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- <html>
- <head>
- <title>OrbitControl</title>
- <style>
- body { margin: 0; }
- canvas { width: 100%; height: 100% }
- </style>
- </head>
- <body>
- <script type="module">
- import * as THREE from './three.js-master/build/three.module.js';
- import { OrbitControls } from './three.js-master/examples/jsm/controls/OrbitControls.js';
- var scene = new THREE.Scene();
- var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );
- var renderer = new THREE.WebGLRenderer();
- renderer.setSize( window.innerWidth, window.innerHeight );
- document.body.appendChild( renderer.domElement );
- var geometry = new THREE.BoxGeometry( 1, 1, 1 );
- var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
- var cube = new THREE.Mesh( geometry, material );
- scene.add( cube );
- camera.position.z = 5;
- var controls = new OrbitControls( camera, renderer.domElement );
- controls.update();
- var animate = function () {
- requestAnimationFrame( animate );
- cube.rotation.x += 0.01;
- cube.rotation.y += 0.01;
- controls.update();
- renderer.render( scene, camera );
- };
- animate();
- </script>
- </body>
- </html>
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