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- Keybinds that I place in init.txt, for use with my xmls:
- // F9-F12 used for 'universal' Spellcast binds
- // Rev2 binds
- //F9 TP Mode (tank/melee)
- //^F9 Melee Mode
- //!F9 Tank Mode
- bind f9 input /ma "Poison V"
- bind ^f9 input /ma "Poisonga IV"
- bind !f9 input /ma "Poison IV"
- //F10 PhysDef switch
- //^F10 PhysDef mode
- //!F10 Aggressive switch
- bind f10 input /ws "Netherspikes"
- bind !f10 input /ws "Carnal Nightmare"
- bind ^f10 input /ma "Equanimity"
- //F11 MagDef switch
- //!F11 Kite
- bind f11 input /ws "Aegis Schism"
- bind !f11 input /ws "Foxfire"
- //F12 Reset
- //!F12 Killswitch
- //^F12 WS distance
- bind f12 input /ws "Grim Halo"
- bind !f12 input /ws "Barbed Crescent"
- bind ^f12 input /ws "Shackled Fists"
- ~~ Also, these get moved to avoid conflict:
- // ~~ move drawdistance and ambient lighting to F8
- bind f7 game_forceambientlight
- bind !f7 drawdistance set 5
- bind ^f7 drawdistance set 1
- echo Toggle Lighting = F7 (Bump mapping must be off to work properly)
- echo DrawDistance Lv 5: Alt-F7
- echo DrawDistance Lv 1: Ctrl-F7
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