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Jan 14th, 2020
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  1. Good boosts at the start, this time using speed preservation hopping to harvest more timegain from the boosts. The skip was a bit slow though. For the canyon, S should focus a bit more on the bottom turret while Soph takes care of the helicopter and upper turret. We had good control over the final fight. Soph's boat didn't blow up and S didn't miss any sniper shots. Finding the right rhino to kill at the start of the fight, the one coming from whence S came, can be tricky, as he blends in with all the dud rhinos and keeping him alive just delays spawns. Seems to have died though. Subsequent spawns from that spot usually end up getting themselves killed at the hand of the T-Mechs, somehow by getting trampled? S was even in the right place by the time tank general spawned so the T-Mechs did a lot of damage to it. Unfortunately S missed the signal he's getting announcing the spawn so Soph wasn't able to damage the tank in time.
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