Salmander1234

white mark pac

Sep 22nd, 2020
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 140.87 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "",
  15. ["Passes"] = 1,
  16. ["Name"] = "",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["IsDisturbing"] = false,
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = 0,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "2474932462",
  26. ["Translucent"] = false,
  27. ["LodOverride"] = -1,
  28. ["BlurSpacing"] = 0,
  29. ["Alpha"] = 1,
  30. ["Material"] = "",
  31. ["UseWeaponColor"] = false,
  32. ["UsePlayerColor"] = false,
  33. ["UseLegacyScale"] = false,
  34. ["Bone"] = "right hand",
  35. ["Color"] = Vector(255, 255, 255),
  36. ["Brightness"] = 1,
  37. ["BoneMerge"] = false,
  38. ["BlurLength"] = 0,
  39. ["Position"] = Vector(1.61865234375, -0.9736328125, 0.07476806640625),
  40. ["AngleOffset"] = Angle(0, 0, 0),
  41. ["AlternativeScaling"] = false,
  42. ["Hide"] = false,
  43. ["OwnerEntity"] = false,
  44. ["Scale"] = Vector(1, 1.3999999761581, 1),
  45. ["ClassName"] = "model",
  46. ["EditorExpand"] = false,
  47. ["Size"] = 0.22499999403954,
  48. ["ModelFallback"] = "",
  49. ["Angles"] = Angle(0.00024503306485713, -98.57202911377, 4.1408024117118e-05),
  50. ["TextureFilter"] = 3,
  51. ["Model"] = "models/pac/default.mdl",
  52. ["BlendMode"] = "",
  53. },
  54. },
  55. [2] = {
  56. ["children"] = {
  57. },
  58. ["self"] = {
  59. ["Skin"] = 0,
  60. ["Invert"] = false,
  61. ["LightBlend"] = 1,
  62. ["CellShade"] = 0,
  63. ["OwnerName"] = "self",
  64. ["AimPartName"] = "",
  65. ["IgnoreZ"] = false,
  66. ["AimPartUID"] = "",
  67. ["Passes"] = 1,
  68. ["Name"] = "",
  69. ["NoTextureFiltering"] = false,
  70. ["DoubleFace"] = false,
  71. ["PositionOffset"] = Vector(0, 0, 0),
  72. ["IsDisturbing"] = false,
  73. ["Fullbright"] = false,
  74. ["EyeAngles"] = false,
  75. ["DrawOrder"] = 0,
  76. ["TintColor"] = Vector(0, 0, 0),
  77. ["UniqueID"] = "3030623848",
  78. ["Translucent"] = false,
  79. ["LodOverride"] = -1,
  80. ["BlurSpacing"] = 0,
  81. ["Alpha"] = 1,
  82. ["Material"] = "",
  83. ["UseWeaponColor"] = false,
  84. ["UsePlayerColor"] = false,
  85. ["UseLegacyScale"] = false,
  86. ["Bone"] = "left bicep",
  87. ["Color"] = Vector(24, 24, 24),
  88. ["Brightness"] = 1,
  89. ["BoneMerge"] = false,
  90. ["BlurLength"] = 0,
  91. ["Position"] = Vector(1.21728515625, -0.630859375, -0.1695556640625),
  92. ["AngleOffset"] = Angle(0, 0, 0),
  93. ["AlternativeScaling"] = false,
  94. ["Hide"] = false,
  95. ["OwnerEntity"] = false,
  96. ["Scale"] = Vector(0.80000001192093, 1.3999999761581, 0.80000001192093),
  97. ["ClassName"] = "model",
  98. ["EditorExpand"] = false,
  99. ["Size"] = 0.34999999403954,
  100. ["ModelFallback"] = "",
  101. ["Angles"] = Angle(-0.00021429725165945, 84.505805969238, 0.00012465097825043),
  102. ["TextureFilter"] = 3,
  103. ["Model"] = "models/pac/default.mdl",
  104. ["BlendMode"] = "",
  105. },
  106. },
  107. [3] = {
  108. ["children"] = {
  109. },
  110. ["self"] = {
  111. ["Skin"] = 0,
  112. ["Invert"] = false,
  113. ["LightBlend"] = 1,
  114. ["CellShade"] = 0,
  115. ["OwnerName"] = "self",
  116. ["AimPartName"] = "",
  117. ["IgnoreZ"] = false,
  118. ["AimPartUID"] = "",
  119. ["Passes"] = 1,
  120. ["Name"] = "",
  121. ["NoTextureFiltering"] = false,
  122. ["DoubleFace"] = false,
  123. ["PositionOffset"] = Vector(0, 0, 0),
  124. ["IsDisturbing"] = false,
  125. ["Fullbright"] = false,
  126. ["EyeAngles"] = false,
  127. ["DrawOrder"] = 0,
  128. ["TintColor"] = Vector(0, 0, 0),
  129. ["UniqueID"] = "4260225925",
  130. ["Translucent"] = false,
  131. ["LodOverride"] = -1,
  132. ["BlurSpacing"] = 0,
  133. ["Alpha"] = 1,
  134. ["Material"] = "",
  135. ["UseWeaponColor"] = false,
  136. ["UsePlayerColor"] = false,
  137. ["UseLegacyScale"] = false,
  138. ["Bone"] = "left hand",
  139. ["Color"] = Vector(255, 255, 255),
  140. ["Brightness"] = 1,
  141. ["BoneMerge"] = false,
  142. ["BlurLength"] = 0,
  143. ["Position"] = Vector(2.1279296875, -0.87255859375, 0.3214111328125),
  144. ["AngleOffset"] = Angle(0, 0, 0),
  145. ["AlternativeScaling"] = false,
  146. ["Hide"] = false,
  147. ["OwnerEntity"] = false,
  148. ["Scale"] = Vector(1, 1.3999999761581, 1),
  149. ["ClassName"] = "model",
  150. ["EditorExpand"] = false,
  151. ["Size"] = 0.22499999403954,
  152. ["ModelFallback"] = "",
  153. ["Angles"] = Angle(0.00024503306485713, -98.57202911377, 4.1408024117118e-05),
  154. ["TextureFilter"] = 3,
  155. ["Model"] = "models/pac/default.mdl",
  156. ["BlendMode"] = "",
  157. },
  158. },
  159. [4] = {
  160. ["children"] = {
  161. },
  162. ["self"] = {
  163. ["Skin"] = 0,
  164. ["Invert"] = false,
  165. ["LightBlend"] = 1,
  166. ["CellShade"] = 0,
  167. ["OwnerName"] = "self",
  168. ["AimPartName"] = "",
  169. ["IgnoreZ"] = false,
  170. ["AimPartUID"] = "",
  171. ["Passes"] = 1,
  172. ["Name"] = "",
  173. ["NoTextureFiltering"] = false,
  174. ["DoubleFace"] = false,
  175. ["PositionOffset"] = Vector(0, 0, 0),
  176. ["IsDisturbing"] = false,
  177. ["Fullbright"] = false,
  178. ["EyeAngles"] = false,
  179. ["DrawOrder"] = 0,
  180. ["TintColor"] = Vector(0, 0, 0),
  181. ["UniqueID"] = "568498613",
  182. ["Translucent"] = false,
  183. ["LodOverride"] = -1,
  184. ["BlurSpacing"] = 0,
  185. ["Alpha"] = 1,
  186. ["Material"] = "",
  187. ["UseWeaponColor"] = false,
  188. ["UsePlayerColor"] = false,
  189. ["UseLegacyScale"] = false,
  190. ["Bone"] = "left shoulder",
  191. ["Color"] = Vector(24, 24, 24),
  192. ["Brightness"] = 1,
  193. ["BoneMerge"] = false,
  194. ["BlurLength"] = 0,
  195. ["Position"] = Vector(-0.0625, -0.030517578125, -0.7691650390625),
  196. ["AngleOffset"] = Angle(0, 0, 0),
  197. ["AlternativeScaling"] = false,
  198. ["Hide"] = false,
  199. ["OwnerEntity"] = false,
  200. ["Scale"] = Vector(1, 1, 1),
  201. ["ClassName"] = "model",
  202. ["EditorExpand"] = false,
  203. ["Size"] = 0.32499998807907,
  204. ["ModelFallback"] = "",
  205. ["Angles"] = Angle(0, 0, 0),
  206. ["TextureFilter"] = 3,
  207. ["Model"] = "models/pac/default.mdl",
  208. ["BlendMode"] = "",
  209. },
  210. },
  211. [5] = {
  212. ["children"] = {
  213. },
  214. ["self"] = {
  215. ["Skin"] = 0,
  216. ["Invert"] = false,
  217. ["LightBlend"] = 1,
  218. ["CellShade"] = 0,
  219. ["OwnerName"] = "self",
  220. ["AimPartName"] = "",
  221. ["IgnoreZ"] = false,
  222. ["AimPartUID"] = "",
  223. ["Passes"] = 1,
  224. ["Name"] = "",
  225. ["NoTextureFiltering"] = false,
  226. ["DoubleFace"] = false,
  227. ["PositionOffset"] = Vector(0, 0, 0),
  228. ["IsDisturbing"] = false,
  229. ["Fullbright"] = false,
  230. ["EyeAngles"] = false,
  231. ["DrawOrder"] = 0,
  232. ["TintColor"] = Vector(0, 0, 0),
  233. ["UniqueID"] = "2205808230",
  234. ["Translucent"] = false,
  235. ["LodOverride"] = -1,
  236. ["BlurSpacing"] = 0,
  237. ["Alpha"] = 1,
  238. ["Material"] = "",
  239. ["UseWeaponColor"] = false,
  240. ["UsePlayerColor"] = false,
  241. ["UseLegacyScale"] = false,
  242. ["Bone"] = "left ulna",
  243. ["Color"] = Vector(255, 255, 255),
  244. ["Brightness"] = 1,
  245. ["BoneMerge"] = false,
  246. ["BlurLength"] = 0,
  247. ["Position"] = Vector(1.3349609375, -0.4534912109375, -0.77880859375),
  248. ["AngleOffset"] = Angle(0, 0, 0),
  249. ["AlternativeScaling"] = false,
  250. ["Hide"] = false,
  251. ["OwnerEntity"] = false,
  252. ["Scale"] = Vector(1, 2.2999999523163, 1),
  253. ["ClassName"] = "model",
  254. ["EditorExpand"] = false,
  255. ["Size"] = 0.27500000596046,
  256. ["ModelFallback"] = "",
  257. ["Angles"] = Angle(-2.6893871108769e-05, -87.467445373535, -0.39765676856041),
  258. ["TextureFilter"] = 3,
  259. ["Model"] = "models/pac/default.mdl",
  260. ["BlendMode"] = "",
  261. },
  262. },
  263. [6] = {
  264. ["children"] = {
  265. },
  266. ["self"] = {
  267. ["Skin"] = 0,
  268. ["Invert"] = false,
  269. ["LightBlend"] = 1,
  270. ["CellShade"] = 0,
  271. ["OwnerName"] = "self",
  272. ["AimPartName"] = "",
  273. ["IgnoreZ"] = false,
  274. ["AimPartUID"] = "",
  275. ["Passes"] = 1,
  276. ["Name"] = "",
  277. ["NoTextureFiltering"] = false,
  278. ["DoubleFace"] = false,
  279. ["PositionOffset"] = Vector(0, 0, 0),
  280. ["IsDisturbing"] = false,
  281. ["Fullbright"] = false,
  282. ["EyeAngles"] = false,
  283. ["DrawOrder"] = 0,
  284. ["TintColor"] = Vector(0, 0, 0),
  285. ["UniqueID"] = "2950377746",
  286. ["Translucent"] = false,
  287. ["LodOverride"] = -1,
  288. ["BlurSpacing"] = 0,
  289. ["Alpha"] = 1,
  290. ["Material"] = "",
  291. ["UseWeaponColor"] = false,
  292. ["UsePlayerColor"] = false,
  293. ["UseLegacyScale"] = false,
  294. ["Bone"] = "right bicep",
  295. ["Color"] = Vector(24, 24, 24),
  296. ["Brightness"] = 1,
  297. ["BoneMerge"] = false,
  298. ["BlurLength"] = 0,
  299. ["Position"] = Vector(0.5791015625, 0.006103515625, 0.427734375),
  300. ["AngleOffset"] = Angle(0, 0, 0),
  301. ["AlternativeScaling"] = false,
  302. ["Hide"] = false,
  303. ["OwnerEntity"] = false,
  304. ["Scale"] = Vector(0.80000001192093, 1.3999999761581, 0.80000001192093),
  305. ["ClassName"] = "model",
  306. ["EditorExpand"] = false,
  307. ["Size"] = 0.34999999403954,
  308. ["ModelFallback"] = "",
  309. ["Angles"] = Angle(-0.00021429725165945, 84.505805969238, 0.00012465097825043),
  310. ["TextureFilter"] = 3,
  311. ["Model"] = "models/pac/default.mdl",
  312. ["BlendMode"] = "",
  313. },
  314. },
  315. [7] = {
  316. ["children"] = {
  317. },
  318. ["self"] = {
  319. ["Skin"] = 0,
  320. ["Invert"] = false,
  321. ["LightBlend"] = 1,
  322. ["CellShade"] = 0,
  323. ["OwnerName"] = "self",
  324. ["AimPartName"] = "",
  325. ["IgnoreZ"] = false,
  326. ["AimPartUID"] = "",
  327. ["Passes"] = 1,
  328. ["Name"] = "",
  329. ["NoTextureFiltering"] = false,
  330. ["DoubleFace"] = false,
  331. ["PositionOffset"] = Vector(0, 0, 0),
  332. ["IsDisturbing"] = false,
  333. ["Fullbright"] = false,
  334. ["EyeAngles"] = false,
  335. ["DrawOrder"] = 0,
  336. ["TintColor"] = Vector(0, 0, 0),
  337. ["UniqueID"] = "3320929538",
  338. ["Translucent"] = false,
  339. ["LodOverride"] = -1,
  340. ["BlurSpacing"] = 0,
  341. ["Alpha"] = 1,
  342. ["Material"] = "",
  343. ["UseWeaponColor"] = false,
  344. ["UsePlayerColor"] = false,
  345. ["UseLegacyScale"] = false,
  346. ["Bone"] = "right forearm",
  347. ["Color"] = Vector(255, 255, 255),
  348. ["Brightness"] = 1,
  349. ["BoneMerge"] = false,
  350. ["BlurLength"] = 0,
  351. ["Position"] = Vector(0.07421875, -0.35664367675781, 0.5576171875),
  352. ["AngleOffset"] = Angle(0, 0, 0),
  353. ["AlternativeScaling"] = false,
  354. ["Hide"] = false,
  355. ["OwnerEntity"] = false,
  356. ["Scale"] = Vector(1, 1, 1),
  357. ["ClassName"] = "model",
  358. ["EditorExpand"] = true,
  359. ["Size"] = 0.25,
  360. ["ModelFallback"] = "",
  361. ["Angles"] = Angle(0, 0, 0),
  362. ["TextureFilter"] = 3,
  363. ["Model"] = "models/pac/default.mdl",
  364. ["BlendMode"] = "",
  365. },
  366. },
  367. [8] = {
  368. ["children"] = {
  369. },
  370. ["self"] = {
  371. ["Skin"] = 0,
  372. ["Invert"] = false,
  373. ["LightBlend"] = 1,
  374. ["CellShade"] = 0,
  375. ["OwnerName"] = "self",
  376. ["AimPartName"] = "",
  377. ["IgnoreZ"] = false,
  378. ["AimPartUID"] = "",
  379. ["Passes"] = 1,
  380. ["Name"] = "",
  381. ["NoTextureFiltering"] = false,
  382. ["DoubleFace"] = false,
  383. ["PositionOffset"] = Vector(0, 0, 0),
  384. ["IsDisturbing"] = false,
  385. ["Fullbright"] = false,
  386. ["EyeAngles"] = false,
  387. ["DrawOrder"] = 0,
  388. ["TintColor"] = Vector(0, 0, 0),
  389. ["UniqueID"] = "1337912606",
  390. ["Translucent"] = false,
  391. ["LodOverride"] = -1,
  392. ["BlurSpacing"] = 0,
  393. ["Alpha"] = 1,
  394. ["Material"] = "",
  395. ["UseWeaponColor"] = false,
  396. ["UsePlayerColor"] = false,
  397. ["UseLegacyScale"] = false,
  398. ["Bone"] = "left forearm",
  399. ["Color"] = Vector(255, 255, 255),
  400. ["Brightness"] = 1,
  401. ["BoneMerge"] = false,
  402. ["BlurLength"] = 0,
  403. ["Position"] = Vector(1.30615234375, -0.7353515625, -0.0997314453125),
  404. ["AngleOffset"] = Angle(0, 0, 0),
  405. ["AlternativeScaling"] = false,
  406. ["Hide"] = false,
  407. ["OwnerEntity"] = false,
  408. ["Scale"] = Vector(1, 1, 1),
  409. ["ClassName"] = "model",
  410. ["EditorExpand"] = true,
  411. ["Size"] = 0.25,
  412. ["ModelFallback"] = "",
  413. ["Angles"] = Angle(0, 0, 0),
  414. ["TextureFilter"] = 3,
  415. ["Model"] = "models/pac/default.mdl",
  416. ["BlendMode"] = "",
  417. },
  418. },
  419. [9] = {
  420. ["children"] = {
  421. },
  422. ["self"] = {
  423. ["Skin"] = 0,
  424. ["Invert"] = false,
  425. ["LightBlend"] = 1,
  426. ["CellShade"] = 0,
  427. ["OwnerName"] = "self",
  428. ["AimPartName"] = "",
  429. ["IgnoreZ"] = false,
  430. ["AimPartUID"] = "",
  431. ["Passes"] = 1,
  432. ["Name"] = "",
  433. ["NoTextureFiltering"] = false,
  434. ["DoubleFace"] = false,
  435. ["PositionOffset"] = Vector(0, 0, 0),
  436. ["IsDisturbing"] = false,
  437. ["Fullbright"] = false,
  438. ["EyeAngles"] = false,
  439. ["DrawOrder"] = 0,
  440. ["TintColor"] = Vector(0, 0, 0),
  441. ["UniqueID"] = "483126819",
  442. ["Translucent"] = false,
  443. ["LodOverride"] = -1,
  444. ["BlurSpacing"] = 0,
  445. ["Alpha"] = 1,
  446. ["Material"] = "",
  447. ["UseWeaponColor"] = false,
  448. ["UsePlayerColor"] = false,
  449. ["UseLegacyScale"] = false,
  450. ["Bone"] = "right shoulder",
  451. ["Color"] = Vector(24, 24, 24),
  452. ["Brightness"] = 1,
  453. ["BoneMerge"] = false,
  454. ["BlurLength"] = 0,
  455. ["Position"] = Vector(-0.4453125, 0.37049865722656, 0.545166015625),
  456. ["AngleOffset"] = Angle(0, 0, 0),
  457. ["AlternativeScaling"] = false,
  458. ["Hide"] = false,
  459. ["OwnerEntity"] = false,
  460. ["Scale"] = Vector(1, 1, 1),
  461. ["ClassName"] = "model",
  462. ["EditorExpand"] = false,
  463. ["Size"] = 0.32499998807907,
  464. ["ModelFallback"] = "",
  465. ["Angles"] = Angle(0, 0, 0),
  466. ["TextureFilter"] = 3,
  467. ["Model"] = "models/pac/default.mdl",
  468. ["BlendMode"] = "",
  469. },
  470. },
  471. [10] = {
  472. ["children"] = {
  473. },
  474. ["self"] = {
  475. ["Skin"] = 0,
  476. ["Invert"] = false,
  477. ["LightBlend"] = 1,
  478. ["CellShade"] = 0,
  479. ["OwnerName"] = "self",
  480. ["AimPartName"] = "",
  481. ["IgnoreZ"] = false,
  482. ["AimPartUID"] = "",
  483. ["Passes"] = 1,
  484. ["Name"] = "",
  485. ["NoTextureFiltering"] = false,
  486. ["DoubleFace"] = false,
  487. ["PositionOffset"] = Vector(0, 0, 0),
  488. ["IsDisturbing"] = false,
  489. ["Fullbright"] = false,
  490. ["EyeAngles"] = false,
  491. ["DrawOrder"] = 0,
  492. ["TintColor"] = Vector(0, 0, 0),
  493. ["UniqueID"] = "2695676451",
  494. ["Translucent"] = false,
  495. ["LodOverride"] = -1,
  496. ["BlurSpacing"] = 0,
  497. ["Alpha"] = 1,
  498. ["Material"] = "",
  499. ["UseWeaponColor"] = false,
  500. ["UsePlayerColor"] = false,
  501. ["UseLegacyScale"] = false,
  502. ["Bone"] = "right ulna",
  503. ["Color"] = Vector(255, 255, 255),
  504. ["Brightness"] = 1,
  505. ["BoneMerge"] = false,
  506. ["BlurLength"] = 0,
  507. ["Position"] = Vector(0.56640625, 0.1578369140625, 0.6748046875),
  508. ["AngleOffset"] = Angle(0, 0, 0),
  509. ["AlternativeScaling"] = false,
  510. ["Hide"] = false,
  511. ["OwnerEntity"] = false,
  512. ["Scale"] = Vector(1, 2.2999999523163, 1),
  513. ["ClassName"] = "model",
  514. ["EditorExpand"] = true,
  515. ["Size"] = 0.27500000596046,
  516. ["ModelFallback"] = "",
  517. ["Angles"] = Angle(-2.6893871108769e-05, -87.467445373535, -0.39765676856041),
  518. ["TextureFilter"] = 3,
  519. ["Model"] = "models/pac/default.mdl",
  520. ["BlendMode"] = "",
  521. },
  522. },
  523. },
  524. ["self"] = {
  525. ["DrawOrder"] = 0,
  526. ["UniqueID"] = "147419715",
  527. ["AimPartUID"] = "",
  528. ["Hide"] = false,
  529. ["Duplicate"] = false,
  530. ["ClassName"] = "group",
  531. ["OwnerName"] = "self",
  532. ["IsDisturbing"] = false,
  533. ["Name"] = "arms",
  534. ["EditorExpand"] = false,
  535. },
  536. },
  537. [2] = {
  538. ["children"] = {
  539. [1] = {
  540. ["children"] = {
  541. [1] = {
  542. ["children"] = {
  543. },
  544. ["self"] = {
  545. ["Jiggle"] = false,
  546. ["DrawOrder"] = 0,
  547. ["AlternativeBones"] = false,
  548. ["FollowPartName"] = "",
  549. ["OwnerName"] = "self",
  550. ["AimPartName"] = "",
  551. ["FollowPartUID"] = "",
  552. ["Bone"] = "right forearm",
  553. ["ScaleChildren"] = false,
  554. ["FollowAnglesOnly"] = false,
  555. ["AngleOffset"] = Angle(0, 0, 0),
  556. ["Position"] = Vector(0, 0, 0),
  557. ["AimPartUID"] = "",
  558. ["UniqueID"] = "3896171541",
  559. ["Hide"] = false,
  560. ["Name"] = "",
  561. ["Scale"] = Vector(1, 1, 1),
  562. ["MoveChildrenToOrigin"] = false,
  563. ["Angles"] = Angle(0.00011952832574025, -60.033756256104, -0.00027576889260672),
  564. ["Size"] = 1,
  565. ["PositionOffset"] = Vector(0, 0, 0),
  566. ["IsDisturbing"] = false,
  567. ["EditorExpand"] = false,
  568. ["EyeAngles"] = false,
  569. ["ClassName"] = "bone",
  570. },
  571. },
  572. [2] = {
  573. ["children"] = {
  574. },
  575. ["self"] = {
  576. ["Jiggle"] = false,
  577. ["DrawOrder"] = 0,
  578. ["AlternativeBones"] = false,
  579. ["FollowPartName"] = "",
  580. ["OwnerName"] = "self",
  581. ["AimPartName"] = "",
  582. ["FollowPartUID"] = "",
  583. ["Bone"] = "left upperarm",
  584. ["ScaleChildren"] = false,
  585. ["FollowAnglesOnly"] = false,
  586. ["AngleOffset"] = Angle(0, 0, 0),
  587. ["Position"] = Vector(-0.838134765625, -0.07568359375, -1.025390625),
  588. ["AimPartUID"] = "",
  589. ["UniqueID"] = "1569739353",
  590. ["Hide"] = false,
  591. ["Name"] = "",
  592. ["Scale"] = Vector(1, 1, 1),
  593. ["MoveChildrenToOrigin"] = false,
  594. ["Angles"] = Angle(-34.937873840332, -90.517448425293, 31.51291847229),
  595. ["Size"] = 1,
  596. ["PositionOffset"] = Vector(0, 0, 0),
  597. ["IsDisturbing"] = false,
  598. ["EditorExpand"] = false,
  599. ["EyeAngles"] = false,
  600. ["ClassName"] = "bone",
  601. },
  602. },
  603. [3] = {
  604. ["children"] = {
  605. },
  606. ["self"] = {
  607. ["Jiggle"] = false,
  608. ["DrawOrder"] = 0,
  609. ["AlternativeBones"] = false,
  610. ["FollowPartName"] = "",
  611. ["OwnerName"] = "self",
  612. ["AimPartName"] = "",
  613. ["FollowPartUID"] = "",
  614. ["Bone"] = "left forearm",
  615. ["ScaleChildren"] = false,
  616. ["FollowAnglesOnly"] = false,
  617. ["AngleOffset"] = Angle(0, 0, 0),
  618. ["Position"] = Vector(0, 0, 0),
  619. ["AimPartUID"] = "",
  620. ["UniqueID"] = "3674365051",
  621. ["Hide"] = false,
  622. ["Name"] = "",
  623. ["Scale"] = Vector(1, 1, 1),
  624. ["MoveChildrenToOrigin"] = false,
  625. ["Angles"] = Angle(37.428043365479, -27.626825332642, -7.6487078666687),
  626. ["Size"] = 1,
  627. ["PositionOffset"] = Vector(0, 0, 0),
  628. ["IsDisturbing"] = false,
  629. ["EditorExpand"] = false,
  630. ["EyeAngles"] = false,
  631. ["ClassName"] = "bone",
  632. },
  633. },
  634. [4] = {
  635. ["children"] = {
  636. },
  637. ["self"] = {
  638. ["Jiggle"] = false,
  639. ["DrawOrder"] = 0,
  640. ["AlternativeBones"] = false,
  641. ["FollowPartName"] = "",
  642. ["OwnerName"] = "self",
  643. ["AimPartName"] = "",
  644. ["FollowPartUID"] = "",
  645. ["Bone"] = "right upperarm",
  646. ["ScaleChildren"] = false,
  647. ["FollowAnglesOnly"] = false,
  648. ["AngleOffset"] = Angle(0, 0, 0),
  649. ["Position"] = Vector(-1.0244140625, 0.1854248046875, 0.396484375),
  650. ["AimPartUID"] = "",
  651. ["UniqueID"] = "1265214450",
  652. ["Hide"] = false,
  653. ["Name"] = "",
  654. ["Scale"] = Vector(1, 1, 1),
  655. ["MoveChildrenToOrigin"] = false,
  656. ["Angles"] = Angle(44.219463348389, -78.650276184082, -44.681129455566),
  657. ["Size"] = 1,
  658. ["PositionOffset"] = Vector(0, 0, 0),
  659. ["IsDisturbing"] = false,
  660. ["EditorExpand"] = false,
  661. ["EyeAngles"] = false,
  662. ["ClassName"] = "bone",
  663. },
  664. },
  665. [5] = {
  666. ["children"] = {
  667. },
  668. ["self"] = {
  669. ["Jiggle"] = false,
  670. ["DrawOrder"] = 0,
  671. ["AlternativeBones"] = false,
  672. ["FollowPartName"] = "",
  673. ["OwnerName"] = "self",
  674. ["AimPartName"] = "",
  675. ["FollowPartUID"] = "",
  676. ["Bone"] = "head",
  677. ["ScaleChildren"] = false,
  678. ["FollowAnglesOnly"] = false,
  679. ["AngleOffset"] = Angle(0, 0, 0),
  680. ["Position"] = Vector(0.2724609375, -1.436767578125, 0.21533203125),
  681. ["AimPartUID"] = "",
  682. ["UniqueID"] = "2704701294",
  683. ["Hide"] = false,
  684. ["Name"] = "",
  685. ["Scale"] = Vector(1, 1, 1),
  686. ["MoveChildrenToOrigin"] = false,
  687. ["Angles"] = Angle(20.702306747437, -0.091152124106884, -0.03216015920043),
  688. ["Size"] = 1,
  689. ["PositionOffset"] = Vector(0, 0, 0),
  690. ["IsDisturbing"] = false,
  691. ["EditorExpand"] = false,
  692. ["EyeAngles"] = false,
  693. ["ClassName"] = "bone",
  694. },
  695. },
  696. },
  697. ["self"] = {
  698. ["AffectChildrenOnly"] = false,
  699. ["Invert"] = true,
  700. ["RootOwner"] = true,
  701. ["OwnerName"] = "self",
  702. ["AimPartUID"] = "",
  703. ["TargetPartUID"] = "",
  704. ["Hide"] = false,
  705. ["Name"] = "",
  706. ["EditorExpand"] = false,
  707. ["Arguments"] = "0",
  708. ["Event"] = "button",
  709. ["ClassName"] = "event",
  710. ["ZeroEyePitch"] = false,
  711. ["IsDisturbing"] = false,
  712. ["Operator"] = "find simple",
  713. ["UniqueID"] = "4161798292",
  714. ["TargetPartName"] = "",
  715. },
  716. },
  717. },
  718. ["self"] = {
  719. ["DrawOrder"] = 0,
  720. ["UniqueID"] = "3615219526",
  721. ["AimPartUID"] = "",
  722. ["Hide"] = false,
  723. ["Duplicate"] = false,
  724. ["ClassName"] = "group",
  725. ["OwnerName"] = "self",
  726. ["IsDisturbing"] = false,
  727. ["Name"] = "",
  728. ["EditorExpand"] = false,
  729. },
  730. },
  731. [3] = {
  732. ["children"] = {
  733. [1] = {
  734. ["children"] = {
  735. },
  736. ["self"] = {
  737. ["Skin"] = 0,
  738. ["Invert"] = false,
  739. ["LightBlend"] = 1,
  740. ["CellShade"] = 0,
  741. ["OwnerName"] = "self",
  742. ["AimPartName"] = "",
  743. ["IgnoreZ"] = false,
  744. ["AimPartUID"] = "",
  745. ["Passes"] = 1,
  746. ["Name"] = "",
  747. ["NoTextureFiltering"] = false,
  748. ["DoubleFace"] = false,
  749. ["PositionOffset"] = Vector(0, 0, 0),
  750. ["IsDisturbing"] = false,
  751. ["Fullbright"] = false,
  752. ["EyeAngles"] = false,
  753. ["DrawOrder"] = 0,
  754. ["TintColor"] = Vector(0, 0, 0),
  755. ["UniqueID"] = "4185015545",
  756. ["Translucent"] = false,
  757. ["LodOverride"] = -1,
  758. ["BlurSpacing"] = 0,
  759. ["Alpha"] = 1,
  760. ["Material"] = "",
  761. ["UseWeaponColor"] = false,
  762. ["UsePlayerColor"] = false,
  763. ["UseLegacyScale"] = false,
  764. ["Bone"] = "right thigh",
  765. ["Color"] = Vector(24, 24, 24),
  766. ["Brightness"] = 1,
  767. ["BoneMerge"] = false,
  768. ["BlurLength"] = 0,
  769. ["Position"] = Vector(6.4501953125, -0.18701171875, -0.1617431640625),
  770. ["AngleOffset"] = Angle(0, 0, 0),
  771. ["AlternativeScaling"] = false,
  772. ["Hide"] = false,
  773. ["OwnerEntity"] = false,
  774. ["Scale"] = Vector(1, 1.8999999761581, 1),
  775. ["ClassName"] = "model",
  776. ["EditorExpand"] = false,
  777. ["Size"] = 0.44999998807907,
  778. ["ModelFallback"] = "",
  779. ["Angles"] = Angle(-0.00014001892122906, 86.239456176758, 0.00011021686805179),
  780. ["TextureFilter"] = 3,
  781. ["Model"] = "models/pac/default.mdl",
  782. ["BlendMode"] = "",
  783. },
  784. },
  785. [2] = {
  786. ["children"] = {
  787. },
  788. ["self"] = {
  789. ["Skin"] = 0,
  790. ["Invert"] = false,
  791. ["LightBlend"] = 1,
  792. ["CellShade"] = 0,
  793. ["OwnerName"] = "self",
  794. ["AimPartName"] = "",
  795. ["IgnoreZ"] = false,
  796. ["AimPartUID"] = "",
  797. ["Passes"] = 1,
  798. ["Name"] = "",
  799. ["NoTextureFiltering"] = false,
  800. ["DoubleFace"] = false,
  801. ["PositionOffset"] = Vector(0, 0, 0),
  802. ["IsDisturbing"] = false,
  803. ["Fullbright"] = false,
  804. ["EyeAngles"] = false,
  805. ["DrawOrder"] = 0,
  806. ["TintColor"] = Vector(0, 0, 0),
  807. ["UniqueID"] = "2270002573",
  808. ["Translucent"] = false,
  809. ["LodOverride"] = -1,
  810. ["BlurSpacing"] = 0,
  811. ["Alpha"] = 1,
  812. ["Material"] = "",
  813. ["UseWeaponColor"] = false,
  814. ["UsePlayerColor"] = false,
  815. ["UseLegacyScale"] = false,
  816. ["Bone"] = "right calf",
  817. ["Color"] = Vector(255, 255, 255),
  818. ["Brightness"] = 1,
  819. ["BoneMerge"] = false,
  820. ["BlurLength"] = 0,
  821. ["Position"] = Vector(6.3681640625, -1.2646484375, -0.1722412109375),
  822. ["AngleOffset"] = Angle(0, 0, 0),
  823. ["AlternativeScaling"] = false,
  824. ["Hide"] = false,
  825. ["OwnerEntity"] = false,
  826. ["Scale"] = Vector(1, 2.7000000476837, 1),
  827. ["ClassName"] = "model",
  828. ["EditorExpand"] = false,
  829. ["Size"] = 0.34999999403954,
  830. ["ModelFallback"] = "",
  831. ["Angles"] = Angle(-0.00037992928992026, 79.700744628906, 0.00030159554444253),
  832. ["TextureFilter"] = 3,
  833. ["Model"] = "models/pac/default.mdl",
  834. ["BlendMode"] = "",
  835. },
  836. },
  837. [3] = {
  838. ["children"] = {
  839. },
  840. ["self"] = {
  841. ["Skin"] = 0,
  842. ["Invert"] = false,
  843. ["LightBlend"] = 1,
  844. ["CellShade"] = 0,
  845. ["OwnerName"] = "self",
  846. ["AimPartName"] = "",
  847. ["IgnoreZ"] = false,
  848. ["AimPartUID"] = "",
  849. ["Passes"] = 1,
  850. ["Name"] = "",
  851. ["NoTextureFiltering"] = false,
  852. ["DoubleFace"] = false,
  853. ["PositionOffset"] = Vector(0, 0, 0),
  854. ["IsDisturbing"] = false,
  855. ["Fullbright"] = false,
  856. ["EyeAngles"] = false,
  857. ["DrawOrder"] = 0,
  858. ["TintColor"] = Vector(0, 0, 0),
  859. ["UniqueID"] = "2068265126",
  860. ["Translucent"] = false,
  861. ["LodOverride"] = -1,
  862. ["BlurSpacing"] = 0,
  863. ["Alpha"] = 1,
  864. ["Material"] = "",
  865. ["UseWeaponColor"] = false,
  866. ["UsePlayerColor"] = false,
  867. ["UseLegacyScale"] = false,
  868. ["Bone"] = "left thigh",
  869. ["Color"] = Vector(255, 255, 255),
  870. ["Brightness"] = 1,
  871. ["BoneMerge"] = false,
  872. ["BlurLength"] = 0,
  873. ["Position"] = Vector(12.3486328125, 0.029541015625, 0.0596923828125),
  874. ["AngleOffset"] = Angle(0, 0, 0),
  875. ["AlternativeScaling"] = false,
  876. ["Hide"] = false,
  877. ["OwnerEntity"] = false,
  878. ["Scale"] = Vector(1, 1, 1),
  879. ["ClassName"] = "model",
  880. ["EditorExpand"] = false,
  881. ["Size"] = 0.27500000596046,
  882. ["ModelFallback"] = "",
  883. ["Angles"] = Angle(0, 0, 0),
  884. ["TextureFilter"] = 3,
  885. ["Model"] = "models/pac/default.mdl",
  886. ["BlendMode"] = "",
  887. },
  888. },
  889. [4] = {
  890. ["children"] = {
  891. },
  892. ["self"] = {
  893. ["Skin"] = 0,
  894. ["Invert"] = false,
  895. ["LightBlend"] = 1,
  896. ["CellShade"] = 0,
  897. ["OwnerName"] = "self",
  898. ["AimPartName"] = "",
  899. ["IgnoreZ"] = false,
  900. ["AimPartUID"] = "",
  901. ["Passes"] = 1,
  902. ["Name"] = "",
  903. ["NoTextureFiltering"] = false,
  904. ["DoubleFace"] = false,
  905. ["PositionOffset"] = Vector(0, 0, 0),
  906. ["IsDisturbing"] = false,
  907. ["Fullbright"] = false,
  908. ["EyeAngles"] = false,
  909. ["DrawOrder"] = 0,
  910. ["TintColor"] = Vector(0, 0, 0),
  911. ["UniqueID"] = "3258367020",
  912. ["Translucent"] = false,
  913. ["LodOverride"] = -1,
  914. ["BlurSpacing"] = 0,
  915. ["Alpha"] = 1,
  916. ["Material"] = "",
  917. ["UseWeaponColor"] = false,
  918. ["UsePlayerColor"] = false,
  919. ["UseLegacyScale"] = false,
  920. ["Bone"] = "left calf",
  921. ["Color"] = Vector(255, 255, 255),
  922. ["Brightness"] = 1,
  923. ["BoneMerge"] = false,
  924. ["BlurLength"] = 0,
  925. ["Position"] = Vector(6.4140625, -0.7177734375, 0.073974609375),
  926. ["AngleOffset"] = Angle(0, 0, 0),
  927. ["AlternativeScaling"] = false,
  928. ["Hide"] = false,
  929. ["OwnerEntity"] = false,
  930. ["Scale"] = Vector(1, 2.7000000476837, 1),
  931. ["ClassName"] = "model",
  932. ["EditorExpand"] = false,
  933. ["Size"] = 0.34999999403954,
  934. ["ModelFallback"] = "",
  935. ["Angles"] = Angle(-0.00037992928992026, 79.700744628906, 0.00030159554444253),
  936. ["TextureFilter"] = 3,
  937. ["Model"] = "models/pac/default.mdl",
  938. ["BlendMode"] = "",
  939. },
  940. },
  941. [5] = {
  942. ["children"] = {
  943. },
  944. ["self"] = {
  945. ["Skin"] = 0,
  946. ["Invert"] = false,
  947. ["LightBlend"] = 1,
  948. ["CellShade"] = 0,
  949. ["OwnerName"] = "self",
  950. ["AimPartName"] = "",
  951. ["IgnoreZ"] = false,
  952. ["AimPartUID"] = "",
  953. ["Passes"] = 1,
  954. ["Name"] = "",
  955. ["NoTextureFiltering"] = false,
  956. ["DoubleFace"] = false,
  957. ["PositionOffset"] = Vector(0, 0, 0),
  958. ["IsDisturbing"] = false,
  959. ["Fullbright"] = false,
  960. ["EyeAngles"] = false,
  961. ["DrawOrder"] = 0,
  962. ["TintColor"] = Vector(0, 0, 0),
  963. ["UniqueID"] = "254923514",
  964. ["Translucent"] = false,
  965. ["LodOverride"] = -1,
  966. ["BlurSpacing"] = 0,
  967. ["Alpha"] = 1,
  968. ["Material"] = "",
  969. ["UseWeaponColor"] = false,
  970. ["UsePlayerColor"] = false,
  971. ["UseLegacyScale"] = false,
  972. ["Bone"] = "left thigh",
  973. ["Color"] = Vector(24, 24, 24),
  974. ["Brightness"] = 1,
  975. ["BoneMerge"] = false,
  976. ["BlurLength"] = 0,
  977. ["Position"] = Vector(6.3544921875, -0.007568359375, 0.2027587890625),
  978. ["AngleOffset"] = Angle(0, 0, 0),
  979. ["AlternativeScaling"] = false,
  980. ["Hide"] = false,
  981. ["OwnerEntity"] = false,
  982. ["Scale"] = Vector(1, 1.8999999761581, 1),
  983. ["ClassName"] = "model",
  984. ["EditorExpand"] = false,
  985. ["Size"] = 0.44999998807907,
  986. ["ModelFallback"] = "",
  987. ["Angles"] = Angle(-0.00014001892122906, 86.239456176758, 0.00011021686805179),
  988. ["TextureFilter"] = 3,
  989. ["Model"] = "models/pac/default.mdl",
  990. ["BlendMode"] = "",
  991. },
  992. },
  993. [6] = {
  994. ["children"] = {
  995. },
  996. ["self"] = {
  997. ["Skin"] = 0,
  998. ["Invert"] = false,
  999. ["LightBlend"] = 1,
  1000. ["CellShade"] = 0,
  1001. ["OwnerName"] = "self",
  1002. ["AimPartName"] = "",
  1003. ["IgnoreZ"] = false,
  1004. ["AimPartUID"] = "",
  1005. ["Passes"] = 1,
  1006. ["Name"] = "",
  1007. ["NoTextureFiltering"] = false,
  1008. ["DoubleFace"] = false,
  1009. ["PositionOffset"] = Vector(0, 0, 0),
  1010. ["IsDisturbing"] = false,
  1011. ["Fullbright"] = false,
  1012. ["EyeAngles"] = false,
  1013. ["DrawOrder"] = 0,
  1014. ["TintColor"] = Vector(0, 0, 0),
  1015. ["UniqueID"] = "3228715989",
  1016. ["Translucent"] = false,
  1017. ["LodOverride"] = -1,
  1018. ["BlurSpacing"] = 0,
  1019. ["Alpha"] = 1,
  1020. ["Material"] = "",
  1021. ["UseWeaponColor"] = false,
  1022. ["UsePlayerColor"] = false,
  1023. ["UseLegacyScale"] = false,
  1024. ["Bone"] = "right thigh",
  1025. ["Color"] = Vector(255, 255, 255),
  1026. ["Brightness"] = 1,
  1027. ["BoneMerge"] = false,
  1028. ["BlurLength"] = 0,
  1029. ["Position"] = Vector(12.4541015625, -0.1055908203125, -0.0633544921875),
  1030. ["AngleOffset"] = Angle(0, 0, 0),
  1031. ["AlternativeScaling"] = false,
  1032. ["Hide"] = false,
  1033. ["OwnerEntity"] = false,
  1034. ["Scale"] = Vector(1, 1, 1),
  1035. ["ClassName"] = "model",
  1036. ["EditorExpand"] = false,
  1037. ["Size"] = 0.27500000596046,
  1038. ["ModelFallback"] = "",
  1039. ["Angles"] = Angle(0, 0, 0),
  1040. ["TextureFilter"] = 3,
  1041. ["Model"] = "models/pac/default.mdl",
  1042. ["BlendMode"] = "",
  1043. },
  1044. },
  1045. [7] = {
  1046. ["children"] = {
  1047. },
  1048. ["self"] = {
  1049. ["Skin"] = 0,
  1050. ["Invert"] = false,
  1051. ["LightBlend"] = 1,
  1052. ["CellShade"] = 0,
  1053. ["OwnerName"] = "self",
  1054. ["AimPartName"] = "",
  1055. ["IgnoreZ"] = false,
  1056. ["AimPartUID"] = "",
  1057. ["Passes"] = 1,
  1058. ["Name"] = "",
  1059. ["NoTextureFiltering"] = false,
  1060. ["DoubleFace"] = false,
  1061. ["PositionOffset"] = Vector(0, 0, 0),
  1062. ["IsDisturbing"] = false,
  1063. ["Fullbright"] = false,
  1064. ["EyeAngles"] = false,
  1065. ["DrawOrder"] = 0,
  1066. ["TintColor"] = Vector(0, 0, 0),
  1067. ["UniqueID"] = "4059443901",
  1068. ["Translucent"] = false,
  1069. ["LodOverride"] = -1,
  1070. ["BlurSpacing"] = 0,
  1071. ["Alpha"] = 1,
  1072. ["Material"] = "",
  1073. ["UseWeaponColor"] = false,
  1074. ["UsePlayerColor"] = false,
  1075. ["UseLegacyScale"] = false,
  1076. ["Bone"] = "left calf",
  1077. ["Color"] = Vector(255, 255, 255),
  1078. ["Brightness"] = 1,
  1079. ["BoneMerge"] = false,
  1080. ["BlurLength"] = 0,
  1081. ["Position"] = Vector(11.9384765625, -3.46923828125, -0.238037109375),
  1082. ["AngleOffset"] = Angle(0, 0, 0),
  1083. ["AlternativeScaling"] = false,
  1084. ["Hide"] = false,
  1085. ["OwnerEntity"] = false,
  1086. ["Scale"] = Vector(1, 1.3999999761581, 1),
  1087. ["ClassName"] = "model",
  1088. ["EditorExpand"] = false,
  1089. ["Size"] = 0.27500000596046,
  1090. ["ModelFallback"] = "",
  1091. ["Angles"] = Angle(-0.0029314321000129, 168.00099182129, -0.00094854255439714),
  1092. ["TextureFilter"] = 3,
  1093. ["Model"] = "models/pac/default.mdl",
  1094. ["BlendMode"] = "",
  1095. },
  1096. },
  1097. [8] = {
  1098. ["children"] = {
  1099. },
  1100. ["self"] = {
  1101. ["Skin"] = 0,
  1102. ["Invert"] = false,
  1103. ["LightBlend"] = 1,
  1104. ["CellShade"] = 0,
  1105. ["OwnerName"] = "self",
  1106. ["AimPartName"] = "",
  1107. ["IgnoreZ"] = false,
  1108. ["AimPartUID"] = "",
  1109. ["Passes"] = 1,
  1110. ["Name"] = "",
  1111. ["NoTextureFiltering"] = false,
  1112. ["DoubleFace"] = false,
  1113. ["PositionOffset"] = Vector(0, 0, 0),
  1114. ["IsDisturbing"] = false,
  1115. ["Fullbright"] = false,
  1116. ["EyeAngles"] = false,
  1117. ["DrawOrder"] = 0,
  1118. ["TintColor"] = Vector(0, 0, 0),
  1119. ["UniqueID"] = "4217434209",
  1120. ["Translucent"] = false,
  1121. ["LodOverride"] = -1,
  1122. ["BlurSpacing"] = 0,
  1123. ["Alpha"] = 1,
  1124. ["Material"] = "",
  1125. ["UseWeaponColor"] = false,
  1126. ["UsePlayerColor"] = false,
  1127. ["UseLegacyScale"] = false,
  1128. ["Bone"] = "right calf",
  1129. ["Color"] = Vector(255, 255, 255),
  1130. ["Brightness"] = 1,
  1131. ["BoneMerge"] = false,
  1132. ["BlurLength"] = 0,
  1133. ["Position"] = Vector(11.787109375, -4.177734375, -0.302490234375),
  1134. ["AngleOffset"] = Angle(0, 0, 0),
  1135. ["AlternativeScaling"] = false,
  1136. ["Hide"] = false,
  1137. ["OwnerEntity"] = false,
  1138. ["Scale"] = Vector(1, 1.3999999761581, 1),
  1139. ["ClassName"] = "model",
  1140. ["EditorExpand"] = false,
  1141. ["Size"] = 0.27500000596046,
  1142. ["ModelFallback"] = "",
  1143. ["Angles"] = Angle(-0.0029314321000129, 168.00099182129, -0.00094854255439714),
  1144. ["TextureFilter"] = 3,
  1145. ["Model"] = "models/pac/default.mdl",
  1146. ["BlendMode"] = "",
  1147. },
  1148. },
  1149. },
  1150. ["self"] = {
  1151. ["DrawOrder"] = 0,
  1152. ["UniqueID"] = "236132234",
  1153. ["AimPartUID"] = "",
  1154. ["Hide"] = false,
  1155. ["Duplicate"] = false,
  1156. ["ClassName"] = "group",
  1157. ["OwnerName"] = "self",
  1158. ["IsDisturbing"] = false,
  1159. ["Name"] = "legs",
  1160. ["EditorExpand"] = false,
  1161. },
  1162. },
  1163. [4] = {
  1164. ["children"] = {
  1165. [1] = {
  1166. ["children"] = {
  1167. [1] = {
  1168. ["children"] = {
  1169. },
  1170. ["self"] = {
  1171. ["Skin"] = 0,
  1172. ["Invert"] = false,
  1173. ["LightBlend"] = 1,
  1174. ["CellShade"] = 0,
  1175. ["OwnerName"] = "self",
  1176. ["AimPartName"] = "",
  1177. ["IgnoreZ"] = false,
  1178. ["AimPartUID"] = "",
  1179. ["Passes"] = 1,
  1180. ["Name"] = "",
  1181. ["NoTextureFiltering"] = false,
  1182. ["DoubleFace"] = false,
  1183. ["PositionOffset"] = Vector(0, 0, 0),
  1184. ["IsDisturbing"] = false,
  1185. ["Fullbright"] = false,
  1186. ["EyeAngles"] = false,
  1187. ["DrawOrder"] = 0,
  1188. ["TintColor"] = Vector(0, 0, 0),
  1189. ["UniqueID"] = "630967271",
  1190. ["Translucent"] = false,
  1191. ["LodOverride"] = -1,
  1192. ["BlurSpacing"] = 0,
  1193. ["Alpha"] = 1,
  1194. ["Material"] = "",
  1195. ["UseWeaponColor"] = false,
  1196. ["UsePlayerColor"] = false,
  1197. ["UseLegacyScale"] = false,
  1198. ["Bone"] = "head",
  1199. ["Color"] = Vector(255, 255, 255),
  1200. ["Brightness"] = 1,
  1201. ["BoneMerge"] = false,
  1202. ["BlurLength"] = 0,
  1203. ["Position"] = Vector(1.2783203125, 0.71661376953125, -0.161376953125),
  1204. ["AngleOffset"] = Angle(0, 0, 0),
  1205. ["AlternativeScaling"] = false,
  1206. ["Hide"] = false,
  1207. ["OwnerEntity"] = false,
  1208. ["Scale"] = Vector(1.6000000238419, 1, 1),
  1209. ["ClassName"] = "model",
  1210. ["EditorExpand"] = false,
  1211. ["Size"] = 0.375,
  1212. ["ModelFallback"] = "",
  1213. ["Angles"] = Angle(0, 0, 0),
  1214. ["TextureFilter"] = 3,
  1215. ["Model"] = "models/pac/default.mdl",
  1216. ["BlendMode"] = "",
  1217. },
  1218. },
  1219. },
  1220. ["self"] = {
  1221. ["Skin"] = 0,
  1222. ["Invert"] = false,
  1223. ["LightBlend"] = 1,
  1224. ["CellShade"] = 0,
  1225. ["OwnerName"] = "self",
  1226. ["AimPartName"] = "",
  1227. ["IgnoreZ"] = false,
  1228. ["AimPartUID"] = "",
  1229. ["Passes"] = 1,
  1230. ["Name"] = "",
  1231. ["NoTextureFiltering"] = false,
  1232. ["DoubleFace"] = false,
  1233. ["PositionOffset"] = Vector(0, 0, 0),
  1234. ["IsDisturbing"] = false,
  1235. ["Fullbright"] = false,
  1236. ["EyeAngles"] = false,
  1237. ["DrawOrder"] = 0,
  1238. ["TintColor"] = Vector(0, 0, 0),
  1239. ["UniqueID"] = "1231106930",
  1240. ["Translucent"] = false,
  1241. ["LodOverride"] = -1,
  1242. ["BlurSpacing"] = 0,
  1243. ["Alpha"] = 1,
  1244. ["Material"] = "",
  1245. ["UseWeaponColor"] = false,
  1246. ["UsePlayerColor"] = false,
  1247. ["UseLegacyScale"] = false,
  1248. ["Bone"] = "spine 2",
  1249. ["Color"] = Vector(24, 24, 24),
  1250. ["Brightness"] = 1,
  1251. ["BoneMerge"] = false,
  1252. ["BlurLength"] = 0,
  1253. ["Position"] = Vector(-4.328125, 0.94147491455078, -0.28076171875),
  1254. ["AngleOffset"] = Angle(0, 0, 0),
  1255. ["AlternativeScaling"] = false,
  1256. ["Hide"] = false,
  1257. ["OwnerEntity"] = false,
  1258. ["Scale"] = Vector(1.2000000476837, 0.80000001192093, 1.2999999523163),
  1259. ["ClassName"] = "model",
  1260. ["EditorExpand"] = false,
  1261. ["Size"] = 0.44999998807907,
  1262. ["ModelFallback"] = "",
  1263. ["Angles"] = Angle(-0.0011332778958604, -3.3801436424255, -0.0036981215234846),
  1264. ["TextureFilter"] = 3,
  1265. ["Model"] = "models/pac/default.mdl",
  1266. ["BlendMode"] = "",
  1267. },
  1268. },
  1269. [2] = {
  1270. ["children"] = {
  1271. },
  1272. ["self"] = {
  1273. ["Skin"] = 0,
  1274. ["Invert"] = false,
  1275. ["LightBlend"] = 1,
  1276. ["CellShade"] = 0,
  1277. ["OwnerName"] = "self",
  1278. ["AimPartName"] = "",
  1279. ["IgnoreZ"] = false,
  1280. ["AimPartUID"] = "",
  1281. ["Passes"] = 1,
  1282. ["Name"] = "",
  1283. ["NoTextureFiltering"] = false,
  1284. ["DoubleFace"] = false,
  1285. ["PositionOffset"] = Vector(0, 0, 0),
  1286. ["IsDisturbing"] = false,
  1287. ["Fullbright"] = false,
  1288. ["EyeAngles"] = false,
  1289. ["DrawOrder"] = 0,
  1290. ["TintColor"] = Vector(0, 0, 0),
  1291. ["UniqueID"] = "2522624148",
  1292. ["Translucent"] = false,
  1293. ["LodOverride"] = -1,
  1294. ["BlurSpacing"] = 0,
  1295. ["Alpha"] = 1,
  1296. ["Material"] = "",
  1297. ["UseWeaponColor"] = false,
  1298. ["UsePlayerColor"] = false,
  1299. ["UseLegacyScale"] = false,
  1300. ["Bone"] = "spine 2",
  1301. ["Color"] = Vector(24, 24, 24),
  1302. ["Brightness"] = 1,
  1303. ["BoneMerge"] = false,
  1304. ["BlurLength"] = 0,
  1305. ["Position"] = Vector(2.185546875, 1.115608215332, 4.1160888671875),
  1306. ["AngleOffset"] = Angle(0, 0, 0),
  1307. ["AlternativeScaling"] = false,
  1308. ["Hide"] = false,
  1309. ["OwnerEntity"] = false,
  1310. ["Scale"] = Vector(1.3999999761581, 3.0999999046326, 1),
  1311. ["ClassName"] = "model",
  1312. ["EditorExpand"] = false,
  1313. ["Size"] = 0.17499999701977,
  1314. ["ModelFallback"] = "",
  1315. ["Angles"] = Angle(-1.3531755208969, -99.010734558105, 21.264234542847),
  1316. ["TextureFilter"] = 3,
  1317. ["Model"] = "models/pac/default.mdl",
  1318. ["BlendMode"] = "",
  1319. },
  1320. },
  1321. [3] = {
  1322. ["children"] = {
  1323. [1] = {
  1324. ["children"] = {
  1325. },
  1326. ["self"] = {
  1327. ["Skin"] = 0,
  1328. ["Invert"] = false,
  1329. ["LightBlend"] = 1,
  1330. ["CellShade"] = 0,
  1331. ["OwnerName"] = "self",
  1332. ["AimPartName"] = "",
  1333. ["IgnoreZ"] = false,
  1334. ["AimPartUID"] = "",
  1335. ["Passes"] = 1,
  1336. ["Name"] = "",
  1337. ["NoTextureFiltering"] = false,
  1338. ["DoubleFace"] = false,
  1339. ["PositionOffset"] = Vector(0, 0, 0),
  1340. ["IsDisturbing"] = false,
  1341. ["Fullbright"] = false,
  1342. ["EyeAngles"] = false,
  1343. ["DrawOrder"] = 0,
  1344. ["TintColor"] = Vector(0, 0, 0),
  1345. ["UniqueID"] = "345992694",
  1346. ["Translucent"] = false,
  1347. ["LodOverride"] = -1,
  1348. ["BlurSpacing"] = 0,
  1349. ["Alpha"] = 1,
  1350. ["Material"] = "",
  1351. ["UseWeaponColor"] = false,
  1352. ["UsePlayerColor"] = false,
  1353. ["UseLegacyScale"] = false,
  1354. ["Bone"] = "head",
  1355. ["Color"] = Vector(255, 255, 255),
  1356. ["Brightness"] = 1,
  1357. ["BoneMerge"] = false,
  1358. ["BlurLength"] = 0,
  1359. ["Position"] = Vector(1.2783203125, 0.71661376953125, -0.161376953125),
  1360. ["AngleOffset"] = Angle(0, 0, 0),
  1361. ["AlternativeScaling"] = false,
  1362. ["Hide"] = false,
  1363. ["OwnerEntity"] = false,
  1364. ["Scale"] = Vector(1.6000000238419, 1, 1),
  1365. ["ClassName"] = "model",
  1366. ["EditorExpand"] = false,
  1367. ["Size"] = 0.375,
  1368. ["ModelFallback"] = "",
  1369. ["Angles"] = Angle(0, 0, 0),
  1370. ["TextureFilter"] = 3,
  1371. ["Model"] = "models/pac/default.mdl",
  1372. ["BlendMode"] = "",
  1373. },
  1374. },
  1375. },
  1376. ["self"] = {
  1377. ["Skin"] = 0,
  1378. ["Invert"] = false,
  1379. ["LightBlend"] = 1,
  1380. ["CellShade"] = 0,
  1381. ["OwnerName"] = "self",
  1382. ["AimPartName"] = "",
  1383. ["IgnoreZ"] = false,
  1384. ["AimPartUID"] = "",
  1385. ["Passes"] = 1,
  1386. ["Name"] = "",
  1387. ["NoTextureFiltering"] = false,
  1388. ["DoubleFace"] = false,
  1389. ["PositionOffset"] = Vector(0, 0, 0),
  1390. ["IsDisturbing"] = false,
  1391. ["Fullbright"] = false,
  1392. ["EyeAngles"] = false,
  1393. ["DrawOrder"] = 0,
  1394. ["TintColor"] = Vector(0, 0, 0),
  1395. ["UniqueID"] = "1037090896",
  1396. ["Translucent"] = false,
  1397. ["LodOverride"] = -1,
  1398. ["BlurSpacing"] = 0,
  1399. ["Alpha"] = 1,
  1400. ["Material"] = "",
  1401. ["UseWeaponColor"] = false,
  1402. ["UsePlayerColor"] = false,
  1403. ["UseLegacyScale"] = false,
  1404. ["Bone"] = "spine 2",
  1405. ["Color"] = Vector(24, 24, 24),
  1406. ["Brightness"] = 1,
  1407. ["BoneMerge"] = false,
  1408. ["BlurLength"] = 0,
  1409. ["Position"] = Vector(-0.5390625, 0.735107421875, -0.240478515625),
  1410. ["AngleOffset"] = Angle(0, 0, 0),
  1411. ["AlternativeScaling"] = false,
  1412. ["Hide"] = false,
  1413. ["OwnerEntity"] = false,
  1414. ["Scale"] = Vector(1.2000000476837, 0.80000001192093, 1.2999999523163),
  1415. ["ClassName"] = "model",
  1416. ["EditorExpand"] = false,
  1417. ["Size"] = 0.44999998807907,
  1418. ["ModelFallback"] = "",
  1419. ["Angles"] = Angle(-0.00067672244040295, 3.5707993507385, -0.0038039893843234),
  1420. ["TextureFilter"] = 3,
  1421. ["Model"] = "models/pac/default.mdl",
  1422. ["BlendMode"] = "",
  1423. },
  1424. },
  1425. [4] = {
  1426. ["children"] = {
  1427. },
  1428. ["self"] = {
  1429. ["Skin"] = 0,
  1430. ["Invert"] = false,
  1431. ["LightBlend"] = 1,
  1432. ["CellShade"] = 0,
  1433. ["OwnerName"] = "self",
  1434. ["AimPartName"] = "",
  1435. ["IgnoreZ"] = false,
  1436. ["AimPartUID"] = "",
  1437. ["Passes"] = 1,
  1438. ["Name"] = "",
  1439. ["NoTextureFiltering"] = false,
  1440. ["DoubleFace"] = false,
  1441. ["PositionOffset"] = Vector(0, 0, 0),
  1442. ["IsDisturbing"] = false,
  1443. ["Fullbright"] = false,
  1444. ["EyeAngles"] = false,
  1445. ["DrawOrder"] = 0,
  1446. ["TintColor"] = Vector(0, 0, 0),
  1447. ["UniqueID"] = "3029833101",
  1448. ["Translucent"] = false,
  1449. ["LodOverride"] = -1,
  1450. ["BlurSpacing"] = 0,
  1451. ["Alpha"] = 1,
  1452. ["Material"] = "",
  1453. ["UseWeaponColor"] = false,
  1454. ["UsePlayerColor"] = false,
  1455. ["UseLegacyScale"] = false,
  1456. ["Bone"] = "spine 2",
  1457. ["Color"] = Vector(24, 24, 24),
  1458. ["Brightness"] = 1,
  1459. ["BoneMerge"] = false,
  1460. ["BlurLength"] = 0,
  1461. ["Position"] = Vector(0.5283203125, 1.1821517944336, -3.6793212890625),
  1462. ["AngleOffset"] = Angle(0, 0, 0),
  1463. ["AlternativeScaling"] = false,
  1464. ["Hide"] = false,
  1465. ["OwnerEntity"] = false,
  1466. ["Scale"] = Vector(1.6000000238419, 3.0999999046326, 1),
  1467. ["ClassName"] = "model",
  1468. ["EditorExpand"] = false,
  1469. ["Size"] = 0.17499999701977,
  1470. ["ModelFallback"] = "",
  1471. ["Angles"] = Angle(-6.4286074638367, -85.689567565918, -28.310548782349),
  1472. ["TextureFilter"] = 3,
  1473. ["Model"] = "models/pac/default.mdl",
  1474. ["BlendMode"] = "",
  1475. },
  1476. },
  1477. [5] = {
  1478. ["children"] = {
  1479. [1] = {
  1480. ["children"] = {
  1481. },
  1482. ["self"] = {
  1483. ["Skin"] = 0,
  1484. ["Invert"] = false,
  1485. ["LightBlend"] = 1,
  1486. ["CellShade"] = 0,
  1487. ["OwnerName"] = "self",
  1488. ["AimPartName"] = "",
  1489. ["IgnoreZ"] = false,
  1490. ["AimPartUID"] = "",
  1491. ["Passes"] = 1,
  1492. ["Name"] = "",
  1493. ["NoTextureFiltering"] = false,
  1494. ["DoubleFace"] = false,
  1495. ["PositionOffset"] = Vector(0, 0, 0),
  1496. ["IsDisturbing"] = false,
  1497. ["Fullbright"] = false,
  1498. ["EyeAngles"] = false,
  1499. ["DrawOrder"] = 0,
  1500. ["TintColor"] = Vector(0, 0, 0),
  1501. ["UniqueID"] = "475826950",
  1502. ["Translucent"] = false,
  1503. ["LodOverride"] = -1,
  1504. ["BlurSpacing"] = 0,
  1505. ["Alpha"] = 1,
  1506. ["Material"] = "",
  1507. ["UseWeaponColor"] = false,
  1508. ["UsePlayerColor"] = false,
  1509. ["UseLegacyScale"] = false,
  1510. ["Bone"] = "head",
  1511. ["Color"] = Vector(255, 255, 255),
  1512. ["Brightness"] = 1,
  1513. ["BoneMerge"] = false,
  1514. ["BlurLength"] = 0,
  1515. ["Position"] = Vector(0.2763671875, 1.262451171875, -0.1041259765625),
  1516. ["AngleOffset"] = Angle(0, 0, 0),
  1517. ["AlternativeScaling"] = false,
  1518. ["Hide"] = false,
  1519. ["OwnerEntity"] = false,
  1520. ["Scale"] = Vector(1, 0.69999998807907, 1.5),
  1521. ["ClassName"] = "model",
  1522. ["EditorExpand"] = false,
  1523. ["Size"] = 0.44999998807907,
  1524. ["ModelFallback"] = "",
  1525. ["Angles"] = Angle(0, 0, 0),
  1526. ["TextureFilter"] = 3,
  1527. ["Model"] = "models/pac/default.mdl",
  1528. ["BlendMode"] = "",
  1529. },
  1530. },
  1531. },
  1532. ["self"] = {
  1533. ["Skin"] = 0,
  1534. ["Invert"] = false,
  1535. ["LightBlend"] = 1,
  1536. ["CellShade"] = 0,
  1537. ["OwnerName"] = "self",
  1538. ["AimPartName"] = "",
  1539. ["IgnoreZ"] = false,
  1540. ["AimPartUID"] = "",
  1541. ["Passes"] = 1,
  1542. ["Name"] = "",
  1543. ["NoTextureFiltering"] = false,
  1544. ["DoubleFace"] = false,
  1545. ["PositionOffset"] = Vector(0, 0, 0),
  1546. ["IsDisturbing"] = false,
  1547. ["Fullbright"] = false,
  1548. ["EyeAngles"] = false,
  1549. ["DrawOrder"] = 0,
  1550. ["TintColor"] = Vector(0, 0, 0),
  1551. ["UniqueID"] = "2660729318",
  1552. ["Translucent"] = false,
  1553. ["LodOverride"] = -1,
  1554. ["BlurSpacing"] = 0,
  1555. ["Alpha"] = 1,
  1556. ["Material"] = "",
  1557. ["UseWeaponColor"] = false,
  1558. ["UsePlayerColor"] = false,
  1559. ["UseLegacyScale"] = false,
  1560. ["Bone"] = "spine 4",
  1561. ["Color"] = Vector(24, 24, 24),
  1562. ["Brightness"] = 1,
  1563. ["BoneMerge"] = false,
  1564. ["BlurLength"] = 0,
  1565. ["Position"] = Vector(-1.5029296875, 1.56689453125, -0.15087890625),
  1566. ["AngleOffset"] = Angle(0, 0, 0),
  1567. ["AlternativeScaling"] = false,
  1568. ["Hide"] = false,
  1569. ["OwnerEntity"] = false,
  1570. ["Scale"] = Vector(0.89999997615814, 0.69999998807907, 1.3999999761581),
  1571. ["ClassName"] = "model",
  1572. ["EditorExpand"] = false,
  1573. ["Size"] = 0.60000002384186,
  1574. ["ModelFallback"] = "",
  1575. ["Angles"] = Angle(0, 0, 0),
  1576. ["TextureFilter"] = 3,
  1577. ["Model"] = "models/pac/default.mdl",
  1578. ["BlendMode"] = "",
  1579. },
  1580. },
  1581. [6] = {
  1582. ["children"] = {
  1583. [1] = {
  1584. ["children"] = {
  1585. [1] = {
  1586. ["children"] = {
  1587. },
  1588. ["self"] = {
  1589. ["Skin"] = 0,
  1590. ["Invert"] = false,
  1591. ["LightBlend"] = 1,
  1592. ["CellShade"] = 0,
  1593. ["OwnerName"] = "self",
  1594. ["AimPartName"] = "",
  1595. ["IgnoreZ"] = false,
  1596. ["AimPartUID"] = "",
  1597. ["Passes"] = 1,
  1598. ["Name"] = "",
  1599. ["NoTextureFiltering"] = false,
  1600. ["DoubleFace"] = false,
  1601. ["PositionOffset"] = Vector(0, 0, 0),
  1602. ["IsDisturbing"] = false,
  1603. ["Fullbright"] = false,
  1604. ["EyeAngles"] = false,
  1605. ["DrawOrder"] = 0,
  1606. ["TintColor"] = Vector(0, 0, 0),
  1607. ["UniqueID"] = "2411942915",
  1608. ["Translucent"] = false,
  1609. ["LodOverride"] = -1,
  1610. ["BlurSpacing"] = 0,
  1611. ["Alpha"] = 1,
  1612. ["Material"] = "",
  1613. ["UseWeaponColor"] = false,
  1614. ["UsePlayerColor"] = false,
  1615. ["UseLegacyScale"] = false,
  1616. ["Bone"] = "j 1",
  1617. ["Color"] = Vector(24, 24, 24),
  1618. ["Brightness"] = 1,
  1619. ["BoneMerge"] = false,
  1620. ["BlurLength"] = 0,
  1621. ["Position"] = Vector(0.153076171875, 0.001953125, 1.7763671875),
  1622. ["AngleOffset"] = Angle(0, 0, 0),
  1623. ["AlternativeScaling"] = false,
  1624. ["Hide"] = false,
  1625. ["OwnerEntity"] = false,
  1626. ["Scale"] = Vector(1, 1.3999999761581, 1),
  1627. ["ClassName"] = "model",
  1628. ["EditorExpand"] = false,
  1629. ["Size"] = 0.47499999403954,
  1630. ["ModelFallback"] = "",
  1631. ["Angles"] = Angle(0.00031931136618368, -1.7075475625461e-05, 92.202911376953),
  1632. ["TextureFilter"] = 3,
  1633. ["Model"] = "models/pac/default.mdl",
  1634. ["BlendMode"] = "",
  1635. },
  1636. },
  1637. [2] = {
  1638. ["children"] = {
  1639. },
  1640. ["self"] = {
  1641. ["Skin"] = 0,
  1642. ["Invert"] = false,
  1643. ["LightBlend"] = 1,
  1644. ["CellShade"] = 0,
  1645. ["OwnerName"] = "self",
  1646. ["AimPartName"] = "",
  1647. ["IgnoreZ"] = false,
  1648. ["AimPartUID"] = "",
  1649. ["Passes"] = 1,
  1650. ["Name"] = "",
  1651. ["NoTextureFiltering"] = false,
  1652. ["DoubleFace"] = false,
  1653. ["PositionOffset"] = Vector(0, 0, 0),
  1654. ["IsDisturbing"] = false,
  1655. ["Fullbright"] = false,
  1656. ["EyeAngles"] = false,
  1657. ["DrawOrder"] = 0,
  1658. ["TintColor"] = Vector(0, 0, 0),
  1659. ["UniqueID"] = "3649052229",
  1660. ["Translucent"] = false,
  1661. ["LodOverride"] = -1,
  1662. ["BlurSpacing"] = 0,
  1663. ["Alpha"] = 1,
  1664. ["Material"] = "",
  1665. ["UseWeaponColor"] = false,
  1666. ["UsePlayerColor"] = false,
  1667. ["UseLegacyScale"] = false,
  1668. ["Bone"] = "j 4",
  1669. ["Color"] = Vector(255, 255, 255),
  1670. ["Brightness"] = 1,
  1671. ["BoneMerge"] = false,
  1672. ["BlurLength"] = 0,
  1673. ["Position"] = Vector(-0.208251953125, 0.62109375, 5.873291015625),
  1674. ["AngleOffset"] = Angle(0, 0, 0),
  1675. ["AlternativeScaling"] = false,
  1676. ["Hide"] = false,
  1677. ["OwnerEntity"] = false,
  1678. ["Scale"] = Vector(1, 1, 1.6000000238419),
  1679. ["ClassName"] = "model",
  1680. ["EditorExpand"] = false,
  1681. ["Size"] = 0.42500001192093,
  1682. ["ModelFallback"] = "",
  1683. ["Angles"] = Angle(0, 0, 0),
  1684. ["TextureFilter"] = 3,
  1685. ["Model"] = "models/pac/default.mdl",
  1686. ["BlendMode"] = "",
  1687. },
  1688. },
  1689. [3] = {
  1690. ["children"] = {
  1691. },
  1692. ["self"] = {
  1693. ["Skin"] = 0,
  1694. ["Invert"] = false,
  1695. ["LightBlend"] = 1,
  1696. ["CellShade"] = 0,
  1697. ["OwnerName"] = "self",
  1698. ["AimPartName"] = "",
  1699. ["IgnoreZ"] = false,
  1700. ["AimPartUID"] = "",
  1701. ["Passes"] = 1,
  1702. ["Name"] = "",
  1703. ["NoTextureFiltering"] = false,
  1704. ["DoubleFace"] = false,
  1705. ["PositionOffset"] = Vector(0, 0, 0),
  1706. ["IsDisturbing"] = false,
  1707. ["Fullbright"] = false,
  1708. ["EyeAngles"] = false,
  1709. ["DrawOrder"] = 0,
  1710. ["TintColor"] = Vector(0, 0, 0),
  1711. ["UniqueID"] = "306337431",
  1712. ["Translucent"] = false,
  1713. ["LodOverride"] = -1,
  1714. ["BlurSpacing"] = 0,
  1715. ["Alpha"] = 1,
  1716. ["Material"] = "",
  1717. ["UseWeaponColor"] = false,
  1718. ["UsePlayerColor"] = false,
  1719. ["UseLegacyScale"] = false,
  1720. ["Bone"] = "j 4",
  1721. ["Color"] = Vector(24, 24, 24),
  1722. ["Brightness"] = 1,
  1723. ["BoneMerge"] = false,
  1724. ["BlurLength"] = 0,
  1725. ["Position"] = Vector(0.0172119140625, 0.23486328125, 1.4443359375),
  1726. ["AngleOffset"] = Angle(0, 0, 0),
  1727. ["AlternativeScaling"] = false,
  1728. ["Hide"] = false,
  1729. ["OwnerEntity"] = false,
  1730. ["Scale"] = Vector(1, 1.5, 1),
  1731. ["ClassName"] = "model",
  1732. ["EditorExpand"] = false,
  1733. ["Size"] = 0.5,
  1734. ["ModelFallback"] = "",
  1735. ["Angles"] = Angle(7.9400953836739e-05, -0.00019978305499535, 90.796630859375),
  1736. ["TextureFilter"] = 3,
  1737. ["Model"] = "models/pac/default.mdl",
  1738. ["BlendMode"] = "",
  1739. },
  1740. },
  1741. },
  1742. ["self"] = {
  1743. ["Skin"] = 0,
  1744. ["Invert"] = false,
  1745. ["LightBlend"] = 1,
  1746. ["CellShade"] = 0,
  1747. ["OwnerName"] = "self",
  1748. ["AimPartName"] = "",
  1749. ["IgnoreZ"] = false,
  1750. ["AimPartUID"] = "",
  1751. ["Passes"] = 1,
  1752. ["Name"] = "",
  1753. ["NoTextureFiltering"] = false,
  1754. ["DoubleFace"] = false,
  1755. ["PositionOffset"] = Vector(0, 0, 0),
  1756. ["IsDisturbing"] = false,
  1757. ["Fullbright"] = false,
  1758. ["EyeAngles"] = false,
  1759. ["DrawOrder"] = 0,
  1760. ["TintColor"] = Vector(0, 0, 0),
  1761. ["UniqueID"] = "2003209056",
  1762. ["Translucent"] = false,
  1763. ["LodOverride"] = -1,
  1764. ["BlurSpacing"] = 0,
  1765. ["Alpha"] = 0,
  1766. ["Material"] = "",
  1767. ["UseWeaponColor"] = false,
  1768. ["UsePlayerColor"] = false,
  1769. ["UseLegacyScale"] = false,
  1770. ["Bone"] = "head",
  1771. ["Color"] = Vector(255, 255, 255),
  1772. ["Brightness"] = 1,
  1773. ["BoneMerge"] = false,
  1774. ["BlurLength"] = 0,
  1775. ["Position"] = Vector(-0.4638671875, -0.394287109375, -0.811767578125),
  1776. ["AngleOffset"] = Angle(0, 0, 0),
  1777. ["AlternativeScaling"] = false,
  1778. ["Hide"] = false,
  1779. ["OwnerEntity"] = false,
  1780. ["Scale"] = Vector(1, 1, 1),
  1781. ["ClassName"] = "model",
  1782. ["EditorExpand"] = true,
  1783. ["Size"] = 1,
  1784. ["ModelFallback"] = "",
  1785. ["Angles"] = Angle(1.1739389265131e-06, -4.8024771786004e-06, -177.44395446777),
  1786. ["TextureFilter"] = 3,
  1787. ["Model"] = "models/pac/jiggle/base_jiggle_1_gravity.mdl",
  1788. ["BlendMode"] = "",
  1789. },
  1790. },
  1791. },
  1792. ["self"] = {
  1793. ["Skin"] = 0,
  1794. ["Invert"] = false,
  1795. ["LightBlend"] = 1,
  1796. ["CellShade"] = 0,
  1797. ["OwnerName"] = "self",
  1798. ["AimPartName"] = "",
  1799. ["IgnoreZ"] = false,
  1800. ["AimPartUID"] = "",
  1801. ["Passes"] = 1,
  1802. ["Name"] = "",
  1803. ["NoTextureFiltering"] = false,
  1804. ["DoubleFace"] = false,
  1805. ["PositionOffset"] = Vector(0, 0, 0),
  1806. ["IsDisturbing"] = false,
  1807. ["Fullbright"] = false,
  1808. ["EyeAngles"] = false,
  1809. ["DrawOrder"] = 0,
  1810. ["TintColor"] = Vector(0, 0, 0),
  1811. ["UniqueID"] = "3334109887",
  1812. ["Translucent"] = false,
  1813. ["LodOverride"] = -1,
  1814. ["BlurSpacing"] = 0,
  1815. ["Alpha"] = 1,
  1816. ["Material"] = "",
  1817. ["UseWeaponColor"] = false,
  1818. ["UsePlayerColor"] = false,
  1819. ["UseLegacyScale"] = false,
  1820. ["Bone"] = "pelvis",
  1821. ["Color"] = Vector(24, 24, 24),
  1822. ["Brightness"] = 1,
  1823. ["BoneMerge"] = false,
  1824. ["BlurLength"] = 0,
  1825. ["Position"] = Vector(-0.05615234375, -0.3662109375, -0.80006408691406),
  1826. ["AngleOffset"] = Angle(0, 0, 0),
  1827. ["AlternativeScaling"] = false,
  1828. ["Hide"] = false,
  1829. ["OwnerEntity"] = false,
  1830. ["Scale"] = Vector(1, 1.7000000476837, 1),
  1831. ["ClassName"] = "model",
  1832. ["EditorExpand"] = true,
  1833. ["Size"] = 0.42500001192093,
  1834. ["ModelFallback"] = "",
  1835. ["Angles"] = Angle(0.052792333066463, 89.319709777832, -0.00042347199632786),
  1836. ["TextureFilter"] = 3,
  1837. ["Model"] = "models/pac/default.mdl",
  1838. ["BlendMode"] = "",
  1839. },
  1840. },
  1841. },
  1842. ["self"] = {
  1843. ["DrawOrder"] = 0,
  1844. ["UniqueID"] = "1905903582",
  1845. ["AimPartUID"] = "",
  1846. ["Hide"] = false,
  1847. ["Duplicate"] = false,
  1848. ["ClassName"] = "group",
  1849. ["OwnerName"] = "self",
  1850. ["IsDisturbing"] = false,
  1851. ["Name"] = "spine",
  1852. ["EditorExpand"] = false,
  1853. },
  1854. },
  1855. [5] = {
  1856. ["children"] = {
  1857. [1] = {
  1858. ["children"] = {
  1859. [1] = {
  1860. ["children"] = {
  1861. },
  1862. ["self"] = {
  1863. ["AffectChildrenOnly"] = false,
  1864. ["Invert"] = true,
  1865. ["RootOwner"] = true,
  1866. ["OwnerName"] = "self",
  1867. ["AimPartUID"] = "",
  1868. ["TargetPartUID"] = "",
  1869. ["Hide"] = false,
  1870. ["Name"] = "",
  1871. ["EditorExpand"] = false,
  1872. ["Arguments"] = "weapon_crowbar@@1",
  1873. ["Event"] = "weapon_class",
  1874. ["ClassName"] = "event",
  1875. ["ZeroEyePitch"] = false,
  1876. ["IsDisturbing"] = false,
  1877. ["Operator"] = "equal",
  1878. ["UniqueID"] = "921349292",
  1879. ["TargetPartName"] = "",
  1880. },
  1881. },
  1882. [2] = {
  1883. ["children"] = {
  1884. [1] = {
  1885. ["children"] = {
  1886. },
  1887. ["self"] = {
  1888. ["Skin"] = 0,
  1889. ["Invert"] = false,
  1890. ["LightBlend"] = 1,
  1891. ["CellShade"] = 0,
  1892. ["OwnerName"] = "self",
  1893. ["AimPartName"] = "",
  1894. ["IgnoreZ"] = false,
  1895. ["AimPartUID"] = "",
  1896. ["Passes"] = 1,
  1897. ["Name"] = "",
  1898. ["NoTextureFiltering"] = false,
  1899. ["DoubleFace"] = false,
  1900. ["PositionOffset"] = Vector(0, 0, 0),
  1901. ["IsDisturbing"] = false,
  1902. ["Fullbright"] = false,
  1903. ["EyeAngles"] = false,
  1904. ["DrawOrder"] = 0,
  1905. ["TintColor"] = Vector(0, 0, 0),
  1906. ["UniqueID"] = "2478748095",
  1907. ["Translucent"] = false,
  1908. ["LodOverride"] = -1,
  1909. ["BlurSpacing"] = 0,
  1910. ["Alpha"] = 1,
  1911. ["Material"] = "models/ihvtest/arm",
  1912. ["UseWeaponColor"] = false,
  1913. ["UsePlayerColor"] = false,
  1914. ["UseLegacyScale"] = false,
  1915. ["Bone"] = "head",
  1916. ["Color"] = Vector(255, 255, 255),
  1917. ["Brightness"] = 1,
  1918. ["BoneMerge"] = false,
  1919. ["BlurLength"] = 0,
  1920. ["Position"] = Vector(-0.7861328125, -21.791625976563, -1.603759765625),
  1921. ["AngleOffset"] = Angle(0, 0, 0),
  1922. ["AlternativeScaling"] = false,
  1923. ["Hide"] = false,
  1924. ["OwnerEntity"] = false,
  1925. ["Scale"] = Vector(0.80000001192093, 1.2000000476837, 0.80000001192093),
  1926. ["ClassName"] = "model",
  1927. ["EditorExpand"] = false,
  1928. ["Size"] = 0.125,
  1929. ["ModelFallback"] = "",
  1930. ["Angles"] = Angle(-0.32458418607712, 1.4028887748718, 179.88485717773),
  1931. ["TextureFilter"] = 3,
  1932. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  1933. ["BlendMode"] = "",
  1934. },
  1935. },
  1936. [2] = {
  1937. ["children"] = {
  1938. },
  1939. ["self"] = {
  1940. ["Skin"] = 0,
  1941. ["Invert"] = false,
  1942. ["LightBlend"] = 1,
  1943. ["CellShade"] = 0,
  1944. ["OwnerName"] = "self",
  1945. ["AimPartName"] = "",
  1946. ["IgnoreZ"] = false,
  1947. ["AimPartUID"] = "",
  1948. ["Passes"] = 1,
  1949. ["Name"] = "",
  1950. ["NoTextureFiltering"] = false,
  1951. ["DoubleFace"] = false,
  1952. ["PositionOffset"] = Vector(0, 0, 0),
  1953. ["IsDisturbing"] = false,
  1954. ["Fullbright"] = false,
  1955. ["EyeAngles"] = false,
  1956. ["DrawOrder"] = 0,
  1957. ["TintColor"] = Vector(0, 0, 0),
  1958. ["UniqueID"] = "3276735952",
  1959. ["Translucent"] = false,
  1960. ["LodOverride"] = -1,
  1961. ["BlurSpacing"] = 0,
  1962. ["Alpha"] = 1,
  1963. ["Material"] = "models/ihvtest/arm",
  1964. ["UseWeaponColor"] = false,
  1965. ["UsePlayerColor"] = false,
  1966. ["UseLegacyScale"] = false,
  1967. ["Bone"] = "head",
  1968. ["Color"] = Vector(255, 255, 255),
  1969. ["Brightness"] = 1,
  1970. ["BoneMerge"] = false,
  1971. ["BlurLength"] = 0,
  1972. ["Position"] = Vector(-0.734375, 0.50390625, -1.3357543945313),
  1973. ["AngleOffset"] = Angle(0, 0, 0),
  1974. ["AlternativeScaling"] = false,
  1975. ["Hide"] = false,
  1976. ["OwnerEntity"] = false,
  1977. ["Scale"] = Vector(0.80000001192093, 0.80000001192093, 0.80000001192093),
  1978. ["ClassName"] = "model",
  1979. ["EditorExpand"] = false,
  1980. ["Size"] = 0.125,
  1981. ["ModelFallback"] = "",
  1982. ["Angles"] = Angle(-2.4095096588135, -0.061751179397106, 179.95104980469),
  1983. ["TextureFilter"] = 3,
  1984. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  1985. ["BlendMode"] = "",
  1986. },
  1987. },
  1988. [3] = {
  1989. ["children"] = {
  1990. },
  1991. ["self"] = {
  1992. ["Skin"] = 0,
  1993. ["Invert"] = false,
  1994. ["LightBlend"] = 1,
  1995. ["CellShade"] = 0,
  1996. ["OwnerName"] = "self",
  1997. ["AimPartName"] = "",
  1998. ["IgnoreZ"] = false,
  1999. ["AimPartUID"] = "",
  2000. ["Passes"] = 1,
  2001. ["Name"] = "",
  2002. ["NoTextureFiltering"] = false,
  2003. ["DoubleFace"] = false,
  2004. ["PositionOffset"] = Vector(0, 0, 0),
  2005. ["IsDisturbing"] = false,
  2006. ["Fullbright"] = false,
  2007. ["EyeAngles"] = false,
  2008. ["DrawOrder"] = 0,
  2009. ["TintColor"] = Vector(0, 0, 0),
  2010. ["UniqueID"] = "2988539406",
  2011. ["Translucent"] = false,
  2012. ["LodOverride"] = -1,
  2013. ["BlurSpacing"] = 0,
  2014. ["Alpha"] = 1,
  2015. ["Material"] = "models/thundermountain_fx/ibeam002_vert",
  2016. ["UseWeaponColor"] = false,
  2017. ["UsePlayerColor"] = false,
  2018. ["UseLegacyScale"] = false,
  2019. ["Bone"] = "head",
  2020. ["Color"] = Vector(255, 255, 255),
  2021. ["Brightness"] = 1,
  2022. ["BoneMerge"] = false,
  2023. ["BlurLength"] = 0,
  2024. ["Position"] = Vector(-0.8095703125, 0.5550537109375, 0.791748046875),
  2025. ["AngleOffset"] = Angle(0, 0, 0),
  2026. ["AlternativeScaling"] = false,
  2027. ["Hide"] = false,
  2028. ["OwnerEntity"] = false,
  2029. ["Scale"] = Vector(1, 1, 1),
  2030. ["ClassName"] = "model",
  2031. ["EditorExpand"] = false,
  2032. ["Size"] = 0.20000000298023,
  2033. ["ModelFallback"] = "",
  2034. ["Angles"] = Angle(0, 0, 0),
  2035. ["TextureFilter"] = 3,
  2036. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2037. ["BlendMode"] = "",
  2038. },
  2039. },
  2040. [4] = {
  2041. ["children"] = {
  2042. },
  2043. ["self"] = {
  2044. ["Skin"] = 0,
  2045. ["Invert"] = false,
  2046. ["LightBlend"] = 1,
  2047. ["CellShade"] = 0,
  2048. ["OwnerName"] = "self",
  2049. ["AimPartName"] = "",
  2050. ["IgnoreZ"] = false,
  2051. ["AimPartUID"] = "",
  2052. ["Passes"] = 1,
  2053. ["Name"] = "",
  2054. ["NoTextureFiltering"] = false,
  2055. ["DoubleFace"] = false,
  2056. ["PositionOffset"] = Vector(0, 0, 0),
  2057. ["IsDisturbing"] = false,
  2058. ["Fullbright"] = false,
  2059. ["EyeAngles"] = false,
  2060. ["DrawOrder"] = 0,
  2061. ["TintColor"] = Vector(0, 0, 0),
  2062. ["UniqueID"] = "6568622",
  2063. ["Translucent"] = false,
  2064. ["LodOverride"] = -1,
  2065. ["BlurSpacing"] = 0,
  2066. ["Alpha"] = 1,
  2067. ["Material"] = "models/thundermountain_fx/ibeam002_vert",
  2068. ["UseWeaponColor"] = false,
  2069. ["UsePlayerColor"] = false,
  2070. ["UseLegacyScale"] = false,
  2071. ["Bone"] = "head",
  2072. ["Color"] = Vector(255, 255, 255),
  2073. ["Brightness"] = 1,
  2074. ["BoneMerge"] = false,
  2075. ["BlurLength"] = 0,
  2076. ["Position"] = Vector(-0.80859375, -18.855346679688, 0.6392822265625),
  2077. ["AngleOffset"] = Angle(0, 0, 0),
  2078. ["AlternativeScaling"] = false,
  2079. ["Hide"] = false,
  2080. ["OwnerEntity"] = false,
  2081. ["Scale"] = Vector(1, 1, 1),
  2082. ["ClassName"] = "model",
  2083. ["EditorExpand"] = false,
  2084. ["Size"] = 0.20000000298023,
  2085. ["ModelFallback"] = "",
  2086. ["Angles"] = Angle(0, 0, 0),
  2087. ["TextureFilter"] = 3,
  2088. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  2089. ["BlendMode"] = "",
  2090. },
  2091. },
  2092. [5] = {
  2093. ["children"] = {
  2094. },
  2095. ["self"] = {
  2096. ["Skin"] = 0,
  2097. ["Invert"] = false,
  2098. ["LightBlend"] = 1,
  2099. ["CellShade"] = 0,
  2100. ["OwnerName"] = "self",
  2101. ["AimPartName"] = "",
  2102. ["IgnoreZ"] = false,
  2103. ["AimPartUID"] = "",
  2104. ["Passes"] = 1,
  2105. ["Name"] = "",
  2106. ["NoTextureFiltering"] = false,
  2107. ["DoubleFace"] = false,
  2108. ["PositionOffset"] = Vector(0, 0, 0),
  2109. ["IsDisturbing"] = false,
  2110. ["Fullbright"] = false,
  2111. ["EyeAngles"] = false,
  2112. ["DrawOrder"] = 0,
  2113. ["TintColor"] = Vector(0, 0, 0),
  2114. ["UniqueID"] = "2471422353",
  2115. ["Translucent"] = false,
  2116. ["LodOverride"] = -1,
  2117. ["BlurSpacing"] = 0,
  2118. ["Alpha"] = 1,
  2119. ["Material"] = "models/ihvtest/arm",
  2120. ["UseWeaponColor"] = false,
  2121. ["UsePlayerColor"] = false,
  2122. ["UseLegacyScale"] = false,
  2123. ["Bone"] = "head",
  2124. ["Color"] = Vector(255, 255, 255),
  2125. ["Brightness"] = 1,
  2126. ["BoneMerge"] = false,
  2127. ["BlurLength"] = 0,
  2128. ["Position"] = Vector(-0.8544921875, -21.640380859375, 2.697509765625),
  2129. ["AngleOffset"] = Angle(0, 0, 0),
  2130. ["AlternativeScaling"] = false,
  2131. ["Hide"] = false,
  2132. ["OwnerEntity"] = false,
  2133. ["Scale"] = Vector(0.80000001192093, 1.2000000476837, 0.80000001192093),
  2134. ["ClassName"] = "model",
  2135. ["EditorExpand"] = false,
  2136. ["Size"] = 0.125,
  2137. ["ModelFallback"] = "",
  2138. ["Angles"] = Angle(2.5355393886566, -178.5926361084, 0.11454521864653),
  2139. ["TextureFilter"] = 3,
  2140. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  2141. ["BlendMode"] = "",
  2142. },
  2143. },
  2144. [6] = {
  2145. ["children"] = {
  2146. },
  2147. ["self"] = {
  2148. ["Skin"] = 0,
  2149. ["Invert"] = false,
  2150. ["LightBlend"] = 1,
  2151. ["CellShade"] = 0,
  2152. ["OwnerName"] = "self",
  2153. ["AimPartName"] = "",
  2154. ["IgnoreZ"] = false,
  2155. ["AimPartUID"] = "",
  2156. ["Passes"] = 1,
  2157. ["Name"] = "",
  2158. ["NoTextureFiltering"] = false,
  2159. ["DoubleFace"] = false,
  2160. ["PositionOffset"] = Vector(0, 0, 0),
  2161. ["IsDisturbing"] = false,
  2162. ["Fullbright"] = false,
  2163. ["EyeAngles"] = false,
  2164. ["DrawOrder"] = 0,
  2165. ["TintColor"] = Vector(0, 0, 0),
  2166. ["UniqueID"] = "3164628670",
  2167. ["Translucent"] = false,
  2168. ["LodOverride"] = -1,
  2169. ["BlurSpacing"] = 0,
  2170. ["Alpha"] = 1,
  2171. ["Material"] = "models/ihvtest/arm",
  2172. ["UseWeaponColor"] = false,
  2173. ["UsePlayerColor"] = false,
  2174. ["UseLegacyScale"] = false,
  2175. ["Bone"] = "head",
  2176. ["Color"] = Vector(255, 255, 255),
  2177. ["Brightness"] = 1,
  2178. ["BoneMerge"] = false,
  2179. ["BlurLength"] = 0,
  2180. ["Position"] = Vector(-0.798828125, -18.8623046875, -1.7178955078125),
  2181. ["AngleOffset"] = Angle(0, 0, 0),
  2182. ["AlternativeScaling"] = false,
  2183. ["Hide"] = false,
  2184. ["OwnerEntity"] = false,
  2185. ["Scale"] = Vector(0.80000001192093, 0.80000001192093, 0.80000001192093),
  2186. ["ClassName"] = "model",
  2187. ["EditorExpand"] = false,
  2188. ["Size"] = 0.125,
  2189. ["ModelFallback"] = "",
  2190. ["Angles"] = Angle(2.4080321788788, -179.25933837891, -179.91674804688),
  2191. ["TextureFilter"] = 3,
  2192. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  2193. ["BlendMode"] = "",
  2194. },
  2195. },
  2196. [7] = {
  2197. ["children"] = {
  2198. },
  2199. ["self"] = {
  2200. ["Skin"] = 0,
  2201. ["Invert"] = false,
  2202. ["LightBlend"] = 1,
  2203. ["CellShade"] = 0,
  2204. ["OwnerName"] = "self",
  2205. ["AimPartName"] = "",
  2206. ["IgnoreZ"] = false,
  2207. ["AimPartUID"] = "",
  2208. ["Passes"] = 1,
  2209. ["Name"] = "",
  2210. ["NoTextureFiltering"] = false,
  2211. ["DoubleFace"] = false,
  2212. ["PositionOffset"] = Vector(0, 0, 0),
  2213. ["IsDisturbing"] = false,
  2214. ["Fullbright"] = false,
  2215. ["EyeAngles"] = false,
  2216. ["DrawOrder"] = 0,
  2217. ["TintColor"] = Vector(0, 0, 0),
  2218. ["UniqueID"] = "275312813",
  2219. ["Translucent"] = false,
  2220. ["LodOverride"] = -1,
  2221. ["BlurSpacing"] = 0,
  2222. ["Alpha"] = 1,
  2223. ["Material"] = "models/ihvtest/arm",
  2224. ["UseWeaponColor"] = false,
  2225. ["UsePlayerColor"] = false,
  2226. ["UseLegacyScale"] = false,
  2227. ["Bone"] = "head",
  2228. ["Color"] = Vector(255, 255, 255),
  2229. ["Brightness"] = 1,
  2230. ["BoneMerge"] = false,
  2231. ["BlurLength"] = 0,
  2232. ["Position"] = Vector(-0.931640625, -18.762451171875, 2.7481079101563),
  2233. ["AngleOffset"] = Angle(0, 0, 0),
  2234. ["AlternativeScaling"] = false,
  2235. ["Hide"] = false,
  2236. ["OwnerEntity"] = false,
  2237. ["Scale"] = Vector(0.80000001192093, 0.80000001192093, 0.80000001192093),
  2238. ["ClassName"] = "model",
  2239. ["EditorExpand"] = false,
  2240. ["Size"] = 0.125,
  2241. ["ModelFallback"] = "",
  2242. ["Angles"] = Angle(-1.5166507959366, 0.73922681808472, -0.083264447748661),
  2243. ["TextureFilter"] = 3,
  2244. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  2245. ["BlendMode"] = "",
  2246. },
  2247. },
  2248. [8] = {
  2249. ["children"] = {
  2250. },
  2251. ["self"] = {
  2252. ["Skin"] = 0,
  2253. ["Invert"] = false,
  2254. ["LightBlend"] = 1,
  2255. ["CellShade"] = 0,
  2256. ["OwnerName"] = "self",
  2257. ["AimPartName"] = "",
  2258. ["IgnoreZ"] = false,
  2259. ["AimPartUID"] = "",
  2260. ["Passes"] = 1,
  2261. ["Name"] = "",
  2262. ["NoTextureFiltering"] = false,
  2263. ["DoubleFace"] = false,
  2264. ["PositionOffset"] = Vector(0, 0, 0),
  2265. ["IsDisturbing"] = false,
  2266. ["Fullbright"] = false,
  2267. ["EyeAngles"] = false,
  2268. ["DrawOrder"] = 0,
  2269. ["TintColor"] = Vector(0, 0, 0),
  2270. ["UniqueID"] = "3540735874",
  2271. ["Translucent"] = false,
  2272. ["LodOverride"] = -1,
  2273. ["BlurSpacing"] = 0,
  2274. ["Alpha"] = 1,
  2275. ["Material"] = "models/ihvtest/arm",
  2276. ["UseWeaponColor"] = false,
  2277. ["UsePlayerColor"] = false,
  2278. ["UseLegacyScale"] = false,
  2279. ["Bone"] = "head",
  2280. ["Color"] = Vector(255, 255, 255),
  2281. ["Brightness"] = 1,
  2282. ["BoneMerge"] = false,
  2283. ["BlurLength"] = 0,
  2284. ["Position"] = Vector(-0.7978515625, 3.4552001953125, 3.0892944335938),
  2285. ["AngleOffset"] = Angle(0, 0, 0),
  2286. ["AlternativeScaling"] = false,
  2287. ["Hide"] = false,
  2288. ["OwnerEntity"] = false,
  2289. ["Scale"] = Vector(0.80000001192093, 1.2000000476837, 0.80000001192093),
  2290. ["ClassName"] = "model",
  2291. ["EditorExpand"] = false,
  2292. ["Size"] = 0.125,
  2293. ["ModelFallback"] = "",
  2294. ["Angles"] = Angle(-2.5752878189087, 0.41887876391411, -0.06895724684),
  2295. ["TextureFilter"] = 3,
  2296. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  2297. ["BlendMode"] = "",
  2298. },
  2299. },
  2300. [9] = {
  2301. ["children"] = {
  2302. },
  2303. ["self"] = {
  2304. ["Skin"] = 0,
  2305. ["Invert"] = false,
  2306. ["LightBlend"] = 1,
  2307. ["CellShade"] = 0,
  2308. ["OwnerName"] = "self",
  2309. ["AimPartName"] = "",
  2310. ["IgnoreZ"] = false,
  2311. ["AimPartUID"] = "",
  2312. ["Passes"] = 1,
  2313. ["Name"] = "",
  2314. ["NoTextureFiltering"] = false,
  2315. ["DoubleFace"] = false,
  2316. ["PositionOffset"] = Vector(0, 0, 0),
  2317. ["IsDisturbing"] = false,
  2318. ["Fullbright"] = false,
  2319. ["EyeAngles"] = false,
  2320. ["DrawOrder"] = 0,
  2321. ["TintColor"] = Vector(0, 0, 0),
  2322. ["UniqueID"] = "1557198521",
  2323. ["Translucent"] = false,
  2324. ["LodOverride"] = -1,
  2325. ["BlurSpacing"] = 0,
  2326. ["Alpha"] = 1,
  2327. ["Material"] = "models/ihvtest/arm",
  2328. ["UseWeaponColor"] = false,
  2329. ["UsePlayerColor"] = false,
  2330. ["UseLegacyScale"] = false,
  2331. ["Bone"] = "head",
  2332. ["Color"] = Vector(255, 255, 255),
  2333. ["Brightness"] = 1,
  2334. ["BoneMerge"] = false,
  2335. ["BlurLength"] = 0,
  2336. ["Position"] = Vector(-0.65625, 3.4853515625, -1.3475036621094),
  2337. ["AngleOffset"] = Angle(0, 0, 0),
  2338. ["AlternativeScaling"] = false,
  2339. ["Hide"] = false,
  2340. ["OwnerEntity"] = false,
  2341. ["Scale"] = Vector(0.80000001192093, 1.2000000476837, 0.80000001192093),
  2342. ["ClassName"] = "model",
  2343. ["EditorExpand"] = false,
  2344. ["Size"] = 0.125,
  2345. ["ModelFallback"] = "",
  2346. ["Angles"] = Angle(2.4085602760315, -179.58110046387, -179.93083190918),
  2347. ["TextureFilter"] = 3,
  2348. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  2349. ["BlendMode"] = "",
  2350. },
  2351. },
  2352. [10] = {
  2353. ["children"] = {
  2354. },
  2355. ["self"] = {
  2356. ["Skin"] = 0,
  2357. ["Invert"] = false,
  2358. ["LightBlend"] = 1,
  2359. ["CellShade"] = 0,
  2360. ["OwnerName"] = "self",
  2361. ["AimPartName"] = "",
  2362. ["IgnoreZ"] = false,
  2363. ["AimPartUID"] = "",
  2364. ["Passes"] = 1,
  2365. ["Name"] = "",
  2366. ["NoTextureFiltering"] = false,
  2367. ["DoubleFace"] = false,
  2368. ["PositionOffset"] = Vector(0, 0, 0),
  2369. ["IsDisturbing"] = false,
  2370. ["Fullbright"] = false,
  2371. ["EyeAngles"] = false,
  2372. ["DrawOrder"] = 0,
  2373. ["TintColor"] = Vector(0, 0, 0),
  2374. ["UniqueID"] = "2854536725",
  2375. ["Translucent"] = false,
  2376. ["LodOverride"] = -1,
  2377. ["BlurSpacing"] = 0,
  2378. ["Alpha"] = 1,
  2379. ["Material"] = "models/ihvtest/arm",
  2380. ["UseWeaponColor"] = false,
  2381. ["UsePlayerColor"] = false,
  2382. ["UseLegacyScale"] = false,
  2383. ["Bone"] = "head",
  2384. ["Color"] = Vector(255, 255, 255),
  2385. ["Brightness"] = 1,
  2386. ["BoneMerge"] = false,
  2387. ["BlurLength"] = 0,
  2388. ["Position"] = Vector(-0.763671875, 0.5887451171875, 3.1642150878906),
  2389. ["AngleOffset"] = Angle(0, 0, 0),
  2390. ["AlternativeScaling"] = false,
  2391. ["Hide"] = false,
  2392. ["OwnerEntity"] = false,
  2393. ["Scale"] = Vector(0.80000001192093, 0.80000001192093, 0.80000001192093),
  2394. ["ClassName"] = "model",
  2395. ["EditorExpand"] = false,
  2396. ["Size"] = 0.125,
  2397. ["ModelFallback"] = "",
  2398. ["Angles"] = Angle(7.1661968831904e-05, 178.77119445801, 0.00031248119194061),
  2399. ["TextureFilter"] = 3,
  2400. ["Model"] = "models/hunter/triangles/05x05x05.mdl",
  2401. ["BlendMode"] = "",
  2402. },
  2403. },
  2404. },
  2405. ["self"] = {
  2406. ["Skin"] = 0,
  2407. ["Invert"] = false,
  2408. ["LightBlend"] = 1,
  2409. ["CellShade"] = 0,
  2410. ["OwnerName"] = "self",
  2411. ["AimPartName"] = "",
  2412. ["IgnoreZ"] = false,
  2413. ["AimPartUID"] = "",
  2414. ["Passes"] = 1,
  2415. ["Name"] = "",
  2416. ["NoTextureFiltering"] = false,
  2417. ["DoubleFace"] = false,
  2418. ["PositionOffset"] = Vector(0, 0, 0),
  2419. ["IsDisturbing"] = false,
  2420. ["Fullbright"] = false,
  2421. ["EyeAngles"] = false,
  2422. ["DrawOrder"] = 0,
  2423. ["TintColor"] = Vector(0, 0, 0),
  2424. ["UniqueID"] = "2751158756",
  2425. ["Translucent"] = false,
  2426. ["LodOverride"] = -1,
  2427. ["BlurSpacing"] = 0,
  2428. ["Alpha"] = 1,
  2429. ["Material"] = "models/pl_hoodoo/metaldoor001",
  2430. ["UseWeaponColor"] = false,
  2431. ["UsePlayerColor"] = false,
  2432. ["UseLegacyScale"] = false,
  2433. ["Bone"] = "right hand",
  2434. ["Color"] = Vector(255, 255, 255),
  2435. ["Brightness"] = 1,
  2436. ["BoneMerge"] = false,
  2437. ["BlurLength"] = 0,
  2438. ["Position"] = Vector(2.99658203125, 0.10546875, 3.9192504882813),
  2439. ["AngleOffset"] = Angle(0, 0, 0),
  2440. ["AlternativeScaling"] = false,
  2441. ["Hide"] = false,
  2442. ["OwnerEntity"] = false,
  2443. ["Scale"] = Vector(1, 4.0999999046326, 1),
  2444. ["ClassName"] = "model",
  2445. ["EditorExpand"] = true,
  2446. ["Size"] = 0.125,
  2447. ["ModelFallback"] = "",
  2448. ["Angles"] = Angle(3.2266132831573, 9.5539150238037, 88.207664489746),
  2449. ["TextureFilter"] = 3,
  2450. ["Model"] = "models/hunter/blocks/cube025x075x025.mdl",
  2451. ["BlendMode"] = "",
  2452. },
  2453. },
  2454. },
  2455. ["self"] = {
  2456. ["AffectChildrenOnly"] = false,
  2457. ["Invert"] = false,
  2458. ["RootOwner"] = true,
  2459. ["OwnerName"] = "self",
  2460. ["AimPartUID"] = "",
  2461. ["TargetPartUID"] = "",
  2462. ["Hide"] = false,
  2463. ["Name"] = "",
  2464. ["EditorExpand"] = false,
  2465. ["Arguments"] = "",
  2466. ["Event"] = "weapon_class",
  2467. ["ClassName"] = "event",
  2468. ["ZeroEyePitch"] = false,
  2469. ["IsDisturbing"] = false,
  2470. ["Operator"] = "equal",
  2471. ["UniqueID"] = "3405148179",
  2472. ["TargetPartName"] = "",
  2473. },
  2474. },
  2475. },
  2476. ["self"] = {
  2477. ["DrawOrder"] = 0,
  2478. ["UniqueID"] = "1783451316",
  2479. ["AimPartUID"] = "",
  2480. ["Hide"] = false,
  2481. ["Duplicate"] = false,
  2482. ["ClassName"] = "group",
  2483. ["OwnerName"] = "self",
  2484. ["IsDisturbing"] = false,
  2485. ["Name"] = "crowbar",
  2486. ["EditorExpand"] = false,
  2487. },
  2488. },
  2489. [6] = {
  2490. ["children"] = {
  2491. [1] = {
  2492. ["children"] = {
  2493. [1] = {
  2494. ["children"] = {
  2495. },
  2496. ["self"] = {
  2497. ["Skin"] = 0,
  2498. ["Invert"] = false,
  2499. ["LightBlend"] = 1,
  2500. ["CellShade"] = 0,
  2501. ["OwnerName"] = "self",
  2502. ["AimPartName"] = "",
  2503. ["IgnoreZ"] = false,
  2504. ["AimPartUID"] = "",
  2505. ["Passes"] = 1,
  2506. ["Name"] = "",
  2507. ["NoTextureFiltering"] = false,
  2508. ["DoubleFace"] = false,
  2509. ["PositionOffset"] = Vector(0, 0, 0),
  2510. ["IsDisturbing"] = false,
  2511. ["Fullbright"] = false,
  2512. ["EyeAngles"] = false,
  2513. ["DrawOrder"] = 0,
  2514. ["TintColor"] = Vector(0, 0, 0),
  2515. ["UniqueID"] = "3589786317",
  2516. ["Translucent"] = false,
  2517. ["LodOverride"] = -1,
  2518. ["BlurSpacing"] = 0,
  2519. ["Alpha"] = 1,
  2520. ["Material"] = "",
  2521. ["UseWeaponColor"] = false,
  2522. ["UsePlayerColor"] = false,
  2523. ["UseLegacyScale"] = false,
  2524. ["Bone"] = "head",
  2525. ["Color"] = Vector(24, 24, 24),
  2526. ["Brightness"] = 1,
  2527. ["BoneMerge"] = false,
  2528. ["BlurLength"] = 0,
  2529. ["Position"] = Vector(0.0986328125, 0.916015625, 0.1986083984375),
  2530. ["AngleOffset"] = Angle(0, 0, 0),
  2531. ["AlternativeScaling"] = false,
  2532. ["Hide"] = false,
  2533. ["OwnerEntity"] = false,
  2534. ["Scale"] = Vector(1, 1, 1),
  2535. ["ClassName"] = "model",
  2536. ["EditorExpand"] = false,
  2537. ["Size"] = 0.22499999403954,
  2538. ["ModelFallback"] = "",
  2539. ["Angles"] = Angle(0, 0, 0),
  2540. ["TextureFilter"] = 3,
  2541. ["Model"] = "models/pac/default.mdl",
  2542. ["BlendMode"] = "",
  2543. },
  2544. },
  2545. },
  2546. ["self"] = {
  2547. ["Skin"] = 0,
  2548. ["Invert"] = false,
  2549. ["LightBlend"] = 1,
  2550. ["CellShade"] = 0,
  2551. ["OwnerName"] = "self",
  2552. ["AimPartName"] = "",
  2553. ["IgnoreZ"] = false,
  2554. ["AimPartUID"] = "",
  2555. ["Passes"] = 1,
  2556. ["Name"] = "",
  2557. ["NoTextureFiltering"] = false,
  2558. ["DoubleFace"] = false,
  2559. ["PositionOffset"] = Vector(0, 0, 0),
  2560. ["IsDisturbing"] = false,
  2561. ["Fullbright"] = false,
  2562. ["EyeAngles"] = false,
  2563. ["DrawOrder"] = 0,
  2564. ["TintColor"] = Vector(0, 0, 0),
  2565. ["UniqueID"] = "328539324",
  2566. ["Translucent"] = false,
  2567. ["LodOverride"] = -1,
  2568. ["BlurSpacing"] = 0,
  2569. ["Alpha"] = 1,
  2570. ["Material"] = "",
  2571. ["UseWeaponColor"] = false,
  2572. ["UsePlayerColor"] = false,
  2573. ["UseLegacyScale"] = false,
  2574. ["Bone"] = "head",
  2575. ["Color"] = Vector(255, 255, 255),
  2576. ["Brightness"] = 1,
  2577. ["BoneMerge"] = false,
  2578. ["BlurLength"] = 0,
  2579. ["Position"] = Vector(-2.4194331169128, -0.6564884185791, -0.41514074802399),
  2580. ["AngleOffset"] = Angle(0, 0, 0),
  2581. ["AlternativeScaling"] = false,
  2582. ["Hide"] = false,
  2583. ["OwnerEntity"] = false,
  2584. ["Scale"] = Vector(1, 1, 1),
  2585. ["ClassName"] = "model",
  2586. ["EditorExpand"] = true,
  2587. ["Size"] = 0.20000000298023,
  2588. ["ModelFallback"] = "",
  2589. ["Angles"] = Angle(0, 0, 0),
  2590. ["TextureFilter"] = 3,
  2591. ["Model"] = "models/pac/default.mdl",
  2592. ["BlendMode"] = "",
  2593. },
  2594. },
  2595. [2] = {
  2596. ["children"] = {
  2597. },
  2598. ["self"] = {
  2599. ["Skin"] = 0,
  2600. ["Invert"] = false,
  2601. ["LightBlend"] = 1,
  2602. ["CellShade"] = 0,
  2603. ["OwnerName"] = "self",
  2604. ["AimPartName"] = "",
  2605. ["IgnoreZ"] = false,
  2606. ["AimPartUID"] = "",
  2607. ["Passes"] = 1,
  2608. ["Name"] = "",
  2609. ["NoTextureFiltering"] = false,
  2610. ["DoubleFace"] = false,
  2611. ["PositionOffset"] = Vector(0, 0, 0),
  2612. ["IsDisturbing"] = false,
  2613. ["Fullbright"] = false,
  2614. ["EyeAngles"] = false,
  2615. ["DrawOrder"] = 0,
  2616. ["TintColor"] = Vector(0, 0, 0),
  2617. ["UniqueID"] = "221880048",
  2618. ["Translucent"] = false,
  2619. ["LodOverride"] = -1,
  2620. ["BlurSpacing"] = 0,
  2621. ["Alpha"] = 1,
  2622. ["Material"] = "",
  2623. ["UseWeaponColor"] = false,
  2624. ["UsePlayerColor"] = false,
  2625. ["UseLegacyScale"] = false,
  2626. ["Bone"] = "head",
  2627. ["Color"] = Vector(255, 255, 255),
  2628. ["Brightness"] = 1,
  2629. ["BoneMerge"] = false,
  2630. ["BlurLength"] = 0,
  2631. ["Position"] = Vector(0.2578125, -2.49267578125, -2.871337890625),
  2632. ["AngleOffset"] = Angle(0, 0, 0),
  2633. ["AlternativeScaling"] = false,
  2634. ["Hide"] = false,
  2635. ["OwnerEntity"] = false,
  2636. ["Scale"] = Vector(0.80000001192093, 2.0999999046326, 1.1000000238419),
  2637. ["ClassName"] = "model",
  2638. ["EditorExpand"] = false,
  2639. ["Size"] = 0.075,
  2640. ["ModelFallback"] = "",
  2641. ["Angles"] = Angle(-48.040523529053, -114.49857330322, 52.124210357666),
  2642. ["TextureFilter"] = 3,
  2643. ["Model"] = "models/pac/default.mdl",
  2644. ["BlendMode"] = "",
  2645. },
  2646. },
  2647. [3] = {
  2648. ["children"] = {
  2649. },
  2650. ["self"] = {
  2651. ["Skin"] = 0,
  2652. ["Invert"] = false,
  2653. ["LightBlend"] = 1,
  2654. ["CellShade"] = 0,
  2655. ["OwnerName"] = "self",
  2656. ["AimPartName"] = "",
  2657. ["IgnoreZ"] = false,
  2658. ["AimPartUID"] = "",
  2659. ["Passes"] = 1,
  2660. ["Name"] = "",
  2661. ["NoTextureFiltering"] = false,
  2662. ["DoubleFace"] = false,
  2663. ["PositionOffset"] = Vector(0, 0, 0),
  2664. ["IsDisturbing"] = false,
  2665. ["Fullbright"] = false,
  2666. ["EyeAngles"] = false,
  2667. ["DrawOrder"] = 0,
  2668. ["TintColor"] = Vector(0, 0, 0),
  2669. ["UniqueID"] = "1071221524",
  2670. ["Translucent"] = false,
  2671. ["LodOverride"] = -1,
  2672. ["BlurSpacing"] = 0,
  2673. ["Alpha"] = 1,
  2674. ["Material"] = "",
  2675. ["UseWeaponColor"] = false,
  2676. ["UsePlayerColor"] = false,
  2677. ["UseLegacyScale"] = false,
  2678. ["Bone"] = "head",
  2679. ["Color"] = Vector(255, 255, 255),
  2680. ["Brightness"] = 1,
  2681. ["BoneMerge"] = false,
  2682. ["BlurLength"] = 0,
  2683. ["Position"] = Vector(-0.294921875, -2.193603515625, 3.365234375),
  2684. ["AngleOffset"] = Angle(0, 0, 0),
  2685. ["AlternativeScaling"] = false,
  2686. ["Hide"] = false,
  2687. ["OwnerEntity"] = false,
  2688. ["Scale"] = Vector(0.80000001192093, 2.0999999046326, 1.1000000238419),
  2689. ["ClassName"] = "model",
  2690. ["EditorExpand"] = false,
  2691. ["Size"] = 0.075,
  2692. ["ModelFallback"] = "",
  2693. ["Angles"] = Angle(-68.201210021973, -65.841659545898, -22.609750747681),
  2694. ["TextureFilter"] = 3,
  2695. ["Model"] = "models/pac/default.mdl",
  2696. ["BlendMode"] = "",
  2697. },
  2698. },
  2699. [4] = {
  2700. ["children"] = {
  2701. },
  2702. ["self"] = {
  2703. ["Skin"] = 0,
  2704. ["Invert"] = false,
  2705. ["LightBlend"] = 1,
  2706. ["CellShade"] = 0,
  2707. ["OwnerName"] = "self",
  2708. ["AimPartName"] = "",
  2709. ["IgnoreZ"] = false,
  2710. ["AimPartUID"] = "",
  2711. ["Passes"] = 1,
  2712. ["Name"] = "",
  2713. ["NoTextureFiltering"] = false,
  2714. ["DoubleFace"] = false,
  2715. ["PositionOffset"] = Vector(0, 0, 0),
  2716. ["IsDisturbing"] = false,
  2717. ["Fullbright"] = false,
  2718. ["EyeAngles"] = false,
  2719. ["DrawOrder"] = 0,
  2720. ["TintColor"] = Vector(0, 0, 0),
  2721. ["UniqueID"] = "1071221524",
  2722. ["Translucent"] = false,
  2723. ["LodOverride"] = -1,
  2724. ["BlurSpacing"] = 0,
  2725. ["Alpha"] = 1,
  2726. ["Material"] = "",
  2727. ["UseWeaponColor"] = false,
  2728. ["UsePlayerColor"] = false,
  2729. ["UseLegacyScale"] = false,
  2730. ["Bone"] = "head",
  2731. ["Color"] = Vector(255, 255, 255),
  2732. ["Brightness"] = 1,
  2733. ["BoneMerge"] = false,
  2734. ["BlurLength"] = 0,
  2735. ["Position"] = Vector(0.66796875, -1.933837890625, -3.25927734375),
  2736. ["AngleOffset"] = Angle(0, 0, 0),
  2737. ["AlternativeScaling"] = false,
  2738. ["Hide"] = false,
  2739. ["OwnerEntity"] = false,
  2740. ["Scale"] = Vector(0.80000001192093, 2.0999999046326, 1.1000000238419),
  2741. ["ClassName"] = "model",
  2742. ["EditorExpand"] = false,
  2743. ["Size"] = 0.075,
  2744. ["ModelFallback"] = "",
  2745. ["Angles"] = Angle(-34.381828308105, -133.92573547363, 49.19909286499),
  2746. ["TextureFilter"] = 3,
  2747. ["Model"] = "models/pac/default.mdl",
  2748. ["BlendMode"] = "",
  2749. },
  2750. },
  2751. [5] = {
  2752. ["children"] = {
  2753. [1] = {
  2754. ["children"] = {
  2755. },
  2756. ["self"] = {
  2757. ["Skin"] = 0,
  2758. ["Invert"] = false,
  2759. ["LightBlend"] = 1,
  2760. ["CellShade"] = 0,
  2761. ["OwnerName"] = "self",
  2762. ["AimPartName"] = "",
  2763. ["IgnoreZ"] = false,
  2764. ["AimPartUID"] = "",
  2765. ["Passes"] = 1,
  2766. ["Name"] = "",
  2767. ["NoTextureFiltering"] = false,
  2768. ["DoubleFace"] = false,
  2769. ["PositionOffset"] = Vector(0, 0, 0),
  2770. ["IsDisturbing"] = false,
  2771. ["Fullbright"] = false,
  2772. ["EyeAngles"] = false,
  2773. ["DrawOrder"] = 0,
  2774. ["TintColor"] = Vector(0, 0, 0),
  2775. ["UniqueID"] = "3894480395",
  2776. ["Translucent"] = false,
  2777. ["LodOverride"] = -1,
  2778. ["BlurSpacing"] = 0,
  2779. ["Alpha"] = 1,
  2780. ["Material"] = "",
  2781. ["UseWeaponColor"] = false,
  2782. ["UsePlayerColor"] = false,
  2783. ["UseLegacyScale"] = false,
  2784. ["Bone"] = "head",
  2785. ["Color"] = Vector(255, 255, 255),
  2786. ["Brightness"] = 1,
  2787. ["BoneMerge"] = false,
  2788. ["BlurLength"] = 0,
  2789. ["Position"] = Vector(2.982421875, -1.8363037109375, 0.0087127685546875),
  2790. ["AngleOffset"] = Angle(0, 0, 0),
  2791. ["AlternativeScaling"] = false,
  2792. ["Hide"] = false,
  2793. ["OwnerEntity"] = false,
  2794. ["Scale"] = Vector(1, 2.2000000476837, 1.5),
  2795. ["ClassName"] = "model",
  2796. ["EditorExpand"] = false,
  2797. ["Size"] = 0.125,
  2798. ["ModelFallback"] = "",
  2799. ["Angles"] = Angle(1.6851738109835e-05, -29.01708984375, 1.199725556944e-05),
  2800. ["TextureFilter"] = 3,
  2801. ["Model"] = "models/pac/default.mdl",
  2802. ["BlendMode"] = "",
  2803. },
  2804. },
  2805. [2] = {
  2806. ["children"] = {
  2807. },
  2808. ["self"] = {
  2809. ["Skin"] = 0,
  2810. ["Invert"] = false,
  2811. ["LightBlend"] = 1,
  2812. ["CellShade"] = 0,
  2813. ["OwnerName"] = "self",
  2814. ["AimPartName"] = "",
  2815. ["IgnoreZ"] = false,
  2816. ["AimPartUID"] = "",
  2817. ["Passes"] = 1,
  2818. ["Name"] = "",
  2819. ["NoTextureFiltering"] = false,
  2820. ["DoubleFace"] = false,
  2821. ["PositionOffset"] = Vector(0, 0, 0),
  2822. ["IsDisturbing"] = false,
  2823. ["Fullbright"] = false,
  2824. ["EyeAngles"] = false,
  2825. ["DrawOrder"] = 0,
  2826. ["TintColor"] = Vector(0, 0, 0),
  2827. ["UniqueID"] = "2676811010",
  2828. ["Translucent"] = false,
  2829. ["LodOverride"] = -1,
  2830. ["BlurSpacing"] = 0,
  2831. ["Alpha"] = 1,
  2832. ["Material"] = "models/debug/debugwhite",
  2833. ["UseWeaponColor"] = false,
  2834. ["UsePlayerColor"] = false,
  2835. ["UseLegacyScale"] = false,
  2836. ["Bone"] = "head",
  2837. ["Color"] = Vector(0, 0, 0),
  2838. ["Brightness"] = 1,
  2839. ["BoneMerge"] = false,
  2840. ["BlurLength"] = 0,
  2841. ["Position"] = Vector(0.2646484375, -3.720947265625, -1.5245361328125),
  2842. ["AngleOffset"] = Angle(0, 0, 0),
  2843. ["AlternativeScaling"] = false,
  2844. ["Hide"] = false,
  2845. ["OwnerEntity"] = false,
  2846. ["Scale"] = Vector(1, 1, 1),
  2847. ["ClassName"] = "model",
  2848. ["EditorExpand"] = false,
  2849. ["Size"] = 0.075000002980232,
  2850. ["ModelFallback"] = "",
  2851. ["Angles"] = Angle(0, 0, 0),
  2852. ["TextureFilter"] = 3,
  2853. ["Model"] = "models/pac/default.mdl",
  2854. ["BlendMode"] = "",
  2855. },
  2856. },
  2857. [3] = {
  2858. ["children"] = {
  2859. },
  2860. ["self"] = {
  2861. ["Skin"] = 0,
  2862. ["Invert"] = false,
  2863. ["LightBlend"] = 1,
  2864. ["CellShade"] = 0,
  2865. ["OwnerName"] = "self",
  2866. ["AimPartName"] = "",
  2867. ["IgnoreZ"] = false,
  2868. ["AimPartUID"] = "",
  2869. ["Passes"] = 1,
  2870. ["Name"] = "",
  2871. ["NoTextureFiltering"] = false,
  2872. ["DoubleFace"] = false,
  2873. ["PositionOffset"] = Vector(0, 0, 0),
  2874. ["IsDisturbing"] = false,
  2875. ["Fullbright"] = false,
  2876. ["EyeAngles"] = false,
  2877. ["DrawOrder"] = 0,
  2878. ["TintColor"] = Vector(0, 0, 0),
  2879. ["UniqueID"] = "524105235",
  2880. ["Translucent"] = false,
  2881. ["LodOverride"] = -1,
  2882. ["BlurSpacing"] = 0,
  2883. ["Alpha"] = 1,
  2884. ["Material"] = "",
  2885. ["UseWeaponColor"] = false,
  2886. ["UsePlayerColor"] = false,
  2887. ["UseLegacyScale"] = false,
  2888. ["Bone"] = "head",
  2889. ["Color"] = Vector(24, 24, 24),
  2890. ["Brightness"] = 1,
  2891. ["BoneMerge"] = false,
  2892. ["BlurLength"] = 0,
  2893. ["Position"] = Vector(-0.6357421875, -0.3828125, -3.43017578125),
  2894. ["AngleOffset"] = Angle(0, 0, 0),
  2895. ["AlternativeScaling"] = false,
  2896. ["Hide"] = false,
  2897. ["OwnerEntity"] = false,
  2898. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  2899. ["ClassName"] = "model",
  2900. ["EditorExpand"] = false,
  2901. ["Size"] = 0.15000000596046,
  2902. ["ModelFallback"] = "",
  2903. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, 18.372268676758),
  2904. ["TextureFilter"] = 3,
  2905. ["Model"] = "models/pac/default.mdl",
  2906. ["BlendMode"] = "",
  2907. },
  2908. },
  2909. [4] = {
  2910. ["children"] = {
  2911. },
  2912. ["self"] = {
  2913. ["Skin"] = 0,
  2914. ["Invert"] = false,
  2915. ["LightBlend"] = 1,
  2916. ["CellShade"] = 0,
  2917. ["OwnerName"] = "self",
  2918. ["AimPartName"] = "",
  2919. ["IgnoreZ"] = false,
  2920. ["AimPartUID"] = "",
  2921. ["Passes"] = 1,
  2922. ["Name"] = "",
  2923. ["NoTextureFiltering"] = false,
  2924. ["DoubleFace"] = false,
  2925. ["PositionOffset"] = Vector(0, 0, 0),
  2926. ["IsDisturbing"] = false,
  2927. ["Fullbright"] = false,
  2928. ["EyeAngles"] = false,
  2929. ["DrawOrder"] = 0,
  2930. ["TintColor"] = Vector(0, 0, 0),
  2931. ["UniqueID"] = "3050266593",
  2932. ["Translucent"] = false,
  2933. ["LodOverride"] = -1,
  2934. ["BlurSpacing"] = 0,
  2935. ["Alpha"] = 1,
  2936. ["Material"] = "",
  2937. ["UseWeaponColor"] = false,
  2938. ["UsePlayerColor"] = false,
  2939. ["UseLegacyScale"] = false,
  2940. ["Bone"] = "head",
  2941. ["Color"] = Vector(24, 24, 24),
  2942. ["Brightness"] = 1,
  2943. ["BoneMerge"] = false,
  2944. ["BlurLength"] = 0,
  2945. ["Position"] = Vector(-0.7470703125, -1.8330078125, -3.15576171875),
  2946. ["AngleOffset"] = Angle(0, 0, 0),
  2947. ["AlternativeScaling"] = false,
  2948. ["Hide"] = false,
  2949. ["OwnerEntity"] = false,
  2950. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  2951. ["ClassName"] = "model",
  2952. ["EditorExpand"] = false,
  2953. ["Size"] = 0.15000000596046,
  2954. ["ModelFallback"] = "",
  2955. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, 18.372268676758),
  2956. ["TextureFilter"] = 3,
  2957. ["Model"] = "models/pac/default.mdl",
  2958. ["BlendMode"] = "",
  2959. },
  2960. },
  2961. [5] = {
  2962. ["children"] = {
  2963. },
  2964. ["self"] = {
  2965. ["Skin"] = 0,
  2966. ["Invert"] = false,
  2967. ["LightBlend"] = 1,
  2968. ["CellShade"] = 0,
  2969. ["OwnerName"] = "self",
  2970. ["AimPartName"] = "",
  2971. ["IgnoreZ"] = false,
  2972. ["AimPartUID"] = "",
  2973. ["Passes"] = 1,
  2974. ["Name"] = "",
  2975. ["NoTextureFiltering"] = false,
  2976. ["DoubleFace"] = false,
  2977. ["PositionOffset"] = Vector(0, 0, 0),
  2978. ["IsDisturbing"] = false,
  2979. ["Fullbright"] = false,
  2980. ["EyeAngles"] = false,
  2981. ["DrawOrder"] = 0,
  2982. ["TintColor"] = Vector(0, 0, 0),
  2983. ["UniqueID"] = "835102824",
  2984. ["Translucent"] = false,
  2985. ["LodOverride"] = -1,
  2986. ["BlurSpacing"] = 0,
  2987. ["Alpha"] = 1,
  2988. ["Material"] = "",
  2989. ["UseWeaponColor"] = false,
  2990. ["UsePlayerColor"] = false,
  2991. ["UseLegacyScale"] = false,
  2992. ["Bone"] = "head",
  2993. ["Color"] = Vector(255, 255, 255),
  2994. ["Brightness"] = 1,
  2995. ["BoneMerge"] = false,
  2996. ["BlurLength"] = 0,
  2997. ["Position"] = Vector(4.1171875, -0.29638671875, 0.03228759765625),
  2998. ["AngleOffset"] = Angle(0, 0, 0),
  2999. ["AlternativeScaling"] = false,
  3000. ["Hide"] = false,
  3001. ["OwnerEntity"] = false,
  3002. ["Scale"] = Vector(0.5, 1.7000000476837, 0.60000002384186),
  3003. ["ClassName"] = "model",
  3004. ["EditorExpand"] = false,
  3005. ["Size"] = 0.125,
  3006. ["ModelFallback"] = "",
  3007. ["Angles"] = Angle(-0.00022923825599719, 21.391149520874, -0.0013660381082445),
  3008. ["TextureFilter"] = 3,
  3009. ["Model"] = "models/pac/default.mdl",
  3010. ["BlendMode"] = "",
  3011. },
  3012. },
  3013. [6] = {
  3014. ["children"] = {
  3015. },
  3016. ["self"] = {
  3017. ["Skin"] = 0,
  3018. ["Invert"] = false,
  3019. ["LightBlend"] = 1,
  3020. ["CellShade"] = 0,
  3021. ["OwnerName"] = "self",
  3022. ["AimPartName"] = "",
  3023. ["IgnoreZ"] = false,
  3024. ["AimPartUID"] = "",
  3025. ["Passes"] = 1,
  3026. ["Name"] = "",
  3027. ["NoTextureFiltering"] = false,
  3028. ["DoubleFace"] = false,
  3029. ["PositionOffset"] = Vector(0, 0, 0),
  3030. ["IsDisturbing"] = false,
  3031. ["Fullbright"] = false,
  3032. ["EyeAngles"] = false,
  3033. ["DrawOrder"] = 0,
  3034. ["TintColor"] = Vector(0, 0, 0),
  3035. ["UniqueID"] = "1813245873",
  3036. ["Translucent"] = false,
  3037. ["LodOverride"] = -1,
  3038. ["BlurSpacing"] = 0,
  3039. ["Alpha"] = 1,
  3040. ["Material"] = "",
  3041. ["UseWeaponColor"] = false,
  3042. ["UsePlayerColor"] = false,
  3043. ["UseLegacyScale"] = false,
  3044. ["Bone"] = "head",
  3045. ["Color"] = Vector(24, 24, 24),
  3046. ["Brightness"] = 1,
  3047. ["BoneMerge"] = false,
  3048. ["BlurLength"] = 0,
  3049. ["Position"] = Vector(-0.3525390625, -0.616455078125, -3.773193359375),
  3050. ["AngleOffset"] = Angle(0, 0, 0),
  3051. ["AlternativeScaling"] = false,
  3052. ["Hide"] = false,
  3053. ["OwnerEntity"] = false,
  3054. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3055. ["ClassName"] = "model",
  3056. ["EditorExpand"] = false,
  3057. ["Size"] = 0.15000000596046,
  3058. ["ModelFallback"] = "",
  3059. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, 19.584161758423),
  3060. ["TextureFilter"] = 3,
  3061. ["Model"] = "models/pac/default.mdl",
  3062. ["BlendMode"] = "",
  3063. },
  3064. },
  3065. [7] = {
  3066. ["children"] = {
  3067. },
  3068. ["self"] = {
  3069. ["Skin"] = 0,
  3070. ["Invert"] = false,
  3071. ["LightBlend"] = 1,
  3072. ["CellShade"] = 0,
  3073. ["OwnerName"] = "self",
  3074. ["AimPartName"] = "",
  3075. ["IgnoreZ"] = false,
  3076. ["AimPartUID"] = "",
  3077. ["Passes"] = 1,
  3078. ["Name"] = "",
  3079. ["NoTextureFiltering"] = false,
  3080. ["DoubleFace"] = false,
  3081. ["PositionOffset"] = Vector(0, 0, 0),
  3082. ["IsDisturbing"] = false,
  3083. ["Fullbright"] = false,
  3084. ["EyeAngles"] = false,
  3085. ["DrawOrder"] = 0,
  3086. ["TintColor"] = Vector(0, 0, 0),
  3087. ["UniqueID"] = "2007040771",
  3088. ["Translucent"] = false,
  3089. ["LodOverride"] = -1,
  3090. ["BlurSpacing"] = 0,
  3091. ["Alpha"] = 1,
  3092. ["Material"] = "models/debug/debugwhite",
  3093. ["UseWeaponColor"] = false,
  3094. ["UsePlayerColor"] = false,
  3095. ["UseLegacyScale"] = false,
  3096. ["Bone"] = "head",
  3097. ["Color"] = Vector(0, 0, 0),
  3098. ["Brightness"] = 1,
  3099. ["BoneMerge"] = false,
  3100. ["BlurLength"] = 0,
  3101. ["Position"] = Vector(0.265625, -3.65283203125, 1.683349609375),
  3102. ["AngleOffset"] = Angle(0, 0, 0),
  3103. ["AlternativeScaling"] = false,
  3104. ["Hide"] = false,
  3105. ["OwnerEntity"] = false,
  3106. ["Scale"] = Vector(1, 1, 1),
  3107. ["ClassName"] = "model",
  3108. ["EditorExpand"] = false,
  3109. ["Size"] = 0.075000002980232,
  3110. ["ModelFallback"] = "",
  3111. ["Angles"] = Angle(0, 0, 0),
  3112. ["TextureFilter"] = 3,
  3113. ["Model"] = "models/pac/default.mdl",
  3114. ["BlendMode"] = "",
  3115. },
  3116. },
  3117. [8] = {
  3118. ["children"] = {
  3119. },
  3120. ["self"] = {
  3121. ["Skin"] = 0,
  3122. ["Invert"] = false,
  3123. ["LightBlend"] = 1,
  3124. ["CellShade"] = 0,
  3125. ["OwnerName"] = "self",
  3126. ["AimPartName"] = "",
  3127. ["IgnoreZ"] = false,
  3128. ["AimPartUID"] = "",
  3129. ["Passes"] = 1,
  3130. ["Name"] = "",
  3131. ["NoTextureFiltering"] = false,
  3132. ["DoubleFace"] = false,
  3133. ["PositionOffset"] = Vector(0, 0, 0),
  3134. ["IsDisturbing"] = false,
  3135. ["Fullbright"] = false,
  3136. ["EyeAngles"] = false,
  3137. ["DrawOrder"] = 0,
  3138. ["TintColor"] = Vector(0, 0, 0),
  3139. ["UniqueID"] = "3148599593",
  3140. ["Translucent"] = false,
  3141. ["LodOverride"] = -1,
  3142. ["BlurSpacing"] = 0,
  3143. ["Alpha"] = 1,
  3144. ["Material"] = "",
  3145. ["UseWeaponColor"] = false,
  3146. ["UsePlayerColor"] = false,
  3147. ["UseLegacyScale"] = false,
  3148. ["Bone"] = "head",
  3149. ["Color"] = Vector(24, 24, 24),
  3150. ["Brightness"] = 1,
  3151. ["BoneMerge"] = false,
  3152. ["BlurLength"] = 0,
  3153. ["Position"] = Vector(-1.5126953125, -1.384765625, 3.427734375),
  3154. ["AngleOffset"] = Angle(0, 0, 0),
  3155. ["AlternativeScaling"] = false,
  3156. ["Hide"] = false,
  3157. ["OwnerEntity"] = false,
  3158. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3159. ["ClassName"] = "model",
  3160. ["EditorExpand"] = false,
  3161. ["Size"] = 0.15000000596046,
  3162. ["ModelFallback"] = "",
  3163. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, -12.330090522766),
  3164. ["TextureFilter"] = 3,
  3165. ["Model"] = "models/pac/default.mdl",
  3166. ["BlendMode"] = "",
  3167. },
  3168. },
  3169. [9] = {
  3170. ["children"] = {
  3171. },
  3172. ["self"] = {
  3173. ["Skin"] = 0,
  3174. ["Invert"] = false,
  3175. ["LightBlend"] = 1,
  3176. ["CellShade"] = 0,
  3177. ["OwnerName"] = "self",
  3178. ["AimPartName"] = "",
  3179. ["IgnoreZ"] = false,
  3180. ["AimPartUID"] = "",
  3181. ["Passes"] = 1,
  3182. ["Name"] = "",
  3183. ["NoTextureFiltering"] = false,
  3184. ["DoubleFace"] = false,
  3185. ["PositionOffset"] = Vector(0, 0, 0),
  3186. ["IsDisturbing"] = false,
  3187. ["Fullbright"] = false,
  3188. ["EyeAngles"] = false,
  3189. ["DrawOrder"] = 0,
  3190. ["TintColor"] = Vector(0, 0, 0),
  3191. ["UniqueID"] = "694352749",
  3192. ["Translucent"] = false,
  3193. ["LodOverride"] = -1,
  3194. ["BlurSpacing"] = 0,
  3195. ["Alpha"] = 1,
  3196. ["Material"] = "",
  3197. ["UseWeaponColor"] = false,
  3198. ["UsePlayerColor"] = false,
  3199. ["UseLegacyScale"] = false,
  3200. ["Bone"] = "head",
  3201. ["Color"] = Vector(24, 24, 24),
  3202. ["Brightness"] = 1,
  3203. ["BoneMerge"] = false,
  3204. ["BlurLength"] = 0,
  3205. ["Position"] = Vector(2.880859375, 0.4432373046875, 2.14697265625),
  3206. ["AngleOffset"] = Angle(0, 0, 0),
  3207. ["AlternativeScaling"] = false,
  3208. ["Hide"] = false,
  3209. ["OwnerEntity"] = false,
  3210. ["Scale"] = Vector(0.30000001192093, 1.7000000476837, 0.89999997615814),
  3211. ["ClassName"] = "model",
  3212. ["EditorExpand"] = false,
  3213. ["Size"] = 0.32499998807907,
  3214. ["ModelFallback"] = "",
  3215. ["Angles"] = Angle(0.00016904719814193, -74.63737487793, 3.9220230974024e-05),
  3216. ["TextureFilter"] = 3,
  3217. ["Model"] = "models/pac/default.mdl",
  3218. ["BlendMode"] = "",
  3219. },
  3220. },
  3221. [10] = {
  3222. ["children"] = {
  3223. },
  3224. ["self"] = {
  3225. ["Skin"] = 0,
  3226. ["Invert"] = false,
  3227. ["LightBlend"] = 1,
  3228. ["CellShade"] = 0,
  3229. ["OwnerName"] = "self",
  3230. ["AimPartName"] = "",
  3231. ["IgnoreZ"] = false,
  3232. ["AimPartUID"] = "",
  3233. ["Passes"] = 1,
  3234. ["Name"] = "",
  3235. ["NoTextureFiltering"] = false,
  3236. ["DoubleFace"] = false,
  3237. ["PositionOffset"] = Vector(0, 0, 0),
  3238. ["IsDisturbing"] = false,
  3239. ["Fullbright"] = false,
  3240. ["EyeAngles"] = false,
  3241. ["DrawOrder"] = 0,
  3242. ["TintColor"] = Vector(0, 0, 0),
  3243. ["UniqueID"] = "2283178182",
  3244. ["Translucent"] = false,
  3245. ["LodOverride"] = -1,
  3246. ["BlurSpacing"] = 0,
  3247. ["Alpha"] = 1,
  3248. ["Material"] = "",
  3249. ["UseWeaponColor"] = false,
  3250. ["UsePlayerColor"] = false,
  3251. ["UseLegacyScale"] = false,
  3252. ["Bone"] = "head",
  3253. ["Color"] = Vector(255, 255, 255),
  3254. ["Brightness"] = 1,
  3255. ["BoneMerge"] = false,
  3256. ["BlurLength"] = 0,
  3257. ["Position"] = Vector(1.2880859375, -3.277587890625, 0.00927734375),
  3258. ["AngleOffset"] = Angle(0, 0, 0),
  3259. ["AlternativeScaling"] = false,
  3260. ["Hide"] = false,
  3261. ["OwnerEntity"] = false,
  3262. ["Scale"] = Vector(1, 2.2000000476837, 1.5),
  3263. ["ClassName"] = "model",
  3264. ["EditorExpand"] = false,
  3265. ["Size"] = 0.125,
  3266. ["ModelFallback"] = "",
  3267. ["Angles"] = Angle(0.00052421703003347, -65.99649810791, 0.00034556494210847),
  3268. ["TextureFilter"] = 3,
  3269. ["Model"] = "models/pac/default.mdl",
  3270. ["BlendMode"] = "",
  3271. },
  3272. },
  3273. [11] = {
  3274. ["children"] = {
  3275. },
  3276. ["self"] = {
  3277. ["Skin"] = 0,
  3278. ["Invert"] = false,
  3279. ["LightBlend"] = 1,
  3280. ["CellShade"] = 0,
  3281. ["OwnerName"] = "self",
  3282. ["AimPartName"] = "",
  3283. ["IgnoreZ"] = false,
  3284. ["AimPartUID"] = "",
  3285. ["Passes"] = 1,
  3286. ["Name"] = "",
  3287. ["NoTextureFiltering"] = false,
  3288. ["DoubleFace"] = false,
  3289. ["PositionOffset"] = Vector(0, 0, 0),
  3290. ["IsDisturbing"] = false,
  3291. ["Fullbright"] = false,
  3292. ["EyeAngles"] = false,
  3293. ["DrawOrder"] = 0,
  3294. ["TintColor"] = Vector(0, 0, 0),
  3295. ["UniqueID"] = "515120048",
  3296. ["Translucent"] = false,
  3297. ["LodOverride"] = -1,
  3298. ["BlurSpacing"] = 0,
  3299. ["Alpha"] = 1,
  3300. ["Material"] = "",
  3301. ["UseWeaponColor"] = false,
  3302. ["UsePlayerColor"] = false,
  3303. ["UseLegacyScale"] = false,
  3304. ["Bone"] = "head",
  3305. ["Color"] = Vector(255, 255, 255),
  3306. ["Brightness"] = 1,
  3307. ["BoneMerge"] = false,
  3308. ["BlurLength"] = 0,
  3309. ["Position"] = Vector(2.9609375, 0.364013671875, -2.200439453125),
  3310. ["AngleOffset"] = Angle(0, 0, 0),
  3311. ["AlternativeScaling"] = false,
  3312. ["Hide"] = false,
  3313. ["OwnerEntity"] = false,
  3314. ["Scale"] = Vector(0.30000001192093, 1.7000000476837, 0.89999997615814),
  3315. ["ClassName"] = "model",
  3316. ["EditorExpand"] = false,
  3317. ["Size"] = 0.32499998807907,
  3318. ["ModelFallback"] = "",
  3319. ["Angles"] = Angle(0.00016904719814193, -74.63737487793, 3.9220230974024e-05),
  3320. ["TextureFilter"] = 3,
  3321. ["Model"] = "models/pac/default.mdl",
  3322. ["BlendMode"] = "",
  3323. },
  3324. },
  3325. [12] = {
  3326. ["children"] = {
  3327. [1] = {
  3328. ["children"] = {
  3329. },
  3330. ["self"] = {
  3331. ["Skin"] = 0,
  3332. ["Invert"] = false,
  3333. ["LightBlend"] = 1,
  3334. ["CellShade"] = 0,
  3335. ["OwnerName"] = "self",
  3336. ["AimPartName"] = "",
  3337. ["IgnoreZ"] = false,
  3338. ["AimPartUID"] = "",
  3339. ["Passes"] = 1,
  3340. ["Name"] = "",
  3341. ["NoTextureFiltering"] = false,
  3342. ["DoubleFace"] = false,
  3343. ["PositionOffset"] = Vector(0, 0, 0),
  3344. ["IsDisturbing"] = false,
  3345. ["Fullbright"] = false,
  3346. ["EyeAngles"] = false,
  3347. ["DrawOrder"] = 0,
  3348. ["TintColor"] = Vector(0, 0, 0),
  3349. ["UniqueID"] = "3734237981",
  3350. ["Translucent"] = false,
  3351. ["LodOverride"] = -1,
  3352. ["BlurSpacing"] = 0,
  3353. ["Alpha"] = 1,
  3354. ["Material"] = "",
  3355. ["UseWeaponColor"] = false,
  3356. ["UsePlayerColor"] = false,
  3357. ["UseLegacyScale"] = false,
  3358. ["Bone"] = "head",
  3359. ["Color"] = Vector(0, 0, 0),
  3360. ["Brightness"] = 1,
  3361. ["BoneMerge"] = false,
  3362. ["BlurLength"] = 0,
  3363. ["Position"] = Vector(0.6396484375, -1.880615234375, -0.0238037109375),
  3364. ["AngleOffset"] = Angle(0, 0, 0),
  3365. ["AlternativeScaling"] = false,
  3366. ["Hide"] = false,
  3367. ["OwnerEntity"] = false,
  3368. ["Scale"] = Vector(1, 1.3999999761581, 1),
  3369. ["ClassName"] = "model",
  3370. ["EditorExpand"] = false,
  3371. ["Size"] = 0.025000000372529,
  3372. ["ModelFallback"] = "",
  3373. ["Angles"] = Angle(-0, 5.069281314718e-07, 96.561645507813),
  3374. ["TextureFilter"] = 3,
  3375. ["Model"] = "models/pac/default.mdl",
  3376. ["BlendMode"] = "",
  3377. },
  3378. },
  3379. },
  3380. ["self"] = {
  3381. ["Skin"] = 0,
  3382. ["Invert"] = false,
  3383. ["LightBlend"] = 1,
  3384. ["CellShade"] = 0,
  3385. ["OwnerName"] = "self",
  3386. ["AimPartName"] = "",
  3387. ["IgnoreZ"] = false,
  3388. ["AimPartUID"] = "",
  3389. ["Passes"] = 1,
  3390. ["Name"] = "",
  3391. ["NoTextureFiltering"] = false,
  3392. ["DoubleFace"] = false,
  3393. ["PositionOffset"] = Vector(0, 0, 0),
  3394. ["IsDisturbing"] = false,
  3395. ["Fullbright"] = false,
  3396. ["EyeAngles"] = false,
  3397. ["DrawOrder"] = 0,
  3398. ["TintColor"] = Vector(0, 0, 0),
  3399. ["UniqueID"] = "2022521267",
  3400. ["Translucent"] = false,
  3401. ["LodOverride"] = -1,
  3402. ["BlurSpacing"] = 0,
  3403. ["Alpha"] = 1,
  3404. ["Material"] = "",
  3405. ["UseWeaponColor"] = false,
  3406. ["UsePlayerColor"] = false,
  3407. ["UseLegacyScale"] = false,
  3408. ["Bone"] = "head",
  3409. ["Color"] = Vector(255, 255, 255),
  3410. ["Brightness"] = 1,
  3411. ["BoneMerge"] = false,
  3412. ["BlurLength"] = 0,
  3413. ["Position"] = Vector(-1.5439453125, -3.859619140625, -0.0601806640625),
  3414. ["AngleOffset"] = Angle(0, 0, 0),
  3415. ["AlternativeScaling"] = false,
  3416. ["Hide"] = false,
  3417. ["OwnerEntity"] = false,
  3418. ["Scale"] = Vector(1, 1.3999999761581, 1),
  3419. ["ClassName"] = "model",
  3420. ["EditorExpand"] = true,
  3421. ["Size"] = 0.20000000298023,
  3422. ["ModelFallback"] = "",
  3423. ["Angles"] = Angle(0, 0, 0),
  3424. ["TextureFilter"] = 3,
  3425. ["Model"] = "models/pac/default.mdl",
  3426. ["BlendMode"] = "",
  3427. },
  3428. },
  3429. [13] = {
  3430. ["children"] = {
  3431. },
  3432. ["self"] = {
  3433. ["Skin"] = 0,
  3434. ["Invert"] = false,
  3435. ["LightBlend"] = 1,
  3436. ["CellShade"] = 0,
  3437. ["OwnerName"] = "self",
  3438. ["AimPartName"] = "",
  3439. ["IgnoreZ"] = false,
  3440. ["AimPartUID"] = "",
  3441. ["Passes"] = 1,
  3442. ["Name"] = "",
  3443. ["NoTextureFiltering"] = false,
  3444. ["DoubleFace"] = false,
  3445. ["PositionOffset"] = Vector(0, 0, 0),
  3446. ["IsDisturbing"] = false,
  3447. ["Fullbright"] = false,
  3448. ["EyeAngles"] = false,
  3449. ["DrawOrder"] = 0,
  3450. ["TintColor"] = Vector(0, 0, 0),
  3451. ["UniqueID"] = "2744457382",
  3452. ["Translucent"] = false,
  3453. ["LodOverride"] = -1,
  3454. ["BlurSpacing"] = 0,
  3455. ["Alpha"] = 1,
  3456. ["Material"] = "",
  3457. ["UseWeaponColor"] = false,
  3458. ["UsePlayerColor"] = false,
  3459. ["UseLegacyScale"] = false,
  3460. ["Bone"] = "head",
  3461. ["Color"] = Vector(24, 24, 24),
  3462. ["Brightness"] = 1,
  3463. ["BoneMerge"] = false,
  3464. ["BlurLength"] = 0,
  3465. ["Position"] = Vector(-1.642578125, 0.3876953125, 2.96435546875),
  3466. ["AngleOffset"] = Angle(0, 0, 0),
  3467. ["AlternativeScaling"] = false,
  3468. ["Hide"] = false,
  3469. ["OwnerEntity"] = false,
  3470. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3471. ["ClassName"] = "model",
  3472. ["EditorExpand"] = false,
  3473. ["Size"] = 0.15000000596046,
  3474. ["ModelFallback"] = "",
  3475. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, -7.8619976043701),
  3476. ["TextureFilter"] = 3,
  3477. ["Model"] = "models/pac/default.mdl",
  3478. ["BlendMode"] = "",
  3479. },
  3480. },
  3481. [14] = {
  3482. ["children"] = {
  3483. },
  3484. ["self"] = {
  3485. ["Skin"] = 0,
  3486. ["Invert"] = false,
  3487. ["LightBlend"] = 1,
  3488. ["CellShade"] = 0,
  3489. ["OwnerName"] = "self",
  3490. ["AimPartName"] = "",
  3491. ["IgnoreZ"] = false,
  3492. ["AimPartUID"] = "",
  3493. ["Passes"] = 1,
  3494. ["Name"] = "",
  3495. ["NoTextureFiltering"] = false,
  3496. ["DoubleFace"] = false,
  3497. ["PositionOffset"] = Vector(0, 0, 0),
  3498. ["IsDisturbing"] = false,
  3499. ["Fullbright"] = false,
  3500. ["EyeAngles"] = false,
  3501. ["DrawOrder"] = 0,
  3502. ["TintColor"] = Vector(0, 0, 0),
  3503. ["UniqueID"] = "4001099770",
  3504. ["Translucent"] = false,
  3505. ["LodOverride"] = -1,
  3506. ["BlurSpacing"] = 0,
  3507. ["Alpha"] = 1,
  3508. ["Material"] = "",
  3509. ["UseWeaponColor"] = false,
  3510. ["UsePlayerColor"] = false,
  3511. ["UseLegacyScale"] = false,
  3512. ["Bone"] = "head",
  3513. ["Color"] = Vector(255, 255, 255),
  3514. ["Brightness"] = 1,
  3515. ["BoneMerge"] = false,
  3516. ["BlurLength"] = 0,
  3517. ["Position"] = Vector(4.384765625, 0.301025390625, -0.09326171875),
  3518. ["AngleOffset"] = Angle(0, 0, 0),
  3519. ["AlternativeScaling"] = false,
  3520. ["Hide"] = false,
  3521. ["OwnerEntity"] = false,
  3522. ["Scale"] = Vector(0.5, 1.7000000476837, 0.60000002384186),
  3523. ["ClassName"] = "model",
  3524. ["EditorExpand"] = false,
  3525. ["Size"] = 0.125,
  3526. ["ModelFallback"] = "",
  3527. ["Angles"] = Angle(-8.7084910774138e-05, 43.650268554688, -0.00095110398251563),
  3528. ["TextureFilter"] = 3,
  3529. ["Model"] = "models/pac/default.mdl",
  3530. ["BlendMode"] = "",
  3531. },
  3532. },
  3533. [15] = {
  3534. ["children"] = {
  3535. },
  3536. ["self"] = {
  3537. ["Skin"] = 0,
  3538. ["Invert"] = false,
  3539. ["LightBlend"] = 1,
  3540. ["CellShade"] = 0,
  3541. ["OwnerName"] = "self",
  3542. ["AimPartName"] = "",
  3543. ["IgnoreZ"] = false,
  3544. ["AimPartUID"] = "",
  3545. ["Passes"] = 1,
  3546. ["Name"] = "",
  3547. ["NoTextureFiltering"] = false,
  3548. ["DoubleFace"] = false,
  3549. ["PositionOffset"] = Vector(0, 0, 0),
  3550. ["IsDisturbing"] = false,
  3551. ["Fullbright"] = false,
  3552. ["EyeAngles"] = false,
  3553. ["DrawOrder"] = 0,
  3554. ["TintColor"] = Vector(0, 0, 0),
  3555. ["UniqueID"] = "293982314",
  3556. ["Translucent"] = false,
  3557. ["LodOverride"] = -1,
  3558. ["BlurSpacing"] = 0,
  3559. ["Alpha"] = 1,
  3560. ["Material"] = "",
  3561. ["UseWeaponColor"] = false,
  3562. ["UsePlayerColor"] = false,
  3563. ["UseLegacyScale"] = false,
  3564. ["Bone"] = "head",
  3565. ["Color"] = Vector(24, 24, 24),
  3566. ["Brightness"] = 1,
  3567. ["BoneMerge"] = false,
  3568. ["BlurLength"] = 0,
  3569. ["Position"] = Vector(2.880859375, 0.443359375, -2.2271728515625),
  3570. ["AngleOffset"] = Angle(0, 0, 0),
  3571. ["AlternativeScaling"] = false,
  3572. ["Hide"] = false,
  3573. ["OwnerEntity"] = false,
  3574. ["Scale"] = Vector(0.30000001192093, 1.7000000476837, 0.89999997615814),
  3575. ["ClassName"] = "model",
  3576. ["EditorExpand"] = false,
  3577. ["Size"] = 0.32499998807907,
  3578. ["ModelFallback"] = "",
  3579. ["Angles"] = Angle(0.00016904719814193, -74.63737487793, 3.9220230974024e-05),
  3580. ["TextureFilter"] = 3,
  3581. ["Model"] = "models/pac/default.mdl",
  3582. ["BlendMode"] = "",
  3583. },
  3584. },
  3585. [16] = {
  3586. ["children"] = {
  3587. },
  3588. ["self"] = {
  3589. ["Skin"] = 0,
  3590. ["Invert"] = false,
  3591. ["LightBlend"] = 1,
  3592. ["CellShade"] = 0,
  3593. ["OwnerName"] = "self",
  3594. ["AimPartName"] = "",
  3595. ["IgnoreZ"] = false,
  3596. ["AimPartUID"] = "",
  3597. ["Passes"] = 1,
  3598. ["Name"] = "",
  3599. ["NoTextureFiltering"] = false,
  3600. ["DoubleFace"] = false,
  3601. ["PositionOffset"] = Vector(0, 0, 0),
  3602. ["IsDisturbing"] = false,
  3603. ["Fullbright"] = false,
  3604. ["EyeAngles"] = false,
  3605. ["DrawOrder"] = 0,
  3606. ["TintColor"] = Vector(0, 0, 0),
  3607. ["UniqueID"] = "2249556764",
  3608. ["Translucent"] = false,
  3609. ["LodOverride"] = -1,
  3610. ["BlurSpacing"] = 0,
  3611. ["Alpha"] = 1,
  3612. ["Material"] = "",
  3613. ["UseWeaponColor"] = false,
  3614. ["UsePlayerColor"] = false,
  3615. ["UseLegacyScale"] = false,
  3616. ["Bone"] = "head",
  3617. ["Color"] = Vector(255, 255, 255),
  3618. ["Brightness"] = 1,
  3619. ["BoneMerge"] = false,
  3620. ["BlurLength"] = 0,
  3621. ["Position"] = Vector(-1.416015625, -3.090576171875, 0.0068359375),
  3622. ["AngleOffset"] = Angle(0, 0, 0),
  3623. ["AlternativeScaling"] = false,
  3624. ["Hide"] = false,
  3625. ["OwnerEntity"] = false,
  3626. ["Scale"] = Vector(1.2999999523163, 2.2000000476837, 0.89999997615814),
  3627. ["ClassName"] = "model",
  3628. ["EditorExpand"] = false,
  3629. ["Size"] = 0.20000000298023,
  3630. ["ModelFallback"] = "",
  3631. ["Angles"] = Angle(-4.2688682810876e-07, 2.1344341405438e-07, 88.371505737305),
  3632. ["TextureFilter"] = 3,
  3633. ["Model"] = "models/pac/default.mdl",
  3634. ["BlendMode"] = "",
  3635. },
  3636. },
  3637. [17] = {
  3638. ["children"] = {
  3639. },
  3640. ["self"] = {
  3641. ["Skin"] = 0,
  3642. ["Invert"] = false,
  3643. ["LightBlend"] = 1,
  3644. ["CellShade"] = 0,
  3645. ["OwnerName"] = "self",
  3646. ["AimPartName"] = "",
  3647. ["IgnoreZ"] = false,
  3648. ["AimPartUID"] = "",
  3649. ["Passes"] = 1,
  3650. ["Name"] = "",
  3651. ["NoTextureFiltering"] = false,
  3652. ["DoubleFace"] = false,
  3653. ["PositionOffset"] = Vector(0, 0, 0),
  3654. ["IsDisturbing"] = false,
  3655. ["Fullbright"] = false,
  3656. ["EyeAngles"] = false,
  3657. ["DrawOrder"] = 0,
  3658. ["TintColor"] = Vector(0, 0, 0),
  3659. ["UniqueID"] = "1207188420",
  3660. ["Translucent"] = false,
  3661. ["LodOverride"] = -1,
  3662. ["BlurSpacing"] = 0,
  3663. ["Alpha"] = 1,
  3664. ["Material"] = "",
  3665. ["UseWeaponColor"] = false,
  3666. ["UsePlayerColor"] = false,
  3667. ["UseLegacyScale"] = false,
  3668. ["Bone"] = "head",
  3669. ["Color"] = Vector(255, 255, 255),
  3670. ["Brightness"] = 1,
  3671. ["BoneMerge"] = false,
  3672. ["BlurLength"] = 0,
  3673. ["Position"] = Vector(2.9306640625, 0.220458984375, 2.1484375),
  3674. ["AngleOffset"] = Angle(0, 0, 0),
  3675. ["AlternativeScaling"] = false,
  3676. ["Hide"] = false,
  3677. ["OwnerEntity"] = false,
  3678. ["Scale"] = Vector(0.30000001192093, 1.7000000476837, 0.89999997615814),
  3679. ["ClassName"] = "model",
  3680. ["EditorExpand"] = false,
  3681. ["Size"] = 0.32499998807907,
  3682. ["ModelFallback"] = "",
  3683. ["Angles"] = Angle(0.00016904719814193, -74.63737487793, 3.9220230974024e-05),
  3684. ["TextureFilter"] = 3,
  3685. ["Model"] = "models/pac/default.mdl",
  3686. ["BlendMode"] = "",
  3687. },
  3688. },
  3689. [18] = {
  3690. ["children"] = {
  3691. },
  3692. ["self"] = {
  3693. ["Skin"] = 0,
  3694. ["Invert"] = false,
  3695. ["LightBlend"] = 1,
  3696. ["CellShade"] = 0,
  3697. ["OwnerName"] = "self",
  3698. ["AimPartName"] = "",
  3699. ["IgnoreZ"] = false,
  3700. ["AimPartUID"] = "",
  3701. ["Passes"] = 1,
  3702. ["Name"] = "",
  3703. ["NoTextureFiltering"] = false,
  3704. ["DoubleFace"] = false,
  3705. ["PositionOffset"] = Vector(0, 0, 0),
  3706. ["IsDisturbing"] = false,
  3707. ["Fullbright"] = false,
  3708. ["EyeAngles"] = false,
  3709. ["DrawOrder"] = 0,
  3710. ["TintColor"] = Vector(0, 0, 0),
  3711. ["UniqueID"] = "2661245043",
  3712. ["Translucent"] = false,
  3713. ["LodOverride"] = -1,
  3714. ["BlurSpacing"] = 0,
  3715. ["Alpha"] = 1,
  3716. ["Material"] = "",
  3717. ["UseWeaponColor"] = false,
  3718. ["UsePlayerColor"] = false,
  3719. ["UseLegacyScale"] = false,
  3720. ["Bone"] = "head",
  3721. ["Color"] = Vector(24, 24, 24),
  3722. ["Brightness"] = 1,
  3723. ["BoneMerge"] = false,
  3724. ["BlurLength"] = 0,
  3725. ["Position"] = Vector(-0.4150390625, 0.074951171875, -3.84375),
  3726. ["AngleOffset"] = Angle(0, 0, 0),
  3727. ["AlternativeScaling"] = false,
  3728. ["Hide"] = false,
  3729. ["OwnerEntity"] = false,
  3730. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3731. ["ClassName"] = "model",
  3732. ["EditorExpand"] = false,
  3733. ["Size"] = 0.15000000596046,
  3734. ["ModelFallback"] = "",
  3735. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, 19.584161758423),
  3736. ["TextureFilter"] = 3,
  3737. ["Model"] = "models/pac/default.mdl",
  3738. ["BlendMode"] = "",
  3739. },
  3740. },
  3741. [19] = {
  3742. ["children"] = {
  3743. },
  3744. ["self"] = {
  3745. ["Skin"] = 0,
  3746. ["Invert"] = false,
  3747. ["LightBlend"] = 1,
  3748. ["CellShade"] = 0,
  3749. ["OwnerName"] = "self",
  3750. ["AimPartName"] = "",
  3751. ["IgnoreZ"] = false,
  3752. ["AimPartUID"] = "",
  3753. ["Passes"] = 1,
  3754. ["Name"] = "",
  3755. ["NoTextureFiltering"] = false,
  3756. ["DoubleFace"] = false,
  3757. ["PositionOffset"] = Vector(0, 0, 0),
  3758. ["IsDisturbing"] = false,
  3759. ["Fullbright"] = false,
  3760. ["EyeAngles"] = false,
  3761. ["DrawOrder"] = 0,
  3762. ["TintColor"] = Vector(0, 0, 0),
  3763. ["UniqueID"] = "3584822596",
  3764. ["Translucent"] = false,
  3765. ["LodOverride"] = -1,
  3766. ["BlurSpacing"] = 0,
  3767. ["Alpha"] = 1,
  3768. ["Material"] = "",
  3769. ["UseWeaponColor"] = false,
  3770. ["UsePlayerColor"] = false,
  3771. ["UseLegacyScale"] = false,
  3772. ["Bone"] = "head",
  3773. ["Color"] = Vector(24, 24, 24),
  3774. ["Brightness"] = 1,
  3775. ["BoneMerge"] = false,
  3776. ["BlurLength"] = 0,
  3777. ["Position"] = Vector(-1.1728515625, 1.807861328125, 3.1016845703125),
  3778. ["AngleOffset"] = Angle(0, 0, 0),
  3779. ["AlternativeScaling"] = false,
  3780. ["Hide"] = false,
  3781. ["OwnerEntity"] = false,
  3782. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3783. ["ClassName"] = "model",
  3784. ["EditorExpand"] = false,
  3785. ["Size"] = 0.15000000596046,
  3786. ["ModelFallback"] = "",
  3787. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, -7.8619976043701),
  3788. ["TextureFilter"] = 3,
  3789. ["Model"] = "models/pac/default.mdl",
  3790. ["BlendMode"] = "",
  3791. },
  3792. },
  3793. [20] = {
  3794. ["children"] = {
  3795. },
  3796. ["self"] = {
  3797. ["Skin"] = 0,
  3798. ["Invert"] = false,
  3799. ["LightBlend"] = 1,
  3800. ["CellShade"] = 0,
  3801. ["OwnerName"] = "self",
  3802. ["AimPartName"] = "",
  3803. ["IgnoreZ"] = false,
  3804. ["AimPartUID"] = "",
  3805. ["Passes"] = 1,
  3806. ["Name"] = "",
  3807. ["NoTextureFiltering"] = false,
  3808. ["DoubleFace"] = false,
  3809. ["PositionOffset"] = Vector(0, 0, 0),
  3810. ["IsDisturbing"] = false,
  3811. ["Fullbright"] = false,
  3812. ["EyeAngles"] = false,
  3813. ["DrawOrder"] = 0,
  3814. ["TintColor"] = Vector(0, 0, 0),
  3815. ["UniqueID"] = "441346272",
  3816. ["Translucent"] = false,
  3817. ["LodOverride"] = -1,
  3818. ["BlurSpacing"] = 0,
  3819. ["Alpha"] = 1,
  3820. ["Material"] = "",
  3821. ["UseWeaponColor"] = false,
  3822. ["UsePlayerColor"] = false,
  3823. ["UseLegacyScale"] = false,
  3824. ["Bone"] = "head",
  3825. ["Color"] = Vector(24, 24, 24),
  3826. ["Brightness"] = 1,
  3827. ["BoneMerge"] = false,
  3828. ["BlurLength"] = 0,
  3829. ["Position"] = Vector(-0.4794921875, 0.328125, 4.032958984375),
  3830. ["AngleOffset"] = Angle(0, 0, 0),
  3831. ["AlternativeScaling"] = false,
  3832. ["Hide"] = false,
  3833. ["OwnerEntity"] = false,
  3834. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3835. ["ClassName"] = "model",
  3836. ["EditorExpand"] = false,
  3837. ["Size"] = 0.15000000596046,
  3838. ["ModelFallback"] = "",
  3839. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, -15.872115135193),
  3840. ["TextureFilter"] = 3,
  3841. ["Model"] = "models/pac/default.mdl",
  3842. ["BlendMode"] = "",
  3843. },
  3844. },
  3845. [21] = {
  3846. ["children"] = {
  3847. },
  3848. ["self"] = {
  3849. ["Skin"] = 0,
  3850. ["Invert"] = false,
  3851. ["LightBlend"] = 1,
  3852. ["CellShade"] = 0,
  3853. ["OwnerName"] = "self",
  3854. ["AimPartName"] = "",
  3855. ["IgnoreZ"] = false,
  3856. ["AimPartUID"] = "",
  3857. ["Passes"] = 1,
  3858. ["Name"] = "",
  3859. ["NoTextureFiltering"] = false,
  3860. ["DoubleFace"] = false,
  3861. ["PositionOffset"] = Vector(0, 0, 0),
  3862. ["IsDisturbing"] = false,
  3863. ["Fullbright"] = false,
  3864. ["EyeAngles"] = false,
  3865. ["DrawOrder"] = 0,
  3866. ["TintColor"] = Vector(0, 0, 0),
  3867. ["UniqueID"] = "1682307159",
  3868. ["Translucent"] = false,
  3869. ["LodOverride"] = -1,
  3870. ["BlurSpacing"] = 0,
  3871. ["Alpha"] = 1,
  3872. ["Material"] = "",
  3873. ["UseWeaponColor"] = false,
  3874. ["UsePlayerColor"] = false,
  3875. ["UseLegacyScale"] = false,
  3876. ["Bone"] = "head",
  3877. ["Color"] = Vector(24, 24, 24),
  3878. ["Brightness"] = 1,
  3879. ["BoneMerge"] = false,
  3880. ["BlurLength"] = 0,
  3881. ["Position"] = Vector(-0.7890625, 1.10546875, -3.4266357421875),
  3882. ["AngleOffset"] = Angle(0, 0, 0),
  3883. ["AlternativeScaling"] = false,
  3884. ["Hide"] = false,
  3885. ["OwnerEntity"] = false,
  3886. ["Scale"] = Vector(1, 2.5, 0.80000001192093),
  3887. ["ClassName"] = "model",
  3888. ["EditorExpand"] = false,
  3889. ["Size"] = 0.15000000596046,
  3890. ["ModelFallback"] = "",
  3891. ["Angles"] = Angle(0.0001630707847653, -89.015975952148, 18.372268676758),
  3892. ["TextureFilter"] = 3,
  3893. ["Model"] = "models/pac/default.mdl",
  3894. ["BlendMode"] = "",
  3895. },
  3896. },
  3897. },
  3898. ["self"] = {
  3899. ["Skin"] = 0,
  3900. ["Invert"] = false,
  3901. ["LightBlend"] = 1,
  3902. ["CellShade"] = 0,
  3903. ["OwnerName"] = "self",
  3904. ["AimPartName"] = "",
  3905. ["IgnoreZ"] = false,
  3906. ["AimPartUID"] = "",
  3907. ["Passes"] = 1,
  3908. ["Name"] = "",
  3909. ["NoTextureFiltering"] = false,
  3910. ["DoubleFace"] = false,
  3911. ["PositionOffset"] = Vector(0, 0, 0),
  3912. ["IsDisturbing"] = false,
  3913. ["Fullbright"] = false,
  3914. ["EyeAngles"] = false,
  3915. ["DrawOrder"] = 0,
  3916. ["TintColor"] = Vector(0, 0, 0),
  3917. ["UniqueID"] = "3125132662",
  3918. ["Translucent"] = false,
  3919. ["LodOverride"] = -1,
  3920. ["BlurSpacing"] = 0,
  3921. ["Alpha"] = 1,
  3922. ["Material"] = "",
  3923. ["UseWeaponColor"] = false,
  3924. ["UsePlayerColor"] = false,
  3925. ["UseLegacyScale"] = false,
  3926. ["Bone"] = "head",
  3927. ["Color"] = Vector(24, 24, 24),
  3928. ["Brightness"] = 1,
  3929. ["BoneMerge"] = false,
  3930. ["BlurLength"] = 0,
  3931. ["Position"] = Vector(1.8432264328003, 0.98313826322556, 0.10888999700546),
  3932. ["AngleOffset"] = Angle(0, 0, 0),
  3933. ["AlternativeScaling"] = false,
  3934. ["Hide"] = false,
  3935. ["OwnerEntity"] = false,
  3936. ["Scale"] = Vector(1, 1, 1),
  3937. ["ClassName"] = "model",
  3938. ["EditorExpand"] = true,
  3939. ["Size"] = 0.55000001192093,
  3940. ["ModelFallback"] = "",
  3941. ["Angles"] = Angle(0, 0, 0),
  3942. ["TextureFilter"] = 3,
  3943. ["Model"] = "models/pac/default.mdl",
  3944. ["BlendMode"] = "",
  3945. },
  3946. },
  3947. [6] = {
  3948. ["children"] = {
  3949. },
  3950. ["self"] = {
  3951. ["Skin"] = 0,
  3952. ["Invert"] = false,
  3953. ["LightBlend"] = 1,
  3954. ["CellShade"] = 0,
  3955. ["OwnerName"] = "self",
  3956. ["AimPartName"] = "",
  3957. ["IgnoreZ"] = false,
  3958. ["AimPartUID"] = "",
  3959. ["Passes"] = 1,
  3960. ["Name"] = "",
  3961. ["NoTextureFiltering"] = false,
  3962. ["DoubleFace"] = false,
  3963. ["PositionOffset"] = Vector(0, 0, 0),
  3964. ["IsDisturbing"] = false,
  3965. ["Fullbright"] = false,
  3966. ["EyeAngles"] = false,
  3967. ["DrawOrder"] = 0,
  3968. ["TintColor"] = Vector(0, 0, 0),
  3969. ["UniqueID"] = "1071221524",
  3970. ["Translucent"] = false,
  3971. ["LodOverride"] = -1,
  3972. ["BlurSpacing"] = 0,
  3973. ["Alpha"] = 1,
  3974. ["Material"] = "",
  3975. ["UseWeaponColor"] = false,
  3976. ["UsePlayerColor"] = false,
  3977. ["UseLegacyScale"] = false,
  3978. ["Bone"] = "head",
  3979. ["Color"] = Vector(255, 255, 255),
  3980. ["Brightness"] = 1,
  3981. ["BoneMerge"] = false,
  3982. ["BlurLength"] = 0,
  3983. ["Position"] = Vector(0.4736328125, -2.046142578125, 3.555908203125),
  3984. ["AngleOffset"] = Angle(0, 0, 0),
  3985. ["AlternativeScaling"] = false,
  3986. ["Hide"] = false,
  3987. ["OwnerEntity"] = false,
  3988. ["Scale"] = Vector(0.80000001192093, 2.0999999046326, 1.1000000238419),
  3989. ["ClassName"] = "model",
  3990. ["EditorExpand"] = false,
  3991. ["Size"] = 0.075,
  3992. ["ModelFallback"] = "",
  3993. ["Angles"] = Angle(-49.404281616211, -25.202646255493, -58.209453582764),
  3994. ["TextureFilter"] = 3,
  3995. ["Model"] = "models/pac/default.mdl",
  3996. ["BlendMode"] = "",
  3997. },
  3998. },
  3999. [7] = {
  4000. ["children"] = {
  4001. },
  4002. ["self"] = {
  4003. ["Skin"] = 0,
  4004. ["Invert"] = false,
  4005. ["LightBlend"] = 1,
  4006. ["CellShade"] = 0,
  4007. ["OwnerName"] = "self",
  4008. ["AimPartName"] = "",
  4009. ["IgnoreZ"] = false,
  4010. ["AimPartUID"] = "",
  4011. ["Passes"] = 1,
  4012. ["Name"] = "",
  4013. ["NoTextureFiltering"] = false,
  4014. ["DoubleFace"] = false,
  4015. ["PositionOffset"] = Vector(0, 0, 0),
  4016. ["IsDisturbing"] = false,
  4017. ["Fullbright"] = false,
  4018. ["EyeAngles"] = false,
  4019. ["DrawOrder"] = 0,
  4020. ["TintColor"] = Vector(0, 0, 0),
  4021. ["UniqueID"] = "1071221524",
  4022. ["Translucent"] = false,
  4023. ["LodOverride"] = -1,
  4024. ["BlurSpacing"] = 0,
  4025. ["Alpha"] = 1,
  4026. ["Material"] = "",
  4027. ["UseWeaponColor"] = false,
  4028. ["UsePlayerColor"] = false,
  4029. ["UseLegacyScale"] = false,
  4030. ["Bone"] = "head",
  4031. ["Color"] = Vector(255, 255, 255),
  4032. ["Brightness"] = 1,
  4033. ["BoneMerge"] = false,
  4034. ["BlurLength"] = 0,
  4035. ["Position"] = Vector(0.3095703125, -2.76953125, 2.997802734375),
  4036. ["AngleOffset"] = Angle(0, 0, 0),
  4037. ["AlternativeScaling"] = false,
  4038. ["Hide"] = false,
  4039. ["OwnerEntity"] = false,
  4040. ["Scale"] = Vector(0.80000001192093, 2.0999999046326, 1.1000000238419),
  4041. ["ClassName"] = "model",
  4042. ["EditorExpand"] = false,
  4043. ["Size"] = 0.075,
  4044. ["ModelFallback"] = "",
  4045. ["Angles"] = Angle(-54.051708221436, -41.928733825684, -23.275405883789),
  4046. ["TextureFilter"] = 3,
  4047. ["Model"] = "models/pac/default.mdl",
  4048. ["BlendMode"] = "",
  4049. },
  4050. },
  4051. [8] = {
  4052. ["children"] = {
  4053. },
  4054. ["self"] = {
  4055. ["Skin"] = 0,
  4056. ["Invert"] = false,
  4057. ["LightBlend"] = 1,
  4058. ["CellShade"] = 0,
  4059. ["OwnerName"] = "self",
  4060. ["AimPartName"] = "",
  4061. ["IgnoreZ"] = false,
  4062. ["AimPartUID"] = "",
  4063. ["Passes"] = 1,
  4064. ["Name"] = "",
  4065. ["NoTextureFiltering"] = false,
  4066. ["DoubleFace"] = false,
  4067. ["PositionOffset"] = Vector(0, 0, 0),
  4068. ["IsDisturbing"] = false,
  4069. ["Fullbright"] = false,
  4070. ["EyeAngles"] = false,
  4071. ["DrawOrder"] = 0,
  4072. ["TintColor"] = Vector(0, 0, 0),
  4073. ["UniqueID"] = "1071221524",
  4074. ["Translucent"] = false,
  4075. ["LodOverride"] = -1,
  4076. ["BlurSpacing"] = 0,
  4077. ["Alpha"] = 1,
  4078. ["Material"] = "",
  4079. ["UseWeaponColor"] = false,
  4080. ["UsePlayerColor"] = false,
  4081. ["UseLegacyScale"] = false,
  4082. ["Bone"] = "head",
  4083. ["Color"] = Vector(255, 255, 255),
  4084. ["Brightness"] = 1,
  4085. ["BoneMerge"] = false,
  4086. ["BlurLength"] = 0,
  4087. ["Position"] = Vector(0.00390625, -1.87060546875, -2.978759765625),
  4088. ["AngleOffset"] = Angle(0, 0, 0),
  4089. ["AlternativeScaling"] = false,
  4090. ["Hide"] = false,
  4091. ["OwnerEntity"] = false,
  4092. ["Scale"] = Vector(0.80000001192093, 2.0999999046326, 1.1000000238419),
  4093. ["ClassName"] = "model",
  4094. ["EditorExpand"] = false,
  4095. ["Size"] = 0.075,
  4096. ["ModelFallback"] = "",
  4097. ["Angles"] = Angle(-54.912643432617, -94.189491271973, 20.257316589355),
  4098. ["TextureFilter"] = 3,
  4099. ["Model"] = "models/pac/default.mdl",
  4100. ["BlendMode"] = "",
  4101. },
  4102. },
  4103. },
  4104. ["self"] = {
  4105. ["DrawOrder"] = 0,
  4106. ["UniqueID"] = "418055625",
  4107. ["AimPartUID"] = "",
  4108. ["Hide"] = false,
  4109. ["Duplicate"] = false,
  4110. ["ClassName"] = "group",
  4111. ["OwnerName"] = "self",
  4112. ["IsDisturbing"] = false,
  4113. ["Name"] = "head",
  4114. ["EditorExpand"] = false,
  4115. },
  4116. },
  4117. [7] = {
  4118. ["children"] = {
  4119. [1] = {
  4120. ["children"] = {
  4121. [1] = {
  4122. ["children"] = {
  4123. },
  4124. ["self"] = {
  4125. ["UniqueID"] = "3205194063",
  4126. ["SequenceName"] = "gesture_wave_original",
  4127. ["InvertFrames"] = false,
  4128. ["WeaponHoldType"] = "none",
  4129. ["Offset"] = 0,
  4130. ["OwnerName"] = "self",
  4131. ["ResetOnHide"] = true,
  4132. ["Max"] = 1,
  4133. ["AimPartUID"] = "",
  4134. ["Hide"] = false,
  4135. ["Min"] = 0,
  4136. ["IsDisturbing"] = false,
  4137. ["ClassName"] = "animation",
  4138. ["OwnerCycle"] = false,
  4139. ["Rate"] = 1,
  4140. ["Loop"] = true,
  4141. ["PingPongLoop"] = false,
  4142. ["EditorExpand"] = false,
  4143. ["Name"] = "",
  4144. },
  4145. },
  4146. },
  4147. ["self"] = {
  4148. ["AffectChildrenOnly"] = false,
  4149. ["Invert"] = true,
  4150. ["RootOwner"] = true,
  4151. ["OwnerName"] = "self",
  4152. ["AimPartUID"] = "",
  4153. ["TargetPartUID"] = "",
  4154. ["Hide"] = false,
  4155. ["Name"] = "",
  4156. ["EditorExpand"] = false,
  4157. ["Arguments"] = "-",
  4158. ["Event"] = "button",
  4159. ["ClassName"] = "event",
  4160. ["ZeroEyePitch"] = false,
  4161. ["IsDisturbing"] = false,
  4162. ["Operator"] = "find simple",
  4163. ["UniqueID"] = "439107479",
  4164. ["TargetPartName"] = "",
  4165. },
  4166. },
  4167. },
  4168. ["self"] = {
  4169. ["DrawOrder"] = 0,
  4170. ["UniqueID"] = "2544489610",
  4171. ["AimPartUID"] = "",
  4172. ["Hide"] = false,
  4173. ["Duplicate"] = false,
  4174. ["ClassName"] = "group",
  4175. ["OwnerName"] = "self",
  4176. ["IsDisturbing"] = false,
  4177. ["Name"] = "gestures",
  4178. ["EditorExpand"] = false,
  4179. },
  4180. },
  4181. [8] = {
  4182. ["children"] = {
  4183. [1] = {
  4184. ["children"] = {
  4185. [1] = {
  4186. ["children"] = {
  4187. },
  4188. ["self"] = {
  4189. ["AffectChildrenOnly"] = false,
  4190. ["Invert"] = true,
  4191. ["RootOwner"] = true,
  4192. ["OwnerName"] = "self",
  4193. ["AimPartUID"] = "",
  4194. ["TargetPartUID"] = "",
  4195. ["Hide"] = false,
  4196. ["Name"] = "",
  4197. ["EditorExpand"] = false,
  4198. ["Arguments"] = "doi_atow_bayonetcw@@1",
  4199. ["Event"] = "weapon_class",
  4200. ["ClassName"] = "event",
  4201. ["ZeroEyePitch"] = false,
  4202. ["IsDisturbing"] = false,
  4203. ["Operator"] = "equal",
  4204. ["UniqueID"] = "4087886723",
  4205. ["TargetPartName"] = "",
  4206. },
  4207. },
  4208. [2] = {
  4209. ["children"] = {
  4210. [1] = {
  4211. ["children"] = {
  4212. },
  4213. ["self"] = {
  4214. ["Skin"] = 0,
  4215. ["Invert"] = false,
  4216. ["LightBlend"] = 1,
  4217. ["CellShade"] = 0,
  4218. ["OwnerName"] = "self",
  4219. ["AimPartName"] = "",
  4220. ["IgnoreZ"] = false,
  4221. ["AimPartUID"] = "",
  4222. ["Passes"] = 1,
  4223. ["Name"] = "",
  4224. ["NoTextureFiltering"] = false,
  4225. ["DoubleFace"] = false,
  4226. ["PositionOffset"] = Vector(0, 0, 0),
  4227. ["IsDisturbing"] = false,
  4228. ["Fullbright"] = false,
  4229. ["EyeAngles"] = false,
  4230. ["DrawOrder"] = 0,
  4231. ["TintColor"] = Vector(0, 0, 0),
  4232. ["UniqueID"] = "2544659838",
  4233. ["Translucent"] = false,
  4234. ["LodOverride"] = -1,
  4235. ["BlurSpacing"] = 0,
  4236. ["Alpha"] = 1,
  4237. ["Material"] = "",
  4238. ["UseWeaponColor"] = false,
  4239. ["UsePlayerColor"] = false,
  4240. ["UseLegacyScale"] = false,
  4241. ["Bone"] = "head",
  4242. ["Color"] = Vector(0, 0, 0),
  4243. ["Brightness"] = 1,
  4244. ["BoneMerge"] = false,
  4245. ["BlurLength"] = 0,
  4246. ["Position"] = Vector(-0.8115234375, 0.267822265625, 0.7021484375),
  4247. ["AngleOffset"] = Angle(0, 0, 0),
  4248. ["AlternativeScaling"] = false,
  4249. ["Hide"] = false,
  4250. ["OwnerEntity"] = false,
  4251. ["Scale"] = Vector(1.5, 0.69999998807907, 1.2000000476837),
  4252. ["ClassName"] = "model",
  4253. ["EditorExpand"] = false,
  4254. ["Size"] = 0.10000000149012,
  4255. ["ModelFallback"] = "",
  4256. ["Angles"] = Angle(0, 0, 0),
  4257. ["TextureFilter"] = 3,
  4258. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4259. ["BlendMode"] = "",
  4260. },
  4261. },
  4262. [2] = {
  4263. ["children"] = {
  4264. },
  4265. ["self"] = {
  4266. ["Skin"] = 0,
  4267. ["Invert"] = false,
  4268. ["LightBlend"] = 1,
  4269. ["CellShade"] = 0,
  4270. ["OwnerName"] = "self",
  4271. ["AimPartName"] = "",
  4272. ["IgnoreZ"] = false,
  4273. ["AimPartUID"] = "",
  4274. ["Passes"] = 1,
  4275. ["Name"] = "",
  4276. ["NoTextureFiltering"] = false,
  4277. ["DoubleFace"] = false,
  4278. ["PositionOffset"] = Vector(0, 0, 0),
  4279. ["IsDisturbing"] = false,
  4280. ["Fullbright"] = false,
  4281. ["EyeAngles"] = false,
  4282. ["DrawOrder"] = 0,
  4283. ["TintColor"] = Vector(0, 0, 0),
  4284. ["UniqueID"] = "2702756192",
  4285. ["Translucent"] = false,
  4286. ["LodOverride"] = -1,
  4287. ["BlurSpacing"] = 0,
  4288. ["Alpha"] = 1,
  4289. ["Material"] = "",
  4290. ["UseWeaponColor"] = false,
  4291. ["UsePlayerColor"] = false,
  4292. ["UseLegacyScale"] = false,
  4293. ["Bone"] = "head",
  4294. ["Color"] = Vector(0, 0, 0),
  4295. ["Brightness"] = 1,
  4296. ["BoneMerge"] = false,
  4297. ["BlurLength"] = 0,
  4298. ["Position"] = Vector(-0.85205078125, -3.4298095703125, 0.6884765625),
  4299. ["AngleOffset"] = Angle(0, 0, 0),
  4300. ["AlternativeScaling"] = false,
  4301. ["Hide"] = false,
  4302. ["OwnerEntity"] = false,
  4303. ["Scale"] = Vector(1, 1.1000000238419, 1),
  4304. ["ClassName"] = "model",
  4305. ["EditorExpand"] = false,
  4306. ["Size"] = 0.10000000149012,
  4307. ["ModelFallback"] = "",
  4308. ["Angles"] = Angle(0, 0, 0),
  4309. ["TextureFilter"] = 3,
  4310. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4311. ["BlendMode"] = "",
  4312. },
  4313. },
  4314. [3] = {
  4315. ["children"] = {
  4316. },
  4317. ["self"] = {
  4318. ["Skin"] = 0,
  4319. ["Invert"] = false,
  4320. ["LightBlend"] = 1,
  4321. ["CellShade"] = 0,
  4322. ["OwnerName"] = "self",
  4323. ["AimPartName"] = "",
  4324. ["IgnoreZ"] = false,
  4325. ["AimPartUID"] = "",
  4326. ["Passes"] = 1,
  4327. ["Name"] = "",
  4328. ["NoTextureFiltering"] = false,
  4329. ["DoubleFace"] = false,
  4330. ["PositionOffset"] = Vector(0, 0, 0),
  4331. ["IsDisturbing"] = false,
  4332. ["Fullbright"] = false,
  4333. ["EyeAngles"] = false,
  4334. ["DrawOrder"] = 0,
  4335. ["TintColor"] = Vector(0, 0, 0),
  4336. ["UniqueID"] = "2800914270",
  4337. ["Translucent"] = false,
  4338. ["LodOverride"] = -1,
  4339. ["BlurSpacing"] = 0,
  4340. ["Alpha"] = 1,
  4341. ["Material"] = "",
  4342. ["UseWeaponColor"] = false,
  4343. ["UsePlayerColor"] = false,
  4344. ["UseLegacyScale"] = false,
  4345. ["Bone"] = "head",
  4346. ["Color"] = Vector(0, 0, 0),
  4347. ["Brightness"] = 1,
  4348. ["BoneMerge"] = false,
  4349. ["BlurLength"] = 0,
  4350. ["Position"] = Vector(-0.81982421875, 1.87548828125, 0.720703125),
  4351. ["AngleOffset"] = Angle(0, 0, 0),
  4352. ["AlternativeScaling"] = false,
  4353. ["Hide"] = false,
  4354. ["OwnerEntity"] = false,
  4355. ["Scale"] = Vector(1.5, 0.69999998807907, 1.2000000476837),
  4356. ["ClassName"] = "model",
  4357. ["EditorExpand"] = false,
  4358. ["Size"] = 0.10000000149012,
  4359. ["ModelFallback"] = "",
  4360. ["Angles"] = Angle(0, 0, 0),
  4361. ["TextureFilter"] = 3,
  4362. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4363. ["BlendMode"] = "",
  4364. },
  4365. },
  4366. [4] = {
  4367. ["children"] = {
  4368. },
  4369. ["self"] = {
  4370. ["Skin"] = 0,
  4371. ["Invert"] = false,
  4372. ["LightBlend"] = 1,
  4373. ["CellShade"] = 0,
  4374. ["OwnerName"] = "self",
  4375. ["AimPartName"] = "",
  4376. ["IgnoreZ"] = false,
  4377. ["AimPartUID"] = "",
  4378. ["Passes"] = 1,
  4379. ["Name"] = "",
  4380. ["NoTextureFiltering"] = false,
  4381. ["DoubleFace"] = false,
  4382. ["PositionOffset"] = Vector(0, 0, 0),
  4383. ["IsDisturbing"] = false,
  4384. ["Fullbright"] = false,
  4385. ["EyeAngles"] = false,
  4386. ["DrawOrder"] = 0,
  4387. ["TintColor"] = Vector(0, 0, 0),
  4388. ["UniqueID"] = "2837454152",
  4389. ["Translucent"] = false,
  4390. ["LodOverride"] = -1,
  4391. ["BlurSpacing"] = 0,
  4392. ["Alpha"] = 1,
  4393. ["Material"] = "models/debug/debugwhite",
  4394. ["UseWeaponColor"] = false,
  4395. ["UsePlayerColor"] = false,
  4396. ["UseLegacyScale"] = false,
  4397. ["Bone"] = "head",
  4398. ["Color"] = Vector(0, 0, 0),
  4399. ["Brightness"] = 1,
  4400. ["BoneMerge"] = false,
  4401. ["BlurLength"] = 0,
  4402. ["Position"] = Vector(-0.93603515625, 3.50732421875, 0.6337890625),
  4403. ["AngleOffset"] = Angle(0, 0, 0),
  4404. ["AlternativeScaling"] = false,
  4405. ["Hide"] = false,
  4406. ["OwnerEntity"] = false,
  4407. ["Scale"] = Vector(1, 1, 1),
  4408. ["ClassName"] = "model",
  4409. ["EditorExpand"] = false,
  4410. ["Size"] = 0.050000000745058,
  4411. ["ModelFallback"] = "",
  4412. ["Angles"] = Angle(1.7075473124351e-06, 1.7075473124351e-06, 89.679008483887),
  4413. ["TextureFilter"] = 3,
  4414. ["Model"] = "models/props_phx/construct/metal_angle360.mdl",
  4415. ["BlendMode"] = "",
  4416. },
  4417. },
  4418. [5] = {
  4419. ["children"] = {
  4420. },
  4421. ["self"] = {
  4422. ["Skin"] = 0,
  4423. ["Invert"] = false,
  4424. ["LightBlend"] = 1,
  4425. ["CellShade"] = 0,
  4426. ["OwnerName"] = "self",
  4427. ["AimPartName"] = "",
  4428. ["IgnoreZ"] = false,
  4429. ["AimPartUID"] = "",
  4430. ["Passes"] = 1,
  4431. ["Name"] = "",
  4432. ["NoTextureFiltering"] = false,
  4433. ["DoubleFace"] = false,
  4434. ["PositionOffset"] = Vector(0, 0, 0),
  4435. ["IsDisturbing"] = false,
  4436. ["Fullbright"] = false,
  4437. ["EyeAngles"] = false,
  4438. ["DrawOrder"] = 0,
  4439. ["TintColor"] = Vector(0, 0, 0),
  4440. ["UniqueID"] = "3086350380",
  4441. ["Translucent"] = false,
  4442. ["LodOverride"] = -1,
  4443. ["BlurSpacing"] = 0,
  4444. ["Alpha"] = 1,
  4445. ["Material"] = "",
  4446. ["UseWeaponColor"] = false,
  4447. ["UsePlayerColor"] = false,
  4448. ["UseLegacyScale"] = false,
  4449. ["Bone"] = "head",
  4450. ["Color"] = Vector(0, 0, 0),
  4451. ["Brightness"] = 1,
  4452. ["BoneMerge"] = false,
  4453. ["BlurLength"] = 0,
  4454. ["Position"] = Vector(-0.80615234375, -1.720703125, 0.6806640625),
  4455. ["AngleOffset"] = Angle(0, 0, 0),
  4456. ["AlternativeScaling"] = false,
  4457. ["Hide"] = false,
  4458. ["OwnerEntity"] = false,
  4459. ["Scale"] = Vector(1.5, 0.69999998807907, 1.2000000476837),
  4460. ["ClassName"] = "model",
  4461. ["EditorExpand"] = false,
  4462. ["Size"] = 0.10000000149012,
  4463. ["ModelFallback"] = "",
  4464. ["Angles"] = Angle(0, 0, 0),
  4465. ["TextureFilter"] = 3,
  4466. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  4467. ["BlendMode"] = "",
  4468. },
  4469. },
  4470. [6] = {
  4471. ["children"] = {
  4472. [1] = {
  4473. ["children"] = {
  4474. },
  4475. ["self"] = {
  4476. ["Skin"] = 0,
  4477. ["Invert"] = false,
  4478. ["LightBlend"] = 1,
  4479. ["CellShade"] = 0,
  4480. ["OwnerName"] = "self",
  4481. ["AimPartName"] = "",
  4482. ["IgnoreZ"] = false,
  4483. ["AimPartUID"] = "",
  4484. ["Passes"] = 1,
  4485. ["Name"] = "",
  4486. ["NoTextureFiltering"] = false,
  4487. ["DoubleFace"] = false,
  4488. ["PositionOffset"] = Vector(0, 0, 0),
  4489. ["IsDisturbing"] = false,
  4490. ["Fullbright"] = false,
  4491. ["EyeAngles"] = false,
  4492. ["DrawOrder"] = 0,
  4493. ["TintColor"] = Vector(0, 0, 0),
  4494. ["UniqueID"] = "1296468654",
  4495. ["Translucent"] = false,
  4496. ["LodOverride"] = -1,
  4497. ["BlurSpacing"] = 0,
  4498. ["Alpha"] = 1,
  4499. ["Material"] = "models/debug/debugwhite",
  4500. ["UseWeaponColor"] = false,
  4501. ["UsePlayerColor"] = false,
  4502. ["UseLegacyScale"] = false,
  4503. ["Bone"] = "head",
  4504. ["Color"] = Vector(255, 255, 255),
  4505. ["Brightness"] = 1,
  4506. ["BoneMerge"] = false,
  4507. ["BlurLength"] = 0,
  4508. ["Position"] = Vector(-1.08837890625, 10.55126953125, -0.013671875),
  4509. ["AngleOffset"] = Angle(0, 0, 0),
  4510. ["AlternativeScaling"] = false,
  4511. ["Hide"] = false,
  4512. ["OwnerEntity"] = false,
  4513. ["Scale"] = Vector(0.89999997615814, 1, 4),
  4514. ["ClassName"] = "model",
  4515. ["EditorExpand"] = false,
  4516. ["Size"] = 0.050000000745058,
  4517. ["ModelFallback"] = "",
  4518. ["Angles"] = Angle(0, 0, 0),
  4519. ["TextureFilter"] = 3,
  4520. ["Model"] = "models/props_phx/construct/metal_plate1_tri.mdl",
  4521. ["BlendMode"] = "",
  4522. },
  4523. },
  4524. },
  4525. ["self"] = {
  4526. ["Skin"] = 0,
  4527. ["Invert"] = false,
  4528. ["LightBlend"] = 1,
  4529. ["CellShade"] = 0,
  4530. ["OwnerName"] = "self",
  4531. ["AimPartName"] = "",
  4532. ["IgnoreZ"] = false,
  4533. ["AimPartUID"] = "",
  4534. ["Passes"] = 1,
  4535. ["Name"] = "",
  4536. ["NoTextureFiltering"] = false,
  4537. ["DoubleFace"] = false,
  4538. ["PositionOffset"] = Vector(0, 0, 0),
  4539. ["IsDisturbing"] = false,
  4540. ["Fullbright"] = false,
  4541. ["EyeAngles"] = false,
  4542. ["DrawOrder"] = 0,
  4543. ["TintColor"] = Vector(0, 0, 0),
  4544. ["UniqueID"] = "1790845370",
  4545. ["Translucent"] = false,
  4546. ["LodOverride"] = -1,
  4547. ["BlurSpacing"] = 0,
  4548. ["Alpha"] = 1,
  4549. ["Material"] = "models/debug/debugwhite",
  4550. ["UseWeaponColor"] = false,
  4551. ["UsePlayerColor"] = false,
  4552. ["UseLegacyScale"] = false,
  4553. ["Bone"] = "head",
  4554. ["Color"] = Vector(255, 255, 255),
  4555. ["Brightness"] = 1,
  4556. ["BoneMerge"] = false,
  4557. ["BlurLength"] = 0,
  4558. ["Position"] = Vector(0.25439453125, 17.060424804688, 0.509765625),
  4559. ["AngleOffset"] = Angle(0, 0, 0),
  4560. ["AlternativeScaling"] = false,
  4561. ["Hide"] = false,
  4562. ["OwnerEntity"] = false,
  4563. ["Scale"] = Vector(1, 0.69999998807907, 0.30000001192093),
  4564. ["ClassName"] = "model",
  4565. ["EditorExpand"] = true,
  4566. ["Size"] = 0.17499999701977,
  4567. ["ModelFallback"] = "",
  4568. ["Angles"] = Angle(0, 0, 0),
  4569. ["TextureFilter"] = 3,
  4570. ["Model"] = "models/hunter/blocks/cube025x4x025.mdl",
  4571. ["BlendMode"] = "",
  4572. },
  4573. },
  4574. },
  4575. ["self"] = {
  4576. ["Skin"] = 0,
  4577. ["Invert"] = false,
  4578. ["LightBlend"] = 1,
  4579. ["CellShade"] = 0,
  4580. ["OwnerName"] = "self",
  4581. ["AimPartName"] = "",
  4582. ["IgnoreZ"] = false,
  4583. ["AimPartUID"] = "",
  4584. ["Passes"] = 1,
  4585. ["Name"] = "",
  4586. ["NoTextureFiltering"] = false,
  4587. ["DoubleFace"] = false,
  4588. ["PositionOffset"] = Vector(0, 0, 0),
  4589. ["IsDisturbing"] = false,
  4590. ["Fullbright"] = false,
  4591. ["EyeAngles"] = false,
  4592. ["DrawOrder"] = 0,
  4593. ["TintColor"] = Vector(0, 0, 0),
  4594. ["UniqueID"] = "1244507905",
  4595. ["Translucent"] = false,
  4596. ["LodOverride"] = -1,
  4597. ["BlurSpacing"] = 0,
  4598. ["Alpha"] = 1,
  4599. ["Material"] = "models/debug/debugwhite",
  4600. ["UseWeaponColor"] = false,
  4601. ["UsePlayerColor"] = false,
  4602. ["UseLegacyScale"] = false,
  4603. ["Bone"] = "right hand",
  4604. ["Color"] = Vector(255, 0, 0),
  4605. ["Brightness"] = 1,
  4606. ["BoneMerge"] = false,
  4607. ["BlurLength"] = 0,
  4608. ["Position"] = Vector(3.275390625, -1.78515625, 1.3393096923828),
  4609. ["AngleOffset"] = Angle(0, 0, 0),
  4610. ["AlternativeScaling"] = false,
  4611. ["Hide"] = false,
  4612. ["OwnerEntity"] = false,
  4613. ["Scale"] = Vector(0.5, 1, 0.40000000596046),
  4614. ["ClassName"] = "model",
  4615. ["EditorExpand"] = true,
  4616. ["Size"] = 0.27500000596046,
  4617. ["ModelFallback"] = "",
  4618. ["Angles"] = Angle(-10.536406517029, 12.229173660278, -91.438873291016),
  4619. ["TextureFilter"] = 3,
  4620. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  4621. ["BlendMode"] = "",
  4622. },
  4623. },
  4624. },
  4625. ["self"] = {
  4626. ["AffectChildrenOnly"] = false,
  4627. ["Invert"] = false,
  4628. ["RootOwner"] = true,
  4629. ["OwnerName"] = "self",
  4630. ["AimPartUID"] = "",
  4631. ["TargetPartUID"] = "",
  4632. ["Hide"] = false,
  4633. ["Name"] = "",
  4634. ["EditorExpand"] = true,
  4635. ["Arguments"] = "",
  4636. ["Event"] = "weapon_class",
  4637. ["ClassName"] = "event",
  4638. ["ZeroEyePitch"] = false,
  4639. ["IsDisturbing"] = false,
  4640. ["Operator"] = "equal",
  4641. ["UniqueID"] = "1810868186",
  4642. ["TargetPartName"] = "",
  4643. },
  4644. },
  4645. },
  4646. ["self"] = {
  4647. ["DrawOrder"] = 0,
  4648. ["UniqueID"] = "556720986",
  4649. ["AimPartUID"] = "",
  4650. ["Hide"] = false,
  4651. ["Duplicate"] = false,
  4652. ["ClassName"] = "group",
  4653. ["OwnerName"] = "self",
  4654. ["IsDisturbing"] = false,
  4655. ["Name"] = "",
  4656. ["EditorExpand"] = false,
  4657. },
  4658. },
  4659. [9] = {
  4660. ["children"] = {
  4661. [1] = {
  4662. ["children"] = {
  4663. },
  4664. ["self"] = {
  4665. ["HidePhysgunBeam"] = false,
  4666. ["Skin"] = 0,
  4667. ["Invert"] = false,
  4668. ["HideBullets"] = false,
  4669. ["FallApartOnDeath"] = false,
  4670. ["DeathRagdollizeParent"] = false,
  4671. ["SprintSpeed"] = 0,
  4672. ["BlendMode"] = "",
  4673. ["HideEntity"] = false,
  4674. ["AimPartUID"] = "",
  4675. ["DrawWeapon"] = true,
  4676. ["EyeTargetUID"] = "",
  4677. ["Name"] = "",
  4678. ["LodOverride"] = -1,
  4679. ["AllowOggWhenMuted"] = false,
  4680. ["NoTextureFiltering"] = false,
  4681. ["DoubleFace"] = false,
  4682. ["WalkSpeed"] = 0,
  4683. ["Color"] = Vector(255, 255, 255),
  4684. ["Fullbright"] = false,
  4685. ["EyeAngles"] = false,
  4686. ["IgnoreZ"] = false,
  4687. ["IsDisturbing"] = false,
  4688. ["DrawOrder"] = 0,
  4689. ["RunSpeed"] = 0,
  4690. ["DrawPlayerOnDeath"] = false,
  4691. ["HideRagdollOnDeath"] = false,
  4692. ["ClassName"] = "entity",
  4693. ["MuteSounds"] = false,
  4694. ["DrawShadow"] = true,
  4695. ["Alpha"] = 0,
  4696. ["Material"] = "",
  4697. ["InverseKinematics"] = false,
  4698. ["SuppressFrames"] = false,
  4699. ["AimPartName"] = "",
  4700. ["Bone"] = "head",
  4701. ["EyeTargetName"] = "",
  4702. ["MuteFootsteps"] = false,
  4703. ["CrouchSpeed"] = 0,
  4704. ["Weapon"] = false,
  4705. ["Position"] = Vector(0, 0, 0),
  4706. ["UniqueID"] = "3884285797",
  4707. ["OwnerName"] = "self",
  4708. ["Hide"] = false,
  4709. ["Brightness"] = 1,
  4710. ["Scale"] = Vector(1, 1, 1),
  4711. ["Translucent"] = false,
  4712. ["EditorExpand"] = false,
  4713. ["Size"] = 0.72500002384186,
  4714. ["UseLegacyScale"] = false,
  4715. ["Angles"] = Angle(0, 0, 0),
  4716. ["AnimationRate"] = 1,
  4717. ["Model"] = "",
  4718. ["RelativeBones"] = true,
  4719. },
  4720. },
  4721. },
  4722. ["self"] = {
  4723. ["DrawOrder"] = 0,
  4724. ["UniqueID"] = "283533746",
  4725. ["AimPartUID"] = "",
  4726. ["Hide"] = false,
  4727. ["Duplicate"] = false,
  4728. ["ClassName"] = "group",
  4729. ["OwnerName"] = "self",
  4730. ["IsDisturbing"] = false,
  4731. ["Name"] = "my outfit",
  4732. ["EditorExpand"] = false,
  4733. },
  4734. },
  4735.  
Advertisement
Add Comment
Please, Sign In to add comment