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JoeDamillio

SMB2 (SNES) Info

Feb 29th, 2016
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  1. SMB2 SNES Info:
  2.  
  3. SNES vs NES Version Differences:
  4.  
  5. NES: Double jump glitch that allows the character to jump again in mid-air after an already previous jump. The game still thinks you're on the ground after jumping off the corner of an enemy, giving the character free reign to jump again mid-air.
  6. SNES: Glitch does not exist.
  7.  
  8. NES: Cannot Save & Quit
  9. SNES: Can Save & Quit from World 4 to World 3
  10.  
  11. ------------------------------------------------------------------------------------------------------------------------------------------
  12.  
  13. Vine Jumps: Toad - 3 frame window (4th frame is the frame before he falls off the vine)
  14.  
  15. Vine Clip: 27 frame window to throw potion (1660 - 1687)
  16. Frame window for successful clip seems to vary between 1 and 4 (with a bad frame inbetween when more than 2)
  17. Safest to let potion bounce before clipping - 4 frame window, however 1 frame sandwiched between frames 2 and 3 don't work
  18.  
  19. 1660 = 2 frame window (let go of jump few frames after throw)
  20. 1661 =
  21. 1662 =
  22. 1663 =
  23. 1664 =
  24. 1665 =
  25. 1666 =
  26. 1667 =
  27. 1668 =
  28. 1669 =
  29. 1670 =
  30. 1671 =
  31. 1672 =
  32. 1673 =
  33. 1674 =
  34. 1675 =
  35. 1676 =
  36. 1677 =
  37. 1678 =
  38. 1679 =
  39. 1680 =
  40. 1681 =
  41. 1682 =
  42. 1683 =
  43. 1684 =
  44. 1685 =
  45. 1686 =
  46. 1687 =
  47.  
  48. Shyguy Clip:
  49.  
  50. Frame 1 = Good
  51. Frame 2 = Bad
  52. Frame 3 = Good
  53. Frame 4 = Good
  54. Frame 5 = Bad
  55. Frame 6 = Good
  56. Frame 7 = Bad
  57. Frame 8 = Bad
  58. Frame 9 (1st frame shyguy and Toad make contact) = Bad
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