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  1. // --------------------------------------------------------
  2. // ******* A. INTRODUCTION *******
  3. // --------------------------------------------------------
  4. // ^ ° = \ |  
  5. // ß?\ = [ |  / = -
  6. // ´ ` = ] |  Ä = '
  7. // +*~ = =  |  Ö = SEMICOLON
  8. // # ' = /  |  Ü = SEMICOLON
  9. // --------------------------------------------------------
  10. // ******* B. SETTINGS *******
  11. // --------------------------------------------------------
  12.  
  13. // --------------------------------------------------------
  14. // #####'| CROSSHAIR |'##### " rain crosshair "
  15. // --------------------------------------------------------
  16. cl_crosshair_drawoutline "0"
  17. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  18. cl_crosshair_dynamic_splitalpha_innermod "1"
  19. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  20. cl_crosshair_dynamic_splitdist "7"
  21. cl_crosshair_outlinethickness "1"
  22. cl_crosshair_sniper_show_normal_inaccuracy "0"
  23. cl_crosshair_sniper_width "1"
  24. cl_crosshairalpha "250"
  25. cl_crosshaircolor "5"
  26. cl_crosshaircolor_b "0"
  27. cl_crosshaircolor_g "0"
  28. cl_crosshaircolor_r "255"
  29. cl_crosshairdot "0"
  30. cl_crosshairgap "-2"
  31. cl_crosshairgap_useweaponvalue "0"
  32. cl_crosshairscale "0"
  33. cl_crosshairsize "2"
  34. cl_crosshairstyle "4"
  35. cl_crosshairthickness "0"
  36. cl_crosshairusealpha "1"
  37. cl_fixedcrosshairgap "3"
  38.  
  39.  
  40. // --------------------------------------------------------
  41. // #####'| VIEWMODEL |'#####
  42. // --------------------------------------------------------
  43. cl_viewmodel_shift_left_amt "0.500000"
  44. cl_viewmodel_shift_right_amt "0.250000"
  45. viewmodel_fov "68.000000"
  46. viewmodel_offset_x "-0.400000"
  47. viewmodel_offset_y "2.0"
  48. viewmodel_offset_z "-1.900000"
  49. viewmodel_presetpos "0"
  50. cl_bob_lower_amt "5.000000"
  51. cl_bobamt_lat "0.100000"
  52. cl_bobamt_vert "0.100000"
  53. cl_bobcycle "0.98"
  54. cl_righthand 0
  55.  
  56.  
  57. // --------------------------------------------------------
  58. // #####'| BOBCYCLE |'#####
  59. // --------------------------------------------------------
  60.  
  61. cl_bob_lower_amt 5
  62. cl_bobamt_lat 0.1
  63. cl_bobamt_vert 0.1
  64. cl_bobcycle 0.98
  65. cl_viewmodel_shift_left_amt 0
  66. cl_viewmodel_shift_right_amt 0
  67.  
  68. // --------------------------------------------------------
  69. // #####'| MOUSE |'#####
  70. // --------------------------------------------------------
  71.  
  72. sensitivity "2.5"                   //R.A.T 7 = 4.5, BAZOO = 2.5
  73. zoom_sensitivity_ratio_mouse "0.9"
  74. m_customaccel "0"
  75. m_customaccel_exponent "1.05"
  76. m_customaccel_max "0"
  77. m_customaccel_scale "0.04"
  78. m_forward "1"
  79. m_mouseaccel1 "0"
  80. m_mouseaccel2 "0"
  81. m_mousespeed "1"
  82. m_pitch "0.022"
  83. m_rawinput "1"
  84. m_side "0.8"
  85. m_yaw "0.022"
  86.  
  87. // --------------------------------------------------------
  88. // #####'| RADAR |'#####
  89. // --------------------------------------------------------
  90.  
  91. cl_radar_always_centered "1"
  92. cl_radar_icon_scale_min "1"
  93. cl_radar_rotate "1"
  94. cl_radar_scale ".5"
  95. cl_radar_square_with_scoreboard "1"
  96.  
  97. // --------------------------------------------------------
  98. // #####'| HUD |'#####
  99. // --------------------------------------------------------
  100.  
  101. cl_hud_background_alpha "0"
  102. cl_hud_bomb_under_radar "1"
  103. cl_hud_color "5"
  104. cl_hud_healthammo_style "0"
  105. cl_hud_playercount_pos "0"
  106. cl_hud_playercount_showcount "0"
  107. cl_hud_radar_scale "1.1"
  108.  
  109.  
  110. // --------------------------------------------------------
  111. // #####'| NETWORK |'#####
  112. // --------------------------------------------------------
  113. cl_interp "0"
  114. cl_interp_ratio "1"
  115. cl_cmdrate "128"
  116. cl_updaterate "128"
  117. rate "128000"
  118. fps_max "350"
  119.  
  120. // --------------------------------------------------------
  121. // #####'| GRAPHIC SETTINGS |'#####
  122. // --------------------------------------------------------
  123. r_dynamic "1"
  124. r_eyegloss "0"
  125. sys_antialiasing "0"
  126. sys_refldetail "0"
  127. fps_max "350"
  128. fps_max_menu "100"
  129. mat_monitorgamma "1.6"
  130. mat_monitorgamma_tv_enabled "0"
  131. func_break_max_pieces "0"
  132. cl_predict "1"
  133. cl_predictweapons "1"
  134. muzzleflash_light "0"
  135. cl_detail_avoid_force "0"
  136. cl_detail_avoid_radius "0"
  137. cl_detail_avoid_recover_speed "0"
  138. cl_detail_max_sway "0"
  139. joystick 0
  140.  
  141. // --------------------------------------------------------
  142. // #####'| AUDIO SETTINGS |'#####
  143. // --------------------------------------------------------
  144. volume 0.5
  145. snd_musicvolume 0
  146. snd_menumusic_volume 0
  147. snd_roundstart_volume 0
  148. snd_roundend_volume 0
  149. snd_mapobjective_volume 0
  150. snd_tensecondwarning_volume 0.3
  151. snd_deathcamera_volume 0
  152.  
  153. // --------------------------------------------------------
  154. // #####'| MISC SETTINGS |'#####
  155. // --------------------------------------------------------
  156. //cl_color 64 64 64                     //Bot Color
  157. cl_loadout_colorweaponnames 1
  158. r_drawtracers 1
  159. r_drawtracers_firstperson 1
  160. r_drawtracers_movetonotintersect 1
  161. cl_autowepswitch 0    
  162. cl_showloadout 1    
  163. closeonbuy 0    
  164. option_duck_method 0    
  165. option_speed_method 0    
  166. gameinstructor_enable 0    
  167. cl_showhelp 0    
  168. cl_autohelp 0    
  169. cl_disablefreezecam 1  
  170. cl_spec_mode 4  
  171. safezonex 1    
  172. safezoney 1      
  173. hud_scaling 0.90
  174. hud_showtargetid "1"
  175. cl_teamid_overhead_name_alpha  255
  176. cl_teamid_overhead_name_fadetime 0
  177. cl_freezecameffects_showholiday 0
  178. cl_use_opens_buy_menu 0
  179. spec_usenumberkeys_nobinds 1
  180.  
  181.  
  182. // --------------------------------------------------------
  183. // ******* C. BINDS *******
  184. // --------------------------------------------------------
  185.  
  186. // --------------------------------------------------------
  187. // #####'| DIRECT BINDS |'#####
  188. // --------------------------------------------------------
  189. unbindall
  190. bind "MOUSE1" "+attack"
  191. bind "MOUSE2" "+attack2"
  192. bind "MOUSE3" "+voicerecord"
  193. bind "MOUSE4" "+knifeswitch"
  194. bind "MOUSE5" ""
  195. bind "MWHEELUP" "invprev"       //invprev
  196. bind "MWHEELDOWN" "invnext"     //invnext
  197. bind "1" "slot1"
  198. bind "2" "slot2"
  199. bind "3" "slot3"
  200. bind "4" "slot4"
  201. bind "5" "slot5"
  202. bind "6" "slot6"
  203. bind "7" "slot7"
  204. bind "8" ""
  205. bind "9" ""
  206. bind "0" ""
  207. bind "A" "+moveleft"
  208. bind "B" "buymenu"
  209. bind "C" "+jumpthrow2"
  210. bind "D" "+moveright"
  211. bind "E" "+radaruse"
  212. bind "F" "+lookatweapon"
  213. bind "G" "drop"
  214. bind "H" ""
  215. bind "I" "crosshairswap"
  216. bind "J" "messagemode"
  217. bind "K" "messagemode2"
  218. bind "L" ""
  219. bind "M" "teammenu"
  220. bind "N" "vac1"
  221. bind "O" ""
  222. bind "P" ""
  223. bind "Q" "mQ"
  224. bind "R" "+reload"
  225. bind "S" "+back"
  226. bind "T" "drop"
  227. bind "U" "invnextnongrenade"
  228. bind "V" "+jumpthrow"
  229. bind "W" "+forward"
  230. bind "X" "mXm"
  231. bind "Y" "mYm"
  232. bind "Z" ""
  233. bind "ESCAPE" "cancelselect"
  234. bind "TAB" "+scorenet"
  235. bind "CAPSLOCK" "noclip2"
  236. bind "SHIFT" "+speed"
  237. bind "CTRL" "+duck"
  238. bind "ALT" "+altbinds"
  239. bind "SPACE" "+jump"
  240. bind "KP_INS" "toggleconsole"                                           // Num 0
  241. bind "KP_END" "buy ak47; buy m4a1"                                      // Num 1
  242. bind "KP_DOWNARROW" "buy galilar; buy famas"                            // Num 2
  243. bind "KP_PGDN" "buy awp"                                                // Num 3
  244. bind "KP_LEFTARROW" "buy p90"                                           // Num 4
  245. bind "KP_5" ""                                                          // Num 5
  246. bind "KP_RIGHTARROW" ""                                                 // Num 6
  247. bind "KP_HOME" "buy p250"                                               // Num 7
  248. bind "KP_UPARROW" "buy tec9; buy fiveseven"                             // Num 8
  249. bind "KP_PGUP" "buy deagle"                                             // Num 9
  250. bind "-" "exec help.cfg; play player/vo/anarchist/help02"               // Num /
  251. bind "KP_MULTIPLY" "VolChange"                                          // Num *
  252. bind "KP_PLUS" "volup;playvol buttons\blip2 0.5"                        // Num +
  253. bind "KP_MINUS" "voldown;playvol buttons\blip1 0.5"                     // Num -
  254. bind "KP_ENTER" "buy vesthelm; buy vest"                                // Num E
  255. bind "KP_DEL" "buy defuser"                                             // Num ,
  256. bind "UPARROW" "buy molotov; buy incgrenade"
  257. bind "LEFTARROW" "buy smokegrenade"
  258. bind "DOWNARROW" "buy flashbang"
  259. bind "RIGHTARROW" "buy hegrenade"
  260. bind "INS" "impulse 101"
  261. bind "DEL" ""
  262. bind "HOME" ""
  263. bind "END" ""
  264. bind "PGUP" ""
  265. bind "PGDOWN" ""
  266. bind "," "bot_add_ct"
  267. bind "." "bot_add_t"
  268. bind "=" "aim; play training/bell_impact"                               // "=" = "+"
  269. bind "/" "exec autoexec; playvol training/pointscored 1"                // "/" = "#"
  270. bind "'" "kill"                                                         // "'" = "Ä"
  271. bind "SEMICOLON" ""                                                     // "SEMICOLON" = "Ü/Ö"
  272. bind "\" ""                                                             // "\" = "^"
  273. bind "[" ""                                                             // "[" = "?"
  274. bind "]" ""                                                             // "]" = "`/´"
  275. bind "F1" "radio1"
  276. bind "F2" "radio2"
  277. bind "F3" "radio3"
  278. bind "F4" "callvote"
  279. bind "F5" ""
  280. bind "F6" "save quick"
  281. bind "F7" "load quick"
  282. bind "F8" ""
  283. bind "F9" "disconnect"
  284. bind "F10" "quit prompt"
  285. bind "F11" ""
  286. bind "F12" ""
  287.  
  288. // --------------------------------------------------------
  289. // #####'| DOUBLE BINDS SECTION |'#####
  290. // --------------------------------------------------------
  291. alias +altbinds "pMOUSE2; pMOUSE3; pMOUSE4; pMOUSE5; pQ; pE; pX; pY; p3; pN"
  292. alias -altbinds "mMOUSE2; mMOUSE3; mMOUSE4; mMOUSE5; mQ; mE; mX; mY; m3; mN"
  293. bind alt +altbinds                                                                              //Change in Direct Binds
  294.  
  295.  
  296. // --------------------------------------------------------
  297. // #####'| ALIAS BINDS |'#####
  298. // --------------------------------------------------------
  299.  
  300. // --------------------------------------------------------
  301. // ***'| DOUBLE BINDS | '***
  302. // --------------------------------------------------------
  303.  
  304. //NADE BINDS
  305. alias Hud_White "cl_hud_color 1"
  306. alias Hud_LightBlue "cl_hud_color 2"
  307. alias Hud_Blue "cl_hud_color 3"
  308. alias Hud_Purple "cl_hud_color 4"
  309. alias Hud_Red "cl_hud_color 5"
  310. alias Hud_Orange "cl_hud_color 6"
  311. alias Hud_Yellow "cl_hud_color 7"
  312. alias Hud_Green "cl_hud_color 8"
  313. alias Hud_Aqua "cl_hud_color 9"
  314. alias Hud_Pink "cl_hud_color 10"
  315.  
  316. alias Red "cl_crosshaircolor 0"
  317. alias Green "cl_crosshaircolor 1"
  318. alias Yellow "cl_crosshaircolor 2"
  319. alias Blue "cl_crosshaircolor 3"
  320. alias Cyan "cl_crosshaircolor 4"
  321.  
  322. alias HEColor Red
  323. alias FlashColor Yellow
  324. alias SmokeColor Blue
  325. alias DecoyColor Green
  326. alias MolotovColor Cyan
  327.  
  328. alias "pQp" "use weapon_knife;use weapon_molotov;use weapon_incgrenade; play player/vo/sas/ct_molotov03"                //Molotov
  329. alias "pQ" "bind q pQp"                                                                         //Molotov
  330. alias "mQ" "bind q clutch"                                                                      //Lastinventory
  331.  
  332. alias "pXp" "use weapon_knife;use weapon_flashbang; play player/vo/sas/ct_flashbang01"          //Flashbang         on Key: ALT + [X]
  333. alias "pX" "bind X pXp"                                                                         //Flashbang         on Key: ALT + [X]
  334. alias "mXm" "slot1"                                                                             //Primary           on Key: [X]
  335. alias "mX" "bind X mXm"                                                                         //Primary           on Key: [X]
  336.  
  337. alias "pYp" "use weapon_knife;use weapon_smokegrenade; play player/vo/sas/ct_smoke01"           //Smoke             on Key: ALT + [Y]
  338. alias "pY" "bind Y pYp"                                                                         //Smoke             on Key: ALT + [Y]
  339. alias "mYm" "slot2"                                                                             //Secondary         on Key: [Y]
  340. alias "mY" "bind Y mYm"                                                                         //Secondary         on Key: [Y]
  341.  
  342. alias "pEp" "use weapon_knife;use weapon_hegrenade; play player/vo/sas/ct_grenade04"            //HE                on Key: ALT + [E]
  343. alias "pE" "bind E pEp"                                                                         //HE                on Key: ALT + [E]
  344. alias "mE" "bind E +radaruse"                                                                   //Radaruse          on Key: [E]
  345.  
  346. alias "p3p" "use weapon_knife;use weapon_decoy; play player/vo/sas/ct_decoy01"                  //Decoy             on Key: ALT + [3]
  347. alias "p3" "bind 3 p3p"                                                                         //Decoy             on Key: ALT + [3]
  348. alias "m3" "bind 3 slot3"                                                                       //Knife             on Key: [3]
  349.  
  350. //VAC FAKE
  351. alias "vac1" "say gl hf                                                                                     VAC has detected a cheater on this server."
  352. alias "vac2" "say yeah just type 'demos' in console to see who is recording"
  353. alias "pN" "bind N vac2"                                                                        //Text message      on Key: ALT + [N]
  354. alias "mN" "bind N vac1"                                                                        //Text message      on Key: [N]
  355.  
  356. //CROSSHAIR HELP LINES
  357. alias "+crosshairsmoke" "exec crosshair_helplines" // Don't change this line!
  358. alias "-crosshairsmoke" "exec crosshair_new" // Change values to yours!
  359. alias "pMouse2" "bind mouse2 +crosshairsmoke"
  360. alias "mMouse2" "bind mouse2 +attack2"
  361.  
  362. //DISABLE VOICE COMMUNICATION
  363. alias "disablevoice" "voice_chat"
  364. alias "voice_chat" "chat_1"
  365. alias "chat_1" "voice_enable 1; play items/nvg_on; alias voice_chat chat_0"
  366. alias "chat_0" "voice_enable 0; play items/nvg_off; alias voice_chat chat_1"
  367. alias pMOUSE3p "disablevoice"
  368. alias pMOUSE3 "bind MOUSE3 pMOUSE3p"//CHANGE THE "MOUSE3" TO YOUR VOICE KEY
  369. alias mMOUSE3 "bind MOUSE3 +voicerecord" //CHANGE THE "MOUSE3" TO YOUR VOICE KEY
  370.  
  371.  
  372. //WEAPON INSPECT / PRIMARY SECONDARY SWITCH
  373. alias +dance "-lookatweapon; +reload"
  374. alias -dance "+lookatweapon; -reload"
  375. alias pMOUSE4 "bind MOUSE4 +dance"
  376. alias mMOUSE4 "bind MOUSE4 +knifeswitch"
  377.  
  378. alias "pMOUSE5p" "use weapon_knife;use weapon_smokegrenade; play player/vo/sas/ct_smoke01"
  379. alias "pMOUSE5" "bind MOUSE5 pMOUSE5p"
  380. alias "mMOUSE5m" "use weapon_knife;use weapon_flashbang; play player/vo/sas/ct_flashbang01"
  381. alias "mMOUSE5" "bind MOUSE5 mMOUSE5m"
  382.  
  383. // --------------------------------------------------------
  384. // ***'| Scripts | '***
  385. // --------------------------------------------------------
  386.  
  387. //ANIMATED NICKNAME
  388. alias "AnimNick" "exec CaluosConfigs\AnimNick.cfg"
  389. alias "NormalNick" "bind A +moveleft; bind D +moveright; bind S +back; bind W +forward; cl_clanid 0"
  390.  
  391. //KNIFE SWITCH
  392. alias +knifeswitch slot3
  393. alias -knifeswitch lastinv
  394. //bind Q +knifeswitch                                                                           //Change in Direct Binds
  395.  
  396. //NOCLIP TWEAK
  397. alias "noclip2" "noclip; sv_noclipspeed 3.5"
  398. bind "CAPSLOCK" "noclip"                                                                        //Change in Direct Binds
  399.  
  400. //CLEAR BODIES / BULLET HOLES / BLOOD / +USE
  401. alias "+radaruse" "r_cleardecals; +use"
  402. alias "-radaruse" "r_cleardecals; -use"
  403. //bind "E" "+radaruse"                                                                          //Change in Direct Binds
  404.  
  405. //NETGRAPH
  406. net_graph "1"
  407. net_graphheight "9999"
  408. alias "+scorenet" "+showscores; net_graphheight 0"
  409. alias "-scorenet" "-showscores; net_graphheight 9999"
  410. bind "TAB" "+scorenet"                                                                          //Change in Direct Binds
  411.  
  412. //JUMPTHROW
  413. alias "+jumpthrow" "+jump; -attack; -attack2"
  414. alias "-jumpthrow" "-jump"
  415. bind "V" "+jumpthrow"                                                                           //Change in Direct Binds
  416.  
  417. //BACKTHROW
  418. alias "+backthrow2" "+back; -attack; -attack2"
  419. alias "-backthrow2" "-back"
  420. /bind "C" "+backthrow"                                                                          //Change in Direct Binds
  421.  
  422. //CROSSHAIR SWAP
  423. alias crosshairswap "ch_0"
  424. alias ch_1 "exec crosshair_new.cfg;alias crosshairswap "ch_0"
  425. alias ch_0 "exec crosshair_dot.cfg;alias crosshairswap "ch_1"
  426. //bind "F" "crosshairswap"                                                                      //Change in Direct Binds
  427.  
  428. //DUCK JUMP
  429. //alias +dj "+duck;+jump"
  430. //alias -dj "-duck;-jump"
  431. //bind "SPACE" "+dj"                                                                            //Change in Direct Binds
  432.  
  433. //DISPLAY DAMAGE
  434. developer "1"
  435. con_filter_text "Damage"
  436. con_filter_text_out "Player:"
  437. con_filter_enable "2"
  438.  
  439. //LEFT/RIGHTHANDED SWITCH
  440. alias +slide2daleft "+moveleft; cl_righthand 0"  //Switches gun model to oppiste way of strafe to see more.
  441. alias -slide2daleft "-moveleft"
  442. alias +slide2daright "+moveright; cl_righthand 1" //Guaranteed to make youtube viewers bitch.
  443. alias -slide2daright "-moveright"
  444. //bind a "+slide2daleft"                                                                        //Change in Direct Binds
  445. //bind d "+slide2daright"                                                                       //Change in Direct Binds
  446.  
  447. //Skazzy3's epic clutch bind
  448. //Based on voice_chat script by bananagaming (love you maxim)
  449. alias "clutch" "clutchon"
  450. alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\blip2 0.5; alias clutch clutchoff; volume 1"
  451. alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\blip1 0.5; alias clutch clutchon; volume 0.5"
  452. clutchoff
  453. bind "Q" clutch
  454.  
  455. //CLUTCH AUDIO OPTIONS
  456. //Feel free to edit these how you like, these are only my values because I have a music kit.
  457. alias "clutchsoundon" "volume 1; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_musicvolume 0.3; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
  458. alias "clutchsoundoff" "volume 0.5; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_musicvolume 0.7; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0.2"
  459.  
  460. //AFK SPIN
  461. alias spinON "+left; +back; alias spin spinOFF"
  462. alias spinOFF "-left; -back; alias spin spinON"
  463. alias spin "spinON"
  464.  
  465. //KNIFE LEFT/RIGHT SWITCH
  466. //bind "1" "cl_righthand 1; slot1"                  //Right-handed primary
  467. //bind "2" "cl_righthand 1; slot2"                  //Right-handed secondary
  468. //bind "3" "cl_righthand 0; slot3"                  //Left-handed knife
  469. //bind "4" "cl_righthand 1; slot4"                  //Right-handed nade cycle
  470. //bind "6" "cl_righthand 1; use weapon_c4; drop"    //Right-handed c4 drop
  471.  
  472. alias +wchange "+forward; incrementvar cl_crosshaircolor 0 5 1"
  473. alias -wchange "-forward"
  474. //bind "w" "+wchange"
  475. alias +achange "+moveleft; incrementvar cl_crosshaircolor 0 5 1"
  476. alias -achange "-moveleft"
  477. //bind "a" "+achange"
  478. alias +schange "+back; incrementvar cl_crosshaircolor 0 5 1"
  479. alias -schange "-back"
  480. //bind "s" "+schange"
  481. alias +dchange "+moveright; incrementvar cl_crosshaircolor 0 5 1"
  482. alias -dchange "-moveright"
  483. //bind "d" "+dchange"
  484. alias rgbxhair "bind w +wchange; bind a +achange; bind s +schange; bind d +dchange"
  485. alias normalxhair "bind w +forward; bind a +moveleft; bind s +back; bind d +moveright"
  486. // --------------------------------------------------------
  487. // #####'| Buy Binds |'#####
  488. // --------------------------------------------------------
  489. bind "leftarrow" "buy smokegrenade; play player/vo/idf/ct_smoke01.wav"                          //Change in Direct Binds
  490. bind "downarrow" "buy flashbang; play player/vo/idf/ct_flashbang01.wav"                         //Change in Direct Binds
  491. bind "rightarrow" "buy hegrenade; play player/vo/idf/ct_grenade05.wav"                          //Change in Direct Binds
  492. bind "uparrow" "buy molotov; buy incgrenade; play player/vo/idf/ct_molotov03.wav"               //Change in Direct Binds
  493.  
  494. bind KP_END "buy ak47; buy m4a1"                                        // Num 1                //Change in Direct Binds
  495. bind KP_DOWNARROW "buy galilar; buy famas"                              // Num 2                //Change in Direct Binds
  496. bind KP_PGDN "buy awp"                                                  // Num 3                //Change in Direct Binds
  497. bind KP_LEFTARROW "buy p90"                                             // Num 4                //Change in Direct Binds
  498. bind KP_5 ""                                                            // Num 5                //Change in Direct Binds
  499. bind KP_RIGHTARROW ""                                                   // Num 6                //Change in Direct Binds
  500. bind KP_HOME "buy p250"                                                 // Num 7                //Change in Direct Binds
  501. bind KP_UPARROW "buy tec9; buy fiveseven"                               // Num 8                //Change in Direct Binds
  502. bind KP_PGUP "buy deagle"                                               // Num 9                //Change in Direct Binds
  503. bind KP_ENTER "buy vesthelm; buy vest"                                  // Num E                //Change in Direct Binds
  504. bind KP_DEL "buy defuser; play commander/gamecommander_06.wav"          // Num ,                //Change in Direct Binds
  505.  
  506. // --------------------------------------------------------
  507. // #####'| Misc Binds |'#####
  508. // --------------------------------------------------------
  509. bind "ins" "impulse 101"                                                                        //Change in Direct Binds
  510. bind p kill                                                                                     //Change in Direct Binds
  511. alias c "exec c"
  512. //bind x +klook                                                                                 //Change in Direct Binds
  513.  
  514.  
  515. // --------------------------------------------------------
  516. // ******* D. Alias List *******
  517. // --------------------------------------------------------
  518. // --------------------------------------------------------
  519. // #####'| Map Alias |'#####
  520. // --------------------------------------------------------
  521. alias "maplist"         "de_maplist; cs_maplist; maplisthelp"
  522. alias "de_maplist"      "echo Bombmaps; echo; echo aztec; echo bazaar; echo cache; echo cbble; echo dust; echo dust2; echo facade; echo inferno; echo marquis; echo mirage; echo nuke; echo overpass; echo season; echo train; echo vertigo; echo"
  523. alias "cs_maplist"      "echo Hostagemaps; echo; echo assault; echo backalley; echo italy; echo militia; echo office; echo workout; echo"
  524. alias "maplisthelp"     "echo Just type any of the maps seen above, and your server will change to that map!"
  525.  
  526. alias "aztec"           "map de_aztec"
  527. alias "bazaar           "map de_bazaar"
  528. alias "cache"           "map de_cache"
  529. alias "cbble"           "map de_cbble"
  530. alias "dust"            "map de_dust"
  531. alias "dust2"           "map de_dust2"
  532. alias "facade"          "map de_facade"
  533. alias "inferno"         "map de_inferno"
  534. alias "marquis"         "map de_marquis"
  535. alias "mirage"          "map de_mirage"
  536. alias "nuke"            "map de_nuke"
  537. alias "overpass"        "map de_overpass"
  538. alias "season"          "map de_season"
  539. alias "train"           "map de_train"
  540. alias "vertigo"         "map de_vertigo"
  541.  
  542. alias "assault"         "map cs_assault"
  543. alias "backalley"       "map cs_backalley"
  544. alias "italy"           "map cs_italy"
  545. alias "militia"         "map cs_militia"
  546. alias "office"          "map cs_office"
  547. alias "workout"         "map cs_workout"
  548.  
  549. alias "recoil"          "map workshop\419404847\recoil_master"
  550. alias "aim_map"         "map workshop\424131215\aim_map3g"
  551. alias "training"        "map workshop\213240871\training_aim_csgo2"
  552. alias "crosshairmap"    "map workshop\308490450\xhair_v2"
  553. alias "viewmap"         "map workshop\365126929\vmodel_x03"
  554. alias "botz"            "map workshop\243702660\aim_botz"
  555. // --------------------------------------------------------
  556. // #####'| Weapon Alias |'#####
  557. // --------------------------------------------------------
  558. alias "rifle"       "use weapon_m4a1; use weapon_m4a1_silencer; use weapon_ak47; use weapon_famas; use weapon_galilar; use weapon_aug; use weapon_sg556"
  559. alias "sniper"      "use weapon_awp; use weapon_ssg08; use weapon_scar20; use weapon_G3SG1"
  560. alias "smg"         "use weapon_p90; use weapon_ump45; use weapon_mac10; use weapon_mp7; use weapon_mp9;use weapon_bizon"
  561. alias "heavy"       "use weapon_m249; use weapon_negev; use weapon_nova; use weapon_xm1014; use weapon_sawedoff; use weapon_mag7"
  562. alias "pistol"      "use weapon_glock; use weapon_hkp2000; use weapon_usp_silencer; use weapon_p250; use weapon_fiveseven; use weapon_tec9; use weapon_cz75a; use weapon_deagle; use weapon_elite"
  563. alias "grenade"     "use weapon_hegrenade; use weapon_flashbang; use weapon_molotov; use weapon_incgrenade; use weapon_smokegrenade; use weapon_decoy"
  564. alias "123polizei"  "use weapon_taser; use weapon_c4; use weapon_knife; use weapon_knifegg; use weapon_vest; use weapon_vesthelm"
  565.  
  566. alias "rifle2"      "give weapon_m4a1; give weapon_m4a1_silencer; give weapon_ak47; give weapon_famas; give weapon_galilar; give weapon_aug; give weapon_sg556"
  567. alias "sniper2"     "give weapon_awp; give weapon_ssg08; give weapon_scar20; give weapon_G3SG1"
  568. alias "smg2"        "give weapon_p90; give weapon_ump45; give weapon_mac10; give weapon_mp7; give weapon_mp9;use weapon_bizon"
  569. alias "heavy2"      "give weapon_m249; give weapon_negev; give weapon_nova; give weapon_xm1014; give weapon_sawedoff; give weapon_mag7"
  570. alias "pistol2"     "give weapon_glock; give weapon_hkp2000; give weapon_usp_silencer; give weapon_p250; give weapon_fiveseven; give weapon_tec9; give weapon_cz75a; give weapon_deagle; give weapon_elite"
  571. alias "grenade2"    "give weapon_hegrenade; give weapon_flashbang; give weapon_molotov; give weapon_incgrenade; give weapon_smokegrenade; give weapon_decoy"
  572. alias "123polizei2" "give weapon_taser; give weapon_c4; give weapon_knife; give weapon_knifegg; give weapon_vest; give weapon_vesthelm"
  573. alias "allweapons"  "rifle2; sniper2; smg2; heavy2; pistol2; grenade2; 123polizei2"
  574.  
  575. // --------------------------------------------------------
  576. // #####'| Misc Alias |'#####
  577. // --------------------------------------------------------
  578. alias "ae"              "exec autoexec"
  579. alias "rg"              "mp_restartgame 1"
  580. alias "ammo0"           "sv_infinite_ammo 0"
  581. alias "ammo1"           "sv_infinite_ammo 1"
  582. alias "ammo2"           "sv_infinite_ammo 2"
  583. alias "addct"           "bot_add_ct"
  584. alias "addt"            "bot_add_t"
  585. alias "stackct"         "bot_kick; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct; bot_add_ct"
  586. alias "stackt"          "bot_kick; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t; bot_add_t"
  587. alias "impacts"         "impactson"
  588. alias "impactsoff"      "sv_showimpacts 0; echo; echo; alias impacts impactson "
  589. alias "impactson"       "sv_showimpacts 1; echo; echo; alias impacts impactsoff "
  590. alias "ff"              "friendlyfireoff"
  591. alias "friendlyfireoff" "mp_friendlyfire 0; alias ff friendlyfireon"
  592. alias "friendlyfireon"  "mp_friendlyfire 1; alias ff friendlyfireoff"
  593. alias "competitive"     "exec gamemode_competitive"
  594. alias "showspread"      "showspreadon"
  595. alias "showspreadon"    "weapon_debug_spread_show 1; alias showspread showspreadoff"
  596. alias "showspreadoff"   "weapon_debug_spread_show 0; alias showspread showspreadon"
  597. alias "regen"           "toggle sv_regeneration_force_on"
  598. alias "traj"            "toggle sv_grenade_trajectory"
  599. alias "dc"              "disconnect"
  600. alias "aim"             "exec aim_map.cfg"
  601.  
  602. cl_righthand 1
  603.  
  604.  
  605. // --------------------------------------------------------
  606. // ******* E. Misc *******
  607. // --------------------------------------------------------
  608.  
  609. bind [ "bind mwheelup +attack; bind mwheeldown +attack"
  610.  
  611. bind 0 "bind mwheelup invprev; bind mwheeldown invnext"
  612.  
  613. bind ] "bind mwheelup +jump; bind mwheeldown +jump"
  614.  
  615. // --------------------------------------------------------
  616. // #####'| Exec List |'#####
  617. // --------------------------------------------------------
  618. //exec help.cfg
  619. // --------------------------------------------------------
  620. // #####'| Help List |'#####
  621. // --------------------------------------------------------
  622. bind f5 "exec help.cfg; play player/vo/anarchist/help02"                                        //Change in Direct Binds
  623.  
  624. // --------------------------------------------------------
  625. // #####'| Echo |'#####
  626. // --------------------------------------------------------
  627. echo ",;,,,;,;,;,;,;,;,;;;;L                ...:,;;L;L;FyjjEhK5hKOO8S8SESpObb8OBOpb88bbpO8bb8BbQBQBQQgQQBQBQBQBQbbGpOGnzLrL;,  ,,:.... ..:L;;,;;;;,;;;;;,;;;,;,;,;,;,;"
  628. echo ";;;;;;;;;;;;;;;;;;;;L;      .         :;;;rzyyZFFZGOpG8OQ8Bbb8QBB8bBQBgg8OBbBOBBQBQQgggggg@g@g@g@@@@@@@@@@@g@ggQb5yL;;;:. .         ,zc;;;L;;;;;;;;;;;;;;;;;;;;;"
  629. echo ",;,;,;,;,;,;,;;;,;,;;,     .   . .   ,;;;cLFzjFzyh3hKShS5OGES88bpGEOhGGGnGhEEOE8bQQQBQBQQgQgQgQQQgQQBQQgQgQQQQBQbOyL:: .,:.  ,;;;;   ;:;;;;;;;,;,;;;;;;;,;,;,;,;"
  630. echo ";;;,;,;,;,;,;,;,;,;;L,      . ..,:::,,;;L;rLLF7cyZE5SSGoE5GE8pbbBSGEOpGhOp85O8BBgQgQgggQgQgggQgQgQQQgQQQgQQQQQQQQQBKr;:   .;cz5ShSL ...;L,;;;;;;;,;;;;;;;,;,;,;;"
  631. echo ":;,;,;,;,;;;,;,;,;,;;;       ....,;;,;;;;LLrrzrzLyyZK55OE5hp8bBQpG5hOOhGE8bBbQQQBQQgQgQgggggggQgQgQQQgQgQQQgQQQQBgQQpn;;.  .,.:rF7y,   .;;;;;;;;;;;;;;;;;;,;,;,;"
  632. echo ";;;,;,;,;,;,;,;;;;;;;;.   . .   ..,;;,;,;;LLz;7zcznZhoOGOE8bBbQQBEEKOGOE88QQBBBbQBgQgggQgggQgQgQgQgQgQgggBQQQBQBQBQQgB5LL;;.. . :;;;c;L;;:;;;;;,;;;;;;;;;,;,;,;;"
  633. echo ",;,;,;,;,;,;,;;;;;,;;L.    .   ..,,;,;,;;;;;;L;cLjnhK558OGEBbBQQQbGpEOO8pbQQOBbQQgggggg@ggQgQgBQQggggQQgQQBQQQQQBQBQQgQby,,7  .   ;z8@g@h.:;;;;;,;;;;;,;,;;;,;,;"
  634. echo ",;;,;,;,;,;,;,;,;;;;;;;   .   ..::;;;,;,;;;;;,;;rzZKEhEObG8pbbQQgb8ObOGpBbQb8pbpQQgg@ggggQQ8BBB8QQQQQBQQgQQQQBQQQQQQg@@gO  :      3j;;LE@7.,;;;;;;;;;,;;;;;,;;;;"
  635. echo ",;,;,;,;,;,;;;;;;;;;;;L,   .   ..,,;;;;;;;;L;;;;;zzZoS5O8b8bEbbQgQGpOB8SOOS5j5nh5ych53SpGOGESOSEoOOO5O8BbQBQQgQgg@@@gS::;K8G,,;L,nQQoy. Sg:,,;;;,;;;;;;;,;,;,;,;"
  636. echo ";;;,;,;,;,;,;;;,;,;;;;;;       .,:,,;,;;;;;;L;LLLLyoESOOp8bO8bbBg83SpGB5ncr;;;;;L:,;,,;,,,;rnnpphnKKS5OOpQgQgg@@@b7   ;p@BQbKLjQbQgQb8Z.c@L:;;;;;;;;;,;,;,;,;;;;"
  637. echo ",;,;,;,;,;;;,;,;;;;;;;;L,      ..,:,,;,;;;;;;LLrLzcyZhGOEp5hpb8QBOcKEOE5;LLL;L,,;;,:.,:,:;,;;;ro8gQgBQQQQgg@gQZ.   rb@ggQBOQbObQggQgBBO;,@F:;;;;;;,;;;;;;;;;,;,;"
  638. echo ",;;,;,;,;,;;;,;,;;;,;;;;r:      ::,.,:,,L;L;L;;;;,;;;;;;j3oy3KOGBn;yOO8pSz7LFryjL;zKGE88BBgg@@@B8EB@@BQg@QG;   .ng@@@QQBB8pBQBg@@ggggB8;L@c.;;;;;,;;;;;,;,;;;,;;"
  639. echo ":;,;,;,;,;,;,;;;;;;;;;;;;L.    ..:::.::,;;,;;;,:....   .:,;;;Ljhn;,yhBQ@ggbGzZ3Lnb88OpG88BBQggg@gg3yKppF.   ,8@@g@gQBQbB88ObQgoy8BBQBQBzOb.,,;,;;;;;;;,;,;;;;;,;"
  640. echo ";;;,;,;,;,;;;,;,;;;;;;;;;;L     .:::,:. ....,.. ..,:,,;,:...;;c;:,LzSb@@@g@bp7.jSKSKF;. .  ;. ,,;;yc;oE.:Lb@@@@QQBQBQbBbb888QE .zSb8BQgGgL.,;;;;;;;,;;;;;;;,;,;;"
  641. echo ",;,;,;,;,;,;;;;;;;;;;;;;;LL.     :,,,,.      .,LFhOb8BQQO8h3z7;;..,L,;;;FOphByhy,;:. .;;.  ;:;FZEbBQ8QBQQ@ggQQQgBBbQBQBb8B88bbz:;noOOBgQQ,.;,;;;;;,;;;;;;;,;;;,;"
  642. echo ",;;,;,;,;,;,;,;;;;;;;;;;;,,:.     .:,;,.....;LFjKZ5SShjLF7zrL;. c.  ,r7KBB8LLr8S7;;;;LcLcrjSQg@@@gQ8bpbbbQgQgQQQQBbbBBBbBbB88Q@bz;LyohQQQ::,;;;;;;;,;;;;;;;,;;;;"
  643. echo ":;,;,;,;,;,;,;,;,;;;;;;;;: ......    :::.. ;,;;;::..   y.:       . .ZbE8Q@@g.,y38BhjyyFZZES8p8pB8bbQbbQQQQQQQQQQBQbbbQBQbBbbO8g@g5L7ZOQgQ;.;,;;;;;;;;;,;;;,;,;,;"
  644. echo ",;;,;,;,;,;,;,;,;,;,;;;;L.    . . :.      :,          .zLcr;;;:... :yKEbQQ@@B.p5,3bOOSGhOOOSOGppbQgBBQgQQQQBQQQQQbb8BQQBBbBbbhBg8c;zObgBg,,,;,;,;,;,;;;;;;;;;,;;"
  645. echo ",;,;,;,;,;,;;;,;;;;;;;;;;;      ...,::..  ,c   ..,,;;zyn3oZnc;.... ,;ypbQQg@gg;Go3ZohOEO5OOO8b8ObQBBQQBQQQQQQQBQBB8bpQBQQQBBb8SShppQQQpgS.:;;;;;;;;;,;;;,;,;,;,;"
  646. echo ",;,,;,;,;,;,;;;,;;;;;;;;;;;.    ...:::,,;:.K;.,,;Lz7yyyzyrrLL;;....;;jbBgggg@@@8ggbhEhhK5ZEGOSKySGb8bbBbQQgQgQQQQbQBBpQQQQQBB8phbQgQQpB@z.,;;,;;;;;,;,;,;;;,;,;;"
  647. echo ",;,;,;,;,;,;,;,;,;;;;;;;;;;r;.   ....:,;;;:;OF.:,;;LrrLr;L;L;;::::;;;GBgggggggg@@@ggbbOOEEhhoh5OObbBBQQQQQQgQQQQQQQQBBBQQQBB8BpOQgBQbQg8c;,;;;;;;;;;;;,;,;;;,;,;"
  648. echo ",;,,;,;,;,;,;;;;;;;;;;;;;;;;LL;.......:,;;r;;hG7L;L;rLLLc;r;;,,,;;;,;nbQgggQgggg@g@QQ8B88p8O8OBbbbBBQQgggQgQQQQQQBQQQbQbQQQbQbBEbQQQQQ8;,;;;;;;;;;;;;,;;;,;;;,;;"
  649. echo ",;,,,;,;,;,;,;,;;;,;;;;;;;;;;;;r:  ...:;,;;;;;75hKFyzyFzLc;;;L;L;;;;;yGbQgQgQgQgggQQOo3ESSG8O8pb8QBQBgQgQgQgBQBQBQBQBbBQBQQQbBBbOQbbbgn .;;;;;;;;;;;;;;;,;;;,;,;"
  650. echo ",;;,;,;,;,;,;,;,;,;;;;;;;;;;;;;;L.. ..::;:;;L;L;LcjyZyZFyzFzzL;,,;;,rjEpQQgQQBgQQBBBQ5r;;LFnK5OOb8bbQBQQgggQQBQBQQQQQbBBQbQQQBB8p8BbQ@O .;;;;;;;;;;;;;;,;;;,;,;;"
  651. echo ",;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;;;;...:.::;,;;LLyZShGGESEKKjz;,..:;;;;ZSbQgQQQQQQ8bbQQQn;,::;;7ySEppbbBQgQQBQQQbQQQQQQQbBQQBQBQbBObg@@@.::;;;;;;;;;;;;;,;;;;;,;,;"
  652. echo ";;,,;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;,...:.::;,;;zF535oEo5jycL,.  :;,;,;yppQQgQgQQQQQgggQ8GGy;::,;roS8p88QQQQQBBBQ8QQQBQQQ8QQQBQBB8bObEc  ;;;;;;;;;;,;;;,;,;,;,;,;;"
  653. echo ",;,;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;;;,.:...::;;L7zj5K5K5ZyrL,.   L;;;;;ch8bQggQgQgggQbObBQBbEj;;:;;ynEE88BBQBQBQQBBQQQBQbQBQBQBBbB8B;    :,LLL;;;;;;,;;;;;,;,;,;,;"
  654. echo ",,;,,,;,;,;,;,;,;,;,;;;;;;;;;;;;;;L;..:...::;;z7jZ5noK5Zz;;.  :;;;;;zFS8BQgg@QgBbOEnOQgQgBBpOycLL;c7yKGO88BbQBQBQBQQQQQBQBQbQBQbbbO,    ..::,;L;L;;;;;;,;,;,;,;,"
  655. echo ",;,;,,,;,;,;,;,;,;;;,;,;,;;;;;;;;;;;.......,,LLz7Z333oKEnz;;:;,,:::;LKSp8QggggBbQQQQbQQgQQ8b8b53nc7KK3opOBBQBQBQbBBQBQBQQQBQbQbB8bpby          ..;;;;;;;,;,;,;,;"
  656. echo ";,,,;,;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;: :.,.::;;LLyy5ZKKh5oFF;;;;;;.. .;ynhObBBZ3SOpBbQQQQQbB8bBQ8QE3KO88ObBQQQBQB8BQQgBQQQbBbBBB8b8pOQO.           .,L;;;;,;,;,,;"
  657. echo ",;,,,,,;,;,;,;,;,;,;,;;;,;,;;;,;;;;L, ..::..:;;rFZZo3ESh3ncrLL;;;;.....,;znhz;zny5O8bQQQBQQQBQQgB8ozy55nhQBQBQBQbBBQQQBQBBb88b8b8bpEOB8.            .;;;,;,;,;,;"
  658. echo ";,,:,,,,;,;,;,;,;,;,;,;,;;;,;;;;;;;;L...::...:;;cLjZ5oSo53F;;;;,;,;;;;LLyyh5SS5nEOBbgg@@@@@@@Q8Sy7y7y;;LSBQbQBQQQbQBQQQBB8bpB8Bbb88SEGbb;            .;;;,;,;,;;"
  659. echo ",;,,,;,;,;,;,;,;,;,;,;,;;;;;;;;;,;;;;; ..:....,;;zjSo5KoZ5jL;;;;;;;L;zFE8BQQBQBb88p8OGo3jz;;;73EKno8EF;38QQQBQQQQB8BBQbQbb8bbb8b8bpEKGObBL          ...;;;,;,;,;"
  660. echo ",,,,;,,,;,,,;,;,;,;,;,;;;;;,;,;;;,;;;;. ..:...,,;rno3j3ZKjzL;;;;;;r7jn35G5Oh5KKjZL; ,...::LhQggggbbO5y5GBBQQQQQBQBQbQBB8b8b8B8B8bpbSEGOGbQ;         ....,;;;;,,,"
  661. echo ":;,,,;,,,;,;,;,;,;,;,;,;;;;;;;;;;;;;;L,........,;FFLLnjjynFL,,,;;L;;;;::   ..  ,LjnKGBQgg@@@gQQQQQBbhoEbBQBQBQBBBQBQBB8bpb888bbb888S58EpO8pL.      ......:,;;;,;"
  662. echo ",,,,,,,,,,,,;,;,;,;,;,;,;,;,;;;;;;;;;;L. ...:...;zS;LnonK3KL;:.         .:;cjcFZpbQg@ggggQgQQbQQQQQbbG88BBQBQBBbQbBbB8bO8pb8BbB888boSpOOpO8cL:    ....: ....,;;;"
  663. echo ":;,,:,:,:,,;,;,;,;,;,;,;,;,;,;;;,;;;;;;;. ...,. :7nZzohpGOE5y;,;::...:;y5pO888O88BBQQQQQBQQQbQbQQQQQBB8B8bpB8BBB8Q8b8bOp8b8BbBbbO8Ohh8O8ObEz;;     ..,:. ......,"
  664. echo ",,;:,:,,;,,,;,;,;,;,;,;,;,;,;,;;;;;;;;;;; ...:;. :LjyrSObpGhSzL;L;;;,.,;FjooEhOE5KEG8bQBQQQQQBBQQQgQQBQbb8b88bQ888Bp8O88bpb8b88O88OnGE8EOOEL;:    ..:::.. ......"
  665. echo ":;,;:,:,,,,,,,,;,;,;,;,;,;,;,;;;,;,;;;;;;,  ..:;. .Lz77SpbpOZF7c;L;,...:,LcnzLLKn3n5OBBQBQQgBQBBbQQgQQBQ8b8QbBBB8b8bO888pb8b88pb8853EOOOGOK;..   .....::........"
  666. echo "::,:,:,:,:,,,,,,,,,,;,,,;,;;;,;,;;;,;;;;;;:   .,;. .;;LyhhphS7Lr7LL;;,,:;;jK5zyKOEGS88bBQBBbb8BbQBQBQQQQQbbbb8bbbp8p8O8Ob8bpb88ObGSKEGpSpSj.    ................"
  667. echo ":;:,:,:,:,:;,;,;,;,;,;,;,;,;,;,;,;,;,;;;;;L.   .:;.  ,;7y35Go5;Lc7L7;L;Lco5Go53EEShOG88bO8OppbbQbBQQBQQQbBbB8B8b888b88Ob8B8b8pp8GpSS5pGOGS;.     ..............."
  668. echo ",:,:,:,:,:,,;,,,,,;,;,;,;,;,;,;,;,;;;;;,;;;;.   ..,.. .,LLFzyyF;rLrcyzyz3nKojFF7yjKoEObGESpO88QBQQQBQQQBBbBbBbb88Ob8b8b8B88pbObGOOGEOOGoOy.     ................"
  669. echo ":,:::,:,:,:,:,:,,,,,,;,;,;,;,;,;,;,;;;,;,;,;;. .   ... .:::;;L;rcz;nZ33on7;;;LLnKSSpG8p88b8BbQBQQQBQBQBB8bpb8b88Ob8b8bbBpb8b88G888GOGOEG3;     ................."
  670. echo ":::.,:,:,:,:,:,:,,,,;,;,;,;,;,;,;,;,;,;;;,;;L;. .   ........:,;;rLcz3h5rL;;;Fzo5OS8Ep8bpBBBBQBQBQBBbB8b8b8bpbO88b8B8b8b8bOb88O8O8pGG8SG3L     ....:............."
  671. echo ":,.::::::,:,:,:,:,:;,,,;,;,,,;,;,;,;,;;;,;,;;;;. . . ..... . .:;;L;LLycL;LLynSSOEEhO8B8bbQBQBQQQBQ8bppO88b8b8b8B88pb88pBpbO8O8p8O8E8hE57.     .................."
  672. echo ":::.,:,:,:,:,:,:,:,:,,,,;,;,;,;,;,;,;,;,;,;,;;;;. ... . ..... ..,,;;;;cL;;7nhZOEEEpO8bB8BbQQQQQbQb8EpO88bO8p88B8b88p8p8pbpbpbp8O8O8OpEj.    . . ......... ......"
  673. echo ".,.:.::,.,:::::,:,:,:,:,,;,;,;,,,;,;,;,;,;,;,;;c;  ... . ....  ..,,;;;;L;LLyjoEOhSOpObOb8BbQbBbbpphGO8pB8b8pb8bbp8O8O8O8p888p8Opp8ObOo.    . . ........... ....."
  674. echo ":::.,.::::::::,:,:,:,:,:,,,,,,;,;,;,,,;,;,;,;;LL   .. ... . ...  .::;,;;L;LLzyOK5oGSOGOpb8bO8GOGh5
  675. echo "PRAISE OUR LORD GABEN!"
  676.  
  677. // --------------------------------------------------------
  678. // ******* End Autoexec Code *******
  679. // --------------------------------------------------------
  680.  
  681. // --------------------------------------------------------
  682. // #####'| Chrosshair Section |'#####
  683. // --------------------------------------------------------
  684. cl_crosshair_drawoutline "0"
  685. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  686. cl_crosshair_dynamic_splitalpha_innermod "1"
  687. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  688. cl_crosshair_dynamic_splitdist "7"
  689. cl_crosshair_outlinethickness "1"
  690. cl_crosshair_sniper_show_normal_inaccuracy "0"
  691. cl_crosshair_sniper_width "1"
  692. cl_crosshairalpha "250"
  693. cl_crosshaircolor "5"
  694. cl_crosshaircolor_b "0"
  695. cl_crosshaircolor_g "0"
  696. cl_crosshaircolor_r "255"
  697. cl_crosshairdot "0"
  698. cl_crosshairgap "-2"
  699. cl_crosshairgap_useweaponvalue "0"
  700. cl_crosshairscale "0"
  701. cl_crosshairsize "2"
  702. cl_crosshairstyle "4"
  703. cl_crosshairthickness "0"
  704. cl_crosshairusealpha "1"
  705. cl_fixedcrosshairgap "3"
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