ovagames

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Aug 18th, 2017
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  1. Update 4 Changelog:
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  4. • This update fixes a bug where Eizlazir would die but the level wouldn't end (thanks @br.macena for letting me know!) and a bug where the flamethrower wound't use any ammo... :P
  5.  
  6. • I also fixed a problem in which some weapons weren't correctly using the Controller Vibration slider option created in Update #2!
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  8. Update 3:
  9. • The prerequisite installers (DirectX, C++ redistributables and such) were not working correctly on some computers, so I removed them from the game and made Steam install them.
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  11. Update 2:
  12. • Created a slider for the Controller Vibration (force feedback) in the Options>General menu, so players can turn it off (or make it vibrate twice as strongly!!)
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  14. added a "Reset Keys" button in that menu so players can go back to the default keys options without having to mess with the saved files.
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  17. Update 1 Changelog:
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  20. • We fixed several things in the key rebinding options on the Options/General screen.
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  22. • There was a weird behavior in which an unassigned key would be activated when any key was pressed and the gamepad selection mechanism was really glitchy. This made the game unplayable for some.
  23.  
  24. • Now, you should be able to easily set assign new keys by clicking on the key and pressing a new one (or moving to a key with the gamepad and pressing A (on the xbox controller) and then press a new button to assign). If you use a key that is already in use, the old key will turn red.
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  26. All players that had problems with that in the first game version should be able to fix it now.
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