Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --V5? No, just a fix to the previous version
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- SpawnLocation4 = Instance.new("SpawnLocation")
- Decal5 = Instance.new("Decal")
- Fire6 = Instance.new("Fire")
- Script7 = Instance.new("Script")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Model10 = Instance.new("Model")
- Model11 = Instance.new("Model")
- Model12 = Instance.new("Model")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- BlockMesh22 = Instance.new("BlockMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Model33 = Instance.new("Model")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- Model36 = Instance.new("Model")
- Model37 = Instance.new("Model")
- Part38 = Instance.new("Part")
- BlockMesh39 = Instance.new("BlockMesh")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- Part44 = Instance.new("Part")
- BlockMesh45 = Instance.new("BlockMesh")
- Part46 = Instance.new("Part")
- BlockMesh47 = Instance.new("BlockMesh")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- Part50 = Instance.new("Part")
- BlockMesh51 = Instance.new("BlockMesh")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Model54 = Instance.new("Model")
- Part55 = Instance.new("Part")
- Model56 = Instance.new("Model")
- Model57 = Instance.new("Model")
- Part58 = Instance.new("Part")
- BlockMesh59 = Instance.new("BlockMesh")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- BlockMesh63 = Instance.new("BlockMesh")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Part66 = Instance.new("Part")
- BlockMesh67 = Instance.new("BlockMesh")
- Part68 = Instance.new("Part")
- BlockMesh69 = Instance.new("BlockMesh")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Model74 = Instance.new("Model")
- Model75 = Instance.new("Model")
- Part76 = Instance.new("Part")
- Model77 = Instance.new("Model")
- Model78 = Instance.new("Model")
- Part79 = Instance.new("Part")
- BlockMesh80 = Instance.new("BlockMesh")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Part83 = Instance.new("Part")
- BlockMesh84 = Instance.new("BlockMesh")
- Part85 = Instance.new("Part")
- BlockMesh86 = Instance.new("BlockMesh")
- Part87 = Instance.new("Part")
- BlockMesh88 = Instance.new("BlockMesh")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Part91 = Instance.new("Part")
- BlockMesh92 = Instance.new("BlockMesh")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Model95 = Instance.new("Model")
- Part96 = Instance.new("Part")
- Model97 = Instance.new("Model")
- Model98 = Instance.new("Model")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Part101 = Instance.new("Part")
- BlockMesh102 = Instance.new("BlockMesh")
- Part103 = Instance.new("Part")
- BlockMesh104 = Instance.new("BlockMesh")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Part107 = Instance.new("Part")
- BlockMesh108 = Instance.new("BlockMesh")
- Part109 = Instance.new("Part")
- BlockMesh110 = Instance.new("BlockMesh")
- Part111 = Instance.new("Part")
- BlockMesh112 = Instance.new("BlockMesh")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Model115 = Instance.new("Model")
- Model116 = Instance.new("Model")
- Part117 = Instance.new("Part")
- Model118 = Instance.new("Model")
- Model119 = Instance.new("Model")
- Part120 = Instance.new("Part")
- BlockMesh121 = Instance.new("BlockMesh")
- Part122 = Instance.new("Part")
- BlockMesh123 = Instance.new("BlockMesh")
- Part124 = Instance.new("Part")
- BlockMesh125 = Instance.new("BlockMesh")
- Part126 = Instance.new("Part")
- BlockMesh127 = Instance.new("BlockMesh")
- Part128 = Instance.new("Part")
- BlockMesh129 = Instance.new("BlockMesh")
- Part130 = Instance.new("Part")
- BlockMesh131 = Instance.new("BlockMesh")
- Part132 = Instance.new("Part")
- BlockMesh133 = Instance.new("BlockMesh")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Model136 = Instance.new("Model")
- Part137 = Instance.new("Part")
- Model138 = Instance.new("Model")
- Model139 = Instance.new("Model")
- Part140 = Instance.new("Part")
- BlockMesh141 = Instance.new("BlockMesh")
- Part142 = Instance.new("Part")
- BlockMesh143 = Instance.new("BlockMesh")
- Part144 = Instance.new("Part")
- BlockMesh145 = Instance.new("BlockMesh")
- Part146 = Instance.new("Part")
- BlockMesh147 = Instance.new("BlockMesh")
- Part148 = Instance.new("Part")
- BlockMesh149 = Instance.new("BlockMesh")
- Part150 = Instance.new("Part")
- BlockMesh151 = Instance.new("BlockMesh")
- Part152 = Instance.new("Part")
- BlockMesh153 = Instance.new("BlockMesh")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Model156 = Instance.new("Model")
- Model157 = Instance.new("Model")
- Model158 = Instance.new("Model")
- Part159 = Instance.new("Part")
- BlockMesh160 = Instance.new("BlockMesh")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- BlockMesh164 = Instance.new("BlockMesh")
- Part165 = Instance.new("Part")
- BlockMesh166 = Instance.new("BlockMesh")
- Part167 = Instance.new("Part")
- BlockMesh168 = Instance.new("BlockMesh")
- Part169 = Instance.new("Part")
- BlockMesh170 = Instance.new("BlockMesh")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- TrussPart176 = Instance.new("TrussPart")
- Camera177 = Instance.new("Camera")
- Part178 = Instance.new("Part")
- Script179 = Instance.new("Script")
- Sound180 = Instance.new("Sound")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(59.8941879, 79.5000076, 11.7287064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(59.8941879, 79.5000076, 11.7287064)
- Part1.Size = Vector3.new(3, 19, 35)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.Material = Enum.Material.Pebble
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(45, 13.5, 121, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(45, 13.5, 121)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Size = Vector3.new(118, 27, 252)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Material = Enum.Material.Pebble
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Dark stone grey")
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(45.9358978, 48.5, 11.4343948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(45.9358978, 48.5, 11.4343948)
- Part3.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part3.Size = Vector3.new(30, 44, 35)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Smoky grey")
- Part3.Material = Enum.Material.Granite
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Smoky grey")
- SpawnLocation4.Name = "Normal spawn"
- SpawnLocation4.Parent = Model0
- SpawnLocation4.CFrame = CFrame.new(44.9358978, 71.0999985, 2.93439484, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- SpawnLocation4.Orientation = Vector3.new(0, 180, 0)
- SpawnLocation4.Position = Vector3.new(44.9358978, 71.0999985, 2.93439484)
- SpawnLocation4.Rotation = Vector3.new(-180, 0, -180)
- SpawnLocation4.Size = Vector3.new(6, 1.20000005, 6)
- SpawnLocation4.Anchored = true
- SpawnLocation4.BackSurface = Enum.SurfaceType.Weld
- SpawnLocation4.BottomSurface = Enum.SurfaceType.Weld
- SpawnLocation4.FrontSurface = Enum.SurfaceType.Weld
- SpawnLocation4.LeftSurface = Enum.SurfaceType.Weld
- SpawnLocation4.RightSurface = Enum.SurfaceType.Weld
- SpawnLocation4.TopSurface = Enum.SurfaceType.Smooth
- Decal5.Parent = SpawnLocation4
- Decal5.Texture = "rbxasset://Textures/SpawnLocation.png"
- Decal5.Face = Enum.NormalId.Top
- Fire6.Parent = SpawnLocation4
- Fire6.Color = Color3.new(1, 0.6, 0)
- Fire6.Enabled = false
- Fire6.Size = 30
- Fire6.Heat = 25
- Fire6.SecondaryColor = Color3.new(1, 0, 0)
- Fire6.size = 30
- Script7.Name = "admins"
- Script7.Parent = Fire6
- table.insert(cors,sandbox(Script7,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-13.5081596, 60.5, 121.471436, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(-13.5081596, 60.5, 121.471436)
- Part8.Size = Vector3.new(4, 68, 252)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.Material = Enum.Material.Pebble
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part9.Parent = Model0
- Part9.CFrame = CFrame.new(101.491837, 60, 121.471436, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(101.491837, 60, 121.471436)
- Part9.Size = Vector3.new(4, 67, 252)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.Material = Enum.Material.Pebble
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Model10.Parent = Model0
- Model11.Parent = Model10
- Model12.Parent = Model11
- Part13.Parent = Model12
- Part13.CFrame = CFrame.new(-5.88895416, 70.5050507, 172.221786, -0.0582959913, 0.9976421, -0.0362215079, 0.997212887, 0.0565018728, -0.0487244725, -0.0465629958, -0.038960997, -0.998155355)
- Part13.Orientation = Vector3.new(2.78999996, -177.919998, 86.7599945)
- Part13.Position = Vector3.new(-5.88895416, 70.5050507, 172.221786)
- Part13.Rotation = Vector3.new(177.209991, -2.07999992, -93.3399963)
- Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part13.Size = Vector3.new(4, 0.400000006, 2)
- Part13.Anchored = true
- Part13.BackSurface = Enum.SurfaceType.Weld
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Really black")
- Part13.Material = Enum.Material.Fabric
- Part13.RightSurface = Enum.SurfaceType.Weld
- Part13.TopSurface = Enum.SurfaceType.Weld
- Part13.brickColor = BrickColor.new("Really black")
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.formFactor = Enum.FormFactor.Plate
- BlockMesh14.Parent = Part13
- Part15.Parent = Model12
- Part15.CFrame = CFrame.new(-5.57731056, 69.8521729, 179.255371, 0.0362240039, 0.997641504, -0.0583033189, 0.0487270057, 0.0565089732, 0.99721235, 0.998155117, -0.0389639661, -0.0465650968)
- Part15.Orientation = Vector3.new(-85.7200012, -128.610001, 40.7700005)
- Part15.Position = Vector3.new(-5.57731056, 69.8521729, 179.255371)
- Part15.Rotation = Vector3.new(-92.6699982, -3.33999991, -87.9199982)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Size = Vector3.new(4, 0.400000006, 2)
- Part15.Anchored = true
- Part15.BackSurface = Enum.SurfaceType.Weld
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Material = Enum.Material.Fabric
- Part15.RightSurface = Enum.SurfaceType.Weld
- Part15.TopSurface = Enum.SurfaceType.Weld
- Part15.brickColor = BrickColor.new("Really black")
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.formFactor = Enum.FormFactor.Plate
- BlockMesh16.Parent = Part15
- Part17.Parent = Model12
- Part17.CFrame = CFrame.new(-6.02765274, 73.5453796, 173.080276, -0.0362240039, 0.997641504, 0.0583033189, -0.0487270057, 0.0565089732, -0.99721235, -0.998155117, -0.0389639661, 0.0465650968)
- Part17.Orientation = Vector3.new(85.7200012, 51.3899994, -40.7700005)
- Part17.Position = Vector3.new(-6.02765274, 73.5453796, 173.080276)
- Part17.Rotation = Vector3.new(87.3300018, 3.33999991, -92.0799942)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Size = Vector3.new(4, 0.400000006, 2)
- Part17.Anchored = true
- Part17.BackSurface = Enum.SurfaceType.Weld
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Material = Enum.Material.Fabric
- Part17.RightSurface = Enum.SurfaceType.Weld
- Part17.TopSurface = Enum.SurfaceType.Weld
- Part17.brickColor = BrickColor.new("Really black")
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.formFactor = Enum.FormFactor.Plate
- BlockMesh18.Parent = Part17
- Part19.Parent = Model12
- Part19.CFrame = CFrame.new(-5.9189415, 73.6915588, 176.074753, 0.0582959913, 0.9976421, 0.0362215079, -0.997212887, 0.0565018728, 0.0487244725, 0.0465629958, -0.038960997, 0.998155355)
- Part19.Orientation = Vector3.new(-2.78999996, 2.07999992, -86.7599945)
- Part19.Position = Vector3.new(-5.9189415, 73.6915588, 176.074753)
- Part19.Rotation = Vector3.new(-2.78999996, 2.07999992, -86.659996)
- Part19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part19.Size = Vector3.new(10, 0.400000006, 2)
- Part19.Anchored = true
- Part19.BackSurface = Enum.SurfaceType.Weld
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Really black")
- Part19.Material = Enum.Material.Fabric
- Part19.RightSurface = Enum.SurfaceType.Weld
- Part19.TopSurface = Enum.SurfaceType.Weld
- Part19.brickColor = BrickColor.new("Really black")
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.formFactor = Enum.FormFactor.Plate
- BlockMesh20.Parent = Part19
- Part21.Parent = Model12
- Part21.CFrame = CFrame.new(-5.81028557, 73.837738, 179.069244, -0.0362240039, 0.997641504, 0.0583033189, -0.0487270057, 0.0565089732, -0.99721235, -0.998155117, -0.0389639661, 0.0465650968)
- Part21.Orientation = Vector3.new(85.7200012, 51.3899994, -40.7700005)
- Part21.Position = Vector3.new(-5.81028557, 73.837738, 179.069244)
- Part21.Rotation = Vector3.new(87.3300018, 3.33999991, -92.0799942)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Size = Vector3.new(4, 0.400000006, 2)
- Part21.Anchored = true
- Part21.BackSurface = Enum.SurfaceType.Weld
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.Material = Enum.Material.Fabric
- Part21.RightSurface = Enum.SurfaceType.Weld
- Part21.TopSurface = Enum.SurfaceType.Weld
- Part21.brickColor = BrickColor.new("Really black")
- Part21.FormFactor = Enum.FormFactor.Plate
- Part21.formFactor = Enum.FormFactor.Plate
- BlockMesh22.Parent = Part21
- Part23.Parent = Model12
- Part23.CFrame = CFrame.new(-6.26080513, 77.5342255, 172.894012, -0.0362240039, 0.997641504, 0.0583033189, -0.0487270057, 0.0565089732, -0.99721235, -0.998155117, -0.0389639661, 0.0465650968)
- Part23.Orientation = Vector3.new(85.7200012, 51.3899994, -40.7700005)
- Part23.Position = Vector3.new(-6.26080513, 77.5342255, 172.894012)
- Part23.Rotation = Vector3.new(87.3300018, 3.33999991, -92.0799942)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Size = Vector3.new(4, 0.400000006, 2)
- Part23.Anchored = true
- Part23.BackSurface = Enum.SurfaceType.Weld
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.Material = Enum.Material.Fabric
- Part23.RightSurface = Enum.SurfaceType.Weld
- Part23.TopSurface = Enum.SurfaceType.Weld
- Part23.brickColor = BrickColor.new("Really black")
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.formFactor = Enum.FormFactor.Plate
- BlockMesh24.Parent = Part23
- Part25.Parent = Model12
- Part25.CFrame = CFrame.new(-5.94892693, 76.8780975, 179.92775, 0.0582959913, 0.9976421, 0.0362215079, -0.997212887, 0.0565018728, 0.0487244725, 0.0465629958, -0.038960997, 0.998155355)
- Part25.Orientation = Vector3.new(-2.78999996, 2.07999992, -86.7599945)
- Part25.Position = Vector3.new(-5.94892693, 76.8780975, 179.92775)
- Part25.Rotation = Vector3.new(-2.78999996, 2.07999992, -86.659996)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Size = Vector3.new(4, 0.400000006, 2)
- Part25.Anchored = true
- Part25.BackSurface = Enum.SurfaceType.Weld
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Material = Enum.Material.Fabric
- Part25.RightSurface = Enum.SurfaceType.Weld
- Part25.TopSurface = Enum.SurfaceType.Weld
- Part25.brickColor = BrickColor.new("Really black")
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.formFactor = Enum.FormFactor.Plate
- BlockMesh26.Parent = Part25
- Part27.Parent = Model11
- Part27.CFrame = CFrame.new(-8.75191021, 57.999176, 175.251556, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Position = Vector3.new(-8.75191021, 57.999176, 175.251556)
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(1, 0, 0)
- Part27.Size = Vector3.new(31, 56, 2)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Really red")
- Part27.Material = Enum.Material.Fabric
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Really red")
- Part28.Parent = Model11
- Part28.CFrame = CFrame.new(-7.25190735, 73.4991608, 176.251526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(-7.25190735, 73.4991608, 176.251526)
- Part28.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part28.Size = Vector3.new(1, 17, 23)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Lily white")
- Part28.Material = Enum.Material.Fabric
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Lily white")
- Part28.Shape = Enum.PartType.Cylinder
- Part29.Parent = Model10
- Part29.CFrame = CFrame.new(-9.59432793, 86.999176, 175.753647, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-9.59432793, 86.999176, 175.753647)
- Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part29.Size = Vector3.new(3, 3, 31)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Reddish brown")
- Part29.Material = Enum.Material.Fabric
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Reddish brown")
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(45.5, 60.5, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Position = Vector3.new(45.5, 60.5, -6)
- Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part30.Size = Vector3.new(115, 67, 2)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Dark stone grey")
- Part30.Material = Enum.Material.Pebble
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Dark stone grey")
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(43, 60.5, 246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(43, 60.5, 246)
- Part31.Size = Vector3.new(114, 67, 2)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.Material = Enum.Material.Pebble
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(31.8941879, 79.5, 11.7287064, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(31.8941879, 79.5, 11.7287064)
- Part32.Size = Vector3.new(3, 19, 35)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.Material = Enum.Material.Pebble
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Model33.Parent = Model0
- Model34.Parent = Model33
- Part35.Parent = Model34
- Part35.CFrame = CFrame.new(70.4805603, 38.9992828, 134.248062, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part35.Orientation = Vector3.new(0, 177, 0)
- Part35.Position = Vector3.new(70.4805603, 38.9992828, 134.248062)
- Part35.Rotation = Vector3.new(-180, 3, -180)
- Part35.Color = Color3.new(1, 1, 0)
- Part35.Size = Vector3.new(1, 22, 2)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("New Yeller")
- Part35.Material = Enum.Material.Granite
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("New Yeller")
- Model36.Parent = Model34
- Model37.Parent = Model36
- Part38.Parent = Model37
- Part38.CFrame = CFrame.new(67.6046829, 58.5051575, 131.230591, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
- Part38.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
- Part38.Position = Vector3.new(67.6046829, 58.5051575, 131.230591)
- Part38.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Size = Vector3.new(4, 0.400000006, 2)
- Part38.Anchored = true
- Part38.BackSurface = Enum.SurfaceType.Weld
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.RightSurface = Enum.SurfaceType.Weld
- Part38.TopSurface = Enum.SurfaceType.Weld
- Part38.brickColor = BrickColor.new("Really black")
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.formFactor = Enum.FormFactor.Plate
- BlockMesh39.Parent = Part38
- Part40.Parent = Model37
- Part40.CFrame = CFrame.new(74.6448746, 57.8523254, 131.287506, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
- Part40.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
- Part40.Position = Vector3.new(74.6448746, 57.8523254, 131.287506)
- Part40.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Size = Vector3.new(4, 0.400000006, 2)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.Weld
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.RightSurface = Enum.SurfaceType.Weld
- Part40.TopSurface = Enum.SurfaceType.Weld
- Part40.brickColor = BrickColor.new("Really black")
- Part40.FormFactor = Enum.FormFactor.Plate
- Part40.formFactor = Enum.FormFactor.Plate
- BlockMesh41.Parent = Part40
- Part42.Parent = Model37
- Part42.CFrame = CFrame.new(68.4547043, 61.5454712, 131.414093, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part42.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part42.Position = Vector3.new(68.4547043, 61.5454712, 131.414093)
- Part42.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Size = Vector3.new(4, 0.400000006, 2)
- Part42.Anchored = true
- Part42.BackSurface = Enum.SurfaceType.Weld
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.RightSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Weld
- Part42.brickColor = BrickColor.new("Really black")
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.formFactor = Enum.FormFactor.Plate
- BlockMesh43.Parent = Part42
- Part44.Parent = Model37
- Part44.CFrame = CFrame.new(71.4508057, 61.6916809, 131.462219, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part44.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part44.Position = Vector3.new(71.4508057, 61.6916809, 131.462219)
- Part44.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Size = Vector3.new(10, 0.400000006, 2)
- Part44.Anchored = true
- Part44.BackSurface = Enum.SurfaceType.Weld
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.RightSurface = Enum.SurfaceType.Weld
- Part44.TopSurface = Enum.SurfaceType.Weld
- Part44.brickColor = BrickColor.new("Really black")
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.formFactor = Enum.FormFactor.Plate
- BlockMesh45.Parent = Part44
- Part46.Parent = Model37
- Part46.CFrame = CFrame.new(74.4467773, 61.8378754, 131.510468, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part46.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part46.Position = Vector3.new(74.4467773, 61.8378754, 131.510468)
- Part46.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(4, 0.400000006, 2)
- Part46.Anchored = true
- Part46.BackSurface = Enum.SurfaceType.Weld
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.RightSurface = Enum.SurfaceType.Weld
- Part46.TopSurface = Enum.SurfaceType.Weld
- Part46.brickColor = BrickColor.new("Really black")
- Part46.FormFactor = Enum.FormFactor.Plate
- Part46.formFactor = Enum.FormFactor.Plate
- BlockMesh47.Parent = Part46
- Part48.Parent = Model37
- Part48.CFrame = CFrame.new(68.2564697, 65.5343323, 131.637207, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part48.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part48.Position = Vector3.new(68.2564697, 65.5343323, 131.637207)
- Part48.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Size = Vector3.new(4, 0.400000006, 2)
- Part48.Anchored = true
- Part48.BackSurface = Enum.SurfaceType.Weld
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.RightSurface = Enum.SurfaceType.Weld
- Part48.TopSurface = Enum.SurfaceType.Weld
- Part48.brickColor = BrickColor.new("Really black")
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.formFactor = Enum.FormFactor.Plate
- BlockMesh49.Parent = Part48
- Part50.Parent = Model37
- Part50.CFrame = CFrame.new(75.2968826, 64.8782349, 131.693909, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part50.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part50.Position = Vector3.new(75.2968826, 64.8782349, 131.693909)
- Part50.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Size = Vector3.new(4, 0.400000006, 2)
- Part50.Anchored = true
- Part50.BackSurface = Enum.SurfaceType.Weld
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.RightSurface = Enum.SurfaceType.Weld
- Part50.TopSurface = Enum.SurfaceType.Weld
- Part50.brickColor = BrickColor.new("Really black")
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.formFactor = Enum.FormFactor.Plate
- BlockMesh51.Parent = Part50
- Part52.Parent = Model36
- Part52.CFrame = CFrame.new(70.4804459, 61.9992828, 134.248245, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part52.Orientation = Vector3.new(0, 177, 0)
- Part52.Position = Vector3.new(70.4804459, 61.9992828, 134.248245)
- Part52.Rotation = Vector3.new(-180, 3, -180)
- Part52.Color = Color3.new(1, 0, 0)
- Part52.Size = Vector3.new(31, 24, 2)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Really red")
- Part52.Material = Enum.Material.Fabric
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Really red")
- Part53.Parent = Model36
- Part53.CFrame = CFrame.new(71.5575256, 61.4992523, 132.802643, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
- Part53.Orientation = Vector3.new(0, 87, 0)
- Part53.Position = Vector3.new(71.5575256, 61.4992523, 132.802643)
- Part53.Rotation = Vector3.new(0, 87, 0)
- Part53.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part53.Size = Vector3.new(1, 17, 23)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Lily white")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Lily white")
- Part53.Shape = Enum.PartType.Cylinder
- Model54.Parent = Model33
- Part55.Parent = Model54
- Part55.CFrame = CFrame.new(14.5573158, 38.9992981, 131.317261, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part55.Orientation = Vector3.new(0, 177, 0)
- Part55.Position = Vector3.new(14.5573158, 38.9992981, 131.317261)
- Part55.Rotation = Vector3.new(-180, 3, -180)
- Part55.Color = Color3.new(1, 1, 0)
- Part55.Size = Vector3.new(1, 22, 2)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("New Yeller")
- Part55.Material = Enum.Material.Granite
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("New Yeller")
- Model56.Parent = Model54
- Model57.Parent = Model56
- Part58.Parent = Model57
- Part58.CFrame = CFrame.new(11.6814404, 58.505188, 128.299789, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
- Part58.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
- Part58.Position = Vector3.new(11.6814404, 58.505188, 128.299789)
- Part58.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Size = Vector3.new(4, 0.400000006, 2)
- Part58.Anchored = true
- Part58.BackSurface = Enum.SurfaceType.Weld
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Really black")
- Part58.RightSurface = Enum.SurfaceType.Weld
- Part58.TopSurface = Enum.SurfaceType.Weld
- Part58.brickColor = BrickColor.new("Really black")
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.formFactor = Enum.FormFactor.Plate
- BlockMesh59.Parent = Part58
- Part60.Parent = Model57
- Part60.CFrame = CFrame.new(18.7216282, 57.852356, 128.356705, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
- Part60.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
- Part60.Position = Vector3.new(18.7216282, 57.852356, 128.356705)
- Part60.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Size = Vector3.new(4, 0.400000006, 2)
- Part60.Anchored = true
- Part60.BackSurface = Enum.SurfaceType.Weld
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.RightSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Weld
- Part60.brickColor = BrickColor.new("Really black")
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.formFactor = Enum.FormFactor.Plate
- BlockMesh61.Parent = Part60
- Part62.Parent = Model57
- Part62.CFrame = CFrame.new(12.5314617, 61.5454865, 128.483292, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part62.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part62.Position = Vector3.new(12.5314617, 61.5454865, 128.483292)
- Part62.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Size = Vector3.new(4, 0.400000006, 2)
- Part62.Anchored = true
- Part62.BackSurface = Enum.SurfaceType.Weld
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Really black")
- Part62.RightSurface = Enum.SurfaceType.Weld
- Part62.TopSurface = Enum.SurfaceType.Weld
- Part62.brickColor = BrickColor.new("Really black")
- Part62.FormFactor = Enum.FormFactor.Plate
- Part62.formFactor = Enum.FormFactor.Plate
- BlockMesh63.Parent = Part62
- Part64.Parent = Model57
- Part64.CFrame = CFrame.new(15.5275583, 61.6916809, 128.531418, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part64.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part64.Position = Vector3.new(15.5275583, 61.6916809, 128.531418)
- Part64.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Size = Vector3.new(10, 0.400000006, 2)
- Part64.Anchored = true
- Part64.BackSurface = Enum.SurfaceType.Weld
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Really black")
- Part64.RightSurface = Enum.SurfaceType.Weld
- Part64.TopSurface = Enum.SurfaceType.Weld
- Part64.brickColor = BrickColor.new("Really black")
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.formFactor = Enum.FormFactor.Plate
- BlockMesh65.Parent = Part64
- Part66.Parent = Model57
- Part66.CFrame = CFrame.new(18.523531, 61.8378906, 128.579666, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part66.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part66.Position = Vector3.new(18.523531, 61.8378906, 128.579666)
- Part66.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Size = Vector3.new(4, 0.400000006, 2)
- Part66.Anchored = true
- Part66.BackSurface = Enum.SurfaceType.Weld
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Really black")
- Part66.RightSurface = Enum.SurfaceType.Weld
- Part66.TopSurface = Enum.SurfaceType.Weld
- Part66.brickColor = BrickColor.new("Really black")
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.formFactor = Enum.FormFactor.Plate
- BlockMesh67.Parent = Part66
- Part68.Parent = Model57
- Part68.CFrame = CFrame.new(12.3332272, 65.5343323, 128.706406, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part68.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part68.Position = Vector3.new(12.3332272, 65.5343323, 128.706406)
- Part68.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part68.Size = Vector3.new(4, 0.400000006, 2)
- Part68.Anchored = true
- Part68.BackSurface = Enum.SurfaceType.Weld
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Really black")
- Part68.RightSurface = Enum.SurfaceType.Weld
- Part68.TopSurface = Enum.SurfaceType.Weld
- Part68.brickColor = BrickColor.new("Really black")
- Part68.FormFactor = Enum.FormFactor.Plate
- Part68.formFactor = Enum.FormFactor.Plate
- BlockMesh69.Parent = Part68
- Part70.Parent = Model57
- Part70.CFrame = CFrame.new(19.3736362, 64.8782349, 128.763107, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part70.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part70.Position = Vector3.new(19.3736362, 64.8782349, 128.763107)
- Part70.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Size = Vector3.new(4, 0.400000006, 2)
- Part70.Anchored = true
- Part70.BackSurface = Enum.SurfaceType.Weld
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.RightSurface = Enum.SurfaceType.Weld
- Part70.TopSurface = Enum.SurfaceType.Weld
- Part70.brickColor = BrickColor.new("Really black")
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.formFactor = Enum.FormFactor.Plate
- BlockMesh71.Parent = Part70
- Part72.Parent = Model56
- Part72.CFrame = CFrame.new(14.5572014, 61.9992981, 131.317444, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part72.Orientation = Vector3.new(0, 177, 0)
- Part72.Position = Vector3.new(14.5572014, 61.9992981, 131.317444)
- Part72.Rotation = Vector3.new(-180, 3, -180)
- Part72.Color = Color3.new(1, 0, 0)
- Part72.Size = Vector3.new(31, 24, 2)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Really red")
- Part72.Material = Enum.Material.Fabric
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Really red")
- Part73.Parent = Model56
- Part73.CFrame = CFrame.new(15.6342783, 61.4992523, 129.871841, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
- Part73.Orientation = Vector3.new(0, 87, 0)
- Part73.Position = Vector3.new(15.6342783, 61.4992523, 129.871841)
- Part73.Rotation = Vector3.new(0, 87, 0)
- Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part73.Size = Vector3.new(1, 17, 23)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Lily white")
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Lily white")
- Part73.Shape = Enum.PartType.Cylinder
- Model74.Parent = Model0
- Model75.Parent = Model74
- Part76.Parent = Model75
- Part76.CFrame = CFrame.new(73.4114151, 40.9992905, 78.3248138, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part76.Orientation = Vector3.new(0, 177, 0)
- Part76.Position = Vector3.new(73.4114151, 40.9992905, 78.3248138)
- Part76.Rotation = Vector3.new(-180, 3, -180)
- Part76.Color = Color3.new(1, 1, 0)
- Part76.Size = Vector3.new(1, 22, 2)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("New Yeller")
- Part76.Material = Enum.Material.Granite
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("New Yeller")
- Model77.Parent = Model75
- Model78.Parent = Model77
- Part79.Parent = Model78
- Part79.CFrame = CFrame.new(70.5355377, 60.5051804, 75.3073349, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
- Part79.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
- Part79.Position = Vector3.new(70.5355377, 60.5051804, 75.3073349)
- Part79.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
- Part79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part79.Size = Vector3.new(4, 0.400000006, 2)
- Part79.Anchored = true
- Part79.BackSurface = Enum.SurfaceType.Weld
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Really black")
- Part79.RightSurface = Enum.SurfaceType.Weld
- Part79.TopSurface = Enum.SurfaceType.Weld
- Part79.brickColor = BrickColor.new("Really black")
- Part79.FormFactor = Enum.FormFactor.Plate
- Part79.formFactor = Enum.FormFactor.Plate
- BlockMesh80.Parent = Part79
- Part81.Parent = Model78
- Part81.CFrame = CFrame.new(77.5757294, 59.8523483, 75.3642502, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
- Part81.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
- Part81.Position = Vector3.new(77.5757294, 59.8523483, 75.3642502)
- Part81.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
- Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part81.Size = Vector3.new(4, 0.400000006, 2)
- Part81.Anchored = true
- Part81.BackSurface = Enum.SurfaceType.Weld
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Really black")
- Part81.RightSurface = Enum.SurfaceType.Weld
- Part81.TopSurface = Enum.SurfaceType.Weld
- Part81.brickColor = BrickColor.new("Really black")
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.formFactor = Enum.FormFactor.Plate
- BlockMesh82.Parent = Part81
- Part83.Parent = Model78
- Part83.CFrame = CFrame.new(71.3855591, 63.5454788, 75.4908371, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part83.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part83.Position = Vector3.new(71.3855591, 63.5454788, 75.4908371)
- Part83.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part83.Size = Vector3.new(4, 0.400000006, 2)
- Part83.Anchored = true
- Part83.BackSurface = Enum.SurfaceType.Weld
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Really black")
- Part83.RightSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Weld
- Part83.brickColor = BrickColor.new("Really black")
- Part83.FormFactor = Enum.FormFactor.Plate
- Part83.formFactor = Enum.FormFactor.Plate
- BlockMesh84.Parent = Part83
- Part85.Parent = Model78
- Part85.CFrame = CFrame.new(74.3816605, 63.6916809, 75.5389633, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part85.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part85.Position = Vector3.new(74.3816605, 63.6916809, 75.5389633)
- Part85.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part85.Size = Vector3.new(10, 0.400000006, 2)
- Part85.Anchored = true
- Part85.BackSurface = Enum.SurfaceType.Weld
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Really black")
- Part85.RightSurface = Enum.SurfaceType.Weld
- Part85.TopSurface = Enum.SurfaceType.Weld
- Part85.brickColor = BrickColor.new("Really black")
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.formFactor = Enum.FormFactor.Plate
- BlockMesh86.Parent = Part85
- Part87.Parent = Model78
- Part87.CFrame = CFrame.new(77.3776321, 63.8378906, 75.5872116, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part87.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part87.Position = Vector3.new(77.3776321, 63.8378906, 75.5872116)
- Part87.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.Size = Vector3.new(4, 0.400000006, 2)
- Part87.Anchored = true
- Part87.BackSurface = Enum.SurfaceType.Weld
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.RightSurface = Enum.SurfaceType.Weld
- Part87.TopSurface = Enum.SurfaceType.Weld
- Part87.brickColor = BrickColor.new("Really black")
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.formFactor = Enum.FormFactor.Plate
- BlockMesh88.Parent = Part87
- Part89.Parent = Model78
- Part89.CFrame = CFrame.new(71.1873245, 67.5343323, 75.7139511, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part89.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part89.Position = Vector3.new(71.1873245, 67.5343323, 75.7139511)
- Part89.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part89.Size = Vector3.new(4, 0.400000006, 2)
- Part89.Anchored = true
- Part89.BackSurface = Enum.SurfaceType.Weld
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Really black")
- Part89.RightSurface = Enum.SurfaceType.Weld
- Part89.TopSurface = Enum.SurfaceType.Weld
- Part89.brickColor = BrickColor.new("Really black")
- Part89.FormFactor = Enum.FormFactor.Plate
- Part89.formFactor = Enum.FormFactor.Plate
- BlockMesh90.Parent = Part89
- Part91.Parent = Model78
- Part91.CFrame = CFrame.new(78.2277374, 66.8782425, 75.7706528, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part91.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part91.Position = Vector3.new(78.2277374, 66.8782425, 75.7706528)
- Part91.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part91.Size = Vector3.new(4, 0.400000006, 2)
- Part91.Anchored = true
- Part91.BackSurface = Enum.SurfaceType.Weld
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Really black")
- Part91.RightSurface = Enum.SurfaceType.Weld
- Part91.TopSurface = Enum.SurfaceType.Weld
- Part91.brickColor = BrickColor.new("Really black")
- Part91.FormFactor = Enum.FormFactor.Plate
- Part91.formFactor = Enum.FormFactor.Plate
- BlockMesh92.Parent = Part91
- Part93.Parent = Model77
- Part93.CFrame = CFrame.new(73.4113007, 63.9992905, 78.3249969, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part93.Orientation = Vector3.new(0, 177, 0)
- Part93.Position = Vector3.new(73.4113007, 63.9992905, 78.3249969)
- Part93.Rotation = Vector3.new(-180, 3, -180)
- Part93.Color = Color3.new(1, 0, 0)
- Part93.Size = Vector3.new(31, 24, 2)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Really red")
- Part93.Material = Enum.Material.Fabric
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Really red")
- Part94.Parent = Model77
- Part94.CFrame = CFrame.new(74.4883804, 63.4992523, 76.8793869, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
- Part94.Orientation = Vector3.new(0, 87, 0)
- Part94.Position = Vector3.new(74.4883804, 63.4992523, 76.8793869)
- Part94.Rotation = Vector3.new(0, 87, 0)
- Part94.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part94.Size = Vector3.new(1, 17, 23)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Lily white")
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Lily white")
- Part94.Shape = Enum.PartType.Cylinder
- Model95.Parent = Model74
- Part96.Parent = Model95
- Part96.CFrame = CFrame.new(17.4881382, 40.9992905, 75.3940048, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part96.Orientation = Vector3.new(0, 177, 0)
- Part96.Position = Vector3.new(17.4881382, 40.9992905, 75.3940048)
- Part96.Rotation = Vector3.new(-180, 3, -180)
- Part96.Color = Color3.new(1, 1, 0)
- Part96.Size = Vector3.new(1, 22, 2)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("New Yeller")
- Part96.Material = Enum.Material.Granite
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("New Yeller")
- Model97.Parent = Model95
- Model98.Parent = Model97
- Part99.Parent = Model98
- Part99.CFrame = CFrame.new(14.6122646, 60.5051804, 72.3765259, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
- Part99.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
- Part99.Position = Vector3.new(14.6122646, 60.5051804, 72.3765259)
- Part99.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Size = Vector3.new(4, 0.400000006, 2)
- Part99.Anchored = true
- Part99.BackSurface = Enum.SurfaceType.Weld
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.RightSurface = Enum.SurfaceType.Weld
- Part99.TopSurface = Enum.SurfaceType.Weld
- Part99.brickColor = BrickColor.new("Really black")
- Part99.FormFactor = Enum.FormFactor.Plate
- Part99.formFactor = Enum.FormFactor.Plate
- BlockMesh100.Parent = Part99
- Part101.Parent = Model98
- Part101.CFrame = CFrame.new(21.6524525, 59.8523483, 72.4334412, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
- Part101.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
- Part101.Position = Vector3.new(21.6524525, 59.8523483, 72.4334412)
- Part101.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
- Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part101.Size = Vector3.new(4, 0.400000006, 2)
- Part101.Anchored = true
- Part101.BackSurface = Enum.SurfaceType.Weld
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Really black")
- Part101.RightSurface = Enum.SurfaceType.Weld
- Part101.TopSurface = Enum.SurfaceType.Weld
- Part101.brickColor = BrickColor.new("Really black")
- Part101.FormFactor = Enum.FormFactor.Plate
- Part101.formFactor = Enum.FormFactor.Plate
- BlockMesh102.Parent = Part101
- Part103.Parent = Model98
- Part103.CFrame = CFrame.new(15.462286, 63.5454865, 72.5600281, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part103.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part103.Position = Vector3.new(15.462286, 63.5454865, 72.5600281)
- Part103.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part103.Size = Vector3.new(4, 0.400000006, 2)
- Part103.Anchored = true
- Part103.BackSurface = Enum.SurfaceType.Weld
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Really black")
- Part103.RightSurface = Enum.SurfaceType.Weld
- Part103.TopSurface = Enum.SurfaceType.Weld
- Part103.brickColor = BrickColor.new("Really black")
- Part103.FormFactor = Enum.FormFactor.Plate
- Part103.formFactor = Enum.FormFactor.Plate
- BlockMesh104.Parent = Part103
- Part105.Parent = Model98
- Part105.CFrame = CFrame.new(18.4583797, 63.6916809, 72.6081543, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part105.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part105.Position = Vector3.new(18.4583797, 63.6916809, 72.6081543)
- Part105.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part105.Size = Vector3.new(10, 0.400000006, 2)
- Part105.Anchored = true
- Part105.BackSurface = Enum.SurfaceType.Weld
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Really black")
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.TopSurface = Enum.SurfaceType.Weld
- Part105.brickColor = BrickColor.new("Really black")
- Part105.FormFactor = Enum.FormFactor.Plate
- Part105.formFactor = Enum.FormFactor.Plate
- BlockMesh106.Parent = Part105
- Part107.Parent = Model98
- Part107.CFrame = CFrame.new(21.4543533, 63.8379135, 72.6564026, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part107.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part107.Position = Vector3.new(21.4543533, 63.8379135, 72.6564026)
- Part107.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part107.Size = Vector3.new(4, 0.400000006, 2)
- Part107.Anchored = true
- Part107.BackSurface = Enum.SurfaceType.Weld
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Really black")
- Part107.RightSurface = Enum.SurfaceType.Weld
- Part107.TopSurface = Enum.SurfaceType.Weld
- Part107.brickColor = BrickColor.new("Really black")
- Part107.FormFactor = Enum.FormFactor.Plate
- Part107.formFactor = Enum.FormFactor.Plate
- BlockMesh108.Parent = Part107
- Part109.Parent = Model98
- Part109.CFrame = CFrame.new(15.2640505, 67.5343323, 72.7831421, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part109.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part109.Position = Vector3.new(15.2640505, 67.5343323, 72.7831421)
- Part109.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part109.Size = Vector3.new(4, 0.400000006, 2)
- Part109.Anchored = true
- Part109.BackSurface = Enum.SurfaceType.Weld
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Really black")
- Part109.RightSurface = Enum.SurfaceType.Weld
- Part109.TopSurface = Enum.SurfaceType.Weld
- Part109.brickColor = BrickColor.new("Really black")
- Part109.FormFactor = Enum.FormFactor.Plate
- Part109.formFactor = Enum.FormFactor.Plate
- BlockMesh110.Parent = Part109
- Part111.Parent = Model98
- Part111.CFrame = CFrame.new(22.3044605, 66.8782425, 72.8398438, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part111.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part111.Position = Vector3.new(22.3044605, 66.8782425, 72.8398438)
- Part111.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part111.Size = Vector3.new(4, 0.400000006, 2)
- Part111.Anchored = true
- Part111.BackSurface = Enum.SurfaceType.Weld
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Really black")
- Part111.RightSurface = Enum.SurfaceType.Weld
- Part111.TopSurface = Enum.SurfaceType.Weld
- Part111.brickColor = BrickColor.new("Really black")
- Part111.FormFactor = Enum.FormFactor.Plate
- Part111.formFactor = Enum.FormFactor.Plate
- BlockMesh112.Parent = Part111
- Part113.Parent = Model97
- Part113.CFrame = CFrame.new(17.4880238, 63.9992905, 75.3941879, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part113.Orientation = Vector3.new(0, 177, 0)
- Part113.Position = Vector3.new(17.4880238, 63.9992905, 75.3941879)
- Part113.Rotation = Vector3.new(-180, 3, -180)
- Part113.Color = Color3.new(1, 0, 0)
- Part113.Size = Vector3.new(31, 24, 2)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Really red")
- Part113.Material = Enum.Material.Fabric
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Really red")
- Part114.Parent = Model97
- Part114.CFrame = CFrame.new(18.5650997, 63.4992523, 73.9485779, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
- Part114.Orientation = Vector3.new(0, 87, 0)
- Part114.Position = Vector3.new(18.5650997, 63.4992523, 73.9485779)
- Part114.Rotation = Vector3.new(0, 87, 0)
- Part114.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part114.Size = Vector3.new(1, 17, 23)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Lily white")
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Lily white")
- Part114.Shape = Enum.PartType.Cylinder
- Model115.Parent = Model0
- Model116.Parent = Model115
- Part117.Parent = Model116
- Part117.CFrame = CFrame.new(67.6020737, 36.9992905, 189.172577, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part117.Orientation = Vector3.new(0, 177, 0)
- Part117.Position = Vector3.new(67.6020737, 36.9992905, 189.172577)
- Part117.Rotation = Vector3.new(-180, 3, -180)
- Part117.Color = Color3.new(1, 1, 0)
- Part117.Size = Vector3.new(1, 22, 2)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("New Yeller")
- Part117.Material = Enum.Material.Granite
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("New Yeller")
- Model118.Parent = Model116
- Model119.Parent = Model118
- Part120.Parent = Model119
- Part120.CFrame = CFrame.new(64.7261963, 56.5051804, 186.155106, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
- Part120.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
- Part120.Position = Vector3.new(64.7261963, 56.5051804, 186.155106)
- Part120.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Size = Vector3.new(4, 0.400000006, 2)
- Part120.Anchored = true
- Part120.BackSurface = Enum.SurfaceType.Weld
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Really black")
- Part120.RightSurface = Enum.SurfaceType.Weld
- Part120.TopSurface = Enum.SurfaceType.Weld
- Part120.brickColor = BrickColor.new("Really black")
- Part120.FormFactor = Enum.FormFactor.Plate
- Part120.formFactor = Enum.FormFactor.Plate
- BlockMesh121.Parent = Part120
- Part122.Parent = Model119
- Part122.CFrame = CFrame.new(71.7663879, 55.8523483, 186.212021, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
- Part122.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
- Part122.Position = Vector3.new(71.7663879, 55.8523483, 186.212021)
- Part122.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
- Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part122.Size = Vector3.new(4, 0.400000006, 2)
- Part122.Anchored = true
- Part122.BackSurface = Enum.SurfaceType.Weld
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Really black")
- Part122.RightSurface = Enum.SurfaceType.Weld
- Part122.TopSurface = Enum.SurfaceType.Weld
- Part122.brickColor = BrickColor.new("Really black")
- Part122.FormFactor = Enum.FormFactor.Plate
- Part122.formFactor = Enum.FormFactor.Plate
- BlockMesh123.Parent = Part122
- Part124.Parent = Model119
- Part124.CFrame = CFrame.new(65.5762177, 59.5454788, 186.338608, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part124.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part124.Position = Vector3.new(65.5762177, 59.5454788, 186.338608)
- Part124.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part124.Size = Vector3.new(4, 0.400000006, 2)
- Part124.Anchored = true
- Part124.BackSurface = Enum.SurfaceType.Weld
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Really black")
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.TopSurface = Enum.SurfaceType.Weld
- Part124.brickColor = BrickColor.new("Really black")
- Part124.FormFactor = Enum.FormFactor.Plate
- Part124.formFactor = Enum.FormFactor.Plate
- BlockMesh125.Parent = Part124
- Part126.Parent = Model119
- Part126.CFrame = CFrame.new(68.572319, 59.6916809, 186.386734, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part126.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part126.Position = Vector3.new(68.572319, 59.6916809, 186.386734)
- Part126.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part126.Size = Vector3.new(10, 0.400000006, 2)
- Part126.Anchored = true
- Part126.BackSurface = Enum.SurfaceType.Weld
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Really black")
- Part126.RightSurface = Enum.SurfaceType.Weld
- Part126.TopSurface = Enum.SurfaceType.Weld
- Part126.brickColor = BrickColor.new("Really black")
- Part126.FormFactor = Enum.FormFactor.Plate
- Part126.formFactor = Enum.FormFactor.Plate
- BlockMesh127.Parent = Part126
- Part128.Parent = Model119
- Part128.CFrame = CFrame.new(71.5682907, 59.8378906, 186.434982, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part128.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part128.Position = Vector3.new(71.5682907, 59.8378906, 186.434982)
- Part128.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part128.Size = Vector3.new(4, 0.400000006, 2)
- Part128.Anchored = true
- Part128.BackSurface = Enum.SurfaceType.Weld
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Really black")
- Part128.RightSurface = Enum.SurfaceType.Weld
- Part128.TopSurface = Enum.SurfaceType.Weld
- Part128.brickColor = BrickColor.new("Really black")
- Part128.FormFactor = Enum.FormFactor.Plate
- Part128.formFactor = Enum.FormFactor.Plate
- BlockMesh129.Parent = Part128
- Part130.Parent = Model119
- Part130.CFrame = CFrame.new(65.3779831, 63.5343323, 186.561722, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part130.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part130.Position = Vector3.new(65.3779831, 63.5343323, 186.561722)
- Part130.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part130.Size = Vector3.new(4, 0.400000006, 2)
- Part130.Anchored = true
- Part130.BackSurface = Enum.SurfaceType.Weld
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Really black")
- Part130.RightSurface = Enum.SurfaceType.Weld
- Part130.TopSurface = Enum.SurfaceType.Weld
- Part130.brickColor = BrickColor.new("Really black")
- Part130.FormFactor = Enum.FormFactor.Plate
- Part130.formFactor = Enum.FormFactor.Plate
- BlockMesh131.Parent = Part130
- Part132.Parent = Model119
- Part132.CFrame = CFrame.new(72.418396, 62.8782425, 186.618423, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part132.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part132.Position = Vector3.new(72.418396, 62.8782425, 186.618423)
- Part132.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part132.Size = Vector3.new(4, 0.400000006, 2)
- Part132.Anchored = true
- Part132.BackSurface = Enum.SurfaceType.Weld
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Really black")
- Part132.RightSurface = Enum.SurfaceType.Weld
- Part132.TopSurface = Enum.SurfaceType.Weld
- Part132.brickColor = BrickColor.new("Really black")
- Part132.FormFactor = Enum.FormFactor.Plate
- Part132.formFactor = Enum.FormFactor.Plate
- BlockMesh133.Parent = Part132
- Part134.Parent = Model118
- Part134.CFrame = CFrame.new(67.6019592, 59.9992905, 189.17276, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part134.Orientation = Vector3.new(0, 177, 0)
- Part134.Position = Vector3.new(67.6019592, 59.9992905, 189.17276)
- Part134.Rotation = Vector3.new(-180, 3, -180)
- Part134.Color = Color3.new(1, 0, 0)
- Part134.Size = Vector3.new(31, 24, 2)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Really red")
- Part134.Material = Enum.Material.Fabric
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Really red")
- Part135.Parent = Model118
- Part135.CFrame = CFrame.new(68.679039, 59.4992523, 187.727158, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
- Part135.Orientation = Vector3.new(0, 87, 0)
- Part135.Position = Vector3.new(68.679039, 59.4992523, 187.727158)
- Part135.Rotation = Vector3.new(0, 87, 0)
- Part135.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part135.Size = Vector3.new(1, 17, 23)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Lily white")
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Lily white")
- Part135.Shape = Enum.PartType.Cylinder
- Model136.Parent = Model115
- Part137.Parent = Model136
- Part137.CFrame = CFrame.new(11.6788454, 36.9992905, 186.241776, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part137.Orientation = Vector3.new(0, 177, 0)
- Part137.Position = Vector3.new(11.6788454, 36.9992905, 186.241776)
- Part137.Rotation = Vector3.new(-180, 3, -180)
- Part137.Color = Color3.new(1, 1, 0)
- Part137.Size = Vector3.new(1, 22, 2)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("New Yeller")
- Part137.Material = Enum.Material.Granite
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("New Yeller")
- Model138.Parent = Model136
- Model139.Parent = Model138
- Part140.Parent = Model139
- Part140.CFrame = CFrame.new(8.80296993, 56.5051804, 183.224304, -0.0495559908, 0.0133040147, -0.998682737, 0.997211874, 0.0565157421, -0.0487301163, 0.0557929911, -0.998313129, -0.0160676111)
- Part140.Orientation = Vector3.new(2.78999996, -90.9199982, 86.7599945)
- Part140.Position = Vector3.new(8.80296993, 56.5051804, 183.224304)
- Part140.Rotation = Vector3.new(108.25, -87.0599976, -164.970001)
- Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part140.Size = Vector3.new(4, 0.400000006, 2)
- Part140.Anchored = true
- Part140.BackSurface = Enum.SurfaceType.Weld
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Really black")
- Part140.RightSurface = Enum.SurfaceType.Weld
- Part140.TopSurface = Enum.SurfaceType.Weld
- Part140.brickColor = BrickColor.new("Really black")
- Part140.FormFactor = Enum.FormFactor.Plate
- Part140.formFactor = Enum.FormFactor.Plate
- BlockMesh141.Parent = Part140
- Part142.Parent = Model139
- Part142.CFrame = CFrame.new(15.8431549, 55.8523483, 183.281219, 0.998682618, 0.013300919, -0.0495597646, 0.0487339795, 0.0565209799, 0.997211337, 0.016064994, -0.998312771, 0.0557983145)
- Part142.Orientation = Vector3.new(-85.7200012, -41.6100006, 40.7700005)
- Part142.Position = Vector3.new(15.8431549, 55.8523483, 183.281219)
- Part142.Rotation = Vector3.new(-86.7999954, -2.83999991, -0.75999999)
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part142.Size = Vector3.new(4, 0.400000006, 2)
- Part142.Anchored = true
- Part142.BackSurface = Enum.SurfaceType.Weld
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.BrickColor = BrickColor.new("Really black")
- Part142.RightSurface = Enum.SurfaceType.Weld
- Part142.TopSurface = Enum.SurfaceType.Weld
- Part142.brickColor = BrickColor.new("Really black")
- Part142.FormFactor = Enum.FormFactor.Plate
- Part142.formFactor = Enum.FormFactor.Plate
- BlockMesh143.Parent = Part142
- Part144.Parent = Model139
- Part144.CFrame = CFrame.new(9.65299129, 59.5454865, 183.407806, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part144.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part144.Position = Vector3.new(9.65299129, 59.5454865, 183.407806)
- Part144.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part144.Size = Vector3.new(4, 0.400000006, 2)
- Part144.Anchored = true
- Part144.BackSurface = Enum.SurfaceType.Weld
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.BrickColor = BrickColor.new("Really black")
- Part144.RightSurface = Enum.SurfaceType.Weld
- Part144.TopSurface = Enum.SurfaceType.Weld
- Part144.brickColor = BrickColor.new("Really black")
- Part144.FormFactor = Enum.FormFactor.Plate
- Part144.formFactor = Enum.FormFactor.Plate
- BlockMesh145.Parent = Part144
- Part146.Parent = Model139
- Part146.CFrame = CFrame.new(12.6490879, 59.6916809, 183.455933, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part146.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part146.Position = Vector3.new(12.6490879, 59.6916809, 183.455933)
- Part146.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part146.Size = Vector3.new(10, 0.400000006, 2)
- Part146.Anchored = true
- Part146.BackSurface = Enum.SurfaceType.Weld
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.BrickColor = BrickColor.new("Really black")
- Part146.RightSurface = Enum.SurfaceType.Weld
- Part146.TopSurface = Enum.SurfaceType.Weld
- Part146.brickColor = BrickColor.new("Really black")
- Part146.FormFactor = Enum.FormFactor.Plate
- Part146.formFactor = Enum.FormFactor.Plate
- BlockMesh147.Parent = Part146
- Part148.Parent = Model139
- Part148.CFrame = CFrame.new(15.6450577, 59.8379135, 183.504181, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part148.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part148.Position = Vector3.new(15.6450577, 59.8379135, 183.504181)
- Part148.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part148.Size = Vector3.new(4, 0.400000006, 2)
- Part148.Anchored = true
- Part148.BackSurface = Enum.SurfaceType.Weld
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.BrickColor = BrickColor.new("Really black")
- Part148.RightSurface = Enum.SurfaceType.Weld
- Part148.TopSurface = Enum.SurfaceType.Weld
- Part148.brickColor = BrickColor.new("Really black")
- Part148.FormFactor = Enum.FormFactor.Plate
- Part148.formFactor = Enum.FormFactor.Plate
- BlockMesh149.Parent = Part148
- Part150.Parent = Model139
- Part150.CFrame = CFrame.new(9.45475578, 63.5343323, 183.63092, -0.998682618, 0.013300919, 0.0495597646, -0.0487339795, 0.0565209799, -0.997211337, -0.016064994, -0.998312771, -0.0557983145)
- Part150.Orientation = Vector3.new(85.7200012, 138.389999, -40.7700005)
- Part150.Position = Vector3.new(9.45475578, 63.5343323, 183.63092)
- Part150.Rotation = Vector3.new(93.1999969, 2.83999991, -179.23999)
- Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Size = Vector3.new(4, 0.400000006, 2)
- Part150.Anchored = true
- Part150.BackSurface = Enum.SurfaceType.Weld
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Really black")
- Part150.RightSurface = Enum.SurfaceType.Weld
- Part150.TopSurface = Enum.SurfaceType.Weld
- Part150.brickColor = BrickColor.new("Really black")
- Part150.FormFactor = Enum.FormFactor.Plate
- Part150.formFactor = Enum.FormFactor.Plate
- BlockMesh151.Parent = Part150
- Part152.Parent = Model139
- Part152.CFrame = CFrame.new(16.495163, 62.8782425, 183.687622, 0.0495559908, 0.0133040147, 0.998682737, -0.997211874, 0.0565157421, 0.0487301163, -0.0557929911, -0.998313129, 0.0160676111)
- Part152.Orientation = Vector3.new(-2.78999996, 89.0799942, -86.7599945)
- Part152.Position = Vector3.new(16.495163, 62.8782425, 183.687622)
- Part152.Rotation = Vector3.new(-71.75, 87.0599976, -15.0299997)
- Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part152.Size = Vector3.new(4, 0.400000006, 2)
- Part152.Anchored = true
- Part152.BackSurface = Enum.SurfaceType.Weld
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.BrickColor = BrickColor.new("Really black")
- Part152.RightSurface = Enum.SurfaceType.Weld
- Part152.TopSurface = Enum.SurfaceType.Weld
- Part152.brickColor = BrickColor.new("Really black")
- Part152.FormFactor = Enum.FormFactor.Plate
- Part152.formFactor = Enum.FormFactor.Plate
- BlockMesh153.Parent = Part152
- Part154.Parent = Model138
- Part154.CFrame = CFrame.new(11.67873, 59.9992905, 186.241959, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part154.Orientation = Vector3.new(0, 177, 0)
- Part154.Position = Vector3.new(11.67873, 59.9992905, 186.241959)
- Part154.Rotation = Vector3.new(-180, 3, -180)
- Part154.Color = Color3.new(1, 0, 0)
- Part154.Size = Vector3.new(31, 24, 2)
- Part154.Anchored = true
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.BrickColor = BrickColor.new("Really red")
- Part154.Material = Enum.Material.Fabric
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.brickColor = BrickColor.new("Really red")
- Part155.Parent = Model138
- Part155.CFrame = CFrame.new(12.7558079, 59.4992523, 184.796356, 0.0523360297, 0, 0.99862957, 0, 1, 0, -0.99862957, 0, 0.0523360297)
- Part155.Orientation = Vector3.new(0, 87, 0)
- Part155.Position = Vector3.new(12.7558079, 59.4992523, 184.796356)
- Part155.Rotation = Vector3.new(0, 87, 0)
- Part155.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part155.Size = Vector3.new(1, 17, 23)
- Part155.Anchored = true
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.BrickColor = BrickColor.new("Lily white")
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.brickColor = BrickColor.new("Lily white")
- Part155.Shape = Enum.PartType.Cylinder
- Model156.Parent = Model0
- Model157.Parent = Model156
- Model158.Parent = Model157
- Part159.Parent = Model158
- Part159.CFrame = CFrame.new(94.2392273, 69.0050354, 183.997757, 0.0557789914, -0.998313904, -0.0160675887, 0.997212887, 0.0565016866, -0.0487243049, 0.0495499931, -0.0133050131, 0.998683095)
- Part159.Orientation = Vector3.new(2.78999996, -0.919999957, 86.7599945)
- Part159.Position = Vector3.new(94.2392273, 69.0050354, 183.997757)
- Part159.Rotation = Vector3.new(2.78999996, -0.919999957, 86.7999954)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Size = Vector3.new(4, 0.400000006, 2)
- Part159.Anchored = true
- Part159.BackSurface = Enum.SurfaceType.Weld
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.RightSurface = Enum.SurfaceType.Weld
- Part159.TopSurface = Enum.SurfaceType.Weld
- Part159.brickColor = BrickColor.new("Really black")
- Part159.FormFactor = Enum.FormFactor.Plate
- Part159.formFactor = Enum.FormFactor.Plate
- BlockMesh160.Parent = Part159
- Part161.Parent = Model158
- Part161.CFrame = CFrame.new(94.2961273, 68.3521576, 176.957458, 0.0160649996, -0.998313487, 0.0557864308, 0.0487269983, 0.0565090217, 0.99721235, -0.998682976, -0.0133019099, 0.0495526381)
- Part161.Orientation = Vector3.new(-85.7200012, 48.3899994, 40.7700005)
- Part161.Position = Vector3.new(94.2961273, 68.3521576, 176.957458)
- Part161.Rotation = Vector3.new(-87.159996, 3.19999981, 89.0799942)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Size = Vector3.new(4, 0.400000006, 2)
- Part161.Anchored = true
- Part161.BackSurface = Enum.SurfaceType.Weld
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.RightSurface = Enum.SurfaceType.Weld
- Part161.TopSurface = Enum.SurfaceType.Weld
- Part161.brickColor = BrickColor.new("Really black")
- Part161.FormFactor = Enum.FormFactor.Plate
- Part161.formFactor = Enum.FormFactor.Plate
- BlockMesh162.Parent = Part161
- Part163.Parent = Model158
- Part163.CFrame = CFrame.new(94.422699, 72.0453644, 183.147644, -0.0160649996, -0.998313487, -0.0557864308, -0.0487269983, 0.0565090217, -0.99721235, 0.998682976, -0.0133019099, -0.0495526381)
- Part163.Orientation = Vector3.new(85.7200012, -131.610001, -40.7700005)
- Part163.Position = Vector3.new(94.422699, 72.0453644, 183.147644)
- Part163.Rotation = Vector3.new(92.8399963, -3.19999981, 90.9199982)
- Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part163.Size = Vector3.new(4, 0.400000006, 2)
- Part163.Anchored = true
- Part163.BackSurface = Enum.SurfaceType.Weld
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.BrickColor = BrickColor.new("Really black")
- Part163.RightSurface = Enum.SurfaceType.Weld
- Part163.TopSurface = Enum.SurfaceType.Weld
- Part163.brickColor = BrickColor.new("Really black")
- Part163.FormFactor = Enum.FormFactor.Plate
- Part163.formFactor = Enum.FormFactor.Plate
- BlockMesh164.Parent = Part163
- Part165.Parent = Model158
- Part165.CFrame = CFrame.new(94.4708099, 72.1915436, 180.151611, -0.0557789914, -0.998313904, 0.0160675887, -0.997212887, 0.0565016866, 0.0487243049, -0.0495499931, -0.0133050131, -0.998683095)
- Part165.Orientation = Vector3.new(-2.78999996, 179.080002, -86.7599945)
- Part165.Position = Vector3.new(94.4708099, 72.1915436, 180.151611)
- Part165.Rotation = Vector3.new(-177.209991, 0.919999957, 93.1999969)
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Size = Vector3.new(10, 0.400000006, 2)
- Part165.Anchored = true
- Part165.BackSurface = Enum.SurfaceType.Weld
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.BrickColor = BrickColor.new("Really black")
- Part165.RightSurface = Enum.SurfaceType.Weld
- Part165.TopSurface = Enum.SurfaceType.Weld
- Part165.brickColor = BrickColor.new("Really black")
- Part165.FormFactor = Enum.FormFactor.Plate
- Part165.formFactor = Enum.FormFactor.Plate
- BlockMesh166.Parent = Part165
- Part167.Parent = Model158
- Part167.CFrame = CFrame.new(94.5190735, 72.3377228, 177.15564, -0.0160649996, -0.998313487, -0.0557864308, -0.0487269983, 0.0565090217, -0.99721235, 0.998682976, -0.0133019099, -0.0495526381)
- Part167.Orientation = Vector3.new(85.7200012, -131.610001, -40.7700005)
- Part167.Position = Vector3.new(94.5190735, 72.3377228, 177.15564)
- Part167.Rotation = Vector3.new(92.8399963, -3.19999981, 90.9199982)
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part167.Size = Vector3.new(4, 0.400000006, 2)
- Part167.Anchored = true
- Part167.BackSurface = Enum.SurfaceType.Weld
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Really black")
- Part167.RightSurface = Enum.SurfaceType.Weld
- Part167.TopSurface = Enum.SurfaceType.Weld
- Part167.brickColor = BrickColor.new("Really black")
- Part167.FormFactor = Enum.FormFactor.Plate
- Part167.formFactor = Enum.FormFactor.Plate
- BlockMesh168.Parent = Part167
- Part169.Parent = Model158
- Part169.CFrame = CFrame.new(94.645752, 76.0342407, 183.345886, -0.0160649996, -0.998313487, -0.0557864308, -0.0487269983, 0.0565090217, -0.99721235, 0.998682976, -0.0133019099, -0.0495526381)
- Part169.Orientation = Vector3.new(85.7200012, -131.610001, -40.7700005)
- Part169.Position = Vector3.new(94.645752, 76.0342407, 183.345886)
- Part169.Rotation = Vector3.new(92.8399963, -3.19999981, 90.9199982)
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part169.Size = Vector3.new(4, 0.400000006, 2)
- Part169.Anchored = true
- Part169.BackSurface = Enum.SurfaceType.Weld
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.BrickColor = BrickColor.new("Really black")
- Part169.RightSurface = Enum.SurfaceType.Weld
- Part169.TopSurface = Enum.SurfaceType.Weld
- Part169.brickColor = BrickColor.new("Really black")
- Part169.FormFactor = Enum.FormFactor.Plate
- Part169.formFactor = Enum.FormFactor.Plate
- BlockMesh170.Parent = Part169
- Part171.Parent = Model158
- Part171.CFrame = CFrame.new(94.7024384, 75.3780823, 176.305466, -0.0557789914, -0.998313904, 0.0160675887, -0.997212887, 0.0565016866, 0.0487243049, -0.0495499931, -0.0133050131, -0.998683095)
- Part171.Orientation = Vector3.new(-2.78999996, 179.080002, -86.7599945)
- Part171.Position = Vector3.new(94.7024384, 75.3780823, 176.305466)
- Part171.Rotation = Vector3.new(-177.209991, 0.919999957, 93.1999969)
- Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part171.Size = Vector3.new(4, 0.400000006, 2)
- Part171.Anchored = true
- Part171.BackSurface = Enum.SurfaceType.Weld
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Really black")
- Part171.RightSurface = Enum.SurfaceType.Weld
- Part171.TopSurface = Enum.SurfaceType.Weld
- Part171.brickColor = BrickColor.new("Really black")
- Part171.FormFactor = Enum.FormFactor.Plate
- Part171.formFactor = Enum.FormFactor.Plate
- BlockMesh172.Parent = Part171
- Part173.Parent = Model157
- Part173.CFrame = CFrame.new(97.2568207, 56.499176, 181.122025, -0.0523360297, 0, -0.99862957, 0, 1, 0, 0.99862957, 0, -0.0523360297)
- Part173.Orientation = Vector3.new(0, -93, 0)
- Part173.Position = Vector3.new(97.2568207, 56.499176, 181.122025)
- Part173.Rotation = Vector3.new(-180, -87, -180)
- Part173.Color = Color3.new(1, 0, 0)
- Part173.Size = Vector3.new(31, 56, 2)
- Part173.Anchored = true
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.BrickColor = BrickColor.new("Really red")
- Part173.Material = Enum.Material.Fabric
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.brickColor = BrickColor.new("Really red")
- Part174.Parent = Model157
- Part174.CFrame = CFrame.new(95.8111877, 71.9991455, 180.044891, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part174.Orientation = Vector3.new(0, 177, 0)
- Part174.Position = Vector3.new(95.8111877, 71.9991455, 180.044891)
- Part174.Rotation = Vector3.new(-180, 3, -180)
- Part174.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part174.Size = Vector3.new(1, 17, 23)
- Part174.Anchored = true
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.BrickColor = BrickColor.new("Lily white")
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.brickColor = BrickColor.new("Lily white")
- Part174.Shape = Enum.PartType.Cylinder
- Part175.Parent = Model156
- Part175.CFrame = CFrame.new(98.1243744, 85.4991913, 180.664673, -0.99862957, 0, 0.0523360297, 0, 1, 0, -0.0523360297, 0, -0.99862957)
- Part175.Orientation = Vector3.new(0, 177, 0)
- Part175.Position = Vector3.new(98.1243744, 85.4991913, 180.664673)
- Part175.Rotation = Vector3.new(-180, 3, -180)
- Part175.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part175.Size = Vector3.new(3, 3, 31)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Reddish brown")
- Part175.Material = Enum.Material.Wood
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.brickColor = BrickColor.new("Reddish brown")
- TrussPart176.Parent = Model0
- TrussPart176.CFrame = CFrame.new(47.5999985, 49.5, 30.7999992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- TrussPart176.Position = Vector3.new(47.5999985, 49.5, 30.7999992)
- TrussPart176.Size = Vector3.new(2, 44, 2)
- TrussPart176.Anchored = true
- TrussPart176.BackSurface = Enum.SurfaceType.Smooth
- TrussPart176.BottomSurface = Enum.SurfaceType.Smooth
- TrussPart176.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart176.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart176.RightSurface = Enum.SurfaceType.Smooth
- TrussPart176.TopSurface = Enum.SurfaceType.Smooth
- Camera177.Parent = mas
- Camera177.CFrame = CFrame.new(40.7208862, 153.41861, -38.3920898, -0.990287542, 0.10332229, -0.0930328369, -0, 0.669134796, 0.743141174, 0.139034539, 0.735923469, -0.662635803)
- Camera177.CoordinateFrame = CFrame.new(40.7208862, 153.41861, -38.3920898, -0.990287542, 0.10332229, -0.0930328369, -0, 0.669134796, 0.743141174, 0.139034539, 0.735923469, -0.662635803)
- Camera177.Focus = CFrame.new(40.9069519, 151.932327, -37.0668182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera177.focus = CFrame.new(40.9069519, 151.932327, -37.0668182, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part178.Name = "Baseplate"
- Part178.Parent = mas
- Part178.CFrame = CFrame.new(0, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part178.Position = Vector3.new(0, 2, 0)
- Part178.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part178.Size = Vector3.new(512, 44, 512)
- Part178.Anchored = true
- Part178.BrickColor = BrickColor.new("Earth green")
- Part178.Locked = true
- Part178.Material = Enum.Material.Grass
- Part178.brickColor = BrickColor.new("Earth green")
- Part178.FormFactor = Enum.FormFactor.Symmetric
- Part178.formFactor = Enum.FormFactor.Symmetric
- Script179.Parent = mas
- table.insert(cors,sandbox(Script179,function()
- --Leonlai Fog Script. :D
- game.Lighting.FogStart = 10
- game.Lighting.FogEnd = 120
- game.Lighting.FogColor = Color3.new(0,0,0)
- game.Lighting.TimeOfDay = "00:00"
- end))
- Sound180.Parent = mas
- Sound180.Looped = true
- Sound180.Playing = true
- Sound180.SoundId = "rbxassetid://752443731"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment