supertendoboy

Quest Commands

Aug 9th, 2015
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  1. INIT:scoreboard objectives add Quest1 dummy
  2. INIT:scoreboard objectives add Quest2 dummy
  3. execute @a ~ ~ ~ scoreboard players add @e[type=Villager,r=6,score_Quest2=15] Quest2 15
  4. execute @a ~ ~ ~ scoreboard players add @e[type=Villager,r=32,score_Quest2=14] Quest2 1
  5. execute @e[type=Villager] ~ ~ ~ scoreboard players reset @a[rm=2,r=4] Quest1
  6. execute @a ~ ~ ~ scoreboard players set @e[type=Villager,score_Quest1=1] Quest2 1
  7. scoreboard players reset @e[type=Villager,score_Quest1_min=12000] Quest1
  8. scoreboard players remove @e[type=Villager,score_Quest2_min=15,score_Quest2=15] Quest2 14
  9. execute @a ~ ~ ~ scoreboard players add @e[type=Villager] Quest1 1
  10. execute @e[score_Quest2_min=31,score_Quest2=31] ~ ~ ~ tellraw @a[r=3] {text:"<Villager> Thanks for the help!"}
  11. execute @e[type=Villager] ~ ~ ~ scoreboard players reset @a[rm=2,r=3] Quest1
  12. execute @e[type=Villager] ~ ~ ~ scoreboard players reset @a[rm=2,r=3] Quest2
  13. scoreboard players set @e[type=Villager,score_Quest2_min=31] Quest2 17
  14. execute @e[type=Villager] ~ ~ ~ scoreboard players operation @a[r=1] Quest1 += @e[r=0,type=Villager] Quest2
  15. tellraw @a[score_Quest1_min=16,score_Quest1=16] [{text:"<Villager> Hey there! Do you mind collecting 5 leather for me?"},{text:" 2 XP",color:"green"}]
  16. tellraw @a[score_Quest1_min=18,score_Quest1=18] [{text:"<Villager> Can you bring me a mooshroom? I'm making a farm..."},{text:" 30 XP",color:"green"}]
  17. tellraw @a[score_Quest1_min=20,score_Quest1=20] [{text:"<Villager> This area doesn't feel safe anymore... Could you make an Iron Golem?"},{text:" 40 XP",color:"green"}]
  18. tellraw @a[score_Quest1_min=22,score_Quest1=22] [{text:"<Villager> I've always wanted to ride in a Minecart before, maybe you could get me one?"},{text:" 3 XP",color:"green"}]
  19. tellraw @a[score_Quest1_min=24,score_Quest1=24] [{text:"<Villager> I've always found diamonds so amusing, but have never seen any. Could you make me a diamond hoe?"},{text:" 90 XP",color:"green"}]
  20. tellraw @a[score_Quest1_min=26,score_Quest1=26] [{text:"<Villager> Do you have any rabbit's feet? I'm rather fond of potions."},{text:" 10 XP",color:"green"}]
  21. tellraw @a[score_Quest1_min=28,score_Quest1=28] [{text:"<Villager> Seen any wolves around here? I've heard they're somewhat friendly. Could you bring me one?"},{text:" 5 XP",color:"green"}]
  22. tellraw @a[score_Quest1_min=30,score_Quest1=30] [{text:"<Villager> What happens if you try to breed a horse and a donkey? Could find that out for me?"},{text:" Saddle",color:"green"}]
  23. execute @a[score_Quest2_min=16,score_Quest2=16] ~ ~ ~ scoreboard players set @e[score_Quest2_min=16,score_Quest2=16,r=3,type=Villager] Quest2 31
  24. execute @a[score_Quest2_min=18,score_Quest2=18] ~ ~ ~ scoreboard players set @e[score_Quest2_min=18,score_Quest2=18,r=6,type=Villager] Quest2 31
  25. execute @a[score_Quest2_min=20,score_Quest2=20] ~ ~ ~ scoreboard players set @e[score_Quest2_min=20,score_Quest2=20,r=6,type=Villager] Quest2 31
  26. execute @a[score_Quest2_min=22,score_Quest2=22] ~ ~ ~ scoreboard players set @e[score_Quest2_min=22,score_Quest2=22,r=6,type=Villager] Quest2 31
  27. execute @a[score_Quest2_min=24,score_Quest2=24] ~ ~ ~ scoreboard players set @e[score_Quest2_min=24,score_Quest2=24,r=6,type=Villager] Quest2 31
  28. execute @a[score_Quest2_min=26,score_Quest2=26] ~ ~ ~ scoreboard players set @e[score_Quest2_min=26,score_Quest2=26,r=6,type=Villager] Quest2 31
  29. execute @a[score_Quest2_min=28,score_Quest2=28] ~ ~ ~ scoreboard players set @e[score_Quest2_min=28,score_Quest2=28,r=6,type=Villager] Quest2 31
  30. execute @a[score_Quest2_min=30,score_Quest2=30] ~ ~ ~ scoreboard players set @e[score_Quest2_min=30,score_Quest2=30,r=6,type=Villager] Quest2 31
  31. execute @e[score_Quest2_min=16,score_Quest2=16,type=Villager] ~ ~ ~ scoreboard players set @a[r=1] Quest2 16 {Inventory:[{id:"minecraft:leather",Count:5b}]}
  32. execute @e[type=MushroomCow] ~ ~ ~ execute @e[type=Villager,score_Quest2_min=18,score_Quest2=18,r=3] ~ ~ ~ scoreboard players set @a[r=1] Quest2 18
  33. execute @e[type=VillagerGolem,score_Quest2_min=20,score_Quest2=20] ~ ~ ~ execute @e[type=Villager,score_Quest2_min=20,score_Quest2=20,r=3] ~ ~ ~ scoreboard players set @a[r=1] Quest2 20
  34. execute @e[type=MinecartRideable] ~ ~ ~ execute @e[type=Villager,score_Quest2_min=22,score_Quest2=22,r=3] ~ ~ ~ scoreboard players set @a[r=1] Quest2 22
  35. execute @e[score_Quest2_min=24,score_Quest2=24,type=Villager] ~ ~ ~ scoreboard players set @a[r=1] Quest2 24 {Inventory:[{id:"minecraft:diamond_hoe"}]}
  36. execute @e[score_Quest2_min=26,score_Quest2=26,type=Villager] ~ ~ ~ scoreboard players set @a[r=1] Quest2 26 {Inventory:[{id:"minecraft:rabbit_foot"}]}
  37. execute @e[type=Wolf] ~ ~ ~ execute @e[type=Villager,score_Quest2_min=28,score_Quest2=28,r=3] ~ ~ ~ scoreboard players set @a[r=1] Quest2 28
  38. execute @e[type=EntityHorse,score_Quest2_min=30,score_Quest2=30] ~ ~ ~ execute @e[type=Villager,score_Quest2_min=30,score_Quest2=30,r=3] ~ ~ ~ scoreboard players set @a[r=1] Quest2 30
  39. execute @e[type=Villager,score_Quest2_min=16,score_Quest2=16] ~ ~ ~ xp 2L @a[score_Quest2_min=16,score_Quest2=16,r=1]
  40. execute @e[type=Villager,score_Quest2_min=18,score_Quest2=18] ~ ~ ~ xp 30L @a[score_Quest2_min=18,score_Quest2=18,r=1]
  41. execute @e[type=Villager,score_Quest2_min=20,score_Quest2=20] ~ ~ ~ xp 40L @a[score_Quest2_min=20,score_Quest2=20,r=1]
  42. execute @e[type=Villager,score_Quest2_min=22,score_Quest2=22] ~ ~ ~ xp 3L @a[score_Quest2_min=22,score_Quest2=22,r=1]
  43. execute @e[type=Villager,score_Quest2_min=24,score_Quest2=24] ~ ~ ~ xp 90L @a[score_Quest2_min=24,score_Quest2=24,r=1]
  44. execute @e[type=Villager,score_Quest2_min=26,score_Quest2=26] ~ ~ ~ xp 10L @a[score_Quest2_min=26,score_Quest2=26,r=1]
  45. execute @e[type=Villager,score_Quest2_min=28,score_Quest2=28] ~ ~ ~ xp 5L @a[score_Quest2_min=28,score_Quest2=28,r=1]
  46. execute @e[type=Villager,score_Quest2_min=30,score_Quest2=30] ~ ~ ~ give @a[score_Quest2_min=30,score_Quest2=30,r=1] saddle 1 0
  47. clear @a[score_Quest2_min=16,score_Quest2=16] leather 0 5
  48. execute @e[score_Quest2_min=20,score_Quest2=20,type=Villager] ~ ~ ~ scoreboard players set @e[type=VillagerGolem,r=6] Quest2 20 {PlayerCreated:1b}
  49. execute @e[score_Quest2_min=24,score_Quest2=24,type=Villager] ~ ~ ~ clear @a[score_Quest2_min=24,score_Quest2=24] diamond_hoe 0 1
  50. execute @e[score_Quest2_min=26,score_Quest2=26,type=Villager] ~ ~ ~ clear @a[score_Quest2_min=26,score_Quest2=26,r=1] rabbit_foot 0 1
  51. execute @e[score_Quest2_min=30,score_Quest2=30,type=Villager] ~ ~ ~ scoreboard players set @e[type=EntityHorse,r=6] Quest2 30 {Type:2}
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