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Keybinds

Mar 8th, 2012
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  1. Keybinds that I place in init.txt, for use with my xmls:
  2.  
  3. // F9-F12 used for 'universal' Spellcast binds
  4.  
  5. // Rev2 binds
  6. //F9  TP Mode (tank/melee)
  7. //^F9 Melee Mode
  8. //!F9 Tank Mode
  9. bind f9 input /ma "Poison V"
  10. bind ^f9 input /ma "Poisonga IV"
  11. bind !f9 input /ma "Poison IV"
  12.  
  13. //F10  PhysDef switch
  14. //^F10 PhysDef mode
  15. //!F10 Aggressive switch
  16. bind f10 input /ws "Netherspikes"
  17. bind !f10 input /ws "Carnal Nightmare"
  18. bind ^f10 input /ma "Equanimity"
  19.  
  20. //F11  MagDef switch
  21. //!F11 Kite
  22. bind f11 input /ws "Aegis Schism"
  23. bind !f11 input /ws "Foxfire"
  24.  
  25. //F12  Reset
  26. //!F12 Killswitch
  27. //^F12 WS distance
  28. bind f12 input /ws "Grim Halo"
  29. bind !f12 input /ws "Barbed Crescent"
  30. bind ^f12 input /ws "Shackled Fists"
  31.  
  32.  
  33.  
  34. ~~ Also, these get moved to avoid conflict:
  35.  
  36. // ~~ move drawdistance and ambient lighting to F8
  37. bind f7 game_forceambientlight
  38. bind !f7 drawdistance set 5
  39. bind ^f7 drawdistance set 1
  40. echo Toggle Lighting = F7 (Bump mapping must be off to work properly)
  41. echo DrawDistance Lv 5: Alt-F7
  42. echo DrawDistance Lv 1: Ctrl-F7
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