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Apr 9th, 2017
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  1. Patch 1.05 Notes (http://blog.bioware.com/2017/04/04/mass-effect-andromeda-patch-1-05-notes/ + https://www.masseffect.com/news/the-journey-ahead)
  2.  
  3. - Improved tutorial placement
  4.  
  5. - Increased inventory limits
  6.  
  7. - Single player balance changes: Ammo crates, armor, weapons, attacks, and progression
  8.  
  9. - Multiplayer balance changes: Weapons, cover, and enemies (see below for detailed notes on balance changes)
  10.  
  11. - Improved matchmaking and latency in multiplayer
  12.  
  13. - Added option to skip autopilot sequences in the galaxy map
  14.  
  15. - Decreased the cost of remnant decryption keys and made them more accessible at merchants
  16.  
  17. - Improved logic, timing, and continuity for relationships and story arcs
  18.  
  19. - Improved lip-sync and facial acting during some conversations, including localized VO
  20.  
  21. - Fixed an issue with Ryder’s movements when running in a zig zag pattern
  22.  
  23. - Improved the appearance of eyes for human and asari characters
  24.  
  25. - Fixed various collision issues
  26.  
  27. - Fixed bugs where music or VO wouldn’t play or wasn’t correct
  28.  
  29. - Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
  30.  
  31. - Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
  32.  
  33. - Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
  34.  
  35. - Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
  36.  
  37. - Fixes issues related to some saves
  38.  
  39. - Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
  40.  
  41. - Streaming and stability improvements
  42.  
  43. - Increasing the inventory limits
  44.  
  45. - Improving the appearance of eyes for humans and asari characters
  46.  
  47. - Decreasing the cost of remnant decryption keys and making them more accessible at merchants
  48.  
  49. - Fixing Ryder’s movements when running in a zig zag pattern
  50.  
  51. - Improving matchmaking and latency in multiplayer
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