RegisterForAnimationEvent(Game.GetPlayer(), "fillingRed")
  744. RegisterForAnimationEvent(Game.GetPlayer(), "CharFXOff")
  745. RegisterForAnimationEvent(Game.GetPlayer(), "CharFXOn")
  746. RegisterForAnimationEvent(Game.GetPlayer(), "runStartLeft")
  747. RegisterForAnimationEvent(Game.GetPlayer(), "runStartRight")
  748. RegisterForAnimationEvent(Game.GetPlayer(), "runStartRear")
  749. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartLeftFromStand")
  750. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartRightFromStand")
  751. RegisterForAnimationEvent(Game.GetPlayer(), "standStartLeft")
  752. RegisterForAnimationEvent(Game.GetPlayer(), "standStartRight")
  753. RegisterForAnimationEvent(Game.GetPlayer(), "On")
  754. RegisterForAnimationEvent(Game.GetPlayer(), "Off")
  755. RegisterForAnimationEvent(Game.GetPlayer(), "PlayerTerminalEnter")
  756. RegisterForAnimationEvent(Game.GetPlayer(), "PlayerTerminalExit")
  757. RegisterForAnimationEvent(Game.GetPlayer(), "NifExit")
  758. RegisterForAnimationEvent(Game.GetPlayer(), "DisablePACameraAdd")
  759. RegisterForAnimationEvent(Game.GetPlayer(), "EnablePACameraAdd")
  760. RegisterForAnimationEvent(Game.GetPlayer(), "bRenderFirstPersonInWorld")
  761. RegisterForAnimationEvent(Game.GetPlayer(), "RenderFirstPersonInWorldStart")
  762. RegisterForAnimationEvent(Game.GetPlayer(), "RenderFirstPersonInWorldStop")
  763. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureEnterSlave")
  764. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureIdleSlave")
  765. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureExitSlave")
  766. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureEnterSlavePA")
  767. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureIdleSlavePA")
  768. RegisterForAnimationEvent(Game.GetPlayer(), "testBigBoy")
  769. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureDeath")
  770. RegisterForAnimationEvent(Game.GetPlayer(), "FootFront")
  771. RegisterForAnimationEvent(Game.GetPlayer(), "FootBack")
  772. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartFromStandCombat")
  773. RegisterForAnimationEvent(Game.GetPlayer(), "standStartCombat")
  774. RegisterForAnimationEvent(Game.GetPlayer(), "DynamicAnimationExit")
  775. RegisterForAnimationEvent(Game.GetPlayer(), "QuickExitToStand")
  776. RegisterForAnimationEvent(Game.GetPlayer(), "startSwanExit")
  777. RegisterForAnimationEvent(Game.GetPlayer(), "startSwanSplashOut")
  778. RegisterForAnimationEvent(Game.GetPlayer(), "AnimObjUnequipAlt")
  779. RegisterForAnimationEvent(Game.GetPlayer(), "sitStartFromStandInstant")
  780. RegisterForAnimationEvent(Game.GetPlayer(), "BlockPOVSwitchStart")
  781. RegisterForAnimationEvent(Game.GetPlayer(), "BlockPOVSwitchStop")
  782. RegisterForAnimationEvent(Game.GetPlayer(), "QuickExitTriggerStart")
  783. RegisterForAnimationEvent(Game.GetPlayer(), "DesyncInteraction")
  784. RegisterForAnimationEvent(Game.GetPlayer(), "standStartDelayedExit")
  785. RegisterForAnimationEvent(Game.GetPlayer(), "standStartRight_Delayed")
  786. RegisterForAnimationEvent(Game.GetPlayer(), "standStartLeft_Delayed")
  787. RegisterForAnimationEvent(Game.GetPlayer(), "bBlockPipboyStart")
  788. RegisterForAnimationEvent(Game.GetPlayer(), "bBlockPipboyStop")
  789. RegisterForAnimationEvent(Game.GetPlayer(), "SoundPlayAt")
  790. RegisterForAnimationEvent(Game.GetPlayer(), "pipboyLightOn")
  791. RegisterForAnimationEvent(Game.GetPlayer(), "pipboyLightOff")
  792. RegisterForAnimationEvent(Game.GetPlayer(), "PathTweenerRotateEnd")
  793. RegisterForAnimationEvent(Game.GetPlayer(), "PathTweenerRotateStart")
  794. RegisterForAnimationEvent(Game.GetPlayer(), "Open")
  795. RegisterForAnimationEvent(Game.GetPlayer(), "Close")
  796. RegisterForAnimationEvent(Game.GetPlayer(), "exitDynamicAnim")
  797. RegisterForAnimationEvent(Game.GetPlayer(), "StopAnimatedCamera")
  798. RegisterForAnimationEvent(Game.GetPlayer(), "Play01")
  799. RegisterForAnimationEvent(Game.GetPlayer(), "idleBedGetUp")
  800. RegisterForAnimationEvent(Game.GetPlayer(), "FootDown")
  801. RegisterForAnimationEvent(Game.GetPlayer(), "GantryExit01")
  802. RegisterForAnimationEvent(Game.GetPlayer(), "ChargenSkeletonReset")
  803. RegisterForAnimationEvent(Game.GetPlayer(), "QuickExitToStandLeft")
  804. RegisterForAnimationEvent(Game.GetPlayer(), "QuickExitToStandRight")
  805. RegisterForAnimationEvent(Game.GetPlayer(), "Stage01")
  806. RegisterForAnimationEvent(Game.GetPlayer(), "Stage02")
  807. RegisterForAnimationEvent(Game.GetPlayer(), "Stage03")
  808. RegisterForAnimationEvent(Game.GetPlayer(), "Stage04")
  809. RegisterForAnimationEvent(Game.GetPlayer(), "Stage05")
  810. RegisterForAnimationEvent(Game.GetPlayer(), "Stage06")
  811. RegisterForAnimationEvent(Game.GetPlayer(), "Stage07")
  812. RegisterForAnimationEvent(Game.GetPlayer(), "Stage08")
  813. RegisterForAnimationEvent(Game.GetPlayer(), "Stage09")
  814. RegisterForAnimationEvent(Game.GetPlayer(), "Stage10")
  815. RegisterForAnimationEvent(Game.GetPlayer(), "Stage11")
  816. RegisterForAnimationEvent(Game.GetPlayer(), "Stage12")
  817. RegisterForAnimationEvent(Game.GetPlayer(), "Stage13")
  818. RegisterForAnimationEvent(Game.GetPlayer(), "Stage14")
  819. RegisterForAnimationEvent(Game.GetPlayer(), "Stage15")
  820. RegisterForAnimationEvent(Game.GetPlayer(), "Stage16")
  821. RegisterForAnimationEvent(Game.GetPlayer(), "Stage17")
  822. RegisterForAnimationEvent(Game.GetPlayer(), "AmbushExit")
  823. RegisterForAnimationEvent(Game.GetPlayer(), "AmbushEnter")
  824. RegisterForAnimationEvent(Game.GetPlayer(), "idleBedSleeping")
  825. RegisterForAnimationEvent(Game.GetPlayer(), "activateStartFromStand")
  826. RegisterForAnimationEvent(Game.GetPlayer(), "AnimObjectLoad")
  827. RegisterForAnimationEvent(Game.GetPlayer(), "AnimObjectDraw")
  828. RegisterForAnimationEvent(Game.GetPlayer(), "idleChairSittingNoPerspectiveSwitch")
  829. RegisterForAnimationEvent(Game.GetPlayer(), "pipboyClamp")
  830. RegisterForAnimationEvent(Game.GetPlayer(), "PipboyDustWipe")
  831. RegisterForAnimationEvent(Game.GetPlayer(), "BootUp")
  832. RegisterForAnimationEvent(Game.GetPlayer(), "pipboyIdleRoot")
  833. RegisterForAnimationEvent(Game.GetPlayer(), "activateStartNoBlend")
  834. RegisterForAnimationEvent(Game.GetPlayer(), "bAdjust1stPersonFOV_True")
  835. RegisterForAnimationEvent(Game.GetPlayer(), "bAdjust1stPersonFOV_False")
  836. RegisterForAnimationEvent(Game.GetPlayer(), "pipboyVaultConsole")
  837. RegisterForAnimationEvent(Game.GetPlayer(), "UncullFurnitureBone")
  838. RegisterForAnimationEvent(Game.GetPlayer(), "GroundPunch01")
  839. RegisterForAnimationEvent(Game.GetPlayer(), "GroundPunch02")
  840. RegisterForAnimationEvent(Game.GetPlayer(), "GroundPunch03")
  841. RegisterForAnimationEvent(Game.GetPlayer(), "DisableMarker")
  842. RegisterForAnimationEvent(Game.GetPlayer(), "Play02")
  843. RegisterForAnimationEvent(Game.GetPlayer(), "activateKellogDoor")
  844. RegisterForAnimationEvent(Game.GetPlayer(), "test")
  845. RegisterForAnimationEvent(Game.GetPlayer(), "turretRemove")
  846. RegisterForAnimationEvent(Game.GetPlayer(), "removingTurret")
  847. RegisterForAnimationEvent(Game.GetPlayer(), "addTurretToInventory")
  848. RegisterForAnimationEvent(Game.GetPlayer(), "_null")
  849. RegisterForAnimationEvent(Game.GetPlayer(), "LayerOn_CameraNoise")
  850. RegisterForAnimationEvent(Game.GetPlayer(), "LayerOff_CameraNoise")
  851. RegisterForAnimationEvent(Game.GetPlayer(), "To_TurretAimWithCameraNoise")
  852. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_Flavor")
  853. RegisterForAnimationEvent(Game.GetPlayer(), "Event00")
  854. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureIdleFlavor1Slave")
  855. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureIdleFlavorSlave")
  856. RegisterForAnimationEvent(Game.GetPlayer(), "SoundAnimationEnd")
  857. RegisterForAnimationEvent(Game.GetPlayer(), "CameraZoomIn")
  858. RegisterForAnimationEvent(Game.GetPlayer(), "ToggleFurnitureCamera")
  859. RegisterForAnimationEvent(Game.GetPlayer(), "BodyCameraEnter")
  860. RegisterForAnimationEvent(Game.GetPlayer(), "BodyCameraExit")
  861. RegisterForAnimationEvent(Game.GetPlayer(), "testOn")
  862. RegisterForAnimationEvent(Game.GetPlayer(), "testOff")
  863. RegisterForAnimationEvent(Game.GetPlayer(), "Stop")
  864. RegisterForAnimationEvent(Game.GetPlayer(), "TurnClockwise")
  865. RegisterForAnimationEvent(Game.GetPlayer(), "TurnCounterClockwise")
  866. RegisterForAnimationEvent(Game.GetPlayer(), "Fire")
  867. RegisterForAnimationEvent(Game.GetPlayer(), "ActivateIsInFlavor")
  868. RegisterForAnimationEvent(Game.GetPlayer(), "DeactivateIsInFlavor")
  869. RegisterForAnimationEvent(Game.GetPlayer(), "ActivateAnimObjUnequip")
  870. RegisterForAnimationEvent(Game.GetPlayer(), "PlayFlavorSequence")
  871. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureFlavor1Slave")
  872. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureEnter")
  873. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureIdleFlavor2Slave")
  874. RegisterForAnimationEvent(Game.GetPlayer(), "furnitureExit")
  875. RegisterForAnimationEvent(Game.GetPlayer(), "dlg_neutral")
  876. RegisterForAnimationEvent(Game.GetPlayer(), "g_archetypeDialogueStateStart")
  877. RegisterForAnimationEvent(Game.GetPlayer(), "Pose_to_PoseB")
  878. RegisterForAnimationEvent(Game.GetPlayer(), "Pose_to_PoseA")
  879. RegisterForAnimationEvent(Game.GetPlayer(), "CharFXOffWild")
  880. RegisterForAnimationEvent(Game.GetPlayer(), "Flavor1")
  881. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_NoInterrupt_Manual")
  882. RegisterForAnimationEvent(Game.GetPlayer(), "InstantExitClip")
  883. RegisterForAnimationEvent(Game.GetPlayer(), "cigOn")
  884. RegisterForAnimationEvent(Game.GetPlayer(), "cigLight")
  885. RegisterForAnimationEvent(Game.GetPlayer(), "cigDrag")
  886. RegisterForAnimationEvent(Game.GetPlayer(), "cigOff")
  887. RegisterForAnimationEvent(Game.GetPlayer(), "matOn")
  888. RegisterForAnimationEvent(Game.GetPlayer(), "matStrike")
  889. RegisterForAnimationEvent(Game.GetPlayer(), "matOff")
  890. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_talkGeneric")
  891. RegisterForAnimationEvent(Game.GetPlayer(), "idleLoopingStart")
  892. RegisterForAnimationEvent(Game.GetPlayer(), "idleLoopingExit")
  893. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_ProcessAll_idle")
  894. RegisterForAnimationEvent(Game.GetPlayer(), "Pose_to_PoseC")
  895. RegisterForAnimationEvent(Game.GetPlayer(), "Pose_to_PoseD")
  896. RegisterForAnimationEvent(Game.GetPlayer(), "FemaleAtMirror")
  897. RegisterForAnimationEvent(Game.GetPlayer(), "MaleAtMirror")
  898. RegisterForAnimationEvent(Game.GetPlayer(), "Pose_to_PoseE")
  899. RegisterForAnimationEvent(Game.GetPlayer(), "Pose_to_PoseF")
  900. RegisterForAnimationEvent(Game.GetPlayer(), "BodyCameraEnte")
  901. RegisterForAnimationEvent(Game.GetPlayer(), "dyn_FlavorLooping")
  902. RegisterForAnimationEvent(Game.GetPlayer(), "LoopCounter")
  903. RegisterForAnimationEvent(Game.GetPlayer(), "idleReadingStart")
  904. RegisterForAnimationEvent(Game.GetPlayer(), "idleReadingStop")
  905. RegisterForAnimationEvent(Game.GetPlayer(), "FurnitureDoneReading")
  906. RegisterForAnimationEvent(Game.GetPlayer(), "RandomClipStart")
  907. RegisterForAnimationEvent(Game.GetPlayer(), "Talk01")
  908. RegisterForAnimationEvent(Game.GetPlayer(), "Talk02")
  909. RegisterForAnimationEvent(Game.GetPlayer(), "Talk03")
  910. RegisterForAnimationEvent(Game.GetPlayer(), "Talk04")
  911. RegisterForAnimationEvent(Game.GetPlayer(), "Talk05")
  912. RegisterForAnimationEvent(Game.GetPlayer(), "Talk06")
  913. RegisterForAnimationEvent(Game.GetPlayer(), "Talk07")
  914. RegisterForAnimationEvent(Game.GetPlayer(), "Talk08")
  915. RegisterForAnimationEvent(Game.GetPlayer(), "Talk09")
  916. RegisterForAnimationEvent(Game.GetPlayer(), "Talk10")
  917. RegisterForAnimationEvent(Game.GetPlayer(), "Talk11")
  918. RegisterForAnimationEvent(Game.GetPlayer(), "Talk12")
  919. RegisterForAnimationEvent(Game.GetPlayer(), "DoNotInterrupt")
  920. RegisterForAnimationEvent(Game.GetPlayer(), "Talk13")
  921. RegisterForAnimationEvent(Game.GetPlayer(), "Talk14")
  922. RegisterForAnimationEvent(Game.GetPlayer(), "Talk15")
  923. RegisterForAnimationEvent(Game.GetPlayer(), "HandFXOpen")
  924. RegisterForAnimationEvent(Game.GetPlayer(), "HandFXClose")
  925. RegisterForAnimationEvent(Game.GetPlayer(), "HandFXOpenLeft")
  926. RegisterForAnimationEvent(Game.GetPlayer(), "HandFXOpenRight")
  927. RegisterForAnimationEvent(Game.GetPlayer(), "HandFXCloseLeft")
  928. RegisterForAnimationEvent(Game.GetPlayer(), "HandFXCloseRight")
  929. RegisterForAnimationEvent(Game.GetPlayer(), "to_IdleLoop")
  930. RegisterForAnimationEvent(Game.GetPlayer(), "Stage18")
  931. RegisterForAnimationEvent(Game.GetPlayer(), "Stage19")
  932. RegisterForAnimationEvent(Game.GetPlayer(), "Stage20")
  933. RegisterForAnimationEvent(Game.GetPlayer(), "muzzleFlash")
  934. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedBlockPunchCounterVictim")
  935. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedFrontBodySlamVictim")
  936. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedFrontPushKickVictim")
  937. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedLegPullTakeDownVictim")
  938. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedUpperCutCounterPunchVictim")
  939. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedPushFromFrontVictim")
  940. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedGrabPunchSwingThrowVictim")
  941. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDuckHookCounterVictim")
  942. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSlashKneeAndNeckVictim")
  943. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillTacklePunchToDeathVictim")
  944. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMBashKneeAndHeadVictim")
  945. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatHumanGreetPetKneel")
  946. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMStabStomachForward")
  947. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMStabStomachForwardVictim")
  948. RegisterForAnimationEvent(Game.GetPlayer(), "KnockDown")
  949. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedRifleGunButt")
  950. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedRifleGunButtVictim")
  951. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatHumanInspectObject")
  952. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMBlunt2Hits")
  953. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMBlunt2HitsVictim")
  954. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMRipperSlice")
  955. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMRipperSliceVictim")
  956. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMRipperStabStomach")
  957. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMRipperStabStomachVictim")
  958. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillDeathclawGauntletStabStomach")
  959. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillDeathclawGauntletStabStomachVictim")
  960. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillDeathclawGauntletUppercut")
  961. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillDeathclawGauntletUppercutVictim")
  962. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSneakStabNeck")
  963. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSneakStabNeckVictim")
  964. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSneakStabSide")
  965. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSneakStabSideVictim")
  966. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMStabNeck")
  967. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMStabNeckVictim")
  968. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillPowerFistPunch")
  969. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillPowerFistPunchVictim")
  970. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMStabUp")
  971. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMStabUpVictim")
  972. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSuplex")
  973. RegisterForAnimationEvent(Game.GetPlayer(), "pa_VictimPairedKillH2HSuplex")
  974. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HFrontChoke")
  975. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HFrontChokeVictim")
  976. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMSwingKill")
  977. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMSwingKillVictim")
  978. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HNeckBreakFromBehind")
  979. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HNeckBreakFromBehindVictim")
  980. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSneakBluntSwing")
  981. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1HMSneakBluntSwingVictim")
  982. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMLegSwingKill")
  983. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMLegSwingKillVictim")
  984. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedRifleBayonetteStab")
  985. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedRifleBayonetteStabVictim")
  986. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMBashSideOfBody")
  987. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMBashSideOfBodyVictim")
  988. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMStabForward")
  989. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2HMStabForwardVictim")
  990. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HEvadeJabCrossCounter")
  991. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HEvadeJabCrossCounterVictim")
  992. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HJudoThrowNeckBreak")
  993. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HJudoThrowNeckBreakVictim")
  994. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HPickUpHeadStomp")
  995. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HPickUpHeadStompVictim")
  996. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSlipCrossCounter")
  997. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSlipCrossCounterVictim")
  998. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2H3Hits")
  999. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2H3HitsVictim")
  1000. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSlideTackle")
  1001. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSlideTackleVictim")
  1002. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedNPCBodySlam")
  1003. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedNPCBodySlamVictim")
  1004. RegisterForAnimationEvent(Game.GetPlayer(), "pa_KillMoveDeathclawRaiderPickUpSlam")
  1005. RegisterForAnimationEvent(Game.GetPlayer(), "pa_KillMoveDeathclawRaiderStabRip")
  1006. RegisterForAnimationEvent(Game.GetPlayer(), "pa_KillMoveDeathclawRaiderStabThrow")
  1007. RegisterForAnimationEvent(Game.GetPlayer(), "pa_KillMoveFeralGhoulBiteNPC")
  1008. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedFeralGhoulBiteNPCNeckVictim")
  1009. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillAssaultronTakeDownHeadLaser_Victim")
  1010. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillAssaultronLiftStab_Victim")
  1011. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatBiteHumanLeg1")
  1012. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedDogmeatBiteHumanLeg2")
  1013. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillAssaultronTakeDownStab_Victim")
  1014. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillAssaultronLiftHeadLaser_Victim")
  1015. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedTacklePunch")
  1016. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedTacklePunchVictim")
  1017. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMQ302DanseDeath")
  1018. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillMQ302DanseDeathVictim")
  1019. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedMS13PaulFight")
  1020. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedMS13PaulFightVictim")
  1021. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillSneakPistolHit")
  1022. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillSneakPistolHitVictim")
  1023. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillSneakRifleHit")
  1024. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillSneakRifleHitVictim")
  1025. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedH2HJabJabCross")
  1026. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedH2HJabJabCrossVictim")
  1027. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedH2HLegKick")
  1028. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedH2HLegKickVictim")
  1029. RegisterForAnimationEvent(Game.GetPlayer(), "pa_MHunterStrike3rdP01_Victim")
  1030. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedFEVHoundHumanKill3rdP")
  1031. RegisterForAnimationEvent(Game.GetPlayer(), "pa_RadscorpionStrike3rdP_HumanLead")
  1032. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedBrahminHumanPet")
  1033. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillPistolBash")
  1034. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillPistolBashVictim")
  1035. RegisterForAnimationEvent(Game.GetPlayer(), "pa_DeathclawPAGrabThrow_Victim")
  1036. RegisterForAnimationEvent(Game.GetPlayer(), "pa_DeathclawPAPushDownSwipe3rdPVictim")
  1037. RegisterForAnimationEvent(Game.GetPlayer(), "PairedEnd")
  1038. RegisterForAnimationEvent(Game.GetPlayer(), "HeadExplode")
  1039. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillDLC01WeaponKill01")
  1040. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillDLC01WeaponKill01Victim")
  1041. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1stP1hmThroatSlashVictim")
  1042. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2hmOverhead")
  1043. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill2hmOverheadVictim")
  1044. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1hmThroatSlash")
  1045. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1hmThroatSlashVictim")
  1046. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HKneeSmash")
  1047. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HKneeSmashVictim")
  1048. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSuperMan")
  1049. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HSuperManVictim")
  1050. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1hmShortShank_Victim")
  1051. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKill1hmShortShank")
  1052. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HUpperCut")
  1053. RegisterForAnimationEvent(Game.GetPlayer(), "pa_PairedKillH2HUpperCutVictim")
  1054. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBackSmallBlend")
  1055. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBlendTransition")
  1056. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBackMediumBlend")
  1057. RegisterForAnimationEvent(Game.GetPlayer(), "staggerBlended")
  1058. EndEvent
  1059.  
  1060. Event OnAnimationEvent(ObjectReference akSource, string asEventName)
  1061. Debug.MessageBox(asEventName)
  1062. EndEvent
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