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Torque3D Linux

a guest Mar 14th, 2013 60 Never
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  1. ./Full
  2. Initializing platform...
  3. Input Init:
  4. % WARNING: Application is using X11_KeyToUnicode().
  5. This is not an official SDL function, please report this as a bug.
  6.    No joysticks found.
  7.    Input initialized
  8.  
  9. GFX Init:
  10.    Null device found
  11.    OpenGL device found
  12. %
  13. DebugDrawer Enabled!
  14. --------- Loading DIRS ---------
  15. %
  16. --------- Parsing Arguments ---------
  17. Binding server port to default IP
  18. UDP initialized on port 0
  19. Attempting to create GFX device: GeForce GTX 275/PCIe/SSE2 OpenGL
  20. Device created, setting adapter and enumerating modes
  21. Initializing GFXCardProfiler (GL3.3)
  22.    o Chipset : 'NVIDIA Corporation'
  23.    o Card    : 'GeForce GTX 275/PCIe/SSE2'
  24.    o Version : '3.3.0 NVIDIA 304.64'
  25.    - Scanning card capabilities...
  26. GFXCardProfiler (GL3.3) - Setting capability 'maxTextureWidth' to 8192.
  27. GFXCardProfiler (GL3.3) - Setting capability 'maxTextureHeight' to 8192.
  28. GFXCardProfiler (GL3.3) - Setting capability 'maxTextureSize' to 8192.
  29. GFXCardProfiler (GL3.3) - Setting capability 'GL::suppVertexBufferObject' to 1.
  30. GFXCardProfiler (GL3.3) - Setting capability 'GL::suppRenderTexture' to 1.
  31. GFXCardProfiler (GL3.3) - Setting capability 'GL::suppRTBlit' to 1.
  32. GFXCardProfiler (GL3.3) - Setting capability 'GL::suppFloatTexture' to 1.
  33. GFXCardProfiler (GL3.3) - Setting capability 'GL::suppAnisotropic' to 1.
  34. GFXCardProfiler (GL3.3) - Setting capability 'GL::suppFragmentShader' to 1.
  35. GFXCardProfiler (GL3.3) - Setting capability 'GL::APPLE::suppFence' to 0.
  36. GFXCardProfiler (GL3.3) - Setting capability 'GL::Workaround::needsExplicitGenerateMipmap' to 0.
  37. GFXCardProfiler (GL3.3) - Setting capability 'GL::Workaround::X1600DepthBufferCopy' to 0.
  38. GFXCardProfiler (GL3.3) - Setting capability 'GL::Workaround::HD2600DepthBufferCopy' to 0.
  39. GFXCardProfiler (GL3.3) - Setting capability 'GL::Workaround::noManualMips' to 0.
  40.    - Loading card profiles...
  41.       - No card profile core/profile/GL33.cs exists
  42.       - No card profile core/profile/GL33.NVIDIACorporation.cs exists
  43.       - No card profile core/profile/GL33.NVIDIACorporation.GeForceGTX275PCIeSSE2.cs exists
  44.       - No card profile core/profile/GL33.NVIDIACorporation.GeForceGTX275PCIeSSE2.330NVIDIA30464.cs exists
  45. GFXGLDevice shaderVersion = 3.30 NVIDIA via Cg compiler
  46. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
  47. % - PostFX Manager - Applying from preset
  48. % - PostFX Manager - PostFX enabled
  49. core/scripts/gui/messageBoxes/messageBoxOk.ed.gui (0): Cannot re-declare object [MessageBoxOKDlg].
  50. Missing file: core/art/gui/customProfiles.cs!
  51.  % - Initialized Core
  52. %
  53. --------- Initializing Directory: scripts ---------
  54. sfxStartup...
  55. SFXSystem::createDevice - created Null device 'SFX Null Device'
  56.    Provider: Null
  57.    Device: SFX Null Device
  58.    Hardware: No
  59.    Buffers: 16
  60. %
  61. --------- Initializing Full: Server Scripts ---------
  62. %
  63. --------- Initializing Full: Client Scripts ---------
  64. %
  65. --------- Initializing Lighting Systems ---------
  66. Using Basic Lighting
  67. %
  68.  
  69. --------------
  70. Attempting to set resolution to "1024 768 false 32 60 4"
  71. Accepted Mode:
  72. --Resolution : 1024 768
  73. --Full Screen : No
  74. --Bits Per Pixel : 24
  75. --Refresh Rate : 60
  76. --FSAA Level : 4
  77. --------------
  78. Could not create a description for binding: thumbrx
  79. Could not create a description for binding: thumbry
  80. Could not create a description for binding: thumblx
  81. Could not create a description for binding: thumbly
  82. Could not create a description for binding: btn_a
  83. Could not create a description for binding: btn_back
  84. Could not create a description for binding: dpadl
  85. Could not create a description for binding: dpadu
  86. Could not create a description for binding: dpadd
  87. Could not create a description for binding: dpadr
  88. Could not create a description for binding: btn_b
  89. Could not create a description for binding: triggerr
  90. Could not create a description for binding: triggerl
  91. Could not create a description for binding: btn_start
  92. Could not create a description for binding: btn_x
  93. art/shapes/weapons/GrenadeLauncher/materials.cs (0): Cannot re-declare object [w_swarmgun].
  94. Binding server port to default IP
  95. UDP initialized on port 0
  96.  % - Initializing Tools
  97.  % - Initializing Tools Base
  98.  % - Initializing Base Editor
  99.  % - Initializing World Editor
  100.  % - Initializing Decal Editor
  101.  % - Initializing Physics Tools
  102. No physics plugin exists.
  103.  - Initializing Road and Path Editor
  104. Missing file: tools/roadEditor/roadEditorGui.gui!
  105. Missing file: tools/roadEditor/roadEditorToolbar.gui!
  106. tools/roadEditor/main.cs (33): Unable to find object: 'RoadEditorGui' attempting to call function 'setVisible'
  107. tools/roadEditor/main.cs (34): Unable to find object: 'RoadEditorToolbar' attempting to call function 'setVisible'
  108. tools/roadEditor/main.cs (35): Unable to find object: 'RoadEditorOptionsWindow' attempting to call function 'setVisible'
  109. tools/roadEditor/main.cs (36): Unable to find object: 'RoadEditorTreeWindow' attempting to call function 'setVisible'
  110. Set::add: Object "RoadEditorGui" doesn't exist
  111. Set::add: Object "RoadEditorToolbar" doesn't exist
  112. Set::add: Object "RoadEditorOptionsWindow" doesn't exist
  113. Set::add: Object "RoadEditorTreeWindow" doesn't exist
  114. Could not create a description for binding: =
  115. Could not create a description for binding: -
  116.  % - Initializing River Editor
  117. Missing file: tools/riverEditor/riverEditorGui.gui!
  118. Missing file: tools/riverEditor/riverEditorToolbar.gui!
  119. tools/riverEditor/main.cs (33): Unable to find object: 'RiverEditorGui' attempting to call function 'setVisible'
  120. tools/riverEditor/main.cs (34): Unable to find object: 'RiverEditorToolbar' attempting to call function 'setVisible'
  121. tools/riverEditor/main.cs (35): Unable to find object: 'RiverEditorOptionsWindow' attempting to call function 'setVisible'
  122. tools/riverEditor/main.cs (36): Unable to find object: 'RiverEditorTreeWindow' attempting to call function 'setVisible'
  123. Set::add: Object "RiverEditorGui" doesn't exist
  124. Set::add: Object "RiverEditorToolbar" doesn't exist
  125. Set::add: Object "RiverEditorOptionsWindow" doesn't exist
  126. Set::add: Object "RiverEditorTreeWindow" doesn't exist
  127. Could not create a description for binding: =
  128. Could not create a description for binding: -
  129.  % - Initializing Mission Area Editor
  130.  % - Initializing Particle Editor
  131.  % - Initializing Debugger
  132. Missing file: tools/debugger/Scripts/debugger.ed.cs!
  133. Missing file: tools/debugger/Gui/breakConditionDlg.ed.gui!
  134. Missing file: tools/debugger/Gui/connectDlg.ed.gui!
  135. Missing file: tools/debugger/Gui/editWatchDlg.ed.gui!
  136. Missing file: tools/debugger/Gui/findDlg.ed.gui!
  137. Missing file: tools/debugger/Gui/debugger.ed.gui!
  138. Missing file: tools/debugger/Gui/watchDlg.ed.gui!
  139.  % - Initializing Sketch Tool
  140.  % - Initializing Shape Editor
  141. Missing file: tools/shapeEditor/gui/shapeEditorToolbar.ed.gui!
  142. tools/shapeEditor/main.cs (48): Unable to find object: 'ShapeEditorToolbar' attempting to call function 'setVisible'
  143. Set::add: Object "ShapeEditorToolbar" doesn't exist
  144. Could not create a description for binding: shift -
  145. Could not create a description for binding: shift =
  146. Could not create a description for binding: =
  147. Could not create a description for binding: -
  148.  % - Initializing Mesh Road Editor
  149. Could not create a description for binding: =
  150. Could not create a description for binding: -
  151.  % - Initializing Forest Editor
  152.  % - Initializing Material Editor
  153.  - Initializing Datablock Editor
  154.  % - Initializing Gui Editor
  155. Engine initialized...
  156. Exporting server prefs...
  157. ParticleData - TeleporterFlash(24) - invalid value for dragCoefficient: Must be between 0 and 5
  158. ParticleData(GLWaterExpDust) times[2] < times[1]
  159. ParticleData(RLWaterExpDust) times[2] < times[1]
  160. ParticleData - RocketLauncherfiring1Particle(155) - invalid value for dragCoefficient: Must be between 0 and 5
  161. ParticleData - RocketLauncherfiring2Particle(157) - invalid value for dragCoefficient: Must be between 0 and 5
  162. Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 0 (Collision-1) bounds exceed that of shape.
  163. Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 0 (Collision-1) bounds exceed that of shape.
  164. Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 0 (Collision-1) bounds exceed that of shape.
  165. ParticleData(LightPuff) times[2] < times[1]
  166. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  167. TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  168. TSShapeConstructor::removeNode: Could not find node 'EnvironmentAmbientLight'
  169. TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  170. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  171. TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  172. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  173. TSShapeConstructor::removeNode: Could not find node 'collision-1'
  174. TSShapeConstructor::removeNode: Could not find node 'collision-5'
  175. TSShapeConstructor::removeNode: Could not find node 'collision-4'
  176. TSShapeConstructor::removeNode: Could not find node 'collision-3'
  177. TSShapeConstructor::removeNode: Could not find node 'collision-2'
  178. *** LOADING MISSION: levels/Empty Room.mis
  179. *** Stage 1 load
  180. *** Stage 2 load
  181. Game -> activatePackages
  182. *** Mission loaded
  183. Connect request from:
  184. Connection established 4101
  185. CADD: 4102 local
  186. *** Sending mission load to client: levels/Empty Room.mis
  187. Mapping string: ServerMessage to index: 0
  188. Mapping string: MsgConnectionError to index: 1
  189. Mapping string: MsgLoadInfo to index: 2
  190. Mapping string: MsgLoadDescripition to index: 3
  191. Mapping string: MsgLoadInfoDone to index: 4
  192. Mapping string: MissionStartPhase1 to index: 5
  193. *** New Mission: levels/Empty Room.mis
  194. *** Phase 1: Download Datablocks & Targets
  195. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
  196. % - PostFX Manager - Applying from preset
  197. % - PostFX Manager - PostFX enabled
  198. Mapping string: MissionStartPhase1Ack to index: 0
  199. Material - debri_debris(1988) - Failed to load diffuse map art/shapes/weapons/Grenade/rock_diffuse.dds for stage 0
  200. Material - debri_debris(1988) - Failed to load normal map art/shapes/weapons/Grenade/rock_normals.dds for stage 0
  201. Material - debri_debris(1988) - Failed to load specular map art/shapes/weapons/Grenade/rock_specular.dds for stage 0
  202. Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 1 (Collision-1) bounds exceed that of shape.
  203. Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 1 (Collision-1) bounds exceed that of shape.
  204. Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 1 (Collision-1) bounds exceed that of shape.
  205. [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
  206. Material - Cheetah_MuzzleFlash(1962) - Failed to load diffuse map art/shapes/Cheetah/Cheetah_MuzzleFlash_D for stage 0
  207. Mapping string: MissionStartPhase2 to index: 6
  208. *** Phase 2: Download Ghost Objects
  209. Mapping string: MissionStartPhase2Ack to index: 1
  210. [Material::mapMaterial] - Cannot map unnamed Material
  211. [Material::mapMaterial] - Cannot map unnamed Material
  212. Ghost Always objects received.
  213. Mapping string: MissionStartPhase3 to index: 7
  214. Client Replication Startup has Happened!
  215. fxFoliageReplicator - replicated client foliage for 0 objects
  216. *** Phase 3: Mission Lighting
  217. Mission lighting done
  218. Mapping string: MissionStartPhase3Ack to index: 2
  219. Mapping string: MissionStart to index: 8
  220. Mapping string: SyncClock to index: 9
  221. Mapping string: RefreshWeaponHud to index: 10
  222. Mapping string: SetAmmoAmountHud to index: 11
  223. Mapping string: lurker.png to index: 12
  224. Mapping string: MsgClientJoin to index: 13
  225. Mapping string: Welcome to the Torque demo app %1. to index: 14
  226. Mapping string: Visitor to index: 15
  227. *** Initial Control Object
  228. *** Control Object Changed
  229. Mapping string: base to index: 16
  230. % XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
  231.       after 1387795 requests (1387795 known processed) with 14 events remaining.
  232. Error, a DecalManager (a780118) isn't properly out of the bins!
  233. Error, a GroundPlane (bb559d0) isn't properly out of the bins!
  234. Error, a Sun (bb63b78) isn't properly out of the bins!
  235. Error, a SkyBox (bb49fb8) isn't properly out of the bins!
  236. Error, a Player (d27e2c0) isn't properly out of the bins!
  237. Error, a Camera (e9e3a28) isn't properly out of the bins!
  238. Error, a Camera (e9e3a28) isn't properly out of the bins!
  239. Error, a Camera (e9e3a28) isn't properly out of the bins!
  240. Error, a Camera (e9e3a28) isn't properly out of the bins!
  241. Error, a Player (d27e2c0) isn't properly out of the bins!
  242. Error, a Debris (f589ff8) isn't properly out of the bins!
  243. Error, a Debris (b125be8) isn't properly out of the bins!
  244. Error, a Debris (f704300) isn't properly out of the bins!
  245. Error, a Debris (b10a038) isn't properly out of the bins!
  246. Error, a Debris (fd82170) isn't properly out of the bins!
  247. Error, a SkyBox (d2d4328) isn't properly out of the bins!
  248. Error, a Sun (d2d4988) isn't properly out of the bins!
  249. Error, a GroundPlane (d2d7688) isn't properly out of the bins!
  250. Error, a Camera (bdc9590) isn't properly out of the bins!
  251. Error, a Camera (bdc9590) isn't properly out of the bins!
  252. Error, a Camera (bdc9590) isn't properly out of the bins!
  253. Error, a Camera (bdc9590) isn't properly out of the bins!
  254. Error, a Player (bd71d88) isn't properly out of the bins!
  255. Error, a Player (bd71d88) isn't properly out of the bins!
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