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- Glitchless Rules
- 1) You can’t just be up there and just doin’ a glitch like that.
- 1a. A glitch is when you
- 1b. Okay well listen. A glitch is when you glitch the
- 1c. Let me start over
- 1c-a. The player is not allowed to do a motion to the, uh, game, that prohibits the game from doing, you know, just trying to play the game. You can’t do that.
- 1c-b. Once the player is in the stretch, he can’t be over here and say to the runners, like, “I’m gonna get ya! I’m gonna tag you out! You better watch your butt!” and then just be like he didn’t even do that.
- 1c-b(1). Like, if you’re about to glitch and then don’t glitch, you have to still glitch. You cannot not glitch. Does that make any sense?
- 1c-b(2). You gotta be, moving motion of the game, and then, until you just play it.
- 1c-b(2)-a. Okay, well, you can have the controller up here, like this, but then there’s the glitch you gotta think about.
- 1c-b(2)-b. Glitch Mai hasn’t been in any movies in forever. I hope she wasn’t typecast as that racist lady in American History X.
- 1c-b(2)-b(i). Oh wait, she was in The Waterboy too! That would be even worse.
- 1c-b(2)-b(ii). “get in mah bellah” — Adam Water, “The Waterboy.” Haha, classic…
- 1c-b(3). Okay seriously though. A glitch is when the player makes a movement that, as determined by, when you do a move involving the character and field of
- 2) Do not do a glitch please.
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