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- Log uploaded on Sunday, September 08, 2019, 5:39:40 PM
- Loaded mods:
- MOD-E: 0Harmony(1.2.0.1), MOD-E(1.0.9.0)
- Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
- RimSaves: 0Harmony(1.2.0.1), RimSaves(2019.2.1.2)
- Vanilla Factions Expanded - Core: 0Harmony(1.2.0.1), VFECore(1.1.4.1)
- [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
- Vanilla Animals Expanded — Arid Shrubland: 0Harmony(1.2.0.1), VAEShrubland(1.0.0.0)
- Vanilla Animals Expanded — Desert: (no assemblies)
- Vanilla Animals Expanded — Extreme Desert: (no assemblies)
- Vanilla Animals Expanded — Livestock: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
- Vanilla Apparel Expanded: (no assemblies)
- Vanilla Armour Expanded: 0Harmony(1.0.9.1), Camouflage(1.0.0.0), D9UsefulAI(1.0.0.0)
- Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
- Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
- Vanilla Furniture Expanded - Security: 0Harmony(1.2.0.1), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), VFESecurity(1.0.4.0)
- Vanilla Furniture Expanded - Spacer Module: MFSpacer(1.0.0.0)
- Vanilla Weapons Expanded: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShake(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0), OPToxic(1.0.0.0)
- Vanilla Factions Expanded - Medieval: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), LoadOnDemand(1.0.7184.15751), VFEMedieval(1.0.3.0)
- 4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(av:0.1.1.7,fv:0.1.1.8)
- Archotech Expanded: (no assemblies)
- Combat Testing Tools: 0Harmony(1.2.0.1), CombatTestingTools(1.0.0.0)
- Active Harmony patches:
- <GotoCastPosition>c__AnonStorey1.<>m__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
- Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
- ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
- ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
- AttackTargetFinder.BestAttackTarget: TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
- AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
- AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
- Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
- BackCompatibility.BackCompatibleDefName: PRE: VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix
- Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
- Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
- Building_Turret.PreApplyDamage: TRANS: VFESecurity.Patch_Building_Turret+PreApplyDamage.Transpiler
- Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_Turret+OrderAttack.Postfix, VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_Turret+TryStartShootSomething.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
- CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
- CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
- CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
- CompUseEffect_FinishRandomResearchProject.DoEffect: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
- CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
- CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
- CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
- Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
- DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
- DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
- DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
- Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
- Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
- Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
- Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
- DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
- DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionGenerator.GenerateFactionsIntoWorld: TRANS: VFECore.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
- FloatMenuMakerMap.AddHumanlikeOrders: TRANS: VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders.Transpiler
- FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: MOD_E.Game_FinalizeInit_Patch.Postfix, HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
- GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener
- GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
- GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
- GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
- GenStep_Settlement.ScatterAt: TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
- IncidentWorker_HerdMigration.GenerateAnimals: TRANS: Mehni.Misc.Modifications.HarmonyPatches.BigHerds_Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
- JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_JobDriver_ManTurret+FindAmmoForTurret.Prefix
- JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
- JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
- JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_TreeThingFilter.DoThingDef: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoThingDef_Transpiler
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
- Log.get_ReachedMaxMessagesLimit: post: Mehni.Misc.Modifications.HarmonyPatches.ReachedMaxMessagesLimit_Postfix
- Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
- LordToil_Siege.LordToilTick: TRANS: VFESecurity.Patch_LordToil_Siege+LordToilTick.Transpiler
- LordToil_Siege.SetAsBuilder: TRANS: VFESecurity.Patch_LordToil_Siege+SetAsBuilder.Transpiler
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: PRE: aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawRightRect: TRANS: VFECore.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
- ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: post: aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
- ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
- ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.Reset: post: MOD_E.ModsConfig_Reset_Patch.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix, aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
- Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
- PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
- PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
- Pawn.PreApplyDamage: PRE: VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix
- Pawn.SetFaction: post: VFECore.Patch_Pawn+SetFaction.Postfix
- PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
- PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
- PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
- PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
- PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet+MatsBodyBaseAt.Transpiler
- PawnGraphicSet.ResolveAllGraphics: post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix
- PawnRenderer.DrawEquipment: TRANS: VFECore.Patch_PawnRenderer+DrawEquipment.Transpiler
- PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix
- PawnRenderer.RenderPawnInternal: TRANS: VFECore.Patch_PawnRenderer+RenderPawnInternal.Transpiler
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException post: Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix
- PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
- Pawn_EquipmentTracker.AddEquipment: PRE: VFECore.Patch_Pawn_EquipmentTracker+AddEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: PRE: VFECore.Patch_Pawn_EquipmentTracker+MakeRoomFor.Prefix
- Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.Patch_Pawn_EquipmentTracker+TryDropEquipment.Postfix
- Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
- PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: CombatTestingTools.Patch_PlaySettings+DoPlaySettingsGlobalControls.Postfix
- PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
- RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
- ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
- ResearchProjectDef.get_CanStartNow: post: VFECore.Patch_ResearchProjectDef+get_CanStartNow.Postfix
- ReverseDesignatorDatabase.InitDesignators: post: VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ScribeMetaHeaderUtility.ModListsMatch: PRE: MOD_E.ScribeMetaHeaderUtility_ModListsMatch_Patch.Prefix
- ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: MOD_E.ScribeMetaHeaderUtility_TryCreateDialogsForVersionMismatchWarnings_Patch.Prefix
- SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
- SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
- Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
- Skyfaller.SpawnSetup: post: VFESecurity.Patch_Skyfaller+SpawnSetup.Postfix
- SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
- StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
- StatWorker.GetExplanationUnfinalized: TRANS: VFECore.Patch_StatWorker+GetExplanationUnfinalized.Transpiler
- StatWorker.GetValueUnfinalized: TRANS: VFECore.Patch_StatWorker+GetValueUnfinalized.Transpiler
- StatWorker.ShouldShowFor: post: VFECore.Patch_StatWorker+ShouldShowFor.Postfix
- StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
- TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
- Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
- Thing.DeSpawn: TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
- Thing.SpawnSetup: TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
- ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix
- ThingSelectionUtility.SelectableByMapClick: post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException
- ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
- Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
- TurretTop.DrawTurret: PRE: [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
- Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
- VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
- WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix
- WildAnimalSpawner.<SpawnRandomWildAnimalAt>m__0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
- WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
- WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
- Harmony versions present: 1.2.0.1: net.pardeike.MOD-E, UnlimitedHugs.HugsLib, com.github.automatic1111.startupimpact, rimworld.randomKiwi.FFM, fluffy.modmanager, brrainz-crosspromotion, com.rimworld.modcheck, net.rainbeau.rimworld.mod.backstories, multiversionmodfix, OskarPotocki.VFECore, OskarPotocki.VanillaFurnitureExpanded.Security, OskarPotocki.VAEShrubland, com.ogliss.rimworld.mod.VanillaArmorsExpanded, Mehni.RimWorld.4M.Main, OskarPotocki.VFEMedieval, XeoNovaDan.CombatTestingTools; 1.0.9.1: com.dninemfive.advancedshields, rimworld.jecrell.comps.oversized
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- RimSaves 2019 R2
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand EditableBackstories
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VanillaWeaponsExpanded
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- Parsed 2.5 as int.
- Advanced Shields harmony patch successfully loaded
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 154
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 188
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 0
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 0
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- [HugsLib] Quickstarter generating map with scenario: Crashlanded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 11057.
- Total: 126.016304 ms (FindLiveObjects: 0.395000 ms CreateObjectMapping: 0.896600 ms MarkObjects: 124.677803 ms DeleteObjects: 0.046400 ms)
- Initializing new game with mods 957279754, 1684944322, Core, 818773962, 1507748539, 1713367505, VanillaFactionsExpanded-Core, 1539310979, 1836900626, 1849183875, 1849184079, 1700683323, 1814987817, 1814988282, 1718190143, 1718191613, 1845154007, 1836382920, 1814383360, VanillaFactionsExpandedMedieval, 1366888108, CombatTestingTools
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11952.
- Total: 124.424599 ms (FindLiveObjects: 0.413900 ms CreateObjectMapping: 0.788900 ms MarkObjects: 123.199501 ms DeleteObjects: 0.021600 ms)
- Object reference not set to an instance of an object
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 710 unused Assets to reduce memory usage. Loaded Objects now: 11428.
- Total: 81.002602 ms (FindLiveObjects: 0.398400 ms CreateObjectMapping: 0.438700 ms MarkObjects: 79.564697 ms DeleteObjects: 0.600100 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1784 -> priority: 1
- Thread -> id: 2438 -> priority: 1
- Thread -> id: 1038 -> priority: 1
- Thread -> id: a18 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 26.20.13001.40003]
- Renderer: AMD Radeon (TM) R9 Fury Series
- Vendor: ATI
- VRAM: 4071 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- RimSaves 2019 R2
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand EditableBackstories
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VanillaWeaponsExpanded
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- Parsed 2.5 as int.
- Advanced Shields harmony patch successfully loaded
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 154
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 188
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 0
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 0
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- [HugsLib] Quickstarter generating map with scenario: Crashlanded
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 11099.
- Total: 132.927505 ms (FindLiveObjects: 0.374800 ms CreateObjectMapping: 0.380800 ms MarkObjects: 132.100189 ms DeleteObjects: 0.071100 ms)
- Initializing new game with mods 957279754, 1684944322, Core, 818773962, 1507748539, 1713367505, VanillaFactionsExpanded-Core, 1539310979, 1836900626, 1849183875, 1849184079, 1700683323, 1814987817, 1814988282, 1718190143, 1718191613, 1845154007, 1836382920, 1814383360, VanillaFactionsExpandedMedieval, 1366888108, 1442734859, CombatTestingTools
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12023.
- Total: 125.613602 ms (FindLiveObjects: 0.375100 ms CreateObjectMapping: 0.351200 ms MarkObjects: 124.809196 ms DeleteObjects: 0.077500 ms)
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