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Bonepickaxe with combat overhaul animation

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Mar 11th, 2025
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text 3.14 KB | Gaming | 0 0
  1. [
  2. {
  3. "file": "game:itemtypes/tool/pickaxe",
  4. "op": "addmerge",
  5. "path": "/attributes",
  6. "value": {
  7. "ReadyAnimation": "combatoverhaul:pickaxe-ready",
  8. "IdleAnimation": "combatoverhaul:pickaxe-idle",
  9. "SwingForwardAnimation": ["combatoverhaul:pickaxe-swing-forward-1", "combatoverhaul:pickaxe-swing-forward-2", "combatoverhaul:pickaxe-swing-forward-3"],
  10. "SwingBackAnimation": "combatoverhaul:pickaxe-swing-back",
  11. "SwingTpAnimation": "pickaxe",
  12. "AnimationSpeedBonusFromMiningSpeed": 0.3,
  13. "RenderingOffset": false,
  14. "Collider": [1, 0.05, 0.58, 0.9, 0.05, 1.18],
  15. "Attack": {
  16. "StopOnTerrainHit": false,
  17. "StopOnEntityHit": true,
  18. "CollideWithTerrain": true,
  19. "MaxReach": 9,
  20. "DamageTypes": [
  21. {
  22. "DamageByType": {
  23. "*-copper": {"DamageType": "PiercingAttack", "Strength": 2, "Damage": 2},
  24. "*-*bronze": {"DamageType": "PiercingAttack", "Strength": 3, "Damage": 2},
  25. "*-gold": {"DamageType": "PiercingAttack", "Strength": 1, "Damage": 2},
  26. "*-silver": {"DamageType": "PiercingAttack", "Strength": 1, "Damage": 2},
  27. "*-iron": {"DamageType": "PiercingAttack", "Strength": 4, "Damage": 2},
  28. "*-meteoriciron": {"DamageType": "PiercingAttack", "Strength": 4, "Damage": 2},
  29. "*-steel": {"DamageType": "PiercingAttack", "Strength": 5, "Damage": 2}
  30. },
  31. "Knockback": 0.5,
  32. "DurabilityDamage": 1,
  33. "Collider": [1, 0.05, 0.58, 0.9, 0.05, 1.18]
  34. }
  35. ]
  36. },
  37. "AttackAnimation": "combatoverhaul:pickaxe-attack",
  38. "AttackTpAnimation": "falx"
  39. }
  40. },
  41. {"file": "game:itemtypes/tool/pickaxe", "op": "add", "path": "/class", "value": "CombatOverhaul:Pickaxe"},
  42.  
  43.  
  44. {
  45. "file": "butchering:itemtypes/tool/pickaxe",
  46. "op": "addmerge",
  47. "path": "/attributes",
  48. "value": {
  49. "ReadyAnimation": "combatoverhaul:pickaxe-ready",
  50. "IdleAnimation": "combatoverhaul:pickaxe-idle",
  51. "SwingForwardAnimation": ["combatoverhaul:pickaxe-swing-forward-1", "combatoverhaul:pickaxe-swing-forward-2", "combatoverhaul:pickaxe-swing-forward-3"],
  52. "SwingBackAnimation": "combatoverhaul:pickaxe-swing-back",
  53. "SwingTpAnimation": "pickaxe",
  54. "AnimationSpeedBonusFromMiningSpeed": 0.3,
  55. "RenderingOffset": false,
  56. "Collider": [1, 0.05, 0.58, 0.9, 0.05, 1.18],
  57. "Attack": {
  58. "StopOnTerrainHit": false,
  59. "StopOnEntityHit": true,
  60. "CollideWithTerrain": true,
  61. "MaxReach": 9,
  62. "DamageTypes": [
  63. {
  64. "DamageByType": {
  65. "bonepickaxe": {"DamageType": "PiercingAttack", "Strength": 1, "Damage": 1},
  66. },
  67. "Knockback": 0.5,
  68. "DurabilityDamage": 1,
  69. "Collider": [1, 0.05, 0.58, 0.9, 0.05, 1.18]
  70. }
  71. ]
  72. },
  73. "AttackAnimation": "combatoverhaul:pickaxe-attack",
  74. "AttackTpAnimation": "falx"
  75. }
  76. },
  77. {"file": "butchering:itemtypes/tool/pickaxe", "op": "add", "path": "/class", "value": "CombatOverhaul:Pickaxe"}
  78. ]
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