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- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- local plr = game:GetService("Players").LocalPlayer
- plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(.1)
- local args = {[1] = {[1] = "Skill_SpherePunch",[2] = v.Character.HumanoidRootPart.Position}}
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
- wait(.75)
- end
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