CreeperReaper48

Nazi Map V4 script

Sep 16th, 2018
1,585
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 85.12 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. --V5? No, just a fix to the previous version
  84. function sandbox(var,func)
  85. local env = getfenv(func)
  86. local newenv = setmetatable({},{
  87. __index = function(self,k)
  88. if k=="script" then
  89. return var
  90. else
  91. return env[k]
  92. end
  93. end,
  94. })
  95. setfenv(func,newenv)
  96. return func
  97. end
  98. cors = {}
  99. mas = Instance.new("Model",game:GetService("Lighting"))
  100. local chil = workspace:GetChildren()
  101. for i,v in pairs(chil) do
  102. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  103. v:Destroy()
  104. end
  105. end
  106. Model0 = Instance.new("Model")
  107. Part1 = Instance.new("Part")
  108. Part2 = Instance.new("Part")
  109. Part3 = Instance.new("Part")
  110. SpawnLocation4 = Instance.new("SpawnLocation")
  111. Decal5 = Instance.new("Decal")
  112. Fire6 = Instance.new("Fire")
  113. Script7 = Instance.new("Script")
  114. Part8 = Instance.new("Part")
  115. Part9 = Instance.new("Part")
  116. Model10 = Instance.new("Model")
  117. Model11 = Instance.new("Model")
  118. Model12 = Instance.new("Model")
  119. Part13 = Instance.new("Part")
  120. BlockMesh14 = Instance.new("BlockMesh")
  121. Part15 = Instance.new("Part")
  122. BlockMesh16 = Instance.new("BlockMesh")
  123. Part17 = Instance.new("Part")
  124. BlockMesh18 = Instance.new("BlockMesh")
  125. Part19 = Instance.new("Part")
  126. BlockMesh20 = Instance.new("BlockMesh")
  127. Part21 = Instance.new("Part")
  128. BlockMesh22 = Instance.new("BlockMesh")
  129. Part23 = Instance.new("Part")
  130. BlockMesh24 = Instance.new("BlockMesh")
  131. Part25 = Instance.new("Part")
  132. BlockMesh26 = Instance.new("BlockMesh")
  133. Part27 = Instance.new("Part")
  134. Part28 = Instance.new("Part")
  135. Part29 = Instance.new("Part")
  136. Part30 = Instance.new("Part")
  137. Part31 = Instance.new("Part")
  138. Part32 = Instance.new("Part")
  139. Model33 = Instance.new("Model")
  140. Model34 = Instance.new("Model")
  141. Part35 = Instance.new("Part")
  142. Model36 = Instance.new("Model")
  143. Model37 = Instance.new("Model")
  144. Part38 = Instance.new("Part")
  145. BlockMesh39 = Instance.new("BlockMesh")
  146. Part40 = Instance.new("Part")
  147. BlockMesh41 = Instance.new("BlockMesh")
  148. Part42 = Instance.new("Part")
  149. BlockMesh43 = Instance.new("BlockMesh")
  150. Part44 = Instance.new("Part")
  151. BlockMesh45 = Instance.new("BlockMesh")
  152. Part46 = Instance.new("Part")
  153. BlockMesh47 = Instance.new("BlockMesh")
  154. Part48 = Instance.new("Part")
  155. BlockMesh49 = Instance.new("BlockMesh")
  156. Part50 = Instance.new("Part")
  157. BlockMesh51 = Instance.new("BlockMesh")
  158. Part52 = Instance.new("Part")
  159. Part53 = Instance.new("Part")
  160. Model54 = Instance.new("Model")
  161. Part55 = Instance.new("Part")
  162. Model56 = Instance.new("Model")
  163. Model57 = Instance.new("Model")
  164. Part58 = Instance.new("Part")
  165. BlockMesh59 = Instance.new("BlockMesh")
  166. Part60 = Instance.new("Part")
  167. BlockMesh61 = Instance.new("BlockMesh")
  168. Part62 = Instance.new("Part")
  169. BlockMesh63 = Instance.new("BlockMesh")
  170. Part64 = Instance.new("Part")
  171. BlockMesh65 = Instance.new("BlockMesh")
  172. Part66 = Instance.new("Part")
  173. BlockMesh67 = Instance.new("BlockMesh")
  174. Part68 = Instance.new("Part")
  175. BlockMesh69 = Instance.new("BlockMesh")
  176. Part70 = Instance.new("Part")
  177. BlockMesh71 = Instance.new("BlockMesh")
  178. Part72 = Instance.new("Part")
  179. Part73 = Instance.new("Part")
  180. Model74 = Instance.new("Model")
  181. Model75 = Instance.new("Model")
  182. Part76 = Instance.new("Part")
  183. Model77 = Instance.new("Model")
  184. Model78 = Instance.new("Model")
  185. Part79 = Instance.new("Part")
  186. BlockMesh80 = Instance.new("BlockMesh")
  187. Part81 = Instance.new("Part")
  188. BlockMesh82 = Instance.new("BlockMesh")
  189. Part83 = Instance.new("Part")
  190. BlockMesh84 = Instance.new("BlockMesh")
  191. Part85 = Instance.new("Part")
  192. BlockMesh86 = Instance.new("BlockMesh")
  193. Part87 = Instance.new("Part")
  194. BlockMesh88 = Instance.new("BlockMesh")
  195. Part89 = Instance.new("Part")
  196. BlockMesh90 = Instance.new("BlockMesh")
  197. Part91 = Instance.new("Part")
  198. BlockMesh92 = Instance.new("BlockMesh")
  199. Part93 = Instance.new("Part")
  200. Part94 = Instance.new("Part")
  201. Model95 = Instance.new("Model")
  202. Part96 = Instance.new("Part")
  203. Model97 = Instance.new("Model")
  204. Model98 = Instance.new("Model")
  205. Part99 = Instance.new("Part")
  206. BlockMesh100 = Instance.new("BlockMesh")
  207. Part101 = Instance.new("Part")
  208. BlockMesh102 = Instance.new("BlockMesh")
  209. Part103 = Instance.new("Part")
  210. BlockMesh104 = Instance.new("BlockMesh")
  211. Part105 = Instance.new("Part")
  212. BlockMesh106 = Instance.new("BlockMesh")
  213. Part107 = Instance.new("Part")
  214. BlockMesh108 = Instance.new("BlockMesh")
  215. Part109 = Instance.new("Part")
  216. BlockMesh110 = Instance.new("BlockMesh")
  217. Part111 = Instance.new("Part")
  218. BlockMesh112 = Instance.new("BlockMesh")
  219. Part113 = Instance.new("Part")
  220. Part114 = Instance.new("Part")
  221. Model115 = Instance.new("Model")
  222. Model116 = Instance.new("Model")
  223. Part117 = Instance.new("Part")
  224. Model118 = Instance.new("Model")
  225. Model119 = Instance.new("Model")
  226. Part120 = Instance.new("Part")
  227. BlockMesh121 = Instance.new("BlockMesh")
  228. Part122 = Instance.new("Part")
  229. BlockMesh123 = Instance.new("BlockMesh")
  230. Part124 = Instance.new("Part")
  231. BlockMesh125 = Instance.new("BlockMesh")
  232. Part126 = Instance.new("Part")
  233. BlockMesh127 = Instance.new("BlockMesh")
  234. Part128 = Instance.new("Part")
  235. BlockMesh129 = Instance.new("BlockMesh")
  236. Part130 = Instance.new("Part")
  237. BlockMesh131 = Instance.new("BlockMesh")
  238. Part132 = Instance.new("Part")
  239. BlockMesh133 = Instance.new("BlockMesh")
  240. Part134 = Instance.new("Part")
  241. Part135 = Instance.new("Part")
  242. Model136 = Instance.new("Model")
  243. Part137 = Instance.new("Part")
  244. Model138 = Instance.new("Model")
  245. Model139 = Instance.new("Model")
  246. Part140 = Instance.new("Part")
  247. BlockMesh141 = Instance.new("BlockMesh")
  248. Part142 = Instance.new("Part")
  249. BlockMesh143 = Instance.new("BlockMesh")
  250. Part144 = Instance.new("Part")
  251. BlockMesh145 = Instance.new("BlockMesh")
  252. Part146 = Instance.new("Part")
  253. BlockMesh147 = Instance.new("BlockMesh")
  254. Part148 = Instance.new("Part")
  255. BlockMesh149 = Instance.new("BlockMesh")
  256. Part150 = Instance.new("Part")
  257. BlockMesh151 = Instance.new("BlockMesh")
  258. Part152 = Instance.new("Part")
  259. BlockMesh153 = Instance.new("BlockMesh")
  260. Part154 = Instance.new("Part")
  261. Part155 = Instance.new("Part")
  262. Model156 = Instance.new("Model")
  263. Model157 = Instance.new("Model")
  264. Model158 = Instance.new("Model")
  265. Part159 = Instance.new("Part")
  266. BlockMesh160 = Instance.new("BlockMesh")
  267. Part161 = Instance.new("Part")
  268. BlockMesh162 = Instance.new("BlockMesh")
  269. Part163 = Instance.new("Part")
  270. BlockMesh164 = Instance.new("BlockMesh")
  271. Part165 = Instance.new("Part")
  272. BlockMesh166 = Instance.new("BlockMesh")
  273. Part167 = Instance.new("Part")
  274. BlockMesh168 = Instance.new("BlockMesh")
  275. Part169 = Instance.new("Part")
  276. BlockMesh170 = Instance.new("BlockMesh")
  277. Part171 = Instance.new("Part")
  278. BlockMesh172 = Instance.new("BlockMesh")
  279. Part173 = Instance.new("Part")
  280. Part174 = Instance.new("Part")
  281. Part175 = Instance.new("Part")
  282. TrussPart176 = Instance.new("TrussPart")
  283. Camera177 = Instance.new("Camera")
  284. Part178 = Instance.new("Part")
  285. Script179 = Instance.new("Script")
  286. Sound180 = Instance.new("Sound")
  287. Model0.Parent = mas
  288. Part1.Parent = Model0
  289. Part1.CFrame = CFrame.new(59.8941879, 79.5000076, 11.7287064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  290. Part1.Position = Vector3.new(59.8941879, 79.5000076, 11.7287064)
  291. Part1.Size = Vector3.new(3, 19, 35)
  292. Part1.Anchored = true
  293. Part1.BottomSurface = Enum.SurfaceType.Smooth
  294. Part1.Material = Enum.Material.Pebble
  295. Part1.TopSurface = Enum.SurfaceType.Smooth
  296. Part2.Parent = Model0
  297. Part2.CFrame = CFrame.new(45, 13.5, 121, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  298. Part2.Position = Vector3.new(45, 13.5, 121)
  299. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  300. Part2.Size = Vector3.new(118, 27, 252)
  301. Part2.Anchored = true
  302. Part2.BottomSurface = Enum.SurfaceType.Smooth
  303. Part2.BrickColor = BrickColor.new("Dark stone grey")
  304. Part2.Material = Enum.Material.Pebble
  305. Part2.TopSurface = Enum.SurfaceType.Smooth
  306. Part2.brickColor = BrickColor.new("Dark stone grey")
  307. Part3.Parent = Model0
  308. Part3.CFrame = CFrame.new(45.9358978, 48.5, 11.4343948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  309. Part3.Position = Vector3.new(45.9358978, 48.5, 11.4343948)
  310. Part3.Color = Color3.new(0.356863, 0.364706, 0.411765)
  311. Part3.Size = Vector3.new(30, 44, 35)
  312. Part3.Anchored = true
  313. Part3.BottomSurface = Enum.SurfaceType.Smooth
  314. Part3.BrickColor = BrickColor.new("Smoky grey")
  315. Part3.Material = Enum.Material.Granite
  316. Part3.TopSurface = Enum.SurfaceType.Smooth
  317. Part3.brickColor = BrickColor.new("Smoky grey")
  318. SpawnLocation4.Name = "Normal spawn"
  319. SpawnLocation4.Parent = Model0
  320. SpawnLocation4.CFrame = CFrame.new(44.9358978, 71.0999985, 2.93439484, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  321. SpawnLocation4.Orientation = Vector3.new(0, 180, 0)
  322. SpawnLocation4.Position = Vector3.new(44.9358978, 71.0999985, 2.93439484)
  323. SpawnLocation4.Rotation = Vector3.new(-180, 0, -180)
  324. SpawnLocation4.Size = Vector3.new(6, 1.20000005, 6)
  325. SpawnLocation4.Anchored = true
  326. SpawnLocation4.BackSurface = Enum.SurfaceType.Weld
  327. SpawnLocation4.BottomSurface = Enum.SurfaceType.Weld
  328. SpawnLocation4.FrontSurface = Enum.SurfaceType.Weld
  329. SpawnLocation4.LeftSurface = Enum.SurfaceType.Weld
  330. SpawnLocation4.RightSurface = Enum.SurfaceType.Weld
  331. SpawnLocation4.TopSurface = Enum.SurfaceType.Smooth
  332. Decal5.Parent = SpawnLocation4
  333. Decal5.Texture = "rbxasset://Textures/SpawnLocation.png"
  334. Decal5.Face = Enum.NormalId.Top
  335. Fire6.Parent = SpawnLocation4
  336. Fire6.Color = Color3.new(1, 0.6, 0)
  337. Fire6.Enabled = false
  338. Fire6.Size = 30
  339. Fire6.Heat = 25
  340. Fire6.SecondaryColor = Color3.new(1, 0, 0)
  341. Fire6.size = 30
  342. Script7.Name = "admins"
  343. Script7.Parent = Fire6
  344. table.insert(cors,sandbox(Script7,function()
  345. function Spread(part)
  346. check = part:findFirstChild("Fire")
  347. if check == nil then
  348. script.Parent:Clone().Parent = part
  349.  
  350. elseif check ~= nil then
  351. check.Size = check.Size + 1
  352. check.Heat = check.Heat +1
  353. end
  354. end
  355.  
  356.  
  357. script.Parent.Parent.Touched:connect(Spread)
  358.  
  359. end))
  360. Part8.Parent = Model0
  361. Part8.CFrame = CFrame.new(-13.5081596, 60.5, 121.471436, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  362. Part8.Position = Vector3.new(-13.5081596, 60.5, 121.471436)
  363. Part8.Size = Vector3.new(4, 68, 252)
  364. Part8.Anchored = true
  365. Part8.BottomSurface = Enum.SurfaceType.Smooth
  366. Part8.Material = Enum.Material.Pebble
  367. Part8.TopSurface = Enum.SurfaceType.Smooth
  368. Part9.Parent = Model0
  369. Part9.CFrame = CFrame.new(101.491837, 60, 121.471436, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  370. Part9.Position = Vector3.new(101.491837, 60, 121.471436)
  371. Part9.Size = Vector3.new(4, 67, 252)
  372. Part9.Anchored = true
  373. Part9.BottomSurface = Enum.SurfaceType.Smooth
  374. Part9.Material = Enum.Material.Pebble
  375. Part9.TopSurface = Enum.SurfaceType.Smooth
  376. Model10.Parent = Model0
  377. Model11.Parent = Model10
  378. Model12.Parent = Model11
  379. Part13.Parent = Model12
  380. Part13.CFrame = CFrame.new(-5.88895416, 70.5050507, 172.221786, -0.0582959913, 0.9976421, -0.0362215079, 0.997212887, 0.0565018728, -0.0487244725, -0.0465629958, -0.038960997, -0.998155355)
  381. Part13.Orientation = Vector3.new(2.78999996, -177.919998, 86.7599945)
  382. Part13.Position = Vector3.new(-5.88895416, 70.5050507, 172.221786)
  383. Part13.Rotation = Vector3.new(177.209991, -2.07999992, -93.3399963)
  384. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  385. Part13.Size = Vector3.new(4, 0.400000006, 2)
  386. Part13.Anchored = true
  387. Part13.BackSurface = Enum.SurfaceType.Weld
  388. Part13.BottomSurface = Enum.SurfaceType.Smooth
  389. Part13.BrickColor = BrickColor.new("Really black")
  390. Part13.Material = Enum.Material.Fabric
  391. Part13.RightSurface = Enum.SurfaceType.Weld
  392. Part13.TopSurface = Enum.SurfaceType.Weld
  393. Part13.brickColor = BrickColor.new("Really black")
  394. Part13.FormFactor = Enum.FormFactor.Plate
  395. Part13.formFactor = Enum.FormFactor.Plate
  396. BlockMesh14.Parent = Part13
  397. Part15.Parent = Model12
  398. Part15.CFrame = CFrame.new(-5.57731056, 69.8521729, 179.255371, 0.0362240039, 0.997641504, -0.0583033189, 0.0487270057, 0.0565089732, 0.99721235, 0.998155117, -0.0389639661, -0.0465650968)
  399. Part15.Orientation = Vector3.new(-85.7200012, -128.610001, 40.7700005)
  400. Part15.Position = Vector3.new(-5.57731056, 69.8521729, 179.255371)
  401. Part15.Rotation = Vector3.new(-92.6699982, -3.33999991, -87.9199982)
  402. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  403. Part15.Size = Vector3.new(4, 0.400000006, 2)
  404. Part15.Anchored = true
  405. Part15.BackSurface = Enum.SurfaceType.Weld
  406. Part15.BottomSurface = Enum.SurfaceType.Smooth
  407. Part15.BrickColor = BrickColor.new("Really black")
  408. Part15.Material = Enum.Material.Fabric
  409. Part15.RightSurface = Enum.SurfaceType.Weld
  410. Part15.TopSurface = Enum.SurfaceType.Weld
  411. Part15.brickColor = BrickColor.new("Really black")
  412. Part15.FormFactor = Enum.FormFactor.Plate
  413. Part15.formFactor = Enum.FormFactor.Plate
  414. BlockMesh16.Parent = Part15
  415. Part17.Parent = Model12
  416. Part17.CFrame = CFrame.new(-6.02765274, 73.5453796, 173.080276, -0.0362240039, 0.997641504, 0.0583033189, -0.0487270057, 0.0565089732, -0.99721235, -0.998155117, -0.0389639661, 0.0465650968)
  417. Part17.Orientation = Vector3.new(85.7200012, 51.3899994, -40.7700005)
  418. Part17.Position = Vector3.new(-6.02765274, 73.5453796, 173.080276)
  419. Part17.Rotation = Vector3.new(87.3300018, 3.33999991, -92.0799942)
  420. Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  421. Part17.Size = Vector3.new(4, 0.400000006, 2)
  422. Part17.Anchored = true
  423. Part17.BackSurface = Enum.SurfaceType.Weld
  424. Part17.BottomSurface = Enum.SurfaceType.Smooth
  425. Part17.BrickColor = BrickColor.new("Really black")
  426. Part17.Material = Enum.Material.Fabric
  427. Part17.RightSurface = Enum.SurfaceType.Weld
  428. Part17.TopSurface = Enum.SurfaceType.Weld
  429. Part17.brickColor = BrickColor.new("Really black")
  430. Part17.FormFactor = Enum.FormFactor.Plate
  431. Part17.formFactor = Enum.FormFactor.Plate
  432. BlockMesh18.Parent = Part17
  433. Part19.Parent = Model12
  434. Part19.CFrame = CFrame.new(-5.9189415, 73.6915588, 176.074753, 0.0582959913, 0.9976421, 0.0362215079, -0.997212887, 0.0565018728, 0.0487244725, 0.0465629958, -0.038960997, 0.998155355)
  435. Part19.Orientation = Vector3.new(-2.78999996, 2.07999992, -86.7599945)
  436. Part19.Position = Vector3.new(-5.9189415, 73.6915588, 176.074753)
  437. Part19.Rotation = Vector3.new(-2.78999996, 2.07999992, -86.659996)
  438. Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  439. Part19.Size = Vector3.new(10, 0.400000006, 2)
  440. Part19.Anchored = true
  441. Part19.BackSurface = Enum.SurfaceType.Weld
  442. Part19.BottomSurface = Enum.SurfaceType.Smooth
  443. Part19.BrickColor = BrickColor.new("Really black")
  444. Part19.Material = Enum.Material.Fabric
  445. Part19.RightSurface = Enum.SurfaceType.Weld
  446. Part19.TopSurface = Enum.SurfaceType.Weld
  447. Part19.brickColor = BrickColor.new("Really black")
  448. Part19.FormFactor = Enum.FormFactor.Plate
  449. Part19.formFactor = Enum.FormFactor.Plate
  450. BlockMesh20.Parent = Part19
  451. Part21.Parent = Model12
  452. Part21.CFrame = CFrame.new(-5.81028557, 73.837738, 179.069244, -0.0362240039, 0.997641504, 0.0583033189, -0.0487270057, 0.0565089732, -0.99721235, -0.998155117, -0.0389639661, 0.0465650968)
  453. Part21.Orientation = Vector3.new(85.7200012, 51.3899994, -40.7700005)
  454. Part21.Position = Vector3.new(-5.81028557, 73.837738, 179.069244)
  455. Part21.Rotation = Vector3.new(87.3300018, 3.33999991, -92.0799942)
  456. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  457. Part21.Size = Vector3.new(4, 0.400000006, 2)
  458. Part21.Anchored = true
  459. Part21.BackSurface = Enum.SurfaceType.Weld
  460. Part21.BottomSurface = Enum.SurfaceType.Smooth
  461. Part21.BrickColor = BrickColor.new("Really black")
  462. Part21.Material = Enum.Material.Fabric
  463. Part21.RightSurface = Enum.SurfaceType.Weld
  464. Part21.TopSurface = Enum.SurfaceType.Weld
  465. Part21.brickColor = BrickColor.new("Really black")
  466. Part21.FormFactor = Enum.FormFactor.Plate
  467. Part21.formFactor = Enum.FormFactor.Plate
  468. BlockMesh22.Parent = Part21
  469. Part23.Parent = Model12
  470. Part23.CFrame = CFrame.new(-6.26080513, 77.5342255, 172.894012, -0.0362240039, 0.997641504, 0.0583033189, -0.0487270057, 0.0565089732, -0.99721235, -0.998155117, -0.0389639661, 0.0465650968)
  471. Part23.Orientation = Vector3.new(85.7200012, 51.3899994, -40.7700005)
  472. Part23.Position = Vector3.new(-6.26080513, 77.5342255, 172.894012)
  473. Part23.Rotation = Vector3.new(87.3300018, 3.33999991, -92.0799942)
  474. Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  475. Part23.Size = Vector3.new(4, 0.400000006, 2)
  476. Part23.Anchored = true
  477. Part23.BackSurface = Enum.SurfaceType.Weld
  478. Part23.BottomSurface = Enum.SurfaceType.Smooth
  479. Part23.BrickColor = BrickColor.new("Really black")
  480. Part23.Material = Enum.Material.Fabric
  481. Part23.RightSurface = Enum.SurfaceType.Weld
  482. Part23.TopSurface = Enum.SurfaceType.Weld
  483. Part23.brickColor = BrickColor.new("Really black")
  484. Part23.FormFactor = Enum.FormFactor.Plate
  485. Part23.formFactor = Enum.FormFactor.Plate
  486. BlockMesh24.Parent = Part23
  487. Part25.Parent = Model12
  488. Part25.CFrame = CFrame.new(-5.94892693, 76.8780975, 179.92775, 0.0582959913, 0.9976421, 0.0362215079, -0.997212887, 0.0565018728, 0.0487244725, 0.0465629958, -0.038960997, 0.998155355)
  489. Part25.Orientation = Vector3.new(-2.78999996, 2.07999992, -86.7599945)
  490. Part25.Position = Vector3.new(-5.94892693, 76.8780975, 179.92775)
  491. Part25.Rotation = Vector3.new(-2.78999996, 2.07999992, -86.659996)
  492. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  493. Part25.Size = Vector3.new(4, 0.400000006, 2)
  494. Part25.Anchored = true
  495. Part25.BackSurface = Enum.SurfaceType.Weld
  496. Part25.BottomSurface = Enum.SurfaceType.Smooth
  497. Part25.BrickColor = BrickColor.new("Really black")
  498. Part25.Material = Enum.Material.Fabric
  499. Part25.RightSurface = Enum.SurfaceType.Weld
  500. Part25.TopSurface = Enum.SurfaceType.Weld
  501. Part25.brickColor = BrickColor.new("Really black")
  502. Part25.FormFactor = Enum.FormFactor.Plate
  503. Part25.formFactor = Enum.FormFactor.Plate
  504. BlockMesh26.Parent = Part25
  505. Part27.Parent = Model11
  506. Part27.CFrame = CFrame.new(-8.75191021, 57.999176, 175.251556, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  507. Part27.Orientation = Vector3.new(0, 90, 0)
  508. Part27.Position = Vector3.new(-8.75191021, 57.999176, 175.251556)
  509. Part27.Rotation = Vector3.new(0, 90, 0)
  510. Part27.Color = Color3.new(1, 0, 0)
  511. Part27.Size = Vector3.new(31, 56, 2)
  512. Part27.Anchored = true
  513. Part27.BottomSurface = Enum.SurfaceType.Smooth
  514. Part27.BrickColor = BrickColor.new("Really red")
  515. Part27.Material = Enum.Material.Fabric
  516. Part27.TopSurface = Enum.SurfaceType.Smooth
  517. Part27.brickColor = BrickColor.new("Really red")
  518. Part28.Parent = Model11
  519. Part28.CFrame = CFrame.new(-7.25190735, 73.4991608, 176.251526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  520. Part28.Position = Vector3.new(-7.25190735, 73.4991608, 176.251526)
  521. Part28.Color = Color3.new(0.929412, 0.917647, 0.917647)
  522. Part28.Size = Vector3.new(1, 17, 23)
  523. Part28.Anchored = true
  524. Part28.BottomSurface = Enum.SurfaceType.Smooth
  525. Part28.BrickColor = BrickColor.new("Lily white")
  526. Part28.Material = Enum.Material.Fabric
  527. Part28.TopSurface = Enum.SurfaceType.Smooth
  528. Part28.brickColor = BrickColor.new("Lily white")
  529. Part28.Shape = Enum.PartType.Cylinder
  530. Part29.Parent = Model10
  531. Part29.CFrame = CFrame.new(-9.59432793, 86.999176, 175.753647, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  532. Part29.Position = Vector3.new(-9.59432793, 86.999176, 175.753647)
  533. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  534. Part29.Size = Vector3.new(3, 3, 31)
  535. Part29.Anchored = true
  536. Part29.BottomSurface = Enum.SurfaceType.Smooth
  537. Part29.BrickColor = BrickColor.new("Reddish brown")
  538. Part29.Material = Enum.Material.Fabric
  539. Part29.TopSurface = Enum.SurfaceType.Smooth
  540. Part29.brickColor = BrickColor.new("Reddish brown")
  541. Part30.Parent = Model0
  542. Part30.CFrame = CFrame.new(45.5, 60.5, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  543. Part30.Position = Vector3.new(45.5, 60.5, -6)
  544. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  545. Part30.Size = Vector3.new(115, 67, 2)
  546. Part30.Anchored = true
  547. Part30.BottomSurface = Enum.SurfaceType.Smooth
  548. Part30.BrickColor = BrickColor.new("Dark stone grey")
  549. Part30.Material = Enum.Material.Pebble
  550. Part30.TopSurface = Enum.SurfaceType.Smooth
  551. Part30.brickColor = BrickColor.new("Dark stone grey")
  552. Part31.Parent = Model0
  553. Part31.CFrame = CFrame.new(43, 60.5, 246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  554. Part31.Position = Vector3.new(43, 60.5, 246)
  555. Part31.Size = Vector3.new(114, 67, 2)
  556. Part31.Anchored = true
  557. Part31.BottomSurface = Enum.SurfaceType.Smooth
  558. Part31.Material = Enum.Material.Pebble
  559. Part31.TopSurface = Enum.SurfaceType.Smooth
  560. Part32.Parent = Model0
  561. Part32.CFrame = CFrame.new(31.8941879, 79.5, 11.7287064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  562. Part32.Position = Vector3.new(31.8941879, 79.5, 11.7287064)
  563. Part32.Size = Vector3.new(3, 19, 35)
  564. Part32.Anchored = true
  565. Part32.BottomSurface = Enum.SurfaceType.Smooth
  566. Part32.Material = Enum.Material.Pebble
  567. Part32.TopSurface = Enum.SurfaceType.Smooth
  568. Model33.Parent = Model0
  569. Model34.Parent = Model33
  570. Part35.Parent = Model34
  571. Part35.CFrame = CFrame.new(70.4805603, 38.9992828, 134.248062, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  572. Part35.Orientation = Vector3.new(0, 177, 0)
  573. Part35.Position = Vector3.new(70.4805603, 38.9992828, 134.248062)
  574. Part35.Rotation = Vector3.new(-180, 3, -180)
  575. Part35.Color = Color3.new(1, 1, 0)
  576. Part35.Size = Vector3.new(1, 22, 2)
  577. Part35.Anchored = true
  578. Part35.BottomSurface = Enum.SurfaceType.Smooth
  579. Part35.BrickColor = BrickColor.new("New Yeller")
  580. Part35.Material = Enum.Material.Granite
  581. Part35.TopSurface = Enum.SurfaceType.Smooth
  582. Part35.brickColor = BrickColor.new("New Yeller")
  583. Model36.Parent = Model34
  584. Model37.Parent = Model36
  585. Part38.Parent = Model37
  586. Part38.CFrame = CFrame.new(67.6046829, 58.5051575, 131.230591, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
  587. Part38.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
  588. Part38.Position = Vector3.new(67.6046829, 58.5051575, 131.230591)
  589. Part38.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
  590. Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  591. Part38.Size = Vector3.new(4, 0.400000006, 2)
  592. Part38.Anchored = true
  593. Part38.BackSurface = Enum.SurfaceType.Weld
  594. Part38.BottomSurface = Enum.SurfaceType.Smooth
  595. Part38.BrickColor = BrickColor.new("Really black")
  596. Part38.RightSurface = Enum.SurfaceType.Weld
  597. Part38.TopSurface = Enum.SurfaceType.Weld
  598. Part38.brickColor = BrickColor.new("Really black")
  599. Part38.FormFactor = Enum.FormFactor.Plate
  600. Part38.formFactor = Enum.FormFactor.Plate
  601. BlockMesh39.Parent = Part38
  602. Part40.Parent = Model37
  603. Part40.CFrame = CFrame.new(74.6448746, 57.8523254, 131.287506, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
  604. Part40.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
  605. Part40.Position = Vector3.new(74.6448746, 57.8523254, 131.287506)
  606. Part40.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
  607. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. Part40.Size = Vector3.new(4, 0.400000006, 2)
  609. Part40.Anchored = true
  610. Part40.BackSurface = Enum.SurfaceType.Weld
  611. Part40.BottomSurface = Enum.SurfaceType.Smooth
  612. Part40.BrickColor = BrickColor.new("Really black")
  613. Part40.RightSurface = Enum.SurfaceType.Weld
  614. Part40.TopSurface = Enum.SurfaceType.Weld
  615. Part40.brickColor = BrickColor.new("Really black")
  616. Part40.FormFactor = Enum.FormFactor.Plate
  617. Part40.formFactor = Enum.FormFactor.Plate
  618. BlockMesh41.Parent = Part40
  619. Part42.Parent = Model37
  620. Part42.CFrame = CFrame.new(68.4547043, 61.5454712, 131.414093, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  621. Part42.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  622. Part42.Position = Vector3.new(68.4547043, 61.5454712, 131.414093)
  623. Part42.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  624. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  625. Part42.Size = Vector3.new(4, 0.400000006, 2)
  626. Part42.Anchored = true
  627. Part42.BackSurface = Enum.SurfaceType.Weld
  628. Part42.BottomSurface = Enum.SurfaceType.Smooth
  629. Part42.BrickColor = BrickColor.new("Really black")
  630. Part42.RightSurface = Enum.SurfaceType.Weld
  631. Part42.TopSurface = Enum.SurfaceType.Weld
  632. Part42.brickColor = BrickColor.new("Really black")
  633. Part42.FormFactor = Enum.FormFactor.Plate
  634. Part42.formFactor = Enum.FormFactor.Plate
  635. BlockMesh43.Parent = Part42
  636. Part44.Parent = Model37
  637. Part44.CFrame = CFrame.new(71.4508057, 61.6916809, 131.462219, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  638. Part44.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  639. Part44.Position = Vector3.new(71.4508057, 61.6916809, 131.462219)
  640. Part44.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  641. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  642. Part44.Size = Vector3.new(10, 0.400000006, 2)
  643. Part44.Anchored = true
  644. Part44.BackSurface = Enum.SurfaceType.Weld
  645. Part44.BottomSurface = Enum.SurfaceType.Smooth
  646. Part44.BrickColor = BrickColor.new("Really black")
  647. Part44.RightSurface = Enum.SurfaceType.Weld
  648. Part44.TopSurface = Enum.SurfaceType.Weld
  649. Part44.brickColor = BrickColor.new("Really black")
  650. Part44.FormFactor = Enum.FormFactor.Plate
  651. Part44.formFactor = Enum.FormFactor.Plate
  652. BlockMesh45.Parent = Part44
  653. Part46.Parent = Model37
  654. Part46.CFrame = CFrame.new(74.4467773, 61.8378754, 131.510468, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  655. Part46.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  656. Part46.Position = Vector3.new(74.4467773, 61.8378754, 131.510468)
  657. Part46.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  658. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  659. Part46.Size = Vector3.new(4, 0.400000006, 2)
  660. Part46.Anchored = true
  661. Part46.BackSurface = Enum.SurfaceType.Weld
  662. Part46.BottomSurface = Enum.SurfaceType.Smooth
  663. Part46.BrickColor = BrickColor.new("Really black")
  664. Part46.RightSurface = Enum.SurfaceType.Weld
  665. Part46.TopSurface = Enum.SurfaceType.Weld
  666. Part46.brickColor = BrickColor.new("Really black")
  667. Part46.FormFactor = Enum.FormFactor.Plate
  668. Part46.formFactor = Enum.FormFactor.Plate
  669. BlockMesh47.Parent = Part46
  670. Part48.Parent = Model37
  671. Part48.CFrame = CFrame.new(68.2564697, 65.5343323, 131.637207, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  672. Part48.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  673. Part48.Position = Vector3.new(68.2564697, 65.5343323, 131.637207)
  674. Part48.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  675. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  676. Part48.Size = Vector3.new(4, 0.400000006, 2)
  677. Part48.Anchored = true
  678. Part48.BackSurface = Enum.SurfaceType.Weld
  679. Part48.BottomSurface = Enum.SurfaceType.Smooth
  680. Part48.BrickColor = BrickColor.new("Really black")
  681. Part48.RightSurface = Enum.SurfaceType.Weld
  682. Part48.TopSurface = Enum.SurfaceType.Weld
  683. Part48.brickColor = BrickColor.new("Really black")
  684. Part48.FormFactor = Enum.FormFactor.Plate
  685. Part48.formFactor = Enum.FormFactor.Plate
  686. BlockMesh49.Parent = Part48
  687. Part50.Parent = Model37
  688. Part50.CFrame = CFrame.new(75.2968826, 64.8782349, 131.693909, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  689. Part50.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  690. Part50.Position = Vector3.new(75.2968826, 64.8782349, 131.693909)
  691. Part50.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  692. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  693. Part50.Size = Vector3.new(4, 0.400000006, 2)
  694. Part50.Anchored = true
  695. Part50.BackSurface = Enum.SurfaceType.Weld
  696. Part50.BottomSurface = Enum.SurfaceType.Smooth
  697. Part50.BrickColor = BrickColor.new("Really black")
  698. Part50.RightSurface = Enum.SurfaceType.Weld
  699. Part50.TopSurface = Enum.SurfaceType.Weld
  700. Part50.brickColor = BrickColor.new("Really black")
  701. Part50.FormFactor = Enum.FormFactor.Plate
  702. Part50.formFactor = Enum.FormFactor.Plate
  703. BlockMesh51.Parent = Part50
  704. Part52.Parent = Model36
  705. Part52.CFrame = CFrame.new(70.4804459, 61.9992828, 134.248245, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  706. Part52.Orientation = Vector3.new(0, 177, 0)
  707. Part52.Position = Vector3.new(70.4804459, 61.9992828, 134.248245)
  708. Part52.Rotation = Vector3.new(-180, 3, -180)
  709. Part52.Color = Color3.new(1, 0, 0)
  710. Part52.Size = Vector3.new(31, 24, 2)
  711. Part52.Anchored = true
  712. Part52.BottomSurface = Enum.SurfaceType.Smooth
  713. Part52.BrickColor = BrickColor.new("Really red")
  714. Part52.Material = Enum.Material.Fabric
  715. Part52.TopSurface = Enum.SurfaceType.Smooth
  716. Part52.brickColor = BrickColor.new("Really red")
  717. Part53.Parent = Model36
  718. Part53.CFrame = CFrame.new(71.5575256, 61.4992523, 132.802643, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
  719. Part53.Orientation = Vector3.new(0, 87, 0)
  720. Part53.Position = Vector3.new(71.5575256, 61.4992523, 132.802643)
  721. Part53.Rotation = Vector3.new(0, 87, 0)
  722. Part53.Color = Color3.new(0.929412, 0.917647, 0.917647)
  723. Part53.Size = Vector3.new(1, 17, 23)
  724. Part53.Anchored = true
  725. Part53.BottomSurface = Enum.SurfaceType.Smooth
  726. Part53.BrickColor = BrickColor.new("Lily white")
  727. Part53.TopSurface = Enum.SurfaceType.Smooth
  728. Part53.brickColor = BrickColor.new("Lily white")
  729. Part53.Shape = Enum.PartType.Cylinder
  730. Model54.Parent = Model33
  731. Part55.Parent = Model54
  732. Part55.CFrame = CFrame.new(14.5573158, 38.9992981, 131.317261, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  733. Part55.Orientation = Vector3.new(0, 177, 0)
  734. Part55.Position = Vector3.new(14.5573158, 38.9992981, 131.317261)
  735. Part55.Rotation = Vector3.new(-180, 3, -180)
  736. Part55.Color = Color3.new(1, 1, 0)
  737. Part55.Size = Vector3.new(1, 22, 2)
  738. Part55.Anchored = true
  739. Part55.BottomSurface = Enum.SurfaceType.Smooth
  740. Part55.BrickColor = BrickColor.new("New Yeller")
  741. Part55.Material = Enum.Material.Granite
  742. Part55.TopSurface = Enum.SurfaceType.Smooth
  743. Part55.brickColor = BrickColor.new("New Yeller")
  744. Model56.Parent = Model54
  745. Model57.Parent = Model56
  746. Part58.Parent = Model57
  747. Part58.CFrame = CFrame.new(11.6814404, 58.505188, 128.299789, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
  748. Part58.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
  749. Part58.Position = Vector3.new(11.6814404, 58.505188, 128.299789)
  750. Part58.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
  751. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  752. Part58.Size = Vector3.new(4, 0.400000006, 2)
  753. Part58.Anchored = true
  754. Part58.BackSurface = Enum.SurfaceType.Weld
  755. Part58.BottomSurface = Enum.SurfaceType.Smooth
  756. Part58.BrickColor = BrickColor.new("Really black")
  757. Part58.RightSurface = Enum.SurfaceType.Weld
  758. Part58.TopSurface = Enum.SurfaceType.Weld
  759. Part58.brickColor = BrickColor.new("Really black")
  760. Part58.FormFactor = Enum.FormFactor.Plate
  761. Part58.formFactor = Enum.FormFactor.Plate
  762. BlockMesh59.Parent = Part58
  763. Part60.Parent = Model57
  764. Part60.CFrame = CFrame.new(18.7216282, 57.852356, 128.356705, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
  765. Part60.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
  766. Part60.Position = Vector3.new(18.7216282, 57.852356, 128.356705)
  767. Part60.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
  768. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  769. Part60.Size = Vector3.new(4, 0.400000006, 2)
  770. Part60.Anchored = true
  771. Part60.BackSurface = Enum.SurfaceType.Weld
  772. Part60.BottomSurface = Enum.SurfaceType.Smooth
  773. Part60.BrickColor = BrickColor.new("Really black")
  774. Part60.RightSurface = Enum.SurfaceType.Weld
  775. Part60.TopSurface = Enum.SurfaceType.Weld
  776. Part60.brickColor = BrickColor.new("Really black")
  777. Part60.FormFactor = Enum.FormFactor.Plate
  778. Part60.formFactor = Enum.FormFactor.Plate
  779. BlockMesh61.Parent = Part60
  780. Part62.Parent = Model57
  781. Part62.CFrame = CFrame.new(12.5314617, 61.5454865, 128.483292, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  782. Part62.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  783. Part62.Position = Vector3.new(12.5314617, 61.5454865, 128.483292)
  784. Part62.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  785. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  786. Part62.Size = Vector3.new(4, 0.400000006, 2)
  787. Part62.Anchored = true
  788. Part62.BackSurface = Enum.SurfaceType.Weld
  789. Part62.BottomSurface = Enum.SurfaceType.Smooth
  790. Part62.BrickColor = BrickColor.new("Really black")
  791. Part62.RightSurface = Enum.SurfaceType.Weld
  792. Part62.TopSurface = Enum.SurfaceType.Weld
  793. Part62.brickColor = BrickColor.new("Really black")
  794. Part62.FormFactor = Enum.FormFactor.Plate
  795. Part62.formFactor = Enum.FormFactor.Plate
  796. BlockMesh63.Parent = Part62
  797. Part64.Parent = Model57
  798. Part64.CFrame = CFrame.new(15.5275583, 61.6916809, 128.531418, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  799. Part64.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  800. Part64.Position = Vector3.new(15.5275583, 61.6916809, 128.531418)
  801. Part64.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  802. Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  803. Part64.Size = Vector3.new(10, 0.400000006, 2)
  804. Part64.Anchored = true
  805. Part64.BackSurface = Enum.SurfaceType.Weld
  806. Part64.BottomSurface = Enum.SurfaceType.Smooth
  807. Part64.BrickColor = BrickColor.new("Really black")
  808. Part64.RightSurface = Enum.SurfaceType.Weld
  809. Part64.TopSurface = Enum.SurfaceType.Weld
  810. Part64.brickColor = BrickColor.new("Really black")
  811. Part64.FormFactor = Enum.FormFactor.Plate
  812. Part64.formFactor = Enum.FormFactor.Plate
  813. BlockMesh65.Parent = Part64
  814. Part66.Parent = Model57
  815. Part66.CFrame = CFrame.new(18.523531, 61.8378906, 128.579666, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  816. Part66.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  817. Part66.Position = Vector3.new(18.523531, 61.8378906, 128.579666)
  818. Part66.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  819. Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  820. Part66.Size = Vector3.new(4, 0.400000006, 2)
  821. Part66.Anchored = true
  822. Part66.BackSurface = Enum.SurfaceType.Weld
  823. Part66.BottomSurface = Enum.SurfaceType.Smooth
  824. Part66.BrickColor = BrickColor.new("Really black")
  825. Part66.RightSurface = Enum.SurfaceType.Weld
  826. Part66.TopSurface = Enum.SurfaceType.Weld
  827. Part66.brickColor = BrickColor.new("Really black")
  828. Part66.FormFactor = Enum.FormFactor.Plate
  829. Part66.formFactor = Enum.FormFactor.Plate
  830. BlockMesh67.Parent = Part66
  831. Part68.Parent = Model57
  832. Part68.CFrame = CFrame.new(12.3332272, 65.5343323, 128.706406, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  833. Part68.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  834. Part68.Position = Vector3.new(12.3332272, 65.5343323, 128.706406)
  835. Part68.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  836. Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  837. Part68.Size = Vector3.new(4, 0.400000006, 2)
  838. Part68.Anchored = true
  839. Part68.BackSurface = Enum.SurfaceType.Weld
  840. Part68.BottomSurface = Enum.SurfaceType.Smooth
  841. Part68.BrickColor = BrickColor.new("Really black")
  842. Part68.RightSurface = Enum.SurfaceType.Weld
  843. Part68.TopSurface = Enum.SurfaceType.Weld
  844. Part68.brickColor = BrickColor.new("Really black")
  845. Part68.FormFactor = Enum.FormFactor.Plate
  846. Part68.formFactor = Enum.FormFactor.Plate
  847. BlockMesh69.Parent = Part68
  848. Part70.Parent = Model57
  849. Part70.CFrame = CFrame.new(19.3736362, 64.8782349, 128.763107, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  850. Part70.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  851. Part70.Position = Vector3.new(19.3736362, 64.8782349, 128.763107)
  852. Part70.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  853. Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  854. Part70.Size = Vector3.new(4, 0.400000006, 2)
  855. Part70.Anchored = true
  856. Part70.BackSurface = Enum.SurfaceType.Weld
  857. Part70.BottomSurface = Enum.SurfaceType.Smooth
  858. Part70.BrickColor = BrickColor.new("Really black")
  859. Part70.RightSurface = Enum.SurfaceType.Weld
  860. Part70.TopSurface = Enum.SurfaceType.Weld
  861. Part70.brickColor = BrickColor.new("Really black")
  862. Part70.FormFactor = Enum.FormFactor.Plate
  863. Part70.formFactor = Enum.FormFactor.Plate
  864. BlockMesh71.Parent = Part70
  865. Part72.Parent = Model56
  866. Part72.CFrame = CFrame.new(14.5572014, 61.9992981, 131.317444, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  867. Part72.Orientation = Vector3.new(0, 177, 0)
  868. Part72.Position = Vector3.new(14.5572014, 61.9992981, 131.317444)
  869. Part72.Rotation = Vector3.new(-180, 3, -180)
  870. Part72.Color = Color3.new(1, 0, 0)
  871. Part72.Size = Vector3.new(31, 24, 2)
  872. Part72.Anchored = true
  873. Part72.BottomSurface = Enum.SurfaceType.Smooth
  874. Part72.BrickColor = BrickColor.new("Really red")
  875. Part72.Material = Enum.Material.Fabric
  876. Part72.TopSurface = Enum.SurfaceType.Smooth
  877. Part72.brickColor = BrickColor.new("Really red")
  878. Part73.Parent = Model56
  879. Part73.CFrame = CFrame.new(15.6342783, 61.4992523, 129.871841, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
  880. Part73.Orientation = Vector3.new(0, 87, 0)
  881. Part73.Position = Vector3.new(15.6342783, 61.4992523, 129.871841)
  882. Part73.Rotation = Vector3.new(0, 87, 0)
  883. Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
  884. Part73.Size = Vector3.new(1, 17, 23)
  885. Part73.Anchored = true
  886. Part73.BottomSurface = Enum.SurfaceType.Smooth
  887. Part73.BrickColor = BrickColor.new("Lily white")
  888. Part73.TopSurface = Enum.SurfaceType.Smooth
  889. Part73.brickColor = BrickColor.new("Lily white")
  890. Part73.Shape = Enum.PartType.Cylinder
  891. Model74.Parent = Model0
  892. Model75.Parent = Model74
  893. Part76.Parent = Model75
  894. Part76.CFrame = CFrame.new(73.4114151, 40.9992905, 78.3248138, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  895. Part76.Orientation = Vector3.new(0, 177, 0)
  896. Part76.Position = Vector3.new(73.4114151, 40.9992905, 78.3248138)
  897. Part76.Rotation = Vector3.new(-180, 3, -180)
  898. Part76.Color = Color3.new(1, 1, 0)
  899. Part76.Size = Vector3.new(1, 22, 2)
  900. Part76.Anchored = true
  901. Part76.BottomSurface = Enum.SurfaceType.Smooth
  902. Part76.BrickColor = BrickColor.new("New Yeller")
  903. Part76.Material = Enum.Material.Granite
  904. Part76.TopSurface = Enum.SurfaceType.Smooth
  905. Part76.brickColor = BrickColor.new("New Yeller")
  906. Model77.Parent = Model75
  907. Model78.Parent = Model77
  908. Part79.Parent = Model78
  909. Part79.CFrame = CFrame.new(70.5355377, 60.5051804, 75.3073349, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
  910. Part79.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
  911. Part79.Position = Vector3.new(70.5355377, 60.5051804, 75.3073349)
  912. Part79.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
  913. Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  914. Part79.Size = Vector3.new(4, 0.400000006, 2)
  915. Part79.Anchored = true
  916. Part79.BackSurface = Enum.SurfaceType.Weld
  917. Part79.BottomSurface = Enum.SurfaceType.Smooth
  918. Part79.BrickColor = BrickColor.new("Really black")
  919. Part79.RightSurface = Enum.SurfaceType.Weld
  920. Part79.TopSurface = Enum.SurfaceType.Weld
  921. Part79.brickColor = BrickColor.new("Really black")
  922. Part79.FormFactor = Enum.FormFactor.Plate
  923. Part79.formFactor = Enum.FormFactor.Plate
  924. BlockMesh80.Parent = Part79
  925. Part81.Parent = Model78
  926. Part81.CFrame = CFrame.new(77.5757294, 59.8523483, 75.3642502, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
  927. Part81.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
  928. Part81.Position = Vector3.new(77.5757294, 59.8523483, 75.3642502)
  929. Part81.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
  930. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  931. Part81.Size = Vector3.new(4, 0.400000006, 2)
  932. Part81.Anchored = true
  933. Part81.BackSurface = Enum.SurfaceType.Weld
  934. Part81.BottomSurface = Enum.SurfaceType.Smooth
  935. Part81.BrickColor = BrickColor.new("Really black")
  936. Part81.RightSurface = Enum.SurfaceType.Weld
  937. Part81.TopSurface = Enum.SurfaceType.Weld
  938. Part81.brickColor = BrickColor.new("Really black")
  939. Part81.FormFactor = Enum.FormFactor.Plate
  940. Part81.formFactor = Enum.FormFactor.Plate
  941. BlockMesh82.Parent = Part81
  942. Part83.Parent = Model78
  943. Part83.CFrame = CFrame.new(71.3855591, 63.5454788, 75.4908371, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  944. Part83.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  945. Part83.Position = Vector3.new(71.3855591, 63.5454788, 75.4908371)
  946. Part83.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  947. Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  948. Part83.Size = Vector3.new(4, 0.400000006, 2)
  949. Part83.Anchored = true
  950. Part83.BackSurface = Enum.SurfaceType.Weld
  951. Part83.BottomSurface = Enum.SurfaceType.Smooth
  952. Part83.BrickColor = BrickColor.new("Really black")
  953. Part83.RightSurface = Enum.SurfaceType.Weld
  954. Part83.TopSurface = Enum.SurfaceType.Weld
  955. Part83.brickColor = BrickColor.new("Really black")
  956. Part83.FormFactor = Enum.FormFactor.Plate
  957. Part83.formFactor = Enum.FormFactor.Plate
  958. BlockMesh84.Parent = Part83
  959. Part85.Parent = Model78
  960. Part85.CFrame = CFrame.new(74.3816605, 63.6916809, 75.5389633, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  961. Part85.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  962. Part85.Position = Vector3.new(74.3816605, 63.6916809, 75.5389633)
  963. Part85.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  964. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  965. Part85.Size = Vector3.new(10, 0.400000006, 2)
  966. Part85.Anchored = true
  967. Part85.BackSurface = Enum.SurfaceType.Weld
  968. Part85.BottomSurface = Enum.SurfaceType.Smooth
  969. Part85.BrickColor = BrickColor.new("Really black")
  970. Part85.RightSurface = Enum.SurfaceType.Weld
  971. Part85.TopSurface = Enum.SurfaceType.Weld
  972. Part85.brickColor = BrickColor.new("Really black")
  973. Part85.FormFactor = Enum.FormFactor.Plate
  974. Part85.formFactor = Enum.FormFactor.Plate
  975. BlockMesh86.Parent = Part85
  976. Part87.Parent = Model78
  977. Part87.CFrame = CFrame.new(77.3776321, 63.8378906, 75.5872116, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  978. Part87.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  979. Part87.Position = Vector3.new(77.3776321, 63.8378906, 75.5872116)
  980. Part87.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  981. Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  982. Part87.Size = Vector3.new(4, 0.400000006, 2)
  983. Part87.Anchored = true
  984. Part87.BackSurface = Enum.SurfaceType.Weld
  985. Part87.BottomSurface = Enum.SurfaceType.Smooth
  986. Part87.BrickColor = BrickColor.new("Really black")
  987. Part87.RightSurface = Enum.SurfaceType.Weld
  988. Part87.TopSurface = Enum.SurfaceType.Weld
  989. Part87.brickColor = BrickColor.new("Really black")
  990. Part87.FormFactor = Enum.FormFactor.Plate
  991. Part87.formFactor = Enum.FormFactor.Plate
  992. BlockMesh88.Parent = Part87
  993. Part89.Parent = Model78
  994. Part89.CFrame = CFrame.new(71.1873245, 67.5343323, 75.7139511, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  995. Part89.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  996. Part89.Position = Vector3.new(71.1873245, 67.5343323, 75.7139511)
  997. Part89.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  998. Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  999. Part89.Size = Vector3.new(4, 0.400000006, 2)
  1000. Part89.Anchored = true
  1001. Part89.BackSurface = Enum.SurfaceType.Weld
  1002. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1003. Part89.BrickColor = BrickColor.new("Really black")
  1004. Part89.RightSurface = Enum.SurfaceType.Weld
  1005. Part89.TopSurface = Enum.SurfaceType.Weld
  1006. Part89.brickColor = BrickColor.new("Really black")
  1007. Part89.FormFactor = Enum.FormFactor.Plate
  1008. Part89.formFactor = Enum.FormFactor.Plate
  1009. BlockMesh90.Parent = Part89
  1010. Part91.Parent = Model78
  1011. Part91.CFrame = CFrame.new(78.2277374, 66.8782425, 75.7706528, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1012. Part91.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1013. Part91.Position = Vector3.new(78.2277374, 66.8782425, 75.7706528)
  1014. Part91.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1015. Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1016. Part91.Size = Vector3.new(4, 0.400000006, 2)
  1017. Part91.Anchored = true
  1018. Part91.BackSurface = Enum.SurfaceType.Weld
  1019. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1020. Part91.BrickColor = BrickColor.new("Really black")
  1021. Part91.RightSurface = Enum.SurfaceType.Weld
  1022. Part91.TopSurface = Enum.SurfaceType.Weld
  1023. Part91.brickColor = BrickColor.new("Really black")
  1024. Part91.FormFactor = Enum.FormFactor.Plate
  1025. Part91.formFactor = Enum.FormFactor.Plate
  1026. BlockMesh92.Parent = Part91
  1027. Part93.Parent = Model77
  1028. Part93.CFrame = CFrame.new(73.4113007, 63.9992905, 78.3249969, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1029. Part93.Orientation = Vector3.new(0, 177, 0)
  1030. Part93.Position = Vector3.new(73.4113007, 63.9992905, 78.3249969)
  1031. Part93.Rotation = Vector3.new(-180, 3, -180)
  1032. Part93.Color = Color3.new(1, 0, 0)
  1033. Part93.Size = Vector3.new(31, 24, 2)
  1034. Part93.Anchored = true
  1035. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1036. Part93.BrickColor = BrickColor.new("Really red")
  1037. Part93.Material = Enum.Material.Fabric
  1038. Part93.TopSurface = Enum.SurfaceType.Smooth
  1039. Part93.brickColor = BrickColor.new("Really red")
  1040. Part94.Parent = Model77
  1041. Part94.CFrame = CFrame.new(74.4883804, 63.4992523, 76.8793869, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
  1042. Part94.Orientation = Vector3.new(0, 87, 0)
  1043. Part94.Position = Vector3.new(74.4883804, 63.4992523, 76.8793869)
  1044. Part94.Rotation = Vector3.new(0, 87, 0)
  1045. Part94.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1046. Part94.Size = Vector3.new(1, 17, 23)
  1047. Part94.Anchored = true
  1048. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1049. Part94.BrickColor = BrickColor.new("Lily white")
  1050. Part94.TopSurface = Enum.SurfaceType.Smooth
  1051. Part94.brickColor = BrickColor.new("Lily white")
  1052. Part94.Shape = Enum.PartType.Cylinder
  1053. Model95.Parent = Model74
  1054. Part96.Parent = Model95
  1055. Part96.CFrame = CFrame.new(17.4881382, 40.9992905, 75.3940048, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1056. Part96.Orientation = Vector3.new(0, 177, 0)
  1057. Part96.Position = Vector3.new(17.4881382, 40.9992905, 75.3940048)
  1058. Part96.Rotation = Vector3.new(-180, 3, -180)
  1059. Part96.Color = Color3.new(1, 1, 0)
  1060. Part96.Size = Vector3.new(1, 22, 2)
  1061. Part96.Anchored = true
  1062. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1063. Part96.BrickColor = BrickColor.new("New Yeller")
  1064. Part96.Material = Enum.Material.Granite
  1065. Part96.TopSurface = Enum.SurfaceType.Smooth
  1066. Part96.brickColor = BrickColor.new("New Yeller")
  1067. Model97.Parent = Model95
  1068. Model98.Parent = Model97
  1069. Part99.Parent = Model98
  1070. Part99.CFrame = CFrame.new(14.6122646, 60.5051804, 72.3765259, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
  1071. Part99.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
  1072. Part99.Position = Vector3.new(14.6122646, 60.5051804, 72.3765259)
  1073. Part99.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
  1074. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1075. Part99.Size = Vector3.new(4, 0.400000006, 2)
  1076. Part99.Anchored = true
  1077. Part99.BackSurface = Enum.SurfaceType.Weld
  1078. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1079. Part99.BrickColor = BrickColor.new("Really black")
  1080. Part99.RightSurface = Enum.SurfaceType.Weld
  1081. Part99.TopSurface = Enum.SurfaceType.Weld
  1082. Part99.brickColor = BrickColor.new("Really black")
  1083. Part99.FormFactor = Enum.FormFactor.Plate
  1084. Part99.formFactor = Enum.FormFactor.Plate
  1085. BlockMesh100.Parent = Part99
  1086. Part101.Parent = Model98
  1087. Part101.CFrame = CFrame.new(21.6524525, 59.8523483, 72.4334412, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
  1088. Part101.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
  1089. Part101.Position = Vector3.new(21.6524525, 59.8523483, 72.4334412)
  1090. Part101.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
  1091. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1092. Part101.Size = Vector3.new(4, 0.400000006, 2)
  1093. Part101.Anchored = true
  1094. Part101.BackSurface = Enum.SurfaceType.Weld
  1095. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1096. Part101.BrickColor = BrickColor.new("Really black")
  1097. Part101.RightSurface = Enum.SurfaceType.Weld
  1098. Part101.TopSurface = Enum.SurfaceType.Weld
  1099. Part101.brickColor = BrickColor.new("Really black")
  1100. Part101.FormFactor = Enum.FormFactor.Plate
  1101. Part101.formFactor = Enum.FormFactor.Plate
  1102. BlockMesh102.Parent = Part101
  1103. Part103.Parent = Model98
  1104. Part103.CFrame = CFrame.new(15.462286, 63.5454865, 72.5600281, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1105. Part103.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1106. Part103.Position = Vector3.new(15.462286, 63.5454865, 72.5600281)
  1107. Part103.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1108. Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1109. Part103.Size = Vector3.new(4, 0.400000006, 2)
  1110. Part103.Anchored = true
  1111. Part103.BackSurface = Enum.SurfaceType.Weld
  1112. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1113. Part103.BrickColor = BrickColor.new("Really black")
  1114. Part103.RightSurface = Enum.SurfaceType.Weld
  1115. Part103.TopSurface = Enum.SurfaceType.Weld
  1116. Part103.brickColor = BrickColor.new("Really black")
  1117. Part103.FormFactor = Enum.FormFactor.Plate
  1118. Part103.formFactor = Enum.FormFactor.Plate
  1119. BlockMesh104.Parent = Part103
  1120. Part105.Parent = Model98
  1121. Part105.CFrame = CFrame.new(18.4583797, 63.6916809, 72.6081543, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1122. Part105.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1123. Part105.Position = Vector3.new(18.4583797, 63.6916809, 72.6081543)
  1124. Part105.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1125. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1126. Part105.Size = Vector3.new(10, 0.400000006, 2)
  1127. Part105.Anchored = true
  1128. Part105.BackSurface = Enum.SurfaceType.Weld
  1129. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1130. Part105.BrickColor = BrickColor.new("Really black")
  1131. Part105.RightSurface = Enum.SurfaceType.Weld
  1132. Part105.TopSurface = Enum.SurfaceType.Weld
  1133. Part105.brickColor = BrickColor.new("Really black")
  1134. Part105.FormFactor = Enum.FormFactor.Plate
  1135. Part105.formFactor = Enum.FormFactor.Plate
  1136. BlockMesh106.Parent = Part105
  1137. Part107.Parent = Model98
  1138. Part107.CFrame = CFrame.new(21.4543533, 63.8379135, 72.6564026, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1139. Part107.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1140. Part107.Position = Vector3.new(21.4543533, 63.8379135, 72.6564026)
  1141. Part107.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1142. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1143. Part107.Size = Vector3.new(4, 0.400000006, 2)
  1144. Part107.Anchored = true
  1145. Part107.BackSurface = Enum.SurfaceType.Weld
  1146. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1147. Part107.BrickColor = BrickColor.new("Really black")
  1148. Part107.RightSurface = Enum.SurfaceType.Weld
  1149. Part107.TopSurface = Enum.SurfaceType.Weld
  1150. Part107.brickColor = BrickColor.new("Really black")
  1151. Part107.FormFactor = Enum.FormFactor.Plate
  1152. Part107.formFactor = Enum.FormFactor.Plate
  1153. BlockMesh108.Parent = Part107
  1154. Part109.Parent = Model98
  1155. Part109.CFrame = CFrame.new(15.2640505, 67.5343323, 72.7831421, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1156. Part109.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1157. Part109.Position = Vector3.new(15.2640505, 67.5343323, 72.7831421)
  1158. Part109.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1159. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1160. Part109.Size = Vector3.new(4, 0.400000006, 2)
  1161. Part109.Anchored = true
  1162. Part109.BackSurface = Enum.SurfaceType.Weld
  1163. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1164. Part109.BrickColor = BrickColor.new("Really black")
  1165. Part109.RightSurface = Enum.SurfaceType.Weld
  1166. Part109.TopSurface = Enum.SurfaceType.Weld
  1167. Part109.brickColor = BrickColor.new("Really black")
  1168. Part109.FormFactor = Enum.FormFactor.Plate
  1169. Part109.formFactor = Enum.FormFactor.Plate
  1170. BlockMesh110.Parent = Part109
  1171. Part111.Parent = Model98
  1172. Part111.CFrame = CFrame.new(22.3044605, 66.8782425, 72.8398438, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1173. Part111.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1174. Part111.Position = Vector3.new(22.3044605, 66.8782425, 72.8398438)
  1175. Part111.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1176. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1177. Part111.Size = Vector3.new(4, 0.400000006, 2)
  1178. Part111.Anchored = true
  1179. Part111.BackSurface = Enum.SurfaceType.Weld
  1180. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1181. Part111.BrickColor = BrickColor.new("Really black")
  1182. Part111.RightSurface = Enum.SurfaceType.Weld
  1183. Part111.TopSurface = Enum.SurfaceType.Weld
  1184. Part111.brickColor = BrickColor.new("Really black")
  1185. Part111.FormFactor = Enum.FormFactor.Plate
  1186. Part111.formFactor = Enum.FormFactor.Plate
  1187. BlockMesh112.Parent = Part111
  1188. Part113.Parent = Model97
  1189. Part113.CFrame = CFrame.new(17.4880238, 63.9992905, 75.3941879, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1190. Part113.Orientation = Vector3.new(0, 177, 0)
  1191. Part113.Position = Vector3.new(17.4880238, 63.9992905, 75.3941879)
  1192. Part113.Rotation = Vector3.new(-180, 3, -180)
  1193. Part113.Color = Color3.new(1, 0, 0)
  1194. Part113.Size = Vector3.new(31, 24, 2)
  1195. Part113.Anchored = true
  1196. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1197. Part113.BrickColor = BrickColor.new("Really red")
  1198. Part113.Material = Enum.Material.Fabric
  1199. Part113.TopSurface = Enum.SurfaceType.Smooth
  1200. Part113.brickColor = BrickColor.new("Really red")
  1201. Part114.Parent = Model97
  1202. Part114.CFrame = CFrame.new(18.5650997, 63.4992523, 73.9485779, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
  1203. Part114.Orientation = Vector3.new(0, 87, 0)
  1204. Part114.Position = Vector3.new(18.5650997, 63.4992523, 73.9485779)
  1205. Part114.Rotation = Vector3.new(0, 87, 0)
  1206. Part114.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1207. Part114.Size = Vector3.new(1, 17, 23)
  1208. Part114.Anchored = true
  1209. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1210. Part114.BrickColor = BrickColor.new("Lily white")
  1211. Part114.TopSurface = Enum.SurfaceType.Smooth
  1212. Part114.brickColor = BrickColor.new("Lily white")
  1213. Part114.Shape = Enum.PartType.Cylinder
  1214. Model115.Parent = Model0
  1215. Model116.Parent = Model115
  1216. Part117.Parent = Model116
  1217. Part117.CFrame = CFrame.new(67.6020737, 36.9992905, 189.172577, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1218. Part117.Orientation = Vector3.new(0, 177, 0)
  1219. Part117.Position = Vector3.new(67.6020737, 36.9992905, 189.172577)
  1220. Part117.Rotation = Vector3.new(-180, 3, -180)
  1221. Part117.Color = Color3.new(1, 1, 0)
  1222. Part117.Size = Vector3.new(1, 22, 2)
  1223. Part117.Anchored = true
  1224. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part117.BrickColor = BrickColor.new("New Yeller")
  1226. Part117.Material = Enum.Material.Granite
  1227. Part117.TopSurface = Enum.SurfaceType.Smooth
  1228. Part117.brickColor = BrickColor.new("New Yeller")
  1229. Model118.Parent = Model116
  1230. Model119.Parent = Model118
  1231. Part120.Parent = Model119
  1232. Part120.CFrame = CFrame.new(64.7261963, 56.5051804, 186.155106, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
  1233. Part120.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
  1234. Part120.Position = Vector3.new(64.7261963, 56.5051804, 186.155106)
  1235. Part120.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
  1236. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1237. Part120.Size = Vector3.new(4, 0.400000006, 2)
  1238. Part120.Anchored = true
  1239. Part120.BackSurface = Enum.SurfaceType.Weld
  1240. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1241. Part120.BrickColor = BrickColor.new("Really black")
  1242. Part120.RightSurface = Enum.SurfaceType.Weld
  1243. Part120.TopSurface = Enum.SurfaceType.Weld
  1244. Part120.brickColor = BrickColor.new("Really black")
  1245. Part120.FormFactor = Enum.FormFactor.Plate
  1246. Part120.formFactor = Enum.FormFactor.Plate
  1247. BlockMesh121.Parent = Part120
  1248. Part122.Parent = Model119
  1249. Part122.CFrame = CFrame.new(71.7663879, 55.8523483, 186.212021, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
  1250. Part122.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
  1251. Part122.Position = Vector3.new(71.7663879, 55.8523483, 186.212021)
  1252. Part122.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
  1253. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1254. Part122.Size = Vector3.new(4, 0.400000006, 2)
  1255. Part122.Anchored = true
  1256. Part122.BackSurface = Enum.SurfaceType.Weld
  1257. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1258. Part122.BrickColor = BrickColor.new("Really black")
  1259. Part122.RightSurface = Enum.SurfaceType.Weld
  1260. Part122.TopSurface = Enum.SurfaceType.Weld
  1261. Part122.brickColor = BrickColor.new("Really black")
  1262. Part122.FormFactor = Enum.FormFactor.Plate
  1263. Part122.formFactor = Enum.FormFactor.Plate
  1264. BlockMesh123.Parent = Part122
  1265. Part124.Parent = Model119
  1266. Part124.CFrame = CFrame.new(65.5762177, 59.5454788, 186.338608, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1267. Part124.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1268. Part124.Position = Vector3.new(65.5762177, 59.5454788, 186.338608)
  1269. Part124.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1270. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1271. Part124.Size = Vector3.new(4, 0.400000006, 2)
  1272. Part124.Anchored = true
  1273. Part124.BackSurface = Enum.SurfaceType.Weld
  1274. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1275. Part124.BrickColor = BrickColor.new("Really black")
  1276. Part124.RightSurface = Enum.SurfaceType.Weld
  1277. Part124.TopSurface = Enum.SurfaceType.Weld
  1278. Part124.brickColor = BrickColor.new("Really black")
  1279. Part124.FormFactor = Enum.FormFactor.Plate
  1280. Part124.formFactor = Enum.FormFactor.Plate
  1281. BlockMesh125.Parent = Part124
  1282. Part126.Parent = Model119
  1283. Part126.CFrame = CFrame.new(68.572319, 59.6916809, 186.386734, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1284. Part126.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1285. Part126.Position = Vector3.new(68.572319, 59.6916809, 186.386734)
  1286. Part126.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1287. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1288. Part126.Size = Vector3.new(10, 0.400000006, 2)
  1289. Part126.Anchored = true
  1290. Part126.BackSurface = Enum.SurfaceType.Weld
  1291. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1292. Part126.BrickColor = BrickColor.new("Really black")
  1293. Part126.RightSurface = Enum.SurfaceType.Weld
  1294. Part126.TopSurface = Enum.SurfaceType.Weld
  1295. Part126.brickColor = BrickColor.new("Really black")
  1296. Part126.FormFactor = Enum.FormFactor.Plate
  1297. Part126.formFactor = Enum.FormFactor.Plate
  1298. BlockMesh127.Parent = Part126
  1299. Part128.Parent = Model119
  1300. Part128.CFrame = CFrame.new(71.5682907, 59.8378906, 186.434982, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1301. Part128.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1302. Part128.Position = Vector3.new(71.5682907, 59.8378906, 186.434982)
  1303. Part128.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1304. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1305. Part128.Size = Vector3.new(4, 0.400000006, 2)
  1306. Part128.Anchored = true
  1307. Part128.BackSurface = Enum.SurfaceType.Weld
  1308. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1309. Part128.BrickColor = BrickColor.new("Really black")
  1310. Part128.RightSurface = Enum.SurfaceType.Weld
  1311. Part128.TopSurface = Enum.SurfaceType.Weld
  1312. Part128.brickColor = BrickColor.new("Really black")
  1313. Part128.FormFactor = Enum.FormFactor.Plate
  1314. Part128.formFactor = Enum.FormFactor.Plate
  1315. BlockMesh129.Parent = Part128
  1316. Part130.Parent = Model119
  1317. Part130.CFrame = CFrame.new(65.3779831, 63.5343323, 186.561722, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1318. Part130.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1319. Part130.Position = Vector3.new(65.3779831, 63.5343323, 186.561722)
  1320. Part130.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1321. Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1322. Part130.Size = Vector3.new(4, 0.400000006, 2)
  1323. Part130.Anchored = true
  1324. Part130.BackSurface = Enum.SurfaceType.Weld
  1325. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1326. Part130.BrickColor = BrickColor.new("Really black")
  1327. Part130.RightSurface = Enum.SurfaceType.Weld
  1328. Part130.TopSurface = Enum.SurfaceType.Weld
  1329. Part130.brickColor = BrickColor.new("Really black")
  1330. Part130.FormFactor = Enum.FormFactor.Plate
  1331. Part130.formFactor = Enum.FormFactor.Plate
  1332. BlockMesh131.Parent = Part130
  1333. Part132.Parent = Model119
  1334. Part132.CFrame = CFrame.new(72.418396, 62.8782425, 186.618423, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1335. Part132.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1336. Part132.Position = Vector3.new(72.418396, 62.8782425, 186.618423)
  1337. Part132.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1338. Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1339. Part132.Size = Vector3.new(4, 0.400000006, 2)
  1340. Part132.Anchored = true
  1341. Part132.BackSurface = Enum.SurfaceType.Weld
  1342. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1343. Part132.BrickColor = BrickColor.new("Really black")
  1344. Part132.RightSurface = Enum.SurfaceType.Weld
  1345. Part132.TopSurface = Enum.SurfaceType.Weld
  1346. Part132.brickColor = BrickColor.new("Really black")
  1347. Part132.FormFactor = Enum.FormFactor.Plate
  1348. Part132.formFactor = Enum.FormFactor.Plate
  1349. BlockMesh133.Parent = Part132
  1350. Part134.Parent = Model118
  1351. Part134.CFrame = CFrame.new(67.6019592, 59.9992905, 189.17276, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1352. Part134.Orientation = Vector3.new(0, 177, 0)
  1353. Part134.Position = Vector3.new(67.6019592, 59.9992905, 189.17276)
  1354. Part134.Rotation = Vector3.new(-180, 3, -180)
  1355. Part134.Color = Color3.new(1, 0, 0)
  1356. Part134.Size = Vector3.new(31, 24, 2)
  1357. Part134.Anchored = true
  1358. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part134.BrickColor = BrickColor.new("Really red")
  1360. Part134.Material = Enum.Material.Fabric
  1361. Part134.TopSurface = Enum.SurfaceType.Smooth
  1362. Part134.brickColor = BrickColor.new("Really red")
  1363. Part135.Parent = Model118
  1364. Part135.CFrame = CFrame.new(68.679039, 59.4992523, 187.727158, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
  1365. Part135.Orientation = Vector3.new(0, 87, 0)
  1366. Part135.Position = Vector3.new(68.679039, 59.4992523, 187.727158)
  1367. Part135.Rotation = Vector3.new(0, 87, 0)
  1368. Part135.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1369. Part135.Size = Vector3.new(1, 17, 23)
  1370. Part135.Anchored = true
  1371. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1372. Part135.BrickColor = BrickColor.new("Lily white")
  1373. Part135.TopSurface = Enum.SurfaceType.Smooth
  1374. Part135.brickColor = BrickColor.new("Lily white")
  1375. Part135.Shape = Enum.PartType.Cylinder
  1376. Model136.Parent = Model115
  1377. Part137.Parent = Model136
  1378. Part137.CFrame = CFrame.new(11.6788454, 36.9992905, 186.241776, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1379. Part137.Orientation = Vector3.new(0, 177, 0)
  1380. Part137.Position = Vector3.new(11.6788454, 36.9992905, 186.241776)
  1381. Part137.Rotation = Vector3.new(-180, 3, -180)
  1382. Part137.Color = Color3.new(1, 1, 0)
  1383. Part137.Size = Vector3.new(1, 22, 2)
  1384. Part137.Anchored = true
  1385. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1386. Part137.BrickColor = BrickColor.new("New Yeller")
  1387. Part137.Material = Enum.Material.Granite
  1388. Part137.TopSurface = Enum.SurfaceType.Smooth
  1389. Part137.brickColor = BrickColor.new("New Yeller")
  1390. Model138.Parent = Model136
  1391. Model139.Parent = Model138
  1392. Part140.Parent = Model139
  1393. Part140.CFrame = CFrame.new(8.80296993, 56.5051804, 183.224304, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
  1394. Part140.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
  1395. Part140.Position = Vector3.new(8.80296993, 56.5051804, 183.224304)
  1396. Part140.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
  1397. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1398. Part140.Size = Vector3.new(4, 0.400000006, 2)
  1399. Part140.Anchored = true
  1400. Part140.BackSurface = Enum.SurfaceType.Weld
  1401. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1402. Part140.BrickColor = BrickColor.new("Really black")
  1403. Part140.RightSurface = Enum.SurfaceType.Weld
  1404. Part140.TopSurface = Enum.SurfaceType.Weld
  1405. Part140.brickColor = BrickColor.new("Really black")
  1406. Part140.FormFactor = Enum.FormFactor.Plate
  1407. Part140.formFactor = Enum.FormFactor.Plate
  1408. BlockMesh141.Parent = Part140
  1409. Part142.Parent = Model139
  1410. Part142.CFrame = CFrame.new(15.8431549, 55.8523483, 183.281219, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
  1411. Part142.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
  1412. Part142.Position = Vector3.new(15.8431549, 55.8523483, 183.281219)
  1413. Part142.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
  1414. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1415. Part142.Size = Vector3.new(4, 0.400000006, 2)
  1416. Part142.Anchored = true
  1417. Part142.BackSurface = Enum.SurfaceType.Weld
  1418. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1419. Part142.BrickColor = BrickColor.new("Really black")
  1420. Part142.RightSurface = Enum.SurfaceType.Weld
  1421. Part142.TopSurface = Enum.SurfaceType.Weld
  1422. Part142.brickColor = BrickColor.new("Really black")
  1423. Part142.FormFactor = Enum.FormFactor.Plate
  1424. Part142.formFactor = Enum.FormFactor.Plate
  1425. BlockMesh143.Parent = Part142
  1426. Part144.Parent = Model139
  1427. Part144.CFrame = CFrame.new(9.65299129, 59.5454865, 183.407806, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1428. Part144.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1429. Part144.Position = Vector3.new(9.65299129, 59.5454865, 183.407806)
  1430. Part144.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1431. Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1432. Part144.Size = Vector3.new(4, 0.400000006, 2)
  1433. Part144.Anchored = true
  1434. Part144.BackSurface = Enum.SurfaceType.Weld
  1435. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1436. Part144.BrickColor = BrickColor.new("Really black")
  1437. Part144.RightSurface = Enum.SurfaceType.Weld
  1438. Part144.TopSurface = Enum.SurfaceType.Weld
  1439. Part144.brickColor = BrickColor.new("Really black")
  1440. Part144.FormFactor = Enum.FormFactor.Plate
  1441. Part144.formFactor = Enum.FormFactor.Plate
  1442. BlockMesh145.Parent = Part144
  1443. Part146.Parent = Model139
  1444. Part146.CFrame = CFrame.new(12.6490879, 59.6916809, 183.455933, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1445. Part146.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1446. Part146.Position = Vector3.new(12.6490879, 59.6916809, 183.455933)
  1447. Part146.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1448. Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1449. Part146.Size = Vector3.new(10, 0.400000006, 2)
  1450. Part146.Anchored = true
  1451. Part146.BackSurface = Enum.SurfaceType.Weld
  1452. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part146.BrickColor = BrickColor.new("Really black")
  1454. Part146.RightSurface = Enum.SurfaceType.Weld
  1455. Part146.TopSurface = Enum.SurfaceType.Weld
  1456. Part146.brickColor = BrickColor.new("Really black")
  1457. Part146.FormFactor = Enum.FormFactor.Plate
  1458. Part146.formFactor = Enum.FormFactor.Plate
  1459. BlockMesh147.Parent = Part146
  1460. Part148.Parent = Model139
  1461. Part148.CFrame = CFrame.new(15.6450577, 59.8379135, 183.504181, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1462. Part148.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1463. Part148.Position = Vector3.new(15.6450577, 59.8379135, 183.504181)
  1464. Part148.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1465. Part148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1466. Part148.Size = Vector3.new(4, 0.400000006, 2)
  1467. Part148.Anchored = true
  1468. Part148.BackSurface = Enum.SurfaceType.Weld
  1469. Part148.BottomSurface = Enum.SurfaceType.Smooth
  1470. Part148.BrickColor = BrickColor.new("Really black")
  1471. Part148.RightSurface = Enum.SurfaceType.Weld
  1472. Part148.TopSurface = Enum.SurfaceType.Weld
  1473. Part148.brickColor = BrickColor.new("Really black")
  1474. Part148.FormFactor = Enum.FormFactor.Plate
  1475. Part148.formFactor = Enum.FormFactor.Plate
  1476. BlockMesh149.Parent = Part148
  1477. Part150.Parent = Model139
  1478. Part150.CFrame = CFrame.new(9.45475578, 63.5343323, 183.63092, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
  1479. Part150.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
  1480. Part150.Position = Vector3.new(9.45475578, 63.5343323, 183.63092)
  1481. Part150.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
  1482. Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1483. Part150.Size = Vector3.new(4, 0.400000006, 2)
  1484. Part150.Anchored = true
  1485. Part150.BackSurface = Enum.SurfaceType.Weld
  1486. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1487. Part150.BrickColor = BrickColor.new("Really black")
  1488. Part150.RightSurface = Enum.SurfaceType.Weld
  1489. Part150.TopSurface = Enum.SurfaceType.Weld
  1490. Part150.brickColor = BrickColor.new("Really black")
  1491. Part150.FormFactor = Enum.FormFactor.Plate
  1492. Part150.formFactor = Enum.FormFactor.Plate
  1493. BlockMesh151.Parent = Part150
  1494. Part152.Parent = Model139
  1495. Part152.CFrame = CFrame.new(16.495163, 62.8782425, 183.687622, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
  1496. Part152.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
  1497. Part152.Position = Vector3.new(16.495163, 62.8782425, 183.687622)
  1498. Part152.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
  1499. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1500. Part152.Size = Vector3.new(4, 0.400000006, 2)
  1501. Part152.Anchored = true
  1502. Part152.BackSurface = Enum.SurfaceType.Weld
  1503. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1504. Part152.BrickColor = BrickColor.new("Really black")
  1505. Part152.RightSurface = Enum.SurfaceType.Weld
  1506. Part152.TopSurface = Enum.SurfaceType.Weld
  1507. Part152.brickColor = BrickColor.new("Really black")
  1508. Part152.FormFactor = Enum.FormFactor.Plate
  1509. Part152.formFactor = Enum.FormFactor.Plate
  1510. BlockMesh153.Parent = Part152
  1511. Part154.Parent = Model138
  1512. Part154.CFrame = CFrame.new(11.67873, 59.9992905, 186.241959, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1513. Part154.Orientation = Vector3.new(0, 177, 0)
  1514. Part154.Position = Vector3.new(11.67873, 59.9992905, 186.241959)
  1515. Part154.Rotation = Vector3.new(-180, 3, -180)
  1516. Part154.Color = Color3.new(1, 0, 0)
  1517. Part154.Size = Vector3.new(31, 24, 2)
  1518. Part154.Anchored = true
  1519. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1520. Part154.BrickColor = BrickColor.new("Really red")
  1521. Part154.Material = Enum.Material.Fabric
  1522. Part154.TopSurface = Enum.SurfaceType.Smooth
  1523. Part154.brickColor = BrickColor.new("Really red")
  1524. Part155.Parent = Model138
  1525. Part155.CFrame = CFrame.new(12.7558079, 59.4992523, 184.796356, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
  1526. Part155.Orientation = Vector3.new(0, 87, 0)
  1527. Part155.Position = Vector3.new(12.7558079, 59.4992523, 184.796356)
  1528. Part155.Rotation = Vector3.new(0, 87, 0)
  1529. Part155.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1530. Part155.Size = Vector3.new(1, 17, 23)
  1531. Part155.Anchored = true
  1532. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1533. Part155.BrickColor = BrickColor.new("Lily white")
  1534. Part155.TopSurface = Enum.SurfaceType.Smooth
  1535. Part155.brickColor = BrickColor.new("Lily white")
  1536. Part155.Shape = Enum.PartType.Cylinder
  1537. Model156.Parent = Model0
  1538. Model157.Parent = Model156
  1539. Model158.Parent = Model157
  1540. Part159.Parent = Model158
  1541. Part159.CFrame = CFrame.new(94.2392273, 69.0050354, 183.997757, 0.0557789914, -0.998313904, -0.0160675887, 0.997212887, 0.0565016866, -0.0487243049, 0.0495499931, -0.0133050131, 0.998683095)
  1542. Part159.Orientation = Vector3.new(2.78999996, -0.919999957, 86.7599945)
  1543. Part159.Position = Vector3.new(94.2392273, 69.0050354, 183.997757)
  1544. Part159.Rotation = Vector3.new(2.78999996, -0.919999957, 86.7999954)
  1545. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1546. Part159.Size = Vector3.new(4, 0.400000006, 2)
  1547. Part159.Anchored = true
  1548. Part159.BackSurface = Enum.SurfaceType.Weld
  1549. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1550. Part159.BrickColor = BrickColor.new("Really black")
  1551. Part159.RightSurface = Enum.SurfaceType.Weld
  1552. Part159.TopSurface = Enum.SurfaceType.Weld
  1553. Part159.brickColor = BrickColor.new("Really black")
  1554. Part159.FormFactor = Enum.FormFactor.Plate
  1555. Part159.formFactor = Enum.FormFactor.Plate
  1556. BlockMesh160.Parent = Part159
  1557. Part161.Parent = Model158
  1558. Part161.CFrame = CFrame.new(94.2961273, 68.3521576, 176.957458, 0.0160649996, -0.998313487, 0.0557864308, 0.0487269983, 0.0565090217, 0.99721235, -0.998682976, -0.0133019099, 0.0495526381)
  1559. Part161.Orientation = Vector3.new(-85.7200012, 48.3899994, 40.7700005)
  1560. Part161.Position = Vector3.new(94.2961273, 68.3521576, 176.957458)
  1561. Part161.Rotation = Vector3.new(-87.159996, 3.19999981, 89.0799942)
  1562. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1563. Part161.Size = Vector3.new(4, 0.400000006, 2)
  1564. Part161.Anchored = true
  1565. Part161.BackSurface = Enum.SurfaceType.Weld
  1566. Part161.BottomSurface = Enum.SurfaceType.Smooth
  1567. Part161.BrickColor = BrickColor.new("Really black")
  1568. Part161.RightSurface = Enum.SurfaceType.Weld
  1569. Part161.TopSurface = Enum.SurfaceType.Weld
  1570. Part161.brickColor = BrickColor.new("Really black")
  1571. Part161.FormFactor = Enum.FormFactor.Plate
  1572. Part161.formFactor = Enum.FormFactor.Plate
  1573. BlockMesh162.Parent = Part161
  1574. Part163.Parent = Model158
  1575. Part163.CFrame = CFrame.new(94.422699, 72.0453644, 183.147644, -0.0160649996, -0.998313487, -0.0557864308, -0.0487269983, 0.0565090217, -0.99721235, 0.998682976, -0.0133019099, -0.0495526381)
  1576. Part163.Orientation = Vector3.new(85.7200012, -131.610001, -40.7700005)
  1577. Part163.Position = Vector3.new(94.422699, 72.0453644, 183.147644)
  1578. Part163.Rotation = Vector3.new(92.8399963, -3.19999981, 90.9199982)
  1579. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1580. Part163.Size = Vector3.new(4, 0.400000006, 2)
  1581. Part163.Anchored = true
  1582. Part163.BackSurface = Enum.SurfaceType.Weld
  1583. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1584. Part163.BrickColor = BrickColor.new("Really black")
  1585. Part163.RightSurface = Enum.SurfaceType.Weld
  1586. Part163.TopSurface = Enum.SurfaceType.Weld
  1587. Part163.brickColor = BrickColor.new("Really black")
  1588. Part163.FormFactor = Enum.FormFactor.Plate
  1589. Part163.formFactor = Enum.FormFactor.Plate
  1590. BlockMesh164.Parent = Part163
  1591. Part165.Parent = Model158
  1592. Part165.CFrame = CFrame.new(94.4708099, 72.1915436, 180.151611, -0.0557789914, -0.998313904, 0.0160675887, -0.997212887, 0.0565016866, 0.0487243049, -0.0495499931, -0.0133050131, -0.998683095)
  1593. Part165.Orientation = Vector3.new(-2.78999996, 179.080002, -86.7599945)
  1594. Part165.Position = Vector3.new(94.4708099, 72.1915436, 180.151611)
  1595. Part165.Rotation = Vector3.new(-177.209991, 0.919999957, 93.1999969)
  1596. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1597. Part165.Size = Vector3.new(10, 0.400000006, 2)
  1598. Part165.Anchored = true
  1599. Part165.BackSurface = Enum.SurfaceType.Weld
  1600. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1601. Part165.BrickColor = BrickColor.new("Really black")
  1602. Part165.RightSurface = Enum.SurfaceType.Weld
  1603. Part165.TopSurface = Enum.SurfaceType.Weld
  1604. Part165.brickColor = BrickColor.new("Really black")
  1605. Part165.FormFactor = Enum.FormFactor.Plate
  1606. Part165.formFactor = Enum.FormFactor.Plate
  1607. BlockMesh166.Parent = Part165
  1608. Part167.Parent = Model158
  1609. Part167.CFrame = CFrame.new(94.5190735, 72.3377228, 177.15564, -0.0160649996, -0.998313487, -0.0557864308, -0.0487269983, 0.0565090217, -0.99721235, 0.998682976, -0.0133019099, -0.0495526381)
  1610. Part167.Orientation = Vector3.new(85.7200012, -131.610001, -40.7700005)
  1611. Part167.Position = Vector3.new(94.5190735, 72.3377228, 177.15564)
  1612. Part167.Rotation = Vector3.new(92.8399963, -3.19999981, 90.9199982)
  1613. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1614. Part167.Size = Vector3.new(4, 0.400000006, 2)
  1615. Part167.Anchored = true
  1616. Part167.BackSurface = Enum.SurfaceType.Weld
  1617. Part167.BottomSurface = Enum.SurfaceType.Smooth
  1618. Part167.BrickColor = BrickColor.new("Really black")
  1619. Part167.RightSurface = Enum.SurfaceType.Weld
  1620. Part167.TopSurface = Enum.SurfaceType.Weld
  1621. Part167.brickColor = BrickColor.new("Really black")
  1622. Part167.FormFactor = Enum.FormFactor.Plate
  1623. Part167.formFactor = Enum.FormFactor.Plate
  1624. BlockMesh168.Parent = Part167
  1625. Part169.Parent = Model158
  1626. Part169.CFrame = CFrame.new(94.645752, 76.0342407, 183.345886, -0.0160649996, -0.998313487, -0.0557864308, -0.0487269983, 0.0565090217, -0.99721235, 0.998682976, -0.0133019099, -0.0495526381)
  1627. Part169.Orientation = Vector3.new(85.7200012, -131.610001, -40.7700005)
  1628. Part169.Position = Vector3.new(94.645752, 76.0342407, 183.345886)
  1629. Part169.Rotation = Vector3.new(92.8399963, -3.19999981, 90.9199982)
  1630. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1631. Part169.Size = Vector3.new(4, 0.400000006, 2)
  1632. Part169.Anchored = true
  1633. Part169.BackSurface = Enum.SurfaceType.Weld
  1634. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1635. Part169.BrickColor = BrickColor.new("Really black")
  1636. Part169.RightSurface = Enum.SurfaceType.Weld
  1637. Part169.TopSurface = Enum.SurfaceType.Weld
  1638. Part169.brickColor = BrickColor.new("Really black")
  1639. Part169.FormFactor = Enum.FormFactor.Plate
  1640. Part169.formFactor = Enum.FormFactor.Plate
  1641. BlockMesh170.Parent = Part169
  1642. Part171.Parent = Model158
  1643. Part171.CFrame = CFrame.new(94.7024384, 75.3780823, 176.305466, -0.0557789914, -0.998313904, 0.0160675887, -0.997212887, 0.0565016866, 0.0487243049, -0.0495499931, -0.0133050131, -0.998683095)
  1644. Part171.Orientation = Vector3.new(-2.78999996, 179.080002, -86.7599945)
  1645. Part171.Position = Vector3.new(94.7024384, 75.3780823, 176.305466)
  1646. Part171.Rotation = Vector3.new(-177.209991, 0.919999957, 93.1999969)
  1647. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1648. Part171.Size = Vector3.new(4, 0.400000006, 2)
  1649. Part171.Anchored = true
  1650. Part171.BackSurface = Enum.SurfaceType.Weld
  1651. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1652. Part171.BrickColor = BrickColor.new("Really black")
  1653. Part171.RightSurface = Enum.SurfaceType.Weld
  1654. Part171.TopSurface = Enum.SurfaceType.Weld
  1655. Part171.brickColor = BrickColor.new("Really black")
  1656. Part171.FormFactor = Enum.FormFactor.Plate
  1657. Part171.formFactor = Enum.FormFactor.Plate
  1658. BlockMesh172.Parent = Part171
  1659. Part173.Parent = Model157
  1660. Part173.CFrame = CFrame.new(97.2568207, 56.499176, 181.122025, -0.0523360297, 0, -0.99862957, 0, 1, 0, 0.99862957, 0, -0.0523360297)
  1661. Part173.Orientation = Vector3.new(0, -93, 0)
  1662. Part173.Position = Vector3.new(97.2568207, 56.499176, 181.122025)
  1663. Part173.Rotation = Vector3.new(-180, -87, -180)
  1664. Part173.Color = Color3.new(1, 0, 0)
  1665. Part173.Size = Vector3.new(31, 56, 2)
  1666. Part173.Anchored = true
  1667. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1668. Part173.BrickColor = BrickColor.new("Really red")
  1669. Part173.Material = Enum.Material.Fabric
  1670. Part173.TopSurface = Enum.SurfaceType.Smooth
  1671. Part173.brickColor = BrickColor.new("Really red")
  1672. Part174.Parent = Model157
  1673. Part174.CFrame = CFrame.new(95.8111877, 71.9991455, 180.044891, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1674. Part174.Orientation = Vector3.new(0, 177, 0)
  1675. Part174.Position = Vector3.new(95.8111877, 71.9991455, 180.044891)
  1676. Part174.Rotation = Vector3.new(-180, 3, -180)
  1677. Part174.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1678. Part174.Size = Vector3.new(1, 17, 23)
  1679. Part174.Anchored = true
  1680. Part174.BottomSurface = Enum.SurfaceType.Smooth
  1681. Part174.BrickColor = BrickColor.new("Lily white")
  1682. Part174.TopSurface = Enum.SurfaceType.Smooth
  1683. Part174.brickColor = BrickColor.new("Lily white")
  1684. Part174.Shape = Enum.PartType.Cylinder
  1685. Part175.Parent = Model156
  1686. Part175.CFrame = CFrame.new(98.1243744, 85.4991913, 180.664673, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
  1687. Part175.Orientation = Vector3.new(0, 177, 0)
  1688. Part175.Position = Vector3.new(98.1243744, 85.4991913, 180.664673)
  1689. Part175.Rotation = Vector3.new(-180, 3, -180)
  1690. Part175.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1691. Part175.Size = Vector3.new(3, 3, 31)
  1692. Part175.Anchored = true
  1693. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1694. Part175.BrickColor = BrickColor.new("Reddish brown")
  1695. Part175.Material = Enum.Material.Wood
  1696. Part175.TopSurface = Enum.SurfaceType.Smooth
  1697. Part175.brickColor = BrickColor.new("Reddish brown")
  1698. TrussPart176.Parent = Model0
  1699. TrussPart176.CFrame = CFrame.new(47.5999985, 49.5, 30.7999992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1700. TrussPart176.Position = Vector3.new(47.5999985, 49.5, 30.7999992)
  1701. TrussPart176.Size = Vector3.new(2, 44, 2)
  1702. TrussPart176.Anchored = true
  1703. TrussPart176.BackSurface = Enum.SurfaceType.Smooth
  1704. TrussPart176.BottomSurface = Enum.SurfaceType.Smooth
  1705. TrussPart176.FrontSurface = Enum.SurfaceType.Smooth
  1706. TrussPart176.LeftSurface = Enum.SurfaceType.Smooth
  1707. TrussPart176.RightSurface = Enum.SurfaceType.Smooth
  1708. TrussPart176.TopSurface = Enum.SurfaceType.Smooth
  1709. Camera177.Parent = mas
  1710. Camera177.CFrame = CFrame.new(40.7208862, 153.41861, -38.3920898, -0.990287542, 0.10332229, -0.0930328369, -0, 0.669134796, 0.743141174, 0.139034539, 0.735923469, -0.662635803)
  1711. Camera177.CoordinateFrame = CFrame.new(40.7208862, 153.41861, -38.3920898, -0.990287542, 0.10332229, -0.0930328369, -0, 0.669134796, 0.743141174, 0.139034539, 0.735923469, -0.662635803)
  1712. Camera177.Focus = CFrame.new(40.9069519, 151.932327, -37.0668182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1713. Camera177.focus = CFrame.new(40.9069519, 151.932327, -37.0668182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1714. Part178.Name = "Baseplate"
  1715. Part178.Parent = mas
  1716. Part178.CFrame = CFrame.new(0, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1717. Part178.Position = Vector3.new(0, 2, 0)
  1718. Part178.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1719. Part178.Size = Vector3.new(512, 44, 512)
  1720. Part178.Anchored = true
  1721. Part178.BrickColor = BrickColor.new("Earth green")
  1722. Part178.Locked = true
  1723. Part178.Material = Enum.Material.Grass
  1724. Part178.brickColor = BrickColor.new("Earth green")
  1725. Part178.FormFactor = Enum.FormFactor.Symmetric
  1726. Part178.formFactor = Enum.FormFactor.Symmetric
  1727. Script179.Parent = mas
  1728. table.insert(cors,sandbox(Script179,function()
  1729. --Leonlai Fog Script. :D
  1730.  
  1731. game.Lighting.FogStart = 10
  1732. game.Lighting.FogEnd = 120
  1733. game.Lighting.FogColor = Color3.new(0,0,0)
  1734. game.Lighting.TimeOfDay = "00:00"
  1735. end))
  1736. Sound180.Parent = mas
  1737. Sound180.Looped = true
  1738. Sound180.Playing = true
  1739. Sound180.SoundId = "rbxassetid://752443731"
  1740. for i,v in pairs(mas:GetChildren()) do
  1741. v.Parent = workspace
  1742. pcall(function() v:MakeJoints() end)
  1743. end
  1744. mas:Destroy()
  1745. for i,v in pairs(cors) do
  1746. spawn(function()
  1747. pcall(v)
  1748. end)
  1749. end
Advertisement
Add Comment
Please, Sign In to add comment