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Dec 14th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local plrs = game:GetService("Players")
  85. local plr = owner
  86. local char = plr.Character
  87. local tweenserv = game:GetService("TweenService")
  88. local lighting = game:GetService("Lighting")
  89. local hum = char:FindFirstChildOfClass("Humanoid")
  90. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  91. local root = char:FindFirstChild("HumanoidRootPart")
  92. local head = char:FindFirstChild("Head")
  93. local face = head:FindFirstChildOfClass("Decal")
  94. local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
  95. local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
  96. local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
  97. local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
  98. local neck = tor:FindFirstChild("Neck")
  99. local rootj = root:FindFirstChild("RootJoint")
  100. local LS = tor:FindFirstChild("Left Shoulder")
  101. local RS = tor:FindFirstChild("Right Shoulder")
  102. local LH = tor:FindFirstChild("Left Hip")
  103. local RH = tor:FindFirstChild("Right Hip")
  104. local bp = plr:FindFirstChild("Backpack")
  105. local cam = workspace.CurrentCamera
  106.  
  107. hum:ClearAllChildren()
  108. char.Animate:remove()
  109.  
  110. --Converted with ttyyuu12345's model to script plugin v4
  111. function sandbox(var,func)
  112. local env = getfenv(func)
  113. local newenv = setmetatable({},{
  114. __index = function(self,k)
  115. if k=="script" then
  116. return var
  117. else
  118. return env[k]
  119. end
  120. end,
  121. })
  122. setfenv(func,newenv)
  123. return func
  124. end
  125. cors = {}
  126. mas = Instance.new("Model",game:GetService("Lighting"))
  127. Model0 = Instance.new("Model")
  128. Model1 = Instance.new("Model")
  129. Part2 = Instance.new("Part")
  130. ManualWeld3 = Instance.new("ManualWeld")
  131. Part4 = Instance.new("Part")
  132. ManualWeld5 = Instance.new("ManualWeld")
  133. Part6 = Instance.new("Part")
  134. ManualWeld7 = Instance.new("ManualWeld")
  135. Part8 = Instance.new("Part")
  136. ManualWeld9 = Instance.new("ManualWeld")
  137. Part10 = Instance.new("Part")
  138. ManualWeld11 = Instance.new("ManualWeld")
  139. Model12 = Instance.new("Model")
  140. Part13 = Instance.new("Part")
  141. ManualWeld14 = Instance.new("ManualWeld")
  142. Part15 = Instance.new("Part")
  143. ManualWeld16 = Instance.new("ManualWeld")
  144. Part17 = Instance.new("Part")
  145. ManualWeld18 = Instance.new("ManualWeld")
  146. Part19 = Instance.new("Part")
  147. ManualWeld20 = Instance.new("ManualWeld")
  148. Part21 = Instance.new("Part")
  149. ManualWeld22 = Instance.new("ManualWeld")
  150. Part23 = Instance.new("Part")
  151. ManualWeld24 = Instance.new("ManualWeld")
  152. Part25 = Instance.new("Part")
  153. ManualWeld26 = Instance.new("ManualWeld")
  154. Part27 = Instance.new("Part")
  155. ManualWeld28 = Instance.new("ManualWeld")
  156. Part29 = Instance.new("Part")
  157. ManualWeld30 = Instance.new("ManualWeld")
  158. Part31 = Instance.new("Part")
  159. ManualWeld32 = Instance.new("ManualWeld")
  160. Part33 = Instance.new("Part")
  161. ManualWeld34 = Instance.new("ManualWeld")
  162. Part35 = Instance.new("Part")
  163. ManualWeld36 = Instance.new("ManualWeld")
  164. Part37 = Instance.new("Part")
  165. ManualWeld38 = Instance.new("ManualWeld")
  166. Part39 = Instance.new("Part")
  167. ManualWeld40 = Instance.new("ManualWeld")
  168. Part41 = Instance.new("Part")
  169. ManualWeld42 = Instance.new("ManualWeld")
  170. Part43 = Instance.new("Part")
  171. ManualWeld44 = Instance.new("ManualWeld")
  172. Part45 = Instance.new("Part")
  173. ManualWeld46 = Instance.new("ManualWeld")
  174. Part47 = Instance.new("Part")
  175. ManualWeld48 = Instance.new("ManualWeld")
  176. Part49 = Instance.new("Part")
  177. Model0.Name = "fruitgun"
  178. Model0.Parent = mas
  179. Model1.Name = "placer2"
  180. Model1.Parent = Model0
  181. Part2.Name = "boltb"
  182. Part2.Parent = Model1
  183. Part2.Material = Enum.Material.Diamond Plate
  184. Part2.BrickColor = BrickColor.new("Gold")
  185. Part2.Rotation = Vector3.new(-180, 0, -45)
  186. Part2.CanCollide = false
  187. Part2.Shape = Enum.PartType.Cylinder
  188. Part2.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  189. Part2.CFrame = CFrame.new(-159.454483, 116.303047, -62.8337746, 0.70710665, 0.707106769, 6.18172464e-08, 0.70710659, -0.707106471, 6.1817218e-08, 8.74227766e-08, 0, -0.99999994)
  190. Part2.BottomSurface = Enum.SurfaceType.Smooth
  191. Part2.TopSurface = Enum.SurfaceType.Smooth
  192. Part2.Color = Color3.new(0.937255, 0.721569, 0.219608)
  193. Part2.Position = Vector3.new(-159.454483, 116.303047, -62.8337746)
  194. Part2.Orientation = Vector3.new(0, 180, 135)
  195. Part2.Color = Color3.new(0.937255, 0.721569, 0.219608)
  196. ManualWeld3.Name = "Weld"
  197. ManualWeld3.Parent = Part2
  198. ManualWeld3.C0 = CFrame.new(0, 0, 0, 0.70710665, 0.707106769, 8.74227695e-08, 0.707106769, -0.70710665, 0, 6.18172393e-08, 6.18172393e-08, -0.99999994)
  199. ManualWeld3.C1 = CFrame.new(0.800003052, 0.403038025, 0.403045654, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  200. ManualWeld3.Part0 = Part2
  201. ManualWeld3.Part1 = Part21
  202. Part4.Name = "boltl"
  203. Part4.Parent = Model1
  204. Part4.Material = Enum.Material.Diamond Plate
  205. Part4.BrickColor = BrickColor.new("Gold")
  206. Part4.Rotation = Vector3.new(180, 0, 45)
  207. Part4.CanCollide = false
  208. Part4.Shape = Enum.PartType.Cylinder
  209. Part4.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  210. Part4.CFrame = CFrame.new(-160.260574, 116.303055, -62.8337746, 0.707106709, -0.707106709, 6.18172393e-08, -0.707106531, -0.707106531, -6.1817218e-08, 8.74227766e-08, 0, -1)
  211. Part4.BottomSurface = Enum.SurfaceType.Smooth
  212. Part4.TopSurface = Enum.SurfaceType.Smooth
  213. Part4.Color = Color3.new(0.937255, 0.721569, 0.219608)
  214. Part4.Position = Vector3.new(-160.260574, 116.303055, -62.8337746)
  215. Part4.Orientation = Vector3.new(0, 180, -135)
  216. Part4.Color = Color3.new(0.937255, 0.721569, 0.219608)
  217. ManualWeld5.Name = "Weld"
  218. ManualWeld5.Parent = Part4
  219. ManualWeld5.C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106709, 8.74227766e-08, -0.707106709, -0.707106709, 0, 6.18172393e-08, -6.18172393e-08, -1)
  220. ManualWeld5.C1 = CFrame.new(0.800003052, 0.403045654, -0.403045654, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  221. ManualWeld5.Part0 = Part4
  222. ManualWeld5.Part1 = Part21
  223. Part6.Name = "boltr"
  224. Part6.Parent = Model1
  225. Part6.Material = Enum.Material.Diamond Plate
  226. Part6.BrickColor = BrickColor.new("Gold")
  227. Part6.Rotation = Vector3.new(180, 0, 45)
  228. Part6.CanCollide = false
  229. Part6.Shape = Enum.PartType.Cylinder
  230. Part6.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  231. Part6.CFrame = CFrame.new(-159.454483, 115.496948, -62.8337746, 0.707106709, -0.707106709, 6.18172393e-08, -0.707106531, -0.707106531, -6.1817218e-08, 8.74227766e-08, 0, -1)
  232. Part6.BottomSurface = Enum.SurfaceType.Smooth
  233. Part6.TopSurface = Enum.SurfaceType.Smooth
  234. Part6.Color = Color3.new(0.937255, 0.721569, 0.219608)
  235. Part6.Position = Vector3.new(-159.454483, 115.496948, -62.8337746)
  236. Part6.Orientation = Vector3.new(0, 180, -135)
  237. Part6.Color = Color3.new(0.937255, 0.721569, 0.219608)
  238. ManualWeld7.Name = "Weld"
  239. ManualWeld7.Parent = Part6
  240. ManualWeld7.C0 = CFrame.new(0, 0, 0, 0.707106709, -0.707106709, 8.74227766e-08, -0.707106709, -0.707106709, 0, 6.18172393e-08, -6.18172393e-08, -1)
  241. ManualWeld7.C1 = CFrame.new(0.800003052, -0.403060913, 0.403045654, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  242. ManualWeld7.Part0 = Part6
  243. ManualWeld7.Part1 = Part21
  244. Part8.Name = "boltt"
  245. Part8.Parent = Model1
  246. Part8.Material = Enum.Material.Diamond Plate
  247. Part8.BrickColor = BrickColor.new("Gold")
  248. Part8.Rotation = Vector3.new(-180, 0, -45)
  249. Part8.CanCollide = false
  250. Part8.Shape = Enum.PartType.Cylinder
  251. Part8.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  252. Part8.CFrame = CFrame.new(-160.26059, 115.496964, -62.8337746, 0.70710665, 0.707106769, 6.18172464e-08, 0.70710659, -0.707106471, 6.1817218e-08, 8.74227766e-08, 0, -0.99999994)
  253. Part8.BottomSurface = Enum.SurfaceType.Smooth
  254. Part8.TopSurface = Enum.SurfaceType.Smooth
  255. Part8.Color = Color3.new(0.937255, 0.721569, 0.219608)
  256. Part8.Position = Vector3.new(-160.26059, 115.496964, -62.8337746)
  257. Part8.Orientation = Vector3.new(0, 180, 135)
  258. Part8.Color = Color3.new(0.937255, 0.721569, 0.219608)
  259. ManualWeld9.Name = "Weld"
  260. ManualWeld9.Parent = Part8
  261. ManualWeld9.C0 = CFrame.new(0, 0, 0, 0.70710665, 0.707106769, 8.74227695e-08, 0.707106769, -0.70710665, 0, 6.18172393e-08, 6.18172393e-08, -0.99999994)
  262. ManualWeld9.C1 = CFrame.new(0.800003052, -0.403045654, -0.403060913, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  263. ManualWeld9.Part0 = Part8
  264. ManualWeld9.Part1 = Part21
  265. Part10.Parent = Model1
  266. Part10.Material = Enum.Material.Diamond Plate
  267. Part10.BrickColor = BrickColor.new("CGA brown")
  268. Part10.Rotation = Vector3.new(-90, -45, 90)
  269. Part10.CanCollide = false
  270. Part10.Shape = Enum.PartType.Cylinder
  271. Part10.Size = Vector3.new(0.299999982, 1.20000005, 1.20000005)
  272. Part10.CFrame = CFrame.new(-159.857529, 115.899994, -62.8337746, 3.09086161e-08, -0.707106709, -0.707106709, -3.0908609e-08, -0.707106531, 0.707106531, -1, 0, -4.37113883e-08)
  273. Part10.BottomSurface = Enum.SurfaceType.Smooth
  274. Part10.TopSurface = Enum.SurfaceType.Smooth
  275. Part10.Color = Color3.new(0.666667, 0.333333, 0)
  276. Part10.Position = Vector3.new(-159.857529, 115.899994, -62.8337746)
  277. Part10.Orientation = Vector3.new(-45, -90, -180)
  278. Part10.Color = Color3.new(0.666667, 0.333333, 0)
  279. ManualWeld11.Name = "Weld"
  280. ManualWeld11.Parent = Part10
  281. ManualWeld11.C0 = CFrame.new(0, 0, 0, 3.09086197e-08, -3.09086197e-08, -1, -0.707106709, -0.707106709, 0, -0.707106709, 0.707106709, -4.37113883e-08)
  282. ManualWeld11.C1 = CFrame.new(0.800003052, -1.52587891e-05, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  283. ManualWeld11.Part0 = Part10
  284. ManualWeld11.Part1 = Part21
  285. Model12.Name = "placer"
  286. Model12.Parent = Model0
  287. Part13.Name = "boltt"
  288. Part13.Parent = Model12
  289. Part13.Material = Enum.Material.Diamond Plate
  290. Part13.BrickColor = BrickColor.new("Gold")
  291. Part13.Rotation = Vector3.new(180, 0, 90)
  292. Part13.CanCollide = false
  293. Part13.Shape = Enum.PartType.Cylinder
  294. Part13.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  295. Part13.CFrame = CFrame.new(-159.857513, 116.470001, -62.0337715, 4.37113883e-08, -0.999999881, 3.55271368e-15, -0.999999762, -4.37113741e-08, -8.74227553e-08, 8.74227695e-08, 0, -0.99999994)
  296. Part13.BottomSurface = Enum.SurfaceType.Smooth
  297. Part13.TopSurface = Enum.SurfaceType.Smooth
  298. Part13.Color = Color3.new(0.937255, 0.721569, 0.219608)
  299. Part13.Position = Vector3.new(-159.857513, 116.470001, -62.0337715)
  300. Part13.Orientation = Vector3.new(0, 180, -90)
  301. Part13.Color = Color3.new(0.937255, 0.721569, 0.219608)
  302. ManualWeld14.Name = "Weld"
  303. ManualWeld14.Parent = Part13
  304. ManualWeld14.C0 = CFrame.new(0, 0, 0, 4.37113883e-08, -1, 8.74227695e-08, -0.999999881, -4.37113847e-08, 0, 3.82137093e-15, -8.74227766e-08, -0.99999994)
  305. ManualWeld14.C1 = CFrame.new(0, 0.569992065, 1.52587891e-05, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  306. ManualWeld14.Part0 = Part13
  307. ManualWeld14.Part1 = Part21
  308. Part15.Name = "boltr"
  309. Part15.Parent = Model12
  310. Part15.Material = Enum.Material.Diamond Plate
  311. Part15.BrickColor = BrickColor.new("Gold")
  312. Part15.Rotation = Vector3.new(-180, 0, -180)
  313. Part15.CanCollide = false
  314. Part15.Shape = Enum.PartType.Cylinder
  315. Part15.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  316. Part15.CFrame = CFrame.new(-160.427521, 115.900009, -62.0337715, -1, 0, -8.74227766e-08, 0, 0.999999642, 0, 8.74227766e-08, 0, -1)
  317. Part15.BottomSurface = Enum.SurfaceType.Smooth
  318. Part15.TopSurface = Enum.SurfaceType.Smooth
  319. Part15.Color = Color3.new(0.937255, 0.721569, 0.219608)
  320. Part15.Position = Vector3.new(-160.427521, 115.900009, -62.0337715)
  321. Part15.Orientation = Vector3.new(0, -180, 0)
  322. Part15.Color = Color3.new(0.937255, 0.721569, 0.219608)
  323. ManualWeld16.Name = "Weld"
  324. ManualWeld16.Parent = Part15
  325. ManualWeld16.C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 0.999999881, 0, -8.74227766e-08, 0, -1)
  326. ManualWeld16.C1 = CFrame.new(0, 0, -0.569992065, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  327. ManualWeld16.Part0 = Part15
  328. ManualWeld16.Part1 = Part21
  329. Part17.Name = "boltl"
  330. Part17.Parent = Model12
  331. Part17.Material = Enum.Material.Diamond Plate
  332. Part17.BrickColor = BrickColor.new("Gold")
  333. Part17.Rotation = Vector3.new(-180, 0, -180)
  334. Part17.CanCollide = false
  335. Part17.Shape = Enum.PartType.Cylinder
  336. Part17.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  337. Part17.CFrame = CFrame.new(-159.287521, 115.900009, -62.0337715, -1, 0, -8.74227766e-08, 0, 0.999999642, 0, 8.74227766e-08, 0, -1)
  338. Part17.BottomSurface = Enum.SurfaceType.Smooth
  339. Part17.TopSurface = Enum.SurfaceType.Smooth
  340. Part17.Color = Color3.new(0.937255, 0.721569, 0.219608)
  341. Part17.Position = Vector3.new(-159.287521, 115.900009, -62.0337715)
  342. Part17.Orientation = Vector3.new(0, -180, 0)
  343. Part17.Color = Color3.new(0.937255, 0.721569, 0.219608)
  344. ManualWeld18.Name = "Weld"
  345. ManualWeld18.Parent = Part17
  346. ManualWeld18.C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 0.999999881, 0, -8.74227766e-08, 0, -1)
  347. ManualWeld18.C1 = CFrame.new(0, 0, 0.570007324, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  348. ManualWeld18.Part0 = Part17
  349. ManualWeld18.Part1 = Part21
  350. Part19.Name = "boltb"
  351. Part19.Parent = Model12
  352. Part19.Material = Enum.Material.Diamond Plate
  353. Part19.BrickColor = BrickColor.new("Gold")
  354. Part19.Rotation = Vector3.new(180, 0, 90)
  355. Part19.CanCollide = false
  356. Part19.Shape = Enum.PartType.Cylinder
  357. Part19.Size = Vector3.new(0.100000001, 0.150000006, 0.150000006)
  358. Part19.CFrame = CFrame.new(-159.857513, 115.330002, -62.0337715, 4.37113883e-08, -0.999999881, 3.55271368e-15, -0.999999762, -4.37113741e-08, -8.74227553e-08, 8.74227695e-08, 0, -0.99999994)
  359. Part19.BottomSurface = Enum.SurfaceType.Smooth
  360. Part19.TopSurface = Enum.SurfaceType.Smooth
  361. Part19.Color = Color3.new(0.937255, 0.721569, 0.219608)
  362. Part19.Position = Vector3.new(-159.857513, 115.330002, -62.0337715)
  363. Part19.Orientation = Vector3.new(0, 180, -90)
  364. Part19.Color = Color3.new(0.937255, 0.721569, 0.219608)
  365. ManualWeld20.Name = "Weld"
  366. ManualWeld20.Parent = Part19
  367. ManualWeld20.C0 = CFrame.new(0, 0, 0, 4.37113883e-08, -1, 8.74227695e-08, -0.999999881, -4.37113847e-08, 0, 3.82137093e-15, -8.74227766e-08, -0.99999994)
  368. ManualWeld20.C1 = CFrame.new(0, -0.570007324, 1.52587891e-05, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  369. ManualWeld20.Part0 = Part19
  370. ManualWeld20.Part1 = Part21
  371. Part21.Parent = Model12
  372. Part21.Material = Enum.Material.Diamond Plate
  373. Part21.BrickColor = BrickColor.new("CGA brown")
  374. Part21.Rotation = Vector3.new(0, 90, 0)
  375. Part21.CanCollide = false
  376. Part21.Shape = Enum.PartType.Cylinder
  377. Part21.Size = Vector3.new(0.299999982, 1.20000005, 1.20000005)
  378. Part21.CFrame = CFrame.new(-159.857529, 115.900009, -62.0337715, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  379. Part21.BottomSurface = Enum.SurfaceType.Smooth
  380. Part21.TopSurface = Enum.SurfaceType.Smooth
  381. Part21.Color = Color3.new(0.666667, 0.333333, 0)
  382. Part21.Position = Vector3.new(-159.857529, 115.900009, -62.0337715)
  383. Part21.Orientation = Vector3.new(0, 90, 0)
  384. Part21.Color = Color3.new(0.666667, 0.333333, 0)
  385. ManualWeld22.Name = "Weld"
  386. ManualWeld22.Parent = Part21
  387. ManualWeld22.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
  388. ManualWeld22.C1 = CFrame.new(0.00436401367, -2.45159531, -1.07679749, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  389. ManualWeld22.Part0 = Part21
  390. ManualWeld22.Part1 = Part49
  391. Part23.Name = "base"
  392. Part23.Parent = Model0
  393. Part23.Material = Enum.Material.Diamond Plate
  394. Part23.BrickColor = BrickColor.new("Shamrock")
  395. Part23.Rotation = Vector3.new(0, 90, 0)
  396. Part23.CanCollide = false
  397. Part23.Shape = Enum.PartType.Cylinder
  398. Part23.Size = Vector3.new(2.89999986, 1, 1)
  399. Part23.CFrame = CFrame.new(-159.857529, 115.900009, -63.1337738, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  400. Part23.BottomSurface = Enum.SurfaceType.Smooth
  401. Part23.TopSurface = Enum.SurfaceType.Smooth
  402. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  403. Part23.Position = Vector3.new(-159.857529, 115.900009, -63.1337738)
  404. Part23.Orientation = Vector3.new(0, 90, 0)
  405. Part23.Color = Color3.new(0.356863, 0.603922, 0.298039)
  406. ManualWeld24.Name = "Weld"
  407. ManualWeld24.Parent = Part23
  408. ManualWeld24.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  409. ManualWeld24.C1 = CFrame.new(1.10000229, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  410. ManualWeld24.Part0 = Part23
  411. ManualWeld24.Part1 = Part21
  412. Part25.Name = "cap2"
  413. Part25.Parent = Model0
  414. Part25.Material = Enum.Material.Diamond Plate
  415. Part25.BrickColor = BrickColor.new("Bright green")
  416. Part25.Rotation = Vector3.new(0, 90, 0)
  417. Part25.CanCollide = false
  418. Part25.Shape = Enum.PartType.Cylinder
  419. Part25.Size = Vector3.new(0.249999985, 0.899999976, 0.899999976)
  420. Part25.CFrame = CFrame.new(-159.857529, 115.900002, -64.8087692, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
  421. Part25.BottomSurface = Enum.SurfaceType.Smooth
  422. Part25.TopSurface = Enum.SurfaceType.Smooth
  423. Part25.Color = Color3.new(0.294118, 0.592157, 0.294118)
  424. Part25.Position = Vector3.new(-159.857529, 115.900002, -64.8087692)
  425. Part25.Orientation = Vector3.new(0, 90, 0)
  426. Part25.Color = Color3.new(0.294118, 0.592157, 0.294118)
  427. ManualWeld26.Name = "Weld"
  428. ManualWeld26.Parent = Part25
  429. ManualWeld26.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  430. ManualWeld26.C1 = CFrame.new(2.77499771, -7.62939453e-06, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  431. ManualWeld26.Part0 = Part25
  432. ManualWeld26.Part1 = Part21
  433. Part27.Name = "cap1"
  434. Part27.Parent = Model0
  435. Part27.Material = Enum.Material.Diamond Plate
  436. Part27.BrickColor = BrickColor.new("Bright green")
  437. Part27.Rotation = Vector3.new(0, 90, 0)
  438. Part27.CanCollide = false
  439. Part27.Shape = Enum.PartType.Cylinder
  440. Part27.Size = Vector3.new(0.199999988, 1.10000002, 1.10000002)
  441. Part27.CFrame = CFrame.new(-159.857529, 115.900009, -64.6837692, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
  442. Part27.BottomSurface = Enum.SurfaceType.Smooth
  443. Part27.TopSurface = Enum.SurfaceType.Smooth
  444. Part27.Color = Color3.new(0.294118, 0.592157, 0.294118)
  445. Part27.Position = Vector3.new(-159.857529, 115.900009, -64.6837692)
  446. Part27.Orientation = Vector3.new(0, 90, 0)
  447. Part27.Color = Color3.new(0.294118, 0.592157, 0.294118)
  448. ManualWeld28.Name = "Weld"
  449. ManualWeld28.Parent = Part27
  450. ManualWeld28.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  451. ManualWeld28.C1 = CFrame.new(2.64999771, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  452. ManualWeld28.Part0 = Part27
  453. ManualWeld28.Part1 = Part21
  454. Part29.Name = "sightbottom"
  455. Part29.Parent = Model0
  456. Part29.Material = Enum.Material.Diamond Plate
  457. Part29.BrickColor = BrickColor.new("Bright green")
  458. Part29.CanCollide = false
  459. Part29.Size = Vector3.new(0.400000036, 0.300000012, 0.150000051)
  460. Part29.CFrame = CFrame.new(-159.864105, 116.459465, -64.1473083, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  461. Part29.BottomSurface = Enum.SurfaceType.Smooth
  462. Part29.TopSurface = Enum.SurfaceType.Smooth
  463. Part29.Color = Color3.new(0.294118, 0.592157, 0.294118)
  464. Part29.Position = Vector3.new(-159.864105, 116.459465, -64.1473083)
  465. Part29.Color = Color3.new(0.294118, 0.592157, 0.294118)
  466. ManualWeld30.Name = "Weld"
  467. ManualWeld30.Parent = Part29
  468. ManualWeld30.C1 = CFrame.new(2.11353683, 0.559455872, -0.00657653809, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  469. ManualWeld30.Part0 = Part29
  470. ManualWeld30.Part1 = Part21
  471. Part31.Name = "hole"
  472. Part31.Parent = Model0
  473. Part31.Material = Enum.Material.Metal
  474. Part31.BrickColor = BrickColor.new("Really black")
  475. Part31.Rotation = Vector3.new(0, 90, 0)
  476. Part31.CanCollide = false
  477. Part31.Shape = Enum.PartType.Cylinder
  478. Part31.Size = Vector3.new(0.0500000007, 0.899999976, 0.899999976)
  479. Part31.CFrame = CFrame.new(-159.857529, 115.900009, -61.6887779, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
  480. Part31.BottomSurface = Enum.SurfaceType.Smooth
  481. Part31.TopSurface = Enum.SurfaceType.Smooth
  482. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  483. Part31.Position = Vector3.new(-159.857529, 115.900009, -61.6887779)
  484. Part31.Orientation = Vector3.new(0, 90, 0)
  485. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  486. ManualWeld32.Name = "Weld"
  487. ManualWeld32.Parent = Part31
  488. ManualWeld32.C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  489. ManualWeld32.C1 = CFrame.new(-0.344993591, 0, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  490. ManualWeld32.Part0 = Part31
  491. ManualWeld32.Part1 = Part21
  492. Part33.Name = "handle"
  493. Part33.Parent = Model0
  494. Part33.Material = Enum.Material.Diamond Plate
  495. Part33.BrickColor = BrickColor.new("CGA brown")
  496. Part33.Rotation = Vector3.new(15, 0, 0)
  497. Part33.CanCollide = false
  498. Part33.Size = Vector3.new(0.5, 1, 0.400000006)
  499. Part33.CFrame = CFrame.new(-159.866379, 115.122383, -64.3988647, 1, 0, 0, 0, 0.965925574, -0.258818954, 0, 0.258819044, 0.965925813)
  500. Part33.BottomSurface = Enum.SurfaceType.Smooth
  501. Part33.TopSurface = Enum.SurfaceType.Smooth
  502. Part33.Color = Color3.new(0.666667, 0.333333, 0)
  503. Part33.Position = Vector3.new(-159.866379, 115.122383, -64.3988647)
  504. Part33.Orientation = Vector3.new(15, 0, 0)
  505. Part33.Color = Color3.new(0.666667, 0.333333, 0)
  506. ManualWeld34.Name = "Weld"
  507. ManualWeld34.Parent = Part33
  508. ManualWeld34.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813)
  509. ManualWeld34.C1 = CFrame.new(2.36509323, -0.777626038, -0.00885009766, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  510. ManualWeld34.Part0 = Part33
  511. ManualWeld34.Part1 = Part21
  512. Part35.Name = "apple1"
  513. Part35.Parent = Model0
  514. Part35.Material = Enum.Material.SmoothPlastic
  515. Part35.BrickColor = BrickColor.new("Bright red")
  516. Part35.CanCollide = false
  517. Part35.Size = Vector3.new(0.100000031, 0.350000024, 0.350000054)
  518. Part35.CFrame = CFrame.new(-160.314087, 115.88446, -63.6473083, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  519. Part35.BottomSurface = Enum.SurfaceType.Smooth
  520. Part35.TopSurface = Enum.SurfaceType.Smooth
  521. Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
  522. Part35.Position = Vector3.new(-160.314087, 115.88446, -63.6473083)
  523. Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
  524. ManualWeld36.Name = "Weld"
  525. ManualWeld36.Parent = Part35
  526. ManualWeld36.C1 = CFrame.new(1.61353683, -0.0155487061, -0.456558228, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  527. ManualWeld36.Part0 = Part35
  528. ManualWeld36.Part1 = Part21
  529. Part37.Name = "apple2"
  530. Part37.Parent = Model0
  531. Part37.Material = Enum.Material.SmoothPlastic
  532. Part37.BrickColor = BrickColor.new("Camo")
  533. Part37.CanCollide = false
  534. Part37.Size = Vector3.new(0.100000031, 0.150000006, 0.0500000417)
  535. Part37.CFrame = CFrame.new(-160.314087, 116.13446, -63.6473122, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  536. Part37.BottomSurface = Enum.SurfaceType.Smooth
  537. Part37.TopSurface = Enum.SurfaceType.Smooth
  538. Part37.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  539. Part37.Position = Vector3.new(-160.314087, 116.13446, -63.6473122)
  540. Part37.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  541. ManualWeld38.Name = "Weld"
  542. ManualWeld38.Parent = Part37
  543. ManualWeld38.C1 = CFrame.new(1.61354065, 0.234451294, -0.456558228, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  544. ManualWeld38.Part0 = Part37
  545. ManualWeld38.Part1 = Part21
  546. Part39.Name = "apple3"
  547. Part39.Parent = Model0
  548. Part39.Material = Enum.Material.SmoothPlastic
  549. Part39.BrickColor = BrickColor.new("Camo")
  550. Part39.CanCollide = false
  551. Part39.Size = Vector3.new(0.100000031, 0.100000009, 0.150000036)
  552. Part39.CFrame = CFrame.new(-160.314087, 116.159462, -63.7473106, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  553. Part39.BottomSurface = Enum.SurfaceType.Smooth
  554. Part39.TopSurface = Enum.SurfaceType.Smooth
  555. Part39.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  556. Part39.Position = Vector3.new(-160.314087, 116.159462, -63.7473106)
  557. Part39.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  558. ManualWeld40.Name = "Weld"
  559. ManualWeld40.Parent = Part39
  560. ManualWeld40.C1 = CFrame.new(1.71353912, 0.25945282, -0.456558228, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  561. ManualWeld40.Part0 = Part39
  562. ManualWeld40.Part1 = Part21
  563. Part41.Name = "sighttop"
  564. Part41.Parent = Model0
  565. Part41.Material = Enum.Material.Diamond Plate
  566. Part41.BrickColor = BrickColor.new("Bright green")
  567. Part41.CanCollide = false
  568. Part41.Size = Vector3.new(0.200000048, 0.099999994, 0.150000051)
  569. Part41.CFrame = CFrame.new(-159.864105, 116.65947, -64.1473083, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  570. Part41.BottomSurface = Enum.SurfaceType.Smooth
  571. Part41.TopSurface = Enum.SurfaceType.Smooth
  572. Part41.Color = Color3.new(0.294118, 0.592157, 0.294118)
  573. Part41.Position = Vector3.new(-159.864105, 116.65947, -64.1473083)
  574. Part41.Color = Color3.new(0.294118, 0.592157, 0.294118)
  575. ManualWeld42.Name = "Weld"
  576. ManualWeld42.Parent = Part41
  577. ManualWeld42.C1 = CFrame.new(2.11353683, 0.759460449, -0.00657653809, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  578. ManualWeld42.Part0 = Part41
  579. ManualWeld42.Part1 = Part21
  580. Part43.Name = "fingerbottom"
  581. Part43.Parent = Model0
  582. Part43.Material = Enum.Material.Diamond Plate
  583. Part43.BrickColor = BrickColor.new("CGA brown")
  584. Part43.CanCollide = false
  585. Part43.Size = Vector3.new(0.200000048, 0.099999994, 0.400000066)
  586. Part43.CFrame = CFrame.new(-159.864105, 115.15947, -64.0223083, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  587. Part43.BottomSurface = Enum.SurfaceType.Smooth
  588. Part43.TopSurface = Enum.SurfaceType.Smooth
  589. Part43.Color = Color3.new(0.666667, 0.333333, 0)
  590. Part43.Position = Vector3.new(-159.864105, 115.15947, -64.0223083)
  591. Part43.Color = Color3.new(0.666667, 0.333333, 0)
  592. ManualWeld44.Name = "Weld"
  593. ManualWeld44.Parent = Part43
  594. ManualWeld44.C1 = CFrame.new(1.98853683, -0.740539551, -0.00657653809, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  595. ManualWeld44.Part0 = Part43
  596. ManualWeld44.Part1 = Part21
  597. Part45.Name = "fingertop"
  598. Part45.Parent = Model0
  599. Part45.Material = Enum.Material.Diamond Plate
  600. Part45.BrickColor = BrickColor.new("CGA brown")
  601. Part45.Rotation = Vector3.new(-90, 0, 0)
  602. Part45.CanCollide = false
  603. Part45.Size = Vector3.new(0.200000048, 0.099999994, 0.400000066)
  604. Part45.CFrame = CFrame.new(-159.864105, 115.309471, -63.7723045, 1, 0, 0, 0, 1.1924878e-08, 0.999999762, 0, -1, 1.19248806e-08)
  605. Part45.BottomSurface = Enum.SurfaceType.Smooth
  606. Part45.TopSurface = Enum.SurfaceType.Smooth
  607. Part45.Color = Color3.new(0.666667, 0.333333, 0)
  608. Part45.Position = Vector3.new(-159.864105, 115.309471, -63.7723045)
  609. Part45.Orientation = Vector3.new(-89.9599991, 0, 0)
  610. Part45.Color = Color3.new(0.666667, 0.333333, 0)
  611. ManualWeld46.Name = "Weld"
  612. ManualWeld46.Parent = Part45
  613. ManualWeld46.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  614. ManualWeld46.C1 = CFrame.new(1.73853302, -0.590538025, -0.00657653809, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  615. ManualWeld46.Part0 = Part45
  616. ManualWeld46.Part1 = Part21
  617. Part47.Name = "trigger"
  618. Part47.Parent = Model0
  619. Part47.Material = Enum.Material.Diamond Plate
  620. Part47.BrickColor = BrickColor.new("CGA brown")
  621. Part47.Rotation = Vector3.new(-90, 0, 0)
  622. Part47.CanCollide = false
  623. Part47.Size = Vector3.new(0.100000046, 0.099999994, 0.25000006)
  624. Part47.CFrame = CFrame.new(-159.864105, 115.384476, -64.0223083, 1, 0, 0, 0, 1.1924878e-08, 0.999999762, 0, -1, 1.19248806e-08)
  625. Part47.BottomSurface = Enum.SurfaceType.Smooth
  626. Part47.TopSurface = Enum.SurfaceType.Smooth
  627. Part47.Color = Color3.new(0.666667, 0.333333, 0)
  628. Part47.Position = Vector3.new(-159.864105, 115.384476, -64.0223083)
  629. Part47.Orientation = Vector3.new(-89.9599991, 0, 0)
  630. Part47.Color = Color3.new(0.666667, 0.333333, 0)
  631. ManualWeld48.Name = "Weld"
  632. ManualWeld48.Parent = Part47
  633. ManualWeld48.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  634. ManualWeld48.C1 = CFrame.new(1.98853683, -0.515533447, -0.00657653809, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  635. ManualWeld48.Part0 = Part47
  636. ManualWeld48.Part1 = Part21
  637. Part49.Name = "MAIN"
  638. Part49.Parent = Model0
  639. Part49.Transparency = 1
  640. Part49.Rotation = Vector3.new(90, 0, -180)
  641. Part49.CanCollide = false
  642. Part49.Size = Vector3.new(1, 1, 1)
  643. Part49.CFrame = CFrame.new(-159.853165, 114.823212, -64.4853668, -1, 0, 0, 0, 0, -0.999999642, 0, -1, 0)
  644. Part49.BottomSurface = Enum.SurfaceType.Smooth
  645. Part49.TopSurface = Enum.SurfaceType.Smooth
  646. Part49.Position = Vector3.new(-159.853165, 114.823212, -64.4853668)
  647. Part49.Orientation = Vector3.new(89.9499969, 0, 0)
  648. for i,v in pairs(mas:GetChildren()) do
  649. v.Parent = char
  650. main = Part49
  651. hole = Part31
  652. colorp = Part35
  653. pcall(function() v:MakeJoints() end)
  654. end
  655. mas:Destroy()
  656. for i,v in pairs(cors) do
  657. spawn(function()
  658. pcall(v)
  659. end)
  660. end
  661.  
  662. local ws = hum.WalkSpeed
  663. local jp = hum.JumpPower
  664. local nws = ws
  665. local njp = jp
  666.  
  667. local rootj0 = rootj.C0
  668. local neck0 = neck.C0
  669. local LS0 = LS.C0
  670. local RS0 = RS.C0
  671. local LH0 = LH.C0
  672. local RH0 = RH.C0
  673. local rootj1 = rootj.C1
  674. local neck1 = neck.C1
  675. local LS1 = LS.C1
  676. local RS1 = RS.C1
  677. local LH1 = LH.C1
  678. local RH1 = RH.C1
  679.  
  680. local thunk = Instance.new("Sound", hole)
  681. thunk.SoundId = "rbxassetid://2082516881"
  682. thunk.Volume = 2
  683. thunk.Name = "THUNK"
  684.  
  685. local klick = Instance.new("Sound", colorp)
  686. klick.SoundId = "rbxassetid://2082543019"
  687. klick.Volume = 2
  688. klick.Name = "KLICK"
  689.  
  690. -----------------------------------------------------------------------------
  691.  
  692. local CFn = CFrame.new
  693. local CFa = CFrame.Angles
  694. local Rad = math.rad
  695. local Cos = math.cos
  696. local Sin = math.sin
  697. local sine = 1
  698. local attacking = false
  699. local Shooting = false
  700. local Changing = false
  701.  
  702. -----------------------------------------------------------------------------
  703.  
  704. local foodtype = "Apple"
  705.  
  706. -----------------------------------------------------------------------------
  707.  
  708. local tw = Instance.new("Weld", main)
  709. tw.Part0 = rarm
  710. tw.Part1 = main
  711. tw.C1 = CFn(0, 0.5, 0)
  712. local tw1 = tw.C1
  713. local tw0 = tw.C0
  714.  
  715. -----------------------------------------------------------------------------
  716.  
  717. ArtificialHB = Instance.new("BindableEvent", script)
  718. ArtificialHB.Name = "Heartbeat"
  719. script:WaitForChild("Heartbeat")
  720.  
  721. frame = 1 / 60
  722. tf = 0
  723. allowframeloss = false
  724. tossremainder = false
  725.  
  726.  
  727. lastframe = tick()
  728. script.Heartbeat:Fire()
  729.  
  730.  
  731. game:GetService("RunService").Heartbeat:connect(function(s, p)
  732. tf = tf + s
  733. if tf >= frame then
  734. if allowframeloss then
  735. script.Heartbeat:Fire()
  736. lastframe = tick()
  737. else
  738. for i = 1, math.floor(tf / frame) do
  739. script.Heartbeat:Fire()
  740. end
  741. lastframe = tick()
  742. end
  743. if tossremainder then
  744. tf = 0
  745. else
  746. tf = tf - frame * math.floor(tf / frame)
  747. end
  748. end
  749. end)
  750.  
  751. function swait(num)
  752. if num == 0 or num == nil then
  753. game:service("RunService").Stepped:wait(0)
  754. else
  755. for i = 0, num do
  756. game:service("RunService").Stepped:wait(0)
  757. end
  758. end
  759. end
  760.  
  761. function clerp(a, b, t)
  762. return a:lerp(b, t)
  763. end
  764.  
  765. function Sound(id, vol, par, name)
  766. if not par:FindFirstChild(name) then
  767. local sound = Instance.new("Sound", par)
  768. sound.SoundId = id
  769. sound.Volume = vol
  770. sound.Name = name
  771. sound:Play()
  772. return sound
  773. else
  774. local sound = par:FindFirstChild(name)
  775. sound:Play()
  776. return sound
  777. end
  778. end
  779.  
  780.  
  781.  
  782. function Shoot()
  783. if attacking == false and Shooting == false then
  784. attacking = true
  785. Shooting = true
  786. root.CFrame = CFn(root.CFrame.p, Vector3.new(Mouse.Hit.x, root.CFrame.y, Mouse.Hit.z))
  787. hum.WalkSpeed = 5
  788. hum.JumpPower = 2
  789. for i = 0,1,.2 do
  790. tw.C0 = clerp(tw.C0, tw0, i)
  791. tw.C1 = clerp(tw.C1, tw1, i)
  792. neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, Rad(60)), i)
  793. rootj.C1 = clerp(rootj.C1, rootj1 * CFa(0, 0, Rad(-50)), i)
  794. LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(30)), i)
  795. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(50), 0, 0), i)
  796. LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(5), 0, 0), i)
  797. RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(5), Rad(50), 0), i)
  798. neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i)
  799. rootj.C0 = clerp(rootj.C0, rootj0, i)
  800. LS.C0 = clerp(LS.C0, LS0, i)
  801. RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(90)), i)
  802. LH.C0 = clerp(LH.C0, LH0, i)
  803. RH.C0 = clerp(RH.C0, RH0, i)
  804. swait()
  805. end
  806. Sound("rbxassetid://2082516881", 2, hole, "THUNK")
  807. local bul = Instance.new("Part", char)
  808. bul.Size = Vector3.new(1, 1, 1)
  809. bul.CFrame = hole.CFrame
  810. local bulm = Instance.new("SpecialMesh", bul)
  811. bulm.MeshType = "FileMesh"
  812. local owtype = "N/A"
  813. if foodtype == "Apple" then
  814. owtype = "Apple"
  815. bul.Name = "APPLE"
  816. bulm.MeshId = "rbxassetid://923453681"
  817. bulm.TextureId = "rbxassetid://923453682"
  818. bulm.Scale = Vector3.new(0.02, 0.02, 0.02)
  819. elseif foodtype == "Grape" then
  820. owtype = "Grape"
  821. bul.Name = "GRAPE"
  822. bulm.MeshId = "rbxassetid://16940906"
  823. bulm.TextureId = "rbxassetid://16940893"
  824. bulm.Scale = Vector3.new(0.7, 0.7, 0.7)
  825. elseif foodtype == "Lemon" then
  826. owtype = "Lemon"
  827. bul.Name = "LEMON"
  828. bulm.MeshId = "rbxassetid://431017393"
  829. bulm.TextureId = "rbxassetid://431017394"
  830. bulm.Scale = Vector3.new(0.003, 0.003, 0.003)
  831. elseif foodtype == "Melon" then
  832. owtype = "Melon"
  833. bul.Name = "MELON"
  834. bulm.MeshId = "rbxassetid://110218693"
  835. bulm.TextureId = "rbxassetid://110218767"
  836. bulm.Scale = Vector3.new(0.6, 0.6, 0.6)
  837. end
  838. local dis = (bul.Position - Mouse.Hit.p).unit * -1
  839. bul.Velocity = dis * 200 + Vector3.new(0, 6, 0)
  840. local bulBF = Instance.new("BodyForce", bul)
  841. bulBF.Force = Vector3.new(0, bul:GetMass() * 140, 0)
  842. game:GetService("Debris"):AddItem(bul, 20)
  843. bul.Touched:connect(function(hit)
  844. if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and bul.Name ~= "BONKAIYA" then
  845. bul.Name = "BONKAIYA"
  846. local theman = hit.Parent
  847. local thetor = theman:FindFirstChild("Torso") or theman:FindFirstChild("UpperTorso")
  848. local thehead = theman:FindFirstChild("Head")
  849. local thehum = theman:FindFirstChildOfClass("Humanoid")
  850. Sound("rbxassetid://180083298", 2, hit, "SPLAT")
  851. if owtype == "Apple" then
  852. thehum.Health = thehum.Health - 40
  853. bul:Destroy()
  854. elseif owtype == "Grape" then
  855. thehum.Health = thehum.Health - 15
  856. bul:Destroy()
  857. coroutine.resume(coroutine.create(function()
  858. for i = 1,5 do
  859. thehum.Jump = true
  860. thetor.CFrame = thetor.CFrame * CFa(Rad(math.random(-360, 360)), Rad(math.random(-360, 360)), Rad(math.random(-360, 360)))
  861. wait(0.2)
  862. end
  863. end))
  864. elseif owtype == "Lemon" then
  865. local newhead = Instance.new("Part", theman)
  866. newhead.Size = Vector3.new(1, 1, 1)
  867. newhead.CanCollide = false
  868. local themesh = Instance.new("SpecialMesh", newhead)
  869. themesh.Scale = Vector3.new(0.015, 0.015, 0.015)
  870. themesh.MeshType = "FileMesh"
  871. themesh.MeshId = "rbxassetid://431017393"
  872. themesh.TextureId = "rbxassetid://431017394"
  873. local nhw = Instance.new("Weld", newhead)
  874. nhw.Part0 = thehead
  875. nhw.Part1 = newhead
  876. game:GetService("Debris"):AddItem(newhead, 20)
  877. bul:Destroy()
  878. coroutine.resume(coroutine.create(function()
  879. for i = 1,10 do
  880. thehum.Health = thehum.Health - 2
  881. wait(0.3)
  882. end
  883. end))
  884. elseif owtype == "Melon" then
  885. for i = 1,10 do
  886. local newm = Instance.new("Part", workspace)
  887. newm.Size = Vector3.new(1, 1, 1)
  888. newm.Name = "melonio"
  889. local newmm = Instance.new("SpecialMesh", newm)
  890. newmm.MeshId = "rbxassetid://22770654"
  891. newmm.TextureId = "rbxassetid://22770653"
  892. newmm.Scale = Vector3.new(0.6, 0.6, 0.6)
  893. newm.CFrame = bul.CFrame * CFn(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  894. game:GetService("Debris"):AddItem(newm, 7)
  895. end
  896. bul:Destroy()
  897. coroutine.resume(coroutine.create(function()
  898. for i = 1,10 do
  899. thehum.Health = thehum.Health - 2.5
  900. wait(0.2)
  901. end
  902. end))
  903. end
  904. local ep = Instance.new("Part", hit)
  905. ep.Anchored = true
  906. ep.CanCollide = false
  907. ep.Size = Vector3.new(1, 1, 1)
  908. ep.Transparency = 1
  909. ep.CFrame = bul.CFrame
  910. local fruitsplash = Instance.new("ParticleEmitter", hit)
  911. fruitsplash.LightEmission = 0.7
  912. fruitsplash.Lifetime = NumberRange.new(0.4)
  913. fruitsplash.Speed = NumberRange.new(9)
  914. fruitsplash.SpreadAngle = Vector2.new(-360, 360)
  915. fruitsplash.Rate = 200
  916. fruitsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2.56), NumberSequenceKeypoint.new(1, 0)})
  917. fruitsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  918. if owtype == "Apple" then
  919. fruitsplash.Texture = "rbxassetid://771221224"
  920. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
  921. elseif owtype == "Grape" then
  922. fruitsplash.Texture = "rbxassetid://2082378208"
  923. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(170, 0, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(170, 0, 255))})
  924. elseif owtype == "Lemon" then
  925. fruitsplash.Texture = "rbxassetid://2082448160"
  926. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
  927. elseif owtype == "Melon" then
  928. fruitsplash.Texture = "rbxassetid://2082448160"
  929. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(0, 170, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 170, 0))})
  930. end
  931. wait(0.5)
  932. fruitsplash.Enabled = false
  933. ep:Destroy()
  934. elseif not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and bul.Name ~= "BONKAIYA" then
  935. bul.Name = "BONKAIYA"
  936. local theman = hit.Parent.Parent
  937. local thetor = theman:FindFirstChild("Torso") or theman:FindFirstChild("UpperTorso")
  938. local thehead = theman:FindFirstChild("Head")
  939. local thehum = theman:FindFirstChildOfClass("Humanoid")
  940. Sound("rbxassetid://180083298", 2, hit, "SPLAT")
  941. if owtype == "Apple" then
  942. thehum.Health = thehum.Health - 40
  943. bul:Destroy()
  944. elseif owtype == "Grape" then
  945. thehum.Health = thehum.Health - 15
  946. bul:Destroy()
  947. coroutine.resume(coroutine.create(function()
  948. for i = 1,5 do
  949. thehum.Jump = true
  950. thetor.CFrame = thetor.CFrame * CFa(Rad(math.random(-360, 360)), Rad(math.random(-360, 360)), Rad(math.random(-360, 360)))
  951. wait(0.2)
  952. end
  953. end))
  954. elseif owtype == "Lemon" then
  955. local newhead = Instance.new("Part", theman)
  956. newhead.Size = Vector3.new(1, 1, 1)
  957. newhead.CanCollide = false
  958. local themesh = Instance.new("SpecialMesh", newhead)
  959. themesh.Scale = Vector3.new(0.015, 0.015, 0.015)
  960. themesh.MeshType = "FileMesh"
  961. themesh.MeshId = "rbxassetid://431017393"
  962. themesh.TextureId = "rbxassetid://431017394"
  963. local nhw = Instance.new("Weld", newhead)
  964. nhw.Part0 = thehead
  965. nhw.Part1 = newhead
  966. game:GetService("Debris"):AddItem(newhead, 20)
  967. bul:Destroy()
  968. coroutine.resume(coroutine.create(function()
  969. for i = 1,10 do
  970. thehum.Health = thehum.Health - 2
  971. wait(0.3)
  972. end
  973. end))
  974. elseif owtype == "Melon" then
  975. for i = 1,10 do
  976. local newm = Instance.new("Part", workspace)
  977. newm.Size = Vector3.new(1, 1, 1)
  978. newm.Name = "melonio"
  979. local newmm = Instance.new("SpecialMesh", newm)
  980. newmm.MeshId = "rbxassetid://22770654"
  981. newmm.TextureId = "rbxassetid://22770653"
  982. newmm.Scale = Vector3.new(0.6, 0.6, 0.6)
  983. newm.CFrame = bul.CFrame * CFn(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  984. game:GetService("Debris"):AddItem(newm, 7)
  985. end
  986. bul:Destroy()
  987. coroutine.resume(coroutine.create(function()
  988. for i = 1,10 do
  989. thehum.Health = thehum.Health - 2.5
  990. wait(0.2)
  991. end
  992. end))
  993. end
  994. local ep = Instance.new("Part", hit)
  995. ep.Anchored = true
  996. ep.CanCollide = false
  997. ep.Size = Vector3.new(1, 1, 1)
  998. ep.Transparency = 1
  999. ep.CFrame = bul.CFrame
  1000. local fruitsplash = Instance.new("ParticleEmitter", hit)
  1001. fruitsplash.LightEmission = 0.7
  1002. fruitsplash.Lifetime = NumberRange.new(0.4)
  1003. fruitsplash.Speed = NumberRange.new(9)
  1004. fruitsplash.SpreadAngle = Vector2.new(-360, 360)
  1005. fruitsplash.Rate = 200
  1006. fruitsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2.56), NumberSequenceKeypoint.new(1, 0)})
  1007. fruitsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
  1008. if owtype == "Apple" then
  1009. fruitsplash.Texture = "rbxassetid://771221224"
  1010. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
  1011. elseif owtype == "Grape" then
  1012. fruitsplash.Texture = "rbxassetid://2082378208"
  1013. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(170, 0, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(170, 0, 255))})
  1014. elseif owtype == "Lemon" then
  1015. fruitsplash.Texture = "rbxassetid://2082448160"
  1016. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
  1017. elseif owtype == "Melon" then
  1018. fruitsplash.Texture = "rbxassetid://2082448160"
  1019. fruitsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(0, 170, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 170, 0))})
  1020. end
  1021. wait(0.5)
  1022. fruitsplash.Enabled = false
  1023. ep:Destroy()
  1024. end
  1025. end)
  1026. for i = 0,1,.2 do
  1027. tw.C0 = clerp(tw.C0, tw0, i)
  1028. tw.C1 = clerp(tw.C1, tw1, i)
  1029. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(10), 0, Rad(60)), i)
  1030. rootj.C1 = clerp(rootj.C1, rootj1 * CFa(0, 0, Rad(-50)), i)
  1031. LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(30)), i)
  1032. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(50), 0, 0), i)
  1033. LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(5), 0, 0), i)
  1034. RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(5), Rad(50), 0), i)
  1035. neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), i)
  1036. rootj.C0 = clerp(rootj.C0, rootj0, i)
  1037. LS.C0 = clerp(LS.C0, LS0, i)
  1038. RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-90), 0, Rad(90)), i)
  1039. LH.C0 = clerp(LH.C0, LH0, i)
  1040. RH.C0 = clerp(RH.C0, RH0, i)
  1041. swait()
  1042. end
  1043. hum.WalkSpeed = nws
  1044. hum.JumpPower = njp
  1045. Shooting = false
  1046. attacking = false
  1047. end
  1048. end
  1049.  
  1050. function ChangeFruit()
  1051. if attacking == false and Changing == false then
  1052. attacking = true
  1053. Changing = true
  1054. Sound("rbxassetid://2082543019", 2, colorp, "KLICK")
  1055. if foodtype == "Apple" then
  1056. foodtype = "Grape"
  1057. colorp.BrickColor = BrickColor.new("Eggplant")
  1058. elseif foodtype == "Grape" then
  1059. foodtype = "Lemon"
  1060. colorp.BrickColor = BrickColor.new("New Yeller")
  1061. elseif foodtype == "Lemon" then
  1062. foodtype = "Melon"
  1063. colorp.BrickColor = BrickColor.new("Bright green")
  1064. elseif foodtype == "Melon" then
  1065. foodtype = "Apple"
  1066. colorp.BrickColor = BrickColor.new("Bright red")
  1067. end
  1068. Changing = false
  1069. attacking = false
  1070. end
  1071. end
  1072.  
  1073. -----------------------------------------------------------------------------
  1074.  
  1075. function kdown(k)
  1076. if k == "e" then
  1077. ChangeFruit()
  1078. end
  1079. end
  1080.  
  1081. function lmdown()
  1082. Shoot()
  1083. end
  1084.  
  1085. Mouse.KeyDown:connect(kdown)
  1086. Mouse.Button1Down:connect(lmdown)
  1087.  
  1088. -----------------------------------------------------------------------------
  1089.  
  1090. warn([[Fruit Launcher.
  1091. last updated: 2018/7/25, 14:16 JST.
  1092.  
  1093. ]])
  1094.  
  1095. -----------------------------------------------------------------------------
  1096.  
  1097. while true do
  1098. swait()
  1099. sine = sine + 1
  1100. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1101. if Shooting == true then
  1102. state = "Shoot"
  1103. elseif Changing == true then
  1104. state = "Change"
  1105. elseif 1 < root.Velocity.y then
  1106. state = "Jump"
  1107. elseif -1 > root.Velocity.y then
  1108. state = "Fall"
  1109. elseif torvel < 1 then
  1110. state = "Idle"
  1111. elseif tor.Velocity.magnitude < 50 then
  1112. state = "Walk"
  1113. end
  1114.  
  1115. if state == "Jump" then
  1116. tw.C0 = clerp(tw.C0, tw0, 0.15)
  1117. tw.C1 = clerp(tw.C1, tw1, 0.15)
  1118. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), 0.15)
  1119. rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-10), 0, 0), 0.15)
  1120. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(40), 0, 0), 0.15)
  1121. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(40), 0, 0), 0.15)
  1122. LH.C1 = clerp(LH.C1, LH1 * CFn(0.7, -1.3, -0.2) * CFa(Rad(-10), 0, Rad(-60)), 0.15)
  1123. RH.C1 = clerp(RH.C1, RH1 * CFn(-0.5, -1.1, 0) * CFa(Rad(-5), 0, Rad(35)), 0.15)
  1124. neck.C0 = clerp(neck.C0, neck0, 0.15)
  1125. rootj.C0 = clerp(rootj.C0, rootj0, 0.15)
  1126. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1127. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1128. LH.C0 = clerp(LH.C0, LH0, 0.15)
  1129. RH.C0 = clerp(RH.C0, RH0, 0.15)
  1130. elseif state == "Fall" then
  1131. tw.C0 = clerp(tw.C0, tw0, 0.15)
  1132. tw.C1 = clerp(tw.C1, tw1, 0.15)
  1133. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15)
  1134. rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(10), 0, 0), 0.15)
  1135. LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(20), 0, 0), 0.15)
  1136. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), 0, 0), 0.15)
  1137. LH.C1 = clerp(LH.C1, LH1 * CFn(0.4, -0.7, -0.1) * CFa(Rad(-2), 0, 0), 0.15)
  1138. RH.C1 = clerp(RH.C1, RH1 * CFn(-0.4, -0.7, -0.1) * CFa(Rad(-2), 0, 0), 0.15)
  1139. neck.C0 = clerp(neck.C0, neck0, 0.15)
  1140. rootj.C0 = clerp(rootj.C0, rootj0, 0.15)
  1141. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1142. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1143. LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(20)), 0.15)
  1144. RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(-20)), 0.15)
  1145. elseif state == "Idle" then
  1146. tw.C0 = clerp(tw.C0, tw0, 0.15)
  1147. tw.C1 = clerp(tw.C1, tw1, 0.15)
  1148. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(7 * Sin(sine / 15)), 0, 0), 0.15)
  1149. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1 * Cos(sine / 15)) * CFa(Rad(-2 * Sin(sine / 15)), 0, 0), 0.15)
  1150. LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.1 * Cos(sine / 15), 0) * CFa(0, 0, Rad(30)), 0.15)
  1151. RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0, 0.1 * Cos(sine / 15)) * CFa(Rad(-70), Rad(-50), Rad(-90)), 0.15)
  1152. LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.1 * Cos(sine / 15), 0) * CFa(Rad(5), 0, Rad(2 * Sin(sine / 15))), 0.15)
  1153. RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.1 * Cos(sine / 15), 0) * CFa(Rad(5), 0, Rad(-2 * Sin(sine / 15))), 0.15)
  1154. neck.C0 = clerp(neck.C0, neck0 * CFa(Rad(5), 0, 0), 0.15)
  1155. rootj.C0 = clerp(rootj.C0, rootj0 * CFa(Rad(2), 0, 0), 0.15)
  1156. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1157. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1158. LH.C0 = clerp(LH.C0, LH0, 0.15)
  1159. RH.C0 = clerp(RH.C0, RH0, 0.15)
  1160. elseif state == "Walk" then
  1161. tw.C0 = clerp(tw.C0, tw0, 0.15)
  1162. tw.C1 = clerp(tw.C1, tw1, 0.15)
  1163. neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, Rad(10 * Sin(sine / 8))), 0.15)
  1164. rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.1 * Cos(sine / 4)) * CFa(Rad(-5), 0, Rad(5 * Sin(sine / 8))), 0.15)
  1165. LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-20 * Sin(sine / 8))), 0.15)
  1166. RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(70), 0, 0), 0.15)
  1167. LH.C1 = clerp(LH.C1, LH1 * CFn(-0.15 * Cos(sine / 8), -0.3 * Cos(sine / 8), 0) * CFa(0, 0, Rad(55 * Sin(sine / 8))), 0.15)
  1168. RH.C1 = clerp(RH.C1, RH1 * CFn(-0.15 * Cos(sine / 8), 0.3 * Cos(sine / 8), 0) * CFa(0, 0, Rad(55 * Sin(sine / 8))), 0.15)
  1169. neck.C0 = clerp(neck.C0, neck0, 0.15)
  1170. rootj.C0 = clerp(rootj.C0, rootj0, 0.15)
  1171. LS.C0 = clerp(LS.C0, LS0, 0.15)
  1172. RS.C0 = clerp(RS.C0, RS0, 0.15)
  1173. LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(20)), 0.15)
  1174. RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(-20)), 0.15)
  1175. end
  1176. end
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