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- -- Farewell Infortality.
- -- Instances:
- for _, a in pairs(game.CoreGui:children'') do if a.Name == "EntryPointGui By Phoenix" then a:Destroy'' end end
- local EntryPointGuiByPhoenix = Instance.new("ScreenGui")
- local OpenCloseMain = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local StyleBar = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local styleLine = Instance.new("Frame")
- local Creditse = Instance.new("TextLabel")
- local CheatsFrame = Instance.new("Frame")
- local InfAm = Instance.new("TextButton")
- local styleLine_2 = Instance.new("Frame")
- local GunMods = Instance.new("TextButton")
- local styleLine_3 = Instance.new("Frame")
- local VaultFrm = Instance.new("TextButton")
- local styleLine_4 = Instance.new("Frame")
- local MaxPerks = Instance.new("TextButton")
- local styleLine_5 = Instance.new("Frame")
- local canvault = true
- --Properties:
- print'Made by Phoenix on V3rm'
- EntryPointGuiByPhoenix.Name = "EntryPointGui By Phoenix"
- EntryPointGuiByPhoenix.Parent = game.CoreGui
- EntryPointGuiByPhoenix.ResetOnSpawn = false
- OpenCloseMain.Name = "OpenCloseMain"
- OpenCloseMain.Parent = EntryPointGuiByPhoenix
- OpenCloseMain.BackgroundColor3 = Color3.new(0.196078, 0.588235, 1)
- OpenCloseMain.BackgroundTransparency = 1
- OpenCloseMain.BorderSizePixel = 0
- OpenCloseMain.Position = UDim2.new(0, 0, 0, 450)
- OpenCloseMain.Size = UDim2.new(0, 100, 0, 30)
- OpenCloseMain.ZIndex = 3
- Open.Name = "Open"
- Open.Parent = OpenCloseMain
- Open.BackgroundColor3 = Color3.new(0.533333, 0.533333, 0.533333)
- Open.BorderSizePixel = 0
- Open.Size = UDim2.new(0, 100, 0, 30)
- Open.ZIndex = 2
- Open.Font = Enum.Font.SourceSansBold
- Open.Text = "Close"
- Open.TextColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- Open.TextSize = 18
- StyleBar.Name = "StyleBar"
- StyleBar.Parent = Open
- StyleBar.BackgroundColor3 = Color3.new(0.721569, 0, 0.0117647)
- StyleBar.BorderSizePixel = 0
- StyleBar.Size = UDim2.new(0, 5, 0, 30)
- StyleBar.ZIndex = 3
- Main.Name = "Main"
- Main.Parent = EntryPointGuiByPhoenix
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Draggable = true
- Main.Position = UDim2.new(0.354889601, 0, 0.142506137, 0)
- Main.Selectable = true
- Main.Size = UDim2.new(0, 300, 0, 203)
- Main.Style = Enum.FrameStyle.DropShadow
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(0.721569, 0, 0.0117647)
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0, -2, 0, -2)
- Title.Size = UDim2.new(1, 4, 0, 32)
- Title.ZIndex = 3
- Title.Font = Enum.Font.SourceSansItalic
- Title.Text = "// Entry Point GUI //"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 24
- Title.TextYAlignment = Enum.TextYAlignment.Top
- styleLine.Name = "styleLine"
- styleLine.Parent = Title
- styleLine.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- styleLine.BackgroundTransparency = 0.30000001192093
- styleLine.BorderSizePixel = 0
- styleLine.Position = UDim2.new(0, 0, 0, 28)
- styleLine.Size = UDim2.new(1, 0, 0, 4)
- styleLine.ZIndex = 4
- Creditse.Name = "Creditse"
- Creditse.Parent = Main
- Creditse.BackgroundColor3 = Color3.new(1, 1, 1)
- Creditse.BackgroundTransparency = 1
- Creditse.BorderSizePixel = 0
- Creditse.Position = UDim2.new(0, 0, 1, -15)
- Creditse.Size = UDim2.new(1, -6, 0, 10)
- Creditse.Font = Enum.Font.SourceSansItalic
- Creditse.Text = "By Phoenix"
- Creditse.TextColor3 = Color3.new(0.721569, 0, 0.0117647)
- Creditse.TextSize = 14
- Creditse.TextWrapped = true
- CheatsFrame.Name = "CheatsFrame"
- CheatsFrame.Parent = Main
- CheatsFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- CheatsFrame.BackgroundTransparency = 1
- CheatsFrame.Position = UDim2.new(0.0170000009, 0, 0.226999998, 0)
- CheatsFrame.Size = UDim2.new(0, 276, 0, 261)
- InfAm.Name = "InfAm"
- InfAm.Parent = CheatsFrame
- InfAm.BackgroundColor3 = Color3.new(1, 1, 1)
- InfAm.BackgroundTransparency = 0.5
- InfAm.BorderSizePixel = 0
- InfAm.Position = UDim2.new(0.387681156, -100, -0.253722787, 75)
- InfAm.Size = UDim2.new(0, 260, 0, 26)
- InfAm.Font = Enum.Font.SourceSansLight
- InfAm.Text = "Infinite Ammo"
- InfAm.TextColor3 = Color3.new(0, 0, 0)
- InfAm.TextScaled = true
- InfAm.TextSize = 14
- InfAm.TextTransparency = 0.25
- InfAm.TextWrapped = true
- styleLine_2.Name = "styleLine"
- styleLine_2.Parent = InfAm
- styleLine_2.BackgroundColor3 = Color3.new(0.721569, 0, 0.0117647)
- styleLine_2.BorderSizePixel = 0
- styleLine_2.Size = UDim2.new(0, 5, 1, 0)
- GunMods.Name = "GunMods"
- GunMods.Parent = CheatsFrame
- GunMods.BackgroundColor3 = Color3.new(1, 1, 1)
- GunMods.BackgroundTransparency = 0.5
- GunMods.BorderSizePixel = 0
- GunMods.Position = UDim2.new(0.387681156, -100, -0.154105946, 75)
- GunMods.Size = UDim2.new(0, 260, 0, 26)
- GunMods.Font = Enum.Font.SourceSansLight
- GunMods.Text = "Gun Mods"
- GunMods.TextColor3 = Color3.new(0, 0, 0)
- GunMods.TextScaled = true
- GunMods.TextSize = 14
- GunMods.TextTransparency = 0.25
- GunMods.TextWrapped = true
- styleLine_3.Name = "styleLine"
- styleLine_3.Parent = GunMods
- styleLine_3.BackgroundColor3 = Color3.new(0.721569, 0, 0.0117647)
- styleLine_3.BorderSizePixel = 0
- styleLine_3.Size = UDim2.new(0, 5, 1, 0)
- VaultFrm.Name = "VaultFrm"
- VaultFrm.Parent = CheatsFrame
- VaultFrm.BackgroundColor3 = Color3.new(1, 1, 1)
- VaultFrm.BackgroundTransparency = 0.5
- VaultFrm.BorderSizePixel = 0
- VaultFrm.Position = UDim2.new(0.387681156, -100, -0.054489091, 75)
- VaultFrm.Size = UDim2.new(0, 260, 0, 26)
- VaultFrm.Font = Enum.Font.SourceSansLight
- VaultFrm.Text = "Vault Farm"
- VaultFrm.TextColor3 = Color3.new(0, 0, 0)
- VaultFrm.TextScaled = true
- VaultFrm.TextSize = 14
- VaultFrm.TextTransparency = 0.25
- VaultFrm.TextWrapped = true
- styleLine_4.Name = "styleLine"
- styleLine_4.Parent = VaultFrm
- styleLine_4.BackgroundColor3 = Color3.new(0.721569, 0, 0.0117647)
- styleLine_4.BorderSizePixel = 0
- styleLine_4.Size = UDim2.new(0, 5, 1, 0)
- MaxPerks.Name = "MaxPerks"
- MaxPerks.Parent = CheatsFrame
- MaxPerks.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxPerks.BackgroundTransparency = 0.5
- MaxPerks.BorderSizePixel = 0
- MaxPerks.Position = UDim2.new(0.387681156, -100, 0.0451277643, 75)
- MaxPerks.Size = UDim2.new(0, 260, 0, 26)
- MaxPerks.Font = Enum.Font.SourceSansLight
- MaxPerks.Text = "Inf Perk Speed"
- MaxPerks.TextColor3 = Color3.new(0, 0, 0)
- MaxPerks.TextScaled = true
- MaxPerks.TextSize = 14
- MaxPerks.TextTransparency = 0.25
- MaxPerks.TextWrapped = true
- styleLine_5.Name = "styleLine"
- styleLine_5.Parent = MaxPerks
- styleLine_5.BackgroundColor3 = Color3.new(0.721569, 0, 0.0117647)
- styleLine_5.BorderSizePixel = 0
- styleLine_5.Size = UDim2.new(0, 5, 1, 0)
- -- Scripts:
- InfAm.MouseButton1Down:Connect(function()
- pcall(function()
- for i, v in pairs(game:GetService("Players").LocalPlayer.Status:GetDescendants()) do
- if v.Name == "9mm" or v.Name == "4.6x30mm" or v.Name == "12 gauge" or v.Name == "7.62x51mm" or v.Name == "AmmoLoaded" or v.Name == "ClipMax" then
- v.Value = 10000
- end
- end
- end)
- end)
- GunMods.MouseButton1Down:Connect(function()
- pcall(function()
- asd = require(game.ReplicatedStorage.Weapons.WeaponData)
- local function gunmod(gunname)
- asd[gunname].ReloadSpeed = 0
- asd[gunname].FireRate = 0
- asd[gunname].FireDelay = 0
- asd[gunname].RecoilXMin = 0
- asd[gunname].RecoilXSpread = 0
- asd[gunname].RecoilUp = 0
- asd[gunname].RecoilDecrease = 0
- asd[gunname].RecoilFirstShot = 0
- asd[gunname].RecoilCam = 0
- asd[gunname].RecoilCamTm = 0
- asd[gunname].SpreadAimMin = 1
- asd[gunname].SpreadAimMax = 1
- asd[gunname].SpreadAimMovMin = 1
- asd[gunname].SpreadAimMovMax = 1
- asd[gunname].SpreadHipMin = 1
- asd[gunname].SpreadHipMax = 1
- asd[gunname].SpreadHipMovMin = 1
- asd[gunname].SpreadHipMovMax = 1
- asd[gunname].SpreadDecrease = 0
- asd[gunname].SpreadIncrease = 10
- asd[gunname].DmgAtMin = 999
- asd[gunname].DmgAtMax = 999
- end
- gunmod("RFB-C")
- gunmod("CBR-C")
- gunmod("MP7")
- gunmod("S97")
- gunmod("870 MCS")
- gunmod("480 MCS")
- gunmod("CZ75")
- gunmod("UP9")
- end)
- end)
- VaultFrm.MouseButton1Down:Connect(function()
- pcall(function()
- if canvault then
- canvault = false
- game.ReplicatedStorage.Interact.TriggerInteraction:InvokeServer(workspace.Level.Geometry.Vault.Keypad.Interact)
- wait(1)
- game.Players.LocalPlayer.Character:MoveTo(workspace.Level.Geometry.Vault.Location.Position)
- game.Players.LocalPlayer.Status.Tools.ChildAdded:Connect(function(obj)
- if obj.Name == "Bag" or "bag" then
- wait(1)
- game.Players.LocalPlayer.Character:MoveTo(workspace.Level.Geometry.PlayerSpawn.Geometry.IndustrialTable.Part.Position)
- end
- end)
- canvault = true
- end
- end)
- end)
- MaxPerks.MouseButton1Down:Connect(function()
- pcall(function()
- for i,v in pairs(game.Players.LocalPlayer.Status.Perks:children'') do
- v.Value = 100000
- end
- end)
- end)
- Open.MouseButton1Down:Connect(function()
- if Main.Visible then
- Main.Visible = false
- Open.Text = "Open"
- else
- Main.Visible = true
- Open.Text = "Close"
- end
- end)
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