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- Desc: Specialist military-grade prosthetic and android supplier to the US Army, they keep their rates affordable by also supplying to anyone else.
- Style: Military green with white highlights, though camo variants are available
- =====Patton Assault Model [Arm]
- HP: 15 DC: 16 STR: 1
- The standard-issue Patton automatic rifle
- Full Auto
- Power: 10 To Hit: +5 Damage: d6 Range: 60 Feet
- Crit: You may attack the same target again, with an extra +3 to hit. You may target the same limb twice.
- Botch: Your rifle overheats. If you use it on your next turn, the power cost is doubled.
- =====Patton Battle Model [Arm]
- HP: 14 DC: 17 STR: 1
- A semi-automatic rifle most commonly issued to armed response units and strike teams
- Controlled Burst
- Power: 10 To Hit: +6 Damage: d4+1 Range: 70 Feet
- Crit: Deal an extra d3 damage. You may target this damage to an adjacent part.
- Botch: Your rifle jams. It cannot be used until you spend either a turn or 25 Power to clear the jam.
- =====Patton Patriot [Arm]
- HP: 17 DC: 15 STR: 2
- One of the larger Patton models, this arm packs a rocket launcher that is serious cause for worry
- Launch Payload
- Power: 40 To Hit: +4 Damage: 2d8 Range: 50 Feet Note: Deals half damage to non-targeted parts of target and deals quarter damage to everything else within 5 feet
- Crit: Deals full damage to all parts of target, half damage to everything else within 5 feet, and quarter damage to everything else within 10 feet
- Botch: Rocket lands (d6 x5) feet in a random direction and explodes. If this location is occupied, damage as if it had targeted the occupant's legs.
- =====Patton Endurance Carriers [Legs]
- HP: 18 DC: 15 STR: 2 Move: 25ft
- Finely balanced legs built for distance in the Patton military green
- Efficient Manoeuvres
- Passive: All movement abilities cost 5 Power less, to a minimum of 1
- Effortless Stride
- Power: 5
- On Use: Negate all penalties to movement speed taken as a result of weight or terrain this turn.
- =====Patton Ironside [Torso]
- HP: 48 DC: 11 Power Supply: 90
- Power Regen: 10 Reserve Power: 25
- A good, solid, military chest
- =====Patton Doughboy [Helmet]
- HP: 20 DC: 17
- With an aesthetic nod to old-school Brodie helmets in the form of a rim about the crown, the Patton design is complimented by the addition of a solid faceguard
- =====Patton Sniper [Helmet]
- HP: 18 DC: 18
- In the traditional Patton green, this sleek helmet is characterized by the black visor with a prominent red light shining from the center when in use.
- Eyes on Fire
- Power: 5
- On Use: Take no penalty to hit against an enemy concealed by darkness
- Killshot
- Passive: Add +2 to all ranged rolls to hit
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