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MESCRIPT

this will insta kill nO USE

Jul 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. -----------------------
  137. --HOKUTO, NO SHINKEN!--
  138. ----------------------------------------------------------------
  139. --By CKbackup (Sugarie Saffron) --
  140. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  141. --Discord: Sugarie Saffron#4705 --
  142. ----------------------------------------------------------------
  143.  
  144. print([[
  145. --Hokuto Shinken (Divine Fist of the North Star)--
  146. By CKbackup (Sugarie Saffron)
  147. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  148. Discord: Sugarie Saffron#4705
  149. --------------------------------
  150. As I've been demoted from my SB
  151. Mod rank in VSB, I don't see the
  152. need to hold this back any longer.
  153.  
  154. Also, if the anims look weird or
  155. the weapon looks out of place,
  156. it's because it's actually modeled
  157. off a scaled rig with a package.
  158. It looks better with the Boy
  159. package.
  160. --------------------------------
  161. (Keys)
  162. M - Mute/Play Music
  163. F - Energy Particles
  164.  
  165. K/L - Change the You Wa Shock song
  166. to either the new/old instrumental ver.
  167.  
  168. (Hold) Click - Hundred Crack Fist
  169. Q - Teleport
  170. Z - Tell those you've struck that
  171. they're already dead
  172. ]])
  173. player = game.Players.LocalPlayer
  174. mouse = player:GetMouse()
  175. chara = player.Character
  176. equipped = false
  177. del = false
  178. attacking = false
  179. atkd = false
  180. hum = chara:FindFirstChildOfClass("Humanoid")
  181. debby = game.Debris
  182. ws = 10
  183. hum.WalkSpeed = 10
  184.  
  185. ArtificialHB = Instance.new("BindableEvent", script)
  186. ArtificialHB.Name = "Heartbeat"
  187. script:WaitForChild("Heartbeat")
  188. frame = 0.03333333333333
  189. tf = 0
  190. allowframeloss = false
  191. tossremainder = false
  192. lastframe = tick()
  193. script.Heartbeat:Fire()
  194. game:GetService("RunService").Heartbeat:connect(function(s, p)
  195. tf = tf + s
  196. if tf >= frame then
  197. if allowframeloss then
  198. script.Heartbeat:Fire()
  199. lastframe = tick()
  200. else
  201. for i = 1, math.floor(tf / frame) do
  202. script.Heartbeat:Fire()
  203. end
  204. lastframe = tick()
  205. end
  206. if tossremainder then
  207. tf = 0
  208. else
  209. tf = tf - frame * math.floor(tf / frame)
  210. end
  211. end
  212. end)
  213. function swait(num)
  214. if num == 0 or num == nil then
  215. ArtificialHB.Event:wait()
  216. else
  217. for i = 0, num*30 do
  218. ArtificialHB.Event:wait()
  219. end
  220. end
  221. end
  222.  
  223. New = function(Object, Parent, Name, Data)
  224. local Object = Instance.new(Object)
  225. for Index, Value in pairs(Data or {}) do
  226. Object[Index] = Value
  227. end
  228. Object.Parent = Parent
  229. Object.Name = Name
  230. return Object
  231. end
  232.  
  233. RightArm = New("Model",chara,"RightArm",{})
  234. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  235. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  236. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  237. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  238. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  239. LeftArm = New("Model",chara,"LeftArm",{})
  240. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  241. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  242. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Royal purple"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  243. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  244. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  245.  
  246. lach = LeftArm:GetChildren()
  247. rach = RightArm:GetChildren()
  248.  
  249. local pemit = Instance.new("ParticleEmitter")
  250. pemit.Name = "beter"
  251. pemit.Enabled = false
  252. pemit.LightEmission = 1
  253. pemit.Size = NumberSequence.new(1,0)
  254. pemit.Transparency = NumberSequence.new(0,1)
  255. pemit.Texture = "rbxassetid://745304849"
  256. pemit.Lifetime = NumberRange.new(.5)
  257. pemit.Acceleration = Vector3.new(0,20,0)
  258. pemit.Rate = 200
  259. pemit.Rotation = NumberRange.new(0,360)
  260. pemit.Speed = NumberRange.new(2)
  261. pemit.RotSpeed = NumberRange.new(100)
  262. pemit.VelocitySpread = 100
  263. pemit.ZOffset = -.5
  264.  
  265. for i, v in pairs(chara:GetChildren()) do
  266. if v ~= chara.HumanoidRootPart and v:IsA("BasePart") then
  267. pemit:Clone().Parent = v
  268. end
  269. if v:IsA("ShirtGraphic") or v:IsA("Shirt") or v:IsA("Pants") then
  270. v:Destroy()
  271. end
  272. if v.Name == "Chest" then
  273. for a, t in pairs(v:GetChildren()) do
  274. if t ~= v.MainPart and t ~= v.Tail then
  275. t:Destroy()
  276. end
  277. end
  278. end
  279. if v.Name == "FakeHeadM" then
  280. v.FakeHead.Normal.Texture = "http://www.roblox.com/asset/?id=1000657824"
  281. for a, t in pairs(v:GetChildren()) do
  282. if t.Name == "SpecPart" then
  283. t:Destroy()
  284. end
  285. end
  286. end
  287. end
  288.  
  289. ShadowHead = New("Part",chara,"ShadowHeads",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  290. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
  291. Weld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = chara.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  292. ShadowHead.Transparency = 1
  293.  
  294. --LACM = New("CharacterMesh",chara,"LACM",{MeshId = "32328397",BodyPart = "LeftArm"})
  295. --LLCM = New("CharacterMesh",chara,"LLCM",{MeshId = "319336109",BodyPart = "LeftLeg"})
  296. --RACM = New("CharacterMesh",chara,"RACM",{MeshId = "32328563",BodyPart = "RightArm"})
  297. --RLCM = New("CharacterMesh",chara,"RLCM",{MeshId = "319336155",BodyPart = "RightLeg"})
  298. --TOCM = New("CharacterMesh",chara,"TOCM",{MeshId = "32328670",BodyPart = "Torso"})
  299.  
  300. local shi = Instance.new("Shirt",chara)
  301. shi.ShirtTemplate = "http://www.roblox.com/asset/?id=1188791280"
  302. local pan = Instance.new("Pants",chara)
  303. pan.PantsTemplate = "http://www.roblox.com/asset/?id=1188789468"
  304. local gshi = Instance.new("ShirtGraphic",nil)
  305. gshi.Graphic = "http://www.roblox.com/asset/?id=114844135"
  306.  
  307. --Sounds--
  308. function LoadSnd(id,loop,vol,pit)
  309. local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  310. return snd
  311. end
  312. --AtataSnd = LoadSnd(130767866,false,1,1)
  313. --DeadSnd = LoadSnd(992192914,false,1,1)
  314. Music = LoadSnd(1072454168,true,1,1)
  315. Music.Parent = chara
  316.  
  317. --Play Sound in Part--
  318. function PlaySnd(snd,part,pitch,vol)
  319. local sound = Instance.new("Sound",part)
  320. sound.PlayOnRemove = true
  321. sound.SoundId = "rbxassetid://"..snd
  322. sound.PlaybackSpeed = pitch
  323. sound.Volume = vol
  324. sound:Destroy()
  325. end
  326.  
  327. function CamShake(par,magni,env,dur)
  328. coroutine.wrap(function()
  329. for i=0,dur*60 do
  330. swait()
  331. hum.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10)
  332. end
  333. hum.CameraOffset = Vector3.new(0,0,0)
  334. end)()
  335. end
  336.  
  337. --function PlaySnd2(snd,part)
  338. --local sound = snd:Clone()
  339. --sound.Parent = part
  340. --sound.PlayOnRemove = true
  341. --sound:Destroy()
  342. --end
  343.  
  344. maincol = "White"
  345.  
  346. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  347. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  348. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  349. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  350. return TEff
  351. end
  352.  
  353. RPunchT = CreateTrailObj(chara["Right Arm"],"White","White",0,0)
  354. LPunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0)
  355. RKickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0)
  356. LKickT = CreateTrailObj(chara["Left Leg"],"White","White",0,0)
  357.  
  358. --Punch Hit Effect--
  359. function PunchEff(pos)
  360. local p = Instance.new("Part",game.Workspace)
  361. p.Size = Vector3.new(1,1,1)
  362. p.BrickColor = BrickColor.new(maincol)
  363. p.Material = "Neon"
  364. p.Anchored = true
  365. p.CanCollide = false
  366. p.CFrame = pos
  367. CamShake(p,10,.7,.1)
  368. local pm = Instance.new("SpecialMesh",p)
  369. pm.MeshType = "Sphere"
  370. coroutine.resume(coroutine.create(function()
  371. for i = 0,1,.05 do
  372. swait()
  373. p.Transparency = i
  374. pm.Scale = Vector3.new(2*i,2*i,2*i)
  375. end
  376. swait()
  377. p:Destroy()
  378. end))
  379. end
  380. function BigHitEff(pos)
  381. for i = 1, 5 do
  382. local p = Instance.new("Part",game.Workspace)
  383. p.Size = Vector3.new(1,1,1)
  384. p.BrickColor = BrickColor.new("White")
  385. p.Material = "Neon"
  386. p.Anchored = true
  387. p.CanCollide = false
  388. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  389. local pm = Instance.new("SpecialMesh",p)
  390. pm.MeshType = "Sphere"
  391. pm.Scale = Vector3.new(.5,0,.5)
  392. local disp = coroutine.wrap(function()
  393. for i = 0,1,.05 do
  394. swait()
  395. p.Transparency = i
  396. pm.Scale = Vector3.new(2*i,2*i,2*i)
  397. end
  398. swait()
  399. p:Destroy()
  400. end)
  401. disp()
  402. local p = Instance.new("Part",game.Workspace)
  403. p.Size = Vector3.new(1,1,1)
  404. p.BrickColor = BrickColor.new("White")
  405. p.Material = "Neon"
  406. p.Anchored = true
  407. p.CanCollide = false
  408. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  409. CamShake(p,10,1,.4)
  410. local pm = Instance.new("SpecialMesh",p)
  411. pm.MeshType = "Sphere"
  412. pm.Scale = Vector3.new(.5,.5,.5)
  413. local disp = coroutine.wrap(function()
  414. for i = 0,1,.05 do
  415. swait()
  416. p.Transparency = i
  417. pm.Scale = Vector3.new(.5*i,.5*i,.5*i)
  418. pm.Offset = Vector3.new(0,8*i,0)
  419. end
  420. swait()
  421. p:Destroy()
  422. end)
  423. disp()
  424. end
  425. end
  426.  
  427. --Damage Function--
  428. function dealdmg(dude)
  429. if dude ~= chara and dude:IsDescendantOf(chara) == false then
  430. if dude:FindFirstChild("IsAlreadyDead") == nil then
  431. local vall = Instance.new("ObjectValue",dude)
  432. vall.Name = "IsAlreadyDead"
  433. local faceg = Instance.new("BillboardGui",dude)
  434. faceg.Name = "IsAlreadyDeadBillBoardGui"
  435. faceg.Size = UDim2.new(4,0,4,0)
  436. faceg.Adornee = dude.Head
  437. faceg.StudsOffset = Vector3.new(0,5.5,0)
  438. local simgl = Instance.new("ImageLabel",faceg)
  439. simgl.Position = UDim2.new(0,0,0,0)
  440. simgl.Size = UDim2.new(1,0,1,0)
  441. simgl.Image = "http://www.roblox.com/asset/?id=47110473"
  442. simgl.BackgroundTransparency = 1
  443. end
  444. local vall = Instance.new("ObjectValue",dude)
  445. vall.Name = "IsHit"
  446. debby:AddItem(vall,.01)
  447. local bfos = Instance.new("BodyVelocity",dude.Head)
  448. bfos.P = 200000
  449. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  450. bfos.Velocity = Vector3.new(0,0,0) --+ chara.HumanoidRootPart.CFrame.lookVector * kbx
  451. game.Debris:AddItem(bfos,.5)
  452. end
  453. end
  454.  
  455. --Explode Hitbox--
  456. function ExHitbox(rad,pos,damage,env,toim,kby,kbx)
  457. local E = Instance.new("Explosion")
  458. E.Position = pos
  459. E.Parent = game.Workspace
  460. E.BlastRadius = rad
  461. E.BlastPressure = 0
  462. E.Visible = false
  463. E.Hit:connect(function(hit)
  464. if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then
  465. dealdmg(hit.Parent,damage,env,toim,kby,kbx)
  466. end
  467. end)
  468. end
  469. function PExHitbox()
  470. local E = Instance.new("Explosion",workspace)
  471. E.Position = chara.HumanoidRootPart.Position + chara.HumanoidRootPart.CFrame.lookVector*3
  472. E.BlastRadius = 1
  473. E.BlastPressure = 0
  474. E.Visible = false
  475. debby:AddItem(E,.05)
  476. E.Hit:connect(function(hit)
  477. if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then
  478. if punchactive == true then
  479. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil and hit.Parent.Name ~= "Salvo_Starly" then
  480. dealdmg(hit.Parent)
  481. PlaySnd(386946017,hit.Parent.Head,math.random(8,12)/10,1)
  482. PunchEff(hit.CFrame + Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1)))
  483. end
  484. end
  485. if hpunchactive == true then
  486. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent.Name ~= "Salvo_Starly" then
  487. dealdmg(hit.Parent)
  488. PlaySnd(200633636,hit.Parent.Head,1,1)
  489. BigHitEff(hit.CFrame)
  490. coroutine.resume(coroutine.create(function()
  491. if hit.Parent.Head:FindFirstChildOfClass("BodyVelocity") then
  492. hit.Parent.Head:FindFirstChildOfClass("BodyVelocity"):Destroy()
  493. end
  494. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  495. bfos.P = 100000
  496. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  497. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
  498. game.Debris:AddItem(bfos,.5)
  499. hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  500. swait(2)
  501. hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  502. end))
  503. end
  504. end
  505. end
  506. end)
  507. end
  508.  
  509. --Punch Touch--
  510. dela = .05
  511. punchactive = false
  512. function punchhit(hit)
  513. if punchactive == true then
  514. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  515. dealdmg(hit.Parent)
  516. PlaySnd(153092227,hit.Parent.Head,1,1)
  517. PunchEff(hit.CFrame)
  518. end
  519. end
  520. end
  521. Emit2Part.Touched:connect(punchhit)
  522. EmitPart.Touched:connect(punchhit)
  523.  
  524. --Chat Function--
  525. function chatfunc(text,dude)
  526. coroutine.resume(coroutine.create(function()
  527. if dude:FindFirstChild("TalkingBillBoard")~= nil then
  528. dude:FindFirstChild("TalkingBillBoard"):destroy()
  529. end
  530. local naeeym2 = Instance.new("BillboardGui",chara)
  531. naeeym2.Size = UDim2.new(0,100,0,40)
  532. naeeym2.StudsOffset = Vector3.new(0,3,0)
  533. naeeym2.Adornee = dude.Head
  534. naeeym2.Name = "TalkingBillBoard"
  535. local tecks2 = Instance.new("TextLabel",naeeym2)
  536. tecks2.BackgroundTransparency = 1
  537. tecks2.BorderSizePixel = 0
  538. tecks2.Text = ""
  539. tecks2.Font = "Fantasy"
  540. tecks2.FontSize = "Size24"
  541. tecks2.TextStrokeTransparency = 0
  542. tecks2.TextColor3 = Color3.new(1,1,1)
  543. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  544. tecks2.Size = UDim2.new(1,0,0.5,0)
  545. coroutine.resume(coroutine.create(function()
  546. for i = 1,string.len(text),1 do
  547. tecks2.Text = string.sub(text,1,i)
  548. swait(0.01)
  549. end
  550. swait(1)
  551. for i = 1, 5 do
  552. swait(.01)
  553. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  554. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  555. tecks2.TextTransparency = tecks2.TextTransparency + .2
  556. end
  557. naeeym2:Destroy()
  558. end))
  559. end))
  560. end
  561.  
  562. --function onChatted(msg)
  563. --chatfunc(msg,chara)
  564. --end
  565. --player.Chatted:connect(onChatted)
  566.  
  567. --Clerp Animations--
  568. TC = chara.HumanoidRootPart.RootJoint
  569. HC = chara.Torso.Neck
  570. RAC = chara.Torso["Right Shoulder"]
  571. LAC = chara.Torso["Left Shoulder"]
  572. RLC = chara.Torso["Right Hip"]
  573. LLC = chara.Torso["Left Hip"]
  574. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  575. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  576. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  577. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  578. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  579. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  580. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  581. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  582. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  583. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  584. grp = Instance.new("Model",chara)
  585. RW = nil
  586. LW = nil
  587. RLW = nil
  588. LLW = nil
  589.  
  590. function AddLegWelds()
  591. RLW = Instance.new("Weld",chara["Right Leg"])
  592. RLW.Part1 = HC.Parent
  593. RLW.Part0 = chara["Right Leg"]
  594. RLW.C0 = RLWF
  595. LLW = Instance.new("Weld",chara["Left Leg"])
  596. LLW.Part1 = HC.Parent
  597. LLW.Part0 = chara["Left Leg"]
  598. LLW.C0 = LLWF
  599. end
  600.  
  601. function AddArmWelds()
  602. RW = Instance.new("Weld",HC.Parent)
  603. RW.Part1 = HC.Parent
  604. RW.Part0 = chara["Right Arm"]
  605. RW.C0 = RWF
  606. LW = Instance.new("Weld",HC.Parent)
  607. LW.Part1 = HC.Parent
  608. LW.Part0 = chara["Left Arm"]
  609. LW.C0 = LWF
  610. end
  611.  
  612. function DestroyLegWelds()
  613. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  614. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  615. RLW:Destroy()
  616. LLW:Destroy()
  617. end
  618.  
  619. function DestroyArmWelds()
  620. RAC = New("Motor6D",chara.Torso,"Right Shoulder",{Part0 = chara.Torso,Part1 = chara["Right Arm"],C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)})
  621. LAC = New("Motor6D",chara.Torso,"Left Shoulder",{Part0 = chara.Torso,Part1 = chara["Left Arm"],C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)})
  622. RW:Destroy()
  623. LW:Destroy()
  624. end
  625.  
  626. function clerp(a,b,c)
  627. return a:lerp(b,c)
  628. end
  629.  
  630. ITCF = TCF
  631. IHCF = HCF
  632. IRWF = RWF
  633. ILWF = LWF
  634.  
  635. function res()
  636. TC.C0 = ITCF
  637. HC.C0 = IHCF
  638. end
  639. res()
  640.  
  641. --Teleport--
  642. function Teleport()
  643. PlaySnd(153613030,chara.Head,1,1)
  644. for i, v in pairs(chara:GetChildren()) do
  645. if v:IsA("BasePart") then
  646. local trace = Instance.new("Part",game.Workspace)
  647. trace.Size = v.Size
  648. trace.Position = v.Position
  649. trace.CFrame = v.CFrame
  650. trace.Anchored = true
  651. trace.CanCollide = false
  652. trace.BrickColor = BrickColor.new("White")
  653. trace.Material = "Neon"
  654. coroutine.resume(coroutine.create(function()
  655. for i = 0,1,.1 do
  656. swait()
  657. trace.Transparency = i
  658. end
  659. trace:Destroy()
  660. end))
  661. end
  662. end
  663. chara.Torso.CFrame = mouse.Hit + Vector3.new(0,3,0)
  664. end
  665.  
  666. --Keys--
  667. holdingdown = false
  668. function onButton1Down()
  669. holdingdown = true
  670. if del == false then
  671. del = true
  672. AddArmWelds()
  673. for i = 0,.6,.1 do
  674. swait()
  675. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,.6-i)
  676. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),IHCF,.6-i)
  677. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)),IRWF,.6-i)
  678. LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,.6-i)
  679. end
  680. punchactive = true
  681. local AtataSnd = LoadSnd(130767866,false,1,1)
  682. AtataSnd:Play() --PlaySnd(130767866,chara.Head,1,1)
  683. chatfunc("ATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATA",chara)
  684. local punches = 0
  685. repeat
  686. swait()
  687. RW.C0 = (RWF + Vector3.new(math.rad(-10,10),math.random(1,2),math.random(0,1))) * CFrame.fromEulerAnglesXYZ(math.rad(-100+math.random(-15,15)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15)))
  688. LW.C0 = (LWF + Vector3.new(math.rad(-10,10),math.random(1,2),math.random(0,1))) * CFrame.fromEulerAnglesXYZ(math.rad(-100+math.random(-15,15)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15)))
  689. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(math.random(-10,10)),0)
  690. coroutine.resume(coroutine.create(function()
  691. local part1 = Instance.new("Part",workspace)
  692. part1.Size = Vector3.new(1,2,1)
  693. part1.CanCollide = false
  694. part1.Anchored = true
  695. part1.BrickColor = chara["Right Arm"].BrickColor
  696. part1.CFrame = chara["Right Arm"].CFrame
  697. local part2 = Instance.new("Part",workspace)
  698. part2.Size = Vector3.new(1,2,1)
  699. part2.CanCollide = false
  700. part2.Anchored = true
  701. part2.BrickColor = chara["Left Arm"].BrickColor
  702. part2.CFrame = chara["Left Arm"].CFrame
  703. if chara:FindFirstChildOfClass("CharacterMesh") then
  704. local mh = Instance.new("SpecialMesh",part1)
  705. mh.MeshId = "rbxassetid://279174886"
  706. mh.Scale = Vector3.new(1.1,1.1,1.1)
  707. local mh = Instance.new("SpecialMesh",part2)
  708. mh.MeshId = "rbxassetid://279174949"
  709. mh.Scale = Vector3.new(1.1,1.1,1.1)
  710. end
  711. coroutine.resume(coroutine.create(function()
  712. for i = .4,1,.1 do
  713. swait()
  714. part1.Transparency = i
  715. part2.Transparency = i
  716. end
  717. part1:Destroy()
  718. part2:Destroy()
  719. end))
  720. end))
  721. PExHitbox()
  722. punches = punches + 1
  723. until holdingdown == false or punches >= 230
  724. punchactive = false
  725. LW.C0 = ILWF
  726. AtataSnd:Stop()
  727. AtataSnd.TimePosition = 7.5
  728. AtataSnd:Play()
  729. hpunchactive = true
  730. chatfunc("WATAU!",chara)
  731. for i = 0,.6,.2 do
  732. swait()
  733. TC.C0 = clerp((TCF - Vector3.new(0,0,2)) * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(-10),0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(10),0),.6-i)
  734. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(10),0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(-10),0),.6-i)
  735. RW.C0 = clerp((RWF + Vector3.new(0,1,-1)) * CFrame.fromEulerAnglesXYZ(math.rad(-100),0,0),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-100),0,0),.6-i)
  736. end
  737. PExHitbox()
  738. swait()
  739. TC.C0 = (TCF - Vector3.new(0,0,2)) * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(-10),0)
  740. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(10),0)
  741. RW.C0 = (RWF + Vector3.new(0,1,1)) * CFrame.fromEulerAnglesXYZ(math.rad(-100),0,0)
  742. swait(.2)
  743. hpunchactive = false
  744. punchactive = false
  745. swait(.5)
  746. for i = 0,.6,.1 do
  747. swait()
  748. TC.C0 = clerp((TCF - Vector3.new(0,0,2)) * CFrame.fromEulerAnglesXYZ(math.rad(10),math.rad(-10),0),ITCF,.4+i)
  749. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),math.rad(10),0),IHCF,.4+i)
  750. RW.C0 = clerp((RWF + Vector3.new(0,1,1)) * CFrame.fromEulerAnglesXYZ(math.rad(-100),0,0),IRWF,.4+i)
  751. LW.C0 = ILWF
  752. end
  753. DestroyArmWelds()
  754. walking = false
  755. AtataSnd.TimePosition = 0
  756. debby:AddItem(AtataSnd,2)
  757. del = false
  758. end
  759. end
  760. function onButton2Down()
  761. if del == false then
  762. del = true
  763. AddArmWelds()
  764. ShadowHead.Transparency = 0
  765. for i = 0,.6,.05 do
  766. swait()
  767. TC.C0 = ITCF
  768. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  769. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  770. LW.C0 = ILWF
  771. end
  772. RW.C0 = (RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  773. local DeadSnd = LoadSnd(992192914,false,1,1)
  774. DeadSnd:Play() --PlaySnd(992192914,workspace,1,1)
  775. chatfunc("You are already dead.",chara)
  776. swait(2.8)
  777. local dudes = {}
  778. for i, v in pairs(workspace:GetDescendants()) do
  779. if v:IsA("ObjectValue") and v.Name == "IsAlreadyDead" and v.Parent:FindFirstChildOfClass("Humanoid") then
  780. table.insert(dudes,v.Parent)
  781. end
  782. end
  783. if #dudes == 0 then
  784. DeadSnd:Destroy()
  785. end
  786. for no = 1, #dudes do
  787. coroutine.resume(coroutine.create(function()
  788. dudes[no].IsAlreadyDead:Destroy()
  789. dudes[no].IsAlreadyDeadBillBoardGui:Destroy()
  790. if dudes[no]:FindFirstChildOfClass("Humanoid").Health > 1 then
  791. chatfunc("What?!",dudes[no])
  792. end
  793. debby:AddItem(DeadSnd,6)
  794. swait(.5)
  795. for i, v in pairs(dudes[no]:GetChildren()) do
  796. if v:IsA("BasePart") then
  797. v.Anchored = true
  798. end
  799. end
  800. for oa = 1, 60 do
  801. local effp = Instance.new("Part",workspace)
  802. effp.CanCollide = false
  803. effp.BottomSurface = 0
  804. effp.TopSurface = 0
  805. effp.Size = Vector3.new(1,1,1)
  806. effp.Anchored = true
  807. effp.CFrame = (dudes[no].Head.CFrame * CFrame.new(0,-1.5,0)) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
  808. effp.Material = "Neon"
  809. effp.BrickColor = BrickColor.new("White")
  810. local efm = Instance.new("BlockMesh",effp)
  811. CamShake(effp,20,.4,.1)
  812. coroutine.resume(coroutine.create(function()
  813. for a = 0,1,.05 do
  814. efm.Scale = Vector3.new(1-a,1000*a,1-a)
  815. effp.Transparency = a
  816. swait()
  817. end
  818. effp:Destroy()
  819. end))
  820. swait(.05)
  821. end
  822. dudes[no]:BreakJoints()
  823. for oa = 1, 5 do
  824. local effp = Instance.new("Part",workspace)
  825. effp.CanCollide = false
  826. effp.BottomSurface = 0
  827. effp.TopSurface = 0
  828. effp.Size = Vector3.new(1,1,1)
  829. effp.Anchored = true
  830. effp.CFrame = (dudes[no].Head.CFrame * CFrame.new(0,-1.5,0)) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
  831. effp.Material = "Neon"
  832. effp.BrickColor = BrickColor.new("White")
  833. local efm = Instance.new("BlockMesh",effp)
  834. CamShake(effp,20,1,.4)
  835. coroutine.resume(coroutine.create(function()
  836. for a = 0,1,.01 do
  837. efm.Scale = Vector3.new(2-a*2,1000*a,2-a*2)
  838. effp.Transparency = a
  839. swait()
  840. end
  841. effp:Destroy()
  842. end))
  843. end
  844. for i, v in pairs(dudes[no]:GetChildren()) do
  845. if v:IsA("BasePart") then
  846. v.Anchored = false
  847. end
  848. end
  849. for a, v in pairs(dudes[no]:GetChildren()) do
  850. if v:IsA("BasePart") then
  851. local bodpos = Instance.new("BodyPosition",v)
  852. bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  853. v.BrickColor = BrickColor.new("Really white")
  854. v.Material = "Neon"
  855. end
  856. end
  857. for d = 0,1,.1 do
  858. for i, v in pairs(dudes[no]:GetChildren()) do
  859. if v:IsA("BasePart") then
  860. v.Transparency = d
  861. swait()
  862. end
  863. end
  864. end
  865. for i, v in pairs(dudes[no]:GetChildren()) do
  866. if v:IsA("BasePart") then
  867. v:Destroy()
  868. end
  869. end
  870. end))
  871. end
  872. for i = 0,.6,.05 do
  873. swait()
  874. TC.C0 = ITCF
  875. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  876. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.6-i)
  877. LW.C0 = ILWF
  878. end
  879. ShadowHead.Transparency = 1
  880. DestroyArmWelds()
  881. walking = false
  882. del = false
  883. end
  884. end
  885.  
  886. rage = false
  887. if mouse then
  888. mouse.Button1Down:connect(onButton1Down)
  889. mouse.Button1Up:connect(function()
  890. holdingdown = false
  891. end)
  892. mouse.KeyDown:connect(function(key)
  893. if key == "z" then
  894. onButton2Down()
  895. elseif key == "f" then
  896. if rage == false then
  897. for i, v in pairs(chara:GetDescendants()) do
  898. if v.Name == "beter" then
  899. v.Enabled = true
  900. end
  901. end
  902. rage = true
  903. elseif rage == true then
  904. for i, v in pairs(chara:GetDescendants()) do
  905. if v.Name == "beter" then
  906. v.Enabled = false
  907. end
  908. end
  909. rage = false
  910. end
  911. elseif key == "q" then
  912. Teleport()
  913. elseif key == "m" then
  914. if Music.IsPlaying == true then
  915. Music:Stop()
  916. elseif Music.IsPlaying == false then
  917. Music:Play()
  918. end
  919. elseif key == "k" then
  920. Music.SoundId = "rbxassetid://548642448"
  921. elseif key == "l" then
  922. Music.SoundId = "rbxassetid://1072454168"
  923. end
  924. end)
  925. --mouse.KeyUp:connect(onKeyUp)
  926. end
  927.  
  928. --Loop Function--
  929. walking = false
  930. toim = 0
  931. while true do
  932. swait()
  933. hum.Name = "hoomanood"
  934. hum.Health = math.huge
  935. hum.MaxHealth = math.huge
  936. --if gkeydown == true then
  937. --coroutine.resume(coroutine.create(function()
  938. --onButton1Down()
  939. --end))
  940. --end
  941. toim = toim + .1
  942. if del == false then attacking = false elseif del == true then attacking = true end
  943. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  944. if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then
  945. for i = 0,1,.25 do
  946. swait()
  947. if del == false and attacking == false then
  948. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i)
  949. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i)
  950. --RW.C0 = IRWF
  951. --LW.C0 = IRWF
  952. end
  953. end
  954. walking = false
  955. elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then
  956. for i = 0,1,.25 do
  957. swait()
  958. if del == false and attacking == false then
  959. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,1-i)
  960. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,1-i)
  961. --RW.C0 = IRWF
  962. --LW.C0 = ILWF
  963. end
  964. end
  965. walking = true
  966. else
  967. end
  968. end
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