FuZionPlayz

Angel

Jul 6th, 2018
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  1. --[[
  2. > ?Mechanized Angel
  3. > - by tomonaoboys
  4. >
  5. > Hello world!
  6. > what things can be a real angel?
  7. > Only The angel knows.
  8. > There's no light ... Only have fake one.
  9. > Warning : this is NOT complete. the move can get added ,removed ,or replaced.
  10. > I'm not made for editing. The codes are spagetti.
  11. >
  12. > Moves : ( *:Able to hold , or required )
  13. > E : Flawing Light It shoots three holy? blasts. they explodes after 100 or got hit any object.
  14. > R* : Infinite Bright It spams something like beam? ...it shoots continuous beam. gatling? WARNING : it makes missing sound if you are using potato. I highly do this on server.
  15. > T : Blink Teleport. Only it is. many my script or edits highly have teleport.
  16. --]]
  17. local wedge=Instance.new("Part")wedge.Material="Neon"wedge.Anchored=1 wedge.TopSurface=Enum.SurfaceType.Smooth wedge.BottomSurface=Enum.SurfaceType.Smooth wedge.CanCollide=false
  18. musicId="rbxassetid://526788848"local mcol=Color3.new(1,1,.7)wedge.Color=mcol local Camera=workspace.CurrentCamera Instance.new("SpecialMesh",wedge).MeshType="Wedge"wedge.Size=Vector3.new()
  19. --local Moon={"??","??","??","??","??","??","??","??"}useless now for idealess
  20.  
  21. local function ToMesh(Part)
  22. local Mesh=Instance.new("SpecialMesh",Part)
  23. if Part:IsA"WedgePart"then Mesh.MeshType="Wedge"
  24. elseif Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  25. Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  26. return Mesh
  27. end
  28. function drawTriangle(a,b,c,parent,PartStat,classic)
  29. a=typeof(a)=="CFrame"and a.p or a b=typeof(b)=="CFrame"and b.p or b c=typeof(c)=="CFrame"and c.p or c
  30. if not a or not b or not c then error'Attempt to use NIL value'end
  31. local TriangleModel=Instance.new("Model",parent)
  32. local siz=0 local edges={{longest=(c-b),other=(a-b),position=b},{longest=(a-c),other=(b-c),position=c},{longest=(b-a),other=(c-a),position=a}}
  33. table.sort(edges,function(a,b) return a.longest.magnitude > b.longest.magnitude end)local edge=edges[1]
  34. local theta=math.acos(edge.longest.unit:Dot(edge.other.unit))local s1=Vector2.new(edge.other.magnitude * math.cos(theta),edge.other.magnitude * math.sin(theta))
  35. local s2=Vector2.new(edge.longest.magnitude-s1.x,s1.y)local p1=edge.position + edge.other * 0.5 local p2=edge.position + edge.longest + (edge.other-edge.longest) * 0.5
  36. local right=edge.longest:Cross(edge.other).unit local up=right:Cross(edge.longest).unit local back=edge.longest.unit
  37. local cf1=CFrame.new(p1.x,p1.y,p1.z,-right.x,up.x,back.x,-right.y,up.y,back.y,-right.z,up.z,back.z)local cf2=CFrame.new(p2.x,p2.y,p2.z,right.x,up.x,-back.x,right.y,up.y,-back.y,right.z,up.z,-back.z)
  38. local w1=wedge:Clone()local w2=wedge:Clone()w1.Mesh.Scale=Vector3.new(siz,s1.y,s1.x)*20 w2.Mesh.Scale=Vector3.new(siz,s2.y,s2.x)*20 w1.CFrame=cf1 w2.CFrame=cf2 w1.Parent=TriangleModel w2.Parent=TriangleModel
  39. for Index, Value in pairs(PartStat or{})do w1[Index]=Value end for Index, Value in pairs(PartStat or{})do w2[Index]=Value end
  40. if not classic then w1.Name="Wedge1"w2.Name="Wedge2"
  41. TriangleModel.Parent=parent or workspace
  42. return TriangleModel
  43. else
  44. w1.Parent=parent or workspace w2.Parent=parent or workspace return w1,w2
  45. end
  46. end
  47. function DoSquare(A,B,C,D,parent,PartStat,classic)
  48. if not classic then local SquareModel=Instance.new("Model",parent or workspace)
  49. local mA=drawTriangle(A,B,C,SquareModel,PartStat)local mB=drawTriangle(C,D,A,SquareModel,PartStat)mA.Name="A"mB.Name="B"return SquareModel
  50. else local a,b=drawTriangle(A,B,C,parent,PartStat,1)local c,d=drawTriangle(C,D,A,parent,PartStat,1)return a,b,c,d end end
  51. function ReDrawSqu(m,A,B,C,D,PartStat)ReDrawTri(m.A,A,B,C,PartStat)B=ReDrawTri(m.B,C,D,A,PartStat)end
  52. function ReDrawTri(TriangleModel,a,b,c,PartStat)
  53. a=typeof(a)=="CFrame"and a.p or a b=typeof(b)=="CFrame"and b.p or b c=typeof(c)=="CFrame"and c.p or c
  54. local siz=0 local edges={{longest=(c-b),other=(a-b),position=b},{longest=(a-c),other=(b-c),position=c},{longest=(b-a),other=(c-a),position=a}}
  55. table.sort(edges,function(a,b) return a.longest.magnitude > b.longest.magnitude end)local edge=edges[1]
  56. local theta=math.acos(edge.longest.unit:Dot(edge.other.unit))local s1=Vector2.new(edge.other.magnitude * math.cos(theta),edge.other.magnitude * math.sin(theta))
  57. local s2=Vector2.new(edge.longest.magnitude-s1.x,s1.y)local p1=edge.position + edge.other * 0.5 local p2=edge.position + edge.longest + (edge.other-edge.longest) * 0.5
  58. local right=edge.longest:Cross(edge.other).unit local up=right:Cross(edge.longest).unit local back=edge.longest.unit
  59. local cf1=CFrame.new(p1.x,p1.y,p1.z,-right.x,up.x,back.x,-right.y,up.y,back.y,-right.z,up.z,back.z)local cf2=CFrame.new(p2.x,p2.y,p2.z,right.x,up.x,-back.x,right.y,up.y,-back.y,right.z,up.z,-back.z)
  60. local w1=TriangleModel.Wedge1 local w2=TriangleModel.Wedge2 w1.Mesh.Scale=Vector3.new(siz,s1.y,s1.x)*20 w2.Mesh.Scale=Vector3.new(siz,s2.y,s2.x)*20 w1.CFrame=cf1 w2.CFrame=cf2 w1.Parent=TriangleModel w2.Parent=TriangleModel
  61. for Index, Value in pairs(PartStat or{})do w1[Index]=Value end for Index, Value in pairs(PartStat or{})do w2[Index]=Value end
  62. end
  63. owner=owner function lerp(a,b,t)return a*(1-t)+(b*t)end function rc()return CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360)))end
  64. local IsChatAvailable=false local HBMode="HeartBeat"
  65. if script.ClassName=="Script"then if tostring(game.PlaceId)=="843468296"then owner:Explode()end error("HOW?!??!?!")end
  66. local PL=game:service("Players").LocalPlayer script.Parent=PL:FindFirstChildOfClass("PlayerScripts")
  67. function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  68. if 1 then local InsertModel=Instance.new'Model'GetInstance=function(CallInst,Parent)if InsertModel:FindFirstChildOfClass(CallInst)==nil then Instance.new(CallInst,InsertModel)end local Obj=InsertModel:Clone():FindFirstChildOfClass(CallInst)Obj.Parent=Parent or nil return Obj end end
  69. local function ieraseurmotor(chr)
  70. for i,p in pairs(chr:children())do for i2,p2 in pairs(p:children())do if p2:IsA("Motor6D")and(tostring(p2)~="RootJoint"and tostring(p2)~="Neck")then
  71. p2:Destroy()end end end if chr:FindFirstChild("Animate")then chr.Animate:Destroy()end
  72. if chr:FindFirstChildOfClass("Humanoid")then if chr:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator")then chr:FindFirstChildOfClass("Humanoid").Animator:Destroy()end end
  73. end
  74. Humanoid=nil local DoEffect=1 local CooldownBox=Instance.new("Folder")
  75. function DoCDown(Name,time)local tag=Instance.new("Part",CooldownBox)tag.Name=Name debri(tag,time)end function GetCDown(Name)return not CooldownBox:FindFirstChild(Name)end
  76. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=PL.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=PL.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  77. if 1 then --Engine ? anyway by tomonaoboys maybe
  78. PierceForceField = false E_MainColor=Color3.new(1,1,2/3)
  79. local AutomaticRegen=true local HealthRValue=.02
  80. local Players=game:GetService("Players")
  81. local ply=Players.LocalPlayer
  82. local chr=ply.Character
  83. local humanoid=chr:FindFirstChildOfClass("Humanoid")
  84. local DVal=Instance.new("NumberValue",humanoid)DVal.Name="Defense"
  85. local Defense=7.77
  86. local Mouse=ply:GetMouse()
  87. local rs=game:GetService("RunService")if HBMode=="RenderStepped"then rs=rs.RenderStepped else rs=rs.Heartbeat end
  88. local DCoolDowns={}local Debri=function(itm,t)game:GetService("Debris"):AddItem(itm,t)end
  89. function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  90. function tDamage(CF,Range,Dam,DRand,DC,K,KH,Guide)--CFrame or Part , Range , Damage , DCoolDown , Knockback , Knockback Hold ,Knockback Guide
  91. if typeof(CF)=="Instance"then CF=CF.CFrame end
  92. local FinalD=0
  93. if Dam==1/0 then FinalD=1/0 else FinalD=math.random(Dam-DRand,Dam+DRand)end
  94. for i,m in pairs(workspace:GetChildren())do
  95. if m:IsA("Model")and m~=chr then
  96. local DCFlg=false
  97. for i=1,#DCoolDowns do
  98. if DCoolDowns[i].Model==m then DCFlg=true end
  99. end
  100. if m:FindFirstChild("HumanoidRootPart")and not DCFlg then
  101. local hp=m.HumanoidRootPart
  102. if hp:IsA("BasePart")then
  103. if m:FindFirstChildOfClass("Humanoid")and(CF.p-hp.CFrame.p).magnitude<=Range then
  104. local hum=m:FindFirstChildOfClass("Humanoid")local Guard=false
  105. if hum:FindFirstChild("Defense")then if hum.Defense:IsA("NumberValue")then
  106. FinalD=math.ceil(FinalD/(hum.Defense.Value/5+.8))
  107. end end FinalD=FinalD+math.random(0,1)
  108. if m:FindFirstChildOfClass("ForceField")and not PierceForceField then
  109. Guard=true
  110. end
  111. if not Guard then hum.Health=hum.Health-FinalD if Dam==1/0 then hum.Health=nil if hum.Parent then hum.Parent:BreakJoints()end end end
  112. if DC~=nil then table.insert(DCoolDowns,{Model=m,Time=DC})end
  113. if hum.Health~=0 then if K then
  114. if KH==nil then KH=1/2 end
  115. if Guide then
  116. local j=Instance.new("BodyVelocity",hp)j.MaxForce=Vector3.new(100,100,100)*10000
  117. j.Velocity=CFrame.new(hp.CFrame.p,CF.p).lookVector*K
  118. Debri(j,KH)
  119. else
  120. local j=Instance.new("BodyVelocity",hp)j.MaxForce=Vector3.new(100,100,100)*10000
  121. j.Velocity=K
  122. Debri(j,KH)
  123. end
  124. end end
  125. local dp=Instance.new("Part",workspace)dp.Transparency=1 dp.CanCollide=false dp.Anchored=true dp.Size=Vector3.new()dp.CFrame=hp.CFrame
  126. local b=Instance.new("BillboardGui",dp)b.Size=UDim2.new(100,0,2,0)b.AlwaysOnTop=true b.MaxDistance=100
  127. local d=Instance.new("TextLabel",b)d.Size=UDim2.new(1,0,1,0)d.TextScaled=true d.BackgroundTransparency=1 d.TextStrokeTransparency=0
  128. if not Guard then d.TextColor3=Color3.new(1,1,1)d.Text=tostring(FinalD)else d.TextColor3=Color3.new(.4,.7,1)d.Text="Guard"end
  129. spawn(function()local j=Instance.new("BodyVelocity",dp)j.MaxForce=Vector3.new(1/0,1/0,1/0)
  130. for i=1,50 do
  131. if dp.Parent then dp.Anchored=true
  132. if i<25 then
  133. dp.CFrame=dp.CFrame+Vector3.new(0,.1,0)
  134. else
  135. d.TextTransparency=i/25-1
  136. d.TextStrokeTransparency=i/25-1
  137. end
  138. sw()
  139. end
  140. end dp:Destroy()
  141. end)
  142. end
  143. end
  144. end
  145. end
  146. end
  147. end
  148. spawn(function()if chr:FindFirstChild("Health")then chr.Health:Destroy()end
  149. local hs=Instance.new("ScreenGui",ply:FindFirstChildOfClass("PlayerGui"))hs.Name="statsidk"
  150. local HFrame=Instance.new("Frame",hs)HFrame.Position=UDim2.new(.4,0,.8,0)HFrame.Size=UDim2.new(.2,0,.03,0)HFrame.BackgroundTransparency=.5
  151. HFrame.BackgroundColor3=Color3.new()HFrame.BorderSizePixel=0
  152. local HPBar1=Instance.new("TextLabel",HFrame)HPBar1.Size=UDim2.new(1,0,1,0)HPBar1.Text=" Health"HPBar1.TextStrokeTransparency=0
  153. HPBar1.TextScaled=true HPBar1.TextXAlignment="Left"HPBar1.TextColor3=Color3.new(.5,1,.5)HPBar1.BackgroundTransparency=1 HPBar1.ZIndex=3
  154. local HPBar2=Instance.new("Frame",HFrame)HPBar2.Size=UDim2.new(1,0,1,0)HPBar2.BorderSizePixel=0 HPBar2.BackgroundColor3=Color3.new(0,1,0)HPBar2.ZIndex=2
  155. local HPBar3=Instance.new("Frame",HFrame)HPBar3.Size=UDim2.new(1,0,1,0)HPBar3.BorderSizePixel=0 HPBar3.BackgroundColor3=Color3.new(1,0,0)HPBar3.ZIndex=1
  156. HPBar3.BackgroundTransparency=.5 local AR=0
  157. local wst=Instance.new("TextLabel",hs)wst.Size=UDim2.new(.09,0,.03,0)wst.Text="WalkSpeed 0"wst.Position=UDim2.new(.91,0,.4,0)wst.BackgroundColor3=E_MainColor wst.TextStrokeTransparency=0 wst.TextColor3=Color3.new(1,1,1)
  158. wst.BorderSizePixel=0 wst.BackgroundTransparency=.5 wst.Font="ArialBold"wst.TextScaled=1
  159. local dft=Instance.new("TextLabel",hs)dft.Size=UDim2.new(.09,0,.03,0)dft.Text="Defense 0"dft.Position=UDim2.new(.91,0,.368,0)dft.BackgroundColor3=E_MainColor dft.TextStrokeTransparency=0 dft.TextColor3=Color3.new(1,1,1)
  160. dft.BorderSizePixel=0 dft.BackgroundTransparency=.5 dft.Font="ArialBold"dft.TextScaled=1
  161. while sw()do
  162. if chr then
  163. if chr.Parent then
  164. if AutomaticRegen and humanoid.Health<0 then
  165. humanoid.Health=humanoid.Health+HealthRValue
  166. end
  167. for i=1,#DCoolDowns do
  168. if DCoolDowns[i]~=nil then
  169. if DCoolDowns[i].Model.Parent then
  170. if DCoolDowns[i].Time>0 then
  171. DCoolDowns[i].Time=DCoolDowns[i].Time-1
  172. else
  173. table.remove(DCoolDowns,i)
  174. end
  175. else
  176. table.remove(DCoolDowns,i)
  177. end
  178. end
  179. end
  180. --HPScreen
  181. if hs.Parent then
  182. HPBar2.Size=UDim2.new(humanoid.Health/humanoid.MaxHealth,0,1,0)
  183. HPBar3.Size=UDim2.new(HPBar3.Size.X.Scale*(1-.1)+(HPBar2.Size.X.Scale*.1),0,1,0)
  184. HPBar1.Text=" Health "..tostring(math.floor(humanoid.Health*10)/10).."/"..tostring(math.floor(humanoid.MaxHealth))
  185. wst.Text="WalkSpeed "..tostring(humanoid.WalkSpeed)
  186. dft.Text="Defense "..tostring(Defense)
  187. end
  188. else
  189. chr=ply.Character
  190. end
  191. end
  192. end
  193. end)
  194. end
  195. --Global Functions that can use easily
  196. --tDamage ( CFrame or Part , Range , Damage , Damage Randomize , DCoolDown , Knockback , Knockback Hold ,Knockback Guide )magnitudedamagelol but has idk
  197. --sw ( number ) this function can use like wait() because it has true returning. if think easily, just small version of swait lol
  198. local PC=PL.Character debri=function(item,tim)game:service("Debris"):AddItem(item,tim)end
  199. local hum=PC:FindFirstChildOfClass("Humanoid")
  200. local function DoPrism(pos,top,sid,par,option)--returns model
  201. local Model=Instance.new("Model",par)
  202. local Position0,Position1,Position2,Position3=pos*sid,pos*CFrame.Angles(0,math.rad(120),0)*sid,pos*CFrame.Angles(0,math.rad(240),0)*sid,pos*top
  203. drawTriangle(Position0,Position1,Position3,Model,option).Name="A"drawTriangle(Position1,Position2,Position3,Model,option).Name="B"drawTriangle(Position2,Position0,Position3,Model,option).Name="C"
  204. drawTriangle(Position0,Position1,Position2,Model,option).Name="D"
  205. return Model
  206. end
  207. local function ReDrawPrism(m,pos,top,sid,par,option)--returns model
  208. local Model=m
  209. local Position0,Position1,Position2,Position3=pos*sid,pos*CFrame.Angles(0,math.rad(120),0)*sid,pos*CFrame.Angles(0,math.rad(240),0)*sid,pos*top
  210. ReDrawTri(m.A,Position0,Position1,Position3,option)
  211. ReDrawTri(m.B,Position1,Position2,Position3,option)
  212. ReDrawTri(m.C,Position2,Position0,Position3,option)
  213. ReDrawTri(m.D,Position0,Position1,Position2,option)
  214. return Model
  215. end
  216. local function GetBeamLight(Parent,Length,Width0,Width1,FirstTransparent,Color,LightEm)
  217. local BPart=Instance.new("Part",Parent)BPart.CanCollide=false BPart.Size=Vector3.new()BPart.Transparency=1
  218. local a0=Instance.new("Attachment",BPart)local a1=Instance.new("Attachment",BPart)a1.Position=Vector3.new(0,0,Length)
  219. local beam=Instance.new("Beam",BPart)beam.FaceCamera=1
  220. beam.Attachment0=a0 beam.Attachment1=a1 beam.Segments=0
  221. beam.Width0=Width0 beam.Width1=Width1 beam.Texture="rbxassetid://1251856844"beam.LightEmission=LightEm or 1
  222. beam.Transparency=NumberSequence.new(FirstTransparent,1)beam.Color=ColorSequence.new(Color)
  223. return BPart,beam
  224. end
  225. local function FadeBeamL(Beam,Type,Add)
  226. if Beam~=nil then
  227. if Beam:IsA("Beam")and Beam.Parent then
  228. if Type=="Normal"then
  229. spawn(function()
  230. for i=0,1,Add do
  231. if Beam.Parent then
  232. Beam.Transparency=NumberSequence.new(i,1)
  233. sw()end
  234. end Beam.Parent:Destroy()
  235. end)
  236. end
  237. if Type=="idk"then
  238. spawn(function()
  239. for i=1,0,-Add do
  240. if Beam.Parent then
  241. Beam.Transparency=NumberSequence.new(i,1)
  242. sw()end
  243. end
  244. for i=0,1,Add do
  245. if Beam.Parent then
  246. Beam.Transparency=NumberSequence.new(i,1)
  247. sw()end
  248. end if Beam.Parent then Beam.Parent:Destroy()end
  249. end)
  250. end
  251. end
  252. end
  253. end
  254. ieraseurmotor(PC)local RootPart=PC.HumanoidRootPart
  255. local walk=false local onground=false local walkspeed=16 local Active=false local Effects=Instance.new("Folder",workspace)
  256. local function GlitchParts(m,siz,t,Invisible,Hold)spawn(function()
  257. local Glit={}local invi={}
  258. if not m:IsA'BasePart'then for i,p in pairs(m:children())do
  259. if p:IsA"BasePart"then
  260. local a=p:Clone()a.Anchored=1 a.CanCollide=nil a:ClearAllChildren()
  261. local CF=a.CFrame a.Parent=Effects a.CFrame=CF*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  262. table.insert(Glit,{Pt=a,pst=CF,Sav=p,Tr=p.Transparency})if Invisible then p.Transparency=1 end
  263. end
  264. end
  265. else
  266. local a=m:Clone()a.Anchored=1 a.CanCollide=nil a:ClearAllChildren()
  267. local CF=a.CFrame a.Parent=Effects a.CFrame=CF*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  268. table.insert(Glit,{Pt=a,pst=CF,Sav=m,Tr=m.Transparency})if Invisible then m.Transparency=1 end
  269. end
  270. for i=1,t do
  271. for i,p in pairs(Glit)do
  272. if p.Pt.Parent then
  273. if Hold then p.pst=p.Sav.CFrame end
  274. p.Pt.CFrame=p.pst*CFrame.new(math.random(-100,100)/siz,math.random(-100,100)/siz,math.random(-100,100)/siz)
  275. end
  276. end
  277. sw()
  278. end
  279. for i,p in pairs(Glit)do p.Pt:Destroy()if Invisible then p.Sav.Transparency=p.Tr end end
  280. end)
  281. end
  282. local Mouse=PL:GetMouse()local ShowHitBoxes=false FH=FindHumanoid
  283. local RArm=PC["Right Arm"]local LArm=PC["Left Arm"]local RLeg=PC["Right Leg"]local LLeg=PC["Left Leg"]local Torso=PC.Torso
  284. if 1 then
  285. local function motor(part0,part1,c0,c1)
  286. local motor=Instance.new("Motor",part0)
  287. motor.Part0=part0 motor.Part1=part1 motor.C0=c0 motor.C1=c1
  288. return motor
  289. end
  290. local ra=motor(Torso,RArm,CFrame.new(1.5,0,0),CFrame.new(0,0,0))local la=motor(Torso,LArm,CFrame.new(-1.5,0,0),CFrame.new(0,0,0))
  291. local rl=motor(Torso,RLeg,CFrame.new(.5,-2,0),CFrame.new(0,0,0))local ll=motor(Torso,LLeg,CFrame.new(-.5,-2,0),CFrame.new(0,0,0))
  292. local nek=Torso.Neck local rjoint=RootPart.RootJoint nek.C0=CFrame.new(0,0,0)nek.C1=CFrame.new(0,0,0)
  293. rjoint.C0=CFrame.new(0,0,0)rjoint.C1=CFrame.new(0,0,0)
  294. function ReCallAnimate()
  295. RArm=PC["Right Arm"]LArm=PC["Left Arm"]RLeg=PC["Right Leg"]LLeg=PC["Left Leg"]Torso=PC.Torso RootPart=PC.HumanoidRootPart
  296. ra=motor(Torso,RArm,CFrame.new(1.5,0,0),CFrame.new(0,0,0))la=motor(Torso,LArm,CFrame.new(-1.5,0,0),CFrame.new(0,0,0))
  297. rl=motor(Torso,RLeg,CFrame.new(.5,-2,0),CFrame.new(0,0,0))ll=motor(Torso,LLeg,CFrame.new(-.5,-2,0),CFrame.new(0,0,0))
  298. nek=Torso.Neck rjoint=RootPart.RootJoint nek.C0=CFrame.new(0,0,0)nek.C1=CFrame.new(0,0,0)
  299. rjoint.C0=CFrame.new(0,0,0)rjoint.C1=CFrame.new(0,0,0)Anim(latest,1)
  300. end
  301. function Anim(idk,lerpval)
  302. rjoint.C0=rjoint.C0:lerp(idk[1],lerpval)
  303. nek.C0=nek.C0:lerp(idk[2],lerpval)
  304. ra.C0=ra.C0:lerp(idk[3],lerpval)
  305. la.C0=la.C0:lerp(idk[4],lerpval)
  306. rl.C0=rl.C0:lerp(idk[5],lerpval)
  307. ll.C0=ll.C0:lerp(idk[6],lerpval)
  308. latest={}latest[1]=rjoint.C0 latest[2]=nek.C0 latest[3]=ra.C0 latest[4]=la.C0 latest[5]=rl.C0 latest[6]=ll.C0
  309. end
  310. end
  311. local function spawnref(Position)Position=typeof(Position)=="Vector3"and CFrame.new(Position)or Position local ref=Instance.new("Part",Effects)ref.Transparency=1 ref.Size=Vector3.new()ref.CFrame=Position ref.Anchored=1 ref.CanCollide=nil return ref end
  312. local function ua(part)if part:IsA("BasePart")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end local function rot(part,vec3,pow)local j=Instance.new("BodyAngularVelocity",part)j.MaxTorque=Vector3.new(pow,pow,pow)j.AngularVelocity=vec3 return j end
  313. local function CreateHitBox(Size,CF,Script)
  314. local pt=Instance.new("Part")a(pt)pt.CanCollide=false pt.Size=Size rot(pt,Vector3.new(),1/0)pt.Transparency=1 pt.CFrame=CF
  315. pt.Parent=Effects if ShowHitBoxes then pt.Transparency=.8 local s=Instance.new("SelectionBox",pt)s.Color3=Color3.new(.5,.5,.5)s.Adornee=pt end
  316. local function BreakHitBox()pt:Destroy()end pt.Touched:connect(Script)spawn(function()sw()pt:Destroy()end)
  317. end
  318. local function CreateHitSphere(Size,CF,Script)
  319. local pt=Instance.new("Part")a(pt)pt.CanCollide=false pt.Size=Vector3.new(Size,Size,Size)
  320. rot(pt,Vector3.new(),1/0)pt.Transparency=1 pt.CFrame=CF pt.Shape="Ball"
  321. pt.Parent=Effects if ShowHitBoxes then pt.Transparency=.8 local s=Instance.new("SelectionBox",pt)s.Color3=Color3.new(.5,.5,.5)s.Adornee=pt end
  322. local function BreakHitBox()pt:Destroy()end pt.Touched:connect(Script)spawn(function()sw()pt:Destroy()end)
  323. end
  324. local function Region3Find(Size,Pos,Script,AutoSearch)--if AutoSearch==true then it automatically insert Humanoid after Part.
  325. Pos=typeof(Pos)=="CFrame"and Pos.p or Pos
  326. local reg=Region3.new(Pos-Vector3.new(Size/2,Size/2,Size/2),Pos+Vector3.new(Size/2,Size/2,Size/2))
  327. for i,p in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg,{PC,Effects},1000))do
  328. if AutoSearch then local h=FH(p)if h then spawn(function()if h.Parent then Script(p,h)end end)end else spawn(function()Script(p)end)end
  329. end
  330. end
  331. RayForMovingObj=function(Part,Length,WaterOpt)--or else , JUST CFrame. (return : hitting part / position )
  332. local cf=typeof(Part)=="Instance"and Part.CFrame or Part
  333. return workspace:FindPartOnRayWithIgnoreList(Ray.new(cf.p,cf.lookVector*Length),{PC,Effects},true,not WaterOpt)
  334. end
  335. local MusicEnabled=1
  336. avoiddeath=function()
  337. if hum then hum:Destroy()end
  338. end
  339. spawn(function()local opos=Vector3.new(0,0,0)local pts=0
  340. local pos=opos
  341. local MusicI=nil local MusicPos=0
  342. if PC.Head:FindFirstChild"Running"then PC.Head.Running:Destroy()end
  343. --local pos=RootPart.Position
  344. if 1 then
  345. local frm=Torso.CFrame*CFrame.new(0,1.5,0) local wf=Instance.new("Folder",RootPart)wf.Name="Wings"
  346. local a,b,c,d=DoSquare(frm*CFrame.new(2,.5,2),frm*CFrame.new(3,4,2),frm*CFrame.new(6,3,4),frm*CFrame.new(7,3,5),wf,{Transparency=.7,Anchored=nil},1)
  347. local d,e,f,g=DoSquare(frm*CFrame.new(-2,.5,2),frm*CFrame.new(-3,4,2),frm*CFrame.new(-6,3,4),frm*CFrame.new(-7,3,5),wf,{Transparency=.7,Anchored=nil},1)
  348. local h,i=drawTriangle(frm*CFrame.new(2,-.5,1.5),frm*CFrame.new(3,-.5,1.2),frm*CFrame.new(8,-2,1.5),wf,{Transparency=.9,Anchored=nil},1)
  349. local j,k=drawTriangle(frm*CFrame.new(-2,-.5,1.5),frm*CFrame.new(-3,-.5,1.2),frm*CFrame.new(-8,-2,1.5),wf,{Transparency=.9,Anchored=nil},1)
  350. local l,m=drawTriangle(frm*CFrame.new(1.5,0,1.5),frm*CFrame.new(3,-.6,1.9),frm*CFrame.new(8,2,3),wf,{Transparency=.8,Anchored=nil},1)
  351. local n,o=drawTriangle(frm*CFrame.new(-1.5,0,1.5),frm*CFrame.new(-3,-.6,1.9),frm*CFrame.new(-8,2,3),wf,{Transparency=.8,Anchored=nil},1)
  352. --ToMesh(a)ToMesh(b)ToMesh(c)ToMesh(d)ToMesh(e)ToMesh(f)ToMesh(g)ToMesh(h)ToMesh(i)ToMesh(j)ToMesh(k)ToMesh(l)ToMesh(m)ToMesh(n)ToMesh(o)
  353. ua(wf)for _, v in pairs(wf:children())do--auto welding from Ace of Spades script
  354. if v.ClassName=="UnionOperation" or v.ClassName=="MeshPart" or v.ClassName=="Part" or v.ClassName=="WedgePart" or v.ClassName=="BasePart" then v.Anchored=false
  355. local OR=CFrame.new(v.Position)
  356. local P1C, P2C=v.CFrame:inverse() * OR, Torso.CFrame:inverse() * OR
  357. local weld=Instance.new("Weld", RootPart)
  358. weld.Name=v.Name .. "->" .. Torso.Name
  359. weld.Part0=v
  360. weld.Part1=Torso
  361. weld.C0=P1C
  362. weld.C1=P2C
  363. end
  364. end
  365. end
  366. for i=0,360,6 do
  367. local Head=PC.Head
  368. local part=Instance.new("Part",Head)part.Material="Neon"part.Size=Vector3.new(.1,.1,.125)
  369. local weld=Instance.new("Weld",part)ToMesh(part)part.Color=Color3.new(1,1,.7)
  370. weld.Part0=Head weld.Part1=part weld.C0=CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,1)+Vector3.new(0,1.5,0)
  371. end
  372. local namebbg=Instance.new("BillboardGui",PC)namebbg.Size=UDim2.new(16,0,2,0)namebbg.Adornee=RootPart namebbg.Name="NameTag"
  373. namebbg.StudsOffset=Vector3.new(0,4.8,0)namebbg.AlwaysOnTop=1
  374. local nt=Instance.new("TextLabel",namebbg)nt.Text="Mechanized Angel"nt.TextColor3=Color3.new(1,1,.7)nt.TextScaled=1 nt.Position=UDim2.new(0,0,-.4,0)hum.Died:connect(avoiddeath)
  375. nt.Font="Fantasy"nt.BackgroundTransparency=1 nt.TextTransparency=0 nt.TextStrokeTransparency=.5 nt.Size=UDim2.new(1,0,1,0)
  376. while sw()do pts=pts+.05
  377. if MusicI then if not MusicI.Parent then MusicI=GetInstance("Sound",PC)MusicI.TimePosition=MusicPos end else MusicI=GetInstance("Sound",PC)MusicI.TimePosition=MusicPos end
  378. MusicI.SoundId=musicId MusicI.Volume=4 MusicI.Playing=MusicEnabled MusicPos=MusicI.TimePosition
  379. pos=RootPart.Position
  380. if PC.Parent==nil or PC~=PL.Character then Effects:Destroy()script:Destroy()end
  381. if PC then
  382. if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else GetInstance("ForceField",PC).Name=""end ua(PC)
  383. local hit,pos=workspace:FindPartOnRayWithIgnoreList(Ray.new(RootPart.CFrame.p,Vector3.new(0,-1,0).unit*3.5),{PC,Effects},false,true)
  384. if not hit then onground=false else onground=true end
  385. if (Vector3.new(pos.X,0,pos.Z)-Vector3.new(opos.X,0,opos.Z)).magnitude>=.01 then walk=true else walk=false end
  386. if not Active then
  387. if onground then
  388. if walk then
  389. Anim({CFrame.new(0,1+math.sin(pts)/10,0)*CFrame.Angles(-.4,0,0),
  390. CFrame.new(0,1.5,0)*CFrame.Angles(.3,0,0),
  391. CFrame.new(1.5,0,.4)*CFrame.Angles(-.3,0,.2),
  392. CFrame.new(-1.5,0,.4)*CFrame.Angles(-.3,0,-.2),
  393. CFrame.new(.5,-1.8,.7)*CFrame.Angles(-.7-math.sin(pts)/15,0,.1-math.sin(pts)/15),
  394. CFrame.new(-.5,-1.3,-.55)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  395. },.3)
  396. else
  397. Anim({CFrame.new(0,1+math.sin(pts)/10,0)*CFrame.Angles(0,0,0),
  398. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  399. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  400. CFrame.new(-.5,.3,-.5)*CFrame.Angles(.3,-3.1,-1.4),
  401. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1-math.sin(pts)/15),
  402. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  403. },.3)
  404. end
  405. else
  406. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  407. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  408. CFrame.new(1.5,0,0)*CFrame.Angles(0,0,.2),
  409. CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,-.2),
  410. CFrame.new(.5,-1.8,.2)*CFrame.Angles(-.3-math.sin(pts)/15,0,.1-math.sin(pts)/15),
  411. CFrame.new(-.5,-1.5,-.25)*CFrame.Angles(0,0,-.1+math.sin(pts)/15),
  412. },.3)
  413. end
  414. end
  415. end
  416. if not Active then walkspeed=30 ua(PC)end
  417. if not hum then hum=Instance.new("Humanoid",PC)hum.Died:connect(avoiddeath)workspace.CurrentCamera.CameraSubject=hum
  418. elseif not hum.Parent then hum=Instance.new("Humanoid",PC)hum.Died:connect(avoiddeath)workspace.CurrentCamera.CameraSubject=hum end
  419. hum.PlatformStand=false hum.Name="No Bright Things , but if you thought."
  420. hum.MaxHealth=1/0 hum.Health=0/0 hum.WalkSpeed=walkspeed if walkspeed>0 then hum.JumpPower=50 else hum.JumpPower=0 end
  421. if Effects.Parent==nil then Effects:Destroy()Effects=Instance.new("Folder",workspace)end
  422. Mouse.TargetFilter=Effects
  423. --if not PC:FindFirstChild("WingFolder")then Instance.new("Folder",PC).Name="WingFolder"else PC.WingFolder:ClearAllChildren()end
  424. --[[if DoEffect then
  425. local fol=PC.WingFolder
  426. local frm=Torso.CFrame+Vector3.new(0,1.5,0)
  427. DoSquare(frm*CFrame.new(2,.5,2),frm*CFrame.new(3,4,2),frm*CFrame.new(6,3,4),frm*CFrame.new(7,3,5),fol,{Transparency=.7})
  428. DoSquare(frm*CFrame.new(-2,.5,2),frm*CFrame.new(-3,4,2),frm*CFrame.new(-6,3,4),frm*CFrame.new(-7,3,5),fol,{Transparency=.7})
  429. drawTriangle(frm*CFrame.new(2,-.5,1.5),frm*CFrame.new(3,-.5,1.2),frm*CFrame.new(8,-2,1.5),fol,{Transparency=.9})
  430. drawTriangle(frm*CFrame.new(-2,-.5,1.5),frm*CFrame.new(-3,-.5,1.2),frm*CFrame.new(-8,-2,1.5),fol,{Transparency=.9})
  431. drawTriangle(frm*CFrame.new(1.5,0,1.5),frm*CFrame.new(3,-.6,1.9),frm*CFrame.new(8,2,3),fol,{Transparency=.8})
  432. drawTriangle(frm*CFrame.new(-1.5,0,1.5),frm*CFrame.new(-3,-.6,1.9),frm*CFrame.new(-8,2,3),fol,{Transparency=.8})
  433. end]]
  434. hum:ClearAllChildren()opos=pos
  435. end
  436. end)
  437. function chatfunc(text)
  438. spawn(function()
  439. local rs=game:service'RunService'.RenderStepped
  440. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  441. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  442. local s=GetInstance("Sound",PC)s.SoundId="rbxassetid://418252437"s.Volume=2
  443. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  444. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffset=Vector3.new(0,4.8,0)b.Name="cht"
  445. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  446. local texts={}
  447. for i=1,snum do
  448. texts[i]=Instance.new("TextButton",b)
  449. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  450. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum+math.random(-100,100)/100,0,math.random(-100,100)/100,0)
  451. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1,1,1)
  452. texts[i].TextStrokeTransparency=1 texts[i].Font="Fantasy"texts[i].TextScaled=1 texts[i].TextTransparency=1
  453. end
  454. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  455. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  456. else texts[i][Set]=Val end end end end
  457. for i=1,#texts do
  458. if texts[i].Parent then
  459. spawn(function()for i2=0,1,.025 do
  460. texts[i].Position=texts[i].Position:lerp(UDim2.new((i-1)/#texts,0,.3,0),.15)sw()
  461. texts[i].TextTransparency=1-i2 texts[i].TextStrokeTransparency=1-(i2/2)
  462. end
  463. texts[i].Position=UDim2.new((i-1)/#texts,0,.3,0)texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=.5
  464. end)
  465. end
  466. --if texts[i].Text~=" "then s:Play()end
  467. sw(3)
  468. end
  469. sw(180)
  470. s:Destroy()
  471. for i=1,0,-.025 do
  472. DoOpt("TextTransparency",1-i)DoOpt("TextStrokeTransparency",.5+(1-i)/2)
  473. DoOpt("Position",UDim2.new(.5,0,.3,0),.05)
  474. sw()
  475. end
  476. b:Destroy()
  477. end)
  478.  
  479. end
  480. PL.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,PL,PL))end)
  481. function EfcGUI(ref,alwaysNOTtop,BGCol,Option)
  482. local b=Instance.new("BillboardGui",ref)b.Adornee=ref b.AlwaysOnTop=not alwaysNOTtop
  483. local t=Instance.new("TextLabel",b)t.Size=UDim2.new(1,0,1,0)t.Text=""t.BorderSizePixel=0
  484. t.BackgroundColor3=BGCol or mcol
  485. return b,t
  486. end
  487. local function Sound(id,parent,vol,pit,extra)
  488. local so=GetInstance("Sound",parent or Effects)if extra~=nil then if extra.M=="Dist"then Instance.new("DistortionSoundEffect",so).Level=extra.Val end end
  489. so.SoundId="rbxassetid://"..tostring(id)if vol~=nil then so.Volume=vol else so.Volume=1 end if pit~=nil then so.Pitch=pit else so.Pitch=1 end so:Play()so.Ended:connect(function()so:Destroy()end)
  490. end
  491. function TriangleSpam(num,Pos,r,r2)
  492. for i=1,num do
  493. local Model=drawTriangle(Vector3.new(),Vector3.new(),Vector3.new(),Effects,{Transparency=1})
  494. spawn(function()local fpos=typeof(Pos)=="CFrame"and Pos.p or Pos-- local r=1200 local r2=70
  495. local add0=Vector3.new(math.random(-100,100)/r2,math.random(-100,100)/800,math.random(-100,100)/r2)
  496. local vec1=fpos local add1=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  497. local vec2=fpos local add2=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  498. local vec3=fpos local add3=Vector3.new(math.random(-100,100)/r,math.random(-100,100)/r,math.random(-100,100)/r)
  499. for i=0,1,.01 do
  500. add0=add0/Vector3.new(1.1,1,1.1)
  501. add0=add0+Vector3.new(0,.005,0)
  502. vec1,vec2,vec3=vec1+add1+add0,vec2+add2+add0,vec3+add3+add0
  503. ReDrawTri(Model,vec1,vec2,vec3,{Transparency=i})
  504. sw()
  505. end Model:Destroy()
  506. end)
  507. end
  508. end
  509. function LightningEffect(Pos,Seg,Size,Time,Col,Options)--Position {Vector3 Start,Vector3 End} , Segment , Size , Time , Color(or nil)
  510. local p1,p2=typeof(Pos[1])=="CFrame"and Pos[1].p or Pos[1],typeof(Pos[2])=="CFrame"and Pos[2].p or Pos[2]
  511. Options={Fade=Options.Fade or false,AutoSegment=Options.AutoSegment or false,Transparency=Options.Transparency or 0,LightningSiz=Options.LightningSiz or 1,Block=Options.Block or false,SizeFade=Options.SizeFade or 0}
  512. local mag=(p1-p2).Magnitude local col=Col or mcol local LightningSize=Options.LightningSiz
  513. local OldPos=CFrame.new(p1)local Step=mag/Seg local CF=CFrame.new(p1,p2)
  514. if Options.AutoSegment then Step=Seg end
  515. for i=1+Step,mag-Step,Step do
  516. local Pos=CF*CFrame.new(0,0,-i)*CFrame.new(math.random(-LightningSize*50,LightningSize*50)/50,math.random(-LightningSize*50,LightningSize*50)/50,math.random(-LightningSize*50,LightningSize*50)/50)
  517. local pt=Instance.new("Part",Effects)pt.Color=Col pt.Material="Neon"
  518. pt.Size=Vector3.new()pt.CFrame=(CFrame.new(OldPos.p,Pos.p)*CFrame.new(0,0,-(Pos.p-OldPos.p).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  519. pt.Anchored=1 pt.CanCollide=nil
  520. if Options.Fade then pt.Transparency=lerp(Options.Transparency,1,i/mag)else pt.Transparency=Options.Transparency end
  521. local Mesh=Instance.new("SpecialMesh",pt)Mesh.MeshType=not Options.Block and"Cylinder"or "Brick"Mesh.Scale=Vector3.new((Pos.p-OldPos.p).Magnitude,Size,Size)*20
  522. OldPos=Pos
  523. spawn(function()local tr=pt.Transparency for i=0,1,Time/100 do pt.Transparency=lerp(tr,1,i)sw()Mesh.Scale=Mesh.Scale-Vector3.new(0,Options.SizeFade,Options.SizeFade)end pt:Destroy()end)
  524. end
  525. local Pos=CF*CFrame.new(0,0,mag)
  526. local pt=Instance.new("Part",Effects)pt.Color=Col pt.Material="Neon"
  527. pt.Size=Vector3.new()pt.CFrame=(CFrame.new(OldPos.p,Pos.p)*CFrame.new(0,0,-(Pos.p-OldPos.p).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  528. pt.Anchored=1 pt.CanCollide=nil
  529. if Options.Fade then pt.Transparency=1 else pt.Transparency=Options.Transparency end
  530. local Mesh=Instance.new("SpecialMesh",pt)Mesh.MeshType="Cylinder"Mesh.Scale=Vector3.new((Pos.p-OldPos.p).Magnitude,Size,Size)*20
  531. spawn(function()local tr=pt.Transparency for i=0,1,Time/100 do pt.Transparency=lerp(tr,1,i)sw()Mesh.Scale=Mesh.Scale-Vector3.new(0,Options.SizeFade,Options.SizeFade)end pt:Destroy()end)
  532. end
  533. --Lightning Options (table) (n = default) : Fade=false (fading by range?) , AutoSegment=false , Transparency=0 , LightningSiz=1 , Block = false , SizeFade=0
  534. --I've added table option to dodge INSANE OPTIONS like some my scripts (Destroyer)... that was terrible.
  535. local NormalAttackNumber=0 Holding={}
  536. Mouse.KeyDown:connect(function(k3y)
  537. Holding[k3y]=true
  538. if not Active then
  539. if k3y=="e"and GetCDown"Flawing Light"then
  540. DoCDown("Flawing Light",.5)
  541. for i=1,3 do
  542. local part=Instance.new("Part",Effects)part.Size=Vector3.new(1,1,1)part.Shape="Ball"ToMesh(part)part.Anchored=1
  543. part.Material="Neon"part.Color=mcol
  544. part.CFrame=CFrame.new((RootPart.CFrame+Vector3.new(math.random(-50,50)/10,5+math.random(-50,50)/10,math.random(-50,50)/10)).p,Mouse.Hit.p)
  545. spawn(function()for i=1,100 do
  546. local h,p=RayForMovingObj(part,1)
  547. if h==nil then part.CFrame=part.CFrame*CFrame.new(0,0,-1)
  548. else break end sw()
  549. end
  550. Region3Find(12,part.CFrame,function(p,h)h.Health=nil GlitchParts(p,200,60,1)p:Destroy()end,1)
  551. local b,g=EfcGUI(part)part.Transparency=1
  552. g.Rotation=45 for i=0,60 do b.Size=b.Size:lerp(UDim2.new(18,0,18,0),.1)sw()g.BackgroundTransparency=i/60
  553. end
  554. part:Destroy()end)
  555. sw(6)
  556. end
  557. end
  558. if k3y=="r"and GetCDown"Infinite Bright"then Active=true
  559. walkspeed=8 chatfunc("Feel the Light...")
  560. Sound(255679384,PC,4,3.7)Sound(392838370,PC,2,1)
  561. for i=0,1,.02 do
  562. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  563. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  564. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  565. CFrame.new(-1.4,1.2,0)*CFrame.Angles(math.rad(180),0,-.1),
  566. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  567. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  568. },.4)sw()
  569. end
  570. spawn(function()local keepit=4 local num=0
  571. while sw(keepit)and Active do
  572. if num<78 then num=num+1 else keepit=8 end
  573. Camera.CFrame=Camera.CFrame*CFrame.Angles(math.rad(math.random(-10,10)/20),math.rad(math.random(-10,10)/20),0)
  574. Sound(1145252750,PC,1,2)
  575. local CF=CFrame.new(LArm.CFrame.p,Mouse.Hit.p)
  576. local h,p=RayForMovingObj(CF,4000)
  577. LightningEffect({p,LArm.CFrame*CFrame.new(0,-1,0)},10,.4,10,Color3.new(1,1,.7),{LightningSiz=.5,SizeFade=1,Fade=true})
  578. local ref=spawnref(p)
  579. local b,g=EfcGUI(ref)
  580. spawn(function()g.Rotation=math.random(360)for i=0,30 do b.Size=b.Size:lerp(UDim2.new(10,0,10,0),.1)sw()g.BackgroundTransparency=i/30
  581. end ref:Destroy()end)
  582. Region3Find(7,p,function(p,h)h.Health=nil p:Destroy()for i=1,2 do local efc=Instance.new("Part")efc.Size=p.Size efc.Position=p.CFrame.p
  583. efc.Parent=Effects efc.Anchored=1 efc.CanCollide=nil
  584. efc.Material="Neon"efc.Color=mcol local away=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))/500
  585. spawn(function()for i=0,1,.01 do efc.Transparency=i efc.CFrame=efc.CFrame+away sw()end efc:Destroy()end)end end,1)
  586. end
  587. end)local num=0
  588. while sw()and(Holding.r or num<45)do if num<46 then num=num+1 end
  589. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,-1,0),
  590. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  591. CFrame.new(.5,.3,-.5)*CFrame.Angles(.3,3.1,1.4),
  592. CFrame.new(-1.8,.3,-.9)*CFrame.Angles(0,-.8,-1.6),
  593. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  594. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  595. },.6)sw()
  596. end
  597. DoCDown("Infinite Bright",1)
  598. Active=nil
  599. end
  600. if k3y=="t"and GetCDown"Blink"then
  601. local Pos=Mouse.Hit local OldCF=RootPart.CFrame
  602. if Mouse.Target then
  603. Sound(289556450,Effects,5)Sound(1012554393,Effects,1)
  604. RootPart.CFrame=Pos+Vector3.new(0,2,0)local CF=RootPart.CFrame
  605. local ref=spawnref(OldCF)local b=Instance.new("BillboardGui",ref)b.Size=UDim2.new(30,0,30,0)
  606. b.AlwaysOnTop=1 local d=Instance.new("ImageLabel",b)d.BackgroundTransparency=1 d.Image="rbxassetid://328647556"d.Size=UDim2.new(1,0,1,0)
  607. spawn(function()for i=0,1,.025 do d.Rotation=lerp(d.Rotation,180,.15)sw()end for i=0,1,.05 do d.ImageTransparency=i sw()end ref:Destroy()end)
  608. local ref=spawnref(OldCF)local b=Instance.new("BillboardGui",ref)b.Size=UDim2.new(10,0,10,0)
  609. b.AlwaysOnTop=1 local d=Instance.new("ImageLabel",b)d.BackgroundTransparency=1 d.Image="rbxassetid://328647556"d.Size=UDim2.new(1,0,1,0)
  610. spawn(function()for i=0,1,.025 do d.Rotation=lerp(d.Rotation,-180,.15)sw()end for i=0,1,.05 do d.ImageTransparency=i sw()end ref:Destroy()end)
  611. spawn(function()
  612. local Model=DoSquare(CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),Effects,{Transparency=1})
  613. for i=0,1,.05 do ReDrawSqu(Model,CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),CF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),OldCF*CFrame.new(math.random(-100,100)/50,math.random(-100,100)/50,math.random(-100,100)/50),{Transparency=i})
  614. sw()end Model:Destroy()end)DoCDown("Blink",1)TriangleSpam(20,RootPart.CFrame.p,800,40)
  615. end
  616. end
  617. if k3y=="z"and GetCDown"Judgement Prism"then Active=true walkspeed=8
  618. for i=0,1,.05 do
  619. Anim({CFrame.new(0,1,0)*CFrame.Angles(0,0,0),
  620. CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),
  621. CFrame.new(1.3,1.4,0)*CFrame.Angles(math.rad(180),0,.1),
  622. CFrame.new(-1.3,1.4,0)*CFrame.Angles(math.rad(180),0,-.1),
  623. CFrame.new(.5,-2,0)*CFrame.Angles(0,0,.1),
  624. CFrame.new(-.5,-2,0)*CFrame.Angles(0,0,-.1),
  625. },.5)sw()
  626. end
  627. Active=false
  628. DoCDown("Judgement Prism",12)
  629. local Pos=CFrame.new(RootPart.Position)
  630. local PrismTop=CFrame.new(0,12,0)local PrismSide=CFrame.new(9,0,0)--just two number is easier I think
  631. --Animate Prism
  632. local m=DoPrism(Pos,PrismTop,PrismSide,Effects,{Transparency=1})
  633. for i=1,.8,-.0025 do
  634. Pos=Pos*CFrame.new(0,.1,0)*CFrame.Angles(0,.05,0)
  635. PrismTop=PrismTop:lerp(CFrame.new(0,9,0),.1)PrismSide=PrismSide:lerp(CFrame.new(6,0,0),.1)
  636. ReDrawPrism(m,Pos,PrismTop,PrismSide,Effects,{Transparency=i})
  637. sw()
  638. end m:Destroy()
  639. local sound=GetInstance("Sound",PC)sound.SoundId="rbxassetid://255679384"sound.Volume=5
  640. sound:Play()
  641. while 1 and(sound.Parent~=nil and sound.Playing and sound.Parent.Parent~=nil )do
  642. Pos=Pos*CFrame.Angles(0,.05,0)
  643. local m=DoPrism(Pos,PrismTop,PrismSide,Effects,{Transparency=.8})
  644. sw()
  645. m:Destroy()
  646. end
  647. Sound(878000314,Effects,2.5)LightningEffect({Pos,Pos+Vector3.new(0,300,0)},60,3,1,mcol,{SizeFade=.5,Fade=true,LightningSiz=3})
  648. TriangleSpam(40,Pos,1200,70)
  649. sw(60)
  650. for i=1,10 do
  651. local Pos=Mouse.Hit
  652. LightningEffect({Pos,Pos+Vector3.new(0,300,0)},60,1,5,mcol,{SizeFade=.5,Fade=true,LightningSiz=5})
  653. TriangleSpam(4,Pos,1200,120)Sound(480357531,Effects,2)Sound(1145252750,Effects,2)
  654. for i=1,10 do
  655. local pt=Instance.new("Part",Effects)pt.Color=mcol pt.Material="Neon"
  656. pt.Anchored=1 pt.CanCollide=nil pt.Size=Vector3.new()local m=ToMesh(pt)
  657. local CF=Pos*rc()pt.CFrame=CF local add=math.random(5,100)/100
  658. spawn(function()
  659. for i=1,0,-.01 do m.Scale=Vector3.new(i,i,i)*20 pt.CFrame=pt.CFrame+Vector3.new(0,add,0)sw()end pt:Destroy()
  660. end)
  661. end
  662. Region3Find(17,Pos,function(p,h)
  663. if h.Parent then
  664. for i,p in pairs(h.Parent:GetDescendants())do
  665. if p:IsA"BasePart"then
  666. local part=Instance.new("Part",Effects)part.Material="Neon"part.Size=p.Size
  667. part.Color=mcol part.Anchored=1 part.CanCollide=nil part.CFrame=CFrame.new(p.Position)
  668. local add=Vector3.new(math.random(-100,100)/200,math.random(-100,100)/200,math.random(-100,100)/200)
  669. spawn(function()for i=0,1,.01 do part.CFrame=part.CFrame+add part.Transparency=i sw()end part:Destroy()end)
  670. end
  671. end h:Destroy()p.Parent:Destroy()
  672. end
  673. end,1)
  674. --[[spawn(function()local ref=spawnref(Pos)
  675. local b,g=EfcGUI(ref)ref.Transparency=1
  676. g.Rotation=45 for i=0,60 do b.Size=b.Size:lerp(UDim2.new(18,0,18,0),.1)sw()g.BackgroundTransparency=i/60
  677. end ref:Destroy()end)]]
  678. sw(20)
  679. end
  680. end
  681. end
  682. if k3y=="m"then MusicEnabled=not MusicEnabled end
  683. end)
  684. Mouse.KeyUp:connect(function(k3y)
  685. if Holding[k3y]then Holding[k3y]=nil end
  686. end)
  687. if 1 then
  688. Mouse.Button1Down:connect(function()
  689. if not Active then
  690. end
  691. end)
  692. end
  693. print"Load finished."print"Hello world!"
  694. warn'Credits : tomonaoboys , Do not erase this.'
  695. warn'Private Version - Do not trade this easily.'
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