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  1. 0.002 2018-02-26 01:31:58; Factorio 0.16.25 (build 35610, win64, steam)
  2. 0.002 Operating system: Windows 10 (version 1709)
  3. 0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "175920"
  4. 0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.003 Write data path: C:/Users/Sensing IT - Youri/AppData/Roaming/Factorio [53004/227993MB]
  6. 0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.012 System info: [CPU: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz, 4 cores, RAM: 4866/8142 MB, page: 7341/17870 MB, virtual: 227/134217727 MB, extended virtual: 0 MB]
  8. 0.013 Display options: [FullScreen: 0] [VSync: 0] [UIScale: custom (80.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.014 Available display adapters: 1
  10. 0.014 [0]: \\.\DISPLAY1 - AMD Radeon HD 6470M {0x8000005, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.014 Create display on adapter 0. Size 1280x720 at position [310, 162].
  12. 0.167 Initialised Direct3D:[0] AMD Radeon HD 6470M; driver: aticfx64.dll 8.17.10.1404
  13. 0.178 Video memory size (dedicated video/dedicated system/shared system/available): 1008/0/3840/4092 MB
  14. 0.219 DSound: Starting _dsound_update thread
  15. 0.219 DSound: Enter _dsound_update; tid=176892
  16. 0.220 Device reset internal.
  17. 0.224 Desktop composition is active.
  18. 0.224 Graphics settings preset: medium-with-low-vram
  19. 0.224 Graphics options: [Graphics quality: low] [Video memory usage: medium] [Light scale: 25%] [DXT: false] [Shader: 1]
  20. 0.224 [Parallel sprite loading: 1] [Max texture size: 0/4096] [Bmp cache: 1] [Sprite slicing: 1] [Low quality rotation: 1]
  21. 0.300 Loading mod core 0.0.0 (data.lua)
  22. 0.331 Loading mod base 0.16.25 (data.lua)
  23. 0.599 Loading mod base 0.16.25 (data-updates.lua)
  24. 0.667 Checksum for core: 3693877892
  25. 0.667 Checksum of base: 3612512180
  26. 0.834 Loading sounds...
  27. 0.991 Info PlayerData.cpp:67: Local player-data.json unavailable
  28. 0.991 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1519271292
  29. 1.127 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  30. 1.128 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  31. 1.128 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
  32. 1.148 Initial atlas bitmap size is 16384
  33. 1.150 Created atlas bitmap 16384x1514 [none]
  34. 1.150 Created atlas bitmap 8192x879 [shadow]
  35. 1.150 Created atlas bitmap 4096x852 [mipmap]
  36. 1.151 Created atlas bitmap 4096x1568 [mipmap, smoke]
  37. 1.153 Created atlas bitmap 4096x4096 [linear-minification, mipmap, terrain]
  38. 1.154 Created atlas bitmap 3808x136 [linear-minification, mipmap, terrain]
  39. 1.154 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
  40. 1.154 Created atlas bitmap 4096x476 [alpha-mask]
  41. 29.925 Sprites loaded
  42. 29.925 Convert atlas 4096x852 to: mipmap
  43. 29.959 Convert atlas 4096x1568 to: mipmap
  44. 30.018 Convert atlas 4096x4096 to: min-linear
  45. 30.185 Convert atlas 3808x136 to: min-linear
  46. 30.189 Convert atlas 4096x1868 to: trilinear-filtering
  47. 30.260 Convert atlas 4096x476 to: alpha-mask
  48. 30.466 Custom inputs active: 0
  49. 30.512 Device reset internal.
  50. 30.603 Factorio initialised
  51. 39.781 Loading map C:\Users\Sensing IT - Youri\AppData\Roaming\Factorio\saves\Youri.Overhaul2.16.zip: 46255612 bytes.
  52. 40.000 Loading Level.dat: 103651551 bytes.
  53. 40.013 Info Scenario.cpp:135: Map version 0.16.25-0
  54. 43.689 Loading script.dat: 175 bytes.
  55. 43.702 Checksum for script C:/Users/Sensing IT - Youri/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2382364109
  56. 891.017 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  57. 894.311 Info BlueprintShelf.cpp:627: Saving blueprint storage.
  58. 894.717 Info AppManagerStates.cpp:1595: Saving finished
  59. 1129.002 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  60. 1133.205 Info AppManagerStates.cpp:1595: Saving finished
  61. 6447.507 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  62. 6453.053 Info AppManagerStates.cpp:1595: Saving finished
  63. 6690.818 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  64. 6695.292 Info AppManagerStates.cpp:1595: Saving finished
  65. 6934.317 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  66. 6939.059 Info AppManagerStates.cpp:1595: Saving finished
  67. 7212.236 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  68. 7216.895 Info AppManagerStates.cpp:1595: Saving finished
  69. 7481.354 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  70. 7485.963 Info AppManagerStates.cpp:1595: Saving finished
  71. 8670.752 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  72. 8674.882 Info AppManagerStates.cpp:1595: Saving finished
  73. 8937.682 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  74. 8942.349 Info AppManagerStates.cpp:1595: Saving finished
  75. 9226.257 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  76. 9231.303 Info AppManagerStates.cpp:1595: Saving finished
  77. 9508.582 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  78. 9513.160 Info AppManagerStates.cpp:1595: Saving finished
  79. 9795.397 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  80. 9800.212 Info AppManagerStates.cpp:1595: Saving finished
  81. 10082.679 Info AppManager.cpp:260: Saving to _autosave3 (blocking).
  82. 10088.206 Info AppManagerStates.cpp:1595: Saving finished
  83. 10359.440 Info AppManager.cpp:260: Saving to _autosave1 (blocking).
  84. 10365.343 Info AppManagerStates.cpp:1595: Saving finished
  85. 10639.335 Info AppManagerStates.cpp:1595: Saving finished
  86. 10661.528 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  87. 10666.279 Info AppManagerStates.cpp:1595: Saving finished
  88. 10813.158 Loading map C:\Users\Sensing IT - Youri\AppData\Roaming\Factorio\saves\Youri.Overhaul2.16.zip: 46849880 bytes.
  89. 10813.356 Loading Level.dat: 105413505 bytes.
  90. 10813.363 Info Scenario.cpp:135: Map version 0.16.25-0
  91. 10817.680 Loading script.dat: 175 bytes.
  92. 10817.708 Checksum for script C:/Users/Sensing IT - Youri/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2382364109
  93. 10837.965 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  94. 10842.812 Info AppManagerStates.cpp:1595: Saving finished
  95. 10901.364 Loading map C:\Users\Sensing IT - Youri\AppData\Roaming\Factorio\saves\Youri.Overhaul2.16.zip: 46849880 bytes.
  96. 10901.507 Loading Level.dat: 105413505 bytes.
  97. 10901.521 Info Scenario.cpp:135: Map version 0.16.25-0
  98. 10905.808 Loading script.dat: 175 bytes.
  99. 10905.813 Checksum for script C:/Users/Sensing IT - Youri/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2382364109
  100. 10926.550 Info AppManager.cpp:260: Saving to _autosave2 (blocking).
  101. 10931.667 Info AppManagerStates.cpp:1595: Saving finished
  102. 14012.915 DSound: Stopping voice
  103. 14012.915 DSound: Joining thread
  104. 14012.917 DSound: Exit _dsound_update; tid=176892
  105. 14012.917 DSound: Waiting for voice to stop ... signaled
  106. 14012.917 DSound: Joined thread
  107. 14012.918 DSound: Destroying thread
  108. 14012.918 DSound: Thread destroyed
  109. 14012.918 DSound: Releasing buffer
  110. 14012.918 DSound: Voice stopped
  111. 14012.918 DSound: Deallocating voice
  112. 14012.918 DSound: Deallocated voice
  113. 14012.945 Steam API shutdown.
  114. 14012.985 Goodbye
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