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- o-----------------------------------------------------o
- | Pokémon Blaze Black 2 and Volt White 2 Redux |
- | Move Changes (v1.4.1) |
- o-----------------------------------------------------o
- =========================================================
- General Changes
- =========================================================
- The attributes of all moves (power, accuracy, PP, effect chance, priority) are updated to match Sword and Shield, with both DLCs.
- - Charm and Moonlight are now Fairy-type as in Sword and Shield.
- Legends: Arceus and 'Dexit' have introduced a high degree of fragmentation towards move effects in the main series.
- - See 'Redux Move Modifications' below for more information on how we've tackled that!
- =========================================================
- Move Replacements
- =========================================================
- To help modernise the game, the following moves have been replaced with moves from later generations.
- - Moves under the "Old Move" column are now unavailable.
- Old Move New Move
- --------- ---------
- Sand Tomb Accelerock
- Horn Drill Boomburst
- Spike Cannon Breaking Swipe
- Slam Brutal Swing
- Luster Purge Dazzling Gleam
- Round Disarming Voice
- Sweet Kiss Draining Kiss
- Vice Grip Dual Wingbeat
- Bubble Esper Wing
- Razorwind Fire Lash
- Constrict Infestation
- Rolling Kick Headlong Rush
- Mega Kick High Horsepower
- Barrage Lunge
- Mist Ball Moonblast
- Sacred Fire Mystical Fire
- Sharpen Nuzzle
- Submisson Play Rough
- Comet Punch Power-Up Punch
- Egg Bomb Psychic Fangs
- Smelling Salts Psyshield Bash
- Thrash Raging Fury
- Metal Sound Scorching Sands
- Mega Punch Smart Strike
- Triple Kick Triple Axel
- Punishment Wave Crash
- =========================================================
- Type Changes
- =========================================================
- Certain moves have had their type in future generations, or many have been changed to 'non-canon' variations. These are listed below.
- Charm
- - Normal -> Fairy
- Covet
- - Normal -> Fairy [!]
- Cut
- - Normal -> Grass [!]
- Moonlight
- - Normal -> Fairy
- Rock Climb
- - Normal -> Rock [!]
- =========================================================
- Redux Move Modifications
- =========================================================
- As of late, the Pokémon series has become decently fragmented across different titles when it comes to moves.
- - With Legends: Arceus came a further fragmentation of move effects across the Pokémon series.
- - As of writing, it's hard to know what will carry over to the 'mainline' series (think Stealth Rock changes etc).
- - This makes updating moves to current standards fairly tricky, so we've gone with a 'selective' approach - e.g. just take the bits we like!
- Below are all the changes made to moves from vanilla Gen V in Redux. There are three different categories of changes:
- - Changes made by Gamefreak in the mainline series of games (XY -> Sword and Shield). These changes are unmarked.
- - Changes made by Gamefreak in Legends: Arceus. These changes are marked by an '[L:A]'.
- - Changes made by ourselves, like in Renegade Platinum, are marked by an '[!]'.
- With that out of the way, here are the changes to moves made in Redux:
- Absorb
- - Power 20 -> 35 [!]
- Acid
- - Power 20 -> 35 [!]
- Acid Armour
- - PP 40 -> 20
- Air Cutter
- - Power 55 -> 60
- - PP 25 -> 15 [L:A]
- Air Slash
- - PP 15 -> 10 [L:A]
- Ally Switch
- - Priority +1 -> +2
- Aqua Tail
- - Power 90 -> 100 [!]
- - Accuracy 90 -> 85 [!]
- Arm Thrust
- - Power 15 -> 20 [!]
- Assurance
- - Power 50 -> 60
- Astonish
- - Power 30 -> 35 [!]
- Aura Sphere
- - Power 80 -> 90 [!]
- Aurora Beam
- - Power 65 -> 75 [!]
- Barrier
- - PP 30 -> 20
- Blaze Kick
- - Accuracy 90 -> 100 [!]
- Blizzard
- - Power 120 -> 110
- Bite
- - PP 25 -> 20 [L:A]
- BubbleBeam
- - Power 65 -> 70 [!]
- Bulk Up
- - PP 20 -> 10 [L:A]
- Bullet Punch
- - PP 30 -> 20 [L:A]
- Calm Mind
- - PP 20 -> 10 [L:A]
- Charge Beam
- - PP 10 -> 15 [L:A]
- Chatter
- - Power 70 -> 90 [!]
- - PP 20 -> 10 [!]
- Confusion
- - PP 25 -> 20 [L:A]
- Covet
- - PP 40 -> 20 [!]
- - Type Normal -> Fairy [!]
- Crabhammer
- - High Critical Ratio -> 10% Def -1 [!]
- Cross Poison
- - Power 70 -> 90 [!]
- - PP 20 -> 15 [L:A]
- Crunch
- - PP 15 -> 10 [L:A]
- Cut
- - None -> High Critical Ratio [!]
- - Type Normal -> Grass [!]
- Draco Meteor
- - Power 140 -> 130
- Dark Pulse
- - PP 15 -> 10 [L:A]
- - Accuracy 100 -> Never Miss [L:A]
- Dark Void
- - Accuracy 50 -> 90 [L:A]
- Dive
- - Power 80 -> 100 [!]
- Dragon Breath
- - Power 60 -> 70 [!]
- Dragon Claw
- - Power 80 -> 85 [!]
- - PP 15 -> 10 [L:A]
- - None -> High Critical Ratio [L:A]
- Dragon Pulse
- - Power 85 -> 90 [!]
- - Accuracy 100 -> Never Miss [L:A]
- Dragon Rush
- - Accuracy 75 -> 80 [!]
- Dragon Tail
- - Accuracy 90 -> 95 [!]
- Draining Kiss
- - Power 50 -> 70 [!]
- Echoed Voice
- - Power 40 -> 50 [!]
- Energy Ball
- - Power 80 -> 90 [!]
- Extrasensory
- - PP 20 -> 15 [L:A]
- False Swipe
- - PP 40 -> 30 [L:A]
- Fire Blast
- - Power 120 -> 110
- Fire Pledge
- - Power 50 -> 75 [!]
- Fire Punch
- - PP 15 -> 10 [L:A]
- Flame Charge
- - Power 50 -> 60 [!]
- Flame Wheel
- - Power 60 -> 75 [!]
- - PP 25 -> 20 [L:A]
- Flamethrower
- - PP 15 -> 10 [L:A]
- Flash Cannon
- - Power 80 -> 90 [!]
- Fly
- - Power 95 -> 80 [!]
- - Accuracy 95 -> 100 [!]
- Focus Energy
- - PP 30 -> 20 [L:A]
- Follow Me
- - Priority +3 -> +2
- Frost Breath
- - Power 60 -> 50** [!]
- Fury Cutter
- - Power 20 -> 30 [!]
- Future Sight
- - Power 100 -> 120
- Gear Grind
- - Power 50 -> 65 [!]
- - Accuracy 85 -> 95 [!]
- - PP 15 -> 10 [!]
- Giga Drain
- - Power 75 -> 80 [!]
- Glaciate
- - Power 65 -> 85 [!]
- - Accuracy 95 -> 100 [!]
- Glare
- - Accuracy 90 -> 100
- Grass Pledge
- - Power 50 -> 75 [!]
- Grass Whistle
- - Accuracy 55 -> 65 [!]
- Growth
- - PP 40 -> 20
- Gust
- - PP 35 -> 25 [L:A]
- Gunk Shot
- - Accuracy 70 -> 80
- Head Smash
- - Accuracy 80 -> 85 [!]
- Heart Stamp
- - Power 60 -> 75 [!]
- - PP 25 -> 15 [!]
- Heat Wave
- - Power 95 -> 100 [!]
- Hex
- - Power 50 -> 65
- - PP 10 -> 15 [L:A]
- Howl*
- - Raises User and Allies Attack -> Raises only Users Attack
- Hurricane
- - Power 120 -> 110
- - Accuracy 70 -> 80 [!]
- - PP 10 -> 5 [L:A]
- Hydro Pump
- - Power 120 -> 110
- Ice Beam
- - Power 95 -> 90
- Ice Punch
- - PP 15 -> 10 [L:A]
- Ice Shard
- - PP 30 -> 20 [L:A]
- Incinerate
- - Power 50 -> 60
- Inferno
- - Accuracy 50 -> 65 [!]
- Judgement
- - Power 100 -> 150 [!]
- Knock Off
- - Power 20 -> 65
- Leaf Storm
- - Power 140 -> 130
- Leaf Tornado
- - Power 65 -> 70 [!]
- - Accuracy 90 -> 100 [!]
- - 50% Accuracy -1 -> 30% Accuracy -1 [!]
- Leech Life
- - Power 20 -> 80
- - PP 15 -> 10
- Lick
- - Power 20 -> 30 [!]
- - PP 30 -> 25
- Low Sweep
- - Power 60 -> 65
- Mach Punch
- - PP 30 -> 20 [L:A]
- Magic Room
- - Priority -7 -> 0
- Magma Storm
- - Power 100 -> 120 [!]
- Mega Drain
- - Power 40 -> 65 [!]
- Meteor Mash
- - Power 90 -> 95 [!]
- Minimise
- - PP 20 -> 10
- Muddy Water
- - Power 95 -> 90
- Mud-Slap
- - Power 20 -> 30 [!]
- - PP 10 -> 20 [L:A]
- Needle Arm
- - Power 60 -> 100 [!]
- - None -> Boosted by the ability Iron Fist [!]
- Octazooka
- - Power 65 -> 90 [!]
- - PP 10 -> 5 [!]
- - 50% Accuracy -1 -> 30% Accuracy -1 [!]
- - None -> High Critical Ratio [!]
- Overheat
- - Power 140 -> 130
- Pin Missile
- - Power 14 -> 25
- - Accuracy 85 -> 95
- Poison Fang
- - Power 50 -> 65 [!]
- - Accuracy 100 -> 95 [!]
- - B.Poison 30% -> 50% [!]
- Poison Gas
- - PP 40 -> 20 [L:A]
- - Accuracy 80 -> 100 [!]
- Poison Jab
- - PP 20 -> 10 [L:A]
- Poison Powder
- - PP 35 -> 20 [L:A]
- Poison Sting
- - Power 15 -> 30 [L:A]
- - PP 35 -> 20 [L:A]
- Poison Tail
- - Power 50 -> 80 [!]
- - PP 25 -> 10 [!]
- Power Gem
- - Power 80 -> 90 [!]
- - PP 20 -> 10 [L:A]
- - None -> Sp. Def Drop 10% [!]
- Power-Up Punch
- - Power 40 -> 50 [!]
- Psycho Cut
- - Power 70 -> 90 [!]
- - PP 20 -> 10 [!]
- Quick Attack
- - PP 30 -> 20 [L:A]
- Rage Powder
- - Priority +3 -> +2
- Rapid Spin
- - Power 20 -> 50
- Razor Shell
- - Accuracy 95 -> 100 [!]
- Roar
- - Accuracy 100 -> Never Miss
- Rock Climb
- - Power 90 -> 80 [!]
- - Accuracy 85 -> 95 [!]
- - PP 20 -> 10 [!]
- - Type Normal -> Rock [!]
- Rock Smash
- - Power 40 -> 55 [!]
- - 50% Def -1 -> 100% Def -1 [!]
- - None -> Boosted by the ability Iron Fist [!]
- Rock Tomb
- - Power 50 -> 60
- - Accuracy 80 -> 95
- - PP 10 -> 15
- Rollout
- - Power 30 -> 40 [L:A]
- Sacred Sword
- - PP 20 -> 15
- Scald
- - PP 15 -> 10 [!]
- - 30% Burn -> 10% Burn [!]
- Shadow Ball
- - PP 15 -> 10 [L:A]
- Shadow Punch
- - Power 60 -> 90 [!]
- Shadow Claw
- - PP 70 -> 90 [!]
- Shadow Sneak
- - PP 30 -> 20 [L:A]
- Slash
- - PP 20 -> 15 [L:A]
- Sludge
- - Power 65 -> 70 [!]
- - PP 20 -> 15 [!]
- Smelling Salts
- - Power 60 -> 70
- Smog
- - Power 20 -> 35 [!]
- - Accuracy 70 -> 90 [!]
- Snarl
- - Accuracy 95 -> 100 [L:A]
- Spore
- - PP 15 -> 10 [L:A]
- Steam Roller
- - Power 75 -> 100 [!]
- - Accuracy 100 -> 90 [!]
- - PP 20 -> 10 [!]
- String Shot
- - Speed -1 -> Speed -2
- Storm Throw
- - Power 40 -> 50 [!]
- Strength
- - Power 80 -> 85 [!]
- - None -> 10% Raise Attack [!]
- - PP 15 -> 10 [!]
- Stun Spore
- - PP 30 -> 20 [L:A]
- - Accuracy 75 -> 90 [!]
- Sucker Punch
- - Power 80 -> 70
- Surf
- - Power 95 -> 90
- Swagger
- - Accuracy 90 -> 85
- Swords Dance
- - PP 30 -> 20
- Psycho Shift
- - Accuracy 90 -> 100
- Psywave
- - Accuracy 80 -> 100
- Synchronoise
- - Power 70 -> 120
- - PP 15 -> 10
- Tackle
- - Power 40 -> 50 [!]
- - PP 35 -> 30 [L:A]
- Tailwind
- - PP 30 -> 15
- Techno Blast
- - Power 85 -> 140 [!]
- Thief
- - Power 40 -> 50 [!]
- - PP 10 -> 15 [!]
- Triple Axel***
- - Power 20 -> 30 [!]
- - Successive Hits Power 20 -> 10 [!]
- Thunder
- - Power 120 -> 110
- - PP 10 -> 5 [L:A]
- Thunder Punch
- - PP 15 -> 10 [L:A]
- Thunder Shock
- - PP 30 -> 25 [L:A]
- Thunderbolt
- - Power 95 -> 90
- - PP 15 -> 10 [L:A]
- Thunder Wave
- - Accuracy 100 -> 90
- Twineedle
- - Power 25 -> 40 [!]
- Twister
- - Power 40 -> 50 [!]
- - PP 25 -> 20 [L:A]
- Venoshock
- - PP 10 -> 15 [L:A]
- Vine Whip
- - Power 35 -> 40 [!]
- Wake-Up Slap
- - Power 60 -> 70
- Waterfall
- - PP 15 -> 10 [!]
- Water Pledge
- - Power 50 -> 75 [!]
- Wild Charge
- - PP 15 -> 10 [!]
- - Recoil -> No Recoil [!]
- Will-O-Wisp
- - Accuracy 75 -> 85
- Whirlwind
- - Accuracy 100 -> Never Miss
- Wonder Room
- - Priority -7 -> 0
- X-Scissor
- - PP 15 -> 10 [L:A]
- - None -> High Critical Ratio [L:A]
- Zen Headbutt
- - PP 15 -> 10 [L:A]
- Further Modifications
- - All Sound Moves now hit through a defenders Substitute, like in Gen VI+.
- *Not currently implemented/cannot be properly implemented due limitations with the Gen V engine/toolset.
- **Accounting for the x2 damage of critical hits in Gen V, as opposed to the x1.5 damage of Gen VI+.
- ***Born of current Gen V Limitations, uses Triple Kick mechanics, with a higher initial base power. This should work out to roughly the same amount of damage.
- =========================================================
- Legends: Arceus Moves
- =========================================================
- Esper Wing
- - Power 75 -> 70 [!]
- - Accuracy 90 -> 100 [!]
- - PP 10
- - +1 Priority like Quick Attack [!]
- Headlong Rush
- - Power 100 -> 120 [!]
- - Accuracy 100 -> 90 [!]
- - PP 5
- - Drops both Defense and Special Defense like Close Combat
- Psyshield Bash
- - Power 70
- - Accuracy 90 -> 95 [!]
- - PP 10
- - Rasies the user's Defense and Special Defense by one stage.
- Raging Fury
- - Power 90 -> 95 [!]
- - Accuracy 85 -> 100 [!]
- - PP 10
- - Confuses user like Outrage
- Wave Crash
- - Power 75 -> 110 [!]
- - Accuracy 100
- - PP 10 -> 5 [!]
- - Damages user like Double Edge
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