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- {
- "civilizations": [
- {
- "id": 1,
- "name": "Aztecs",
- "expansion": "The Conquerors",
- "army_type": "Infantry and Monk",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/0/0c/CivIcon-Aztecs.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/jaguar_warrior"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/garland_wars"
- ],
- "team_bonus": "Relics generate +33% gold",
- "civilization_bonus": [
- "Villagers carry +5",
- "Military units created 15% faster",
- "+5 Monk hit points for each Monastery technology",
- "Loom free"
- ]
- },
- {
- "id": 2,
- "name": "Britons",
- "expansion": "Age of Kings",
- "army_type": "Foot Archer",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/a/ae/CivIcon-Britons.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/longbowman"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/yeomen"
- ],
- "team_bonus": "Archery Ranges work 20% faster",
- "civilization_bonus": [
- "Town Centers cost -50% wood upon reaching the Castle Age",
- "Foot archers (excluding Skirmishers) have +1 range in Castle Age and +1 in Imperial Age (for +2 total)",
- "Shepherds work 25% faster"
- ]
- },
- {
- "id": 3,
- "name": "Byzantines",
- "expansion": "Age of Kings",
- "army_type": "Defensive",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/2/27/CivIcon-Byzantines.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/cataphract"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/logistica"
- ],
- "team_bonus": "Monks +50% heal speed",
- "civilization_bonus": [
- "Buildings (except gates) have +10% HP in Dark Age / +20% HP in Feudal Age / +30% in Castle Age / +40% in Imperial Age",
- "Spearman skirmisher and camel lines cost 25% less",
- "Fire Ships attack 20% faster",
- "Imperial Age costs -33%",
- "Town Watch is free"
- ]
- },
- {
- "id": 4,
- "name": "Celts",
- "expansion": "Age of Kings",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/5/59/CivIcon-Celts.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/woad_raider"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/furor_celtica"
- ],
- "team_bonus": "Siege Workshops work 20% faster",
- "civilization_bonus": [
- "Infantry moves 15% faster",
- "Lumberjacks work 15% faster",
- "Siege weapons reload 20% faster",
- "Sheep cannot be stolen if within one Celt unit's line of sight"
- ]
- },
- {
- "id": 5,
- "name": "Chinese",
- "expansion": "Age of Kings",
- "army_type": "Archer",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/c/cc/CivIcon-Chinese.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/chu_ko_nu"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/rocketry"
- ],
- "team_bonus": "Farms provide +45 food",
- "civilization_bonus": [
- "Start game with 3 extra villagers but -50 wood and -200 food",
- "Technologies cost -10% in Feudal Age/ -15% in Castle Age/-20% in Imperial Age",
- "Town Centers support 10 population instead of 5",
- "Demolition Ships have +50% HP"
- ]
- },
- {
- "id": 6,
- "name": "Franks",
- "expansion": "Age of Kings",
- "army_type": "Cavalry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/1/1b/CivIcon-Franks.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/throwing_axeman"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/bearded_axe"
- ],
- "team_bonus": "Knights have +2 line of sight",
- "civilization_bonus": [
- "Castles are 25% cheaper",
- "Knights have +20% HP",
- "Farm upgrades are free (Mill is required to receive bonus)"
- ]
- },
- {
- "id": 7,
- "name": "Goths",
- "expansion": "Age of Kings",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/2/24/CivIcon-Goths.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/huskarl"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/anarchy",
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/perfusion"
- ],
- "team_bonus": "Barracks operate 20% faster",
- "civilization_bonus": [
- "Infantry cost 35% less (starting in Feudal Age)",
- "Infantry have +1 attack against buildings",
- "Villagers have +5 attack versus wild boar",
- "Hunters carry +15 meat",
- "+10 to population limit in Imperial Age"
- ]
- },
- {
- "id": 8,
- "name": "Huns",
- "expansion": "The Conquerors",
- "army_type": "Cavalry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/1/17/CivIcon-Huns.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/tarkan"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/atheism"
- ],
- "team_bonus": "Stables are 20% faster",
- "civilization_bonus": [
- "Houses are not required to support population",
- "Start game with -100 Wood",
- "Cavalry Archers cost -25% in Castle Age/ -30% in Imperial Age",
- "Trebuchets are 35% more accurate."
- ]
- },
- {
- "id": 9,
- "name": "Japanese",
- "expansion": "Age of Kings",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/9/9a/CivIcon-Japanese.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/samurai"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/kataparuto"
- ],
- "team_bonus": "Galleys have +50% line of sight",
- "civilization_bonus": [
- "Fishing Ships have 2x HP and +2 pierce armor",
- "Fishing Ships work +5% faster in Dark Age/ +10% in Feudal Age/ +15% in Castle Age/ +20% in Imperial Age",
- "Lumber Camps / Mining Camps / Mills are 50% cheaper",
- "Infantry attack 25% faster (starting in Feudal Age)"
- ]
- },
- {
- "id": 10,
- "name": "Koreans",
- "expansion": "The Conquerors",
- "army_type": "Tower and naval",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/7/73/CivIcon-Koreans.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/war_wagon",
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/turtle_ship"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/shinkichon"
- ],
- "team_bonus": "Mangonel line has +1 range",
- "civilization_bonus": [
- "Villagers have +3 line of sight",
- "Stone miners work 20% faster",
- "Guard Tower and Keep upgrades are free",
- "Towers (except bombard towers) have +1 range in Castle Age/ +2 in Imperial Age"
- ]
- },
- {
- "id": 11,
- "name": "Mayans",
- "expansion": "The Conquerors",
- "army_type": "Archer",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/0/05/CivIcon-Mayans.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/plumed_archer"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/el_dorado"
- ],
- "team_bonus": "Walls are 50% cheaper",
- "civilization_bonus": [
- "Start game with 1 extra villager but -50 food",
- "Natural resources last 20% longer",
- "Archers cost -10% in Feudal Age/ -20% in Castle Age/ -30% in Imperial Age"
- ]
- },
- {
- "id": 12,
- "name": "Mongols",
- "expansion": "Age of Kings",
- "army_type": "Cavalry Archer",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/1/10/CivIcon-Mongols.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/mangudai"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/drill"
- ],
- "team_bonus": "Scout line has +2 Line of sight",
- "civilization_bonus": [
- "Cavalry Archers reload 20% faster",
- "Light Cavalry and Hussars have +30% HP",
- "Hunters work 50% faster"
- ]
- },
- {
- "id": 13,
- "name": "Persians",
- "expansion": "Age of Kings",
- "army_type": "Cavalry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/a/ad/CivIcon-Persians.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/war_elephant"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/mahouts"
- ],
- "team_bonus": "Knights have +2 attack versus Archers",
- "civilization_bonus": [
- "Start game with +50 wood and food",
- "Town Center and Docks have 2x HP",
- "Town Centers and Docks operate +10% faster in Feudal Age/ +15% in Castle Age/ +20% in Imperial Age"
- ]
- },
- {
- "id": 14,
- "name": "Saracens",
- "expansion": "Age of Kings",
- "army_type": "Camel and naval",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/5/59/CivIcon-Saracens.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/mameluke"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/zealotry"
- ],
- "team_bonus": "Foot archers have +2 attack bonus against buildings",
- "civilization_bonus": [
- "Market trade cost is only 5%",
- "Transport Ships have 2x HP and carry capacity",
- "Galleys attack 20% faster",
- "Cavalry Archers have +4 attack bonus against buildings"
- ]
- },
- {
- "id": 15,
- "name": "Spanish",
- "expansion": "The Conquerors",
- "army_type": "Gunpowder and Monk",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/0/0a/CivIcon-Spanish.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/conquistador",
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/missionary"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/supremacy"
- ],
- "team_bonus": "Trade units generate +33% Gold",
- "civilization_bonus": [
- "Villagers construct buildings 30% faster",
- "Blacksmith upgrades do not cost any gold",
- "Cannon Galleons benefit from Ballistics (less reload time and more accuracy)",
- "Hand Cannoneers and Bombard Cannons reload 15% faster"
- ]
- },
- {
- "id": 16,
- "name": "Teutons",
- "expansion": "Age of Kings",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/3/3f/CivIcon-Teutons.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/teutonic_knight"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/crenellations"
- ],
- "team_bonus": "Units are more resistant to conversion",
- "civilization_bonus": [
- "Monks have 2x healing range",
- "Towers can garrison 2x units (more arrows)",
- "Murder Holes is free",
- "Farms cost 33% less",
- "Town Centers have +1 attack and +5 line of sight"
- ]
- },
- {
- "id": 17,
- "name": "Turks",
- "expansion": "Age of Kings",
- "army_type": "Gunpowder",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/1/1c/CivIcon-Turks.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/janissary"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/artillery"
- ],
- "team_bonus": "Gunpowder units are created 20% faster",
- "civilization_bonus": [
- "Gunpowder Units have +25% HP",
- "Gunpowder technologies cost 50% less",
- "Chemistry is free",
- "Gold miners work 15% faster",
- "Light Cavalry and Hussar upgrades are free"
- ]
- },
- {
- "id": 18,
- "name": "Vikings",
- "expansion": "Age of Kings",
- "army_type": "Infantry and naval",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/c/c9/CivIcon-Vikings.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/berserk",
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/longboat"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/berserkergang"
- ],
- "team_bonus": "Docks are 25% cheaper",
- "civilization_bonus": [
- "Warships cost 20% less",
- "Infantry have +10% HP in Feudal Age/ +15% in Castle Age/ +20% in Imperial Age",
- "Wheelbarrow and Hand Cart are free"
- ]
- },
- {
- "id": 19,
- "name": "Berbers",
- "expansion": "African Kingdoms",
- "army_type": "Calvary and Naval",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/7/71/CivIcon-Berbers.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Genitour availible at Archery Range",
- "civilization_bonus": [
- "Villagers move +10% faster",
- " Stable units cost -20% (starting in Castle Age)",
- " Ships move +10% faster"
- ]
- },
- {
- "id": 20,
- "name": "Burmese",
- "expansion": "Rise of Rajas",
- "army_type": "Monk and Elephant",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/7/79/CivIcon-Burmese.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Relics are visible on the min map",
- "civilization_bonus": [
- "Free lumber camp upgrades",
- "Infantry +1 Attacks per Age (starting in Feudal Age)",
- " Monastery techs 50% cheaper"
- ]
- },
- {
- "id": 21,
- "name": "Ethiopians",
- "expansion": "African Kingdoms",
- "army_type": "Archer",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/c/cb/CivIcon-Ethiopians.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Towers and Outposts +3 LOS",
- "civilization_bonus": [
- "Archers move +15% faster",
- "Receive +100 gold and +100 food when advancing to the next age",
- " Pikemen and Halberdier upgrades free\""
- ]
- },
- {
- "id": 22,
- "name": "Goths",
- "expansion": "Age of Kings",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/2/24/CivIcon-Goths.png",
- "unique_unit": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/unit/huskarl"
- ],
- "unique_tech": [
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/anarchy",
- "https://age-of-empires-2-api.herokuapp.com/api/v1/technology/perfusion"
- ],
- "team_bonus": "Barracks operate 20% faster",
- "civilization_bonus": [
- "Infantry cost 35% less (starting in Feudal Age)",
- "Infantry have +1 attack against buildings",
- "Villagers have +5 attack versus wild boar",
- "Hunters carry +15 meat",
- "+10 to population limit in Imperial Age"
- ]
- },
- {
- "id": 23,
- "name": "Incas",
- "expansion": "Forgotten Empires",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/5/5e/CivIcon-Incas.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Farms built 50% faster",
- "civilization_bonus": [
- "Start with a free llama",
- "Villagers affected by Blacksmith upgrades",
- "Houses support 10 population",
- "Buildings cost -15% stone",
- "Scout Cavalry is replaced by Eagle Warrior"
- ]
- },
- {
- "id": 24,
- "name": "Indians",
- "expansion": "Forgotten Empires",
- "army_type": "Gunpowder and Cavalry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/8/8b/CivIcon-Indians.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Camels have +5 attack vs. buildings",
- "civilization_bonus": [
- "Villagers cost -10% Dark, -15% Feudal, -20% Castle, -25% Imperial",
- "Fishermen work 15% faster and carry +15",
- "Camels +1/+1 armor"
- ]
- },
- {
- "id": 25,
- "name": "Italians",
- "expansion": "Forgotten Empires",
- "army_type": "Archer and naval",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/e/e1/CivIcon-Italians.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Condottiero also available in allies' barracks in Imperial Age (once you have built a castle)",
- "civilization_bonus": [
- "Advance to next age costs -15%",
- "All dock tech costs -50%",
- "Fishing ship cost -15 wood",
- "Gunpowder unit costs -25%"
- ]
- },
- {
- "id": 26,
- "name": "Khmer",
- "expansion": "Rise of Rajas",
- "army_type": "Siege and Elephant Civilzation",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/e/ec/CivIcon-Khmer.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Scorpions have +1 range",
- "civilization_bonus": [
- "Prereq buildings aren't required to advance to further ages or unlock other buildings",
- "Battle Elephants are +15% faster",
- "Villagers can garrison in Houses"
- ]
- },
- {
- "id": 27,
- "name": "Magyars",
- "expansion": "Forgotten Empires",
- "army_type": "Calvary Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/6/68/CivIcon-Magyars.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Foot archers +2 LOS",
- "civilization_bonus": [
- "Villagers can kill wolves with 1 strike",
- "Forging, Iron Casting, Blast Furnace are free",
- "Scout Cavalry, Light Cavalry, Hussar cost -15%"
- ]
- },
- {
- "id": 28,
- "name": "Malians",
- "expansion": "African Kingdoms",
- "army_type": "Infantry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/8/80/CivIcon-Malians.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "University researches +80% faster",
- "civilization_bonus": [
- "Buildings cost -15% wood",
- "Barracks unit +1 pierce armor per age",
- "Gold mining upgrades free"
- ]
- },
- {
- "id": 29,
- "name": "Portuguese",
- "expansion": "African Kingdoms",
- "army_type": "Naval and Gunpowder",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/6/60/CivIcon-Portuguese.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Free cartography from Dark Age",
- "civilization_bonus": [
- "All units costs -15% gold",
- "Ships +10% HP",
- "Can build Feitoria in Imperial Age"
- ]
- },
- {
- "id": 30,
- "name": "Slavs",
- "expansion": "Forgotten Empires",
- "army_type": "Cavalry",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/1/12/CivIcon-Slavs.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Military buildings provide +5% population",
- "civilization_bonus": [
- "Farmers works 15% faster",
- "Siege weapons 15% cheaper",
- "Tracking free"
- ]
- },
- {
- "id": 31,
- "name": "Vietnamese",
- "expansion": "Rise of Rajas",
- "army_type": "Archer",
- "logo" : "https://static.wikia.nocookie.net/ageofempires/images/0/07/CivIcon-Vietnamese.png",
- "unique_unit": [],
- "unique_tech": [],
- "team_bonus": "Have access to Imperial Skirmisher Upgrade",
- "civilization_bonus": [
- "Reveals enemy positions at game start",
- "Archery Range units have +10% HP in Feudal Age, +15% in Castle Age, and +20% in Imperial Age. Does not stack."
- ]
- }
- ]
- }
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