Advertisement
Guest User

Untitled

a guest
Dec 7th, 2019
108
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 65.93 KB | None | 0 0
  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][83];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 217.000274, 72.037330, "ld_beat:chit");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 22.980022, 16.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 505290495);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 227.500213, 78.924865, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 199.000000, 234.640197);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 505290495);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 414.400115, 71.899826, "ld_beat:chit");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 22.000000, 16.000000);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 505290495);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 217.200561, 310.712310, "ld_beat:chit");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 22.000000, 16.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 505290495);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 414.600189, 310.774841, "ld_beat:chit");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  56. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 22.000000, 16.000000);
  57. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  58. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 505290495);
  59. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  61. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  62. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  63. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  64. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  65.  
  66. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 229.799987, 74.724876, "LD_SPAC:white");
  67. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  68. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 196.000000, 249.159912);
  69. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  70. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 505290495);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  73. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  74. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  75. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  77.  
  78. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 220.999877, 80.149940, "LD_SPAC:white");
  79. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  80. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 13.000000, 238.000000);
  81. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  82. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 505290495);
  83. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  84. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  85. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  86. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  87. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  88. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  89.  
  90. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 419.799713, 80.562454, "LD_SPAC:white");
  91. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  92. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 13.000000, 238.000000);
  93. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  94. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 505290495);
  95. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  96. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  97. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  98. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  99. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  100. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  101.  
  102. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 217.700134, 72.800025, "ld_beat:chit");
  103. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  104. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 24.000000, 16.000000);
  105. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  106. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 6946815);
  107. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  108. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  110. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  111. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  112. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  113.  
  114. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 217.900115, 309.812591, "ld_beat:chit");
  115. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  116. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 24.000000, 16.000000);
  117. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  118. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 6946815);
  119. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  120. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  121. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  122. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  123. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  124. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  125.  
  126. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 411.400177, 72.812576, "ld_beat:chit");
  127. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  128. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 24.000000, 16.000000);
  129. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  130. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 6946815);
  131. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  132. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  134. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  135. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  136. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  137.  
  138. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 411.500152, 309.549957, "ld_beat:chit");
  139. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  140. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 24.000000, 16.000000);
  141. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  142. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 6946815);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  144. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  146. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  147. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  148. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  149.  
  150. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 217.400024, 72.412490, "ld_beat:chit");
  151. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  152. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 29.000000, 21.000000);
  153. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  154. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 505290495);
  155. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  157. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  158. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  159. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  161.  
  162. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 217.400054, 305.049835, "ld_beat:chit");
  163. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  164. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 29.000000, 21.000000);
  165. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  166. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 505290495);
  167. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  168. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  169. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  170. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  171. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  172. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  173.  
  174. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 406.899993, 305.024780, "ld_beat:chit");
  175. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  176. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 29.000000, 21.000000);
  177. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 505290495);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  181. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  182. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  183. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  184. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  185.  
  186. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 406.400085, 72.362312, "ld_beat:chit");
  187. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  188. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 29.000000, 21.000000);
  189. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  190. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 505290495);
  191. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  192. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  193. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  194. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  195. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  196. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  197.  
  198. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 251.500793, 122.650039, "ld_beat:chit");
  199. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  200. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 25.000000, 19.000000);
  201. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  202. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 6946815);
  203. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  204. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  205. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  206. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  207. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  208. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  209.  
  210. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 374.500457, 122.425056, "ld_beat:chit");
  211. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  212. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 25.000000, 19.460010);
  213. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  214. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 6946815);
  215. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  216. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  217. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  218. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  219. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  220. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  221.  
  222. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 264.800354, 125.900016, "LD_SPAC:white");
  223. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  224. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 122.540328, 12.450010);
  225. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  226. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 6946815);
  227. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  229. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  230. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  231. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  232. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  233.  
  234. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 252.500854, 122.650039, "ld_beat:chit");
  235. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  236. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 25.000000, 19.000000);
  237. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  238. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 505290495);
  239. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  240. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  241. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  242. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  243. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  244. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  245.  
  246. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 373.601074, 122.625053, "ld_beat:chit");
  247. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  248. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 25.000000, 19.000000);
  249. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  250. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 505290495);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  252. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  253. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  254. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  255. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  256. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  257.  
  258. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 371.600952, 122.625053, "ld_beat:chit");
  259. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  260. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 25.000000, 19.000000);
  261. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  262. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 6946815);
  263. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  264. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  265. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  266. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  267. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  268. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  269.  
  270. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 254.600860, 122.562561, "ld_beat:chit");
  271. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  272. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 25.000000, 19.000000);
  273. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  274. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 6946815);
  275. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  276. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  277. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  278. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  279. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  280. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  281.  
  282. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 307.400024, 126.999946, "REGISTRACIJA");
  283. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.192500, 0.941875);
  284. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  285. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
  286. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 1);
  287. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  288. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  289. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 1);
  290. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  291. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 1);
  292. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][23], true);
  293.  
  294. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 251.600799, 147.651153, "ld_beat:chit");
  295. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  296. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 25.000000, 19.000000);
  297. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  298. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 6946815);
  299. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  300. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  301. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  302. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  303. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  304. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  305.  
  306. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 374.808380, 147.588623, "ld_beat:chit");
  307. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  308. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 25.000000, 19.160003);
  309. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  310. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 6946815);
  311. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  312. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  313. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  314. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  315. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  316. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  317.  
  318. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 263.800292, 150.901382, "LD_SPAC:white");
  319. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
  320. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 122.540328, 12.520010);
  321. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  322. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 6946815);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  324. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  325. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  326. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  327. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  328. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  329.  
  330. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 291.199401, 251.037780, "INFORMACIJE_O_NAMA");
  331. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.175498, 0.620000);
  332. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  333. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
  334. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 1);
  335. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  336. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  337. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 2);
  338. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  339. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 1);
  340.  
  341. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 220.799835, 246.899948, "LD_SPAC:white");
  342. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  343. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 212.000000, -1.000000);
  344. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  345. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 6946640);
  346. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  347. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  352.  
  353. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 252.500854, 147.551147, "ld_beat:chit");
  354. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.000000, 0.000000);
  355. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 25.000000, 19.000000);
  356. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  357. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 505290495);
  358. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  359. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  360. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  361. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  362. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  363. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  364.  
  365. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 254.700866, 147.563674, "ld_beat:chit");
  366. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 0.000000);
  367. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 25.000000, 19.000000);
  368. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  369. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 6946815);
  370. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  371. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  372. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  373. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  374. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  375. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  376.  
  377. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 373.708251, 147.451141, "ld_beat:chit");
  378. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.000000, 0.000000);
  379. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 25.000000, 19.000000);
  380. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  381. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 505290495);
  382. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  383. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  384. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  385. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  386. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  387. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  388.  
  389. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 371.808013, 147.663681, "ld_beat:chit");
  390. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.000000, 0.000000);
  391. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 25.000000, 19.000000);
  392. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  393. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], 6946815);
  394. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  395. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  396. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  397. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
  398. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
  399. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  400.  
  401. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 251.600799, 163.289581, "ld_beat:chit");
  402. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.000000, 0.000000);
  403. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 25.000000, 19.000000);
  404. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  405. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], 6946815);
  406. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  407. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  408. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  409. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 4);
  410. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 0);
  411. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  412.  
  413. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 308.701019, 152.576446, "LOZINKA");
  414. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.264499, 0.880001);
  415. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  416. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
  417. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 1);
  418. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  419. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  420. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 1);
  421. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  422. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 1);
  423. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][34], true);
  424.  
  425. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 374.808380, 163.189575, "ld_beat:chit");
  426. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.000000, 0.000000);
  427. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 25.000000, 19.160003);
  428. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  429. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], 6946815);
  430. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  431. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  432. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  433. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 4);
  434. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 0);
  435. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  436.  
  437. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 264.600341, 166.602340, "LD_SPAC:white");
  438. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000);
  439. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 122.540328, 12.520010);
  440. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  441. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], 6946815);
  442. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  443. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  444. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  445. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
  446. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  447. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  448.  
  449. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 252.500854, 163.352111, "ld_beat:chit");
  450. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000);
  451. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 25.000000, 19.000000);
  452. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  453. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], 505290495);
  454. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  455. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  456. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  457. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  458. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  459. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  460.  
  461. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 254.700866, 163.364639, "ld_beat:chit");
  462. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.000000, 0.000000);
  463. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 25.000000, 19.000000);
  464. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  465. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], 6946815);
  466. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  467. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
  468. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  469. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  470. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  471. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  472.  
  473. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 373.708251, 163.252105, "ld_beat:chit");
  474. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.000000, 0.000000);
  475. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][39], 25.000000, 19.000000);
  476. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  477. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], 505290495);
  478. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  479. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 0);
  480. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  481. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 4);
  482. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 0);
  483. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  484.  
  485. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 371.908050, 163.202102, "ld_beat:chit");
  486. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.000000, 0.000000);
  487. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 25.000000, 19.000000);
  488. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  489. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], 6946815);
  490. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  491. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
  492. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  493. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 4);
  494. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 0);
  495. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  496.  
  497. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 312.401245, 168.177398, "E-MAIL");
  498. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.264499, 0.880001);
  499. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  500. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -1);
  501. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 1);
  502. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
  503. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  504. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 1);
  505. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 1);
  506. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 1);
  507. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][41], true);
  508.  
  509. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 374.808380, 178.790527, "ld_beat:chit");
  510. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.000000, 0.000000);
  511. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 25.000000, 19.160003);
  512. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  513. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], 6946815);
  514. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  515. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
  516. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  517. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 4);
  518. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 0);
  519. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  520.  
  521. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 264.500335, 182.103286, "LD_SPAC:white");
  522. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.000000, 0.000000);
  523. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 122.540328, 12.520010);
  524. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  525. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], 6946815);
  526. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  527. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
  528. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  529. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 4);
  530. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  531. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  532.  
  533. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 252.500854, 178.853057, "ld_beat:chit");
  534. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.000000);
  535. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 25.000000, 19.000000);
  536. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  537. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], 505290495);
  538. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  539. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
  540. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  541. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 4);
  542. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  543. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  544.  
  545. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 254.700866, 178.965591, "ld_beat:chit");
  546. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.000000, 0.000000);
  547. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 25.000000, 19.000000);
  548. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  549. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], 6946815);
  550. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  551. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][45], 0);
  552. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  553. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 4);
  554. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 0);
  555. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  556.  
  557. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 373.708251, 178.753051, "ld_beat:chit");
  558. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.000000, 0.000000);
  559. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 25.000000, 19.000000);
  560. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  561. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], 505290495);
  562. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  563. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][46], 0);
  564. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  565. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 4);
  566. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  567. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  568.  
  569. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 371.908050, 178.903060, "ld_beat:chit");
  570. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][47], 0.000000, 0.000000);
  571. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 25.000000, 19.000000);
  572. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  573. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], 6946815);
  574. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  575. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][47], 0);
  576. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  577. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  578. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  579. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  580.  
  581. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 251.600799, 178.953063, "ld_beat:chit");
  582. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][48], 0.000000, 0.000000);
  583. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][48], 25.000000, 19.000000);
  584. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  585. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], 6946815);
  586. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  587. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][48], 0);
  588. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  589. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 4);
  590. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 0);
  591. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  592.  
  593. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 252.500854, 179.053070, "ld_beat:chit");
  594. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][49], 0.000000, 0.000000);
  595. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][49], 25.000000, 19.000000);
  596. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 1);
  597. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], 505290495);
  598. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  599. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][49], 0);
  600. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  601. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 4);
  602. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 0);
  603. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  604.  
  605. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 254.500976, 179.253082, "ld_beat:chit");
  606. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][50], 0.000000, 0.000000);
  607. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 25.000000, 18.249982);
  608. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  609. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], 6946815);
  610. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  611. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][50], 0);
  612. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  613. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  614. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  615. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  616.  
  617. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 309.801086, 183.778350, "DRZAVA");
  618. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][51], 0.264499, 0.880001);
  619. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 1);
  620. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -1);
  621. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 1);
  622. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][51], 0);
  623. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  624. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 1);
  625. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 1);
  626. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 1);
  627. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][51], true);
  628.  
  629. TDEditor_PTD[playerid][52] = CreatePlayerTextDraw(playerid, 374.808380, 194.391479, "ld_beat:chit");
  630. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][52], 0.000000, 0.000000);
  631. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][52], 25.000000, 19.160003);
  632. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][52], 1);
  633. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][52], 6946815);
  634. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  635. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][52], 0);
  636. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][52], 255);
  637. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][52], 4);
  638. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][52], 0);
  639. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][52], 0);
  640.  
  641. TDEditor_PTD[playerid][53] = CreatePlayerTextDraw(playerid, 263.700286, 197.704238, "LD_SPAC:white");
  642. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][53], 0.000000, 0.000000);
  643. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][53], 122.540328, 12.520010);
  644. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][53], 1);
  645. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][53], 6946815);
  646. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  647. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][53], 0);
  648. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][53], 255);
  649. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][53], 4);
  650. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][53], 0);
  651. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][53], 0);
  652.  
  653. TDEditor_PTD[playerid][54] = CreatePlayerTextDraw(playerid, 252.500854, 194.454010, "ld_beat:chit");
  654. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][54], 0.000000, 0.000000);
  655. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][54], 25.000000, 19.000000);
  656. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][54], 1);
  657. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][54], 505290495);
  658. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  659. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][54], 0);
  660. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][54], 255);
  661. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][54], 4);
  662. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][54], 0);
  663. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][54], 0);
  664.  
  665. TDEditor_PTD[playerid][55] = CreatePlayerTextDraw(playerid, 254.700866, 194.466537, "ld_beat:chit");
  666. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][55], 0.000000, 0.000000);
  667. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][55], 25.000000, 19.000000);
  668. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][55], 1);
  669. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][55], 6946815);
  670. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  671. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][55], 0);
  672. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][55], 255);
  673. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][55], 4);
  674. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][55], 0);
  675. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][55], 0);
  676.  
  677. TDEditor_PTD[playerid][56] = CreatePlayerTextDraw(playerid, 373.708251, 194.454010, "ld_beat:chit");
  678. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][56], 0.000000, 0.000000);
  679. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][56], 25.000000, 19.000000);
  680. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][56], 1);
  681. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][56], 505290495);
  682. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  683. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][56], 0);
  684. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][56], 255);
  685. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][56], 4);
  686. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][56], 0);
  687. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][56], 0);
  688.  
  689. TDEditor_PTD[playerid][57] = CreatePlayerTextDraw(playerid, 371.908050, 194.504013, "ld_beat:chit");
  690. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][57], 0.000000, 0.000000);
  691. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][57], 25.000000, 19.000000);
  692. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][57], 1);
  693. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][57], 6946815);
  694. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  695. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][57], 0);
  696. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][57], 255);
  697. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][57], 4);
  698. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][57], 0);
  699. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][57], 0);
  700.  
  701. TDEditor_PTD[playerid][58] = CreatePlayerTextDraw(playerid, 251.600799, 194.454010, "ld_beat:chit");
  702. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][58], 0.000000, 0.000000);
  703. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][58], 25.000000, 19.000000);
  704. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][58], 1);
  705. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][58], 6946815);
  706. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  707. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][58], 0);
  708. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][58], 255);
  709. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][58], 4);
  710. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][58], 0);
  711. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][58], 0);
  712.  
  713. TDEditor_PTD[playerid][59] = CreatePlayerTextDraw(playerid, 252.500854, 194.354003, "ld_beat:chit");
  714. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][59], 0.000000, 0.000000);
  715. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][59], 25.000000, 19.000000);
  716. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][59], 1);
  717. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][59], 505290495);
  718. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  719. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][59], 0);
  720. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][59], 255);
  721. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][59], 4);
  722. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][59], 0);
  723. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][59], 0);
  724.  
  725. TDEditor_PTD[playerid][60] = CreatePlayerTextDraw(playerid, 254.500976, 194.654022, "ld_beat:chit");
  726. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][60], 0.000000, 0.000000);
  727. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][60], 25.000000, 18.249982);
  728. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][60], 1);
  729. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][60], 6946815);
  730. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  731. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][60], 0);
  732. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][60], 255);
  733. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][60], 4);
  734. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][60], 0);
  735. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][60], 0);
  736.  
  737. TDEditor_PTD[playerid][61] = CreatePlayerTextDraw(playerid, 310.301116, 199.479309, "GODINE");
  738. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][61], 0.264499, 0.880001);
  739. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][61], 1);
  740. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][61], -1);
  741. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 1);
  742. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][61], 0);
  743. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][61], 255);
  744. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][61], 1);
  745. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][61], 1);
  746. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][61], 1);
  747. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][61], true);
  748.  
  749. TDEditor_PTD[playerid][62] = CreatePlayerTextDraw(playerid, 374.808380, 209.629882, "ld_beat:chit");
  750. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][62], 0.000000, 0.000000);
  751. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][62], 25.000000, 19.160003);
  752. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][62], 1);
  753. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][62], 6946815);
  754. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  755. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][62], 0);
  756. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][62], 255);
  757. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][62], 4);
  758. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][62], 0);
  759. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][62], 0);
  760.  
  761. TDEditor_PTD[playerid][63] = CreatePlayerTextDraw(playerid, 264.000305, 212.905166, "LD_SPAC:white");
  762. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][63], 0.000000, 0.000000);
  763. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][63], 122.540328, 12.730015);
  764. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][63], 1);
  765. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][63], 6946815);
  766. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  767. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][63], 0);
  768. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][63], 255);
  769. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][63], 4);
  770. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][63], 0);
  771. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][63], 0);
  772.  
  773. TDEditor_PTD[playerid][64] = CreatePlayerTextDraw(playerid, 244.999633, 270.612426, "ZAJEDNICA_ENWHILE_GAMING_JE_OSNOVANA_2017_GODINE");
  774. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][64], 0.140498, 0.475624);
  775. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][64], 1);
  776. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][64], -1);
  777. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 1);
  778. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][64], 0);
  779. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][64], 255);
  780. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][64], 2);
  781. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][64], 1);
  782. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][64], 1);
  783.  
  784. TDEditor_PTD[playerid][65] = CreatePlayerTextDraw(playerid, 373.608245, 209.654937, "ld_beat:chit");
  785. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][65], 0.000000, 0.000000);
  786. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][65], 25.000000, 19.000000);
  787. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][65], 1);
  788. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][65], 505290495);
  789. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  790. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][65], 0);
  791. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][65], 255);
  792. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][65], 4);
  793. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][65], 0);
  794. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][65], 0);
  795.  
  796. TDEditor_PTD[playerid][66] = CreatePlayerTextDraw(playerid, 371.908050, 209.704940, "ld_beat:chit");
  797. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][66], 0.000000, 0.000000);
  798. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][66], 25.000000, 19.000000);
  799. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][66], 1);
  800. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][66], 6946815);
  801. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  802. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][66], 0);
  803. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][66], 255);
  804. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][66], 4);
  805. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][66], 0);
  806. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][66], 0);
  807.  
  808. TDEditor_PTD[playerid][67] = CreatePlayerTextDraw(playerid, 251.400817, 209.792419, "ld_beat:chit");
  809. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][67], 0.000000, 0.000000);
  810. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][67], 25.000000, 19.000000);
  811. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][67], 1);
  812. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][67], 6946815);
  813. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  814. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][67], 0);
  815. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][67], 255);
  816. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][67], 4);
  817. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][67], 0);
  818. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][67], 0);
  819.  
  820. TDEditor_PTD[playerid][68] = CreatePlayerTextDraw(playerid, 252.500854, 209.654937, "ld_beat:chit");
  821. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][68], 0.000000, 0.000000);
  822. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][68], 25.000000, 19.000000);
  823. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][68], 1);
  824. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][68], 505290495);
  825. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  826. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][68], 0);
  827. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][68], 255);
  828. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][68], 4);
  829. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][68], 0);
  830. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][68], 0);
  831.  
  832. TDEditor_PTD[playerid][69] = CreatePlayerTextDraw(playerid, 254.500976, 209.854949, "ld_beat:chit");
  833. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][69], 0.000000, 0.000000);
  834. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][69], 25.000000, 18.579990);
  835. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][69], 1);
  836. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][69], 6946815);
  837. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  838. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][69], 0);
  839. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][69], 255);
  840. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][69], 4);
  841. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][69], 0);
  842. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][69], 0);
  843.  
  844. TDEditor_PTD[playerid][70] = CreatePlayerTextDraw(playerid, 318.801635, 214.480224, "POL");
  845. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][70], 0.264499, 0.880001);
  846. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][70], 1);
  847. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][70], -1);
  848. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 1);
  849. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][70], 0);
  850. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][70], 255);
  851. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][70], 1);
  852. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][70], 1);
  853. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][70], 1);
  854. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][70], true);
  855.  
  856. TDEditor_PTD[playerid][71] = CreatePlayerTextDraw(playerid, 264.700836, 275.312713, "SAJT_NASEG_SERVERA:_WWW:ENWHILE:COM");
  857. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][71], 0.140498, 0.475624);
  858. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][71], 1);
  859. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][71], -1);
  860. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 1);
  861. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][71], 0);
  862. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][71], 255);
  863. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][71], 2);
  864. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][71], 1);
  865. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][71], 1);
  866.  
  867. TDEditor_PTD[playerid][72] = CreatePlayerTextDraw(playerid, 308.601379, 286.400543, "OWNER:_TEX");
  868. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][72], 0.140498, 0.475624);
  869. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][72], 1);
  870. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][72], -1);
  871. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 1);
  872. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][72], 0);
  873. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][72], 255);
  874. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][72], 2);
  875. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][72], 1);
  876. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][72], 1);
  877.  
  878. TDEditor_PTD[playerid][73] = CreatePlayerTextDraw(playerid, 301.900970, 291.075775, "DEVELOPER:_TEX");
  879. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][73], 0.140498, 0.475624);
  880. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][73], 1);
  881. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][73], -1);
  882. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 1);
  883. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][73], 0);
  884. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][73], 255);
  885. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][73], 2);
  886. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][73], 1);
  887. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][73], 1);
  888.  
  889. TDEditor_PTD[playerid][74] = CreatePlayerTextDraw(playerid, 297.800720, 296.301147, "MAPPER:_INCOGNITO");
  890. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][74], 0.140498, 0.475624);
  891. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][74], 1);
  892. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][74], -1);
  893. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 1);
  894. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][74], 0);
  895. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][74], 255);
  896. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][74], 2);
  897. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][74], 1);
  898. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][74], 1);
  899.  
  900. TDEditor_PTD[playerid][75] = CreatePlayerTextDraw(playerid, 286.700073, 317.551269, "ENWHILE_GAMING_SINCE_2017");
  901. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][75], 0.140498, 0.475624);
  902. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][75], 1);
  903. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][75], -1);
  904. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 1);
  905. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][75], 0);
  906. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][75], 255);
  907. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][75], 2);
  908. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][75], 1);
  909. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][75], 1);
  910.  
  911. TDEditor_PTD[playerid][76] = CreatePlayerTextDraw(playerid, 290.400085, 76.375038, "ld_beat:chit");
  912. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][76], 0.000000, 0.000000);
  913. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][76], 71.939987, 47.910015);
  914. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][76], 1);
  915. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][76], 6946815);
  916. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  917. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][76], 0);
  918. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][76], 255);
  919. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][76], 4);
  920. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][76], 0);
  921. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][76], 0);
  922.  
  923. TDEditor_PTD[playerid][77] = CreatePlayerTextDraw(playerid, 290.300079, 76.375038, "ld_beat:chit");
  924. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][77], 0.000000, 0.000000);
  925. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][77], 71.939987, 47.910015);
  926. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][77], 1);
  927. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][77], 505290495);
  928. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  929. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][77], 0);
  930. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][77], 255);
  931. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][77], 4);
  932. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][77], 0);
  933. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][77], 0);
  934.  
  935. TDEditor_PTD[playerid][78] = CreatePlayerTextDraw(playerid, 296.099945, 82.737594, "ld_beat:chit");
  936. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][78], 0.000000, 0.000000);
  937. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][78], 51.000000, 35.000000);
  938. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][78], 1);
  939. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][78], 6946815);
  940. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  941. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][78], 0);
  942. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][78], 255);
  943. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][78], 4);
  944. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][78], 0);
  945. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][78], 0);
  946.  
  947. TDEditor_PTD[playerid][79] = CreatePlayerTextDraw(playerid, 305.600494, 82.537597, "ld_beat:chit");
  948. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][79], 0.000000, 0.000000);
  949. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][79], 51.000000, 35.000000);
  950. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][79], 1);
  951. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][79], 6946815);
  952. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  953. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][79], 0);
  954. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][79], 255);
  955. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][79], 4);
  956. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][79], 0);
  957. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][79], 0);
  958.  
  959. TDEditor_PTD[playerid][80] = CreatePlayerTextDraw(playerid, 314.600280, 93.774932, "ENWHILE");
  960. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][80], 0.143999, 0.650624);
  961. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][80], 1);
  962. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][80], -1);
  963. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 1);
  964. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][80], 0);
  965. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][80], 255);
  966. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][80], 2);
  967. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][80], 1);
  968. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][80], 1);
  969.  
  970. TDEditor_PTD[playerid][81] = CreatePlayerTextDraw(playerid, 301.300231, 81.900100, "ld_beat:chit");
  971. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][81], 0.000000, 0.000000);
  972. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][81], 51.000000, 36.079818);
  973. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][81], 1);
  974. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][81], 505290495);
  975. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  976. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][81], 0);
  977. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][81], 255);
  978. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][81], 4);
  979. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][81], 0);
  980. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][81], 0);
  981.  
  982. TDEditor_PTD[playerid][82] = CreatePlayerTextDraw(playerid, 317.600524, 99.212356, "GAMING");
  983. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][82], 0.143999, 0.650624);
  984. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][82], 1);
  985. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][82], -1);
  986. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 1);
  987. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][82], 0);
  988. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][82], 255);
  989. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][82], 1);
  990. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][82], 1);
  991. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][82], 1);
  992.  
  993.  
  994.  
  995.  
  996. //Total textdraws exported: 83 (0 global textdraws / 83 player textdraws) ~ 7/12/2019 ~ 17:35:57
  997. TDEditor V1.17 BY ADRI1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement