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- RimWorld 1.4.3704 rev896
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorld.VersionControl:LogVersionNumber ()
- Verse.Root:CheckGlobalInit ()
- Verse.Root:Start ()
- Verse.Root_Entry:Start ()
- [VanillaAchievementsExpanded] version 1.4.8315
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- AchievementsExpanded.AchievementHarmony:.cctor ()
- AchievementsExpanded.AssemblyHandler:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [HugsLib] version 10.0.1
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:InitializeController ()
- HugsLib.HugsLibController:EarlyInitialize ()
- HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Fluffy Breakdowns :: Initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Fluffy_Breakdowns.Controller:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RTMadSkills.ModSettings:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<RTMadSkills.ModSettings> (System.Xml.XmlNode,object[])
- Verse.Scribe_Deep:Look<RTMadSkills.ModSettings> (RTMadSkills.ModSettings&,bool,string,object[])
- Verse.Scribe_Deep:Look<RTMadSkills.ModSettings> (RTMadSkills.ModSettings&,string,object[])
- Verse.LoadedModManager:ReadModSettings<RTMadSkills.ModSettings> (string,string)
- Verse.Mod:GetSettings<RTMadSkills.ModSettings> ()
- RTMadSkills.Mod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Interaction Bubbles v2.5] Initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Bubbles.Mod:Log (string)
- Bubbles.Mod:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- <color=#34eb92>[Simple Personalities]</color> Hello, world!
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SPM1.Core:Log (string)
- SPM1.Core:.ctor (Verse.ModContentPack)
- System.Reflection.MonoCMethod:InternalInvoke (object,object[])
- System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Vehicles.ThingDefGenerator_Buildables:GenerateImpliedBuildDef (Vehicles.VehicleDef,Vehicles.VehicleBuildDef&)
- Vehicles.VehicleHarmonyOnMod:ImpliedDefGeneratorVehicles ()
- (wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named VF_Vehicles found to give to Vehicles.VehicleBuildDef VVE_HighMacsVIGatling_Blueprint
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ThingDef named VVE_CarTransmission found to give to Verse.ThingDefCountClass (1x null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ThingDef named VVE_CarFuelTank found to give to Verse.ThingDefCountClass (2x null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named VF_Vehicles found to give to Vehicles.VehicleBuildDef VVE_HighMacsVI_Blueprint
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named VF_Vehicles found to give to Vehicles.VehicleBuildDef Z277_Blueprint
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ThingDef named VVE_CarTransmission found to give to Verse.ThingDefCountClass (1x null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ThingDef named VVE_CarRadiator found to give to Verse.ThingDefCountClass (2x null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named VF_Vehicles found to give to Vehicles.VehicleBuildDef Sat7_Blueprint
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Vehicles.VehicleBuildDef named BossAPC_Blueprint found to give to Vehicles.VehicleDef BossAPCPawn
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ThingDef named VVE_CarRadiator found to give to Verse.ThingDefCountClass (2x null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ThingDef named VVE_CarFuelTank found to give to Verse.ThingDefCountClass (2x null)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- [MadSkills]: changed behavior of Great Memory trait.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RTMadSkills.ModSettingsDefJockey:ApplyChanges (bool)
- RTMadSkills.ModSettingsDefJockey:Postfix ()
- (wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PostResolve_Patch1 ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Key binding conflict: MapDolly_Left and Designator_RotateLeft are both bound to Q.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot)
- Verse.KeyPrefsData:ErrorCheck ()
- Verse.KeyPrefs:Init ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__6_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [MVCF] Collecting feature data...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MVCF.MVCF:Log (string,MVCF.LogLevel)
- MVCF.MVCF:CollectFeatureData ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- <color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- Vehicles.AssetBundleDatabase:.cctor ()
- Vehicles.VehicleHarmonyOnMod:ShaderFromAssetBundle (Verse.ShaderTypeDef,UnityEngine.Shader&)
- (wrapper dynamic-method) Verse.ShaderTypeDef:Verse.ShaderTypeDef.get_Shader_Patch1 (Verse.ShaderTypeDef)
- Vehicles.VehicleDef:<PostLoad>b__42_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Vehicles.VehicleTurretDef.<PostLoad>b__32_0 () [0x00001] in <f8778ef1824e414ba033fa83c5dde7f3>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <95de19971c5d40878d8742747904cdcd>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Translation data for language English has 2 errors. Generate translation report for more info.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- SmashTools.ConditionalPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- SmashTools.ConditionalPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- <color=orange>[VehicleFramework]</color> version 1.5.1351 rev2823
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Vehicles.VehicleHarmony:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- <color=orange>[VehicleFramework]</color> <color=#008000FF>162 patches successfully applied.</color>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.SmashLog:Message (string)
- Vehicles.VehicleHarmony:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RimHUD v1.11.3] Initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimHUD.Mod:Log (string)
- RimHUD.Mod:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- TKS_PriorityTreatment: Patching finished
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- TKS_PriorityTreatment.InsertHarmony:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- MVCF successfully applied 0 patches
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MVCF.Patch:PrintSummary ()
- MVCF.MVCF/<>c:<CollectFeatureData>b__16_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
- HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [OskarPotocki.VanillaPsycastsExpanded] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
- HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
- HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CharacterEditor v1.4.1102 initializing...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- updating labels for english...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.Label:UpdateLabels ()
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- loading/updating slots...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/ModOptions:UpdateNumSlots ()
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- loading/updating customs...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- array headset modification loaded
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.PresetApparel:UpdateArmor ()
- CharacterEditor.PresetApparel:LoadCustomString (string)
- CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- marine helmet modification loaded
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.PresetApparel:UpdateArmor ()
- CharacterEditor.PresetApparel:LoadCustomString (string)
- CharacterEditor.CEditor/ModOptions:UpdatingCustoms ()
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- character editor instance created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- allowing apparel to be colorable...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.ApparelTool:AllowApparelToBeColorable ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- checking editor settings...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CharacterEditor v1.4.1102 ...done
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) RimWorld.MainMenuDrawer:RimWorld.MainMenuDrawer.Init_Patch1 ()
- (wrapper dynamic-method) Verse.UIRoot_Entry:Verse.UIRoot_Entry.Init_Patch2 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__6_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Muzzle Flash] Custom shader loaded: Unlit/Animated
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MuzzleFlash.MuzzleFlashMod/<>c__DisplayClass0_0:<.ctor>b__0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Muzzle Flash] Custom shader loaded: Unlit/AnimatedInstanced
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MuzzleFlash.MuzzleFlashMod/<>c__DisplayClass0_0:<.ctor>b__0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Loading game from file Sentinel's Covenant with mods:
- - brrainz.harmony
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Royalty
- - Ludeon.RimWorld.Ideology
- - Ludeon.RimWorld.Biotech
- - SmashPhil.VehicleFramework
- - OskarPotocki.VanillaFactionsExpanded.Core
- - OskarPotocki.VanillaVehiclesExpanded
- - VanillaExpanded.VPsycastsE
- - sarg.alphagenes
- - sarg.alphamechs
- - UnlimitedHugs.HugsLib
- - void.charactereditor
- - cedaro.ChoiceOfFirstPsycasterPath
- - Mlie.DurableClothes
- - EdB.PrepareCarefully
- - DemonRoka.EuglenaLibrary
- - EuglenaExpanded.EuglenaXenotype
- - theeyeofbrows.fluffybreakdowns
- - Alfie.GroundTurretMod
- - ratys.madskills
- - notfood.MendAndRecycle
- - MoreBiotechStyleGenes.Mod
- - IssacZhuang.MuzzleFlash
- - Owlchemist.PerspectiveOres
- - Owlchemist.PowerTab
- - Lucifer.RealisticRooms
- - Fluffy.FluffyRelations
- - fluffy.researchtree
- - Jaxe.RimHUD
- - Sandy.RPGStyleInventory
- - legodude17.smartdecon
- - NomadRw.TurretVanillaRetextureRestyle
- - Mlie.VariousSpaceShipChunk
- - Owlchemist.CeilingUtilities
- - Jaxe.Bubbles
- - cedaro.NoHopelessRomance
- - JPT.speakup
- - tk421storm.PriorityTreatmentRessurected
- - ObsidiaExpansion.Ideology.Icons
- - DubiousPhoenix.Verbose
- - hahkethomemah.simplepersonalities
- - Mlie.BetterBeggars
- - Vesper.EGIHologramsandProjectors
- - BlackMarket420.KraltechIndustries
- - Mlie.ThisRimOfMine
- - vanillaracesexpanded.android
- - Mlie.SmarterVisitors
- - temmie3754.retend.1
- - CP.Uncle.Boris.Used.Furniture
- - moretraitslots.kv.rw
- - zeracronius.dynamictradeinterface
- - Side1iner.TraitsPlus
- - VanillaExpanded.VFECore
- - VanillaExpanded.VFEMedical
- - VanillaExpanded.VFEProduction
- - VanillaExpanded.VFESecurity
- - Sl4vP0weR.WeAreUnited
- - consolidatedtraits.lc.rw
- - KavaCaligula.VFClassicMechs
- - amaoto.ThisThingSynthetik
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ResearchProjectDef named RM_GestaltEngine
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ResearchProjectDef> (System.Xml.XmlNode)
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ResearchProjectDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ResearchProjectDef> (System.Collections.Generic.List`1<Verse.ResearchProjectDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ResearchProjectDef> (System.Collections.Generic.List`1<Verse.ResearchProjectDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ResearchProjectDef, single> (System.Collections.Generic.Dictionary`2<Verse.ResearchProjectDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ResearchProjectDef>&,System.Collections.Generic.List`1<single>&,bool)
- Verse.Scribe_Collections:Look<Verse.ResearchProjectDef, single> (System.Collections.Generic.Dictionary`2<Verse.ResearchProjectDef, single>&,string,Verse.LookMode,Verse.LookMode)
- RimWorld.ResearchManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<RimWorld.ResearchManager> (System.Xml.XmlNode,object[])
- Verse.Scribe_Deep:Look<RimWorld.ResearchManager> (RimWorld.ResearchManager&,bool,string,object[])
- Verse.Scribe_Deep:Look<RimWorld.ResearchManager> (RimWorld.ResearchManager&,string,object[])
- Verse.Game:ExposeSmallComponents ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single. label=progress
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Scribe_Collections:Look<Verse.ResearchProjectDef, single> (System.Collections.Generic.Dictionary`2<Verse.ResearchProjectDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ResearchProjectDef>&,System.Collections.Generic.List`1<single>&,bool)
- Verse.Scribe_Collections:Look<Verse.ResearchProjectDef, single> (System.Collections.Generic.Dictionary`2<Verse.ResearchProjectDef, single>&,string,Verse.LookMode,Verse.LookMode)
- RimWorld.ResearchManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<RimWorld.ResearchManager> (System.Xml.XmlNode,object[])
- Verse.Scribe_Deep:Look<RimWorld.ResearchManager> (RimWorld.ResearchManager&,bool,string,object[])
- Verse.Scribe_Deep:Look<RimWorld.ResearchManager> (RimWorld.ResearchManager&,string,object[])
- Verse.Game:ExposeSmallComponents ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ResearchTree :: Populating nodes.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- FluffyResearchTree.Log:Debug (string,object[])
- FluffyResearchTree.Tree:PopulateNodes ()
- FluffyResearchTree.Tree:get_Nodes ()
- FluffyResearchTree.ResearchProjectDef_Extensions:ResearchNode (Verse.ResearchProjectDef)
- FluffyResearchTree.Queue:ExposeData ()
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ResearchTree :: 179 nodes
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- FluffyResearchTree.Log:Debug (string,object[])
- FluffyResearchTree.Tree:PopulateNodes ()
- FluffyResearchTree.Tree:get_Nodes ()
- FluffyResearchTree.ResearchProjectDef_Extensions:ResearchNode (Verse.ResearchProjectDef)
- FluffyResearchTree.Queue:ExposeData ()
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ResearchTree :: Adding Greatbow to queue
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- FluffyResearchTree.Log:Debug (string,object[])
- FluffyResearchTree.Queue:ExposeData ()
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ResearchTree :: Enqueuing: Greatbow
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- FluffyResearchTree.Log:Debug (string,object[])
- FluffyResearchTree.Queue:Enqueue (FluffyResearchTree.ResearchNode,bool)
- FluffyResearchTree.Queue:ExposeData ()
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ResearchTree :: Adding Carpet making to queue
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- FluffyResearchTree.Log:Debug (string,object[])
- FluffyResearchTree.Queue:ExposeData ()
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- ResearchTree :: Enqueuing: CarpetMaking
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- FluffyResearchTree.Log:Debug (string,object[])
- FluffyResearchTree.Queue:Enqueue (FluffyResearchTree.ResearchNode,bool)
- FluffyResearchTree.Queue:ExposeData ()
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Trying to get valid region at (95, 0, 138) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.RegionGrid:GetValidRegionAt (Verse.IntVec3)
- Verse.RegionAndRoomQuery:RegionAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
- Verse.RegionAndRoomQuery:DistrictAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
- Verse.RegionAndRoomQuery:RoomAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
- Verse.GridsUtility:GetRoom (Verse.IntVec3,Verse.Map)
- Verse.GenTemperature:TryGetDirectAirTemperatureForCell (Verse.IntVec3,Verse.Map,single&)
- Verse.GenTemperature:TryGetTemperatureForCell (Verse.IntVec3,Verse.Map,single&)
- (wrapper dynamic-method) Verse.GenTemperature:Verse.GenTemperature.GetTemperatureForCell_Patch1 (Verse.IntVec3,Verse.Map)
- Verse.GridsUtility:GetTemperature (Verse.IntVec3,Verse.Map)
- VanillaGenesExpanded.ConditionalStatAffecter_BelowZero:Applies (RimWorld.StatRequest)
- (wrapper dynamic-method) RimWorld.StatWorker:RimWorld.StatWorker.GetValueUnfinalized_Patch0 (RimWorld.StatWorker,RimWorld.StatRequest,bool)
- RimWorld.StatWorker:GetValue (RimWorld.StatRequest,bool)
- RimWorld.StatWorker:GetValue (Verse.Thing,Verse.Pawn,bool)
- RimWorld.StatExtension:GetStatValueForPawn (Verse.Thing,RimWorld.StatDef,Verse.Pawn,bool)
- VFECore.VerbUtility:GetVerbRangeMultiplier (Verse.Pawn)
- VFECore.VerbUtility:TryModifyThingsVerbs (Verse.ThingWithComps)
- VFECore.Thing_SpawnSetup_Patch:Postfix (Verse.ThingWithComps)
- (wrapper dynamic-method) Verse.ThingWithComps:Verse.ThingWithComps.SpawnSetup_Patch1 (Verse.ThingWithComps,Verse.Map,bool)
- (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.SpawnSetup_Patch4 (Verse.Pawn,Verse.Map,bool)
- (wrapper dynamic-method) Verse.GenSpawn:Verse.GenSpawn.Spawn_Patch1 (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
- Verse.Map:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Trying to get valid region at (170, 0, 142) but RegionAndRoomUpdater is disabled. The result may be incorrect.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.RegionGrid:GetValidRegionAt (Verse.IntVec3)
- Verse.RegionAndRoomQuery:RegionAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
- Verse.RegionAndRoomQuery:DistrictAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
- Verse.RegionAndRoomQuery:RoomAt (Verse.IntVec3,Verse.Map,Verse.RegionType)
- Verse.GridsUtility:GetRoom (Verse.IntVec3,Verse.Map)
- Verse.GenTemperature:TryGetDirectAirTemperatureForCell (Verse.IntVec3,Verse.Map,single&)
- Verse.GenTemperature:TryGetTemperatureForCell (Verse.IntVec3,Verse.Map,single&)
- (wrapper dynamic-method) Verse.GenTemperature:Verse.GenTemperature.GetTemperatureForCell_Patch1 (Verse.IntVec3,Verse.Map)
- Verse.GridsUtility:GetTemperature (Verse.IntVec3,Verse.Map)
- VanillaGenesExpanded.ConditionalStatAffecter_OverFortyDegrees:Applies (RimWorld.StatRequest)
- (wrapper dynamic-method) RimWorld.StatWorker:RimWorld.StatWorker.GetValueUnfinalized_Patch0 (RimWorld.StatWorker,RimWorld.StatRequest,bool)
- RimWorld.StatWorker:GetValue (RimWorld.StatRequest,bool)
- RimWorld.StatWorker:GetValue (Verse.Thing,Verse.Pawn,bool)
- RimWorld.StatExtension:GetStatValueForPawn (Verse.Thing,RimWorld.StatDef,Verse.Pawn,bool)
- VFECore.VerbUtility:GetVerbRangeMultiplier (Verse.Pawn)
- VFECore.VerbUtility:TryModifyThingsVerbs (Verse.ThingWithComps)
- VFECore.Thing_SpawnSetup_Patch:Postfix (Verse.ThingWithComps)
- (wrapper dynamic-method) Verse.ThingWithComps:Verse.ThingWithComps.SpawnSetup_Patch1 (Verse.ThingWithComps,Verse.Map,bool)
- (wrapper dynamic-method) Verse.Pawn:Verse.Pawn.SpawnSetup_Patch4 (Verse.Pawn,Verse.Map,bool)
- (wrapper dynamic-method) Verse.GenSpawn:Verse.GenSpawn.Spawn_Patch1 (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
- Verse.Map:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- checking editor settings...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnMapLoaded ()
- (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch4 (Verse.Map)
- Verse.Map:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Perspective: Ores] identified 5 resource lumps.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PerspectiveOres.PerspectiveOresSetup:ProcessMap (Verse.Map,bool)
- PerspectiveOres.PerspectiveOresSetup:Postfix (Verse.Map)
- (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch4 (Verse.Map)
- Verse.Map:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
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