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- command /troll [<text>] [<offlineplayer>]:
- permission: server.troll
- trigger:
- if arg-1 is not set:
- send " &9[TROLL] "
- send "&e/troll (Type) (Player)"
- send " &9[TYPES] "
- send "&ePush - Pushes a player backwards"
- send "&eFire - Ignites a player"
- send "&eTower - Teleports a player high in the air"
- send "&eRank - Says theri Owner rank"
- stop
- if arg-2 is not set:
- send " &9[TROLL] "
- send "&e/troll (Type) (Player)"
- send " &9[TYPES] "
- send "&ePush - Pushes a player backwards"
- send "&eFire - Ignites a player"
- send "&eTower - Teleports a player high in the air"
- send "&eRank - Says theri Owner rank"
- stop
- if arg-1 is set:
- if arg 2 is not online:
- send "&9[TROLL] &eThis player is not online"
- stop
- if arg 2 is online:
- if arg-1 is not "Push" or "Fire" or "Tower" or "Rank":
- send "&9[TROLL] &eThis is not a troll type"
- stop
- else:
- if arg-1 is "Push":
- push arg-2 backwards at speed 3
- send "&9[TROLL] &ePushed %arg-2%"
- if arg-1 is "Fire":
- ignite arg 2
- send "&9[TROLL] &eSet %arg-2% on fire"
- if arg-1 is "Tower":
- push arg-2 upwards at speed 10
- send "&9[TROLL] &eSent %arg-2% into the sky"
- if arg-1 is "Rank":
- send "&c[RANKS] &7You have just received &c&lOWNER &7rank!" to arg 2
- send "&9[TROLL] &9You have sent a fake Owner message to %arg-2%"
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